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The PlayStation Recap — Official PlayStation.Blogcast Edition


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Welcome back! If you were traveling for the Thanksgiving holiday, you might have missed the launch of our <a href="http://itunes.apple.com/podcast/the-official-playstation-blogcast/id483223024">long-awaited weekly podcast</a> (now on its <a href="http://blog.us.playstation.com/2011/12/01/official-playstation-blogcast-episode-002-that%E2%80%99s-a-lot-of-blood/">second episode</a>). Planning, taping, and editing the <a href="http://blog.us.playstation.com/tag/playstation-blogcast/">Official PlayStation.Blogcast</a> has been a lot of work, but hearing the constructive feedback, suggestions, and reactions from PlayStation.Blog readers has been immensely rewarding for Jeff, Nick, Rey, and I. Call it a labor of love! Have a great idea for an upcoming Blogcast? Never be shy about leaving your feedback: this is <em>your</em> show.

 

If you've enjoyed the Official PlayStation.Blogcast so far, we encourage you to <a href="http://itunes.apple.com/podcast/the-official-playstation-blogcast/id483223024">rate the show</a> in iTunes. Among other things, it helps introduce new listeners to the smooth, dreamy sounds of <a href="http://blog.us.playstation.com/author/nsuttner/">Nick Suttner</a>. Thanks again for your support!

 

In other news, major announcements have been light given the recent holiday. Still, this week did see some interesting PlayStation developments: Our intrepid EU correspondent James Gallagher learned more about <a href="http://blog.us.playstation.com/2011/12/02/motorstorm-rc-interview-a-refreshing-change/">MotorStorm RC for PS Vita and PS3</a>; MLB 12 The Show revealed its <a href="http://blog.us.playstation.com/2011/12/02/first-mlb-12-the-show-screenshots/">first screenshots for PS3</a> (and yep, it's coming to PS Vita, too); Insomniac Games revealed <a href="http://blog.us.playstation.com/2011/12/02/ratchet-clank-gives-the-gift-of-arcade-cabinets-this-holiday-season/">two ways to win</a> a pair of ultra-rare Ratchet & Clank: All 4 One arcade cabinets; Sucker Punch shared tips for <a href="http://blog.us.playstation.com/2011/11/29/infamous-2-how-to-create-your-own-ugc-graphic-novel-cutscenes/">creating your own graphic novel cutscenes</a> in inFAMOUS 2 and inFAMOUS: Festival of Blood; and the team behind <a href="http://blog.us.playstation.com/tag/modnation-racers/">ModNation Racers: Road Trip</a> for PS Vita released new details for the <a href="http://blog.us.playstation.com/2011/11/28/modnation-racers-road-trip-mod-studio-preview/">Track Studio</a> feature.

 

 

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