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UF: Aftermath for Black Ops 2 PS3 - December

League finished on 01-04-2013 11:00 PM

UF: Aftermath for Black Ops 2 PS3 - December League finished on 01-04-2013 11:00 PM

Teams League
Total Teams: 4
Season
League Details
Type Teams League
No of Teams 4
Minimum Team Members 6
Maximum Team Members 50
Status Closed
Created 11-17-2012
Created By Shane
Views 10494

Additional Rules for this Ladder

Urgent Fury: Aftermath Rulebook

Make sure you know these rules inside and out.

Fee: UF: Aftermath: is a free tourney to those clans of the UF Community.
Team sizes: 6 vs 6 matches.

Rule Set 1: Rule Amending During Tournament Play


A: During the entire tournament, if there is a discrepancy in the way a clan or player perceives a rule, or the way a rule affects another rule in an unforeseen way, or in any instance where something was not covered within the rule sets to begin with, the following guidelines will be used to remedy the situation.

B: After the Admins find there is a complaint, the Admins will first offer an explanation/interpretation to clarify the intent of the rule and try to get tourney play resuming normally.

C: If the Clan Reps feel that the rule needs to be re evaluated, then the Tournament Admins will take the information and attempt to re-work the ruling in the best interest of the TOURNAMENT. This may or may not be applied to the immediate dispute. Clans and their Clan reps will not have a say in exactly how the rule is changed, but only to acknowledge that it needs to be addressed. The Tournament Admins will hear constructive input on the matter, and change the ruling as they see fit, taking into account the concerns brought forth by the Clan Reps, and the integrity of the tournament.

D: Once a rule is altered, there will be a forum-wide announcement stating so, but it falls on your Clan Rep's shoulders to MAKE SURE that your clan, ALL of your clan, is fully aware of the change.

E: For the purposes of transparency, any corrections to the rules will be with strike through text example for removed text and colored text example for added text.

***This is a simple disclaimer to make certain that tournaments can continue as smoothy as possible in the event that a rule was inadequate or altogether missing from the rule set. We are only human and mistakes CAN happen.

Rule Set 2: Beginning Procedures for Launching UF: Aftermath

A: UF: Aftermath is open to all Clans that register for each month. The staff reserve all rights to remove any clan(s) they feel do not fit in this tourney, either by online actions, temperament on these forums, or simply because a quota for the tourney was reached. The staff of Urgent Fury are not obligated to disclose any reason for not accepting a particular clan into Urgent Fury.

B: Let it be known that UF: Aftermath will contain all maps. You should have a majority of your clan prepared to play these maps well before this tournament begins. Maps to be used in this tourney will be fully disclosed to the participating clans before the tourney begins by the UF Staff.

C: Once chosen to participate in UF: Aftermath, each clan is responsible for appointing a CLAN REP for their clan. This Clan Rep, or "CR," is responsible for all duties for their designated clan, as well as being in charge of informing all their clansmen of any updates and/or changes to the happenings in the tourney. In the best interest of your clan, PLEASE make your Clan Rep the most responsible and most available member of your clan. They are in charge of getting to this forum on a daily basis to make sure your clan is informed of all happenings in this tourney. Clan leaders do not have access to the CR section. Please make sure you appoint a CR you are confident will be the best representative of your clan. If your CR drops the ball, your clan leader will be notified only once that he/she may want to consider another member to be their CR.

D: At any time, due to a lack of strong etiquette, a Clan Rep may have a Clan Rep vote brought against him. If that Clan Rep is expelled, your clan can appoint a replacement. If, after further instances, another Clan Rep vote is brought against your new Clan Rep and he is expelled, then your entire clan will be expelled from the Urgent Fury: Aftermath tournament. We are not here to babysit immature gamers. For your clan’s sake, make CERTAIN that your Clan Rep understands what is expected of him.

Rule Set 3: Standby Clan Alternates

A: No alternate clans will be needed for UF: Aftermath. Should a clan drop out or be removed before the start of UF: Aftermath, another applying clan will not be contacted to fill the open position. If a clan is removed or drops out after the launch of the newest tourney, then their opponents originally scheduled to face them will receive a bye for the week with no points awarded or penalized for that night's match. Since the ongoing stats for a clan are based on rounds won-to-lost on a percentage value, a bye night will not negatively affect their overall standing in the tourney.

Rule Set 4: Season Details

A: UF: Aftermath will consist of nine scheduled wars per month. Wars are held on Monday, Wednesday and Friday nights for 4 weeks.

B: Matches will occur on Monday, Wednesday and Friday nights at 9:00pm (Group Alpha) or 9:30pm (Group Bravo) Central Standard Time. This time is the match "default" time. If two opponents wish to schedule their match at an alternate start time 30 minutes later, they can agree to do so. If no agreement can be made then the match MUST happen at the designated time.

C: Each match will consist of the night’s pre selected maps (as chosen by the staff) being played once. The designated HOME team (as listed on the schedule) will get to pick the side they want. The away will make the room.

Rule Set 5: Clan Rosters & Player Eligibility

A: All clans must create a team and each player must register at Urgent Fury to be placed on the team roster. Once you have created your team you then need to join the Urgent Fury Aftermath League. Any player NOT registered will NOT be eligible for play in any UF scheduled war. There will be no dates in which you will be able to alter your submitted tourney roster for the duration of this 4-week tourney. Please double and triple check your rosters before the submission date end. UF is not responsible for inaccurate submissions. You will not be able to replace the ineligible name for the duration of the tournament. If you have 2 mistakes, then your roster is effectively short 2 players.

B: As a participating clan in UF: Aftermath, maintaining your roster includes adding your players PSN in the PSN/GamerTag field found under editing your team.

C: Players not found on a clan’s official roster list will not be eligible to war in UF: Aftermath.

D: When filling in the the PSN/GamerTag field please ensure that it is accurate as shown below
1: HBOMB1
2: LBI_Dylan
3: xxxMaGGotmaNxxx
4: Joe____Blo

E: Clan Reps, please take note. You MUST submit a player’s name EXACTLY how it appears in the game. If your player uses any numbers, symbols or punctuation marks in their name, be it at the beginning, middle or end of their name, the official UF: Aftermath roster MUST show that.

F: The only exception to the above rule "D" is that we do not count capitalization as stringently. All numbers, symbols and punctuation marks must be exactly the same from online name to UF Roster name, but capitalization is not counted. For example, "UnD3r_t0W" is counted to be the same as "uNd3r_t0w" noting that all symbols and numbers here are the same, only capitalization has been changed.

G: All clans are to check out EACH OTHERS rosters before the start of the war. If you notice someone incorrect on the roster of the opponent, you will tell them immediately in the lobby, so that the offending clan has the opportunity to bring in a legal player WITHIN THE TIME LIMIT FOR THE START OF THE WAR, or play the man down in the war. IF both clans green up start the match without having to call on any called any ineligibility issues, all players are considered LEGIT and, even if there is a case of ineligibility found DURING the war, it is too late, and the war goes on AS IS. This will effectively eliminate any practices of "allowing" a clan to green up play a match knowing they already have an ineligible player on their team in order to get a free win

H: Clans cannot agree to allow players that are not on the final rosters to play in advance. By doing so, it defeats the purpose having submitted rosters. If clans are caught doing this, both teams will receive a loss for their match and 2 players will be removed from their roster. The two players will include the leader of the team (the person that is listed as the creator of the team) and one random player drawn by our staff. If a clan is caught doing this a second time they will be suspended for 90 days. If at anytime a clan is caught doing this and the players involved are under suspension or a ban both teams will be removed from the event and suspended for 90 days


Rule Set 6: Discouragements While In-Game


A: The following is a list of EXPECTED etiquette during match play as well as interaction between clansmen and adversaries on all websites, online lobbies and forums associated with UF: Aftermath.

B: There will absolutely be NO threats, remarks, insinuations, posts, messages, images or quotes involving the use of racial, religious or disrespectful sexual slurs on ANY platform of UF. Any record or instance of this kind will be dealt with swiftly from a player disqualification from the tournament to the elimination of the entire clan, depending on the severity of the incident and the number of clan members involved. The admins of UF will deliberate the penalty. You will not be able to appeal the verdict.

C: UF discourages the use of taunts and dancing in game against other UF clans. If your clan feels the need to do this, do it in another tournament. While engaged in combat against another UF clan, there is to be NO dancing on dead bodies such as "Tea Bagging". This tourney is based on and built upon a foundation of respect. We expect all to adhere to the ideals whilst playing in our house. Multiple infractions of this will result in a penalty handed down by the admin in an appropriate fashion they see fit.

D: Urgent Fury also asks that messaging through the PSN or any other outside way of communicating be prohibited{skype, facebook, cell phone, etc} to teammates OR to opponents not be practiced by your clan. There is much more reward in "winning with honor and losing with dignity" in this community than there is in cheating.

E: It is encouraged, though not strictly a rule by any means, that only the Clan Rep (or the clan/team leader for that night) speak in the lobby for their team until the match starts. This is for your benefit. Any last minute issues are easily resolved when there is not excessive chatter.

F: Urgent Fury discourages any profane or racist trash talk towards your opponents. Please be aware that even though you are talking to your own clansmen in-game, there is a possibility that someone from the other team can hear you. Treat others as you expect to be treated.

Rule Set 7: Player Drops, No-Shows & Forfeits

A: At ANY time that a MASS DROP occurs at the BEGINNING of the first 2 minutes of a map, the map must be aborted and the AWAY team must make the new room again.

B: A "MASS DROP" will, for the duration of UF: Aftermath, be categorized as such an event when HALF of the players from at least one team gets dropped from the onset of the first round. When this happens, all remaining players are to abort, meet in the same server's lobby, and re-make the room.

C: The Mass Drop must be recognized immediately. Clans seeing that only one or two players got dropped from their team and decide to unplug half the team to restart the match evenly WILL be disqualified from the war. This is an honor system and the rules for restarting after a legitimate drop were created for YOUR benefit. Please do not abuse them.

D: AFTER the first 2 minutes of a map, all drops, no matter how small or large, are to be PLAYED THROUGH. Basically, there can be, from time to time, server problems that we have to work through. You're seals...deal with it. Also, just make sure that the players you walk into the war with have reliable connections so they don't get dropped (ie, quit the downloading while warring. Be courteous to your opponents as well as your teammates).

E: No matter HOW MANY players from a clan show up, a scheduled match MUST be played at the designated time and cannot be rescheduled for any reason. If a sorely outnumbered clan wishes not to go through with their war, they can opt not to show at all and forfeit their match. The winners will receive full points for the win and the no-shows will receive no points as long as it is known that the no-show clan has not yet dropped from the tournament. IF it is found out that a clan has dropped from the tournament, and that particular no-show was the starting date for their absence, then the full points awarded will be removed from the winning clan's statistics.

F: The schedule for wars are as follows and there are to be NO exceptions:

1: The AWAY team will make the room ON TIME. The AWAY team is the team that makes the room. It is recommended to make it 5 minutes early to ENSURE the room is up at the designated time.

2: The start of the war MUST begin NO LATER THAN TEN MINUTES after the designated start time of the war. At TEN MINUTES, no matter the number of clan attendance for either side, players must commence play. This gives both clans AMPLE time to get their players online and ready, though all clans should do their best to have all members in the lobby by the originally scheduled time out of respect for your opponent.

3: THE NUMBER YOU GO IN WITH IS THE NUMBER YOU PLAY WITH. If you have late incoming clan members, they are NOT allowed to join the match once the lobby has launched into the loading screen. The number you START WITH is the number you play with. If your clan is caught illegally subbing during a war, then your clan will automatically LOSE that war. The 2nd infraction will result in your clan's expulsion from the tourney, no questions asked. This also includes players who get dropped and can't, for some reason, get back on. If the dropped player, because of connection problems, cannot log back into the war, then the war finishes WITHOUT him and his team plays short a body. No other member of your clan may join the match to replace the missing gunner and participate in one live round, otherwise, that clan is disqualified from that war with the winners getting full winner points and the forfeiting clan losing all available points for that match.

4: Under NO circumstances should the start of a war be held up for ANY reason. People, we know there can be a courtesy here to wait, but we encourage you NOT to, and to begin the war AS scheduled. If you cannot get clan mates to your war at the time designated, then take that problem up with your player(s). There is NO GUILT in requiring that a clan start at TEN MINUTES after the designated time of the war. Some clans caught on this may say that forcing them to start short-handed, but on time, isn't very “honorable” of the other clan. However, the way the situation should be looked at is that THEIR player not showing up is showing both clans no respect. The wars start ON TIME.

G: If, by fault of the game, a player is spawned UNDER the ground or, by any normal account, spawns in a place not set by natural game standards (typically known as a “glitch”, then that player is NOT to engage in any combat and is to immediately leave the game and come back. IF a player takes a kill from one of these "glitch" points, then that offending clan will immediately lose that war and all rewards associated with that war. The player knowingly breaking the rules will be subject to expulsion from the tourney.

H: If, during the course of the war, a typical drop occurs where the entire room is dropped with the exception of one man on one team, the room is to be re-made and the war is to pick up from the last completed round. A clan will not gain rounds simply by being the only clan in the room. Only players involved in the initial war can enter the newly remade room. This is not an opportunity to fill up some no-shows who finally made it online. When the new room is made up, NO NEW NAMES are to participate.

I: From time to time, Sony experiences server problems immediately following the release of a patch for the game. The most evident culprit is lag. If, on the night of a war following a patch's release, lag seems to hamper the most fairest game possible for all clans, then UF reserves the right to cancel all wars for that night. When a mass war cancellation is announced, no wars will be fought and no records will be recorded. An announcement for a cancellation will always be issued here on the UF forum.

Rule Set 8: UF War Match Parameters

A: All rooms MUST be made by 9:00 pm for group alpha or 9:30 pm for group bravo Central Standard Time (unless there is an alternate time that has been offered by Urgent Fury and has been agreed upon by both clans). The room is to be made by the AWAY team. NOTE: if the room is up late, then the AWAY team forfeits the match. In your best interests, please have the room up at least 5 minutes before the actual start time. A 3rd party UF clan member can be called upon to verify that a room is not up on time.

The room must be set up with the following parameters located in the Aftermath Forums here.

B: It will be known that ALL maps for the entirety of UF: Aftermath can be comprised of all TEAM GAME MODES and MAPS.

C: If a clan uses any banned weapon in UF: Aftermath AND obtains a kill by that banned weapon's use, the infraction will be recorded by the opposing clan and the map is to play on AS IS. The clan in violation of this rule will forfeit all of their round(s) won for THAT map and the opposing clan will be awarded the victory for that map with their respective round(s) won intact. Repeated abuse of this banned weapons rule will result in that clans removal from UF: Aftermath. Please make sure that all your players are aware of the parameters for that night and that the person designated to make the room knows, inside and out, what is allowed and what is not allowed.

Rule set 9: Dispute Process

A: There are times when a dispute may arise within a match. For this we will use the sites dispute process which will create a ticket for staff to take care of, be sure to provide details and video proof from the game.

Rule set 10: TacMap Eligibility

A: The participants of each month will be granted to apply for the Black Ops 2 TacMap as long as they have proven the ability to "Win with Honor and Lose with Dignity". UF: Aftermath is designed to increase the amount of clans participating in Black Ops 2 Tournaments at Urgent Fury. Once we feel that there are an adequate number of clans, we will then work to announce the Black Ops 2 TacMap. We encourage all clans participating to invite new clans every month

General Rules

Welcome to the Urgent Fury Gaming League (UFGL)

We have highlighted some of our common rules about Rosters and gameplay, This is true to all events and helps keep Urgent Fury as a great place to play for everyone. Remember our motto "Win with Honor, Lose with Dignity" means that at the end of the day respect each other and have fun.

Respect our house while we let you play in it.


Clan Rosters & Player Eligibility


A: All clans must create a team and each player must register at Urgent Fury to be placed on the team roster. Once you have created your team you then can join any of the the Urgent Fury Gaming League Ladders, Leagues or Tournaments. Any player NOT registered will NOT be eligible for play in any UF scheduled war. There will be no dates in which you will be able to alter your submitted tourney roster for the duration of this 4-week tourney. Please double and triple check your rosters before the submission date end. UF is not responsible for inaccurate submissions. You will not be able to replace the ineligible name for the duration of the tournament. If you have 2 mistakes, then your roster is effectively short 2 players.

B: As a participating clan in UFGL, maintaining your roster includes adding your players PSN in the PSN/GamerTag field found under editing your team.

C: Players not found on a clan’s official roster list will not be eligible to war.

D: When filling in the the PSN/GamerTag field please ensure that it is accurate as shown below
1: HBOMB1
2: LBI_Dylan
3: xxxMaGGotmaNxxx
4: Joe____Blo

E: Clan Reps, please take note. You MUST submit a player’s name EXACTLY how it appears in the game. If your player uses any numbers, symbols or punctuation marks in their name, be it at the beginning, middle or end of their name, your roster MUST show that.

F: The only exception to the above rule "D" is that we do not count capitalization as stringently. All numbers, symbols and punctuation marks must be exactly the same from online name to UF Roster name, but capitalization is not counted. For example, "UnD3r_t0W" is counted to be the same as "uNd3r_t0w" noting that all symbols and numbers here are the same, only capitalization has been changed.

G: All clans are to check out EACH OTHERS rosters before the start of the war. If you notice someone incorrect on the roster of the opponent, you will tell them immediately in the lobby, so that the offending clan has the opportunity to bring in a legal player WITHIN THE TIME LIMIT FOR THE START OF THE WAR, or play the man down in the war. IF both clans green up start the match without having to call on any called any ineligibility issues, all players are considered LEGIT and, even if there is a case of ineligibility found DURING the war, it is too late, and the war goes on AS IS. This will effectively eliminate any practices of "allowing" a clan to green up play a match knowing they already have an ineligible player on their team in order to get a free win

H: Clans cannot agree to allow players that are not on the final rosters to play in advance. By doing so, it defeats the purpose having submitted rosters. If clans are caught doing this, both teams will receive a loss for their match and 2 players will be removed from their roster. The two players will include the leader of the team (the person that is listed as the creator of the team) and one random player drawn by our staff. If a clan is caught doing this a second time they will be suspended for 90 days. If at anytime a clan is caught doing this and the players involved are under suspension or a ban both teams will be removed from the event and suspended for 90 days


Discouragements While In-Game

A: The following is a list of EXPECTED etiquette during match play as well as interaction between clansmen and adversaries on all websites, online lobbies and forums associated with UFGL.

B: There will absolutely be NO threats, remarks, insinuations, posts, messages, images or quotes involving the use of racial, religious or disrespectful sexual slurs on ANY platform of UF. Any record or instance of this kind will be dealt with swiftly from a player disqualification from the tournament to the elimination of the entire clan, depending on the severity of the incident and the number of clan members involved. The admins of UF will deliberate the penalty. You will not be able to appeal the verdict.

C: UF discourages the use of taunts and dancing in game against other UF clans. If your clan feels the need to do this, do it in another tournament. While engaged in combat against another UF clan, there is to be NO dancing on dead bodies such as "Tea Bagging". This tourney is based on and built upon a foundation of respect. We expect all to adhere to the ideals whilst playing in our house. Multiple infractions of this will result in a penalty handed down by the admin in an appropriate fashion they see fit.

D: Urgent Fury also asks that messaging through the PSN or any other outside way of communicating be prohibited{skype, facebook, cell phone, etc} to teammates OR to opponents not be practiced by your clan. There is much more reward in "winning with honor and losing with dignity" in this community than there is in cheating.

E: It is encouraged, though not strictly a rule by any means, that only the Clan Rep (or the clan/team leader for that night) speak in the lobby for their team until the match starts. This is for your benefit. Any last minute issues are easily resolved when there is not excessive chatter.

F: Urgent Fury discourages any profane or racist trash talk towards your opponents. Please be aware that even though you are talking to your own clansmen in-game, there is a possibility that someone from the other team can hear you. Treat others as you expect to be treated.

Using Glitches and exploits in game

Urgent Fury does not allow the use of exploits or glitches in game. If a known glitch exists giving an unfair advantage to a team is used, they will be given one warning and lose the round they were playing. If it is used again, the clan will be removed from the event.



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