Commander Fury Posted 1 hour ago Report Posted 1 hour ago I’m Sergey Mohov, Lead Gameplay Designer on Control Resonant, and I’m excited to walk you through what you’ve just seen in our latest gameplay video which debuted in the latest State of Play. If you missed it, you can check it out below. The footage offers a glimpse of Dylan in action as he hunts a Resonant in the shifting landscape of the West Incursion Zone, one of the areas you can explore early in the game. It’s a place that feels familiar at first glance but has been reshaped by otherworldly forces actively breaking reality apart. Control Resonant isn’t an open-world game, but it is built around large, distinct, and expansive zones filled with side activities, hidden encounters, and optional discoveries. A strong, central narrative guides you through the world, while still leaving room to explore and uncover what’s been left behind in the chaos. The West Incursion Zone is a good example of this approach, gradually becoming more distorted as architecture folds in on itself, and gravity behaves unpredictably. In the video, you’ll hear a voice speaking to Dylan. That’s Zoe De Vera, an FBC Field Agent, and one of the new characters we are introducing in the sequel playing a key role in Control Resonant. Zoe acts as Dylan’s handler in the field, offering guidance and context as events spiral out of control. Her relationship with Dylan is an important part of the story, pushing him to confront who he is, what he’s capable of, and what it means to hold onto his humanity in the middle of a supernatural crisis. Dylan’s supernatural abilities As Manhattan grows more twisted, traversal across the different zones becomes as much a gameplay challenge as it is a spectacle. Dylan’s supernatural abilities, such as Reach, allow him to navigate spaces that no longer obey regular rules of physics. You’ll also encounter areas where gravity and orientation shift entirely, called Gravity Anomalies. By activating his Shift ability, Dylan can adapt on the fly, redirecting momentum and movement to traverse these spaces. A road might be flipped upside-down above Dylan, or the roof of a building might be tilted sideways, acting as a vertical bridge. If you can reach these surfaces, you can walk on them normally. The challenge lies in re-learning what “ground” is and spotting pathways on surfaces that are now at war with gravity. Dylan wields the Aberrant, an otherworldly, shapeshifting melee weapon that is a central element of the player’s combat arsenal. As shown in the video, it can transform into multiple forms, like Hammer, Blades, Scythe, and Fists, giving players a versatile toolkit to define their approach to combat. There are other forms too, but we are not revealing them yet. Progression is all about building your perfect combat flow. You’ll constantly expand your toolkit by unlocking new Aberrant forms, supernatural abilities, and combos. There are also deeper customization systems, which let you specialize and power up your favorite moves. Before heading into combat, you can equip your chosen abilities and weapon forms to create a loadout that defines your unique approach to fighting, whether on the ground or in the air. Introducing the Resonants The video also introduces one of the game’s powerful boss enemies, known as Resonants. Resonants are remnants of people who once held great power, now corrupted and twisted by the same mysterious force threatening reality itself. While encountering Resonants is dangerous, defeating them is the primary way Dylan expands his supernatural arsenal, as each one he vanquishes rewards him with a brand-new combat ability. This is why our game is called Control Resonant! We hope you enjoyed this first extended look at Control Resonant gameplay. The West Incursion Zone is only one part of a much larger, stranger journey, and we’re excited to share more with you in the coming months. On behalf of our entire development team, thank you for your excitement for our game! Things are going to get weirder. Control Resonant will be released on PlayStation 5 in 2026. You can wishlist it now. View the full article Quote
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