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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. Where Winds Meet is an ambitious free to play open-world ARPG that seeks not just to emulate but to embody the very soul of Wuxia. Wuxia is a captivating genre typically found in fiction and cinema, featuring warriors from ancient China performing superhuman martial arts feats, think Crouching Tiger, Hidden Dragon or House of Flying Daggers. The world of Wuxia is often mistakenly conflated with Kung Fu. But where traditional Kung Fu emphasizes the realistic, disciplined mastery of martial arts, Wuxia is a seamless blend of martial prowess, eastern philosophical depth, and aesthetic elegance. In this world, warriors glide across rooftops, inner energy defies gravity, and even everyday objects can become instruments of profound beauty and deadly precision. Play Video Central to this mission is its combat system, where weaponry is far more than a tool for violence – it is a demonstration of character, philosophy, and art. Weapons in Where Winds Meet are deeply integrated into the core gameplay of its Wuxia open world. Players can equip two weapons simultaneously and easily switch between them during combat. Weapons are a crucial component that determines the player’s fighting style; players can learn different weapons based on their interests and flexibly replace or match them. The combination of weapons with various Martial Arts and Internal Arts forms the core element of character build in the game. Where Winds Meet features a wide arsenal of weapons: Spear, Sword, Dual Blades, Rope Dart, the enigmatic Mo blade, and more, each meticulously crafted with distinct weight, speed, and feel. Yet among these, one stands out as an embodiment of Wuxia’s spirit – a weapon that should be impractical, yet in this world becomes poetry in lethal motion – the umbrella. The Umbrella: where poetry meets combat In reality, an umbrella is merely a shelter in the rain, but in the Wuxia world of Where Winds Meet, it becomes a vessel for romance and lethality. It’s soft yet sharp, defensive yet aggressive. It’s light as a feather but can strike like a storm. When it opens, it can shield you. When it closes, it becomes a blade. We drew inspiration from classics – like the umbrella vs. pole blade fight in Zhang Yimou’s movie, “Shadow”- but we also wanted to add our own flavor. A key priority for us was ensuring that even the most fantastical movements feel believable and impactful. To achieve this, we partnered with Action Director Wei Tung, a multi-award winner (Hong Kong Film Awards, Golden Horse Awards) whose legendary filmography includes Bruce Lee’s Fist of Fury, Kung Fu Killer, As Tears Go By, and Swordsman II. Behind the scenes motion capture Rather than relying solely on digital animation, Mr. Tung insisted on real martial artists performing every move. All actions, including solo techniques, were captured with at least two stunt actors interacting – this preserved the sense of impact, reaction, and spatial awareness. We employed full-body simultaneous motion capture, requiring performers to execute every movement with perfect coordination. The result is a combat system that feels visceral, intentional, and cinematically expressive, whether you’re wielding a sword, a spear, or an umbrella. Ranged Assault – delicate form, overwhelming force The Floating State – a dance above the battlefield Heavy Blow- returning strike with weight and impact Solo Combat – a portable stronghold Partnered Combat – the umbrella as a fighting companion A living world: the seasonal journey ahead We believe that a Wuxia world should continually grow and unfold. That’s why Where Winds Meet will be structured around a seasonal update model, with each season lasting approximately three months and introducing new map areas, gameplay and narrative to explore. Our launching season will include two expansive regions – Qinghe and Kaifeng – each with its own story arc, allowing players to delve deeper into the game’s storyline and unravel their character’s past. The seasonal updates will differ in focus. Some may advance the main plot through new regions and characters, others may introduce new gameplay and time-limited in-game activities, or enhance social features and character progression. Most importantly, we will continuously optimize and adjust the gaming experience based on feedback from the player community. It’s our way of building this world with our players, not just for them. A shared wuxia dream for all For us, Where Winds Meet is more than a game – it’s an invitation to experience Wuxia as we’ve always imagined it. We aim to take the romanticism, the philosophy, and the grounded-ness of Wuxia and weave them into a living, breathing, and endlessly evolving world. We can’t wait for you to enter this world with us! Where Winds Meet will be free to play and will launch globally on November 14, 2025. The game is now available to wishlist on PlayStation Store. An exclusive pre-order bundle for PS5 is also available, including an outfit pack, a PS5-exclusive namecard background and more: View the full article
  2. Nioh 3, the latest entry in Koei Tecmo Games’ dark samurai action RPG series from Team Ninja, is set to launch on PlayStation 5. I had the chance to go hands-on with the game at Tokyo Game Show 2025. I explored the newly revealed snowfield area and confronted the daunting yokai incarnation of Takeda Shingen. Here’s how it went. Journey through open fields and engage in thrilling battles One of Nioh 3’s defining new features is its open field, which I was able to experience firsthand during one of the demo’s main missions. The size was smaller in scale due to it being a demo, but the snowfield area was still packed with discovery. I began by unlocking a shrine to serve as my central hub, and from there, I uncovered treasure chests containing equipment, dark walls that unlocked new Guardian Spirit abilities when destroyed, lost Kodama spirits, and enemy outposts that remain sealed until the Dark Realm is cleared. The new jump action further opened up the battlefield, allowing me to scale rocky cliffs and leap across floating stone islands. This addition of vertical exploration greatly broadens an area’s possibilities. Master the arts of two new fighting styles: Samurai and Ninja Another highlight of Nioh 3 is the ability to master two different fighting styles: Samurai and Ninja. A simple press of the R2 button swaps between the two, altering stats, weapons, skill sets, and even visuals — effectively giving your character two distinct builds in combat. The Samurai style closely mirrors the classic Nioh experience. It lets you wield weapons such as katanas, dual swords, odachi, and spears to deliver devastating blows. Pressing R1 with precision after an attack triggers the Ki Pulse, which restores a portion of your spent stamina (Ki) and dispels the Dark Realm created by yokai that otherwise disrupts Ki recovery. A new mechanic called Arts Proficiency introduces a gauge that fills up as you attack and guard. Once maxed out, you can unleash a powerful strike or martial skill to boost its strength. Attacks enhanced by Arts Proficiency don’t consume Ki, making them particularly useful for managing stamina. The Samurai’s defensive prowess stands out with its guard mechanic. By guarding right before an enemy’s attack lands, you trigger a Deflect that not only restores Ki but also charges the Arts gauge and Ninjutsu gauge. The Ki recovery effect is especially powerful. Nailing the timing on a perfect guard is challenging, but the payoff is deeply rewarding and satisfying. In contrast, the Ninja style excels with agile movement and efficient Ki consumption. Its arsenal includes tonfa, kusarigama, tekko claws, and reverse-grip dual swords, all focused on chaining rapid combos. Attacks from behind deal extra damage, empowering players to master a playstyle built on agility, flanking, and relentless chains of attacks. Two signature mechanics set the Ninja apart: Evade and Mist. Evade is essentially a perfect dodge that restores Ki and boosts the Ninjutsu and Arts gauges. Mist summons a phantom clone when you press R1 at the right moment after an attack, drawing enemy focus to the clone and opening opportunities to strike from behind. Mist’s cunning move is a perfect showcase of ninja combat. Ninjutsu adds another layer to the Ninja style and comes in many forms. Some ninjutsu deliver immense power, while others provide precise homing capabilities, allowing players to maintain an edge from a distance. Unlike the previous games, where ninjutsu had limited uses, skills can be activated repeatedly in Nioh 3 as long as the Ninjutsu gauge is charged. Use Style Shift to counter deadly enemy moves Switching between Samurai and Ninja styles with the R2 button is called Style Shift. Using Style Shift in combat unlocks a wide range of tactical options. Style Shift can also interrupt critical enemy attacks. When an enemy glows red, it signals an incoming unblockable attack. Executing a perfectly timed Style Shift at that moment triggers a Burst Break, turning imminent danger into a powerful counterattack. This mechanic is essential for handling tough bosses, and it stands out as one of the core combat systems in Nioh 3. Facing the great tiger yokai, Takeda Shingen Next, I faced a high-stakes battle against Takeda Shingen, who had transformed into a colossal tiger demon. He unleashed rapid four-armed claw combos that transitioned into devastating, wide-area slam attacks. Shingen also summoned the Dark Realm, twisting the battlefield into a chilling underworld where a field of red spider lilies quickly blossomed and withered, plunging the area into darkness. Within this realm, his assault grew even more vicious, mixing aerial feints, plunging strikes, and massive fireball projectiles. Even with the full time limit, I failed to bring Shingen down. I was slashed, crushed, burned, and defeated more times than I could count. There were times I came close, only to falter under the immense pressure. Yet this very struggle is what makes Nioh so rewarding and fun to play. Nioh 3 launches February 6, 2026 for PS5. Watch the latest trailer direct from State of Play below: Play Video View the full article
  3. As revealed in today’s State of Play, the God of War 20th Anniversary limited edition DualSense controller launches this October. Designed to evoke the legendary Ghost of Sparta’s ashen skin and scarlet tattoo, the controller pays homage to Kratos, who has taken on countless roles and endless challenges across Ancient Greece and the Nine Realms. Join us in celebrating two decades of God of War with a controller that reflects Kratos’ journey spanning four console generations, two handheld systems, and more than a dozen games, beginning with Santa Monica Studio’s God of War for the PlayStation 2 console. Play Video Associate Art Director Dela Longfish from Santa Monica Studio shares more on the controller’s iconic Kratos-inspired design: “In honor of God of War’s 20th anniversary this year, we were thrilled by the opportunity to celebrate this milestone with a new DualSense controller design. When we were deciding how best to embody the series, we immediately thought the form of the controller lent itself perfectly to Kratos’ omega tattoo. No matter which God of War game you’re playing, the shape of his red ink against the gray of his ash-covered skin is one of the most iconic elements of Kratos’ look across both Greek and Norse sagas. Our team made sure to represent both of these key tones in the color selection for the controller to make every aspect an authentic homage to the design that has defined Kratos for over two decades.  We hope fans enjoy the controller and can’t thank everyone enough for all of the support you’ve shown Santa Monica Studio over the years!” The DualSense wireless controller – God of War 20th Anniversary Limited Edition will be available in limited quantities for a recommended retail price of SGD 119 / RM 419 / Rp 1,549,000 / THB 2,890 / PHP 4,890 / VND 2,399,000. Pre-orders start on October 3, 2025 at participating retailers. The exact launch date and availability for the controller may vary by country/region. View the full article
  4. Today’s State of Play packed a lot into its runtime. First gameplay looks from upcoming heavy hitters, new game reveals, release date confirmations, and more. Want to catch up on the entire show? Find out more about the different announcements? This article has you covered. Firstly, you can rewatch the full show below. Underneath that, we expand on each of the games featured in the show with the key headlines, full trailers, as well further details and insight by the game creators in a selection of dedicated PS Blog articles. Play Video Play Video Battlefield 6 Step into the boots of Dagger 13 as Battlefield 6 unveils its globe-trotting single player campaign. This elite Marine Raiders unit is determined to stop Pax Armata, a private military corporation seeking to reshape global power as world order teeters on the edge of collapse. Switch between members and command the rest of your unit to support you in this military thriller. Single Player Creative Director Roman Campos-Oriola discusses its narrative structure, locations and introduces the squad in a PS Blog post. Play Video Chronoscript: The Endless End Navigate a world of words in a PS5 exploration-based 2D action-adventure, coming from the same creative minds of RPG Time! The Legend of Wright, DeskWorks Inc., in collaboration with Shueisha Games. Find out more gameplay details from the game’s producer in a dedicated PS Blog post. Play Video Code Vein II Code Vein II launches January 30, 2026 on PS5, pairing the release date confirmation with all-new gameplay for State of Play. The trailer gave us a closer look at the action RPG sequel that will have players explore a future world in which vampires and humans coexist, fighting alongside trusted partners and facing fierce battles with powerful vampires. Bandai Namco breaks down the mixture of weapons, supernatural powers, and ability to summon a partner character that’ll form the backbone of the game’s combat in a PS Blog post. Play Video Crimson Desert Embark on an open-world action-adventure March 19 next year when Crimson Desert launches on PS5. To mark the release date news, Pearl Abyss unveiled a brand-new trailer focused on the story and events that will propel you across the vast continent of Pywel. Pearl Abyss unpack the story, PS5 features and pre-order bonus items in a dedicated PS Blog post. Play Video Deus Ex Remastered Asypr turns its remastering magic to the original cyberpunk immersive sim. In collaboration with Eidos Montreal, Aspyr is reviving Deus Ex for a PS5 remaster, looking to in Deus Ex: Human Revolution and Mankind Divided to redefine their predecessor’s control scheme, and infusing visuals with new lighting, dynamic shadows, rebuilt character models and much more. The game launches February 5 on PS5. The studio outlines how it’s modernizing the futuristic thriller for the PS5 and takes aim at a February release date this year in a new PS Blog post. Play Video Dynasty Warriors 3: Complete Edition Remastered The original PS2 Dynasty Warriors 3 introduced many of the series’ core staples, such as two-player simultaneous play, and the officer development system. Come March 19 next year it’ll be reborn on PS5 in the form of Dynasty Warriors 3: Complete Edition Remastered, built on Unreal Engine 5 and featuring numerous enhancements. Koei Tecmo share what players can expect for the remaster, including content from the standalone expansion Dynasty Warriors 3: Xtreme Legends in a PS Blog post. Play Video God of War 20th Anniversary Limited Edition DualSense wireless controller Celebrate God of War’s 20th Anniversary with a limited edition DualSense controller. Launching this October, this controller pays homage to Kratos with a design that evokes the legendary Ghost of Sparta’s ashen skin and scarlet tattoo. Pre-orders open October 3. More pre-order details plus insight from Santa Monica Studio Associate Art Director Dela Longfish, who shares more on the controller’s iconic Kratos-inspired design in a dedicated PS Blog post. Play Video Gran Turismo 7 Kazunori Yamauchi, the producer of the Gran Turismo series, joined us at State of Play to announce that, as of June 2025, the series has sold 100 million units globally. To celebrate, GT7 owners can enjoy a Spec III Update for the game, coming this December. Billed as the biggest update to the title yet, it includes new features and content, including two brand-new F1 race circuits, 8 new vehicles, circuit experience, data logger feature and more. Take a first look in the trailer above. Play Video Halloween October 31 comes early to PS5 next year. IllFonic brings the iconic horror series – and the world of Haddonfield – to interactive life on September 8, 2026. Halloween takes shape in the form of a standalone singleplayer story or dynamic asymmetrical multiplayer matches as you play the Boogeyman himself, Micheal Myers, or a resident intent on stopping his nighttime rampage. The goals of Myers or a Haddonfield local – and how they’ll achieve them – are discussed by IllFonic in PS Blog post. Play Video Last Epoch Journey through the world of Eterra, traveling across distinct eras of its history alone or with up to three companions in online co-op in Lost Epoch. Newly confirmed for PS5, this action RPG will launch alongside its first major expansion, Last Epoch: Oryboss, and promises genre-defining skill customization, a deep rewarding loot system, and all previous seasonal content. Eleventh Hour Games discuss more on character classes, battle strategies and endgame content in a dedicated PS Blog post. Play Video Let It Die: Inferno In this roguelite survival action game, out December 3 on PS5, take on the role of an immortal explorer, called a Raider, descending and exploring the depths of Hell. You’re not alone as you delve: you’ll encounter other players as well as the grotesque denizens in Hell Gate, and need to survive battling both. Your success will hinge on a strategic combination of unique weapons and special abilities. This PS Blog post has first details on the PvPvE title that returns players to the Let It Die world. Play Video Marvel’s Wolverine Marvel’s Wolverine is set to launch on PlayStation 5 Fall 2026, as Insomniac Games in collaboration with Marvel Games deliver an original take on the beloved Marvel character. The studio unleashed its first gameplay trailer which shows how it intends to deliver the ultimate Wolverine fantasy, with fast, fluid, and ferocious combat; exhilarating, action-packed set pieces, and a gripping story that taps into the core tenets of one of the most compelling comic book characters of all-time. Find out the locations this upcoming global thriller will take Logan, some of the familiar faces he’ll encounter, as well as the reveal of the game’s key art and more in a dedicated PS Blog post from Insomniac Games. Play Video Microsoft Flight Simulator 2024 Microsoft Flight Simulator 2024 takes flight on PS5 December 8. Pursue your aviation career with dynamically-generated missions, compete against other pilots, and explore the most detailed digital twin of the world to date. Set out on your global adventure with a large fleet of aircraft, and enjoy the full game in PS VR2 with a free update that will be available in 2026. Find out more in a dedicated PS Blog post. Play Video Nioh 3 Koei Tecmo joined State of Play today to offer a fresh look at its upcoming action RPG Nioh 3, introducing some of the key characters and more of its gorgeous combat. And, along with all that? A release date: February 6, 2026 for PS5. Play Video PlayStation Plus We’re days away from TLOU Day, and to celebrate, The Last of Us Part II will be available on PlayStation Plus Game Catalog from September 26.* And the hits keep coming. October’s PlayStation Plus Monthly Games lineup of Alan Wake 2, Goat Simulator 3 and Cocoon is available October 7, and coming to the PlayStation Plus Premium Classics range later this year is the pair of fighting classics – Tekken 3 from the original PlayStation and PS2’s Soulcalibur III, as well as PS2 adventure Tomb Raider Anniversary. *The Last of Us Part II (PS4) and The Last of Us Part II Remastered (PS5) Play Video PlayStation Pulse Elevate Wireless speakers Some more hardware news in today’s State of Play. The PlayStation Pulse Elevate Wireless speakers bring the PlayStation audio and chat experience to your desktop with planar magnetic drivers, multi-device connectivity, and PlayStation Link wireless technology. Get a closer look at the speakers, and a deep dive into the tech behind them in a new PS Blog post. Play Video Saros Housemarque debuted an extended look at Saros’ world, combat and mechanics. And if you were excited by what you saw, you won’t have long to wait: the game launches March 20, 2026 on PS5. You can learn more about the game in a dedicated PS Blog post from the studio below. Housemarque Creative Director Gregory Louden digs into the game’s core combat mechanics, and how its story will unravel during your journey through the shape-shifting, hostile alien planet of Carcosa in a new PS Blog. Play Video Sonic Racing: CrossWorlds The Blue Bomber leaps from the platforming stage to join Sonic and pals on the race track! Mega Man is coming to Sonic Racing: CrossWorlds, and he’s not alone. Proto Man is also competing, and racers will take to the course of a reimagined Dr. Wily’s Castle from Mega Man 2. The Mega Man DLC pack will launch early 2026 as part of the Season Pass Digital Deluxe Edition. Play Video The Seven Deadly Sins: Origin Explore the world of an iconic Japanese manga and anime series when The Seven Deadly Sins: Origin launches January 28 next year on PS5. Alongside the release date confirmation, today’s State of Play also featured a new gameplay look at the free-to-play open-world RPG, which can be enjoyed solo or with other players. Netmarble set the scene for its new PS5 game, explaining its story, gameplay and why it’s a great introduction to the series for newcomers in a PS Blog post. Play Video Zero Parades – For Dead Spies Today’s State of Play revealed the first-ever gameplay of Zero Parades – For Dead Spies, the new narrative-first espionage RPG from Disco Elysium studio ZA/UM. You play as Hershel, a brilliant yet unfortunate operant in a world where trust is scarce, betrayal is just around every corner, and failure is inevitable. ZA/UM dive further into the game’s features debuted in today’s trailer, including Dramatic Encounters, Exertion and Conditioning, in a PS Blog post. View the full article
  5. Today’s State of Play marks an exciting milestone for us as we finally shared the release date of our much-anticipated title, Crimson Desert – March 19, 2026 – and pre-orders are live now. Alongside the announcement, we unveiled a brand-new trailer. Play Video Previously, we’ve offered glimpses of Crimson Desert’s gameplay and content, sparking quite a bit of interest in the game’s freeform combat system and thrilling boss battles. This new trailer shifts the focus to the heart of the journey—the story and motivations of Kliff, Crimson Desert’s main protagonist, who you will guide as you explore the vast continent of Pywel. Kliff sets out to reunite his scattered Graymane companions and, in doing so, rally the many forces of Pywel against the evil that threatens the world. But his path will be anything but easy. Simply believing in the right course will not be enough—true strength will only be forged by discovering who you truly are. Who are those gathering their strength to stand against the evil? And what is the evil that has been hidden until now? This is the story of Kliff and his fellow Greymane companions, standing united against the forces that seek to tear their world apart. Their journey will lead them through enigmatic places and toward the secrets of the powers that lies hidden across Pywel. Every step will test Kliff’s resolve—but he will not walk it alone. With the guidance of trusted allies, wise mentors, and steadfast advisors, Kliff will unlock new abilities to meet the challenges ahead. From ancient mysterious beings to the rise of advanced technologies, Kliff’s fate will be shaped by the choices he—and you—make. The scenes of this trailer were captured on PlayStation 5 Pro, showcasing the stunning visuals and performance you can expect at launch. The journey you’ll embark on in Crimson Desert Crimson Desert is an open-world action-adventure set on the continent of Pywel. You’ll follow Kliff’s journey across a diverse landscape—bustling cities, frozen tundra, scorching deserts, rolling grasslands, and dense forests. Along the way, you’ll encounter the cultures and powers that shape this world, forging alliances or resolving conflicts. Sometimes you’ll meet new companions, other times you’ll simply be fulfilling contracts. The world of Crimson Desert is alive with adventure. Missions, quests, and puzzles wait in every corner. You’ll find countless ways to explore—from gliding high above the land to scaling sheer cliffs. And of course, you can’t forget about the trusted horses you’ll be riding with, and many other mounts that you’ll use–even mighty dragons. And at the core of Crimson Desert is the dynamic and intense combat that will get your heart racing. With freeform controls and a wide array of weapons, you can create creative combos that suit your style and exploit your enemies’ weaknesses. Beyond combat, Pywel offers a wealth of other content, such as cooking, mining, gathering, fishing, and crafting, all meant to enrich your experience of this world. Explore the vast and beautiful Pywel continent and discover these new adventures and stories. Available on PlayStation 5 On PlayStation 5, you can fully immerse yourself in Crimson Desert thanks to faster loading speeds, enhanced graphics, 3D audio, and DualSense haptic feedback. You’ll be able to vividly feel the heft of wielding a weapon, the shaking of the impact of your horse’s hooves, and even the movement of the wind. Our goal has always been to create not just a game, but a living world you can truly immerse yourself in and experience. Between now and launch, we’ll be dedicating our efforts to the final touches, ensuring Crimson Desert arrives as polished and unforgettable as possible. With the release date set and pre-orders now open, the countdown has officially begun. Exclusive pre-order items and deluxe pack Crimson Desert will be releasing on March 19, 2026, and you can pre-order now on PlayStation Store. Players who pre-order will receive the exclusive pre-order in-game item, the Khaled Shield, and PS5 pre-order exclusive items, the Grotevant Plate Set (Helm, Armor, Cloak, Gloves, Boots). The Deluxe Edition includes the Kairos Plate Set (Helm, Armor, Cloak, Gloves, Boots), Exclaire set for your steed (Champron, Barding, Saddle, Stirrups) and a Balgran Shield. On March 19, 2026, the gates to Pywel will open—and your adventure will begin. We’ll see you in Pywel! View the full article
  6. Hey, Bub. We know it’s been a minute, so let’s cut to the chase: Marvel’s Wolverine is set to launch on PlayStation 5 consoles in Fall 2026, and we have a brand-new trailer just for you. Play Video Additionally, we’re proud to include Descriptive Audio for the trailer. This is available in the video settings under Audio track. Not only do we have a new trailer, but we’re also revealing the game’s cover art! Our cover bridges bold simplicity with the expressive energy of comics to further accentuate Wolverine’s rugged, complex personality. View and download image Download the image close Close Download this image Our Marvel’s Wolverine cover art, designed in collaboration with renowned comic artist Jock. He’s the best at what he does… Bold, resilient, and volatile, Wolverine is a character that all of us at Insomniac are thrilled to explore in collaboration with our friends at Marvel Games and Sony Interactive Entertainment. Like our Marvel’s Spider-Man franchise, we’re once again combining our super powers to deliver an original take on a beloved character based on Marvel Comics. Our Wolverine, AKA Logan, is played by actor Liam McIntyre who taps into the rage, pain, and nuances of this iconic character. In this story, he is on the hunt to uncover the secrets of a dark past that keeps eluding him. Unfortunately, in this world, he’ll have to dig his claws deep to pull any shred of information that may lead to answers. Often, that means shredding into a relentless onslaught of enemies who aim to stop him by any means necessary. Fueled by unflinching resilience (and a rapid healing factor), Wolverine won’t go down easy if it means keeping the mission on task. …but what he does best isn’t very nice Logan is the quintessential reluctant hero – haunted by the consequences of unleashing the beast within. Once the claws come out, Wolverine doesn’t hold back: as a living weapon forged against his will, he’ll use razor-sharp adamantium to dispatch enemies and untamed berserker rage to build momentum on the battlefield. He’ll leave an impression on his foes with fast, fluid, and rapid attacks and techniques that’ll dismember or break anyone who gets in his way. Wolverine might be distant, but he isn’t afraid to get up-close and personal when it counts. View and download image Download the image close Close Download this image Verify your age to view this content. Verify your age to view this content. A dark past threatens to consume him Independence is often the way of Wolverine, although keen-eyed fans may have spotted some of the familiar faces he’ll encounter on his journey, like the elusive Mystique or the brutish Omega Red. Some will fight alongside Logan against all odds and others will unleash all-out attacks on our hero, such as the Reavers, one of our enemy factions, who will keep our hero’s instincts on edge. Speaking of which, our trailer concludes with a prototype of an iconic-yet-menacing purple robot. In this global thriller, Wolverine’s search for answers will send him on perilous excursions to exotic locales, including the island nation of Madripoor, the frosted wilderness of Canada, and the narrow city streets of Tokyo – all potential battlegrounds for fierce, bloody, destructive action. View and download image Download the image close Close Download this image Unmask the heart of a hero Marvel’s Wolverine is built from the ground up for PlayStation 5 consoles. Injecting our Super Hero know-how into this new adventure, this is an original take on Logan and his iconic adamantium-centric skillset… that’s a fancy way of saying “claws.” We aim to deliver the ultimate Wolverine fantasy built on Insomniac staples like fast, fluid, and ferocious combat; exhilarating, action-packed set pieces; robust accessibility features; and a gripping story that taps into the core tenets of one of the most compelling comic book characters of all-time. We’re breaking new ground with Wolverine, yes, but our penchant for telling stories about heroes overcoming colossal odds is as strong as ever. We’re eager to explore Logan’s story with you and tap into his signature spin on heroism, which is much darker and more brutal than you might expect from Insomniac. View and download image Download the image close Close Download this image Verify your age to view this content. Verify your age to view this content. You can slice into all of the action when Marvel’s Wolverine launches on PlayStation 5 consoles in Fall 2026. But we won’t keep you in suspended anticipation; keep your eyes peeled and your claws sharp for more information on Marvel’s #WolverinePS5 in Spring 2026. Until then, stay tapped into our social media @InsomniacGames on X, Instagram, Bluesky, and Facebook for future updates! Play Video View the full article
  7. Today we’re delighted to debut our first trailer for Chronoscript: The Endless End, an upcoming exploration-based 2D action-adventure game for PS5. The game is developed by DeskWorks Inc., the studio behind the award-winning RPG Time! The Legend of Wright, in collaboration with Shueisha Games. Please watch it below. Play Video A thousand years of words… waiting for your final mark The year is 2026. After completing a long-running series, an editor takes on a peculiar request that leads him to a manor in a remote mountain. A single mosquito bite sends him spiraling into unconsciousness. When he awakens, he finds himself trapped inside the manuscript pages of an endless story, penned by a writer who has lived for a thousand years. You, as the editor, must navigate this world of words and guide a story that has lost its ending to its final chapter. The game spans into two dimensions: the writer’s mansion, rendered in 3D with countless scattered manuscripts, and the illustrated 2D worlds found within those pages. Exploring a new take on exploration-based action-adventure. Players will explore 2D stages spanning thousands of manuscript pages across diverse locations, battling formidable foes carrying grudges from their past lives. Grow stronger through exploration and combat and unveil the story between the writer and the editor. We’re working hard every day to deliver both a unique sense of immersion and the solid gameplay satisfaction players expect from an action-adventure. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Development Studio, DeskWorks Inc., is a small but passionate team known for distinctive art styles and original gameplay experiences. With this project, they’re pouring their heart and soul into an exploration-based 2D action-adventure—a genre they love as players themselves—bringing their best ideas to life. Talented sound creators and character designers who share their vision have also joined the team, each contributing with their own passion and dedication. Together, they’re working to craft an experience that reflects both creativity and love for the medium. Please look forward to Chronoscript: The Endless End, developed with Japanese creativity at its core, aiming to reach many players around the world, coming to PS5 in 2026! View the full article
  8. As revealed in today’s State of Play, the God of War 20th Anniversary limited edition DualSense controller launches this October. Designed to evoke the legendary Ghost of Sparta’s ashen skin and scarlet tattoo, the controller pays homage to Kratos, who has taken on countless roles and endless challenges across Ancient Greece and the Nine Realms. Join us in celebrating two decades of God of War with a controller that reflects Kratos’ journey spanning four console generations, two handheld systems, and more than a dozen games, beginning with Santa Monica Studio’s God of War for the PlayStation 2 console. Play Video Associate Art Director Dela Longfish from Santa Monica Studio shares more on the controller’s iconic Kratos-inspired design: “In honor of God of War’s 20th anniversary this year, we were thrilled by the opportunity to celebrate this milestone with a new DualSense controller design. When we were deciding how best to embody the series, we immediately thought the form of the controller lent itself perfectly to Kratos’ omega tattoo. No matter which God of War game you’re playing, the shape of his red ink against the gray of his ash-covered skin is one of the most iconic elements of Kratos’ look across both Greek and Norse sagas. Our team made sure to represent both of these key tones in the color selection for the controller to make every aspect an authentic homage to the design that has defined Kratos for over two decades.  We hope fans enjoy the controller and can’t thank everyone enough for all of the support you’ve shown Santa Monica Studio over the years!” The DualSense wireless controller – God of War 20th Anniversary Limited Edition will be available in limited quantities for a recommended retail price of $84.99 / €84.99 / £74.99 / ¥12,480. Pre-orders start on October 3, 2025 at 10am local time at direct.playstation.com (where available) as well as participating retailers globally. The exact launch date and availability for the controller may vary by country/region. direct.playstation.com Purchase Information Starting October 3, 2025 at 10am ET in the U.S. and 10am local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the DualSense wireless controller – God of War 20th Anniversary Limited Edition through direct.playstation.com in limited quantities. When ordering directly from PlayStation, enjoy free launch day delivery for eligible pre-orders. Visit direct.playstation.com for more details. View the full article
  9. We’re excited to share a first look at the Pulse Elevate wireless speakers – the newest addition to our lineup of PlayStation audio accessories – which we revealed earlier today during State of Play. Pulse Elevate builds upon the immersive next-level gaming audio experience we introduced to players with Pulse Elite wireless headset and Pulse Explore wireless earbuds, combining powerful technologies like planar magnetic drivers and PlayStation Link into new form factors for players to experience with their favorite games. As the first wireless speakers developed by Sony Interactive Entertainment, Pulse Elevate fits seamlessly in a PS5, PC, or Mac desktop gaming setup and can be enjoyed on the go with a PlayStation Portal remote player or smartphone. The wireless speakers feature exceptionally lifelike audio, ultra-low latency and lossless PlayStation Link wireless connectivity. Play Video Here’s an overview of the speakers’ key features: Lifelike desktop audio: Each speaker features studio-inspired planar magnetic drivers for lifelike sound across the entire audible spectrum. This means players can hear games exactly how developers intended – whether they’re playing on PS5, PC, Mac or PlayStation Portal.On the PS5 console, the driver technology further enhances immersion in PS5 games that support Tempest 3D AudioTech by positioning audio cues with incredible accuracy. The speakers also feature built-in woofers that deliver rich bass tones for a fuller soundscape. Built-in mic with AI-enhanced noise rejection: Pulse Elevate seamlessly introduces a high-quality voice chat experience into a desktop gaming setup with a microphone integrated within the right speaker. With AI-enhanced noise rejection technology, the mic also helps identify and remove unwanted background noise for crystal-clear voice communication, providing a new level of headset-free voice chat for desktop gaming. PlayStation Link ultra-low latency and multi-device connectivity: Pulse Elevate is powered by PlayStation Link technology for ultra-low latency and lossless connectivity to deliver sound as it happens on compatible devices including PS5, PC, Mac, and PlayStation Portal remote player. The speakers are also compatible with Bluetooth devices, so players can listen simultaneously via a PlayStation Link-connected device for in-game audio and a separate Bluetooth-enabled device for music, voice chat, and more. Pulse Elevate wireless speakers will feature a PlayStation Link USB adapter that is compatible with USB-C ports. Built for both desktop gaming and portability: With the built-in rechargeable battery, players can take Pulse Elevate on the go when gaming with a PlayStation Portal remote player via PlayStation Link, or with a mobile device or smartphone via Bluetooth. The included charging docks make it easy to jump back into a desktop gaming setup. Highly customizable audio: Pulse Elevate speakers feature built-in volume controls and are designed to be easily adjusted for the ideal horizontal and vertical orientation in a player’s desktop setup. Players can further personalize their audio experience on PS5 or PC* with the option to adjust EQ, sidetone, volume, and mic mute settings directly via system menus. Pulse Elevate wireless speakers will launch in 2026 and will be available in both Midnight Black and White.** What games are you looking forward to trying with our new speakers? Stay tuned for more information on launch date and availability in the coming months. *PC options available post launch. **White available while supplies last from direct.playstation.com (where available) and select retailers. Availability may vary by country. View the full article
  10. We’re excited to announce that game Let It Die: Inferno, the latest entry in the Let It Die universe, is coming to PS5 on December 3! This roguelite survival action game builds on the series that has captivated over nine million players worldwide with its twisted, darkly funny dystopian world. Watch the announcement trailer below, then read on to get a sneak peak of what awaits players in Hell in GungHo Online Entertainment’s latest game announcement. Play Video Unlike its predecessor, where players climbed the daunting Tower of Barbs, Let It Die: Inferno takes you on a thrilling descent into the deepest, darkest depths of Hell. Survival is everything—die, and you’ll find yourself back at the very beginning. You’ll take on the role of an immortal explorer, called a Raider, and embark on a quest to uncover the ultra-energy hidden within the Hell Gate, a massive chasm born from an unprecedented cataclysm. In Let It Die: Inferno, players will dive deeper into the series’ world with new stories, expanded lore, and yes—more Uncle Death. Within the Hell Gate, all bets are off. In order to survive, players must not only fend off grotesque creatures and human enemies in melee-focused combat, but also other players. It’s roguelite survival action in a chaotic, PvEvP environment. Upon each descent, your Raider will be equipped with a character-specific weapon which can be switched out with any weapon you find as you explore. All Raiders are dual-wielding and the combination of weapons in your equipment slots will unlock new special attacks. Needless to say, no two playing experiences will be the same; stage layouts and item placements shift every descent, so players must use a strategic combination of unique weapons and special abilities to make it out alive. Alongside the PvEvP mode within the Hell Gate, you can put your survival skills to the ultimate test in competitive matches against other players. We can’t wait for you to jump into this highly anticipated sequel in the Let It Die series, and we’re working hard to make sure it delivers a hellishly good experience. Preorders for Let It Die: Inferno are now live on PlayStation Store. Preorder now to earn a special in-game reward at launch! Standard, Deluxe, and Ultimate editions are available, each offering its own set of unique items: Standard Edition: Digital copy of Let It Die: Inferno Deluxe Edition: Everything in Standard Edition Support Pack Sasuke Body Bundle Ability to create game rooms Ultimate Edition: Everything in Deluxe Edition Power-Up Support Pack Ten Body Bundle We look forward to sharing more soon, so please stay tuned for more updates! View the full article
  11. We are thrilled to announce the release of action RPG Code Vein II on PS5 January 30, 2026! It’s been approximately seven years since the release of the original Code Vein, and we are incredibly excited to unveil this at State of Play. First, please watch the “Release Date Reveal Trailer,” which was also featured during State of Play: Play Video Set in a future where humans and Revenants coexist, the world teeters on the brink of collapse. A mysterious force known as Luna Rapacis suddenly emerges, turning Revenants into mindless beasts called Horrors. As chaos spreads, humanity faces extinction. You play as the protagonist, a Revenant Hunter who embarks on a mission to rewrite fate. With the aid of Lou, a mysterious girl who holds the power to transcend time itself, you will journey into the past to uncover the origins of the Luna Rapacis and prevent the world’s downfall. Code Vein II delivers a dramatic exploration action RPG experience. Players will traverse a richly detailed world alongside trusted allies, engage in intense battles against formidable Revenant foes, and unravel an epic, time-spanning narrative that blends emotion, mystery, and adventure. In this PS Blog post, I would like to introduce some of the key gameplay elements and story highlights for this title. A grand tale that unfolds across two timelines: the present and the past As a Revenant Hunter tasked with saving a collapsing world, players will traverse between two interconnected timelines—the present and 100 years in the past. By altering the fates of unique Revenants encountered in the past, they’ll gradually uncover a hidden history and the truth behind the world’s downfall. In the Release Date Announcement Trailer, two key characters were revealed: Lavinia, an enigmatic figure who entrusts the protagonist with the mission to travel back in time; and Josee, a mysterious companion who joins your journey in the past to rewrite fate. See how the bonds formed in the past will redefine the world in the present – a sweeping drama across a century awaits you. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Build your own unique battle style with a wide variety of combat abilities In addition to familiar weapons from the Code Vein (one-handed swords, two-handed swords, bayonets, halberds, great hammers), we have added two new weapon types: “Rune Blades” and “Dual Swords.” Code Vein’s unique blood-draining attacks return as the “The Jail” equipment! With the addition of new blood actions like “Reaper” and “Bat,” combat is more versatile than ever. Analyze the battlefield, enemy movements, and your positioning, and discover the perfect weapon for every encounter. In this game, it is also possible to use the supernatural powers that Revenants have possessed since ancient times, called “Forma,” which can transform weapon attacks into powerful techniques, grant long-range attacks or status ailments, and expand the range of combat. In the Release Date Announcement Trailer, viewers get a first look at the Forma ability known as “Absolute Execution Sword”, one of the Traditional Forma. This formidable skill summons a massive sword—towering over the wielder—that delivers devastating damage to enemies. Though it leaves large openings between strikes, its overwhelming power makes it a game-changing weapon capable of turning the tide of battle. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Embark on a challenging, action-packed Journey with your partner In this adventure, your partner isn’t just by your side—they’re a part of you. Sealed within the protagonist as a heart-shaped core on their back, your companion accompanies you throughout the journey, offering support both narratively and in battle. Combat evolves with two powerful partner-based mechanics: Summon: Materialize your partner into physical form to fight alongside you in real time. Assimilation: Channel your partner’s power directly, enhancing your abilities for explosive, high-damage attacks. The Assimilation system introduces a new layer of strategy and power, offering a fresh combat experience even for players familiar with the original title—allowing for dynamic, high-impact gameplay unlike anything seen before in the core loop. We sincerely hope players will embrace the unique cooperative gameplay and the rewarding challenges the title has to offer. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Pre-orders now available Pre-orders open today! There is a selection of different versions available, each with different items. These are: Digital Ultimate Edition Digital Deluxe Edition Pre-Order Bonus / Early Purchase Bonus Code Vein II launches on January 30th, 2026! We sincerely hope you’ll immerse yourselves in this epic time-transcending drama, and enjoy the thrilling exploration action as you overcome challenges with your partner! View the full article
  12. We are pleased to announce that the fan-favorite (and our most requested remaster) Dynasty Warriors 3: Complete Edition Remastered is not only in development, it will launch March 2026! To give you a glimpse of this nostalgic title, we have released an announcement trailer featuring footage from the PlayStation 2 version. Play Video Dynasty Warriors 3 is a tactical action game set in the world of the Three Kingdoms, where players can become one of over 40 officers ready to fight and experience exhilarating 1 vs. 1,000 battles across vast battlefields. This remastered version preserves the core experience of the original, which was first released in 2001. The title established many series staples, including True Musou, two-player simultaneous play, and the officer development system. Thanks to the use of Unreal Engine 5, the graphics have been significantly enhanced, delivering stunning visuals. However, this remaster is not just about evolved graphics; it also includes content from the standalone expansion Dynasty Warriors 3: Xtreme Legends which brings more scenarios, officers and weapons to the game. Gameplay mechanics and UI have been refined to stay true to the original while providing a more comfortable and enjoyable experience. Enjoy the revived epic battles of the 1 vs. 1,000 in the modern era. Lastly, an important note! Please be sure to watch the announcement trailer all the way through. Those who have played the most recent series title may notice something interesting. We look forward to sharing more updates with you soon! Dynasty Warriors 3: Complete Edition Remastered will be available on March 19, 2026 on PS5. View the full article
  13. We’re excited to announce that The Seven Deadly Sins: Origin launches on PlayStation 5 on January 28, 2026. Set in the world of the iconic Japanese manga and anime series, The Seven Deadly Sins: Origin is a completely original story that invites players to explore the kingdom of Britannia like never before. Whether you’re venturing out solo or teaming up with friends, the game offers a deep, fully-featured open-world RPG experience packed with exploration, real-time combat, and player-driven adventure. This is not a retelling of the anime – it’s a new beginning. Begin your journey as Tristan Players will take on the role of Tristan, a young adventurer drawn into a multiversal crisis that threatens to unravel the world. With mysterious powers awakening within him and strange anomalies appearing across Britannia, Tristan sets out on a quest that will lead him through forgotten ruins, legendary battlefields, and rifts in space and time. For newcomers, no knowledge of the series is required – Tristan’s story is self-contained and approachable, offering the perfect entry point into the world of The Seven Deadly Sins. For longtime fans, the narrative expands the universe under the supervision of series creator Nakaba Suzuki, weaving in familiar faces and original characters alike. Be sure to check out today’s newly revealed gameplay for a first look at some of these additions. A seamless open world full of things to do Britannia is brought to life with Unreal Engine 5, featuring expansive biomes, shifting weather, and immersive detail at every turn. You’ll traverse mountains, forests, villages, and ancient ruins—all teeming with activity, secrets, and rewards. Here’s just a taste of what you can do: Catch wild creatures using magical sealing tools and add them to your collection Go fishing in lakes, rivers, and oceans, each with unique species to discover Mine and gather resources, from rare ores to magical herbs Craft gear, food, and quest items from gathered material Glide, swim, and climb to reach hidden locations and puzzle areas Solve environmental riddles and unlock secrets tied to the world’s history Everything is built to feel natural, rewarding curiosity and exploration. Fast-paced, real-time combat Combat in The Seven Deadly Sins: Origin is real-time, strategic, and deeply customizable. Each character in your party has distinct fighting styles and powerful skills, some focused on melee, others on ranged magic or support roles. You can freely switch between them in battle, chaining together flashy combos and tactical counters. As you progress, you’ll encounter massive bosses, rare enemies, and multi-phase encounters that require careful team composition and timing. Leveling up your team, enhancing equipment, and unlocking new skills adds layers of progression and strategy throughout your journey. Play your way: with friends or on your own The Seven Deadly Sins: Origin is a free-to-play open-world RPG that offers a complete and satisfying experience solo. While the game is designed with full single-player depth, it also includes optional multiplayer features for those who want to connect and explore together. With seamless co-op, up to five players can join forces to tackle dungeons, take down world bosses, and share discoveries across the map. You can hop into co-op at your own pace, with no pressure to play online – your adventure unfolds on your terms, whether you’re going solo or linking up with friends. A multiversal story with epic scale The story of Origin spans fractured dimensions, alternate timelines, and converging destinies. As you uncover the cause of the space-time rift destabilizing Britannia, you’ll meet new allies, clash with fearsome enemies, and forge your path in a narrative that twists and turns in unexpected ways. The world itself evolves as you explore it: characters remember your actions, hidden areas open with time, and your choices ripple through the story. The Seven Deadly Sins: Origin launches on PlayStation 5 January 28, 2026 Add it to your wishlist on PlayStation Store now and get notified when pre-orders go live. An epic journey across Britannia awaits you. View the full article
  14. The critically acclaimed action-RPG Last Epoch is bringing transformative skill trees, deterministic crafting, and community-driven development to PlayStation 5. The time-bending ARPG will launch alongside its first major expansion, Last Epoch: Oryboss – and with it will come genre-defining skill customization, a deep rewarding loot system, and all previous seasonal content. You’ll journey through the world of Eterra, traveling across distinct eras of its history in a desperate struggle to stop the baleful machinations of Orobyss, a mysterious entity and incarnation of despair. You will be armed with an arsenal of formidable weapons, awesome magics, and most importantly, the Epoch – a relic that enables the player to travel through time. Your fate woven inextricably to the providence of cursed empires, fallen gods, and steadfast allies. As you progress through the campaign you will be sent across time – in an attempt to correct history’s wrongs. You will encounter challenges that can only be overcome by using the Epoch to travel forwards and backwards in time – revisiting places as they were or discovering places as they will be. You can jump between eras from your world map – or return to The End of Time; the last bastion of the fight against the Void, and the primary player hub for end-game content. From The End Of Time, you can engage in Monoliths – Last Epoch’s end-game system. Monoliths transport you to a doomed timeline, one in which your decisions will impact the enemies you fight, the loot you find, and histories you seek to rewrite. There are 5 classes, each with 3 highly customizable masteries for you to command as you wage your battle against the Void. Across all 15 class options, there are more than 120 unique skills – each with its own transformative skill tree. Turn your singular thrown hammer into a vortex of bludgeoning. Imbue your heart-seeking arrow with frost or flame. Mutate your loyal wolf companion into a pack of bloodthirsty hunters. The choice is yours, and you’ll want to explore many of them, as Eterra is packed with build-defining Unique and Legendary loot, that has power to redefine your chosen path. Last Epoch’s beloved crafting system features a deep and deterministic upgrade mechanic, allowing you to tailor each item to your build and maximize your power. Power you’ll need, as you lose yourself in our infinitely replayable End-Game content or attempt to conquer the most demanding pinnacle bosses. This isn’t just about bigger numbers either – it’s about finding new skill synergies, exploiting an enemy’s weakness, or making the most out of your skill tree selections. It will take mastery of Last Epoch’s deep but accessible systems and gameplay to conquer the challenges Eterra has to offer. And when Last Epoch: Orobyss launches, it will bring with it our most ambitious content plans. We don’t want to spoil anything just yet, but expect new threats to vanquish, new ways to push your builds further, and more of that sweet, sweet loot. PlayStation players will be joining the offensive, either alone or with the support of allies, against the Void at a critical juncture, and as the very fate of Eterra hangs in the balance. All of Last Epoch’s content can be played with up to 4 players in online co-op, even if there is a level difference between players. Optionally, players who enjoy item trading can join the Merchants’ Guild, allowing them to buy and sell their best items for in-game gold. Solo players, or players who choose not to partake in trade, may look to join the Circle of Fortune to fulfill prophecies and improve their chances of finding rare and powerful loot. We are excited to bring the mystique and danger of Last Epoch: Orobyss to PlayStation 5. From day one of our journey, Eleventh Hour Games has taken a community-first approach to development, allowing our community’s passion and feedback to influence our approach to the Action-RPG genre. We look forward to adding the PlayStation community to that development process. You can wishlist Last Epoch: Orobyss on PlayStation Store today. We look forward to a new generation of Travelers joining our ranks. See you in Eterra, Traveler. View the full article
  15. For horror fans around the world, Halloween (1978) marked a pivotal moment for the genre. That shared love and passion for the quintessential slasher is one of the many reasons why our team is so honored and excited to collaborate with Malek Akkad, Ryan Freimann, and Gun Interactive to bring the world of Haddonfield and the iconic masked murderer Michael Myers to players in the first major Halloween video game. We’re even more excited to partner with PlayStation to share our first look at gameplay and the official release date for Halloween. From its earliest iterations, Halloween has been crafted to deliver an immersive horror sandbox experience that can be enjoyed through a standalone singleplayer story or dynamic asymmetrical multiplayer matches. We wanted to empower players to create their very own horror movie moments, whether they’re stepping behind the mask of Michael Myers or taking the role of one of the heroic residents of Haddonfield. Our team is working diligently to ensure this quiet suburban town is brimming with 70s-era charm and effectively serves as a virtual playground filled with innocent townsfolk that players can either save or slaughter. As Michael, your goal is to find, stalk, and kill the residents of Haddonfield before Halloween night ends. While the aptly named “Boogeyman” lurks in the shadows, waiting for the perfect moment to strike, the townsfolk NPCs are innocently living their lives, engaged in everyday household activities. In an effort to properly embody the personification of evil, players have the freedom to leverage the terrifying power of Michael Myers to creatively murder anyone unfortunate enough to cross Michael’s path. We’re offering a shocking amount of gruesome executions that are guaranteed to put huge smiles on the faces of horror enthusiasts like ourselves. We hope players have some fun with our interpretation of Michael’s inexplicable tendency to suddenly appear in completely unexpected places and catch victims off-guard with Michael’s “Shape Jump” ability as well. Thankfully for the families of Haddonfield, our brave playable hero characters have a chance to thwart Michael’s murderous intentions and rescue their neighbors. As a Hero of Haddonfield, it’s your duty to warn those around you of Michael’s presence, convince the townsfolk NPCs to alert the authorities, and gather weapons and items that can be used to fight back against The Shape. With the right gear and some smooth-talking, you can even instruct the townsfolk to follow you to various points on the map, including a police-provided escape. For those looking to brawl with evil, it’s worth noting that while you can knock Michael down to buy precious time, he can’t be killed. However, with enough police presence, Michael can be detained. When players dive into Halloween for the first time, we want Haddonfield to feel like a living, breathing game world. Our team aims to elevate the unpredictability and tension of each match through a series of dynamic map features, believable NPCs, robust gameplay options, haunting visuals, striking audio, and much more. We’ve developed several asymmetrical multiplayer horror titles and fully understand the desires and expectations of our players, and have been hard at work constructing something genuinely worthy of the IP with Halloween. We’re also thrilled to offer a standalone single-player component to this package that allows players to witness key narrative events of “The Night He Came Home” through the eyes of Michael Myers. It’s an amazing moment to present gameplay to the public for the first time, and we appreciate you all sharing it with us! While we’ve given players some pieces to chew on, it’s only a taste of what we believe is shaping up to be a truly special and murderous sandbox horror experience, and we’re looking forward to sharing more in the coming months. We can’t wait for you all to join us in Haddonfield when Halloween launches on PlayStation 5 on September 8, 2026. View the full article
  16. Attention Agents! It looks like your clearance has finally been approved! What you’re about to read is highly confidential, but truth often leaks through the cracks. Proceed with caution… They are watching. Historical Report Log Deus Ex has always been about freedom. When the original title first launched, it redefined what a video game could be, melding RPG elements, action and stealth gameplay, and branching player choices into a cyberpunk immersive sim like nobody else had ever tried. Storm through the front door, hack the security grid, slip past enemies with invisibility cloaks, or talk your way through impossible odds. Every mission, every level, and every outcome adapts to your choices. Today, those foundations remain intact, but they’ve been enhanced to ensure the experience feels as revolutionary in 2025 as it did in 2000. New to the first Deus Ex? Let us set the scene. The year is 2052. Societies are teetering on collapse, plagues spread unchecked, and shadow governments shape the future. As JC Denton, a nano-augmented UNATCO operative, you’ll travel from the streets of New York to the neon-lit alleys of Hong Kong, through shadowy Parisian strongholds, and into the depths of Area 51 with the intention of keeping order. But the deeper you dig, the more lies you uncover. What begins as a mission becomes a fracture point in human history. Operation: Collaboration This operation was made possible through close (but classified) collaboration between Aspyr and Eidos-Montréal. Together, we’ve ensured the core directives remain intact, while upgrading protocols for today’s operatives. The mission: preserve the truth, modernize the tools, and prepare a new generation of agents for what lies ahead. Operation: Remastered This remaster isn’t just a visual upgrade, but a preservation of Deus Ex’s DNA – carefully modernized without sacrificing the conspiratorial paranoia that made the original game so iconic. Each location has been overhauled with new lighting, dynamic shadows, particle systems, and upscaled textures. For the first time, you’ll see this dystopian future rendered with rebuilt character models, lip-synced dialogue, and ragdoll physics. Control: Optimized When Deus Ex first released in 2000, its control scheme was built for keyboard and mouse, tailored to the PC audience of the era. Complex key bindings and dense menus gave players unmatched freedom, but also made the experience a challenge to translate onto a controller. Early console ports struggled to capture that same precision. The control scheme has been optimized from the ground up, designed to feel intuitive and responsive whether you’re sneaking through back alleys or storming corporate headquarters. Our approach draws inspiration from what Eidos-Montréal pioneered in Deus Ex: Human Revolution and Mankind Divided—refined radial menus, fluid weapon management, and streamlined navigation—all adapted to modern controllers. On PlayStation 5, that means precision aiming, and smooth traversal that makes every augmentation feel natural at your fingertips. End Log We’ve said too much, the feed is compromised. Trust no one… Even your allies may not be what they seem… Be ready when the truth breaks, accept your mission and secure your pre-order today on PlayStation Store. Deployment begins in February, whether you’re prepared or not. Watch the shadows, agent. They’re watching you. View the full article
  17. Lace up those boots and grab your rifle. It’s nearly time. Battlefield 6’s Single Player campaign is a white knuckle thrill ride that has you playing various members of Dagger 13, an elite Marine Raiders unit determined to stop Pax Armata, a private military corporation seeking to reshape global power as NATO teeters on the edge of collapse. After the War Stories episode structure of Battlefield 1 and Battlefield V, Battlefield 6 is a return to a singular narrative, one that has you fighting battles across three continents. During this campaign, you’ll fight a tank battle under the shadows of the Pyramids, take to the streets of Brooklyn for intense gunfights, perform a HALO jump into enemy territory, and more in this modern military thriller. Along the way, you’ll assume the role of members of Dagger 13, confronting inner and outer turmoil as they seek to accomplish their mission. Dagger 13 includes: Haz Carter: a former high school quarterback who chose the rugged allure of the wilderness over being a sports star. During his time in the Marines, Haz was recognized for his blend of athletic prowess and survival skills, ultimately joining the Marine Raiders, rising to become an Assault expert and the leader of the squad. Dylan Murphy: a warfighter who chose the frontlines over an officer’s career, Murphy’s courage and strategic thinking make him a vital member of Dagger as the team’s Engineer. Simone “Gecko” Espina: Gecko learned to be a hunter on her grandfather’s farm and carried her expertise at tracking and taking on the elements into her military career. An adrenaline fanatic, Gecko became a Special Forces Operator. As the newest member of Dagger, she’s ready to prove herself as the squad’s Recon expert. Cliff Lopez: Rejecting his parents’ wishes for him to go to med school, Lopez sought glory and adventure on the field of battle. Lopez wears his heart on his sleeve and as the squad’s Support is an essential member of the team. Lucas Hemlock: A CIA Operator with a largely redacted past, all most people know about Hemlock is that he’s a true patriot to the end and is willing to do anything for his country. True to Battlefield, your squad is the key to accomplishing your mission in Single Player. You’ll be able to command the rest of Dagger 13 to engage enemy forces as a group in order to suppress them as you reposition to snipe, flank them, or take out multiple foes with a well-thrown grenade. Additionally, as you step into the well-worn boots of different members of the squad, you’ll be able to take advantage of their respective abilities and talents to gain the upper hand when engaging the enemy. Battlefield 6’s Single Player and Multiplayer take place in an interconnected world, with Dagger 13’s mission taking them to locales and battles that players will be experiencing in the series’ iconic All-Out Warfare multiplayer modes, where NATO’s remaining forces wage war against Pax Armata. These modes encompass why Battlefield has remained one of the first-person shooters most celebrated titles for over 20 years, with players ducking in and out of crumbling buildings to fight one another as tanks roll onto the field to maximize damage and jets square off in the skies far above. Carefully selecting your role and specialties via the Class System will allow you to wage war the way you wish, whether that’s storming into the front line as an Assault soldier, reducing enemy vehicles to scraps with the Engineer’s rockets and mines, pulling off the perfect sniper headshot as a Recon, or keeping your pals in the fight as a Support soldier capable of instantly reviving fallen comrades with a defibrillator. Take whatever path you wish to reach your goal, but just remember to play the objective, as smart, coordinated teamwork is often the deciding factor between victory and defeat. Battlefield 6 releases on PlayStation 5 on October 10, 2025 and is available in a standard edition (MSRP $69.99USD / £69.99) and the Phantom Edition (MSRP $99.99USD / £99.99), which includes a full game download of Battlefield 6, as well as the exclusive “Phantom Squad” Soldier Skin pack, plus two high-performance Weapon Packages, a Vehicle Skin, and a Combat Knife Skin. The Phantom Edition also includes a token for Battlefield Pro, a Season 1 package that includes the Battle Pass, 25 Tier Skips, exclusive cosmetics, XP tokens, and much more. The game will be available on PlayStation Store as well at most major retailers worldwide*. Battlefield 6 is PlayStation 5 Pro Enhanced so you can experience All Out Warfare and Tactical Destruction at even higher frames and greater visual fidelity. October 10 is just around the corner and we look forward to seeing you on the Battlefield. *Please check with your local retailer for more information. View the full article
  18. The Microsoft Flight Simulator franchise has delighted pilots and simmers for over four decades, and we are incredibly proud to bring this amazing experience to PlayStation for the first time when the game launches this December 8 on PS5 and PS5 Pro. Microsoft Flight Simulator 2024 is the world’s most advanced consumer flight simulator offering an unprecedented level of realism and authenticity. With up to 125 highly detailed aircraft, we have developed the largest and most diverse fleet ever assembled for a flight simulator. We have an incredibly wide range of aircraft: nimble ultralights, a wide variety of general aviation aircraft, famous bush trip planes, rotorcraft, eVTOLs, airships, steerable balloons, all the way to sleek business jets, a fleet of narrow- and wide-body airliners and even heavy military transporters and fighter jets. To make this PlayStation experience truly shine, we embraced the immersive features offered by the DualSense wireless controller. Adaptive triggers respond to different speeds and surface types on the ground and provide sloped resistance in the air. Communications from air traffic control (ATC) play through the controller speaker, simulating the feel of a real cockpit. Gyro controls, lightbar support, and a customizable touchpad further enhance the immersion during flight. We unleashed the full power of the PS5 and PS5 Pro so aviation enthusiasts can now, for the first time on PlayStation, fly anywhere on the globe at any time of day or year, land at over 40,000 airports and runways and at over 60,000 helipads. Explore all seven continents in stunning detail. Fly on your own or with friends from around world, and even fly with accurate, real-time, real-world air-traffic. Simmers on PS5 will test their aviation skills in some of the most visually stunning and technically detailed aircraft with accurate aerodynamics fully flight-tested by real pilots. PS VR2 owners will be able to experience the entire game through their headset and Sense controllers with a free update that will be available in 2026. Microsoft Flight Simulator 2024 introduces an all-new career system that helps new pilots learn how to fly the many different types of aircraft. Virtual pilots have access to a nearly unlimited number of missions and activities all over the world. Start your aviation career to gain experience and build your reputation, enabling you to unlock exciting missions in firefighting, search and rescue, aerial construction, agriculture, and more. In addition to career missions, PS5 simmers can test their skills with a variety of landing challenges, rally races, and more, as well as compete against other players in the new Challenge League. After the thrill of competition, PlayStation pilots can take a more relaxing flight to explore and photograph famous locations or landmarks and even search for exotic animals all over the world. Coinciding with the PS5 launch, for the first time, players will be able to break the sound barrier in America’s first civil supersonic jet, Boom Supersonic’s demonstrator XB-1. Developed by Asobo Studio in partnership with Microsoft Game Studios, the PlayStation 5 version of Microsoft Flight Simulator 2024 will continue to be updated with both free World Updates and Sim Updates. The simulator also includes a robust marketplace filled with new aircraft, airports and more from a very active and talented 3rd party creator community. Play Video Join us in the skies to experience the thrill of Microsoft Flight Simulator 2024 on PS5 and PS5 Pro. Pre-order any edition and receive a famous aircraft on December 8, the Northrop T38-A Talon. For those who pre-order the Deluxe, Premium Deluxe or Aviator Editions, you will also receive early access to the simulator on December 3. The sky is calling! View the full article
  19. Hey everyone! We are super excited to reveal the first-ever gameplay of Zero Parades – For Dead Spies. If you’ve been wondering what our next game after Disco Elysium looks like since our official announcement at Gamescom’s Opening Night Live, then get yourself ready for a whirlwind tour. Play Video Zero Parades – For Dead Spies is a narrative-first espionage RPG steeped in paranoia, surrealism, and a struggle for redemption. You play as Hershel, a brilliant yet unfortunate operant in a world where trust is scarce, betrayal is just around every corner, and failure is inevitable. You’ll see that our game bears its cRPG lineage proudly. If you ever played Disco Elysium, Baldur’s Gate, or Pillars of Eternity, you will feel right at home. There are, of course, a lot of new ideas we wanted to bring into the mix. So let’s take a deep dive into those you can see in the gameplay reveal trailer: Dramatic Encounters This is a brand-new feature we are introducing for Zero Parades. We want you to feel like a true operant (our term for spies) and that means including high-intensity scenes alongside the more methodical ones. Dramatic Encounters are moments in which time stands still so you must make a series of choices to resolve a potentially deadly situation. But this isn’t James Bond. You can’t just smile and shoot your way out of everything. So, while you are skilled, the outcome of your choices will ultimately be determined by dice roll – which is influenced by your character’s attributes. If you do fail, the sequence will continue, and you’ll have to hope your next choice goes better for you. To illustrate with an example from the trailer: you are being tailed. You only have time to react to the ongoing situation and hopefully worm your way out of it. It begins by time slowing down to a pause and your highly trained eye showing you your options. Do you try to hide in a crowd and lose the tail that way? Or do you take a risky jump and pray that they don’t dare follow? Neither option is right or wrong, but you will have to live with the consequences either way. Failing forward & Exertion A core pillar of our game design philosophy is the idea of ‘failing forward’. The story continues no matter what happens – you’ll just be better off if it goes well. Those who played Disco Elysium should know the joy of embracing failure that we put into our games. Don’t be so quick to reload the game as there’s a surprise waiting for you after every bad dice roll. We have evolved how this plays out in Zero Parades with the introduction of the ‘Exert’ button. When you’re faced with a dice roll, you now get the chance to push your luck a little further. Hitting the ‘Exert’ button allows you to roll with advantage (by adding a third die to the roll) so you can take the scores of the best two dice rolls and ignore the worst one, giving you more chance at success. This does come with a small sacrifice, but we’ll go into what that is at another time. Conditioning A big part of the spy fantasy is the ‘conditioning’ that they must go through. This is training their mind to deal with the worst situations they may encounter – such as being interrogated or being able to act like the enemy to sneak past in plain sight. We have turned that idea into a gameplay mechanic in Zero Parades. It’s called, simply, Conditioning. An advancement of what we did with the Thought Cabinet in Disco Elysium, this is where you can reinforce Thoughts that you come across in the game world. These may enhance your skills or allow you access to new ways of thinking. But, being a spy, Hershel doesn’t have the luxury of internalising ideas for several hours or days like in Disco Elysium, so the experience with Conditioning is a lot snappier to match our new setting. We’re very interested in how the human mind is affected by the pressures of being a spy. Conditioning is one way in which we explore this as you can decide how to shape Hershel from the inside out. As with everything, you can’t have it all, so you need to balance the positives with the negatives. Being an operant isn’t easy and if you’re not careful it could eat your mind. Zero Parades – For Dead Spies will launch in 2026 on PS5. Wishlist today. View the full article
  20. All of the team working on Saros are so proud to be back to share our first look at extended gameplay, and we are thrilled to announce that Saros is launching March 20 2026 on PS5 and enhanced for PS5 Pro. This is a dream project, by a dream team. Please watch our gameplay first look below: Play Video This gameplay is captured on PS5 at 60fps using Unreal Engine 5 and is still a work in progress, so expect tweaks, fixes, and upgrades when you’re playing Saros on PS5 or enhanced on your PS5 Pro in 2026. For this extended gameplay reveal we wanted to establish the world and story and then focus purely on our deep 3rd person action, and how we take things to the next level with Saros. The shape-shifting planet of Carcosa The events of Saros take place on Carcosa, a shape-shifting, hostile alien planet; one that changes on every death, and offers a wide variety of environments and enemies for you to encounter. In this gameplay first look, we see our protagonist Arjun Devraj (performed by Rahul Kohli) exploring the planet as a total eclipse nears. Along the way he finds Nitya Chandran (performed by Shunori Ramanthan), one of our ensemble cast, and a key character. The stunning environment Arjun explores is that of a lost ancient civilization fueled by the twisted enlightenment of the eclipse. This is just one of the biomes our amazing team on Saros are creating. How our action gameplay has evolved For our first look at gameplay we wanted to show real and unedited action gameplay from Saros, and then layer by layer detail some of the new elements we have added on top of Returnal’s award winning third-person action. Our goal with these new elements has been to add more depth to our gameplay by adding a wider variety of tools. Arjun’s Soltari advanced combat suit allows him to dash, melee, jump, and more. At the start of every run you will select your loadout from a mix of Soltari human weaponry and Carcosan alien weaponry. In this video, Arjun is using the Soltari Phosphorous Shotgun to defend himself and melt the hostile machines housed in the lost ancient city. As you can see from our extended gameplay, you can expect spectacular bullet patterns from enemies, and brutal weapons to use which fuel the sci-fi power fantasy. Weaponry & Abilities Let’s talk about Arjun’s unique abilities. Firstly, we have the Soltari Shield, activated by holding R1. In SAROS, you can run into the hostile projectiles, absorbing their energy to defend yourself. Once absorbed you can hit back hard with your Carcosan Power Weapon. This second unique ability allows you to charge up the weapon with energy harvested from hostile projectiles (by pulling the L2 adaptive trigger fully), then discharging this explosive energy at enemies with R2. Power Weapons transform Arjun’s right arm into an eclipse-fuelled weapon, corrupting him in the process. This gives him an alternate, and customizable, way to deal devastating damage to hostiles. Storytelling in Carcosa We also wanted to highlight how we are expanding our storytelling in Saros. Along with grounded voice-over, stunning cinematics, haunting audio logs, and conversations with our ensemble cast of NPCs, there are also Soltari Holograms detailing what happened on Carcosa as you explore. If you choose to collect them, they are vital to discover what happened on this hostile planet. There’s also more surreal and mysterious storytelling sequences, but we will share more with you about these moments ahead… The final element we highlight is the “Second Chance” ability. On death, Arjun has the ability – once discovered – to use eclipse corruption energy to rise back up on first death. This is one small part of the permanent-progression systems we have added in Saros, which will allow you to always come back stronger after each death. These systems include the ability to upgrade your Soltari advanced combat suit & abilities if you choose to do so. We are super proud of how Saros plays, and cannot wait for you all to experience it. Saros has been built by a dream team of collaborators; for this PS Blog post we wanted to shout out all of our superb PlayStation Studio partners including XDEV, Nixxes, PlayStation Studios Creative Arts teams and many more. Nixxes are working closely with Housemarque’s creative, gameplay, art, and production leadership on key elements of the art and gameplay in Saros. They have been an amazing collaborator, and you can see their stunning work in this gameplay first look. After our award-winning collaboration on Returnal, PlayStation Studios Creative Arts are also back working with the team at Housemarque. The sound and music you hear in this reveal is the result of this continued collaboration, and we are building something exceptional together. Last but not least, the dark-electronic meets drone-metal score featured in this gameplay showcase (and in our earlier cinematic announcement), was composed by the fantastic and two-time Grammy Award-winning Sam Slater. His past work includes collaborations on the acclaimed Chernobyl and Joker, as well as being part of the team behind the score for the cult film, Mandy. Expect a deep dive into our musical score and Sam’s process as we get closer to launch. We set out to create a bold and innovative score unique in any medium today. In the future we’ll be sharing more about our mysterious, monstrous, and moving story including our plot, ensemble cast of NPCs, and the lost off-world colony on Carcosa you will experience. Wishlist Saros on PlayStation Store now! Thanks for reading! View the full article
  21. Monster Hunter Wilds Free Title Update 3 arrives on September 29, featuring a special collaboration with Square Enix’s MMORPG, Final Fantasy XIV Online! The update includes the additional monster Omega Planetes, a wide variety of collaboration content from the world of Eorzea, and much more. In early October, Final Fantasy XIV Online will also add collaboration content from Monster Hunter Wilds, including the Guardian Arkveld. We hope you check out the fun collaboration content in both games! Monster Hunter Wilds – Free Title Update 3 Embark on a new quest in Monster Hunter Wilds, which begins with the arrival of the characters Alpha and Omega from Eorzea, the setting of Final Fantasy XIV Online. After downloading the update, hunters who are at least Hunter Rank (HR) 41 or higher and have completed the main mission “What Lies Ahead” can take on a new special extra mission in the Iceshard Cliffs. Additional Monster: Omega Planetes Omega Planetes has traveled across dimensions! Having descended into the Forbidden Lands, the Omega frame now bears a new name—one that sets it apart from the others. Omega Planetes will spawn a Nerscylla Clone as it charges its powerful Delta Attack. Defeating the Nerscylla Clone will generate a powerful shield for you and your allies to take shelter in, so be sure to work together to take it down. Other creatures like the Morbol Seedling and the Cactuar—said to have wandered in from the otherworldly realm of Eorzea, will also appear in this special collaboration. Two Jobs from Final Fantasy XIV join the Hunt The two-handed sword wielding Dark Knight, who unleashes powerful techniques with the power of darkness, and the Pictomancer, who attacks by bringing paintings to life, are two unique jobs reinterpreted with unique gameplay mechanics in Monster Hunter Wilds. Dark Knight Activating the skill Soul of the Dark Knight on the Bale Armor α series armor unlocks the special action: The Blackest Knight. Using The Blackest Knight from the item bar consumes your own HP to generate a powerful barrier. The Greatsword “Shadowbringer” also features a unique dedicated weapon skill. Pictomancer Using Soul of the Pictomancer lets you unleash powerful spells with Pictomancy via the item bar. Cast three different spells in sequence and finish with the powerful Mog of the Ages spell. Pictomancy deals high damage to monsters in Final Fantasy XIV Online and possesses high damage potential in your hunts, so don’t forget to take advantage of it! Enjoy a variety of content from the collaboration, including Palico equipment, a Seikret Decoration, Pendant, Gesture, Hunter Profile background, poses, nameplate, and title!! Arch-Tempered Nu Udra emerges in Free Title Update 3 The third Arch-Tempered monster, Arch-Tempered Nu Udra, arrives as a permanent Event Quest on Wednesday, October 22. Defeat Arch-Tempered Nu Udra and obtain materials to forge the Nu Udra γ series hunter armor and the Udra γ series gear for your Palico. Hunters taking on this challenge will need to be at least HR100 or higher to accept this quest. Celebrate Autumn with the Festival of Accord: Dreamspell Seasonal Event ​​ Autumn comes to the Grand Hub during the Festival of Accord: Dreamspell! Enjoy the spooky splendor of the new decorations and meals in the Grand Hub, and obtain various rewards like limited-time gear, gestures, and camp decorations when the event runs from October 22 to November 12. We look forward to greeting you in the Grand Hub and its mysterious and unique autumn vibe! Additional Systems and Other Features Select a quest completion animation priority Want a certain completion animation to play after completing a quest? You can now use the Quest Clear Animation Priority setting to select your certain animations to be prioritized at the end of a hunt. Select your favorites to customize your hunts even further! Additional quest completion animations will be available as paid DLC. Both the Handler Set and the Smithy Set will be available on PlayStation Store after the release of Free Title Update 3, both as part of Cosmetic DLC Pack 3 and as individual purchases. Four nostalgic gestures arrive as free downloadable content Check PlayStation Store to download the free gestures after the release of Free Title Update 3. New Event Quests More new Event Quests are coming after the release of Free Title Update 3, including quests where you can obtain materials for crafting special equipment and rarity 8 Artian Parts, as well as a challenge quest against Seregios. We’re also introducing a Free Challenge Quest against Arch-Tempered Nu Udra, where you’ll aim to complete the quest as fast as possible to earn exclusive rewards. This quest will be available for a limited time, so make sure to stay tuned to the Monster Hunter social accounts for more information in the future. Paid DLC content Cosmetic DLC Pack 3* will be available alongside Free Title Update 3 and features a variety of items that can be obtained as part of the pass or purchased separately. *Cosmetic DLC Pack 3 is not included in the Cosmetic DLC Pass. It may take some time for the content to appear in the store. Free Title Update Roadmap Free Title Update 4 arrives this December, marking the explosive return of the Giant Halberd Dragon, Gogmazios. The update will also further build upon endgame elements and introduce various other improvements, so we hope you look forward to it! We hope you continue to enjoy Monster Hunter Wilds! View the full article
  22. Next week, October 2, Ghost of Yōtei launches on PS5. We’ve gotten a taste of the revenge-fuelled journey to come by way of State of Play, got to grips with the versatility of the game’s multi-weapon combat, discovered how encounters with allies and threats will shape our exploration of the Ezo’s beautiful, rugged landscapes, and even sampled its soundscape. Today, we’re turning our focus to the game’s Photo Mode. Like its predecessor, Ghost of Yōtei will give players free reign to freeze the on-screen action at (almost) any point and access a multitude of adjustments to freely mould the moment into an eye-catching still photograph, an evocative cinemagraph, or an impressive tracking shot. Let’s look through the feature set, as well as some suggestions as how to use those settings to snap your way across Ezo. Ghost of Yōtei’s Photo features Tracking ShotRecord up to 16 placement positions for your camera for an animated tracking shot when you hit Triangle. Focal LengthFrom 12mm – 300mmDepth of fieldOff, or f/1.2 – f/63Focus distance0.1m to 200mColour GradingNone, Vivid, B/W, B/W Vintage, Storm, Autumn, Samurai Red, Smoke, Maple, Ginkgo, TintypeColour Grading Intensity 0 to 100%Exposure Bias-5.0 to 5.0Contrast (Black/White)1.0 to 3.0ParticlesNone, Red Leaves, Yellow Leaves, Bamboo Leaves, Orange Leaves, Green Leaves, Cherry Blossoms, Pampas Pollen, Ash & Embers, Fireflies, Dragonflies, Butterflies, Crows, Song Birds, Violet Petals Particle Intensity0 to 100%Wind Speed0 to 44%Wind Direction 0 to 358CloudsTime of DayWeatherCurrent, Clear, Fog, Heavy Fog, Sunbreak, Overcast, Rain/Snow, Heavy Rain/Snow, ThunderAnimated EnvironmentOn/Off AtsuNone, Hide, Muddy, BloodyEmoteCurrent, Angry, Confused, Dead, Disbelief, Disgusted, Fearful, Happy, Enraged, Intense, Neutral, Sad, Surprised, Amused, annoyed, Concerned, Hopeful Helmet/MaskShow, HideSword Glint0.00 to 15.0Aspect ratioStandard, 21:9, 32:9MusicAtsu’s Theme and moreStampsMultiple stamp types to overlay into photos. Note: The example shots below avoid any story spoilers, and are all taken early on into the game, and around the opening area. Beginner’s guide and tips If you’re interested in trying out Photo Mode, you’ll find a list of tips and example shots. It’s in no way exhaustive or a deep dive into the technical aspects of photography, but more reflecting on things I consider when taking photos myself. To my fellow virtual photographers: feel free to add your own tips in the comments section! The basics Photo Mode activation is activated by tapping right on the D-Pad. You can activate it at almost any point, be it exploring, in the middle of combat or even when lining up the perfect long range shot. You can reset individual settings within their submenus, or reset to default with Square (a confirmation prompt avoids an accidental full reset). The game will save your last set of customisation settings even if you dip in and out of Photo Mode. There’s an auto-focus mode that can be toggled on and off. Try these focus lengths for portraits, landscapes Ghost of Yōtei’s Photo Mode camera has a focus mode stretching from 12mm – 300mm, which covers pretty much any type of setup you need. There’s a general rule of thumb on which focal lengths are a good fit for certain shot types. But it’s not a hard rule: getting creative with focus lengths can lead to great compositions. My advice? Keep experimenting. Landscapes: 24mm or below. Portraits: 35mm is good for those environmental ‘slice of life’ snaps, 50mm for headshots, 80mm for full body portraits of single subjects (especially if you combine with a narrow field of focus, which turns everything in the foreground and background blurry, keeping attention on the subject). Macro shots: In Ghost of Yōtei, 100mm upwards can help you zoom in on finer details, or bring us up close to moments in the far distance. Take time to look around Got your shot? Great. But before you leave Photo Mode, investigate the surrounding landscape with a pan of your camera around. You might catch sight of an until then unobserved detail – be it an NPC interaction, nearby wildlife, or even an alternate composition for your existing shot. This eagle was but a distant speck over Atsu’s shoulder during a portrait. Play with natural light to get the shot right You’ve got time on your hands. Cycle through a 24-hour day to test how the accompanying daylight or nighttime lighting impacts your shot. You may welcome harsher shadows due to a midday sun, the softer, warmer light of golden hour (the time just after sunrise or just before sunset), or enjoy the epic nighttime sky. You can also shift natural light until it illuminates a specific part of the photo that you want to draw attention to. Same shot, a few hours apart. Overcast sky and weak sunlight makes for a strong, but cool first image. Scrubbing the timeline to golden hour coupled with a slight tweak of cloud cover makes for a warmer take in the second shot. Additional tip: tilt the camera angle by a few degrees to inject extra energy into the shot (called a Dutch Angle). Day and night portraits. The first uses the rising sun to profile Atsu, with part of her body in shadow. The second, moonlight, with Atsu placed in the lower third of the shot, emphasising the sheer scale of the night’s sky behind. Animated Vs Still Camera As default, Photo Mode’s camera is set to animated. Atsu and other characters will remain still, but movement caused by the wind, or flocks of birds in flight, remain unaffected. Perfect if you want to generate a cinemagraph-style shot. A dedicated Particle option lets you introduce moving leaves, embers, insects, or birds (as well as the volume of each), with the Wind Direction option helpfully dictating which way particles will flow. In the first image, we went with a wide focus (24mm or so) to capture the size of the galloping herd and used a Dutch Angle to add a sense of energy. Leaf particles suggested debris being kicked up by hoofs. One mistake I made: I should have chosen Violet Petals as Particles to keep consistent with the flowers in the field. The second shot is the exact same instance, but using my own advice to pan the camera round to test a different composition, removed particles and changed time of day to golden hour. Colour grading: set mood, direct focus, get artistic Ghost of Yōtei’s excellent colour grade options is partly why my photo count is already in triple digits. I’ll snap multiple versions of shots with different colour grades. Let’s take a look at some executions. Above are four photos at the same location. The only differences? Switching colour grades, and introducing heavy fog. A serene landscape scene is given an almost abstract artistic twist with a few tweaks. I wanted to highlight the figures in the bottom left to better emphasize the scale of this landscape. I could alter the time of day to find a point when their stretch of field was flooded with sunlight. But a quick colour grade switch gave the area the pop I needed. Here’s a more creative treatment of colour grading. The Maple Colour Grading desaturates an image of all but the colour red. It helped me notice – and highlight – the scratches on Atsu’s hands. Gingko Colour Grade does similar for yellow, as you can see in the second photo. Get creative, experiment As always, it’s how you put everything together to create the final result. I love discovering how Colour Grades and tinkering with Exposure and Contrast really adds extra oomph to a key moment, or sets me off in an entirely different creative direction. Even a duel gone wrong offers opportunity. Caught by activating Photo Mode as my opponent landed the death blow, orientating the shot to portrait, dialing up contrast and leaning on Maple Colour Grading to emphasize reds. Your turn You’ll be able to test out Photo Mode yourself from October 2, and look out for a Share of the Week requesting entries for Ghost of Yōtei in the very near future! View the full article
  23. PlayStation Store Tokyo Game Show promotion comes to PlayStation Store on 24 September*! Enjoy up to 75% off on a huge range of incredible games until 8 October. Highlighted titles include DRAGON BALL: Sparking! ZERO, Assassin’s Creed Shadows, Metaphor: ReFantazio and ARMORED CORE™ VI FIRES OF RUBICON™. Head to PlayStation Store to enjoy savings now! PlayStation Plus Players who join PlayStation Plus during 24 September to 8 October can save up to 33% on a PS Plus 12-month membership! Current PlayStation Plus members can save up to 33% on the remainder of their membership when upgrading a current plan to PlayStation Plus Extra or Deluxe.** With PlayStation Plus Extra and Deluxe, get access to monthly games, exclusive discounts, online multiplayer, and hundreds of games through the Game Catalog and Classics Catalog, including hit titles like Ghost of Tsushima, Cyberpunk 2077 and many more. Explore the Classics Catalog with PlayStation Plus Deluxe, try select games like the epic DEATH STRANDING 2: ON THE BEACH with Game Trials, and more.** *Tokyo Game Show Promotion starts on 24 September 00:00 JST and concludes on 8 October 23:59 JST. Each title may have different sale periods. Please refer to the information in the title details page. Games featured in this promotion may not be part of this year’s Tokyo Game Show. **Availability of Classics and Game Catalog varies over time, region/country, and plan. See https://www.playstation.com/Plus for details and updates on PlayStation Plus offerings. PlayStation Plus is an ongoing subscription subject to a recurring subscription fee taken automatically (at the then-current PS Store price) at the frequency you choose at purchase until cancellation. Terms apply: play.st/psplus-usageterms View the full article
  24. SEGA is thrilled to announce Yakuza Kiwami 3 & Dark Ties, is coming to PlayStation5, PlayStation4 on February 12, 2026. View and download image Download the image close Close Download this image Debuting on PlayStation 3 in 2009, Yakuza 3 returns, revitalized with cutting-edge technology. This evolved edition brings Okinawa to life, featuring more intense battles, added cutscenes that bring depth to the story, and minigames chock-full of replay value. Kiryu’s back in the brawl, continuing the fight to protect those he holds dear. This title also includes Dark Ties, which stars Yoshitaka Mine, Kiryu’s adversary. Follow Mine on his journey from working as a venture company’s founder to becoming a full-fledged yakuza member. After losing everything, Mine sets off in an attempt to form a connection that would fill the void in his heart. In Yakuza Kiwami 3 & Dark Ties, you can enjoy the passionate drama of two men — “Kazuma Kiryu” and “Yoshitaka Mine” — all in one game. STORY:When the peace is shattered,the Dragon of Dojima makes his return. After the Omi Alliance conflict, Kazuma Kiryu leaves the Tojo Clan in Daigo Dojima’s hands and moves to Okinawa with Haruka. There, he spends his days running Morning Glory, an orphanage tied to his foster father, Shintaro Kazama. However, a government-sponsored resort deal threatens his newfound peace. Morning Glory is caught in the crossfire, a Tojo Clan succession dispute erupts, and a conspiracy engulfs the political world. When the maelstrom of conflicts converges, Kiryu steps into the fray once more. BATTLE:Fight as Kiryu in His Prime Using Two Different Battle Styles In Yakuza 3 Kiwami, Kiryu has two fighting styles at his disposal: the Dragon of Dojima Style and Ryukyu Style. The Dragon of Dojima Style transforms you into an unstoppable force of nature. This style has been completely revamped, boasting the most diverse moveset in the series. The Ryukyu Style utilizes traditional Okinawan weaponry, allowing for an exhilarating and technical playstyle. Master the 8 available weapons to dish out devastating attack combos. ADVENTURE:Revel in the Nature and Tradition of Okinawa At the Morning Glory Orphanage in Okinawa, you can experience “Life at Morning Glory” content that lets you enjoy the daily life of Kiryu and the children.With the team battle content “Bad Boy Dragon”, you can fight alongside a local ladies’ team to protect the streets of Okinawa. Entertainment In Downtown Ryukyu and Kamurocho, there are plenty of ways to cut loose. Pose for the perfect shot at the Print Club, aim for strikes in bowling, and enjoy a series of other staple minigames—including golf, darts, karaoke, UFO Catchers, gambling, and mahjong! STORY:A Man Drawn into the Heart of the Underworld The year is 2007. Yoshitaka Mine is the successful founder of a startup company, but he loses everything when his colleagues stab him in the back. Wandering aimlessly through Kamurocho, he witnesses a gruesome conflict between yakuza. The sight of the subordinates sacrificing themselves for their boss was everything Mine had been longing for—a bond that transcended material gain. The survivor of this assault is Daigo Dojima, the sixth chairman of Japan’s largest yakuza clan. Hoping to find such a bond himself, Mine decides to acquaint himself with Tsuyoshi Kanda, a Tojo clan lieutenant. Witness Yoshitaka Mine’s story, from his first steps into the criminal underworld to his ascent through the ranks of the Tojo Clan. BATTLE:Ruthless Combat Mine wields a stylish fighting style based on shootboxing. He waits for his foes to slip up, beating them down using a string of elegant combos. You can also freely sweep through the air to toy with your enemies. Additionally, Dark Awakening will completely transform your moveset, allowing you to unleash a barrage of brutal strikes and a dark special move that can knock the life right out of your opponents. ADVENTURE:Paint Kamurocho red as Mine Kamurocho, Tokyo The city that never sleeps; a place where greed and desire run rampant. Visitors always find themselves captivated by the restaurants, bars, and amusement facilities that line its streets. It is home to the Nishikiyama Family offices and other key locations. In addition, unique content such as the “Kanda Damage Control” which aims to turn Kanda into a charismatic figure, and the exclusive battle spot “Underground Fight Club” for Dark Ties, where you can enjoy battles with various rules, are also available. Entertainment A plethora of minigames can be found throughout Kamurocho. Watch as the typically stoic Mine takes on billiards, the batting center, darts, and other series staples! You won’t want to miss his rendition of the fan-favorite karaoke track, “”Baka Mitai!”” You can also play minigames alongside Tsuyoshi Kanda at certain venues. Prepare to discover a whole new side of Mine you’ve never seen before! key details: Release date, specify release platforms (PS4, PS5, PS VR2) February 12, 2026. PlayStation®5 / PlayStation®4 View the full article
  25. Tune in live this Wednesday for more than 35 minutes of reveals and news from developers around the world. We’ll share new looks at anticipated third-party and indie titles, plus updates from some of our teams at PlayStation Studios – including an extended look at Saros, Housemarque’s mysterious new title arriving next year. Look forward to nearly five minutes of gameplay captured on PS5. The next State of Play begins September 24 at 2pm PT / 5pm ET / 11pm CEST | September 25 at 6am JST on YouTube and Twitch, and will be broadcast in English with Japanese subtitles also available. See you then! Regarding co-streaming and video-on-demand (VOD) Please note that this broadcast may include copyrighted content (e.g. licensed music) that PlayStation does not control. We welcome and celebrate our amazing co-streamers and creators, but licensing agreements outside our control could interfere with co-streams or VOD archives of this broadcast. If you’re planning to save this broadcast as a VOD to create recap videos, or to repost clips or segments from the show, we advise omitting any copyrighted music. View the full article

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