Commander Fury Posted June 5, 2012 Report Posted June 5, 2012 Greetings <a href="http://blog.us.playstation.com/">Playstation.Blog</a> readers! I’m excited to share our latest trailer for Transformers: Fall of Cybertron with you, fresh from E3 2012. And I’m here to take your questions: Optimus Prime, Shockwave, Bruticus, Grimlock, and now Metroplex...we have a ton to talk about! You may know <a href="http://www.highmoonstudios.com/index.php">High Moon Studios</a> from our work on <a href="http://www.highmoonstudios.com/games/index.php?sub=transformer">Transformers: War for Cybertron</a> back in 2010. With War for Cybertron we had to work hard to prove that Transformers games could be good; with Fall of Cybertron we’ve set out to show how they can be <em>great</em>. Big words indeed. How we back that up is with the scale and variety of the game we’ve built in Fall of Cybertron. Transformers needs to have a wide variety of unique characters and a rich assortment of big environments to use their transforming gameplay. We’ve assembled a big cast of playable characters, each one bringing very unique skills to the battle. Transforming, tight shooting controls, melee, flying, combining, stealth, grappling – we have all these gameplay elements and they all feel right for the Transformers. More... Quote
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