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This month, burn rubber across Hawaii in The Crew Motorfest, step into a far-future world of machines and mystery in Horizon Zero Dawn Remastered, lead your club to victory in Football Manager 26 Console or battle through the merciless trials of hell in Warriors: Abyss. All these titles and more are available in April’s PlayStation Plus Game Catalog lineup*. Meanwhile, PlayStation Plus Premium members can enjoy PlayStation 2 JRPG Wild Arms 4.. The full lineup will be available to play on April 21. *Digital PS5 games available to stream from your library will vary over time, region, and country. PlayStation Plus Extra and Premium | Game Catalog View and download image Download the image close Close Download this image The Crew Motorfest | PS5, PS4 Race legendary vehicles in a never-ending festival of car culture. Explore the breathtaking Hawaiian archipelago, transformed into a premiere racing destination. From Honolulu’s city streets to rainforest trails, mountain roads and volcanic slopes, discover a wide variety of environments. Experience this motor paradise solo or with your crew, as you take the wheel of hundreds of iconic vehicles and participate in thrilling races, themed events and unique challenges. Whatever aspect of car culture you enjoy, there’s something here for you. View and download image Download the image close Close Download this image Horizon Zero Dawn Remastered | PS5, PS4* Experience the critically acclaimed Horizon Zero Dawn with stunning new visuals and upgraded features. In a far future where colossal machines roam and rule the Earth, pockets of humanity survive in unique tribes among the lush, overgrown ruins of our long-lost civilization. Take up bow and spear as Aloy, a young machine hunter and outcast of her tribe, as she discovers her origins, the truth of this mysterious world, and her own destiny to save it from impending doom. *Horizon Zero Dawn Remastered will be available to PS5 players, and Horizon Zero Dawn Complete Edition will be available to PS4 players to download. View and download image Download the image close Close Download this image Football Manager 26 Console | PS5 In Football Manager 26 Console, football belongs to you and your vision. Savour the richest Match Day experience in series history with gloriously upgraded visuals and on-pitch details, from lighting to cutscenes and stadiums, that bring new levels of depth and drama. Every attack has more personality thanks to fresh motion capture and volumetric animations, while new controller shortcuts between highlights better empower you to tinker from the touchline. Immerse yourself in football’s most-watched league with the Premier League fully-licensed for the first time. It’s time to change the game. View and download image Download the image close Close Download this image Warriors: Abyss | PS5, PS4 Take command of historic and masterful warriors in Koei Tecmo’s action roguelite, Warriors: Abyss. Challenge countless swarms of enemies and traverse the merciless trials of hell through victory and defeat. With over 100 heroes to choose from, summon allies and combine their unique traits to create your own powerful parties. Engage in impressive battles, rout endless hordes of enemies, and fight your way through the dead souls of hell. View and download image Download the image close Close Download this image Squirrel with a Gun | PS5 Squirrel, meet gun. As the neighborhood’s most obnoxious rodent, develop a knack (and a love?) for crime and mayhem in pursuit of golden acorns in this nutty sandbox shooter and puzzle platformer. Fight tooth, claw, and gun to escape a secret underground facility and defeat the Agents. Discover what an erratic squirrel is capable of with a gun in its paws (or just its paws) and how far how far this fuzzy fiend will go to collect its acorns. View and download image Download the image close Close Download this image The Casting of Frank Stone | PS5 The storytelling prowess of Supermassive Games meets the Dead by Daylight universe. The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself. Every decision you make shapes the story and impacts the fate of the characters within it. Brimming with emotional gut-punches and high-stakes horror, discover how a simple decision can become a truly heart-wrenching dilemma. Filled with spine-chilling twists, this dark original tale is certain to haunt you long after it’s over. View and download image Download the image close Close Download this image Monster Train | PS5 Monster Train brings a new strategic layer to roguelike deckbuilding, with a tactical twist: defend not one, but three vertical battlegrounds simultaneously as you fight to protect the final pyre against the forces of heaven. To take back hell, you’ll need to power up. Upgrade your champion, gain Pact Shards, recruit powerful units, upgrade cards, gain passive bonuses, or duplicate any card in your deck. With six monster clans (each with their own distinct gameplay and 10 levels to unlock), 25 covenant difficulty levels, and over 280 cards, you’ll never build the same deck twice. Only you can protect the final burning pyre from the forces of heaven and restore the inferno. PlayStation Plus Premium View and download image Download the image close Close Download this image Wild Arms 4 | PS5, PS4 Their meeting was fate. Filgaia, a world left in ruins by a brutal war, stands still. Ten years have passed since peace was won — yet true healing has never come. Now, on these scarred lands, a new journey begins. Experience Wild Arms: 4 originally released on PlayStation 2, now enhanced with up-rendering, rewind, quick save, and custom video filters. *PlayStation Plus Game Catalog and PlayStation Plus Premium/Deluxe lineups may differ by region. Please check PlayStation Store on release day. View the full article
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Roblox is getting a serious upgrade today with the launch of our native app for PlayStation 5. Built specifically for PS5, this version of Roblox is smoother and more responsive, with up to 30% faster load times. To celebrate the release, we sat down with the creators behind some of the most popular games on Roblox to learn about everything they’ve done to give you the best possible experience on PS5. Designed for console Even though Roblox makes it easy to publish across different platforms, every creator we spoke to wanted to make sure their games felt as fun to play on a controller as they do anywhere else. That meant tweaking things like menu navigation to button layouts, and in some cases, it even inspired the creation of entirely new systems. Just ask Wingboy0, creator of the competitive 3D melee fighter Dueling Grounds. In a game where a perfectly-timed parry can mean the difference between victory and defeat, getting the controls right was top priority. “When Dueling Grounds was early in development, I spent a lot of time playtesting other console games on Roblox to better understand what players want from a high-quality action game,” said Wingboy0. “That led me to build the camera lock system so you never have to constantly readjust where you’re facing. You can focus purely on fighting your opponent.” Just as important as the controls is also figuring out clever ways for cross-platform players to communicate with each other. Take for example BlushCrunch Studio’s hit roguelike, mascot-horror game Dandy’s World. When a Twisted is closing in on a fellow Toon, the last thing you want is to be scrambling for a way to warn them. That’s where stickers come in handy. “Typing quickly on a console isn’t easy, so we created a way for players to chat and emote using stickers,” said Dandy’s World lead engineer KingMobMedia. JoeyStix, president of BlushCrunch, continued, “[The sticker system] was a huge win for us, since it meant console players could now communicate with mobile and PC players just as easily as they could on a keyboard.” Those are just a couple of ways Wingboy0, KingMobMedia, and JoeyStix have been approaching console development. And that’s just the start—now that Roblox is available natively on PS5, they have even more opportunities to add an extra layer to your immersion thanks to the DualSense controller’s cutting-edge haptics. We can’t wait to see what they come up with. A new level of detail The DualSense is just one part of what makes PS5 an exciting platform for studios, indie teams, and solo creators alike on Roblox. Visually speaking, PS5 is also a chance to show off their games in a new light. Case in point: NFL Universe Football. If you haven’t played, it’s the only officially licensed arcade football game on Roblox where you can join your friends and hit the gridiron together as any of your favorite NFL teams. We asked Voldex, the studio behind the game, to tell us what they’re looking forward to most now that Roblox offers native PS5 support. “NFL Universe Football already feels incredible on console, so being able to scale it up with the added power and performance of PS5 is really exciting,” said clxr, lead engineer at Voldex. itsjtech, Senior Product Manager at Voldex, agreed, noting they can add more content to the game without worrying about major performance hits: “The door is wide open for us to test the boundaries on what’s possible. I’m excited to see how we can push our visuals even further.” If you’re looking for something on the spookier side, Scary Shawarma Kiosk’s got you covered. It’s a cult-favorite horror game where you work a night shift serving increasingly strange and disturbing customers, all while keeping a lookout for any creepy anomalies. That eerie atmosphere feels even more palpable on PS5, creators kharbor_ykt and Graizorko tell us. “We finally have a platform that lets players experience the game as we envisioned it,” they said. “The atmosphere comes through much more clearly on more powerful hardware.” Something for everyone For many players on PS5, this will be their first real look at how much Roblox has evolved over the years. And all the creators we spoke to are ready to make a lasting impression. “Dandy’s World is really accessible for casual players, but there’s a lot of depth for hardcore players too,” said JoeyStix. “We have over 40 original characters to collect and master, each with their own unique abilities. And with procedurally generated floors and other gameplay elements, each run is different from the last.” “I think everybody who hasn’t tried Roblox yet will be very surprised by what’s been built on the platform,” said itsjtech. “The characters in NFL Universe Football may look blocky, but the quality of the gameplay speaks for itself. People are shocked when they realize this is on Roblox.” “We expect to reach players who enjoy atmospheric horror and console gaming but who didn’t previously think of Roblox as a platform for them,” the creators of Scary Shawarma Kiosk told us. Dueling Grounds creator Wingboy0 said, “The animations, the effort that went into every detail… I think PlayStation players are going to be genuinely impressed by what they find.” There’s never been a better time to find out for yourself. Download the Roblox app from the PlayStation Store today and start playing these great games, and more, on PS5 for free. View the full article
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The Cradle, a massive lunar base that serves as the setting for third-person hacking shooter Pragmata, is a dangerous place to be. It’s crawling with killer robots, often popping up with little warning as you explore its many facilities and passageways. Luckily, there’s the Shelter, a tucked-away location that provides a place where you can build your arsenal, restock, heal up, and take a break. The Shelter is more than just a place to prepare, though — it’s also where you can build the relationship that develops between protagonist Hugh and Diana, an android in the form of a young girl he discovers in the Cradle. Their bond is Pragmata’s heart, both in its hacking-and-shooting gameplay and in its narrative. Expanding the Shelter, powering up its facilities, and making it a little homier is a big part of Pragmata’s gameplay. Here’s everything you’ll want to know about your home on the moon. Upgrade Hugh and Diana at the Firmware Updater At the center of the Shelter are its two main stations: the Firmware Updater and the Unit Printer. The Firmware Updater is where you can enhance Hugh’s suit and primary weapon, increasing his HP and the damage of his gun. You can also enhance Diana’s hacking abilities so that enemy armor stays open longer on a successful hack. The Firmware Updater makes you stronger overall, so visit it early and often. Expand and enhance your arsenal at the Unit Printer The Shelter’s other main station is the Unit Printer, where you can spend all the blue Lunafilament you find as you explore the Cradle. Each time you find a new weapon unit or hacking node, you can then spend Lunafilament to unlock it permanently in the Shelter, which allows you to add it to your loadout whenever you visit. Unlocking weapons and hacking nodes early means if you run up against a tough challenge or boss, you can double back to the Shelter and change your loadout to better fit what you’re facing. Travel around the Cradle fast You’ll find and open entrances to the tramway that lead back to the Shelter all over the Cradle. These locations serve as checkpoints where you can heal up and rearm, as well as a means of fast travel — when you open a new entrance, you can use the Tram in the Shelter to return to that spot, or any other that you’ve unlocked. As you gain new abilities that can open up new portions of areas you previously explored, the Tram system becomes invaluable. Meet Cabin, get bingos Once you get far enough exploring the Cradle, you’ll gain licenses that expand the Shelter’s capabilities and summon Cabin, a robotic assistant who controls some of those systems. The friendly bot introduces you to the Cabin Stamp Club, where you can trade in Cabin Coins you find around the Cradle to stamp Cabin’s bingo cards. As you fill in the cards and rack up bingos, you’ll unlock new features in the Shelter, upgrades and outfits for Hugh and Diana, and more. Beat Simulations to earn Cabin Coins One of the first things you’ll unlock with Cabin is the Simulation Pod, where you can play through simulated challenge levels to earn more Cabin Coins. Each simulation has three challenges, so it’s possible to earn three coins in each one. The Stamp Club hides some significant upgrades, as well as hacking nodes and weapons, so you’ll want to fight through those levels and unlock some big boosts. You can also unlock rare upgrade resources by completed challenges, so don’t miss out. Unlock more story in the Data Library Among the rewards you’ll earn from the Stamp Club are secret data files that fill out the hidden side of the Cradle’s story. You can start reading them at the Data Library kiosk that Cabin unlocks after you’ve earned your first file. Learn about your adversaries in the Bot Database If you’re looking for more information on the bot enemies you’re facing in the Cradle, you’ll want to check out the Bot Database. You can unlock files on each bot type through the Stamp Club. Flex your fashion sense at Outfit Storage The more bingos you rack up on a Stamp Club sheet, the better the rewards. Stamp enough squares on a single sheet and you can unlock new cosmetic outfits for Diana and spacesuits for Hugh. You can change up their looks at the Outfit Storage kiosk. Spruce up the place with Mini-Cabin collectibles Hidden throughout the Cradle are miniature statues of Cabin, each with a different, fun look and pose. Shoot them when you find them and you’ll collect them for display in the Shelter. Listen for the Mini-Cabin to call out when you’re near it, and look for them in hard-to-reach, hidden spots. Build Hugh and Diana’s relationship While upgrading your gear is important, maybe the most engaging thing you can do in the Shelter is interact with Diana. You can talk to her any time, and she and Hugh will usually chat about recent events they’ve experienced or what their next move is. As you find collectible Read Earth Memories, or REMs, across the Cradle, you can install them in the Shelter to give Diana different toys to play with and to create whole new rooms and scenes for her. Diana will also sometimes have a question mark or exclamation mark icon over her head, which means she has something new to talk about, and after a while, you can even play hide-and-seek with her. If you engage with Diana enough and on different topics, you’ll make her happy, enhancing her bond with Hugh. As Diana and Hugh’s relationship deepens through their conversations, she’ll even make drawings for Hugh about their different adventures. Spending a little time in the Shelter with Diana does a lot to expand on and deepen the emotional core of Pragmata, and it’s always worth the investment. Pragmata launches on PS5 April 17. View the full article
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Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! Tim and I are back this week to talk about the games they are playing, a busy news week, and some big contenders that are releasing soon. This week also features an interview with Darren Bridges, Lead Designer, Sucker Punch, for Ghost of Yōtei Legends. Stuff We Talked About Next week’s release highlights: Hades II | PS5 Mouse: P.I. For Hire | PS5 Cthulhu: The Cosmic Abyss | PS5 Pragmata | PS5 Wrath: Aeon of Ruin PS VR2 features — Get ready for the Brutal Edition dropping April 9, which amps up the carnage as you take down otherworldly foes with might and magic in this retro-style FPS inspired by Quake. Introducing The Playerbase — A unique opportunity for PlayStation’s biggest fans to step into some of the biggest game worlds by having their likeness scanned and appear within a PlayStation game. Cyberpunk 2077 PSSR update — The new PS5 Pro update is now live and brings 4K upscaling, powered-up performance, advanced ray tracing, and a host of other features that make Night City shine. 007 First Light DualSense — Check out the golden 007 First Light Limited Edition DualSense controller coming May 27 alongside the new game. Ace Combat 8: Wings of Theve dev diary — This latest title in the aerial combat series comes to PS5 later this year. Before you take to the skies, learn how the devs aim to push the boundaries of photorealism and introduce first-person story sequences. The Cast View and download image Download the image close Close Download this image Tim Turi – Content Communications Manager, SIE View and download image Download the image close Close Download this image O’Dell Harmon Jr. – Content Communications Specialist, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
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Last week, we asked to share haunting (but spoiler-free) moments from Resident Evil Requiem using #PSshare #PSBlog. Here’s are this week’s highlights: Faerk7 shares Leon grimacing in the rain KevinFerna43259 shares Grace framed by broken glass AlagoaJon shares Leon readying his leg to attack PattyGnand shares Grace aiming at The Girl before she attacks ThomasCao13 shares Grace sneaking down a hallway Gemstarsjar shares the little girl Emily in her containment room Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? THEME: Resident Evil Requiem – Leon SUBMIT BY: 11:59 PM PT on April 15, 2026 Next week, Leon S. Kennedy takes the spotlight. Share spoiler-free portraits of Leon in Resident Evil Requiem using #PSshare #PSBlog for a chance to be featured. View the full article
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In our upcoming genre-bending simulator, The Lift, players step into the shoes of a handyman and attempt to renovate an abandoned research facility riddled with the supernatural. We at Fantastic Signals have been working on this game for four years, and we’re excited to finally bring it to the PlayStation community. I’m Ivan Slovtsov, studio director at Fantastic Signals, and I’m excited to tell you more about The Lift, where we’re blending an intriguing sci-fi story with addictive handyman sim gameplay. In addition to our brand new trailer, I’ll share some insights into what makes our supernatural handyman simulator tick and what you’ll experience when it launches on PS5 in 2027. Play Video In The Lift, you play as a Keeper: a resourceful handyman tasked with restoring the Institute, a massive research facility that was abandoned after a mysterious catastrophic incident. In the process, you will uncover a mind-boggling conspiracy that left the Institute in ruins, and bring the facility back to its former glory with your trusty toolbox. With The Lift, we want to combine the satisfying gameplay of first-person “repairman” games (think House Flipper or PowerWash Simulator) with the deep storytelling and interconnected systems of immersive sims like Prey. Our team has previously worked on titles such as Pathologic 2 and Ori and the Will of the Wisps, and we’re bringing this narrative and worldbuilding prowess to create a truly memorable story-driven adventure. The Lift draws heavy influence from the works of the Strugatsky brothers, who were prolific Soviet science fiction authors. Their iconic novel, Roadside Picnic, inspired the “New Weird” literary movement and many fantastic games like S.T.A.L.K.E.R., Pacific Drive, Death Stranding, Disco Elysium, and Control. While we absolutely adore Roadside Picnic, The Lift instead turns to another book by the Strugatskys – Monday Starts on Saturday, a witty satire of the bureaucratic autocracy that explores the resourcefulness and grit of the human mind. In The Lift, we’re telling a story of brilliant people who achieve the impossible together, set in a retrofuturistic world where the most unimaginable, fantastical things have become the norm—studied and ‘solved’ by the scientific community. Your goal is to get the Institute back online by restoring its five major areas: the Post Office, the Communication Center, the Archive, the Library, and the Reactor. The titular lift is your elevator-turned-HQ used to travel across the facility, craft items, and unlock new gear to enter previously inaccessible areas. You can also customize it with countless decoration items found in the Institute to make it your own cozy base of operations. As you revive the Institute, you will face a myriad of restoration tasks that only a master engineer can tackle. From fixing furniture, vacuuming cosmic goo, and rewiring electromechanical grids to awakening a sentient reactor, triangulating an interdimensional signal with a satellite dish, and operating a massive computing mainframe. There’s a lot of work to do! As you progress, you’ll unlock new tools and meet a cast of quirky characters who will help unveil the mystery behind the Institute’s demise. We can’t wait for the PlayStation community to experience The Lift. Our passionate team has been pouring everything into this world, and we hope players will enjoy utilizing the unique and strange tools available to them as they unravel the many curiosities. At launch, The Lift will support a variety of features across PlayStation 5 consoles, including DualSense controller haptics, adaptive triggers, and enhanced graphics on PS5 Pro, when it releases on PlayStation 5 in 2027. Stay tuned, as there’s a lot more of the Institute left to uncover. View the full article
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Hello Survivors, we’re excited to share that Warhammer Survivors is coming to PlayStation 5! For those of you who haven’t been tuning into your hololithic projectors, Warhammer Survivors is a fast-paced roguelite survivors’ game. Choosing from a roster of iconic Warhammer characters, you’ll lead champions against endless tides of enemies from the Warhammer 40,000 and Warhammer Age of Sigmar universes. Today, in addition to announcing that the game will launch on PlayStation 5 later this year, we’re also revealing new playable characters, an arsenal of devastating weapons and a mighty menace in the form of the brutal and belligerent Orks. Play Video The universes of Warhammer 40,000 and Warhammer Age of Sigmar are rich with iconic characters, legends and lore, and it is no easy feat when it comes to choosing which champions we add to the game. We think Warhammer fans are really going to like who we’ve revealed today: we’ve introduced several war veterans (in the form of Commissar Yarrick and The Legend of Catachan), the indomitable Chapter Master of the Ultramarines (Marneus Calgar) and even a Leman Russ tank. Yep, that’s right. When Warhammer Survivors launches later this year, you’ll be able to command a Leman Russ Tank as Knight-Commander Pask. He is the largest Warhammer Survivors character we’ve revealed so far, and given the size of his indomitable battle tank, smaller enemies will easily be churned up under his tank treads. It’s a lot of fun to mow down fodder enemies while a voidship vaporises distant groups of enemies from above. Speaking of heavy-duty weaponry, let me tell you about some of my favourites from those we’ve announced today. The Warhammer 40,000 universe is beset by a whole manner of xenos threats, so it’s only appropriate that these champions come equipped with a devastating array of new weapons. The legendary Gauntlets of Ultramar call Marneus Calgar to your side. Not only does this evolved weapon crush enemies in an arc, but it also unleashes a torrent of bolter rounds that explode near and distant enemies. It really puts the bullet in bullet heaven. My favourite is the D6 Dice. This is a cross-universe weapon, usable in both Warhammer 40,000 and Warhammer Age of Sigmar universes. The D6 Dice weapon rains several red dice (the number of which can be increased with passive abilities) from the screen, bouncing onto enemies and exploding – inflicting damage dependent on the number on the dice face that was rolled. There’s nothing greater than seeing a bucket of dice rain from the screen. As a long-time tabletop fan (I play Orks), I love this weapon. The Orks are the second enemy faction we’ve revealed for the Warhammer 40,000 universe. This mob of boisterous bullies hurls a variety of enemy types at the player, from exploding Bomb Squigs to a giant conjured foot, which does not discriminate when it comes to crushing the player character or enemies alike. How many different Orks have you seen in our trailer? Leading the charge is the biggest and meanest Ork of all – Ghazghkull Thraka. The prophet of the Waaagh! is no average Ork and to bring him down requires more than might. You might be thinking: you’ve levelled up, upgraded your weapons, mercilessly slain hordes of enemies – you’ve won? Nope. At the end of every stage, you’ll be beset with an Extremis Boss (powerful enemy faction leaders), each with their own deadly attack patterns and mechanics. Ghazghkull, for example, slashes his Power Klaw in a telegraphed attack, shoots a hailstorm of dakka and calls tides of Orks to fight beside him in a great and raucous Waaagh. I don’t want to spoil too much… but to defeat them, you’ll need more than a combination of upgraded and evolved weapons; there are plenty of secrets to be uncovered in Warhammer Survivors. We’ve revealed new characters, weapons, and enemies. What’s next? Well, let’s just say we have a LOT more to show. Make sure you wishlist and follow our social channels to stay tuned for all the updates and reveals. Warhammer Survivors launches on PlayStation 5 this year, so wishlist now – you don’t have long to wait. See you next time. View the full article
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The latest report from Ace Combat 8: Wings of Theve has arrived, and we’re giving you a first look at the team and technology that will put you in the cockpit of the most cutting-edge flight shooting game of this generation. In this developer diary video from Project Aces, we’ll take a look at how Ace Combat 8: Wings of Theve is the culmination of 30 years of experience and expertise. Play Video One of the first things Ace Combat 8 explores is your role as a pilot in the world of Strangereal. As the new leader of a squad based on the carrier Endurance, you need to win your team’s trust which Kazutoki Kono, the series brand director, explains. Your character is at the heart of a deeply emotional story, where you move between daily life on the aircraft carrier and high-stakes missions among the clouds as the Federation of Central Usea struggles to survive with limited resources in a bitter war. To truly immerse each player, Project Aces engineered an innovation for the Ace Combat series, first-person perspective during story scenes. New levels of immersion are possible not only due to this new perspective, but also the huge leap forward in photorealistic rendering of your crafts, the environment, and, most importantly, that big, beautiful sky that’s just begging for a battle. Developer and Producer Kosuke Itomi, Masato Kanno, and Keiichi Yamaguchi describe how the art team applied decades of experience and craftsmanship to the task of bringing each fan-favorite aircraft to life. We’re also excited to share more about the exclusive internal “Cloudly” engine, the “Lumen” lightning system which is used to render glorious, light-sensitive clouds and weather, and how this system changes the game for anyone soaring into that wild blue yonder. And of course, beauty isn’t everything. Producer Manabu Shimomoto explains how the team has been working on making Ace Combat 8’s dogfights an unforgettable pulse-pounding ride. You’ll hear about their philosophy of making this a flight shooting game that anyone can enjoy, from the first-time pilot to the battle-hardened ace, and Development Director Akira Yasui will talk about how the new tutorial system helps accomplish that goal as well. This dev diary shares the feelings of a team with 30 years of development experience. Every ounce of that passion and commitment has been poured into environments that will immerse you, a story that will inspire you, and gameplay that will thrill you. Please join us as we prepare to take off for an unforgettable flight. Ace Combat 8: Wings of Theve is coming to PlayStation 5 this year. Wishlist today. View the full article
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Just as every secret agent carries their signature weapon, every player has a signature controller. Today, we’re excited to share a first look at the new DualSense wireless controller – 007 First Light Limited Edition. Featuring a golden sheen and radiant barrel design, the controller frames James Bond’s iconic codename and weapon on the DualSense wireless controller touchpad. “With this 007 First Light controller, we saw an opportunity to welcome James Bond back to gaming after more than 13 years in a way that felt instantly iconic. The golden finish pays tribute to the elegance, legacy, and timeless style of the franchise, while the barrel-inspired detailing reflects the themes of the game and how it feels to play it, as well as being a nod to one of pop culture’s most recognizable visual signatures. Every element of the DualSense design was crafted as a celebration of Bond’s return, blending legacy and modernity to create a controller that feels unmistakably 007 from the moment you see it.” -Rasmus Poulsen, Franchise Art Director on 007 First Light View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image TThe DualSense wireless controller – 007 First Light Limited Edition will be available in limited quantities in Singapore/Malaysia/Indonesia/Thailand/Philippines/Vietnam for a recommended retail price of SGD 115 / MYR 419 / IDR 1,549,000 / THB 2,890 / PHP 5,411 / VND 2,399,000. Actual retailer prices may vary. Pre-orders begin on April 17 at 10 am local time at participating retailers. The exact launch date and availability for the controller may vary by country/region. The new controller launches starting on May 27 alongside 007 First Light for PS5, where players take on the role of a young Bond at the very beginning of his journey in this standalone, re-imagined origin story for video games, navigating a world of global intrigue and earning his codename. The DualSense wireless controller’s adaptive triggers deliver precise responsiveness during gunfights, while haptic feedback places you in the middle of the action during explosive set pieces from the game. Learn more about 007 First Light and check out the latest trailer here. Play Video View the full article
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Just as every secret agent carries their signature weapon, every player has a signature controller. Today, we’re excited to share a first look at the new DualSense wireless controller – 007 First Light Limited Edition. Featuring a golden sheen and radiant barrel design, the controller frames James Bond’s iconic codename and weapon on the DualSense wireless controller touchpad. “With this 007 First Light controller, we saw an opportunity to welcome James Bond back to gaming after more than 13 years in a way that felt instantly iconic. The golden finish pays tribute to the elegance, legacy, and timeless style of the franchise, while the barrel-inspired detailing reflects the themes of the game and how it feels to play it, as well as being a nod to one of pop culture’s most recognizable visual signatures. Every element of the DualSense design was crafted as a celebration of Bond’s return, blending legacy and modernity to create a controller that feels unmistakably 007 from the moment you see it.” -Rasmus Poulsen, Franchise Art Director on 007 First Light View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image The DualSense wireless controller – 007 First Light Limited Edition will be available in limited quantities globally for a recommended retail price of $84.99 USD/ ¥12,480 (including tax) / €84.99/ £74.99. Actual retailer prices may vary. Pre-orders begin on April 17 at 10 am local time at direct.playstation.com (where available), as well as participating retailers. The exact launch date and availability for the controller may vary by country/region. The new controller launches starting on May 27 alongside 007 First Light for PS5, where players take on the role of a young Bond at the very beginning of his journey in this standalone, re-imagined origin story for video games, navigating a world of global intrigue and earning his codename. The DualSense wireless controller’s adaptive triggers deliver precise responsiveness during gunfights, while haptic feedback places you in the middle of the action during explosive set pieces from the game. Learn more about 007 First Light and check out the latest trailer here. Play Video direct.playstation.com Purchase Information Starting 7:00 am PT/10:00 am ET in the U.S., and 10:00 am local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the DualSense wireless controller – 007 First Light Limited Edition through direct.playstation.com in limited quantities. When ordering directly from PlayStation, enjoy free launch day delivery for eligible pre-orders. Visit direct.playstation.com for more details. View the full article
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The world of Cyberpunk 2077 is all about pushing technology forward, and we like to bring at least some of that Night City energy to our development process too. Players have been asking about this for a long time, so we’re super excited to finally reveal the details of our free Cyberpunk 2077 PlayStation 5 Pro update, available tomorrow, April 8. We wanted to make the most of the PS5 Pro’s cutting-edge technology by bringing 4K visuals, powered-up performance, advanced ray tracing, and more to the Cyberpunk 2077 experience. The goal was to bring the very best out of both the hardware and our game to make Night City shine as brightly as possible. With Cyberpunk 2077 currently available in the PlayStation Plus Game Catalog, anyone who owns a PS5 Pro can experience this enhanced version of our action role-playing game and fight to become a cyberpunk legend. Let’s talk specifically about how this update enhances players’ experience, starting with PlayStation Spectral Super Resolution (PSSR). This tech goes through each pixel, one by one, and upscales it using advanced artificial intelligence. The result is incredible, with every inch of Night City — every thermal katana, every gonk on the street, every supercharged sports car — coming to life. Next is an upgrade to our ray tracing technology. Lighting is a key pillar of the Cyberpunk 2077 aesthetic — the way Night City lights up as day turns to dusk, when the streets glow under the oppressive neon signage of megacorps, is part of the entire visual identity of this world. With the PS5 Pro Update, we implemented BVH8 (8-way Bounding Volume Hierarchy) support to implement ray-traced lighting, shadows, and reflections, bringing the lighting even closer to our artistic vision for this world. Imagine the sunlight catching off the front fairing of your Yaiba Kusanagi CT-3X as you park up, depart down a mysterious dark alley, and uncover secrets glowing under neon light. Players’ overall immersion in the world of Cyberpunk 2077 gets a serious boost from PS5 Pro. Speaking of ray tracing, more power also means more options. We know players have different priorities while gaming, so are happy to offer three distinct PS5 Pro modes that allow everyone to unlock an experience that suits them. Ray Tracing Pro enables all available ray tracing enhancements, delivering the most visually advanced version of Cyberpunk 2077 on PS5 Pro. This includes ray-traced reflections, ambient occlusion, skylight, shadows, and emissive lighting, all active while Cyberpunk 2077 targets 40 frames per second on variable refresh rate-enabled displays or 30 frames per second otherwise. On the other end of the spectrum, Performance mode focuses on delivering the highest possible frame rate for fast and fluid gameplay. On displays with VRR, Cyberpunk 2077 on PS5 Pro reaches up to 90 frames per second while maintaining high image fidelity. And finally, for those seeking the best of both, we designed Ray Tracing mode as the sweet spot between visuals and performance. It features select ray tracing enhancements while maintaining a smooth 60 frames per second, meaning improvements across the board. We’re incredibly excited to bring this update to our players on PS5 Pro. The Cyberpunk 2077 community has been nothing short of incredible over the last five years, and we know many people have been keeping their fingers crossed for this update. Plus, with Cyberpunk 2077 currently available at no extra cost to PlayStation Plus Extra and Premium members through the Games Catalog, we’re hoping to welcome some new legends into Night City too. Thank you from the bottom of my heart for your continued support of Cyberpunk 2077, and I wish new players the very best of experiences! View the full article
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On April 21, Drop Duchy Complete Edition launches on PS5. It’s a strategy game about building a kingdom, making tough choices, and sometimes watching everything fall apart. I’m JB, the game director, and I’d like to tell you how this project grew from a small idea into the game it is today. So, how did the idea start? The initial spark came from the realization that I enjoy playing tile-laying board games but couldn’t find many video games built around such mechanics. I was telling myself: imagine if there was a forest tile, and when you place a “Lumber camp” tile next to it, you gain some wood, which you can then spend to build on another tile. And thus the core of Drop Duchy was born. Once this basic idea was in place, I had ideas for many more buildings and terrains, but it also opened the door to many questions. Figuring out the answers took many iterations in the early phases of the project. I opted for a medieval theme because I love this time period, but that begged the question: how do I fit combat into it? I tried different ideas before landing the final design but one thing that remained throughout was the mechanic of forcing the player to place enemy tiles, too (and making them think about how to negate their effect). Then there were questions about the structure: how do you win or lose? When does it end? What makes each game varied? And the answers came naturally once we started introducing roguelite elements. Mechanics like procedural runs and having to draft your buildings from a random selection were making for diverse runs where you had to figure out a new strategy each time. The tension of losing your progress if you lost a fight added stakes to each decision. From an outside perspective, Drop Duchy looked like a lot of mechanics at once, so we had to playtest heavily the early prototypes to make sure everything was intuitive and flowing smoothly from one part to the next. As a game developer, there is no better feeling than handing a controller to a friend and, instead of politely going “ok, this is a nice prototype,” they can’t stop playing for hours. I knew I had something good in my hands. After pitching and signing with The Arcade Crew, I hired two artists to bring the game to life: Gautier & Tom. They worked in tandem to create the charming atmosphere of *Drop Duchy* while keeping the gameplay readable: we had to make sure you could immediately recognize the different terrains and buildings. One bold choice they made, for instance, was to use 2D trees, giving the game a diorama feel. Meanwhile, the rest of the team and I spent most of the production adding lots of content to the game, new buildings, new game modes, new bosses, etc., and constantly playtesting to make sure the balance was in check. For instance, we put a lot of effort into the design of factions, which are the “characters” you select before starting the run. Each faction brings its unique gameplay twists and specialties: The Republic builds a massive, sprawling city, and The Order can recruit and send crusaders on expeditions. The Complete Edition that comes out on PS5 also includes the two additional factions we’ve added since release: the druids of the Tribe and the Vikings of The North. I’m really proud of how both factions ended up because their apparent “weaknesses” can be turned into fantastic strengths once the player figures out the right strategy. On top of these factions, PlayStation players will be able to start their journey enjoying all the additions we’ve made since launch. We’ve added new bosses (including a mighty one that steals your buildings), a challenging ascension mode to test your skills, and endless runs if you want to push your deck to the limits. We’ve also used player feedback to introduce quality-of-life options (such as a button to undo accidental moves). Looking back, it’s crazy to think that all of this started with a simple tile-laying prototype. I’m incredibly proud of what the team and I built, and I can’t wait for you to experience it on PS5. Drop Duchy Complete Edition launches on April 21, so if you enjoy strategy games that reward experimentation and smart decisions, I think Drop Duchy will be right in your alley. View the full article
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For over 30 years, we’ve continued to look for ways to celebrate our gaming community, which has a vital role in PlayStation’s history and future. Today, we’re excited to offer an opportunity to bring some of our devoted PlayStation fans even closer to the PlayStation experience. We’re introducing‘The Playerbase, a unique opportunity for PlayStation’s biggest fans to step into some of the biggest game worlds by having their likeness scanned and appear within a PlayStation game. The Playerbase will start with Gran Turismo 7, and we’ll be looking to expand and include fans in additional PlayStation Studios titles in the near future. This community program will be available in select markets in the Americas, Europe, Asia, South Africa, and Australia. For more details, including the official rules, and to submit an application for The Playerbase, you can visit playstation.com/the-playerbase starting today at 7:00AM PT, where you’ll be asked to answer a few questions about your experiences on PlayStation. Players will also be required to sign in with their PlayStation account ID and share additional information to participate. View and download image Download the image close Close Download this image After reviewing applications, we’ll select a limited number of finalists to participate in video interviews to learn about them and their connection to PlayStation. From there, one PlayStation fan will be selected to be featured in Gran Turismo 7 as part of The Playerbase, where they will have a special limited-time appearance as an in-game character portrait, similar to how characters are presented throughout the game. The selected fan will also help design a custom Fantasy Logo and a one-of-a-kind vehicle livery which will be added permanently to the Showcase menu. They will be invited to a visual arts studio in Los Angeles for a scanning day and to collaborate with a designer to create their Fantasy Logo and vehicle livery. View and download image Download the image close Close Download this image Over time, we look forward to expanding The Playerbase as additional PlayStation Studios participate, having fans featured in ways that fit each game’s own style and world. Stay tuned for more updates. The Playerbase is our way of saying thank you to the players who make PlayStation what it is today. We can’t wait to meet the fans who will step into the world of PlayStation in a whole new way. Sign up and submit your application for The Playerbase at playstation.com/the-playerbase, starting later today at 7 AM PT. View the full article
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In just a few days, Wrath: Aeon of Ruin VR – Brutal Edition comes to PlayStation VR2. Ahead of this week’s launch, we wanted to give PS VR2 players a closer look at what this project really is, what makes Brutal Edition different, and why this version of Wrath feels so at home on PlayStation. We’re also debuting our new gameplay trailer today, making this the right moment to step inside the Old World before the hunt begins. Play Video Wrath has always carried the bloodline of classic shooters. It was conceived in the same Quake engine lineage that played a major role in Team Beef’s formation, which made the project feel like a natural fit from the start. The speed was there. The old-school structure was there. The sense of pressure, movement, and hostile space was already there. In that sense, it feels fitting that Wrath has become Team Beef’s first officially licensed VR game, rooted in the very same shooter DNA that has defined so much of their work. But what emerged from that foundation has become far more than a straight VR Adaptation. Verify your age to view this content. Verify your age to view this content. Why this is the Brutal Edition This is not just a port of the existing game. Before Team Beef could truly make Wrath feel right in VR, they first had to fix and refine the version they inherited, then rebuild it around the things VR does best: speed, physicality, pressure, and presence. That is what Brutal Edition means. Wrath was not simply moved into a headset. It was sharpened, rebalanced, and rebuilt until it felt like it belonged there. A lot of that comes down to how the game moves and fights now. Wrath is built around momentum, and Brutal Edition leans into that harder than ever. A new slide mechanic keeps you low and aggressive without killing your speed. Blade dash has been turned into a real combat tactic, letting you cut lines, reposition under pressure, and stay on the attack instead of treating movement like a break between fights. Dual wielding is now a major part of the rhythm, giving players tighter control, reduced recoil, and access to alt-fire where it matters. Flick reloads keep the pace intact so the action never loses its bite. The rest of the experience has been rebuilt with the same philosophy. Artifacts are no longer simple screen prompts. They are physical objects you throw, break, deploy, and use under pressure. The UI has been moved onto the hand. The journal is now a physical book you pull over your shoulder and navigate in-world. The Shepherd now speaks, giving the world more presence and atmosphere. Blood, gore, and impact have all been pushed much further, because subtle was never going to be the goal here. Even new additions like slow motion and the way-point guidance system are in service of the same idea: make Wrath feel faster, clearer, more tactile, and more violent in VR. Verify your age to view this content. Verify your age to view this content. Why PS VR2 is the best way to experience it If Brutal Edition is the definitive version of Wrath, then PS VR2 is where that brutality hits hardest. It starts with performance. Wrath is a fast game, full of crowd pressure, violent movement, and split-second reactions, so clean native performance is not optional. On PS VR2, it runs at a smooth native 90Hz, with eye-tracked dynamic foveated rendering helping make that frame rate possible and built-in super-sampling keeping the image razor sharp. The result is combat that stays readable and immediate, even when fights turn into a blur of projectiles, dashes, and close-range chaos. Then there is the way Wrath feels in your hands. Adaptive triggers give every shot more mechanical tension, making each weapon feel closer to a real trigger pull. The refined HD haptics in the DualSense controllers go even further. Each gun has its own feel and pattern, which gives the arsenal more identity the second you pick it up. The haptics here are simply on another level, and in a shooter this physical, that matters. Headset rumble adds to that bodily feedback, making every close-range exchange feel heavier and more present. PS VR2 also gives Wrath the kind of screen it deserves. This is a world of black skies, ruined stone, deep shadows, and decaying atmosphere. HDR OLED visuals give those spaces the contrast and depth they need, making the Old World feel even darker and more oppressive. Sound matters just as much. Wrath uses highly immersive 3D audio, powered by Sony’s Tempest 3D AudioTech, to make threats feel like they are closing in from every direction. In a game where awareness can mean the difference between controlling a room and getting swallowed by it, that kind of spatial sound is not just atmospheric. It is survival. And because this is PlayStation, Brutal Edition also includes a full trophy roster with a Platinum Trophy for players who want to see the hunt through to the bitter end. Verify your age to view this content. Verify your age to view this content. Wrath: Aeon of Ruin VR – Brutal Edition comes to PS VR2 on April 9, which means your time is almost up. In just a few days, you’ll be stepping into a world that does not slow down for you, where the air changes the moment a fight begins and every room can turn hostile in a heartbeat. The Old World is cruel, fast, and very good at draining the life from the unprepared. If that sounds like your kind of pressure, you won’t have to wait much longer. View the full article
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It’s time to see which PS5, PS4, PS VR2, and free-to-play games topped last month’s download charts. In March, MLB The Show 26 led the US charts, while Crimson Desert took the top spot in the Asia and ranked among the top three in the US. Meanwhile, The Seven Deadly Sins: Origin dominated the free-to-play charts. Check out the full listings below. What titles are you playing this month? PS5 Games US/CanadaAsiaMLB The Show 26Crimson DesertCrimson DesertResident Evil RequiemResident Evil RequiemEA SPORTS FC 26WWE 2K26It Takes TwoNBA 2K26Monster Hunter Stories 3: Twisted ReflectionMarathonMLB The Show 26ARC RaidersNBA 2K26Grand Theft Auto VGran Turismo 7Call of Duty: Black Ops 7Forza Horizon 5EA SPORTS FC 26Resident Evil 3MinecraftGrand Theft Auto VEA SPORTS Madden NFL 26UFC 5Resident Evil 4Hogwarts LegacyJohn Carpenter’s Toxic CommandoGhost of YōteiUFC 5Split FictionGhost of YōteiGod of War RagnarökREANIMALSniper Ghost Warrior Contracts 2EA SPORTS College Football 26FATAL FRAME II: Crimson Butterfly REMAKEReady or NotTEKKEN 8Monster Hunter Stories 3: Twisted ReflectionREANIMAL *Naming of products may differ between regions *Upgrades not included PS4 Games US/CanadaAsiaRed Dead Redemption 2Red Dead Redemption 2RESIDENT EVIL 5Marvel’s Spider-Man Game Of The Year EditionGang BeastsAssassin’s Creed UnityResident Evil 6Watch Dogs 2Call of Duty: Black Ops IIIShadow of the Tomb Raider: Definitive EditionDying LightSEKIRO: SHADOWS DIE TWICEMortal Kombat XResident Evil 6Batman: Arkham KnightMetal Slug 3A Way OutGod of War RagnarökThe ForestEA SPORTS FC 26Resident EvilA Way OutMinecraftGod of War III RemasteredTom Clancy’s The Division 2METAL SLUG XXGrand Theft Auto VOvercooked! 2Need for Speed HeatNeed for Speed HeatGod of War III RemasteredDying LightCall of Duty: Modern WarfareBatman: Arkham KnightCupheadTomb Raider: Definitive EditionSTAR WARS Battlefront IIThe Last of Us RemasteredResident Evil 0Bloodborne *Naming of products may differ between regions PS VR2 Games* US/CanadaAsiaBeat SaberBeat SaberJob SimulatorHorizon Call of the MountainAmong Us 3D: VRMoss: Book IIThe Walking Dead: Saints & SinnersAlien: Rogue Incursion VRAlien: Rogue Incursion VRHubrisSynapseAngry Birds VR: Isle of PigsCreed: Rise to Glory – Championship EditionMaestroArizona Sunshine 2MossCooking Simulator VRArizona Sunshine RemakeDrunkn Bar Fight 2 VRMetro Awakening *PlayStation Store purchases only. Game upgrades or games bundled with hardware not included Free to Play (PS5 + PS4) US/CanadaAsiaThe Seven Deadly Sins: OriginThe Seven Deadly Sins: OriginFortniteWhere Winds Meet (F2P)RobloxDelta Force (F2P)Rocket LeagueeFootballCall of Duty: WarzoneRobloxTom Clancy’s Rainbow Six Siege – Free AccessPUBG: BATTLEGROUNDSApex LegendsAsphalt LegendsMarvel RivalsArknights: EndfieldFall GuysGenshin ImpacteBaseball: PRO SPIRITFall Guys View the full article