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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. The release of Uncharted: Legacy of Thieves Collection on PC is an important one for Naughty Dog, as it lets us celebrate our past and introduce a new, meaningful audience to the world of Nathan Drake and Chloe Frazer. But it also represents a pivotal moment for us, a chance to look ahead and expand the way we develop games, all while ensuring the level of quality our audience expects. To achieve that, we partnered with Iron Galaxy Studios to bring two of the most emotional and thrilling Uncharted adventures to a new platform with PC-centric quality-of-life features. We’re so thrilled new players can experience these two incredible stories, all in one great package. So with its launch, let’s reflect a bit on why this release is so meaningful to Naughty Dog, and how we hope it will continue to showcase our commitment to delivering unforgettable games, now to more players than ever. Play Video Bringing Uncharted to PC While PlayStation 5 remains our primary platform, we saw the possibility of bringing our games to PC as a great chance to reach a new massive, worldwide audience. When considering what to debut on PC with, we looked through our catalog and decided the beautiful, globetrotting stories of the Uncharted series felt like a natural fit to introduce to players all around the world. Now, you may be wondering why we didn’t start with the original Uncharted. We felt that, while Nathan Drake’s first three adventures from the PlayStation 3 console still stand the test of time narratively, they would require a major overhaul visually to stand-up to modern PC releases and the expectations players may have. The Uncharted franchise comprises standalone adventures that players new and old can jump into, and so while there’s still incredible stories and character development in those first three games, we felt players could easily dive into Uncharted 4: A Thief’s End and pick up Nathan, Elena, and Sully’s stories. Especially with the introduction of new characters like Sam Drake, Rafe Adler, and Nadine Ross, A Thief’s End offers so much to players regardless of their history getting into and out of trouble as Nathan Drake. And Uncharted: The Lost Legacy, which is also included in the collection, offers a new playable protagonist in Chloe Frazer. Fans who know the original trilogy will be delighted to see her return, but newcomers will have no trouble understanding her wonderful story by starting with the collection. And so, these two games, both developed on more modern hardware, and also receiving a remaster for the PlayStation 5 console, felt like perfect candidates to introduce the franchise, and Naughty Dog, to modern PC players. We also wanted to ensure we were providing players with a worthy value, and so we bundled both experiences together, offering an overall suite of PC features and customization options to suit as many players as possible. We also knew this PC release wasn’t going to be a one-off. As you may already know, The Last of Us Part I is in development for PC following its successful launch on PlayStation 5, and with this being, ahem, Uncharted territory for us, we knew we have a lot to learn about bringing our games to PC. But we were also determined to bring our careful consideration for every aspect of our games to this new version. So for the Uncharted: Legacy of Thieves Collection, we deliberately partnered with Iron Galaxy because we saw in the studio not only a tremendous understanding of PC development we could learn from, but also a team that shared a love for our series as if it were their own. Iron Galaxy offered a partner we could trust would deliver a high-quality version of these two Uncharted games, and with whom we could work closely to better understand PC development while internally staying focused on current and future projects and bringing them to PC as well. Lessons learned The Uncharted series’ PC debut is both thrilling and reflective, a chance for us to take the lessons learned about offering our games on a new platform, and the expectations and opportunities that go along with it. In learning so much through our partners at Iron Galaxy, we’re able to look ahead to the future of Naughty Dog games on PC more excitedly than ever. First and foremost, we learned, particularly through our partnership, what it takes to bring our own engine to parity to deliver on PC hardware. Uncharted 4 and Uncharted: The Lost Legacy are already beautiful games in their own right, and we wanted to maintain that quality in the PC release. But we still wanted to provide flexibility in fine-tuning an experience PC players expect, and so it was important for us to support more cinematic resolutions as well as specific PC graphical features. One of the biggest visual changes for Uncharted: Legacy of Thieves Collection is Ultra-Wide Monitor Support*, which allows you to experience the Uncharted series’ breathtaking environments like Madagascar, the Western Ghats, and more like never before. But, with our cinematic cutscenes, we tested a host of graphical variations to see what worked best. Ultimately, we decided to actually add black bars to our cinematic scenes because, through all our iteration and testing, we determined that maintaining the original artistic intent and design of those bespoke scenes was paramount to the emotional experience. The PC space is also one that offers users a ton of flexibility in hardware specs, controls, and more. As we’ve primarily only ever had to focus on considering one or two system specs in the past, this was simply eye-opening for us. Having primarily developed for console controllers, we had to learn about the preferences and flexibility keyboard and mouse controls offer, and we found that we had to re-evaluate certain game mechanics to fit the new input methods. For example, Uncharted: The Lost Legacy features a tense lock-picking minigame that utilizes a controller’s analog stick and haptic feedback to help players unlock them. But without those features inherently on keyboard and mouse, we had to rethink the application of that mechanic. We also needed to account for the variability of PC hardware as it pertains to data loading, and so we reworked our engine to add a “safety valve” of sorts to ensure a smooth gameplay experience across various PC specs. This isn’t something we’ve had to worry about since the Jak and Daxter days, when we added an animation of Jak stumbling if data was loading in too slowly. Learning all of this through our partnership with Iron Galaxy Studios only helps to bolster Naughty Dog’s understanding of PC development, and allow us to deliver the quality you expect in our future releases. We’re excited to be offering The Last of Us Part I on PC in the future, and know that, moving forward, adding PC development to the way we develop games, which in no way undermines the importance of PlayStation 5 as our primary platform, will continue to benefit our team in the long run. As Naughty Dog has come to better understand hybrid and work-from-home development over the last few years, PC development offers our team flexibility in how, when, and where our games are created. Much like players can enjoy Uncharted: Legacy of Thieves Collection on PC from a variety of PC builds, our developers can work on PC iterations on various pieces of hardware from home or in the office. Uncharted: Legacy of Thieves Collection’s PC release is a transformative pivot point for Naughty Dog. We not only have another chance to celebrate our beloved franchise but also introduce it to so many new players. In doing so, we set the stage for Naughty Dog to deliver high-quality games on PlayStation 5, with the option of a PC release as well, with an understanding of how to cater to the different needs of both audiences now and in the future. Uncharted: Legacy of Thieves Collection has created a tremendous foundation of technology and learnings that will only benefit our future development. We’re grateful to our partners at Iron Galaxy Studios, and to our fans new and old, as we reach this important milestone for Naughty Dog. *Compatible PC and display device required. View the full article
  2. Name: PlayStation - 41 Hours - Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/19/2022 Submitter: Commander Fury 41 Hours - Launch Trailer | PS5 & PS4 Games PlayStation - 41 Hours - Launch Trailer | PS5 & PS4 Games
  3. Name: XBox - Disney Dreamlight Valley - Scar's Kingdom Update Category: Gaming Industry Videos Date Added: 10/19/2022 Submitter: Commander Fury Disney Dreamlight Valley - Scar's Kingdom Update XBox - Disney Dreamlight Valley - Scar's Kingdom Update
  4. Name: PlayStation - Gran Turismo 7 - Patch 1.25 Update | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/19/2022 Submitter: Commander Fury Gran Turismo 7 - Patch 1.25 Update | PS5 & PS4 Games PlayStation - Gran Turismo 7 - Patch 1.25 Update | PS5 & PS4 Games
  5. Name: PlayStation - Bravery and Greed - Gameplay Trailer | PS4 Games Category: Gaming Industry Videos Date Added: 10/19/2022 Submitter: Commander Fury Bravery and Greed - Gameplay Trailer | PS4 Games PlayStation - Bravery and Greed - Gameplay Trailer | PS4 Games
  6. Name: PlayStation - Disney Dreamlight Valley - Scar's Kingdom Update Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/19/2022 Submitter: Commander Fury Disney Dreamlight Valley - Scar's Kingdom Update Trailer | PS5 & PS4 Games PlayStation - Disney Dreamlight Valley - Scar's Kingdom Update Trailer | PS5 & PS4 Games
  7. Name: PlayStation - Sackboy's heading into Uncharted territory... #shorts #uncharted #sackboy Category: Gaming Industry Videos Date Added: 10/19/2022 Submitter: Commander Fury Sackboy's heading into Uncharted territory... #shorts #uncharted #sackboy PlayStation - Sackboy's heading into Uncharted territory... #shorts #uncharted #sackboy
  8. Name: PlayStation - Killing Floor 2 - Blood and Bonfires Trailer | PS4 Games Category: Gaming Industry Videos Date Added: 10/19/2022 Submitter: Commander Fury Killing Floor 2 - Blood and Bonfires Trailer | PS4 Games PlayStation - Killing Floor 2 - Blood and Bonfires Trailer | PS4 Games
  9. Gran Turismo players! The 1.25 update for Gran Turismo 7 arrives today October 19 at 11:00pm PDT* (October 20 at 7am BST / 3pm JST). We’ll take a closer look at what’s included, but first, check out the launch trailer. Play Video Four new cars join Gran Turismo 7: Maserati Merak SS ’80 This high-output model of the Merak has been tuned for even sharper performance. The Maserati Merak was a mid-engine sports car introduced in 1972. It was developed to be a sister model to the Bora which had debuted a year earlier. The exterior stylings were very similar to the Bora, both having been designed by Giugiaro. However, while the Bora had been a fastback, the Merak was a notchback with a fastback style pillar. This allowed it to retain the same silhouette while making the car feel lighter and improving engine cooling. Similarly, while the Bora housed a V8, the Merak was equipped with a 187 BHP 3L V6 taken from the Citroen SM. With this more compact engine, the seating arrangement changed to a 2+2 layout which allowed for some luggage space. A high-performance model was later released in 1975 as the Merak SS. The compression ratio was increased and other adjustments were made to tune the engine to 216 BHP, increasing the top speed from 139.8 mph to 155.3 mph. Mazda Roadster NR-A (ND) ’22 This motorsports base model epitomizes the core concepts of the Roadster. Released in 2015, the 4th generation ‘ND’ Roadster received worldwide praise for its return to the Roadster’s original concept of ‘Jinba Ittai’ (“horse and rider moving as one”). The essence of the ND was most purely expressed in the NR-A grade, a motorsports oriented base model. The NR-A first joined the line-up on the 2nd generation ‘NB’ model, where it was introduced with the idea of providing an easy way for anyone to experience the joy of circuit racing. These ideas are carried on in the ND version which has been modified with a particular focus on sports driving. The power plant frame that connects the transmission to the rear differential has been upgraded, along with accompanying parts such as the driveshaft, LSD and differential case. The radiator and brake rotors have also been upsized, and the suspension uses height adjustable dampers made by Bilstein. Another useful feature is the driver is now about to pull up statistics like fuel consumption on the Multi-Information Display from the steering wheel mounted audio control switches. This 2022 model has further improvements, with the introduction of the new Kinematic Posture Control system greatly increasing rear-end stability. The options list also features racing equipment such as roll bars and bucket seats making it easy to turn this car into a thoroughbred racing machine. The NR-A may be the answer to the prayers of many a driver, offering as much fun on the city streets as on the track. Nissan Skyline 2000GT-R (KPGC110) ’73 Only 197 examples of this GT-R were made before it was unfortunately discontinued in the wake of stricter emissions standards. The C10 Skyline, nicknamed the ‘Hakosuka’ (meaning box skyline), handed the baton to a new model in September 1972. The new model C110 was given the nickname ‘Kenmeri’ from its commercials, and was an explosive hit after its debut. The body had a fluid form, omitting all unnecessary lines. However it still had the surface lines and the 4 round headlights that were identifying marks of the Skyline. The GT-R emblem returned to this Kenmeri in the following year, in January 1973. The model code of this GT-R was KPGC110, and it was equipped with the same legendary engine, the S20 inline-6-cylinder. There was no change in the 157 BHP maximum power and 18 kgfm maximum torque. The front strut and rear semi-trailing arm suspension was also the same as the previous GT-R, but the new four-wheel disc brakes were an advancement at the time. With a size of 4,460 mm in length, 1,695 mm width, and 1,380 mm height, it looked one size larger than the ‘Hakosuka’. If all went well, this Kenmeri GT-R should have won many race series as well, but what this car had to fight was the rising emissions regulations. The S20 was almost a pure racing engine, and could not overcome this unremitting requirement. So Nissan made a difficult decision. After only 3 months and 197 cars built, this Kenmeri GT-R disappeared, without ever having raced. Thereafter, Nissan would mothball the GT-R emblem for 16 years, until its comeback with the R32. Nissan GT-R NISMO GT3 ’18 A racing spec version of the GT-R for GT3 category competition. The Nissan GT-R Nismo GT3 is an FIA GT3 regulation production race car developed by Nismo based on Nissan’s R35 model GT-R. A GT3 version of the GT-R had been available to customers since 2012, but from 2015 the base model changed to the GT-R Nismo which featured improved body rigidity. The 2018 model changed to a dry sump allowing the engine to be placed approx. 150 mm lower in the engine bay to lower the center of gravity and 150 mm further back to optimize weight distribution. Front body rigidity was also improved and the suspension and members for both the front and rear were redesigned to provide accurate body feedback. The layout of the engine bay also received improvements with the radiators and intercoolers repositioned to provide better airflow and better cooling as a result. By refining airflow, they also succeeded in improving body stability on high-speed sections. New Scapes ‘Autumn Leaves’ and ‘Whitby’ have been added to the featured section. Check them out below: View the full article
  10. Name: XBox - Ghostbusters: Spirits Unleashed Category: Gaming Industry Videos Date Added: 10/19/2022 Submitter: Commander Fury Ghostbusters: Spirits Unleashed XBox - Ghostbusters: Spirits Unleashed
  11. Name: XBox - Fallout 25th Anniversary Retrospective - A New Generation Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury Fallout 25th Anniversary Retrospective - A New Generation XBox - Fallout 25th Anniversary Retrospective - A New Generation
  12. Name: PlayStation - Gotham Knights - What is Gotham Knights? | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury Gotham Knights - What is Gotham Knights? | PS5 & PS4 Games PlayStation - Gotham Knights - What is Gotham Knights? | PS5 & PS4 Games
  13. The ultimate fit and performance for the competitive e-sports stage! Our premium pro-moisture-wicking Double V-neck E-sports Jersey is equal parts design and performance ready. Precisely constructed for both ultimate function and style, this relaxed comfort-fit jersey features a premium 100% polyester interlock jersey body and sleeves. This item is 100% made to order and customized so cannot be exchanged and is in no way refundable. If for any reason there is a problem with the printing or there is a manufacturing defect, then reach out to us and we will make it right! Elite Series Pro Jersey Features 100% Polyester Interlock Pro Moisture Wicking Fabric Relaxed Comfort Fit Available in Sizes XS – 5XL Premium Dye Sublimation Bright & Vibrant Colors No Fading, No Cracking, No Peeling Machine wash cold or warm Made in U.S.A. Disclaimer: Mockup for reference only, actual product may vary slightly. Colors may print darker than shown. Seams shown on the products are guides, designs are not guaranteed to line up 100% over the seams. Normal manufacturing time is 10-15 business days. Please allow up to 3-5 weeks total for delivery in the U.S.A. and 4-6 weeks for international orders. Please note: customs and duty fees are not included for shipments outside of USA. The post Twisted Method – Elite Series Jersey appeared first on SOARDOGG.COM. Click here to learn more, use coupon code "urgentfury" to save 10% on your order.
  14. Rock this stylish look on the grand e-sports stage or at home in your underwear, LOL. Our textured, comfortable and breathable performance fabric of this high quality E-Sports Pro Jersey rapidly wicks perspiration away from your skin, so it evaporates quickly. Our premium performance fabric is built with ultimate moisture management & soil release finish, along with a super soft feel for superior comfort. This item is 100% made to order and customized so cannot be exchanged and is in no way refundable. If for any reason there is a problem with the printing or there is a manufacturing defect, then reach out to us and we will make it right! Pro Jersey Features Polyester Pro Performance Premium Dye Sublimation Bright & Vibrant Colors No Fading, No Cracking, No Peeling Machine wash cold or warm Made in U.S.A. Disclaimer: Mockup for reference only, actual product may vary slightly. Colors may print darker than shown. Seams shown on the products are guides, designs are not guaranteed to line up 100% over the seams. Normal manufacturing time is 10-15 business days. Please allow up to 3-5 weeks total for delivery in the U.S.A. and 4-6 weeks for international orders. Please note: customs and duty fees are not included for shipments outside of USA. The post Twisted Method – Women’s Pro Jersey appeared first on SOARDOGG.COM. Click here to learn more, use coupon code "urgentfury" to save 10% on your order.
  15. Name: PlayStation - Minecraft Batman - Launch Trailer | PS4 Games Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury Minecraft Batman - Launch Trailer | PS4 Games PlayStation - Minecraft Batman - Launch Trailer | PS4 Games
  16. Name: PlayStation - Call of Duty: Modern Warfare II - Designing Oni | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury Call of Duty: Modern Warfare II - Designing Oni | PS5 & PS4 Games PlayStation - Call of Duty: Modern Warfare II - Designing Oni | PS5 & PS4 Games
  17. Sharpen your senses, warriors – Call of Duty: Modern Warfare II is just around the corner. Let’s dive into more details on a special new Operator while we wait for launch on October 28 (MWII Campaign Early Access* also available starting October 20 to those who pre-order digitally). Announced at last month’s Call of Duty: Next showcase event, PlayStation players who pre-order any digital edition of the game at PlayStation store will receive the Oni Operator Pack** at Modern Warfare II’s launch, which includes the Hiro “Oni” Watanabe operator as well as a high-end weapon blueprint both playable in Multiplayer, Special Ops, as well as the soon to launch Call of Duty: Warzone 2.0. It wasn’t only creativity that led to the development of this special operator, it was a great sense of collaboration between Infinity Ward and PlayStation to develop an operator that PlayStation players will want to make their main on day one. Below are some details of how Oni came to be. Hiro “Oni” Watanabe One concept that stood out early on was the idea of creating a samurai-inspired operator. A name that came to the fore amongst the Infinity Ward team was “Oni”, meaning “Demon”, and that helped kick start a unique narrative around the operator. When developing the narrative background for Oni, it was important for the narrative team at Infinity Ward to develop a unique character story that they could continue into the future. Oni descends from an ancient samurai clan, one that was well respected and lived by a code of honor. As the decades passed and the samurai disbanded, Oni’s family fell on hard times. These hardships eventually forced them to live by less than honorable means. By the time Oni was born, his father had already become well established in the criminal underworld. Yet Oni’s grandfather worked to remind him that his family wasn’t always about this criminal enterprise. Oni learned his family used to have a very high standing within the community and had a noble name. To escape his father’s path, Oni left home and joined the military. He was very proficient, quickly rising through the ranks and even earning a spot in an elite multi-national special forces unit with missions across the globe. He learned how to protect himself and how to efficiently wield weapons. In time, he returned home, eager to come back to Japan and do what his ancestors had done all those years ago – – protect and fight the threats on the home front – – all the while trying to reestablish his family’s good name. At this point, Oni’s father had become a respected fixture in the criminal underworld. He harnessed his corrupt influence to have Oni discharged from the military. Now, Oni acts as a gun for hire, vowing to continue the fight against his father and anyone who should cross the samurai code. Play Video Behind the mask With a robust narrative background in place, the work of designing Oni began. When designing Oni the teams at Infinity Ward worked towards a plausible aesthetic that felt contemporary but with the aura of a dignified warrior tied to tradition. To make Oni feel true to form, the team dove into what the name Oni meant, its etymology, culture, mythology, and anything else they could find. The goal was to make Oni stand out from the other operators in Modern Warfare II. Oni’s armor was an important design element to get right, so Infinity Ward started there. The Operator wears polished, reflective armor, almost iridescent in areas, but with the noticeable wear and tear you’d expect from a gunslinging warrior. The Operator’s helmet and ballistic mask was also carefully considered, being modified to resemble the silhouette of a samurai’s helmet. Oni’s headpiece takes inspiration from feudal warriors that would wear similar-looking traditional armor. That said the night vision goggles atop his helmet make it clear Oni is a modern warrior despite his traditional ethos. Oni’s unique mask features a striking demonic design that ties to the cultural lineage of the name “Oni”. It also strikes fear into his enemies in a visceral and immediate way. Finally are the blades strapped to Oni’s back, reminiscent of the daisho blades of ancient Samurai warriors. The Operator wields these swords with violent force in a finishing move PlayStation players should look forward to seeing at launch. The future of Oni Part of the excitement around an operator like this is the opportunity to leverage the robust backstory and design elements to iterate further on him. This launch version of Oni is available to PlayStation digital pre-order players, but players will be seeing different iterations of Oni in the Call of Duty Warzone 2.0 Combat Packs available free for PlayStation Plus members starting in Season 01 of Modern Warfare II and Warzone 2.0. Get ready for launch There is other exciting news beyond the debut of Oni. The new era for Call of Duty begins on October 20, with PlayStation players who digitally preordered Call of Duty: Modern Warfare II gaining early access to the game’s Campaign mode before its official launch on October 28. Take the full Campaign Early Access period to learn about Task Force 141, its ties to the Mexican Special Forces, and the overall foundational narrative to the next chapter of the Modern Warfare story. Get a jump start on launch with the new Campaign completion unlocks. Finish the Campaign to earn a Weapon Blueprint, four base Operators, and cosmetic items for Multiplayer and Special Ops. Modern Warfare II Multiplayer defines emergent gameplay with a focus on variety. On day one, there will be 12 unique Multiplayer modes: 10 traditional modes on Core Maps and two Ground War modes on Battle Maps. Multiplayer will also come with new features such as a new gunsmith, new firing range, plus new maps and modes ready to welcome newcomers and fierce competitors alike. Along with signature Multiplayer combat, Modern Warfare II will feature an evolution of the Special Ops mode from Call of Duty: Modern Warfare (2019). For additional benefits, get the Vault Edition to receive the Red Team 141 Operator Pack, the FJX Cinder Weapon Vault*** and one season of the Battle Pass as well as 55 tier skips.**** See you on October 28. *One week based on estimated access; Actual play time subject to possible outages and applicable time zone differences. **PS Players receive select bonus content not available on other platforms until OCT. 27, 2023. PS Plus required for online multiplayer. Content also available through retail pre-order in Japan only. ***FJX Cinder Weapon Vault and Red Team 141 Operator Pack content requires purchase of Modern Warfare II Vault Edition. ****Battle Pass and Tier skips, or equivalent versions, will be accessible in Modern Warfare II once the season 1 Battle Pass, or equivalent system, is made available in game. Battle Pass redemption applies to one season of Modern Warfare II Battle Pass, or equivalent system only. For more information, please visit www.callofduty.com. View the full article
  18. Name: PlayStation - The Crew 2 - Lamborghini Reventón Trailer | PS4 Games Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury The Crew 2 - Lamborghini Reventón Trailer | PS4 Games PlayStation - The Crew 2 - Lamborghini Reventón Trailer | PS4 Games
  19. Name: PlayStation - A Plague Tale: Requiem is out today 🐀 #shorts #ps5 Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury A Plague Tale: Requiem is out today 🐀 #shorts #ps5 PlayStation - A Plague Tale: Requiem is out today 🐀 #shorts #ps5
  20. Name: XBox - Frog Detective 3 - Release Trailer Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury Frog Detective 3 - Release Trailer XBox - Frog Detective 3 - Release Trailer
  21. Name: PlayStation - God of War Ragnarök - Shaping the Story | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury God of War Ragnarök - Shaping the Story | PS5 & PS4 Games PlayStation - God of War Ragnarök - Shaping the Story | PS5 & PS4 Games
  22. Since the very first moment of development on God of War Ragnarök, our team at Santa Monica Studio has made hundreds of decisions each day that have shaped this game into the experience and story that we are about to share with you on November 9. Over the course of this journey, every single team member who has touched God of War Ragnarök in one way or another has left their mark, each with their own perspective that has given life to everything you will see, hear, and interact with at launch. The story of God of War Ragnarök is not only that of a father and son who must confront the coming tides of war, it is also the story of the individuals who chose to devote their time, skill, and passion to build this game together in the face of unprecedented uncertainty during a global pandemic. In the God of War Ragnarök Behind the Scenes series, we will be taking you to all Nine Realms – from Midgard to Asgard (and perhaps a pitstop along the way). With each episode, we hope to provide you not only a unique perspective on the years long endeavor of creating this title, but also bring you insights from many of the team members who have made this possible. Starting today, on every Tuesday for the next nine weeks we will be diving into one aspect of the game – from shaping the story and elevating combat, to creating the score and crafting cinematics. Our first episode begins much like our story does, in Midgard, where we’ll be discussing the key narrative beats from the last game that will come back into play in God of War Ragnarök, as well as how our team approached taking on a sequel that will conclude the Norse saga. We’ll keep these spoilers free until launch, so don’t worry about us spilling every secret! Unless you’re the All-Father himself, you’ll have to wait for November 9 to figure out everything we’ve got hidden up our sleeves. Without further ado, we hope you enjoy God of War Ragnarök Behind the Scenes Episode 1: Shaping the Story! Play Video Next week on October 25, we’ll depart the from the icy cold of Midgard and head to the land of the Elves, Alfheim, as our team gives a glimpse into the refined, brutal combat of God of War Ragnarök, alongside some of the fearsome enemies who will test your skills in battle. We hope you’ll tune in each week as we lead up to launch and beyond to learn more about the making of God of War Ragnarök. —– For the latest updates around God of War Ragnarök, make sure you follow Santa Monica Studio on Twitter, Facebook, and Instagram. To join the conversation with other fans, head to the official Santa Monica Studio Discord!God of War Ragnarök launches November 9, 2022. Pre-order your copy at PS Store. View the full article
  23. Name: XBox - Them's Fightin' Herds - Xbox Launch Trailer Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury Them's Fightin' Herds - Xbox Launch Trailer XBox - Them's Fightin' Herds - Xbox Launch Trailer
  24. Name: PlayStation - Resident Evil Showcase | 10.20.2022 [ENGLISH] Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury Resident Evil Showcase | 10.20.2022 [ENGLISH] PlayStation - Resident Evil Showcase | 10.20.2022 [ENGLISH]
  25. Name: PlayStation - Resident Evil Showcase | 10.20.2022 [ITALIAN] Category: Gaming Industry Videos Date Added: 10/18/2022 Submitter: Commander Fury Resident Evil Showcase | 10.20.2022 [ITALIAN] PlayStation - Resident Evil Showcase | 10.20.2022 [ITALIAN]

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