Petition Launched for Socom 2

Socom 2It comes to no surprise that there is still that need to bring Socom back to the masses. One of the biggest cries from the community has always been a remastered Socom II as that is where the majority feel the series peaked overall with features, gameplay, etc.

One Socom fan has decided to bring the cries to Change.org with a petition which can be found at http://urgentfury.link/SocomII. We have created this short link just for this campaign. With a few strokes you can sign and share your support for Sony to create a Remastered Socom II.

This comes in the wake of a similar petition for Modern Warfare 2 with over 183,000 signatures. It will be interesting to see if these kind of campaigns sway the powers that be to bring these style of games back to the new generation.

There have been other attempts to bring back that Socom feeling, one that had pretty good traction was H-Hour by SOF Studios but as of late they have been riddled with controversy, loss of David Sears and completely alienating the community. This game is coming to Steam Early Access this month and they have stated the only hope of the game coming to PS4 will be a successful launch on Steam. A much different story than what was said during the KickStarter.

Signing a petition is free and only takes about 1 minute vs the $250k that was spent by the community on H-Hour, so why not take a minute of your time and sign away, what can it hurt!

One note to make is that the PlayStation Blog Share for Socom II was one of the highest up voted shares and we have not seen any result either…

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Loot Entertainment is taking it back to the Old Skool with Q*bert™

Nothing better than going to Pizza Hut as a kid and having tables with built-in arcade games like Centipede, Asteroid and of course Q*bert™. That was my childhood in Southeast New Mexico and West Texas growing up.

I could not believe it when Loot announced Q*bert™ on the PlayStation Blog. But then again, why not? We had a blast playing Fluster Cluck released earlier this year by Loot and now we get to play one of the all time classics!

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Jamie Ottilie, CEO of Galaxy Pest Control Games mentioned:

“Q*bert: Rebooted remains faithful to the commercially successful 1980’s arcade game while creating an entirely new experience that appeals to today’s savvy gamer. We saw an incredible opportunity by partnering with LOOT to bring Q*bert and his band of adversaries, like Coily, Ugg, and Red Ball, to the 21st Century via PlayStation®.”

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Now you are not just getting the Classic Q*bert™, you get Q*bert™: Rebooted as well, rated E for everyone and PEGI 3, and is now available for download on PS4™, PS3™ and PSVita™ entertainment systems for $9.99 and $6.99 for PlayStation Plus members (SCEA) and €8.99 and €5.99 for PlayStation Plus members (SCEE.)

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So for less than $10 you are getting 2 games in one, the original and Rebooted which replaces the cubes with 3D hexagons and introduces new playable characters such as Q*bot, Q*bertha, Q*knight, Q*nicorn, and Q*zilla, along with new enemies, traps, gem collecting, and power-ups.

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Q*bert™ is a must have for any gamer out there and even better for you parents out there that want to show the kiddos how we gamed back in the day. Too bad there is not a coin slot to collect quarters from the kids like we had to do it!

More information on Q*bert: Rebooted or LOOT Entertainment can be found at www.lootentertainment.com. Players can follow Q*bert: Rebooted on Twitter and Facebook or by visiting www.qbert.com.

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Urgent Frequency Ep. 102 – The Podcast Before Christmas 2014

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Visit www.operationsupplydrop.org/team/urgentfury to contribute to Operation 1225

 

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Urgent Frequency Ep. 101 – Urgent Fury Gets Naughty!!!

UFREQ_PROMO_EP101Urgent Fury announces URGENT FURY: RIOT, and Commander Fury sits down with Naughty Dog Community Strategist, Eric Monacelli. They discuss Naughty Dog turning 30…baseball….The Last Of Us….Uncharted 4….and the PlayStation Experience (PSX).

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E3, MVPs, H-Hour, Chicago, PS4 so much going on

So it has been a crazy week for Urgent Fury with E3 and all but so much more is going on too… We recently posted a video recorded with NO_Fear and myself talking about what community meant to us, strolling down some Socom memory lanes, H-Hour and such:

E3 was by far one of the most exciting which should not be a surprise since it was in fact probably the biggest console releases in gaming history with XBox and PlayStation going head to head this year. We saw many games on all consoles and PC and played plenty as well. I know I can be labeled as a PlayStation fanboy time and time again, but that is my personal preference and has been thanks to Socom. To each his own.

Since there have been millions of posts about the console wars I won’t dive deep into it, and even as I finally write this, Microsoft has done a u-turn on some of their policies after the out crying of the gaming community and frankly horrid preorders. I really think they just approached the concept the wrong way and well PR was a complete disaster. I actually support getting control of the used game market and ensuring that publishers get their due from retailers. I do not support publishers going after Joe who sells his game to Johnny over like Craigslist or eBay, only businesses that make billions off of giving Joe $5 for a game and then turning around and selling it for $5 less than retail.

I did get my hands on some PS4 play with Blacklight Retribution and I am very happy with the Dualshock 4. It was very well thought out, comfortable and not an overwhelming change. I would say it is a natural evolution.

Blacklight Retribution, a F2P Shooter, was pretty cool. It will release with PS4 I believe from Zombie Studios.

Walking the floor there are several blockbusters coming to current and next gen consoles, so prepare to be broke this holiday season no matter what console you choose. Honestly between the meetings and such, I did not get to experience near enough games this year.

Of course you have seen us all over the announcement of H-Hour: World’s Elite’s KickStarter by SOF Studios. We really talk in the video above how much of an impact the early Socom Games had on all of us, and how David Sears is looking to bring back that style of gaming we have been looking for. Make sure you head over and support this project with a pledge http://bit.ly/ufsupportshhour

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We also announced that this Saturday, June 22nd we will be hosting a live Q & A with David Sears on our Twitch Channel, so get your questions ready… we will have the chat on a limiter to make sure that we are not getting spammed.

We can’t forget that we have added a PS4 Giveaway. To clear it up, we are giving an actual PS4 away, we are doing the pre order and will ship to the winner. This is limited to the US. Sign up now: http://bit.ly/winaps4

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Along with all of this going on at E3, in a PlayStation blog post today (where you can see my ugly mug) Kristine outlined our involvement as MVPs for PlayStation at E3. It was an amazing experience for all the MVPs, especially those that were at E3 for the first time. We had some very direct feedback sessions with PlayStation as well as some get sessions with several developers. This program provides engaged members of the PlayStation community direct access to the right people. With this access your voice can be heard through the MVPs.

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Now that we are done with E3 and all, we turn our attention back to the competitions at Urgent Fury. We have the Urgent Fury on Tour Chicago event coming right around the corner. Get your teams signed up, this is a guaranteed prize pool, so if only 8 teams sign up they are all going home cash in hand, if only one team shows up they are getting $7500 for doing almost nothing, we might make them play the staff lol. Remember there is a 64 team cap, we will not increase this, so it is first come first serve. We have now had a few teams register this week and expect to end up with a waiting list when it’s all said and done. Team Pre Registration is $280 and will be $320 at the door if there are any spots left.

 

 

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Banning Modded Controllers vs Weapons for UF on Tour

There has been a recent rise in the eSports world about the FAL and competitive play. In the case of MLG, they have opted to ban the weapon as they allow modded controllers such as the Scuff Controllers.

In our case we have decided to let the player’s skill be the determining factor for a player by banning all controllers. We will provide the controllers on site ensuring all players are on the same playing field when it comes to hardware. If a player is truly more skilled with a certain gun, then let them shine on it. But if a player is artificially skilled by using a modded controller then they better get to practicing.

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What are your thoughts on our decision to level the playing field? Let us know below.

Urgent Fury on Tour is scheduled for August 3rd, 2013 and will be held at GamePazzo in Downers Grove, IL.

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How Used Games Could Work Next Gen

With all the talk spawning from the XBox One reveal last week, one of the subjects that is sticking hard to gamers is DRM and getting a handle on the Used/Rental Game Market. Now don’t get me wrong, I am not a big supporter of the Used market personally but I understand that it is there. As an IT professional we are trained in licensing and accept that you do not see a used software market. So is there a solution that can work for the industry? I think there is a fine line that could work.

Since XB1 has verified they are going to require game installs (that is a whole other subject with a 500gb drive) there is talk of how it could work that would make sense.

Scenario 1 Lending the Game to a Friend:

Johnny buys COD Ghosts new, and his friend Tommy wants to check it out. Johnny has already installed it on his system so when Tommy takes the game to his house it would deactivate Johhny’s install so Tommy can play. No Fee, just verifies which console the disk is at. When Tommy brings it back, Johnny puts the disc back in to activate at his house and Tommy’s console is now deactivated for the game.

Scenario 2 Rental Services:

Now this situation would work pretty much the same way as lending a game to a friend, but the renter will benefit from the time it takes to send back to the rental company and how ever long it takes for the game to be installed by a next renter. Just as before no fees are needed but once the game reaches another console, it will deactivate the previous install.

Option to Buy:

With the two above scenarios, it is easy to see an option to buy the game to reactivate it via the online store giving the publisher their normal profits and a cut to the console. For the Rental Service, they could have a means of selling an activation code as well letting them get the cut instead of the console online store. This is a win win for everyone and almost how it works now for the Rental Services.

Scenario 3: Used Game Store

gamestop-streaming-611x350Ok so this is where it gets a little more complicated. The key to a Used Game market is buying the game for $X and Selling the game for $Y with the difference equaling a profit. Currently the average difference is about $15 to $30.

For this to work, Johnny would bring his game to the GameStore, and would get $X. The GameStore would then turn around and need to sell the game for $Y but would need to include a reactivation license. Now it would be up to the GameStore to work a deal with the publishers so that at the end of the day the difference between $X and $Y equals enough profit to stay a viable business model and include the required activation codes. But by doing this, the publishers/devs now get their dues from the sale of the game.

At the end of the day that is what the big argument about used game sales have been based on. The current system cuts out the publisher/dev from their part of the sales of their hard work. Now we are not sure how it is going to work with the PS4 yet, but if this solution was adopted I think everyone could accept the process.

What are your thoughts on this? Let us know below.

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Being Quadriplegic Will Not Hold me Back

trellisWith the announcement of the UF on Tour Black Ops 2 Tournament in Chicago this summer, we have fielded questions ranging from permissions for minors to hotels, but one question never prepared us for this inspiring gamer.

We receive a simple question from Trellis, aka iDeoxide, asking if we could accommodate him for the event as he is a Quadriplegic. After a few back and forth emails to better understand his situation it was not hard to say of course. Now this sort of threw us off, why would he even need to ask other than maybe to give us a simple heads up that he was coming to the event and would need a set up that he can use.

But after talking more with iDeoxide it came to light that he has tried several times to go and compete in these events with no success. No one would take the time to understand his needs and make the necessary setup he needed. Check out this interview his local station he did this weekend, below is his own YouTube video explaining how he plays.

Now nothing could prepare us for how good he was either, last weekend he joined us for a little Black Ops play and I have to tell you, he made me look worse than I already am! He is spot on when it comes to gun play, knife play and overall Call of Duty play.

We have helped Trellis set up a GoFund me program to help raise funds to make the trip up to Chicago from Mississippi. Though he is quite agile, he does need assistance with some of his daily tasks which in turn having someone travel with him to the event. You can help fund him via the widget below or go to the fundraiser page.

He is an inspiration to gamers and to Urgent Fury, we look forward to seeing Trellis at the Chicago event this summer. Be on the look out in a few weeks when Trellis joins Doc to tell us his story.

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Military Gamers Cannot use the XBox One in the Field

So in an interview with Aaron Greenburg on GamerTag Radio  the question was posed about the XBox One on a Navy Ship where the typical sailor does not have internet access.

At the 31 minute mark is where Danny (host) brings up the scenario for a gamer at sea. Aaron responds at the 32 minute mark with the comparison of the XBox One to a Tivo device that is always connected going on further to say that those that do not have an internet connection or are going to be gaming in the middle of the ocean, they should stick with the XBox 360.

odgcarrierAaron goes on further to explain that they feel this only a small population of gamers affected, but I would say that this is a bigger population than they are thinking.

Now do not get me wrong I understand that the XBox One’s entertainment functions need you to be connected to take advantage of those new features, but at the end of the day isn’t this a Game Console for playing games? What I took away from this particular part of the interview was that no, it is not a game console. The XBox One is an entertainment device.

This is a shame for all the active duty military that take their gaming system out into the field with them… What are your feelings on this? Are you in the military or a veteran that has been deployed to areas that do not have internet?

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