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You may recognize Executive Producer Jason DeLong on <a href="http://blog.us.playstation.com/tag/need-for-speed-the-run/">Need for Speed: The Run</a> from our l<a href="http://blog.us.playstation.com/2011/06/21/e3-replay-need-for-speed-the-run-unbuckles-the-seatbelt/">ive E3 show</a>, which we streamed live from our PlayStation booth earlier this year. Interactive cinemas, fast cars and loud tunes propelled The Run at <a href="http://blog.us.playstation.com/tag/e311/">E3</a>, but all along EA Black Box was quietly scheming to reveal more at gamescom.

 

In my play session, I chased after a pearl white Laborghini Aventador down a treacherous mountain road on Independence Pass in Colorado. Then it happened: I found myself staring at an oncoming avalanche from behind the wheel of my car, plowing and drifting through chaos while I sat comfortably in a dark room at EA’s show floor. I couldn’t help but smile after my demo session with Need for Speed: The Run, knowing that I finally got to play a true-to-forml Michael-Bay-inspired Hollywood action racer on my PS3.

 

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