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Welcome to Urgent Fury
Urgent Fury is a PlayStation Competitive community offering leagues and Scenario Based TacMap Tournaments for games such as Call of Duty, Battlefield and Last of Us. Our goal is to give "The Greatest" a place to compete in a respectful arena, and our motto "Win with Honor, Lose with Dignity" exemplifies exactly what this is all about. At the end of the game you shake virtual hands, usually by saying good game, no matter if you win or lose and show respect to your fellow gamer.
We have been working hard to bring a new design along with a much more stable platform for you to enjoy here at UF. Head over to the Forums to interact with our community and get in on the conversations. We are glad to have you here and look forward to providing you with a great experience.
Free Community Hosting and Features
Host your Community/Clan/Team completely free here on Urgent Fury. Create a custom homepage, forums, tournaments and more. Upgrade to Spec Ops Premium and offer even more features and even Paid Memberships. Learn more by visiting our community example.
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Urgent Fury and SoarDogg are proud to present the 2024 - 2025 UFGL Black Ops 6 League featuring eight organizations from the SoarDogg Family. Between now and July the teams will compete in several rounds of head to head online events with each other to determine the final seeding for the Championship to be held at the Texas Battle Bowl July 11th - 13th in Midland, TX.
The league will utilize the CDL Modes and Settings with all matches streamed on Urgent Fury Live. Support your favorite Org by grabbing gear from their SoarDogg Stores and supporting our Sponsors.
This Franchise League is designed to empower our selected organizations through revenue shares and no cost for entering the league. The more you support the league the more you support the orgs competing.
Be sure lock into Urgent Fury on Twitch to watch the action live. All league matches will be streamed with commentary. Head over to Discord if you are a Free Agent and looking to join one of our 8 orgs.
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Urgent Fury and SoarDogg are proud to announce the UFGL Black Ops 6 LAN Series with a $40,000 total prize pool.
We will host 3 LANs in Miami, Chicago and Kansas City with the Championship at the Texas Battle Bowl in Midland, TX.
Each event will offer points towards seeding at the Championship and each event will include a $10,000 prize pool that is paid out to the Top 8 Placements.
Go to the UFGL LANs page for info and to purchase a team pass today!
These events are sponsored by Happy Vibes and Charge Chocolate.
We invite you to the only eSports and Tech Expo in West Texas!
Competitors from all over will descend on West Texas to compete in various tournaments with a potential prize pool of over $35,000 in one single weekend! With a single competitor 3 day pass you can choose from a variety of Tabletop, Fighting, Racing and Shooter Games to compete in.A select number of vendors will be onsite with great merchandise to purchase along with select vendors providing information about the gaming industry.
Early Bird Pricing is now available through February 1st, 2025, grab your tickets now!
For more information go to https://www.txbattlebowl.com!
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Latest Activity
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PSBlog Feed: Borderlands 4: new Vault Hunter C4sh the Rogue rolls in March 26
Feeling lucky? Hi everyone, I’m Tommy Westerman, Senior Character Designer on Borderlands 4. Today, I’m thrilled to share insights into the making of C4sh the Rogue, the new playable Vault Hunter coming to Borderlands 4 as part of Story Pack 1: Mad Ellie and the Vault of the Damned* on March 26! Play Video I’ve been a character designer at Gearbox since Borderlands: The Pre-Sequel, where together with the team I designed Claptrap as the playable Fragtrap class, as well as Jack the Doppelganger (aka Timothy) and Aurelia the Baroness. In Borderlands 3, the team and I designed Amara the Siren and Zane the Operative, followed by the Clawbringer and Spellshot classes for Tiny Tina’s Wonderlands. That finally brings us to Borderlands 4, where the team and I designed Rafa the Exo-Soldier, Harlowe the Gravitar, and now C4sh the Rogue. When designing C4sh’s unique Action Skills, Augments, and Passives, the team and I really got to lean into the power fantasy of going for broke as a devil-may-care gambler, bending luck in your favor to overcome any odds. Ever since we designed Claptrap the Fragtrap over a decade ago, I’ve had ideas in my head of things I wanted to fix, change, or tweak. With C4sh the Rogue, I was excited for the opportunity to work with the team on another character class that has some purposely unpredictable playstyles. C4sh’s skills range from not-very-random to absolutely random, but what’s key is that you’re always able to influence that randomness, preserving the thrill of relying on luck while ensuring it’s on the player’s side. Beating the odds When it comes to C4sh’s backstory, he’s a former CasinoBot with a new lease on life. After a long streak of gaming the solar system’s casinos and battlefields with statistical insights, he developed a taste for the unpredictable after winning the magical Deck of Kanansi in a high-stakes game. Now that he’s seeking out more lucrative, dangerous risks, a career in Vault hunting is the perfect way to bet on himself in the biggest way possible. View and download image Download the image close Close Download this image We know that fans love robot Vault Hunters like Pre-Sequel’s Claptrap and BL3’s FL4K the Beastmaster, so we were eager to bring C4sh to Borderlands 4. When thinking up a Vault Hunter’s origins, our first pillar is to simply make an interesting character, whether they’re flesh and blood or circuits and bolts. We started with the idea of a CasinoBot who’s obsessed with numbers and probability, but the exciting hook for us was C4sh’s desire to seek out eldritch trinkets that completely upend mathematical chances. As for what C4sh adds thematically to Borderlands 4’s ensemble, most people picture classic rogues as sneak-attacking thieves, but there’s also the gambler who relies on luck and wit. We want C4sh to feel like that latter, rarer archetype: someone who doesn’t pick pockets, but steals your money anyway because he knows how to manipulate the odds. Heart of the cards (and dice and guns) C4sh’s penchant for unpredictability is epitomized by his Action Skills and skill trees. Giving C4sh dice (Cleromancy Action Skill / Roll the Bones skill tree) and a deck of cards (Sleight of Hand Action Skill / Luck of the Draw skill tree) seemed perfect for players who love randomness, while his dual revolvers (Cross-Fire / Chaos Walking skill tree) felt right for the promise of a Wild West-style gambler. No matter the outcome, C4sh’s Action Skills are always powerful, but with luck you can trigger some super powerful effects. His skill trees are unique in that they don’t feature any Capstones, but all three of his trees offer a skill that grants an additional Augment slot. By building across all three skill trees, you can give C4sh’s up to four Augments total. Managing how many Augments you equip gives you more control over the degree of randomness for his Action Skills. One fun thing we always try to do with Borderlands’ DLC characters is break some rules. BL2’s Gaige introduced stacks and Krieg turned the entire idea of FPS combat on its head; Pre-Sequel’s Aurelia begged to be played in co-op. After Claptrap, even though some of us really liked him, we all kind of looked at each other and said, “Well, let’s never do that again.” C4sh broke that rule, and I love him for it. You’ll be able to play as C4sh the Rogue across all of Borderlands 4’s story and zones by owning Story Pack 1, which is included in Borderlands 4 Super Deluxe Edition. We can’t wait to see how you come up with builds that make the most of his chance-based abilities, and remember: there’s no telling what the next card draw or dice roll will bring. *Mad Ellie and the Vault of the Damned is the first of two post-launch DLC Story Packs coming to Borderlands 4. This content is included with Borderlands 4 Super Deluxe Edition and the Borderlands 4 Vault Hunter Pack, and is also available for separate purchase. Base game required. View the full article -
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PSBlog Feed: Upgraded PSSR rolling out to Silent Hill f, Monster Hunter Wilds, Final Fantasy VII Rebirth, Crimson Desert, and more
Today’s PS5 system software update introduces broad support for the upgraded version of PlayStation Spectral Super Resolution (PSSR), delivering enhanced image stability, improved clarity in fine details, and more consistent performance across supported titles. PSSR is an AI library that analyzes each frame pixel by pixel as it upscales game visuals. With this latest evolution, image reconstruction is more precise, motion stability is improved, and developers have greater flexibility to balance performance and fidelity on PS5 Pro. Several partners are already integrating the upgraded PSSR into their titles and have shared their impressions of the results. Play Video Konami Digital Entertainment First, we’re happy to share that two of Konami’s titles, SILENT HILL 2 and SILENT HILL f, are upgrading to use this new technology to great effect. Here’s what the team behind SILENT HILL f had to say: “With the latest PSSR update, SILENT HILL f now delivers an even smoother gameplay experience than before. Fine details – from swaying blades of grass to shadows cast across the ground – are rendered with greater clarity, deepening immersion in the fog-shrouded Japan of the 1960s. Whether you’ve already played the game or are experiencing it for the first time, we invite you to enjoy finding the “beauty in terror” with the newly evolved PS5 Pro.” – SILENT HILL f Production Team / Konami Digital Entertainment View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Electronic Arts The benefits of the upgraded PSSR extend across genres, including large-scale RPG experiences such as Dragon Age: The Veilguard. “We’re happy to share that Dragon Age: The Veilguard now supports the new PSSR on PS5 Pro, further enhancing the visual experience for our players. With the new PSSR, we’re delivering a meaningful improvement in image quality while still maintaining stable framerates in Fidelity and Performance modes. Your adventures in Thedas will now feel smoother and more visually refined.” – Maciej Kurowski, BioWare Studio Technical Director View and download image Download the image close Close Download this image Alan Wake 2 featuring new PSSR upscaling View and download image Download the image close Close Download this image Control featuring new PSSR upscaling Remedy Entertainment Remedy Entertainment is bringing the upgraded PSSR to both Control and Alan Wake 2, highlighting noticeable improvements in image stability and motion clarity across both titles. “It is great to see PlayStation being able to push even further what is possible on the PlayStation 5 Pro hardware. The great thing is that these improvements will be available to all PlayStation 5 Pro owners. The upgraded PSSR improves image upscaling quality and stability. The improvements allow efficient stochastic sampling without sacrificing image stability. The new PSSR responds quickly to visibility changes in games, keeping motion clear while improving temporal stability. Control and, especially, Alan Wake 2 benefit from these improvements on the Pro, resulting in better, more stable image quality. – Tatu Aalto, Graphics Technical Director, Remedy Entertainment Ninja Theory Ninja Theory has adopted the upgraded PSSR for Senua’s Saga: Hellblade II, leveraging the latest upscaling advancements to further refine the game’s visual presentation on PS5 Pro. “We were excited to collaborate with Sony Interactive Entertainment on this advancement to their upscaling technology for the PlayStation 5 Pro, offering players the opportunity to experience Senua’s Saga: Hellblade II with improved PSSR, while preserving our creative vision for the game. In particular, we have been impressed by the quality of particle effects with this latest update, helping to bring key gameplay moments to life through enhanced visuals. At Ninja Theory our mission is to craft life-changing art with game-changing tech. Finding smart optimisations like this to sink players deeper into our worlds, characters and stories is core to how we make games.” – Dom Matthews, Studio Head, Ninja Theory View and download image Download the image close Close Download this image Final Fantasy VII Rebirth featuring new PSSR upscaling Square Enix Square Enix brings the upgraded PSSR to Final Fantasy VII Rebirth, further refining the visual presentation of one of PS5 Pro’s flagship RPG experiences. Compared to the original PSSR, fine details such as character’s hair are naturally restored, and the image processing is more stable due to less flickering and afterimage feeling. Overall, we feel it allows us to create a more immersive gameplay experience with improved graphical quality and stability. – Naoki Hamaguchi, Director of Final Fantasy VII Rebirth / Square Enix View and download image Download the image close Close Download this image Nioh 3 featuring new PSSR upscaling Koei Tecmo Games Koei Tecmo is bringing the upgraded PSSR to both Nioh 3 and Rise of the Ronin, further enhancing environmental detail and image clarity across its visually dynamic action titles on PS5 Pro. With the PSSR update, we are able to show the features that make up the vast open field, especially edges of natural objects such as trees, plants and flowers, even sharper than before. In addition, the fast-paced action scenes of Nioh 3 are rendered while maintaining the high-definition details, so we hope everyone will try this enhanced immersive experience of Nioh 3. – Kohei Shibata, Producer of Nioh 3 / Koei Tecmo Games Capcom In addition to the recently launched Resident Evil Requiem, Capcom has also adopted the upgraded PSSR in Monster Hunter Wilds and Dragon’s Dogma 2, further refining image clarity and stability across both titles. Visit our previous blog post to read Capcom’s comments on their use of the upgraded PSSR in Resident Evil Requiem. More games supported soon The upgraded PSSR is fully integrated with the latest PS5 system software update, which begins rolling out in phases starting on March 16 at 10:00 PM Pacific Time. The update will gradually become available to all users over the coming days, and you can also manually check for and install the update via the PS5 system settings. In addition to the titles above, Crimson Desert is also adopting the new PSSR when it launches on March 19th. And furthermore, Assassin’s Creed Shadows, and Cyberpunk 2077 will also receive a patch in the coming weeks to support the new PSSR! If you’d like to see how some of your other games work with the new PSSR, you can apply it to all PS5 Pro games that support PSSR today. While results may vary by title, many games may see improvements in clarity and image stability. If it results in any unexpected visual effects, you can turn it off at any time. View and download image Download the image close Close Download this image The upgraded PSSR represents another step in our commitment to evolving the PS5 Pro experience. Moving forward, most new PS5 Pro titles will launch with support for this enhanced PSSR, ensuring players continue to see improvements in image quality and performance. Also, please note that the algorithm and neural network used in the new PSSR stem from our Project Amethyst partnership with AMD. This upgraded PSSR represents the very latest innovations in our co-developed technology; stay tuned for AMD’s next FSR update that will bring these advancements to even more players around the world! We look forward to seeing how developers further leverage this technology in the months ahead. View the full article -
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PSBlog Feed: Official PlayStation Podcast Episode 536: Legendary Cooperation
Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! Tim and I are back this week to talk about the games they are playing, a busy news week, and some big contenders that are releasing soon. This week also features an interview with Darren Bridges, Lead Designer, Sucker Punch, for Ghost of Yōtei Legends. Stuff We Talked About Next week’s release highlights: The Seven Deadly Sins: Origin | PS5 MLB The Show 26 | PS5 Crimson Desert | PS5 Death Stranding 2 | PC Big Walk hands-on report blog — Explore a puzzle-filled open world in this upcoming multiplayer game, where any moment with friends becomes an adventure. Experience the chaos and cooperation as you journey together. Helldivers 2 new Warbond — Suit up for the Entrenched Division Premium Warbond, arriving March 17 and featuring new weapons, armors, emotes, and rewards to enhance your missions. Tomb Raider I-III Remastered New Challenge Mode — Dive into a free update today introducing Challenge Mode, a variety of new outfits, and a collection of fresh Trophies to earn as you explore iconic adventures anew. Little Nightmares: Altered Echoes coming to PS VR2 — Step into a new dimension in the Little Nightmares universe on April 24. Connect the story between Little Nightmares 1 and 2 as you uncover secrets in a haunting VR adventure. Seven Deadly Sins deep dive — Discover how haptic feedback and PS5 features elevate the anime-inspired world of Britannia when you enter on March 16, bringing the vibrant story and action to life. MLB The Show 26 Early Access — Digital Deluxe Edition players can take the mound early, ahead of the March 17 launch. Enjoy the World Baseball Classic and new Diamond Dynasty updates before the rest. The Cast View and download image Download the image close Close Download this image Tim Turi – Content Communications Manager, SIE View and download image Download the image close Close Download this image O’Dell Harmon Jr. – Content Communications Specialist, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article -
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PSBlog Feed: Share of the Week: Prize
Last week, we asked you to share some hard-earned loot or gaming prizes using #PSshare #PSBlog. Here are this week’s highlights: BBSnakeCorn shares Snake receiving the Patriot in Metal Gear Solid Delta: Snake Eater. SheikhSadi80 shares Sam finding a collection of drinks in Death Stranding. RhodWulfLeon shares Kratos opening a chest in God of War Ragnarök. Georgie_1986_ shares Snake recovering a silly monkey in Metal Gear Solid Delta: Snake Eater. SeeJoshsPhotos shares Aloy and the spoils of her hunt in Horizon Zero Dawn. Call_me_xavii shares François special rock from Clair Obscur: Expedition 33. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? View and download image Download the image close Close Download this image THEME: Ghost of Yōtei Legends SUBMIT BY: 11:59 PM PT on March 18, 2026 Next week, share some good team work and action using #PSshare #PSBlog for a chance to be featured. View the full article -
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PSBlog Feed: The Seven Deadly Sins: Origin PS5 features detailed, launches March 16
The anime-inspired open-world RPG The Seven Deadly Sins: Origin launches March 16 on PlayStation 5. Ahead of release, we’ve unveiled a brand-new Immersion Trailer that highlights how the game leverages PS5 features to deliver a deeply tactile and responsive experience. Play Video This latest trailer goes beyond simply showcasing the world. By actively utilizing the unique capabilities of PlayStation 5, the game is designed so players don’t just see Britannia. They feel it, react to it, and move within it. Freely explore the vast, faithfully recreated world of Britannia, and experience a heightened sense of realism through nuanced haptic feedback and precise control that makes you feel as though you’ve stepped directly into the anime itself. Every action comes alive at your fingertips The Seven Deadly Sins: Origin features finely tuned haptic feedback through the DualSense wireless controller, physically conveying the tension of battle and the weight of every strike. Dynamic combat responses Distinct vibration patterns are applied to key combat actions, including character switching, combination jump attacks, and powerful ultimate abilities. The impact of strikes, explosive skill effects, and the urgency of taking damage are each expressed through unique rhythms that bring the battlefield’s momentum to life in your hands. Weapon-specific tactile differentiation Vibration intensity and patterns vary according to weapon concepts and skill visuals. Beyond visual differences, players can physically sense shifts in combat style, adding a new layer of immersion to every encounter. Controls you can truly feel The DualSense adaptive triggers enhance both exploration and combat with intuitive, situational resistance. Pressing a button becomes part of the experience itself. Fishing activities When a fish bites, trigger resistance changes instantly. The increasing tension heightens excitement and clearly distinguishes success from failure through tactile feedback. Charged attack skills Certain adventure skills build power based on trigger pressure. Gradually increasing resistance creates the sensation of energy gathering before release, amplifying the satisfaction of unleashing powerful abilities. Mounted weapon operation When controlling cannons or ballistae, players feel heavy trigger resistance that conveys the force of large-scale weaponry. The moment of release delivers a strong, satisfying recoil that reinforces the impact of each shot. Step into the anime world The Seven Deadly Sins: Origin is more than an adaptation. It is designed to let players step directly into the anime universe. Built in Unreal Engine 5, the seamless open world stretches uninterrupted from the royal capital of Liones to sweeping plains and ancient ruins. Lighting shifts, dynamic weather, environmental depth, and dense combat effects are all elevated by the power of PS5 hardware. Players are no longer just watching the anime unfold — they are moving within it, making choices, and forging their own path through Britannia. Strategic depth that elevates combat Players assemble a team of four heroes and can switch between them in real time during battle to adapt to changing situations. Skills and combination abilities evolve based on hero and weapon pairings Three weapon selection paths shape distinct combat styles A tactical structure that rewards sharp decision-making Combined with the DualSense feedback system, combat goes beyond action alone — delivering a tactical experience where sensation and strategy operate simultaneously. Deep solo play, even more intense together The Seven Deadly Sins: Origin naturally bridges immersive single-player progression with strategic cooperative play. Seamless co-op storytelling Main and side quests can be completed in a party. Players can join based on the party leader’s progression, enabling cooperative adventures without friction. Co-op focused dungeon challenges Multiplayer dungeons feature elemental mechanics that require coordination between players with different abilities. Smart role distribution and strategic responses determine success or failure. Explore the world at your own pace — and when greater challenges arise, join forces with allies to overcome them together. The Seven Deadly Sins: Origin launches March 16 on PS5 Wishlist now on PlayStation Store and prepare to journey across Britannia. The legend begins not just on your screen — but at your fingertips. View the full article
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