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Questions about UF: Horsemen Tournament

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Sup yall, again new the community and my clan has been in a bunch of tournaments that have a ton of rules so I wanted to be sure. I didn't notice any rules about age. Some of my players are minors is this a problem?

 

 

 

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Tweek ]

Sup yall, again new the community and my clan has been in a bunch of tournaments that have a ton of rules so I wanted to be sure. I didn't notice any rules about age. Some of my players are minors is this a problem?

 

 

 

 

Nah. Your shooters are your business. As long as they act like mature adults, there are no problems. :D

The clans around here that have age limits are by choice. I've seen quite a few younger members here that are very respectful and carry themselves pretty well.

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BigMoneyNacku ]
Tweek ]

Sup yall, again new the community and my clan has been in a bunch of tournaments that have a ton of rules so I wanted to be sure. I didn't notice any rules about age. Some of my players are minors is this a problem?

 

 

 

 

Nah. Your shooters are your business. As long as they act like mature adults, there are no problems. :D

The clans around here that have age limits are by choice. I've seen quite a few younger members here that are very respectful and carry themselves pretty well.

 

like me ;D. kinda.

 

But i think you need to have played in at least one tourney from UF.

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Red is correct. Each and every member of your Horseman teams has had to of competed in a previous tournament at UF.

 

The age issue is your business. It is up to you to make sure the teams you have here in UF are mature and respectful.

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Bandit99 ]

Red is correct. Each and every member of your Horseman teams has had to of competed in a previous tournament at UF.

 

The age issue is your business. It is up to you to make sure the teams you have here in UF are mature and respectful.

 

 

Wow... Where does it state this in the rules?

 

I do not see anything under any applicable rule sections including: Rule Set # 0, 1, 2, 5

 

 

http://www.urgentfury.com/uf_forum/index.php?topic=12044.0

 

 

Urgent Fury:HORSEMEN Rulebook

 

Make sure you know these rules inside and out.

 

 

 

 

Rule Set #0: Amending During Tournament Play

 

0: During the entire tourney, if there is a discrepancy in the way a team or player perceives a rule, the way a rule affects another rule in an unforeseen way, or in any instance where something was not covered within the rule sets to begin with, the following procedure will take place.

 

A: After the Staff find there is a complaint, the Staff will first try to offer an explanation/interpretation to satisfy all parties and to get tourney play resuming as normal again.

 

B: If there is a definitive flaw in the rules, the creators will re-work the ruling, both for the immediate instance, if necessary, as well as the long-standing rules we're all to follow during tournament play.

 

D: Once a rule is altered, there will be a forum-wide announcement stating so.

 

***This is a simple disclaimer to make certain that hell doesn't break loose in the event that a rule was inadequate or altogether missing from the rule set. Mistakes CAN happen.

 

 

Rule Set 1: Beginning Procedures for Launching UF: HORSEMEN

 

ENTRY FEE: There is a $10.00 entry fee for every team of four players. The payment will be made through PayPal only and each team can submit only one payment for the full $10.00. We will not accept broken up payments from each member of a team.

PRIZE: The winning team of four players will each be shipped a brand new Sony Playstation 3 EyeToy straight to their door.

 

1: As many qualifying teams as possible will be participating in Urgent Fury: Horsemen, with enough divisions set up to accommodate all arrivals within an acceptable, structured tourney. The two Urgent Fury creators (Undertow & Sniper) will determine the teams chosen to participate in the tournament after reviewing all submitted applications. The creators reserve all rights to keep out any team(s) they feel will not fit in this tourney, either by online actions, temperament on these forums, or simply because a quota for the tourney was reached. The creators of Urgent Fury are not obligated to disclose any reason for not accepting a particular team into Urgent Fury: Horsemen.

 

A: Let it be known that UF: Horsemen will contain SOCOM Confrontation maps from the PS3 only. You should have your team prepared to play these maps well before this tournament begins. Maps to be used in this tourney will be fully disclosed to the participating teams before the tourney begins by the UF Staff. All maps, however, will be played on the small version of the offered map.

 

 

Rule Set 2: Standby Team Alternates

 

2: No alternate teams will be needed for UF: Horsemen. Should a team drop out or be removed before the start of UF: Horsemen, another applying team will be contacted to fill the open position.

 

A: If a team removes itself from UF: Horsemen after tournament play begins, their spot will remain vacant and the playoff bracket will be altered to accommodate the change.

 

B: If a team is ejected from the tourney by the UF Staff for conduct issues and failure to adhere to warnings, then their spot in that league will remain vacant and the playoff bracket will be altered to accommodate the change.

 

 

Rule Set 3: Season Details

 

3: UF: Horsemen will begin with a 3 week “regular seasonâ€. The participating teams will be put into divisions. A total of 8 matches will be played over the course of the regular season. The overall win/loss/tie record of each participating clan in UF: Horsemen will determine its seeding for the single elimination “playoff†bracket which immediately follows the three week regular season.

 

A: Each week of the 3 week season will consist of 2 matches for each team. Matches will occur each Monday and Wednesday at 9:00pm Central Standard Time. Both teams have the OPTION of choosing to move their war to 9:30pm CST or 10:00pm CST as they prepare their war in the appropriate section, but ONLY if both teams agree to it. If no agreement can be made on an alternate time, then the war stands at 9:00pm CST by default.

 

B: Each match will consist of the week’s preselected map (as chosen by the creators). The designated HOME team (as listed on the schedule) will choose which side it wishes to play on the map. The AWAY clan will play the other side and then decide if the map is to be played during the day or night. The winner is determined by TOTAL rounds won. If there is a TIE in rounds won, the match ends in a draw. Currently, SOCOM is not allowing the option of turning team-switch OFF midway through the map as their game book says they will do. Until this feature is properly restored, in the respect of ties and what not, UF: Horsemen will have to continue to play with the midway team switch on automatically. In this scenario, since both teams will be playing both sides before the map is over, the HOME TEAM chooses which side they wish to play on first in the lobby. The AWAY TEAM will still choose whether the map will be played during the day or night.

 

C. Each week of the 3 week season will see all players using whatever weaponry is made available to them, including all grenades and rockets. NO GRENADE LAUNCHERS ARE ALLOWED.

 

 

Rule Set 4: Playoff Details

 

4: Immediately following the 3 week season, a single elimination bracket will be played to determine the winner of UF: Horsemen. All teams will enter this bracket but will be seeded based on its performance during the 3 week season.

 

A: For the purpose of determining the playoff seeding, wins, losses and ties will be assigned point values. For each win, a team will be awarded two points, a tie, one point and a loss, no points. The first seed for each league will be the team with the most number of points after the 3 week season is over. A maximum of 16 points (8 games x 2 points per win) are possible.

 

B: Tiebreakers are (in this order): Head to head record, total rounds won, inner-league record, home record, away record, inter-league record.

 

C: Playoffs will see all teams competing on set maps as the bracket advances. Each new tier of the bracket will have a map assigned to it with all clans competing on that tier playing the same map. The higher seeded team chooses side to start on, the lower seeded team chooses if the map will be played during the day or night.

 

D: Playoff matches will consist of 1 map with no tie-breaker. The winner is the team with the most rounds won over the course of the map. If the match ends with both teams winning the same amount of rounds, then regardless of which team the game declares the winner, the map is to be restarted and a SUDDEN DEATH round will be played to declare the winner. In this scenario, when the first round of Sudden Death is finished and there is a winner, the game is over and players may leave the room. If the first round of Sudden Death is a DRAW, then the teams will continue to play the following rounds until one round is won by either team.

 

E: The single elimination bracket proceeds until there are just two teams left, one from each division. The winners of each divisional playoff will play in a championship match to determine the UF: Horsemen champion. This match is no different from the previously explained playoff matches.

 

 

Rule Set 5: Team Rosters & Player Eligibility

 

5: All teams that finally receive a formal invite to join in the Urgent Fury tournament are required to submit their team's lineup. Any player NOT listed in the official lineup list will NOT be eligible for play in any UF-scheduled war. There will be no dates in which you will be able to alter your submitted tourney team for the duration of this 4-week tourney.

 

A: Upon being selected as a participating clan in UF: Horsemen, all teams MUST submit a list of NO MORE than 4 players.

 

B: Your players do not have to be in the same actual online Socom clan, as this tourney allows for cross-clan pairings. However, all participants MUST be part of an active clan here in the Urgent Fury Community. If the player is currently a RECRUIT of a UF Community clan, then that player will need to have written permission from the clan leader of the clan he is trying out for as he will be WEARING the tag of the clan he is representing. NO PLAYER MAY PARTICIPATE IN THIS TOURNEY WITHOUT A LEGITIMATE UF COMMUNITY CLAN TAG.

 

C: You are to list your players in a numbered column. For example:

1: [WMP] 0-Undertow-0

2: [WUS] S_n_i_p_e_r

3: [GEK] xxxMaGGotmaNxxx

4: [NRD] Joe____Blo

 

We will NOT be numbering your roster for you. Please makes sure you follow the same exact format for reasons of uniformity, listing each player after the number and then the ":" symbol.

 

D: Teams, please take note. You MUST submit a player’s name EXACTLY how it appears in the game. If your player uses any numbers, symbols or punctuation marks in their name, be it at the beginning, middle or end of their name, the official UF: Horsemen roster MUST show that.

 

E: The only exception to the above rule "D" is that we do not count capitalization as stringently. All numbers, symbols and punctuation marks must be exactly the same from online name to UF Roster name, but capitalization is not counted. For example, "UnD3r_t0W" is counted to be the same as "uNd3r_t0w" noting that all symbols and numbers here are the same, only capitalization has been changed.

 

F: All teams are to check out EACH OTHERS rosters before the start of the war to make CERTAIN they are playing the correct 4 players of that team. No team at ANY time is allowed to substitute one of their players in any match. If you are missing a player, then you go in minus a player. You must still play your match.

 

 

Rule Set 6: Discouragements While In-Game

 

6: The following is a list of EXPECTED etiquette during match play as well as interaction between clansmen and adversaries on all websites, online lobbies and forums associated with UF: Horsemen.

 

A: There will absolutely be NO threats, remarks, insinuations, posts, messages, images or quotes involving the use of racial, religious or disrespectful sexual slurs on ANY platform of UF. Any record or instance of this kind will be dealt with swiftly from a player disqualification from the tournament to the elimination of the entire clan, depending on the severity of the incident and the number of players involved. The two creators of UF will deliberate the penalty and the verdict will not be rescinded.

 

B: UF discourages the use of taunts and dancing in game against other UF teams. If your team feels the need to do this, do it in another tournament. While engaged in combat against another UF team, there is to be NO dancing on dead bodies and NO overhead taunts from one team to the other. This tourney is based on and built upon a foundation of respect. We expect all to adhere to the ideals whilst playing in our house. Multiple infractions of this will result in a penalty handed down by the creators in an appropriate fashion they see fit.

 

C: For the sake of temperament, there will be no typing (ALL) in-game so that the other team may see what you are typing, no matter how cozy the teams are together. This may lead, down the line, to some questionable ribbing that a team may eventually take offense to. Urgent Fury also asks that messaging through the PSN to teammates OR to opponents not be practiced by your clan. There is much more reward in "winning with honor and losing with dignity" in this community than there is in cheating.

 

D: With the proximity chat offered in SOCOM, we also ask that vocally projected disrespect not be practiced by your team mates towards the other team. "Sorry for killin' ya" is not so much disrespectful as "sit your motherf***in' punk a** down you bi**h" is disrespectful. This tourney isn't about that kind of play. We cultivate honor and maturity here in UF, and with that come respecting your opponents. An infraction will be reported to the UF Staff and an ongoing record will be kept of any and all reported transgressions. Multiple reports will result in penalties against that player, up to and including exclusion from the rest of the tourney.

 

 

Rule Set 7: Player Drops, No-Shows & Forfeits

 

7: The following rules pertain to proper procedure for DROPS and NO-SHOWS during war.

 

A: At ANY time that a MASS DROP occurs at the BEGINNING of the first round of a war, the map must be aborted and the HOME team must make the new room again.

 

B: A "MASS DROP" will, for the duration of UF: Horsemen, be categorized as such an event when HALF of the players from at least one team gets dropped from the onset of the first round. When this happens, all remaining players are to abort, meet in the same server's lobby, and re-make the room.

 

C: The Mass Drop must be recognized immediately. Teams seeing that only one player got dropped from their team and decide to unplug half the team to restart the match evenly WILL be disqualified from the war. This is an honor system and the rules for restarting after a legitimate drop were created for YOUR benefit. Please do not abuse them.

 

D: AFTER the first round of a war, all drops, no matter how small or large, are to be PLAYED THROUGH. Basically, there can be, from time to time, server problems that we have to work through. You're seals...deal with it. Also, just make sure that the players you walk into the war with have reliable connections so they don't get dropped (ie, quit the downloading while warring. Be courteous to your opponents as well as your teammates).

 

E: No matter HOW MANY players from a team show up, a scheduled match MUST be played at the designated time and cannot be rescheduled for any reason. If a sorely outnumbered team wishes not to go through with their war, they can opt not to show at all and forfeit their match. The winners will receive full points for the win and the no-shows will receive no points.

 

F: If a team knows that one of their members will not be able to make a war, that team must make arrangements and switches to be sure that the missing player was not to be the designated Horseman for that week.

 

F: The schedule for wars are as follows and there are to be NO exceptions:

1: The AWAY team will make the room ON TIME (as they are the team determining whether the map will be played in the day or night). Make it 5 minutes early to make CERTAIN the room is up at the designated time. In the playoff bracket, the higher seed (#1 being highest) will be considered the HOME team, and thus will be responsible for making the room.

2: The start of the war MUST begin NO LATER THAN TEN MINUTES after the designated start time of the war. At TEN MINUTES, no matter the number of team attendance for either side, players must green up and commence play. This gives both teams AMPLE time to get their players online and ready, though all teams should do their best to have all members in the lobby by the originally scheduled time out of respect for your opponent.

3: THE NUMBER YOU GO IN WITH IS THE NUMBER YOU PLAY WITH. If you have late team members, they are NOT allowed to join once the match has begun. If your team is caught illegally subbing during a war, then your team will automatically LOSE that war. The 2nd infraction will result in your team's expulsion from the tourney, no questions asked. This also includes players who get dropped and can't, for some reason, get back on. If the dropped player, because of connection problems, cannot log back into the war, then the war finishes WITHOUT him and his team plays short a body.

4: Under NO circumstances should the start of a war be held up for ANY reason. People, I know there can be a courtesy here to wait, but we encourage you NOT to, and to begin the war AS AGREED. If you cannot get team mates at your war at the time designated, then take that problem up with your player(s). There is NO GUILT in requiring that a team green up at TEN MINUTES after the designated time of the war. Some teams caught on this may say that forcing them to start short-handed, but on time, isn’t very “honorable†of the other team. However, the way the situation should be looked at is that THEIR player not showing up is showing both teams no respect. The wars start ON TIME.

 

G: If, by fault of the game, a player is spawned UNDER the ground or, by any normal account, spawns in a place not set by natural game standards (typically known as a “glitchâ€), then that player is NOT to engage in any combat and is to immediately leave the game and come back. Please do not remain in that glitch just to call out enemy positions to your fellow players. You're playing with and against other members of the UF Community. If you wish to play with those types of tactics, there are other tourneys with which you can. IF a player takes a kill from one of these "glitch" points, then that offending team will immediately lose that war and all rewards associated with that war. The player knowingly breaking the rules will be subject to expulsion from the tourney.

 

H: If, during the course of the war, a typical drop occurs where the entire room is dropped with the exception of one man on one team, the room is to be re-made and the war is to pick up replaying the last round where the room was dropped. A team will not gain rounds simply by being the only team in the room. Only players involved in the initial war can enter the newly remade room. This is not an opportunity to fill up some no-shows who finally made it online. When the new room is made up, NO NEW NAMES are to participate.

 

 

Rule Set 8: UF War Match Parameters

 

8: The system for wars in UF: Horsemen is outlined below. All are to be remembered and followed for each and every war.

 

A: All rooms MUST be made by 9:00 Central Standard Time (or 9:30 or 10:00 pm CST if agreed upon by BOTH teams prior to the war). The room is to be made by the AWAY team in the server designated by UF (or a server that is agreed upon by the two teams if UF does not predetermine a "UF war server") to host all UF: Horsemen wars. NOTE: if the room is up late, then the AWAY team forfeits the match. In your best interests, please have the room up at least 5 minutes before the actual start time. A 3rd party UF clan member can be called upon to verify that a room is not up on time or if a team has not arrived to the set up lobby.

 

The room must be set up with the following parameters:

 

> Your team will find a special section on the forum you will be working with your opponent that week to make SURE that PSN friends list invites are exchanged in ample time BEFORE your war. If your war does not happen because your teams forgot this stage of war prep, then both teams will have forfeited the war. If, in this section, one team is clearly trying to make contact and the other team is unresponsive, leading to the war unable to be properly scheduled, then the win goes to the team attempting contact. IN THIS SECTION, the Home team does not have to disclose which side they will be taking until they actually arrive in the lobby of the war. IN THIS SECTION, the Away team does not have to disclose how the map will be set up in regards to day or night until their opponents actually arrive in the lobby of the war.

> The room must be made as a PRIVATE ROOM. In doing so, the room will not be visible to other players on the server list. Whoever is making the room MUST type the server that they are putting the room in INTO their profile comment on their PSN friends list. Then, in the private room, the host is to head to the friends tab at the bottom of the screen and invite the players from his/her team AS WELL AS any member(s) of the opposing team so that all participants can get in.

> Please note: the invite to the room is found in a MESSAGE in your SOCOM MESSAGE ACCOUNT, not on your PSN messages. Accepting the invite will not bring you directly to the room. You must accept the invite and then JOIN a game. It will be then that SOCOM places you in the correct private room to the war you have accepted an invite from.

> All wars in UF: Horsemen will contain maps that are TEN (10) rounds with TEN (10) minute long rounds.

> Each war will be played with the maximum amount of 4v4 players.

> Respawn MUST be turned OFF.

> Friendly fire MUST be turned on (teammates CAN be killed by friendly fire).

> Target Spotting is to be ENABLED.

> Under the WEAPON OPTIONS, GRENADE LAUNCHERS in the EXPLOSIVES tab at the bottom of the list are to be prohibited from the room. There are NO All GLs, M203s, allowed in UF: Horsemen.

 

B: In the lobby before the war, if a team refuses to green up at 10 minutes after the official start time of the war for whatever reason, including waiting for a late arrival, then that team forfeits and there will be no war. A 3rd party UF clan member can be called upon to verify that a room is not greened up on time.

 

C: It should be known that ALL maps for the entirety of UF: Horsemen will be comprised of the ELIMINATION mode only and will be played on SMALL MAP modes.

 

D: Each week, one player from your team will be "The Horseman" for the two wars that week. It is your team's duty to PROTECT the Horseman and make sure he does NOT die. In an "Elimination" mode of play, winners are declared only when all members of a team are killed. If the Horseman of both teams remain alive, the round is a draw.

 

E: UPON THE EVENT THAT A TEAM'S HORSEMAN IS KILLED, the remaining members of his team are to IMMEDIATELY commit suicide to award the other team with the round. In failing to protect the Horseman, your team loses. If it is impossible for members of the team to kill themselves because of lack of heights or grenades, then the remaining members of the team are to RUN out to a pre-determined spot on the map (pinpointed and supplied by UF) and await there to be executed by the other team. DO NOT UPSET the counting of the rounds won or lost by not killing yourself in time. If this happens, continue to play as normal and please have BOTH teams keeping track of actual wins by Horseman death on paper. Done properly, both teams should have the exact same round count by the end of the war.

F: After the week's wars are done, then that player is no longer a Horsemen and your team must choose who the next Horseman will be for next week's two wars. Three players on the team will have TWO wars to be the Horseman for the duration of regular season play and one player will be the designated Horseman for the entire playoff series. No player can be the team's Horseman two different weeks in the regular season except for the playoff Horseman.

 

G: The Horseman is allowed to run, gun, protect himself or go on the offensive. However your team wishes to play it. The main objective here in these Elimination matches is that your Horseman STAYS ALIVE. All other members of the team can be eliminated all night long. The designated Horseman needs to remain alive.

 

Rule Set 9: Regular Season Schedule

 

9: This is the schedule for the upcoming UF: Horseman regular season of play. Remember, three players on the team will have TWO wars to be the Horseman for the duration of regular season play each week and one player will be the designated Horseman for the entire playoff series. No player can be the team's Horseman two different weeks in the regular season except for the playoff Horseman.

 

WEEK 1 (two wars): KASBAH - SMALL - ELIMINATION

All weapons, with exception to GLs, are legal.

 

WEEK 2 (two wars): DESERT GLORY - SMALL - ELIMINATION

All weapons, with exception to GLs, are legal.

 

WEEK 3 (two wars): FALLEN - SMALL - ELIMINATION

All weapons, with exception to GLs, are legal.

 

 

Rule Set 10: In-game Etiquette & Elimination

 

9: Rules DURING war play that MUST be followed:

 

A: All primary weapons (with the exception to GLs) are allowed, unless otherwise specified. All pistols are also allowed, unless otherwise specified.

 

B: With the proximity chat offered in SOCOM, we also ask that vocally projected disrespect not be practiced by your team mates towards the other team. "Sorry for killin' ya" is not so much disrespectful as "sit your motherf***in' punk a** down you bi**h" is disrespectful. This tourney isn't about that kind of play. We cultivate honor and maturity here in UF, and with that come respecting your opponents. An infraction of the above will result in a warning to that player from a UF creator. Any second infraction of the above will result in that player's suspension from UF: Horsemen for the rest of the tourney.

 

C: At the END of the war, one representative from each clan will report in to the UF forums and report the match results in the Horsemen War Report Section. This needs to be reported AND confirmed within 24 hours of the scheduled war (typically by 9pm CST the following night). If it is not confirmed by the second team, then the results will be taken as reported. Frequent inaction in either reporting or confirming your wars will result in penalties incurred by your entire team.

 

The information should be posted as such:

 

Subject line should read as: [AWAY TEAM] @ [HOME TEAM, Week [insert Week#]

 

And the posts should include:

 

1: The HOME team: NAME

2: The HOME team Horseman: NAME

3: The AWAY team: NAME

4: The AWAY team Horseman: NAME

5: HOME TEAM Rounds Won

6: AWAY TEAM Rounds Won

 

- Urgent Fury Command

 

 

The only evidence I can find to remotely support this is that on the sign up page it asks if ALL members of the roster have participated in a prior UF event but no where does it say that this answer will determine someone's or a team's eligibility.

 

http://www.urgentfury.com/uf_forum/index.php?topic=12043.0

 

 

Welcome to Urgent Fury's presentation of UF: HORSEMEN, Urgent Fury's first 4v4 multi-clan-team tournament.

 

In order to be considered for participation in UF: Horsemen, you or someone from your 4-man team must complete the following application completely and accurately. Failure to do so may result in your team being overlooked when invitation night arrives. All teams will have the opportunity to submit an application before the 11-24-08 cutoff date, which will be the night that Urgent Fury releases the list of participating clans for this 3-week tourney. The tourney will start the week of 12-01-08.

 

Also, please take this time to read the RULES OF PLAY for this tourney before signing up, so that you and your team know exactly what you are signing up for.

 

INSTRUCTIONS:

Please start a NEW TOPIC in this section as your team's official application to UF: Horsemen.

 

Thread subject line should read as: "Team Name" Application for UF: Horsemen. PLEASE make sure your name conforms with the etiquette rules of Urgent Fury tournaments and Urgent Fury forums.

 

In the text box of the post, please cut 'n' paste the following questions onto the post and provide your answers:

 

Your team name:

Your team members:

Have ALL of your members participated in at least ONE previous UF tourney, up to and including any currently being played?:

Do you understand that if one of your players does not show up for that war, that you will be playing one man down?:

Does someone on your team know how to submit a payment through PayPal for your entry fee?

 

That is all.

Stay tuned on the UF forum for any updates or changes to the tournament rules or start dates.

And finally, good luck to you and we thank you for coming to Urgent Fury for your tournament needs.

 

- Urgent Fury Command

 

I have 10 players already in my clan ready to sign up and should have 12 shortly for a total of 3 teams. We want to pay our way in and would love to participate. We have already missed the last UF event by a very close cut-off date and was told we could participate in the next event that would be held soon after.

 

If this somehow is a rule then I really don't understand it, this is a competitive gaming website I would think you all would welcome more competition and would favor the chance for your site to grow and welcome new members. If we are being told that we can not participate without a real valid reasoning to a supposed rule just know that you are sending a message that "outsiders" are not welcome.

 

 

thanks again,

 

Tweek

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That doesn't make any sense at all. Welcome to this clan battle website but wait hold on you cant play in it in order to play in a sponsored UF tournament you have to have played in a sponsored UF tourney wow does that make sense? Just a question what is the reasoning behind that i think its weird that you would ask for a join fee then limit the people who have the option to play it. I just don't understand a tournament that is restricted to people. It should read UF closed clan battle website. So we have to wait even longer now to play in this site. it does send the wrong signal to others and doesnt make any sense other then a feeling of control.

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My only guess would be cause theres money involved in this tourney. They probably want clans that they know are upstanding in this community because whenever money is involved there always seems to be problems.

 

Signups for the new Black tourney should be starting soon, probably be a perfect way to introduce your clan to UF, also this will make you eligible for the upcoming TacMap tourney which is a ton of fun.

 

This is just my guess, I'm sure an admin will come along to help you

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well, the thought process behind it is, this, you have to complete a previous UF tourney, which in anycase would be the Black or crucible tourney which are EVALUATION tourneys. there purpose is there to weed out any honorless game battle clans who cant take a loss, or cheat, or are overall jsut a mean group of people. And so most tourneys require that you go through a evaluation tourney so we all approve of you being here in the first place. ;D. Whether or not it factors into horsemen, im unsure, but that's how it goes for the tac-maps.

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SnowBud ]

My only guess would be cause theres money involved in this tourney. They probably want clans that they know are upstanding in this community because whenever money is involved there always seems to be problems.

 

Signups for the new Black tourney should be starting soon, probably be a perfect way to introduce your clan to UF, also this will make you eligible for the upcoming TacMap tourney which is a ton of fun.

 

This is just my guess, I'm sure an admin will come along to help you

 

That's EXACTLY why. I mean, we've had 2 teams drop in THIS black tourney alone. Not to mention the numerous clans that showed their true colors in the past. You must have participated in a previous tourney in order to play in a sponsered tourney. To prove that your clan contains the upstanding and respectful members that our UF community looks for. It makes PERFECT sense...

 

Hope this helps :)

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VEX_ONE ]
SnowBud ]

My only guess would be cause theres money involved in this tourney. They probably want clans that they know are upstanding in this community because whenever money is involved there always seems to be problems.

 

Signups for the new Black tourney should be starting soon, probably be a perfect way to introduce your clan to UF, also this will make you eligible for the upcoming TacMap tourney which is a ton of fun.

 

This is just my guess, I'm sure an admin will come along to help you

 

That's EXACTLY why. I mean, we've had 2 teams drop in THIS black tourney alone. Not to mention the numerous clans that showed their true colors in the past. You must have participated in a previous tourney in order to play in a sponsered tourney. To prove that your clan contains the upstanding and respectful members that our UF community looks for. It makes PERFECT sense...

 

Hope this helps :)

 

 

A. It's no where in the rules.

B. I received an e-mail invite for some reason, why?

 

Subject: Urgent Fury Command: UF: HORSEMEN TOURNEY NOW LIVE!

The sign-up section for UF: Horsemen is now up and sign-ups will be taken ONLY UP UNTIL 11-24-08. This gives you just over a week to sign up!

Sign-up section: http://www.urgentfury.com/uf_forum/index.php?board=102.0'>http://www.urgentfury.com/uf_forum/index.php?board=102.0

 

The Official UF: Horsemen rules are posted in the UF: Horsemen Info Center. There, you will find the unique parameters for war for your 4-man team through regular season and single elimination playoff play.

Rules section: http://www.urgentfury.com/uf_forum/index.php?board=88.0'>http://www.urgentfury.com/uf_forum/index.php?board=88.0

 

REMEMBER, you have only 9 days from the time of this message to get your team signed up for war!

Up for grabs: 4 brand new PS3 Eyetoys courtesy of Forest's Game Bunker.

 

Regards,

The Urgent Fury Command Team.

 

http://www.urgentfury.com/uf_forum/index.php

 

C. My team/s are willing to pay money just like any other clan I do not see why we would be segregated for no apparent reason. If anyone is "making a leap of faith" it is my clan by sending money to a rather unknown gaming website where we hope that the website will uphold to their end of the bargain. An unknown clan new to the website could easily win this tournament and not be sent any "prizes" after submitting the entry fee. This website is not backed by any large corporations and we would have a hard time making a case and it would honestly not be worth anyone's time.

 

It would definitely be my team having faith that your community is honest and respectful in holding their end of the agreement with the rules of the tournament. My clan has already been screwed over by Tournaments and payouts. We currently have a member awaiting ~$2,500 from a well known gaming website that one of their backers decided to claim bankruptcy (this was over a year ago long before the recession hit) the member tries to contact the company on a daily basis for the past year after he forked out his own money to fly across country to participate in the finals he qualified for.

 

D. Drop out? Why would a team drop out of a tournament they paid for? If we are signing up and paying we are establishing our commitment in the form of currency.

 

E. iNv tried to sign up for the ongoing Black tournament but was told it was full before the tournament began, we would have gladly filled the spot of a team that dropped out but was never notified.

 

 

 

Finally.. This is America people, does the term innocent until proven guilty mean anything to you guys? You speak of honor and respect but then quickly cast judgment on someone or a group of people for no reason other then the fact that you don't know them?

 

 

If this is the final word then I can tell you, your community is making it pretty clear that you are not welcome of new members and we will be sure to take the message clearly.

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BlackTar ]

That doesn't make any sense at all. Welcome to this clan battle website but wait hold on you cant play in it in order to play in a sponsored UF tournament you have to have played in a sponsored UF tourney wow does that make sense? Just a question what is the reasoning behind that i think its weird that you would ask for a join fee then limit the people who have the option to play it. I just don't understand a tournament that is restricted to people. It should read UF closed clan battle website. So we have to wait even longer now to play in this site. it does send the wrong signal to others and doesnt make any sense other then a feeling of control.

 

There are many tourneys hosted within the our community here. The Horsemen Tourny just happens to be one that is open to veteran members of past tournys.

 

UF Black will cycle back around very shortly, meaning the Black that is coming to a close shortly will start again shortly.

 

That is the tourny newcomers to UF can play in to get to know us and we can get to know them. Its like inviting someone to your home for a party, you would want to know theyre demeaner before you invited them.

 

Black gives us a chance to get to know you. If we invited 30 clans in 10 of which we didnt know and they where to up and disband, the brackets would be so screwed up it would have to be restructured.

 

We dont want to waiste our time nor yours.

 

The views expressed here are mine alone and I am not in any way an admin of this community.

 

Hope this helps,

[RVN] COL_GRINDER

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COL_GRINDER ]
BlackTar ]

That doesn't make any sense at all. Welcome to this clan battle website but wait hold on you cant play in it in order to play in a sponsored UF tournament you have to have played in a sponsored UF tourney wow does that make sense? Just a question what is the reasoning behind that i think its weird that you would ask for a join fee then limit the people who have the option to play it. I just don't understand a tournament that is restricted to people. It should read UF closed clan battle website. So we have to wait even longer now to play in this site. it does send the wrong signal to others and doesnt make any sense other then a feeling of control.

 

There are many tourneys hosted within the our community here. The Horsemen Tourny just happens to be one that is open to veteran members of past tournys.

 

UF Black will cycle back around very shortly, meaning the Black that is coming to a close shortly will start again shortly.

 

That is the tourny newcomers to UF can play in to get to know us and we can get to know them. Its like inviting someone to your home for a party, you would want to know theyre demeaner before you invited them.

 

Black gives us a chance to get to know you. If we invited 30 clans in 10 of which we didnt know and they where to up and disband, the brackets would be so screwed up it would have to be restructured.

 

We dont want to waiste our time nor yours.

 

The views expressed here are mine alone and I am not in any way an admin of this community.

 

Hope this helps,

[RVN] COL_GRINDER

 

 

Well I guess I need to wait for an admin, but your individual justifications make no sense to me and I wish to respond.

 

 

Not one single person has even shown me where this is a rule but you all keep talking about it as if it were. You say this is a closed tournament but I can't find this information anywhere, why is that?

 

This is a pay tournament why would clans disband or not participate?

 

If the sole purpose for not letting new members in was to be assured or to increase the likely-hood that the teams will not disband then why would you run a cross-clan tournament? How could you be assured that the members of a 4 person team would be more likely to stick together because they have all individually participated in previous events? The fact that there will be players who just know each other but are from different clans increases the chances that a team will have disputes, there is less chance for leadership on those teams of 4 and a higher chance that there will be disputes with the possibility of disbanding. All of which are fine if you ask me, but not fine if it is coinciding with a reasoning to not let a clan participate.

 

Your comparison does not make sense, this is not a house party, teams are being asked to pay money. Do you charge people when having friends over?

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Hello everyone. ;)

 

Nowhere in the rules does it say we will deny anyone who has not yet participated in a previous UF tourney.

All we ask for now is how mnay players in your team HAVE played in a previous UF tourney.

What we can say is...not everyone may get in, depending on the # of teams that sign up. We would like the tourney to have a good season/playoff structure....8,16,32 total teams for proper scheduling and playoff seeding. We will, of course, try to accommodate as many players as possible, but we CAN say that those teams with more UF veterans on the team will most likely have first consideration. It just proves for a smoother operation for the season.

 

As for your question regarding the supposed ,come play in our tourney but you can't play in our tourney' outlook some of you assume we have in UF, you misnderstand the point. Urgent Fury is able to maintain our level of 'quality control,' if you will, of the clans that come here to populate this community. It's why we don't call this a 'tourney site' as much as a 'tourney COMMUNITY, because just about every clan here can rely on the other to uphold not just the rules, but also proper etiquette in wars. And that type of evaluation and entry comes from our UF: Black tourneys.

Feel free to put in your application if you like and just know it would benefit your team more if at least one member of the team IS a UF vteran of some capacity.

 

And welcome to UF.

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Undertow ]

Hello everyone. ;)

 

Nowhere in the rules does it say we will deny anyone who has not yet participated in a previous UF tourney.

All we ask for now is how mnay players in your team HAVE played in a previous UF tourney.

What we can say is...not everyone may get in, depending on the # of teams that sign up. We would like the tourney to have a good season/playoff structure....8,16,32 total teams for proper scheduling and playoff seeding. We will, of course, try to accommodate as many players as possible, but we CAN say that those teams with more UF veterans on the team will most likely have first consideration. It just proves for a smoother operation for the season.

 

As for your question regarding the supposed ,come play in our tourney but you can't play in our tourney' outlook some of you assume we have in UF, you misnderstand the point. Urgent Fury is able to maintain our level of 'quality control,' if you will, of the clans that come here to populate this community. It's why we don't call this a 'tourney site' as much as a 'tourney COMMUNITY, because just about every clan here can rely on the other to uphold not just the rules, but also proper etiquette in wars. And that type of evaluation and entry comes from our UF: Black tourneys.

Feel free to put in your application if you like and just know it would benefit your team more if at least one member of the team IS a UF vteran of some capacity.

 

And welcome to UF.

 

 

Thank you very much, very understandable stance as a website and a community and I can respect that. I can assure you iNv will uphold to the level of respect that you expect from your community members. We have been a tight clan that has stood the test of time where many clans fail. We have been together since early 2007

 

This may not seem like a long time to a Socom 2/3/CA clan but we have been tested time and time with dry spells of no games being out (ps3 only clan) and making moves from one game to another while sticking together. We've competed on multiple ladders, tournaments, playoffs at a very competitive level on a variety of different games and have held together with many win's and through tough losses

 

 

We'll look forward to submitting some applications for 2 or 3 teams and hope to participate in the tournament and with the community.

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Im going to say right now that I think nothing should be changed here. I believe that the whole community has been under the impression that Horsemen was going to run the same as Ronin and the Tac-Maps. I personally was under the impression that the tournament was reserved for UF veterans who have already proven themselves by going through the evaluation tournaments. I believe that this ideal has been the backbone of this community and is why this community stands above the rest.

 

To change this ideal now would be completely wrong. I do not care that it was not in the rules, because it has always been the "golden" rule of the community. To change this because one clan feels it is unpatriotic lol is quite ridiculous. To change the very soul of the understood rules because one clan leader has a problem with its meaning is beyond retarded. If he cant understand that the rule isnt to keep people out but to keep the wrong people out then that is his problem.

 

And honestly if this clan leader and this clan has a problem with our communities MOST SIMPLE MOST IMPORTANT RULE/IDEAL then maybe they dont belong here. If they cant even understand the evaluation rule for what it is then what else wont they understand?

 

Poll the community to see who was under the impression that this was set up as a veterans tournament. I guarantee you get 90-100% who understood it was in fact for vets. And in my opinion money doesnt change anything. If anything the fact that we are playing for money makes me in stronger favor of every entrant being already tested and proven to be a stand up player. IT WORKED FOR TWO RONINS AND ITS WORKED FOR COUNTLESS TACMAPS.

 

Oh and I have this opinion even though I started a new clan and only have about 5 players eligible as UF veterans. I understand that I need to get my clan through an evaluation before they are all "proven" and I embrace that ideal

 

All entrants should have to be veterans. DO NOT CHANGE A THING FOR ANYBODY!!!!!

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Who said anything about changing the rules for me and my clan? I kept asking to show me where these rules were that you guys spoke of.

 

 

I've known an admin on the site for years longer then this site has been around and one of our members was an old school socom2 veteran of the site in its early development both of whom could vouch for me. They would and should both know that I would not ask for anyone to vouch for a clan I run without being assured my guys would act and play respectfully.

 

 

If you guys don't want my clan in this tournament then you can bet we won't be returning for any other tournament. If you welcome stiff competition then I suggest you take us into consideration. We've been welcomed into many gaming communities without ever being turned away and have had the chance to prove ourselves. We've played over 500 matches in a competitive gaming situations over the past couple years and rarely get into altercations with other clans.

 

 

I know if I was the top dog clan/team on this website I would be welcoming new competition, I have a really hard time understanding why you would want to keep people out so bad.

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I see that you're just not fully understanding the procedures here in UF. That's ok, you're new.

If you stick around for the next upcoming evaluation tourney, you will gain access to all kinds of tourneys within this community.

Our 'procedure' here, believed to be a little pretentious to you perhaps, is a tried and true chain of events that ensures as much as possible that our community and its tourneys are filled with not JUST the 'most skilled,' but also the most fun and most respected/respectable clans, so that every clan of UF can be certain, win or lose, the clan they're going up against, like them, will win with the utmost honor and humility and will lose with dignity and respect.

 

I don't know how better to explain it so that you will perceive it as being less snooty or hostile.

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OK, I always stay out of potential 'drama' threads, because simply put, I have no bone.

 

Shadow, this community dictates the playstyle that is acceptable. It isnt the playstyle that dictates the community. We have people from less than reputable clans now participating in UF tourney's, and they have come from every different tournament site out there. They modified their gameplay and standards to participate HERE. Some may come for fair play, but the majority come for the ultimate goal, an excellent tournament experience. That is the ONLY reason we are here. It just so happens that Tow and Sniper figured out long ago that THIS was the element that would accomplish this goal. If this clan enters the tournament and cheats, they will be removed. They know that. You know that. So relax man. Its all gravy.

 

As to Tweek. Welcome to UF.

 

Now that that's out of the way, threatening to leave and not come back does a disservice to you and yours and ONLY you and yours. This is a decision that you yourself need to make, and please realize that if you decide to enter the tourney's, we as a community look foward to engaging you and yours in a war. If not, well peace out bro. We will still continue on, with or without the presence of iNv.

 

Tow has already laid out exactly how this works. If it isnt clear enough to make a decision, I highly doubt further clarification from any UF staff will help you make your decision.

 

This is a FREE service that UF provides. You are not charged to play in the majority of the tourney's here, and on the occasion you are, it is not forced upon you. You have a choice to enter the Horsemen Tourney. The admin has a choice to choose who is admitted and who isnt. IF you feel uncomfortable, by all means, sit back and watch this one.

 

No one here cares what you have accomplished outside of UF. We just DON'T. No offense, but we find our satisfaction in playing together as a community, win or lose. We find our satisfaction in knowing we don't have to question the tactics of our opponents.

 

We would like to welcome you and yours into this community, and hope you find what we all have. A haven from cheating, glitching, and shit talking. We like it here, and I have no doubt you will too.

 

Now can we please carry on?

 

Disclaimer: ChiliPalmer told me to say all this. ;D

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That sums it up pretty good tool.

 

Tweek, I know a few of the guys came off kinda shitty in their replies, but don't take it personally. As I'm sure you know all too well, there are alot of assclowns out there. Clans that try to manipulate the rules as much as possible, or flat-out cheat to get wins. This community has done a pretty good job of staying free of most of that, but occasionally they do slip in. It's hard to gauge someone by the words they type alone. Luckily 99% of those shit clans were discovered in an Eval tourney and were never asked back. A few times they made it further and it really screwed things over in the tac-map. The tac-map tournies are what we play here for. Intense, fun, and very challenging. So to have one mucked up by shitheads, really tends to make some of the members here jaded.

 

Make no mistake, we DO want GOOD competition here, and welcome it. Everyone just wants to make sure the clan is an upstanding clan. I'm sure you guys are that. The few times I've ran into your players, they have been cool. You just have to look at it from the communities perspective. I personally hope you guys stick around.

 

Good Luck.

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