Jump to content
Create New...

Search the Community

Showing results for tags 'awarded'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Welcome to Urgent Fury
    • Announcements
    • New to Urgent Fury?
    • Clan Introductions
    • Contests and Promotions
  • WarZone Tournament Discussions
    • Sniper Elite 5
  • Clan Recruitment and Free Agent Center
    • Clan Recruitment
    • Free Agents
  • General Quarters
    • General Discussion
    • EU General Pub
    • Competitive Play and eSports
    • Playstation
    • XBOX
    • Classifieds
  • Media and Graphics Center
    • UFreqTV
    • Blog - Urgent Fury Unleashed
    • All-Platform Sig Request Section
    • Video and Stream Discussion
    • Tutorial Discussions
  • Urgent Fury's Forums
  • Clan Killas®: Gaming's Topics
  • Clan Killas®: Gaming's Topics
  • KTN_Known To Neutralize's Follow us in
  • KTN_Known To Neutralize's Follow us on
  • KTN_Known To Neutralize's Topics
  • THE [SOFO] SOCOM FANS FOROUM's Topics
  • 1%ER's Topics
  • USSF's Topics
  • MOB's Topics
  • FURY's Topics
  • Rhythm Gaming's Topics
  • Tactical Alliance Gaming Syndicate's Join TAGS
  • WOLF CLAN's Topics

Product Groups

  • Spec Ops Subscriptions
  • Beta Codes and Giveaways
  • Tournaments, Leagues and Events
  • Sponsor Ads

Categories

  • Tournament news
    • Articles
    • Announcement

Calendars

  • Community Calendar
  • Clan Killas®: Gaming's Events
  • KTN_Known To Neutralize's Events
  • THE [SOFO] SOCOM FANS FOROUM's Events
  • 1%ER's Events
  • USSF's Events
  • MOB's Events
  • FURY's Events
  • Rhythm Gaming's Events
  • WOLF CLAN's Events

Blogs

  • SiteRep
  • The HQ
  • Gaming Takeover
  • KTN_Known To Neutralize's Blog
  • THE [SOFO] SOCOM FANS FOROUM's Blog
  • 1%ER's Blog
  • USSF's Blog
  • MOB's Blog
  • FURY's Blog
  • Rhythm Gaming's Blog
  • SOF Special Operation Force's Blog
  • WOLF CLAN's Blog
  • ELite $ocom Killaz's Blog
  • ELite $ocom Killaz's Blog

Categories

  • Website Suggestions
    • Website Enhancements
    • Website Issues
  • Tournaments
    • Tournament Suggestions
    • Tournament Issues

Categories

  • Staff Applications

Categories

  • Special Events and Giveaways
  • Gear and Swag Raffle

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests


PSN


XBL Gamertag


[Clan Tag] Clan Name

Found 2 results

  1. WEW #4: ROAD RAGE - august 20th 8 p.m. cst Race Rules 1. Cars are to remain on the track at all times under the course of normal racing. Cutting corners/chicanes will not be allowed in any circumstance. If a driver is seen proceeding through a corner, or overtaking an opponent, with more than two (2) tires outside of the legal racetrack, they will be asked to surrender at least one spot.. 2. In the event you collide with another car, and force them off the race track, you will be expected to fall into position behind that car once it re-enters the track, regardless of the number of positions you lose. 3. In the event you are being lapped by another driver, that driver must give you a verbal warning that they are approaching, and must relay which side they are taking you on. In turn, you must move to the opposite side of the track and let that driver pass. 4. All cars used must be available through the dealerships, used car dealer, online dealership, or prize cars from racing events. NO STEALTH, CHROME LINE, OR SPECIAL TICKET CARS ALLOWED. 5. Boost will be set to low for each race. Tire wear and fuel consumption will be turned on. Mechanical damage will be set to light. Some races may be ran with boost turned off for competitive reasons. 6. In the event of a major crash during the first lap of a race, the race may be restarted with the consent of all drivers on the track. If a restart is called for, all drivers will be expected to immediately leave the track. 7. During the final lap of each race, one defensive maneuver will be allowed in the final stretch to the finish line. This move must be made while the opponent is behind you, and may not include purposeful contact with another car. It may only consist of one move to defend a racing line. 8. In any race, the winning automobile may be called in for a random tech inspection. If this happens, the car must be gifted to the race league moderator immediately for inspection of all race rule criteria, including horsepower, weight, performance points, and modification limitations. Refusal to comply with inspection for any reason will result in immediate disqualification from that event and a 10 point reduction in championship points. In the event a racer has less than 10 championship[ points, the racers points will be reset to zero. 9. Each racer will recieve points for his/her finishing position in each race. points will be awarded as such: 1st: 16 points, 2nd: 15 points, 3rd: 14 points, and so on down to the 16th position recieving 1 point. Final standings of the night wil be based on the total points accumulated for all 4 events. 10. Race Schedule: races will start at the following times. all drivers wil lbe expected to be on the track at the start time of each race. if you miss the start time, then you may spectate and participate in the following race. race 1: 8:00 p.m. cst race 2: 8:35 p.m. cst race 3: 9:10 p.m. cst race 4: 9:45 p.m. cst 11. Race Events Race 1 - grand valley east - 16 laps - any car up to 375 performance points Race 2 - deep forrest raceway - 16 laps - any car up to 425 performance points Race 3 - tokyo r246 - 16 laps - any car up to 475 performance points Race 4 - high speed ring - 16 laps - any car up to 525 performance points 12 AWARDS: the top 3 points earners at the end of the night will recieve the folowing: 1st - gold chrome car, helmet, race suit 2nd - silver chrome car, helmet, race suit 3rd - matte paint car, helmet, race suit 13. Times may be adjusted according to race length. There will be a maximum break period of 6 minutes between races. Please plan accordingly
  2. Story by Stephany Nunneley @ VG247.com. Battlefield 3 will contain 10 times the weapon unlockables as Battlefield 2, according to the latest entry to the Battleblog. These hardware unlocks will be spread over weapons, attachments, gadgets as well as a “huge unlock tree for vehicles alone.†According to Valerian Noghin and Fredrik Thylander, the game’s persistence designers, there will also be medals, ribbons and service stars displaying “skill, commitment, and teamplay prowess,†handed out to players. There are also a number ranks in the game, as with Bad Company 2, and badge ranks will show off the overall player progress in the game, and more ways to progress with “new concept of Service Stars.†Service Stars basically “challenge the hardcore†and the more one plays, the more they are eligible for further promotion by getting Service Stars added to the weapon skill badge, vehicles, kits, and overall rank. “Anytime your kill card is displayed, everyone will see exactly how experienced you are with your current equipment,†read the blog. “The ultimate bragging right would be for a player to be awarded the rank of Colonel with 100 Service Stars attached, and to have 100 stars in all weapons, kits, and vehicles. Getting there will be a massive task – consider that a challenge.†You can read the full post over on the BFblog. Battlefield 3 is out in late October 25 on PC, PS3, and Xbox 360, with an open beta expected next month. Score: 0 (0 votes cast) More...

Military including Active, Reserve, Veteran and Dependents get 50% off of our Spec Ops Premium Experience

×
×
  • Create New...

Important Information

By visiting this site you agree to our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.

Write what you are looking for and press enter or click the search icon to begin your search