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Wayfinders! I’m AJ, an Executive Producer at Airship Syndicate and I’m incredibly excited to talk about the upcoming release of our game, Wayfinder! Today we’re focusing on two big new additions coming alongside our October 21 launch! For those that might not know, Wayfinder is an ARPG where players assume the roles of various Wayfinders to push back a hostile force called the Gloom. With a single player campaign that can be played solo or with up to two friends, as well as endless replayability through randomized dungeons and end game activities, Wayfinder is packed with content for you and your friends to enjoy; all for one price with no microtransactions. Our 7 Wayfinders are distinct & different, each with their own backstory, gear, abilities and (pun intended) ways-to-find new experiences across the world. You start out with one hero and quickly rescue the full roster from the Gloom so you can level, customize, and swap between them at will. But you don’t need to fight alone! Two others can join you for 3-player online, drop-in cross play co-op as you fight through Evenor collecting over 3,000 weapons, armors, housing decorations and more! We’ve been in Early Access for the past year, fine-tuning the game based on player feedback we’re seeing from our super engaged community. I want to give a huge thank you to Wayfinders old and new from all of us at Airship– you make the game better each update. Play Video Leaving Early Access and moving into the game’s full release will bring a ton of new content to the game. A brand new playable character, new Lost Zones (our version of repeatable, and randomized dungeons), new armor styles and loot to collect and a whole lot more. But today we’re here to talk about a huge brand new open world area– The Crucible! This lush, yet dangerous area has quests, mini bosses, and is packed with secrets (and monsters!) lurking around every corner. The final battle begins in The Crucible. The Eldren have occupied a shattered region known as The Crucible—a city-sized machine built by The Architects, reclaimed by nature and lost to time. In search of a powerful secret at The Crucible’s center, the Eldren intend to finish the war their gods started, and pen the world a dark fate. Players may have a mount already, but the Crucible is enormous and filled with verticality & multiple areas to explore. With that in mind, we developed an entirely new traversal tool: the Hookshot! We think you’ll love this thing. It’s super fun to use, and allows you to easily get around the massive new area, as well as avoid dangers in situations you may find yourself in when exploring the Crucible! Alongside the game’s release, we’re also introducing The Critical Role Supporter Pack, which brings the world of Vox Machina into Wayfinder with over 50 unique items. This Supporter Pack directly supports Airship Syndicate and Critical Role, two indie companies bringing their worlds to life with the help of their passionate player base. This pack will go on sale October 21, but we’re thrilled to show off the first in-game teaser featuring Venomess as Vex! Can you spot all the Critical Role inspired items? “We are huge fans of Critical Role, so we’re super excited for this collaboration, which we hope is the first of many.” said Joe Madureira, CEO of Airship Syndicate and Marvel Comics alum. “From the start, we wanted the Vox Machina personas to feel uniquely Wayfinder, while still capturing the magic that makes these beloved heroes of Exandria so special. Our team of artists and animators were very passionate about making it happen, and I think it shows.” Wayfinder has changed for the better so much over the last year in Early Access! Our fans have told us that the experience today is more polished, more rewarding and most importantly, more fun. We can’t wait to welcome all the new PlayStation 5 Wayfinders on October 21! View the full article
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Whether you realize it or not, music is connected to some of our strongest gaming memories. Whether it’s the rousing choir of the God of War games or the delicate flutes of Ghost of Tsushima, the PlayStation soundscape has created some of the most emotional moments I’ve experienced in entertainment. I suspect I’m not alone in this. And so for the many live music lovers in our community, I’m pleased to share that the teams here at PlayStation have been working together with RoadCo Entertainment, and GEA Live to develop a groundbreaking live music event that brings our most iconic gaming soundtracks to life under the PlayStation banner for the first time. With a state-of-the-art production, this show will merge thrilling music, cutting-edge visuals, and legendary video game titles into an unforgettable experience. PlayStation The Concert transports fans into the epic worlds of God of War, The Last of Us, Ghost of Tsushima, and Horizon franchises amongst many others that reflect our 30 years of making games that have not only captivated players but are celebrated for their breathtaking and immersive soundtracks too. With innovative technology and world-class production, fans will experience a stunning fusion of multi-layered visuals, immersive surround sound, and an all-star ensemble blending classical and modern instruments. The legendary scores from composers like Gustavo Santaolalla (The Last of Us), Joris De Man (Horizon), Ilan Eshkeri (Ghost of Tsushima), and Bear McCreary (God of War) will reach new heights, offering fans a unique, deeply immersive live concert experience. Play Video With video game music stepping into the global spotlight, PlayStation: The Concert is poised to redefine what a music experience can be. This is more than just a show; it’s the ultimate video game concert experience, embodying PlayStation’s innovative spirit and pushing the limits of what’s possible; from your console to stages around the world. The global tour launches with a world premiere on April 15 19, 2025, in Dublin, Ireland, before heading to more than 200 cities across Europe, the United Kingdom, the United States, and beyond. Whilst we are only announcing European dates at this time, be assured we’ll be announcing other world locations very soon. The 2025 tour schedule so far includes: Dublin, Ireland – Glasgow, Scotland, London, Birmingham, Manchester, Leeds, Newcastle, UK – Amsterdam, Netherlands – Paris, Amnéville, France – Antwerp, Brussels, Belgium – Frankfurt, Stuttgart, Berlin, Hamburg, Dusseldorf, Leipzig, Munich, Oberhausen, Germany – Zurich, Switzerland – Bologna, Italy – Budapest, Hungary – Sofia, Bulgaria – Vienna, Austria – Bratislava, Slovakia – Prague, Czech Republic – Lodz, Poland – Copenhagen, Denmark – Gotenburg, Sweden – Oslo, Norway – Tampere, Finland. We don’t want you to miss out on this extraordinary event so our partners are giving the PlayStation community first opportunity to score tickets through the early access code PLAYCONCERT24 which will be usable from 7am PT tomorrow Wednesday, October 16 2024. Tickets are expected to go fast! For more information on tickets, show and future tour dates please visit www.playstation.com/theconcert. Join the conversation with #PlayStationTheConcert. View the full article
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Get ready, Squirrel With a Gun will be available on PS5 on October 15! That’s right, your favorite armed mammal is almost ready to clean up the town by taking down those pesky suited-up Agents. And just when you thought Squirrel With a Gun couldn’t get any more packed with squirrely goodness, we have a whole set of free updates planned and incoming. Today we’ll give you a taste of two major updates, the new Photo Mode releasing October 15 and the Boss Battle update coming in the near future. Who knew that a single squirrel would have so much to do, ey? Serve squirrely lewks with Photo Mode Get ready to capture your most epic squirrel moments with the new Photo Mode! Whether you’re pulling off a daring escape, doing something wicked-cool mid-air, or making new friends in the neighborhood, you can now snap and save all those unforgettable moments. The best part is that there are plenty of modes to help you create the perfect shot. First up is the classic Cam Adjust Mode, which helps you control the camera like a pro. Move the camera around, rotate it, and even give it a dramatic Dutch angle for some serious flair. Zoom in and out with the Field of View (FoV) slider to frame your perfect shot, whether you’re up close and personal or catching the action from afar. Next up is the Focus Mode. Add a touch of photography magic by playing with the camera’s focus. Choose the Player setting to keep the focus on you (because let’s face it, you’re the star), or go full-on creative with Manual Mode, where you control the focal distance for that perfect screenshot. And finally, the Filter Mode. Why settle for ordinary when you can add a touch of whimsy to your photos? With 15 unique filters to collect, such as the cute kawaii-esqe filter, or the timeless and still oh-so relevant awesome meme face filter, you can turn every snapshot into something truly memorable or hilarious. Prepare to face a legendary boss Coming in one of our later updates, a new boss and boss battle are slowly brewing behind the scenes. Your foe is the legendary Ratatoskr, the squirrel of Norse legends. Forcibly allied with the Agents, you must climb to the heavens and battle this mythical rodent so it won’t destroy the neighborhood. This boss fight is unlike any of the other battles you will face. This squirrel moves fast, has a variety of ranged and melee attacks, and is a considerably smaller target! Fortunately, you will be granted a special SMG with a magazine of infinite bullets for this grandiose occasion. Now that’s not all that’s coming to the neighborhood. You can expect new outfits, a whole new level, new furs, and perhaps even a game-changing gadget from the lab that can alter gravity itself! All of these updates are coming to Squirrel With a Gun free of charge. We want to keep the fun going as long as we can! Squirrel With a Gun is coming to PS5 on October 15! View the full article
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Dragon Quest III HD-2D Remake is just a few weeks away. For those who haven’t been following development, this is a full remake of the classic Dragon Quest III – one of the most beloved and influential RPGs of all time. It includes everything that made that adventure so magical, but enhances it with new features and new content – all created with the eye-catching HD-2D visual style made famous by games like Octopath Traveler and Live A Live. But what does it look like in action? Well, today we’re happy to introduce seven minutes of extended gameplay, focusing on one of the optional quests in the game. Check it out: Play Video To complement the video, we thought we’d add some additional detail about what you’re seeing. The sleepy village of Norvik The world of Dragon Quest III is large and full of things to discover. There’s a real sense of exploration and discovery, and exploring every nook and cranny of these beautiful lands is strongly encouraged. After all, who knows what an inquisitive adventurer might find? Naturally, you may discover gear, items, and other valuables, but exploring can also open up new questlines for you to explore. An example of this is shown in the new gameplay footage. If you venture north after traveling to Romaria, you may find the sleepy hamlet of Norvik – and when we say ‘sleepy,’ we mean that literally. Due to events that you’ll discover yourselves (he said, dancing elegantly around spoilers), the village is afflicted by a terrible curse, which has made the residents fall into a deep slumber that they are unable to wake from. One of the few still active inhabitants begs your intrepid hero to save the settlement by returning an artifact called the Dreamstone to the fairies. Of course, the first step is actually to find the thing. Underground lake Another area is shown – the Underground Lake. Here, you’ll uncover the Dreamstone you need to save Norvik from its eternal naptime. It’s a treacherous trek into a delightfully dank dungeon full of dangerous monsters and alluring loot. It also showcases how the beautiful HD-2D visual style of the game enhances classic areas from the original game to give them new life and depth. By combining 3D backgrounds, detailed 2D sprites, and modern lighting techniques, it creates powerful scenes that hearken back to the game’s original pixel art, while feeling fresh and modern. Not to mention breathtakingly beautiful. Time for battle As inviting as exploring the world of Dragon Quest III is, it’s not without its risks. Monsters roam these lands, and you’re going to have to face them in battle. The new gameplay footage gives you an up-close look at how battles play out. In classic Dragon Quest style, combat is turn-based and tactical – you give orders to your party, and then they carry out your strategy. It’s a simple system, but it offers enormous depth. You have many different abilities and spells, which only grow as the adventure progresses. Understanding how to use them to damage foes, depower threats, and strengthen allies is the key to coming out alive. Each character in your party is assigned a vocation, which determines their attributes and abilities in battle. For example, in the new footage, you can see Dorothy is a mage. This gives her access to powerful spells like Bang, which damages all foes with a small explosion. There are multiple vocations in the game, from heavy hitters like Martial Artist and support-focused Priest to more unconventional roles like Gadabout. There’s even an entirely new vocation for this remake – Monster Wrangler! Power to the player Dragon Quest III HD-2D Remake has a range of features that let you customize the combat experience. For example, at the top of the screen, you’ll notice the option to change the speed of battles with the press of a button. You can cycle between normal, fast, and ultra-fast settings. Normal is great for following the flow of combat, particularly during tougher scraps like boss battles. But if you want fights to fly by, such as when taking on weaker enemies, or trying to strengthen your party for the challenges ahead, the faster settings are there to make things more convenient and enjoyable. You can also set behaviors for your party to allow them to act independently of your orders in battle. You can make them ‘Act Wisely’ for a balanced approach, ‘Conserve MP’ to ensure they don’t throw out wasteful spells, ‘Show No Mercy’ to launch a full-power assault, and more. If you want your allies back under your command, simply switch to ‘Follow Orders’, and they’ll be under your full control once more. These many options mean you can play the game how you like – full control or partial control, or even let the game take care of combat for you. It’s entirely up to you. Recruiting monsters One more new feature exclusive to Dragon Quest III HD-2D Remake is shown in the video – recruiting monsters. Not every monster you meet wants to give you a beating – some are friendly. In these cases, you can recruit them to fight for you in one of the many monster arenas around the world. Many of these monsters are hidden away, so you’ll need to be alert and explore thoroughly to find them. In the video, you can see the party discover a nervous Spiked Hare. After calming it down, the hero and his party send it on to Monty’s monster menagerie. When you visit an arena, you can sign up a party of recruited monsters for a tournament. If they triumph over the opposition, you’ll be rewarded with money and valuable items. As you can see, there’s a lot to do in Dragon Quest III HD-2D Remake, from exciting battles to entire optional questlines to discover and undertake. Of course, what we’re showing here is only the tiniest hint at the adventures to come. You’ll discover all kinds of stories and secrets in the full game when it launches on November 14 for PS5. View the full article
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Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey folks! We’ve got a full house for this week’s pod, with the team talking news, next week’s releases, and all the spooktacular games we’ve been playing this month, including Until Dawn and Silent Hill 2. Stuff We Talked About Next week’s releases: Neva | PS5 PlayStation Plus Monthly Games for October: Dead Island 2 Two Point Campus Gris Return to Monkey Island and more… Neva devs detail design Beat Saber: Britney Spears Music Pack launch PlayStation Store: September 2024’s top downloads Metaphor ReFantazio: hands-on details Until Dawn Silent Hill 2 Darkest Dungeon The Cast View and download image Download the image close Close Download this image Sid Shuman – Senior Director of Content Communications, SIE View and download image Download the image close Close Download this image Tim Turi – Content Communications Manager, SIE View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Brett Elston – Manager, Content Communications, SIE View and download image Download the image close Close Download this image Kristen Zitani – Senior Content Communications Specialist, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
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Last week, we asked you to venture into spooky gaming settings and share hair-raising locations using #PSshare #PSBlog. Here are this week’s highlights: call_me_xavii shares James wandering through the foggy streets of Silent Hill 2. m_nt_13 shares a wall of eyeballs peering out in Stray. JLunarTraveler shares skeletal figures rising in a graveyard from Hogwarts Legacy. wingsforsmiles shares Alan rushing away from an evil force in the subway tunnels of Alan Wake 2. DexM_ds shares body bags hanging in a waterlogged cellar in Resident Evil Village. FranTGP shares an ominous chained up figure in A Plague Tale: Requiem. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? THEME: Scared SUBMIT BY: 11:59 PM PT on October 16, 2024 Next week, we’re ready to be frightened. Share moments where characters looks scared from the game of your choice using #PSshare #PSBlog for a chance to be featured. View the full article
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25 years ago, we were shocked with the image of Lara Croft hanging from a cliff inside an Egyptian tomb, as the credits rolled on Tomb Raider IV: The Last Revelation. It’s time for Tomb Raider players to re-experience the next remastered chapters of Lara Croft’s darkest adventures. Play Video Continuing the legacy of Lara Croft’s iconic adventures and following the success of Tomb Raider I-III Remastered, Aspyr and Crystal Dynamics are thrilled to bring Tomb Raider IV-VI Remastered to PlayStation 4 and PlayStation 5 on February 14, 2025! Her Legacy lives on: announcing Tomb Raider IV-VI Remastered Tomb Raider began with Core Design’s vision for Lara Croft’s adventures, culminating in the first six iconic games, taking fans on globe-trotting adventures with friends, foes, supernatural beings, and so much more… Aspyr & Eidos partnered to bring all 6 of the Core Tomb Raider games to Mac computers back in the ‘90s, and we’re proud to partner again with Crystal Dynamics / Eidos to complete the hexalogy on PlayStation 4 and PlayStation 5. Thank you to the entire Tomb Raider community Aspyr & Crystal Dynamics thank the amazing Tomb Raider community for all of the love and support you have poured into this franchise. Your dedication has inspired us to bring these classic Core Design adventures back in the best possible way. We’re grateful to share this remastered collection with you, and we can’t wait to see how you’ll relive—or discover for the first time—Lara’s darkest adventures. Thank you for being part of her legacy! Lara Croft’s darkest adventures return Tomb Raider: The Last Revelation Lara travels to Egypt in pursuit of the Amulet of Horus… By taking the amulet, she unleashes an ancient God, fulfilling the ancient prophecy of his return to plunge mankind into darkness! For dedicated fans, the level design brings bigger challenges, more intricate puzzles, and for the first time, the ability to rope-swing. Will Lara escape the Great Pyramid of Giza alive? Tomb Raider: Chronicles Presumed dead, Lara’s friends reminisce about her past adventures, each revealing untold secrets. Chronicles centers around four separate stories told through flashbacks. New gameplay mechanics like stealth and tightrope balancing are sure to keep newcomers and seasoned players on their toes! Will Lara’s body be found? Tomb Raider: The Angel of Darkness Accused of the murder of her one-time mentor, Werner Von Croy, Lara becomes a fugitive on the run. A series of grisly murders brings Lara into conflict with a sinister Alchemist from the past, and a secret alliance of powerful individuals shrouded in mystery. Experience the final chapter of the Core hexalogy! Key features expanded Classic & Remastered Visuals: Experience Lara Croft’s adventures as you remember them, or toggle to modern, remastered graphics that bring new life to the environments, characters, and artifacts. Global adventures: Journey with Lara across the globe, from the ancient tombs of Egypt in The Last Revelation to the shadowy streets of Paris in The Angel of Darkness. Uncover dark secrets: Dive into the darkest chapters of Lara’s life as she uncovers long-buried secrets and confronts sinister forces. This remastered collection ensures that the story of Lara’s disappearance and subsequent return is more mysterious than ever. Classic and Modern controls: Players can choose between the original tank-style controls, offering the authentic Tomb Raider experience, or opt for modern controls inspired by later entries in the series, providing smoother movement and camera control. Boss Health Bars: This feature provides valuable feedback during tough encounters, helping players strategize more effectively without detracting from the game’s original challenge. 150+ Trophies: We’ve packed this remaster with over 150 trophies, including nods to iconic moments from the series. These trophies provide both seasoned veterans and new players with plenty of content to explore and achieve. Photo Mode: A fan-favorite feature is back! This collection will contain all photo mode poses from Tomb Raider I-III Remastered as well as new ones! Share your favorite moments and the beauty of the remastered environments with the community. Pre-order now and rediscover Lara’s darkest adventures We can’t wait for you to experience Tomb Raider IV-VI Remastered. Stay tuned for more updates and join us on February 14, 2025, to celebrate the legacy of Lara Croft. View the full article
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October 11, 2024 – SEGA is thrilled to announce that Metaphor: ReFantazio, the latest RPG from ATLUS’s Studio Zero, has released on PlayStation®4, PlayStation®5. About Metaphor: ReFantazio ・A New Undertaking That Captures the Essence of ATLUS ATLUS is a console game developer that was formed in 1986. It has garnered popularity across the globe, with its Persona series reaching 22 million* units sold worldwide. ATLUS will celebrate its 35th anniversary this year. *As of March 5, 2024 ATLUS has worked on many contemporary stories, such as Shin Megami Tensei and Persona, and provided players with its own unique worlds and experiences. After the immense success of Persona 5, ATLUS is now set to explore the realm of classic fantasy. A fantastical story that could not have been explored within the framework of modernity. This anniversary project offers a fresh new take on the fantasy RPG genre. Rather than seeking solace in the past, this new adventure has been driven by a philosophy of creativity and empathy and aims to break new ground. ・A Groundbreaking Project Helmed by Renowned Creators and Artists A team of internationally recognized creators, who have earned accolades at various game awards, have assembled for this project to develop a totally new fantasy RPG, including director Katsura Hashino, character designer Shigenori Soejima, and composer Shoji Meguro. The team behind Metaphor: ReFantazio has an illustrious history, having developed Persona 3, Persona 4, and Persona 5. Notably, Persona 5 has become the franchise’s biggest success, with 10 million units sold worldwide. *As of December 22, 2023 Creators: Director: Katsura Hashino (Shin Megami Tensei III Nocturne, Persona 3, 4, 5) Character Designer: Shigenori Soejima (Persona 3, 4, 5) Composer: Shoji Meguro (Shin Megami Tensei III Nocturne, Persona 3, 4, 5) Joining this incredible team of creators is a team of equally exceptional artists, all united in their goal to deliver an out-of-this-world production. Artists: Concept artist Kazuma Koda (NieR:Automata) View and download image Download the image close Close Download this image Gauntlet runner designer Ikuto Yamashita (Neon Genesis Evangelion) View and download image Download the image close Close Download this image ・The Story, the Art and Sound, the Mechanics, All Unique Story: Lose track of time and immerse yourself. Mysterious and unpredictable events unfold in a realm replete with the anxieties and aspirations of its inhabitants, calling you on a grand journey with plenty to experience. Art and Sound: Distinctive and charming character designs. Beautiful and fantastical background art throughout the game’s world. With stylish UI based on Western painting tradition, even just browsing the menus provides a sense of excitement. In addition, the game provides a new musical experience with a blend of orchestra, world music, choir, and chants, a sound developed from a reinterpretation of religious music. Mechanics: View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image A unique battle system combining quick action with turn-based combat. An unbelievably comfortable play tempo and exhilarating graphics. Players are given a high degree of freedom and ability to strategize, realized through Archetypes, a mechanic at the pinnacle of party customization. Ride gauntlet runners on a journey to change the world. The Daily Life mechanics present in the Persona series have evolved, allowing you to experience an entirely new type of journey. The Game’s Story ・Setting A world separate from our own, inhabited by 8 different tribes. Within one corner of this world exists the Kingdom of Euchronia. The kingdom is an alliance of nations that began with its valiant first king and saw unification and governance over the ages by the powerful royal bloodline in its immense magical prowess. However, the kingdom began to decay over the long years, now deteriorating into a land without virtue divided by prejudice and disparity. In addition to the vicious animals roaming its vast territory, the land is inundated with mysterious creatures known as “humans,” meaning not even the smallest of safe spaces remains outside of the cities. Then, the kingdom’s prince and king are assassinated, bringing even further confusion and anxiety to its citizens who now have no ruler. ・Prologue A young man embarks on a journey to lift a curse, with a fairy by his side The Elda are a minority tribe shunned in the Kingdom of Euchronia. The protagonist, a young Elda, is traveling alongside his fairy partner, Gallica, to lift the curse placed upon the kingdom’s prince. There is only one way to lift the deadly curse that eats away at the prince: Take the life of its caster. As the young man travels across the vast continent, he will have many chance meetings, form bonds, and eventually learn the truth of the kingdom. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image The curtain unfolds after a terrible incident shakes the entire kingdom.. View and download image Download the image close Close Download this image ・Introduction A race for the throne decided by majority vote, imposed by the power of magic. Just over ten years have passed since the Kingdom of Euchronia’s crown prince was assassinated. Then, the king himself is cut down, leaving the kingdom in chaos without any ruler or heir to the throne. Who will be the next king? The sanctifex serving as head of the state religion, a lord or lady of a nearby nation, or perhaps a leader of the military…? As the royal funeral is carried out with various powerful parties all vying for the throne, a spell is unexpectedly cast at the funeral site. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Time is finite before my soul departs this benighted world… Come October, there shall be a reckoning. A Day of the Hero. Upon that day, whosoever hath truly earned the greatest faith of the citizenry… shall ascend to throne and crown by right of kings. Ringing in the sky was the voice of the king who had been declared dead. He had a grand spell set to activate upon his death that would pit every one of his citizens against one another in a race for the throne, to be decided by popular vote. The people descend into utter chaos at the thought of electing their own king for the very first time. However, our protagonist decides he must throw himself into the fray in order to accomplish his mission. And so begins the great race for the throne, to be carried out all across the kingdom. Over the course of his journey, he finds various allies to join him. What awaits them is a grand journey that will change the world as they know it. Characters ・ The Protagonist Elda and His Fairy ・Allies of Differing Backgrounds Within this society rife with discrimination, allies belonging to various tribes come to join the protagonist. Each of them has their own reason for wanting to change the world, and when they come into contact with the protagonist’s awakened power, Heroic Embodiment (Archetype), they become able to use it as well. ▼ATLUS Exclusive – Metaphor: ReFantazio Archive ATLUS Exclusive – Metaphor: ReFantazio 4.23.2024 ATLUS Exclusive – Metaphor: ReFantazio | Archetypes Metaphor: ReFantazio ATLUS Exclusive Showcase – Story Metaphor: ReFantazio ATLUS Exclusive Showcase – Character Metaphor: ReFantazio ATLUS Exclusive Showcase – World Tour *English subtitles will be provided. Demo for Metaphor: ReFantazio Out Now! View and download image Download the image close Close Download this image Play through the beginning of Metaphor with the new demo! You’ll be able to carry over your save data to the full game once you’re done! To pick up the demo, simply head over to your platform’s store to download it. *The demo’s content may slightly differ from the launch version. *You can play the demo as many times as you like. *All screenshots and footage shown during the broadcast are from the Japanese edition of the game, which is still under development. English support will be available at release. Product Information: TitleMetaphor: ReFantazioRelease DateOctober 11, 2024 (Fri)PlatformPlayStation®4 / PlayStation®5 Websitehttps://asia.sega.com/metaphor/en/Copyright©ATLUS. ©SEGA. View the full article
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Neva is the next game from Nomada, the studio behind Gris. In it, the hero Alba forms a bond with a teenage wolf. Over time, the wolf will grow bigger and stronger, and the duo’s relationship will evolve. Play Video You’ll be able to play Neva on PlayStation 5 soon, and we have implemented a number of features designed especially for the console. The game’s original concept was about two human characters then morphed to an animal – including a bear – before settling on the wolf cub that the team felt will provide a more interesting relationship and striking visual. Neva will make full use of the unique features of the PS5, including utilizing the DualSense controller to draw you deeper into the game’s hauntingly beautiful world. We want you to be as immersed as possible in Neva’s story as Alba and her wolf, Neva, forge their bond and work together to defeat the strange creatures confronting them. There was a lot of gameplay testing to understand what sort of attacks would be interesting without getting in the players’ way. Neva doesn’t always auto-attack, as she grows and becomes more capable Abla will be able to direct her attacks using the thumbstick and adding a more strategic approach to combat and even puzzles. In combat, Alba can command her wolf companion Neva, to attack enemies that she can’t handle on her own. When the wolf lunges at a foe and unleashes a fury of teeth and claws, you’ll feel the full kinetic force of the attack through the DualSense’s haptic triggers. Alba is a woman of few words, but whenever she calls for her furry friend, you’ll hear her shout out Neva’s name. On PS5, her voice will echo through the DualSense controller’s built-in speaker. When Neva is a young cub, the mischievous wolf will be easily distracted, and you’ll have to call out his name to make him stick by your side. Early in the story when Neva is just a cub there will be tender, sweeter moments where she is a bit nervous about jumping over chasms or by the world around her so Alba will need to call to her, encourage her, or give her a comforting pet to reassure Neva of her capabilities. Neva is, as you can see from the screenshots, a vibrantly colorful game, and each lovingly hand-crafted level has its own distinctive palette. As you progress through Alba’s journey on PS5 , the light bar on the DualSense controller will change to reflect the current stage’s colors. So if Alba and Neva suddenly plunge into a part of the world lit with an atmospheric crimson red glow, your DualSense will shift hue to match it. This is a world being overrun with an unnamed evil, often taking form of ‘infected’ fauna that stand in the way of Neva and Alba. Almost everything is organic to the world so it was important to the team that this evil was present in once beautiful places and creatures and it’s the mission of Neva and Alba to cleanse the world of this evil and return the beauty that lies within these corrupt animals. Neva will also take advantage of the power of the PS5’s hardware to run at 4K and 120fps out of the box, making its lush artwork really sing on your TV. Neva features a minimal UI, delicate art, high-quality traditional animation, and an elegant musical score, all of which will come beautifully to life on PS5. We can’t wait for all you PlayStation players to lose yourselves in our story and world and enjoy Alba and Neva’s adventures together. View the full article
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Prepare yourselves, Jedi! The Force is calling you back to exhilarating lightsaber action! We’re excited to announce that Star Wars Episode I: Jedi Power Battles is coming to PlayStation 4 and PlayStation 5, offering nostalgic thrills for returning Jedi and a gripping experience for new padawans. Play Video A long-awaited battle is back in full force Originally released in 2000, get ready to battle your way through iconic locations from Star Wars: Episode I – The Phantom Menace. Whether you’re fighting to take back the Theed Palace from the Trade Federation or facing off against hordes of battle droids, destroyer droids, and deadly assassins, you’ll need all the skill and precision of a Jedi to succeed. In Jedi Power Battles, the power of the Force is in your hands. Grasp your lightsaber and cut through enemies in fast-paced, side-scrolling arcade action. The game allows you to play as beloved characters from the prequel trilogy, including Mace Windu, Obi-Wan Kenobi, Padme, Panaka, Plo Koon, Adi Gallia, and Qui-Gon Jinn. Celebrating 25 years with all new features The 2025 release includes new and improved features that enhance the gameplay experience: Lightsaber Toggle: For returning players who remember playing each Jedi with a distinctive color to their lightsaber, you may also remember those sabers not matching their looks in the films. For example, the original game showcased Mace Windu with a blue Lightsaber. For this release, we added a toggle that allows you to swap between his iconic purple saber or the classic blue saber. This also applies to Ki-Adi Mundi, Plo Koon, & Adi Gallia’s classic saber colors. All secret characters and levels unlocked at the beginning: Experience the full game right from the start, with all the original secret characters and levels unlocked, allowing you to dive straight into the battle without delay. Beyond the original lineup, we’ve introduced 13 newly unlocked playable characters! You’ll find the Rifle Droid, Staff Tusken Raider, Ishi Tib, and Weequay, ready to jump into the action, and more character announcements are coming before launch day. Who else is joining the roster? We’ll all find out soon enough. Gameplay improvements and expanded game modes: We’ve made enhancements to the character models, environments, and game modes based on the expanded post-PlayStation release, while also preserving elements of the original PlayStation UI. Enjoy smoother jumps, better balance, and new main menu art that transforms your battle from all of the original versions of the game. Additionally, we’ve included in-game UI toggle options for greater customization, and we’ve brought back Vs Mode and Training Mode from the expanded post-PlayStation release, adding depth and variety to your gameplay. Classic couch co-op: The entire 10-level campaign, along with additional bonus mini-games, can be played with a friend in local co-op mode. The joy of teaming up with a buddy to take down waves of enemies is a core part of the Jedi Power Battles experience, and it’s back in full force. Cheat codes and unlockables: Classic cheats like Big Head Mode, Big Foot Mode, and Lightsaber cheats are ready to be claimed! Additionally, unlock character progressions (combos, stats) by achieving high scores to keep the gameplay fresh and rewarding. Lastly, brand-new for the first time, the Loader Droid Boss is playable via cheat code! Ready to join the battle? Whether you’re a returning player or new to the battle, get ready for an adventure in the Star Wars galaxy. We’ve brought this classic back out of our deep love for Star Wars, and we hope you find joy in every lightsaber swing and every battle won. May the Force be with you—always. Get ready to join the battle on January 23, 2025! Prepare by pre-ordering Star Wars Episode I: Jedi Power Battles on PS5 & PS4 today. View the full article
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Battle zombies across Hell-A, attempt to outwit a serial killer and their trap-filled hotel, build the ultimate university campus and learn the devastating, hilarious art of riposte and more with October’s PlayStation Plus Game Catalog lineup*! Dead Island 2, The Dark Pictures Anthology: The Devil in Me, Two Point Campus, Return to Monkey Island and more games are available to play from October 15. On the same day, an awesome foursome of titles join PlayStation Plus Premium in the form of PS VR2 game The Last Clockwinder and three Classics – Capcom adventure Dino Crisis, terrifying horror Siren and iconic sci-fi shooter R-Type Dimensions EX. Let’s take a look at each game in turn. PlayStation Plus Extra and Premium | Game Catalog View and download image Download the image close Close Download this image Dead Island 2 | PS4, PS5 Dead Island 2 is a thrilling First-Person Action RPG, stylish, vibrant and flooded with zombie infection. Explore an iconic, gore-drenched Los Angeles. Meet larger-than-life characters. Slay countless foes in exquisitely bloody detail. And evolve to become the ultimate Zombie Slayer! There are six characters to choose from, each with their own unique personality and dialogues. You can fully customize the abilities of each Slayer, with a brand-new skill system allowing you to re-spec instantly and try out the craziest builds. The game includes an over-the-top co-op mode for up to three players. View and download image Download the image close Close Download this image Two Point Campus | PS4, PS5 Take your simulation management experience to a class above with Two Point Campus, the sequel to the multi-million selling Two Point Hospital. Two Point Campus is jam-packed with new creative tools to help you build the university of your dreams. The academic year begins with a summer break, giving you enough time to get everything looking great before your students move in. Build libraries, hire the best staff, kit your campus out with the best courses and watch the academic potential of your students get unlocked. View and download image Download the image close Close Download this image The Dark Pictures Anthology: The Devil in Me | PS4, PS5 The Dark Pictures is a series of stand-alone branching cinematic horror games from the studio behind Until Dawn. Easy to pick-up and play in short sessions, alone or with friends. The Devil in Me is the fourth game in the series and the Season One finale. A group of documentary film makers receive a mysterious call inviting them to a modern-day replica of serial killer H.H. Holmes’ ‘Murder Castle’. It’s an opportunity that’s too good to pass up and could be just the thing they’re looking for to win some much-needed public interest. The hotel is the perfect set for their new episode, but things aren’t quite as they seem. The crew discover they’re being watched and even manipulated, and suddenly there’s much more at stake than just their ratings! Can you outsmart the killer and checkout all your cast? All playable characters can live or die in your version of the story. View and download image Download the image close Close Download this image Gris | PS4, PS5 Gris is a hopeful young girl lost in her own world, dealing with a painful experience in her life. Her journey through sorrow is manifested in her dress, which grants new abilities to better navigate her faded reality. As the story unfolds, Gris will grow emotionally and see her world in a different way, revealing new paths to explore using her new abilities. Grus is a serene and evocative experience, free of danger, frustration, or death. Players will explore a meticulously designed world brought to life with delicate art, detailed animation, and an elegant original score. Through the game light puzzles, platforming sequences, and optional skill-based challenges will reveal themselves as more of Gris’s world becomes accessible. View and download image Download the image close Close Download this image Return to Monkey Island | PS5 Return to Monkey Island is an unexpected, thrilling return of series creator Ron Gilbert that continues the story of the legendary adventure games The Secret of Monkey Island and Monkey Island 2: LeChuck’s Revenge developed in collaboration with Lucasfilm Games. Banter with old friends and new faces on familiar islands now under dangerous new leadership. Then, take to the high seas and explore the new and unknown as you work your way out of tough predicaments. Clever puzzles, bizarre situations, and devastating ripostes are all that stand between Guybrush and glory. View and download image Download the image close Close Download this image Ghostbusters: Spirits Unleashed | PS4, PS5 This fun multiplayer game is perfect for all skill levels. Four proton pack wielding Ghostbusters attempt to catch a Ghost haunting unique locations in asymmetrical multiplayer battles (online or offline). As players progress, they will unlock cosmetics and upgrades for both Ghostbusters and Ghosts to evolve their gameplay experiences. The look and feel will deliver to fans an immersive experience in the universe, allowing them to play out their Ghostbusting fantasies. This game will allow players to enjoy the game solo or with up to four friends and includes an online and offline single-player mode in the form of bot-assisted play. View and download image Download the image close Close Download this image Firefighting Simulator The Squad | PS4, PS5 Become part of a major US city’s firefighting team and experience how it feels to fight fires. Discover over 40 diverse deployment locations spread across the city inspired by the North American West Coast. Equip yourself with authentic firefighting gear such as helmets, firefighter boots, and a breathing apparatus model by well-known North American firefighting equipment manufacturers. In single player mode, become the leader of an experienced firefighting team. In multiplayer co-op mode, play with up to three friends and take on whichever role suits you most. Assign tasks to your team or jump into the action yourself. View and download image Download the image close Close Download this image Overpass 2 | PS5 Identify the best routes and balance of power, speed and precision to overcome obstacles at the controls of a UTV, ATV or Rock Bouncer in both solo and multiplayer modes, your talent and choices of technique will make the difference. Put your skills to the test in 5 game modes in which you have to come to grips with demanding challenges: off-road sprint, off-road circuit, hill climb, obstacle course, closed circuit. At the controls of powerful buggies and quads from major manufacturers such as Yamaha, Arctic Cat and Suzuki, you will travel across 30 routes in 5 regions: Baja Desert, East Central US, Johnson Valley, Utah Desert and Western Europe. View and download image Download the image close Close Download this image Tour de France 2023 | PS4, PS5 Play the mountain or flat stages and experience the intensity of the Grande Boucle. Pedal alongside the best cyclists, test your endurance and show your panache to triumph on the Champs-Elysées in the official game of the Tour de France 2023. View and download image Download the image close Close Download this image Tom Clancy’s Ghost Recon: Wildlands* | PS4 Create a team with up to 3 friends in Tom Clancy’s Ghost Recon Wildlands and enjoy the ultimate military shooter experience set in a massive, dangerous, and responsive open world. In a near future, Bolivia has fallen into the hands of Santa Blanca, a merciless drug cartel who spread injustice and violence. Their objective: to create the biggest Narco-State in history. Create and fully customize your Ghost, weapons, and gear. Enjoy a total freedom of playstyle. Lead your team and take down the cartel, either solo or with up to three friends. *PlayStation Plus re-release. PlayStation Premium | PS VR2 & Classics View and download image Download the image close Close Download this image The Last Clockwinder | PS VR2 Clone your actions into endlessly repeating loops to build assembly lines and contraptions. Harvest resources, grow plants, and restore life to an ancient tree in this award-winning VR game. Your mission is to repair the Clocktower, an ancient haven for the galaxy’s plants. Use the Clockwinder’s gloves to turn the actions you take into looping clockwork clones. They can do everything you can, from planting to cutting to throwing items through the air. Use their help to save the Clocktower! View and download image Download the image close Close Download this image Dino Crisis | PS4, PS5 Three years ago, a scientist researching a new source of clean energy known as Third Energy died during an experiment. Now, alarming reports arrive from an agent dispatched to a small country in the South Seas. Regina, a member of a government spy team tasked with extracting the scientist, heads for the isolated island where the military facility is located. Experience Dino Crisis, originally released on the original PlayStation, now enhanced with up-rendering, rewind, quick save, and custom video filters. View and download image Download the image close Close Download this image Siren | PS4, PS5 Experience Siren, originally released on PS2, now enhanced with up-rendering, rewind, quick save, and custom video filters. Midnight. A siren calls and a sea of red water mysteriously surrounds the mountain village Hanuda. Slowly, a terrible force transforms the inhabitants into shibito, undead husks of their old selves, fueled by evil and hate.Play as one of ten characters caught in a living nightmare. You have three days to learn how their paths intersect as they try to stay alive. Survival depends on your ability to “sightjack” or the power to see through the eyes of friends and foes. There is no one hero. There is little hope. View and download image Download the image close Close Download this image R-Type Dimensions EX | PS4 The coin-op classics, R-Type & R-Type II, are together on PS4! Fight through all 14 Bydo-infested stages in retro 2D graphics or shiny 3D graphics – and swap back and forth with the touch of a button ‘on-the-fly’. The new 3D graphics are accompanied by fully reimagined arrangements of the timeless R-Type music tracks. The classic game-play remains untouched while the new Infinite game mode allows continuous progression from game start to final boss. Both game modes can be played as single player or local multiplayer. View the full article
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It’s time to see which PS5, PS4, PS VR2, PS VR, and free-to-play games topped the download charts last month. New releases stormed the charts with NBA 2K25, Astro Bot, and Warhammer 40,000: Space Marine 2 entering the top five of September’s PS5 list in the US and EU. Into the Radius claimed the top spot on September’s PS VR2 list in the US and EU. Check out the full listings below. What titles are you playing this month? PS5 Games US/CanadaEUNBA 2K25EA SPORTS FC 25Warhammer 40,000: Space Marine 2ASTRO BOTEA SPORTS FC 25Warhammer 40,000: Space Marine 2ASTRO BOTNBA 2K25Black Myth: WukongBlack Myth: WukongEA SPORTS Madden NFL 25Grand Theft Auto VGrand Theft Auto VHogwarts LegacyPalworldPalworldEA SPORTS College Football 25The Crew MotorfestHogwarts LegacyTest Drive Unlimited Solar CrownStar Wars OutlawsStar Wars OutlawsCall of Duty: Modern Warfare IIIThe Casting of Frank StoneTom Clancy’s Rainbow Six SiegeIt Takes TwoThe Casting of Frank StoneTom Clancy’s Rainbow Six SiegeThe Crew MotorfestSea of ThievesVampire SurvivorsVampire SurvivorsSea of ThievesUFC 5HELLDIVERS 2ELDEN RINGUFC 5Among UsLOLLIPOP CHAINSAW RePOPNo Man’s Sky *Naming of products may differ between regions *Upgrades not included PS4 Games US/CanadaEUMinecraftEA SPORTS FC 25The Crew 2The Crew 2MARVEL vs. CAPCOM Fighting Collection: Arcade ClassicsMinecraftRed Dead Redemption 2A Way OutEA SPORTS FC 25Red Dead Redemption 2Grand Theft Auto VGrand Theft Auto VKingdom Come: DeliveranceHogwarts LegacyNBA 2K25Kingdom Come: DeliveranceA Way OutFar Cry 5Mafia TrilogyUnravel TwoBatman: Arkham KnightMafia TrilogyWatch Dogs 2The Crew MotorfestFar Cry 5Middle-earth: Shadow of WarHogwarts LegacyBatman: Arkham KnightCall of Duty: Black Ops IIIGang BeastsGang BeastsNeed for Speed PaybacktheHunter: Call of the WildThe ForestCall of Duty: Modern Warfare IIIWatch Dogs 2EA SPORTS Madden NFL 25God of WarInjustice 2Call of Duty: Modern Warfare 2 Campaign Remastered *Naming of products may differ between regions PS VR2 Games* US/CanadaEUInto the RadiusInto the RadiusBeat SaberBeat SaberPavlovSurvivorman VR The DescentArizona Sunshine 2PavlovAmong Us VRArizona Sunshine 2MADiSON VRAmong Us VRGun Club VRCreed: Rise to Glory – Championship EditionCreed: Rise to Glory – Championship EditionMADiSON VRSurvivorman VR The DescentGun Club VRWaltz of the WizardPrison Boss VR *PS Store purchases only. Game upgrades or games bundled with hardware not included PSVR Games US/CanadaEUASTRO BOT Rescue MissionASTRO BOT Rescue MissionThe Elder Scrolls V: Skyrim VRSniper Elite VRThe Walking Dead OnslaughtBatman: Arkham VRJob SimulatorThe Walking Dead OnslaughtSniper Elite VRJob SimulatorBatman: Arkham VRPrison Boss VRBeat SaberLethal VRSUPERHOT VRBeat SaberCreed Rise to GloryThe Guy VRArizona SunshineKill It With Fire VR Free to Play (PS5 + PS4) US/CanadaEUFortniteFortniteRobloxRobloxUNDEFEATEDVALORANTVALORANTAsphalt Legends UniteCall of Duty: WarzoneeFootballAsphalt Legends UniteRocket LeagueRocket LeagueCall of Duty: WarzoneFall GuysStumble GuysApex LegendsFall GuysThe First DescendantUNDEFEATED View the full article
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Explore the new Britney Spears Music Pack, filled with Britney’s best hits everyone knows by heart, when it releases today on PS VR2 and PS VR. You bet you don’t want to miss it. Play Video Britney Spears is one of the most influential musicians, having sold over 150 million records worldwide. Now, you can experience her music in a whole new way in this energizing pop music pack. Slash and dance through some of her epic bangers and sing along with us. Full track list: “…Baby One More Time” “Circus” “Gimme More” “I’m A Slave 4 U” “Me Against the Music” (feat. Madonna) “Oops!…I Did It Again” “Overprotected” “Scream and Shout” (will.i.am feat. Britney Spears) “Till the World Ends” “Toxic” “Womanizer” Pssst… everyone knows that Britney’s music videos are so iconic thanks to her timeless choreography. Our beatmapping team turned those unique moves into the levels you will have so much fun with. Check the tracks ‘Oops!…I Did It Again’, ‘…Baby One More Time’, and ‘Circus’ for an ultimate Beat Saber party. Which one will you play first? The Britney Spears Music Pack comes with a beautiful new environment with unique light shows for each level. All levels feature Arc & Chain Notes and you can play them in multiplayer. Who will you challenge in this musical dance-off? Beat Saber players can get the full music pack for $13.99 or purchase individual songs for $1.99, and those who don’t have Beat Saber yet can get a discounted Beat Saber + Britney Spears Music Pack bundle for $39.99. View the full article
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Scheduled for release on February 28, 2025, Like a Dragon: Pirate Yakuza in Hawaii is a sequel to action adventure Like a Dragon: Infinite Wealth. This new title features the series’ fan-favorite, Goro Majima, as the sole protagonist. I recently had a conversation with Mr. Masayoshi Yokoyama, RGG Studio Director and the Like a Dragon Series Executive Producer, along with Mr. Hiroyuki Sakamoto, the Like a Dragon Series, RGG Studio Chief Producer, about the game’s highlights and the behind-the-scenes stories of its development. PlayStation Blog: As a fan of the series, I’m most curious about why you chose Majima and pirates. How did this title come about in the first place? Yokoyama: Around June or July 2023, long before the release of Infinite Wealth, the dev team was already mulling over the idea of an Infinite Wealth spin-off. Even if we were to make Like a Dragon 9, we knew that wouldn’t be enough to capture and tell the story. During the end of the Infinite Wealth development, we began percolating the idea of a spin-off that stars characters who are not Ichiban Kasuga. It was almost as if we were creating a blown-up sub-story for Infinite Wealth. For quite some time, I wanted to make a game called Like a Dragon: Tuna, where Kazuma Kiryu, as a tuna fisherman, sets off to sea to fight against fishing boats. Long story short, it never came to fruition, but keywords like “ship,” “sea,” and “fighting,” which had since then been engraved in my head, evolved into the concept of pirates. PSB: The series is known for starring different characters as the protagonists. For instance, Kazuma Kiryu takes the lead in Like a Dragon Gaiden: The Man Who Erased His Name while Majima steps into the spotlight in Like a Dragon: Infinite Wealth. I must say one of the perks of spin-offs is the freedom of starring new characters who are not just Ichiban Kasuga. Yokoyama: I agree. As the protagonist changes in spin-offs, you can follow the same story from a different perspective. Also, spin-offs are perfect in size for adults. The Like a Dragon series is like an all-you-can-eat restaurant where you can choose from meat, seafood, and anything else you want and eat however much you like. But as you mature, you start to appreciate well-balanced, good-proportion meals. Spin-offs are like that. PSB: Can you describe who Majima is? Yokoyama: He masks his feelings and hides his true self. His past is mentioned throughout the series, yet the true Majima remains a puzzle. He feels the need to live up to the image that others have of him and adeptly go along with them. However, in this entry, he suffers from amnesia, exposing his true self as the story unfolds. PSB: Does that mean we will finally find out who the true Majima is? Yokoyama: You’ll understand who he is through his interactions with a boy called Noah. It turns out he’s just a tough dude who likes to fantasize a lot [laughs]. In Gaiden, while remembering his past, Majima looks at himself objectively and realizes who he really is. This is a novel story development. However, Majima is not the most conventional choice for a protagonist. His unpredictability, while not the norm, is what sets him apart and makes him intriguing. When a character like Majima becomes the protagonist, it creates a discrepancy between actions and emotions; when you get frustrated in a scene, but Majima does not even look bothered, you may feel confused. To avoid that, we would need a neutral character who could act the way players anticipate from a protagonist. But the downside is that we’d end up with a boring protagonist. We gave Kiryu and Kasuga additional personalities to build them into protagonists, but if we did that to Majima, he’d turn out to be a boring guy. To make him a protagonist, we only had two options: amnesia or travel back in time. Without amnesia, Majima wouldn’t have worked as a protagonist. PSB: Next, I’d like to ask you about the battles. This time, Majima switches between two battle styles: Mad Dog and Sea Dog. Could you tell us about them? Sakamoto: In Gaiden, Kiryu also uses two different battle styles. We thought two was the right amount in order to keep battles from being too complicated. Since Majima uses nimble moves, we wanted to simplify his battle moves. Players can execute exhilarating moves by merely pressing the buttons. The Mad Dog Style is based on Majima’s battle style that executes combos, jumps, and other responsive actions. PSB:I played the demo version at the Tokyo Game Show 2024 and experienced some dynamic fights. What was the intention behind introducing jumping? Yokoyama: Introducing jumping changes the gameplay drastically. In fighting games, for example, players jump even when there’s no need to. Also, you’re defenseless while jumping, so if you get hit, you’ll be blown away. For that reason, in action games, you’re often invincible while jumping, but that can cause problems. Simply introducing jumping changes the game design, so we’ve avoided it until now. However, the team decided to incorporate jumping into the game because the character Majima looks good while jumping. This is the first time players can control the character’s ability to jump, rather than it just being a part of heated battles. It’s not a regular jump action but a form of jump incorporated into a combo. Play Video Yokoyama: Incorporating two battle styles in a game is quite complicated. If one style becomes way more entertaining, players will stop using the other one. It’s easy to label the battle styles under different characteristics, but it’s difficult to make them both equally enjoyable. The Sea Dog style turned out to be more interesting in this case and everyone ended up choosing this style. To top it off, the Sea Dog style has some fun costumes. Sakamoto: In the early stages of development, the Mad Dog style felt a bit plain, and no one was using it. So, we brainstormed ways to make this style more appealing, and we’re now in the fine-tuning stage to achieve the perfect balance between the two fighting styles. Like a Dragon: Pirate Yakuza in Hawaii launches Feb 28 2025 on PS5. View the full article
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Wave after wave of enemy forces advance, seemingly without end. Attacks arrive from every angle at once. The lives of innocent Eliksni captives hang in the balance. In response, Guardians do what they do best: take up arms and run headlong into the fray. One of the major features introduced in Destiny 2’s latest Episode, Revenant, is Onslaught: Salvation. A defensive wave-based activity that pits three-Guardian fireteams against increasingly intense waves of enemies, Onslaught also allows Guardians to purchase powerful defensive units to use against the invading hordes. In its original form (introduced in Destiny 2: Into the Light), Onslaught was a packed and intense mode, full of ratcheting tension and ‘Did you see that?’ moments. Now, with Onslaught: Salvation, the development team is raising the bar. “There were a lot of great and constructive feedback from the community with the original Onslaught,” said Destiny 2 designer Clayton Kisko. “The one we heard most often was that they wanted Bungie to invest in the mode with new maps, new enemies, and new defenses, and that is exactly what we are doing with Onslaught: Salvation.” From a thematic perspective, Onslaught: Salvation’s three new maps – Widow’s Court, Eventide Ruins, and Kell’s Grave – are leaning into the gothic horror that is fitting with Revenant’s chilling visual theme. If the original Onslaught was about protecting the Last City from the forces of the Witness, this time around the theme leans into slaying monsters, fighting evil, and saving the innocent. Play Video By their nature, Onslaught maps need to pack a lot of punch into some relatively tight spaces to provide maximum tension and action. The three new maps each have their own unique layouts, while also building on lessons learned from earlier Onslaught maps. “This time around we were able to identify the design pain points early and got ahead of the enemy teleporting issues,” said Kisko. “We ensured that there were at least three wide lanes for each Advanced Defense Unit (ADU) location. For Eventide Ruins, the larger map, we took our learnings from Mothyards (from the original Onslaught) and set out to make sure enemy spawn locations were closer to the ADU to ensure a closer time-to-complete to the other two maps.” Alongside the new maps, Guardians will be pleased to know that they’ll have new defensive countermeasures available this time around. The new Air Strikes will rain down retribution on humanity’s enemies and, for those who want to get a bit more hands on, there’s the Rideable Turret. “The Rideable Turret is good at mowing down clumps of enemies or damaging a single heavy unit like those deadly Demolitionists who like to attack the ADU,” said Kisko. “It can overheat, though, so players will need to balance when they fire and for how long. The defensive upgrades increase the health of the turret and the damage. The final upgrade will add scorching rounds to the bullets. What is so cool about that is the sandbox team was able to design it so the turret will combo with any of the rider’s Solar fragments or buildcrafting around scorching rounds.” While defending the ADU is one of the key mission components in an Onslaught: Salvation game, it’s certainly not the only thing that will keep Guardians moving. Augmentation waves and bonus objectives will take players out of their comfort zones (and away from the safety blanket of relying on defensive countermeasures). This time, players will be infiltrating the Revenant Nest to free captured Eliksni. For one bonus objective, new shielded enemy units will appear, requiring Guardians to use special ether-light cannons to stop them. Jonathan To, narrative lead for Destiny 2, said the team has worked hard to include narrative hooks in Onslaught: Salvation to keep things moving from a story and character standpoint. “The main writers for Onslaught: Salvation created some excellent character-building and exchanges between Spider, Crow, Eido, Eramis, and others. Crow is figuring out a new role for himself in the City, Eido is the player’s partner this Episode in a role we can’t wait to share more about, and who knows what Eramis will be up to when she returns, having both helped and fought against us in the past. Fans of the Eliksni and the saga of the Fallen up to this point in Destiny will love what the team has done here.” Onslaught: Salvation is playable with the release of Destiny 2: Revenant, starting October 8. View the full article
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Anyone familiar with Atlus’s deep and involving role-playing games has been eager to see what the strange and magical Metaphor: ReFantazio has in store. And while it’s not directly connected to the popular Persona series, there are some intriguing touchstones across its aesthetics and mechanics to hook fans and newcomers alike. Let’s take a close look at some of these intriguing similarities and differences ahead of the October 11 release date. Combat is unleashed Fans of Persona’s fast-paced yet detailed turn-based combat will find themselves at home here, but Studio Zero has given it a little twist, too. You can engage in real-time combat with low level enemies, taking them out with a handful of targeted strikes or even a single blow if your current level totally outclasses them. There’s a dedicated dodge button to avoid their attacks if they see you before you can act, which is also handy for foes which are too tough to take out in real-time. In which case, you can initiate a turn-based battle after you’ve softened them up with an action strike – especially handy if you can catch an enemy off-guard first, giving you a free hit during the turn-based Squad Battle. Real-time combat can be used to any monster’s advantage, too. During one instance I thought some vicious beasts were blocked by some barrels, but they smashed right through them, initiated the Squad Battle, and got a free hit on my party in the process. Lesson learned – I used the protagonist’s Fae Sight a lot more often from that point to be more aware of nearby enemies and have Gallica assess their threat levels. But if things are going really badly, you can also press L3 to restart the battle. Time management is key As the game’s main plot develops, one of your aims becomes balancing tasks through the day to gain democratic popularity while completing other objectives to become more powerful, creating bonds with other party members or hitting certain story milestones. As in Persona, each of these consume time as you creep towards specific events, and not meeting deadlines for critical ones results in a game over. So mapping out each day, knowing when to enter time-consuming dungeons and when to rest – or even kill time by doing more peaceful tasks – can make all the difference. Thankfully, all activities are clearly denoted with how much time they eat up, so you shouldn’t be caught off guard. Exploring the United Kingdom of Euchronia Metaphor: ReFantazio wastes no time establishing that we’re not on our Earth… or in a particularly safe land. The game’s inciting incident comes from a savage act of regicide, and things only get wilder from there with its medieval fantasy setting exploring themes of bigotry and the value of imagination, especially when overcoming our own fears and anxieties. Humans are far from human In fact, the term ‘human’ in the game is synonymous with often giant, grotesque monsters feared by the varied fantasy races of the game. Even our blue-haired protagonist – who arguably looks the closest to a traditional Persona character – is a rarity in a world full of the horned Clemar Tribe, elven looking Roussainte Tribe, fairies, and many other species. The music is more operatic Persona is known for its eclectic range of tunes, from rock to acid jazz to electronic inspired beats. Given its setting, Metaphor: ReFantazio soundtrack leans towards the more orchestral, with tense strings, dramatic drums, and chants present in its wonderfully composed battle themes that are already subject to deservedly flattering memes. Fans of the parent series, Shin Megami Tensei, might find their toes tapping in its sweeping tonal familiarity. Less summoning or fusing, more transforming While Metaphor: ReFantazio’s powerful Archetype forms are similar toPersona’s summoning system, there are some notable differences. Archetypes are typically awakened when a party member confronts and overcomes a certain fear or anxiety, causing them to tap into a magical armored form capable of enhanced attacks and abilities. These transformed figures are part of a job system where your party members can switch between the 40+ differently skilled Archetypes, spread across 14 different lineages to suit your playstyle. For example, despite which characters you have in your party, you can put together a Saviour from the Healer lineage, a Ninja Thief and a Devil Summoner. Or a Magic Knight, Dragoon Gunner and Martial Artist Brawler. And with them create combos in battle via spectacular Synthesis Skills. Exploring a safe haven It isn’t long in the game before you’re transported to the mysterious Akademeia, by the equally mysterious More. This magical library is a spirit home where you can learn about Archetypes via books and lectures, and unlock additional aspects of their abilities. Initially you’ll not have much choice in going to Akademeia, but as the game progresses, you’ll be able to choose when you visit via the protagonist’s novel or More’s ghostly figure. There’s much More to Akademeia than first appears While acting as an enemy-free hub to study and grow, Akademeia also gives space for Metaphor: ReFantazio to delve into the tale’s meta commentary, examining the power of imagination and the nature of storytelling. Without giving too much away, this is also tied to one of your very first acts in the game, where you as the player type in your own name. Oh, and there’s also a cute cat you can pet… which I often did. Priorities, right? Persona’s not the only one with style Sure, you might have played medieval fantasy RPGs before, but have you played one as stylish as this? From its anime cutscenes to its fun battle chatter to its slick victory outros, Metaphor: ReFantazio rivals Persona for its sheer sense of flair. The UI also maintains a sense of familiarity without being a direct mimic, opting for a slightly more uniform aesthetic. Similarly, the game knows when to use a bold mixture of colors and when to opt for a more naturalistic palette, delivering an eye-pleasing blend of what we’d expect for a classic fantasy genre without sacrificing the Atlus panache and polish. Your protagonist has a voice Perhaps the most notable aspect of Metaphor: ReFantazio’s cast is that your protagonist is voice acted in the same way the rest of the characters are. Although you can name him whatever you wish, as the bulk of the in-game dialogue is still delivered via text with occasional vocalizations. A union of tribes Tellingly, every party member you develop throughout the game represents each of the main tribes of the land. For example, the stoic knight Hulkenberg is a Roussainte, while the rodent looking Eugief tribe is represented by Heismay, who awakens the thief archetype. And the diminutive but faithful fairy Gallica might not be able to fight, but offers valuable advice and guidance on your journey. Creating bonds with Followers Romantic Persona fans won’t necessarily find the same starry-eyed connections in Metaphor: ReFantazio, but building relationships is still important. At various points you have the opportunity to interact with other party members and NPCs, and spending specific time with them forms a bond. In turn, this can help awaken new Archetypes, with deeper rapports unlocking further abilities. Real life connections help, too Staying online with the game gives you the option to explore the handy Travellers’ Voices page. A press of the Touch Pad shows you what other players have done in the section you’re currently in. So if you’re stuck in a dungeon, you can check out what party formations others have used and what levels they cleared that area with, as well as changing your formation to match another player’s for a better chance of success. Travellers’ Voices also works in towns as well, handily letting you know where players have spent their time most during the day. A nice little feature if you’re looking for a bit of guidance as to how to while away some free time in Euchronia. Rich, constantly surprising and stylishly elegant, Metaphor: ReFantazio is not only a delight for fans of Atlus’s games, but will charm newcomers with its magic, too. If you’ve not already found out for yourself via the PS5 demo, you’ll get the chance when the full game launches October 11 on PS4 and PS5. View the full article
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Last week, we asked you to showcase the best Astro Bot levels using #PSshare #PSBlog. Here are this week’s highlights: NightmarexDoll shares a spooky level with a mansion and a smiling moon in the background. pavesoint shares a level in the clouds featuring a mechanical sun. SoundwaveXP shares a level featuring a Japanese-style bathhouse and mountains. kanon06 shares a level in space with a giant meteor and space debris. Jeff_Bytes shares an aquatic level featuring a row of birds sitting on a wire. Boargs shares a snow theme level with a snow slide and frosty vistas. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? THEME: Spooky Settings SUBMIT BY: 11:59 PM PT on October 9, 2024 Next week, showcase where things go bump in the night with Spooky Settings. Highlight spooky settings for Share of the Week using #PSshare #PSBlog for a chance to be featured. View the full article
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Hi everyone, it’s Samar Louwe here, game director at Vertigo Games. Just last week during State of Play, we were thrilled to finally announce that Metro Awakening is coming to PS VR2 on November 7. Today, we’re excited to share another glimpse into the game with a new video showcasing extended gameplay on PS VR2. Play Video Verify your age to view this content. Verify your age to view this content. We’ve crafted a journey that intertwines gripping storytelling with deeply immersive gameplay. In Metro Awakening, you’ll confront the mysteries and dangers of a post-apocalyptic world, where survival and exploration are more critical than ever. As you navigate both familiar and new locations, each filled with supernatural threats, you’ll uncover the origin story of Khan, one of the Metro series’ most enigmatic characters. Become what you fear… At the heart of Metro Awakening lies the powerful story of Serdar—a doctor searching for his missing wife. Throughout his journey, Serdar undergoes a profound transformation that leads him to awaken as Khan, a mystic figure who plays a recurring role throughout the Metro series. Known for his deep connection to the supernatural, Khan appears at critical moments, offering guidance to Metro’s protagonist, Artyom, and all who dare to navigate the dangers of the tunnels. Verify your age to view this content. Verify your age to view this content. This standalone narrative was crafted by series creator Dmitry Glukhovsky and explores the events that shaped Khan into who he is, immersing players in the philosophical struggles defining his path for the first time. As a prequel to Metro 2033, it also serves as an excellent starting point for newcomers to the franchise, while offering longtime fans a story that complements the rich lore they have come to love. Classic Metro mechanics In Metro Awakening, we’ve translated the series’ iconic elements to VR. You’ll engage with classic mechanics, including the wristwatch, gas mask, flashlight, universal charger and lighter—each playing a key role in stealth and survival. The watch not only shows whether you’re in the light or in the dark but also counts down the time until your gas mask filter needs replacing. The mask, in particular, requires constant attention; fogged lenses require you to physically wipe them during tense moments, while the watch’s timer beeps in a countdown, warning you before your filter clogs with radioactive dust, adding to the mounting pressure. Charging your flashlight is also essential for survival. When darkness envelops you, you’ll need to wind it manually using the universal charger, increasing the stakes as every action pulls you deeper. The lighter is extremely important for burning through cobwebs and illuminating tight spaces when your flashlight is no longer enough to keep the darkness at bay. These mechanics create a great immersive experience on PS VR2, making every interaction feel immediate and vital, and drawing you even more into the atmosphere of the Metro universe. Elevating Metro Awakening with PS VR2 Immersion is the essence of both VR and the Metro series, and the PS VR2 elevates this experience. As the story unfolds, you’ll dive into the mysterious, supernatural aspects of Metro. VR allows us to amplify these moments, enveloping players in eerie atmospheres and using spatial audio to draw you into the unknown. Every shot fired is intentional. With adaptive triggers, you’ll add weight and precision to your actions. Combat isn’t just about pulling the trigger; it’s about survival. The subtle resistance of the triggers heightens the tension, making every shot count when resources are scarce. Headset feedback introduces a new level of physicality to gameplay, immersing you in your environment. You’ll feel the impact of debris from explosions or when you’re hit by enemy attacks, amplifying your experience. Metro Awakening thrives on contrasts—light and dark, hope and despair. The PS VR2’s 4K HDR display brings this to life, especially in haunting locations. Dynamic lighting enhances the atmosphere. Using your headlamp to navigate dark tunnels or strategically shooting out lights to sneak past mutants adds a tactical layer to gameplay. While visibility is key, mastering the shadows can give you a strategic edge in your encounters. We designed every interaction in Metro Awakening to feel natural and grounded. From wiping your gas mask to managing your backpack, every action in VR is a manual endeavor. With no on-screen UI to rely on, you must adapt and survive as you would in real life. We can’t wait for you to step into Metro Awakening on PS VR2 starting November 7—or pre-order the Deluxe Edition to begin your journey early on November 5. View the full article
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Undisputed launches October 11 on PS5, and has been in development for nearly five years, starting as the humble Esports Boxing Club and then evolving into the first major boxing game in over a decade. With over 70 of the most prestigious prizefighters on the roster, including Canelo Álvarez, Tyson Fury, Oleksandr Usyk, Roy Jones Jr. and Joe Frazier, it was our priority to make sure that they not only looked amazing, but that they moved in their own, unique, signature ways too. Play Video From scan to sculpt How do you get the longest reigning super middleweight world champion, Joe Calzaghe, to look as authentic and life-like as possible? It all starts with the scanning process. We work with a variety of scanning studios all over the world to create the most accurate reference images for us to work from. The Steel City Interactive art team then use this to sculpt the in-game models, recreating every muscle, vein, hair, and bead of sweat. For our boxing legends, we also have a de-aging process. Players want to experience these fighters in their prime, so we try to recreate exactly what they looked like at that time. “One of the most challenging parts of bringing characters from the past to life is the de-aging process. Lots of things usually change with age: eye shape, lip volume, cheekbones, body fat, even ear size, but my aim is to get them back to their fighting shape, recreating the look of their greatest fights. First, I collect a lot of references from every possible angle to have an overview of what I want to achieve. Then, I check the model to understand what to keep and what to change according to the pictures and footage. I then work on the tone and symmetry, removing some fat, wrinkles, and imperfections from the body and face. After this, I sculpt the main muscles and tweak the facial features. Eventually I get to a point where the boxer is recognizable both from a distance and up close. When I’m happy with the result, I proceed to fix the textures as well.” – Francesco Primiceri, 3D character artist at Steel City Interactiver Motion capture We also try to get as many fighters as possible into our motion capture suits, so we can record their unique footwork, punches, slips, dodges – and even taunts! When you play as Oleksandr Usyk, we want it to feel like you are Oleksandr Usyk, so our art and animation teams spend days processing the output from the motion capture and then applying that to our detailed character models. British and Commonwealth Super-Lightweight Champion, Dalton Smith, was one of the fighters we worked closely with to capture his boxing style. He also helped mimic some of the fighters who are no longer with us, studying their movements then performing them so we can immortalize them in Undisputed. “I am used to boxing in the ring or the gym, but throwing punches in a motion capture suit is a whole different ball game. I got suited up and spent a few days working with the team at Steel City Interactive to capture not only my own personal in-ring moves, but those of some of the old school boxers as well. You don’t realise how intense and detailed the process is until you’re throwing the same punches and performing the same blocks over and over again until it’s captured from every angle. Seeing the results in-game is incredible – my avatar really does look like me.” – Dalton Smith, British and Commonwealth Super-Lightweight Champion Styles (and stats) make fights There’s a saying in boxing that ‘styles make fights’ and we think it’s really important that those styles are backed up with real life statistics too. There’s no point in having the undefeated legend of boxing, Rocky Marciano, in the game if we don’t also give him the punching power and stamina he was known for. That’s why we work with CompuBox to define each fighter’s ratings, statistics and behaviours. When you’re playing as a boxer with a fantastic knockout ratio, like Deontay Wilder, his ability to land KO’s in the game is boosted. And this works the same for the AI version of them too; each fighter has their own skills and abilities – taken from their real-life fight records – that will change the outcome of the fight in a meaningful way. It’s your job to figure out how to counter that! Rule the ring Undisputed has the most expansive and authentic licensed fighter roster of any boxing game yet, and we’re excited for you to experience that. You can pick up the Undisputed Deluxe WBC Edition on October 8 on PS5 and play three days early. Undisputed Standard Edition launches on October 11 on PS5. View the full article
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The release of Silent Hill 2 is just around the corner on October 8. We’re honored to be able to share detailed information about Silent Hill 2 with PlayStation players. Konami and Bloober Team have focused on respecting the original 2001 Silent Hill 2’s storyline, emphasizing the emotional expressions of each character through the highly skilled performances of their respective actors, and modernizing the overall gameplay. We hope that this very clear comparison will show you which aspects of the original the production team has respected and emphasized, as well as which aspects have been improved upon. Spoiler Alert: This article and video reveal some narrative and gameplay surprises within Silent Hill 2. For this episode of PlayStation Underground, Bloober Team partnered up with the SIE crew to bring you an exclusive look at James’ confrontation with Flesh Lip inside Brookhaven Hospital, presented in a head-to-head comparison with the same boss battle as it appears in the original game. Play Video Caption: Join Bloober Team’s Mateusz Lenart, Creative Director, and Andrzej Mądrzak, Lead Writer, for a look inside Brookhaven Hospital. In many ways, this boss fight, alongside its accompanying cutscene, exemplifies the approach we took when reimagining Silent Hill 2. It shows our reverence for the original game by staying true to its original design, while also expanding upon it using modern technology that allows players to feel more in control of James. As you can see, the general set-up for Laura’s cutscene that predates the battle and the Flesh Lip encounter itself are quite faithful to the original game, but with a few key changes that enable us to take full advantage of current storytelling and combat design techniques. Caption: Comparison between 2001 Silent Hill 2 and the 2024 Silent Hill 2 remake Familiar characters come alive For Laura’s cutscene, the interaction between her and James maintains the same story beats as in the original. Both James’ and Laura’s personalities have been preserved, with the most significant changes coming in the form of more involved camera work and top-notch voice acting. Play Video Caption: The full cutscene between James and Laura from the 2024 Silent Hill 2 remake, without commentary. Full-body motion capture, used in conjunction with detailed animation, has allowed us to make these characters come alive through subtle facial expressions and gestures. The performances of the actors were key in this respect, with both Evie Templeton and Luke Roberts really embodying the characters of Laura and James, respectively. When it comes to the script itself, we wanted to avoid changing things for the sake of changing them. While minor deviations from the original game’s script can be expected, our main objective with this cutscene and all others was to capture the complex character dynamics that made the original Silent Hill 2 such a landmark in the history of interactive storytelling. Caption: Comparison between 2001 Silent Hill 2 and the 2024 Silent Hill 2 remake A boss battle for the ages The encounter with Flesh Lip is one of Silent Hill 2’s most startling moments. With its unique and unnerving look, Flesh Lip was groundbreaking in terms of integrating symbolism into the design of a monster. Doing this boss battle justice in the new game was a challenging but ultimately rewarding task. Unlike the fixed camera system in the original Silent Hill 2, adopting an over-the-shoulder perspective brought with it a series of changes to the encounter’s design. For instance, the scale of the room where the fight occurs has been expanded to allow players more space to roam. Caption: Comparison between 2001 Silent Hill 2 and the 2024 Silent Hill 2 remake But the biggest change in the design of the boss fight has to do with Flesh Lip himself. Instead of facing two of them right from the start, the battle now begins with a single foe, but one who can dynamically move through the ceiling, ready to pounce on James at any point. Verify your age to view this content. Verify your age to view this content. Caption: The Flesh Lip battle takes on a new shape in the Silent Hill 2 remake Moreover, once players manage to bring Flesh Lip down to the ground, he unveils his second phase, adopting a menacing spider-like pose that greatly enhances his speed and range of attack. To counteract this, players will have to use a combination of melee and ranged attacks, while also dealing with Flesh Lip’s terrifying scream, which can temporarily stun them during the fight. Once Flesh Lip is defeated, players will likely breathe a sigh of relief. But that’s when the battle’s final surprise arrives. A second Flesh Lip appears and instantly grabs James by the neck, dragging him further into the underbelly of Brookhaven Hospital. This functions as both a jump scare in its own right, and also as a kind of easter egg for fans of the original game. They will likely be taken aback by the appearance of a second Flesh Lip just as the battle wraps up. Caption: Comparison between 2001 Silent Hill 2 and the 2024 Silent Hill 2 remake Final thoughts As the new Silent Hill 2 remake inches ever closer to release on October 8, we wanted to take the time to present a head-to-head comparison depicting one of the game’s defining moments. We hope this manages to convey our approach towards the whole game, which emphasizes the original’s strengths and seeks to expand upon them while staying true to the game’s spirit. View the full article
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Hi all – Luke Karmali here from the team over at Larian Studios, bringing you the exciting news that Baldur’s Gate 3’s Patch 7 is now officially available on PlayStation 5. There’s quite a meaty buffet that stands before us, and a lot of ground to cover, so let’s dive in. First up, the dastardly-minded among you will be pleased to know Patch 7 brings a whopping 13 new cinematic Evil Endings, including unique ones for each Origin Character. Unsatisfied with how much The Sword Coast has suffered to this point? Well now’s your chance to set the world to rights…or wrongs, as it turns out. Alongside this, we’ve revamped our split screen gameplay offering for couch co-op play. Dynamic split screen means each side of the screen will merge when you near each other and split back up as you head off on your own adventures. No more arguments over which direction to head in! But the addition that we’re especially keen to talk about today is our brand new Mod Manager, allowing console players to experience a fresh brand of mutable mayhem authored by community members like yourselves. With mods running the gamut from the mad to the macabre, we can appreciate it may be a bit overwhelming for some to know where to start. With that in mind, we’re here to offer a rundown of five of our favourites, showing just what’s possible with this latest toolkit. Five game-changing Mods to get you started 1) Adjustable Party Limit by PixellBytes If you’ve been suffering from choice paralysis when it comes to building your party, then rejoice! Our first mod adds spells that allow you to adjust the number of companions in your party, up to 16, and can even work in multiplayer. Not content with your fellows swearing just their swords, bows and axes to you? Well now you can add their daggers, flails, glaives, staves, salamis and even their lutes at the same time! Speaking of which… View and download image Download the image close Close Download this image 2) Underwear of Rituals by Xelphos Undercrackers. Budgie-smugglers. Banana hammocks. Words that no doubt conjure an array of images to your mind. But what if they could conjure more than just that? What if they unlocked your latent ability to read minds, shapeshift, or even speak with the dead?! Well, wonder no more, as this mod realizes this potential via the Gilded Chest of Ritualistic Underwear. We promise, it’s anything but pants. 3) Underdark Dice by elliegreenart Spores spores spores! How do you like them, why don’t you like them!? Amid a SPOREgasbord of options for dice reskins, it’s these Underdark-themed beauties that really caught our (fung-)eyes. While other dice are available, we don’t think there’s mushroom for improvement. Okay, I’ll stop now. 4) Kuo-Toa Playable Race by Gonzalo_Marcos Of all the myriad races inhabiting Faerun, there’s one in particular that never fails to leave an impression – one could even say, BOOOAL us over. We’re talking, of course, about the enigmatic Kuo-Toa. Just look at his face – what is he thinking? What does he know!? Well, wonder no more as these questions and more can finally be answered. And remember – where there’s a gill, there’s a way. 5) Mystic Class by Xhevo Unable to choose between the initial offering of 12 classes and 46 subclasses in Baldur’s Gate 3? Well, the choice just got even harder, with a bevy of new classes being added as I type thanks to our illustrious modders. Though there’s some very interesting variations on offer on the Paladin and Warlock fronts, this take on the Mystic class from the Unearthed Arcana is a great place to start. This is just a taster of all that’s on offer with new mods being added all the time. We hope you’re inspired to give some of them a go…and perhaps even look into authoring some yourself! Who knows what mayhem you may be capable of wroughting with your very own hands? Verify your age to view this content. Verify your age to view this content. View the full article
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September had many games for the kid and the warrior in us all. What did you enjoy most about last month’s title lineup? How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog. What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake. How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll. View the full article
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On October 31, Starship Troopers: Continuum will be released on PS VR2. This multiplayer co-op shooting game is the first to recreate Starship Troopers in virtual reality. This blog will explain what the game’s name actually means. But first, please welcome a very special guest! The face of FedNet, hero of Klendathu, General Johnny Rico! A word from Casper Van Dien “I guess I’m the closest thing Starship Troopers has for a hero. My character, Johnny Rico, has been with me for nearly 30 years. He spends most of the first movie surrounded by death. He’s responsible for a death in training. He’s mistakenly K.I.A on Klendathu. He’s promoted when Troopers die around him, falling upwards through the ranks. ‘A citizen accepts personal responsibility for the safety of the body politic, defending it with his life; a civilian does not.’ In the end, Rico’s changed. He takes that quote to heart and becomes willing – even keen – to die for the cause. He becomes harder, stronger, more pragmatic… but at what cost? In Starship Troopers: Continuum, Rico’s a figurehead for FedNet’s ‘Klendathu 25’ celebration. I’m helping recruit new meat for the grinder, and you’re the meat. You play Mobile Infantry Troopers as they battle the opposing Arachnid force. Thousands will die on both sides. You’re disposable. Mobile Infantry does the dying, and that’s what this game is all about. VR puts you right there, on the battlefield with your squad, facing big, fast, mean and lethal bugs. Like Rico, you’re surrounded by death. So eyes front, Trooper! It’s your duty to take responsibility and defend the Federation with your life! Or do you wanna live forever?” Play Video Verify your age to view this content. Verify your age to view this content. Authenticity evolved In developing Starship Troopers: Continuum, we at XR Games wanted to capture the essence of Starship Troopers. As Casper says, that’s the meat grinder. This war is dangerous, and the bugs are lethal. You will die. Then accept your rewards, choose a new Trooper, and start again. Kill bugs, earn money, gain EXP. Survive long enough and you can retire your Trooper into citizenship, with the extra bonus that brings. Or don’t, and die, and try again. This is the meat grinder. Of course, you bank your progress. You earn new perks and guns to arm your next Trooper with. You get to make a stronger build. The mechanism by which you do this is called the Continuum. Enter the Continuum Remember Cyrano the ferret? Starship Troopers: Continuum takes place 25 years after Klendathu, and there’s been a breakthrough in psychic research – the Continuum. This technology creates a psychic interface through which soldiers called PsyCommanders can control other human beings, like Cyrano in the movie. In Starship Troopers: Continuum, the moment you don your VR headset, you’re connected to the Continuum in the role of a PsyCommander. You control one Trooper at a time. Die, and you can immediately take a new Trooper. Your goal is to keep them alive… but accidents happen! As a PsyCommander, you have access to perks via the Continuum. As you level up, you gain access to more perks and super-perks, which can be injected into your Trooper to improve their performance. As your Trooper ranks up, they can take on more perks simultaneously, allowing for build combinations to tune your play. For instance, equip Psychosis Blast to add damage to your dash ability, then complement it with Adrenaline to reduce your dash cooldown time. Throw in Tactical Relocation – move faster as you kill more – and you have a speed build! Plus, the more you use your perks, the stronger they get. Even if your Trooper dies, a future Trooper can take on that perk at its advanced level. This is the meaning of the Continuum. Even as Troopers die, the Continuum becomes stronger, justifying every Trooper sacrificed on the battlefield, redeeming every drop of blood that’s shed! Build your Trooper, form your squad Starship Troopers: Continuum is an online multiplayer game, great with 1 to 3 players. So build complementary Troopers for battlefield dominance! 20+ weapons and 40+ perks allow you to create a different Trooper every time. Keep them alive, hit the criteria for citizenship, and gain big bonuses that’ll make you even more powerful. But don’t underestimate the bug! They’re fast and lethal, with some tricks you’ve not seen yet! I’m doing my part! How will you do yours? Starship Troopers: Continuum for PS VR2 is released on October 31.. There are many other ways to kill bugs this October! Starship Troopers: Extermination, the 16-player co-op FPS developed by Offworld Industries and published by Knights Peak, will arrive on PlayStation 5 on October 11. View the full article
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Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hello listeners, we’ve got a bunch to unpack! This week, the PlayStation Podcast team dives into some of the hottest reveals coming out of this week’s news-packed State of Play. Plus, Sid discusses his recent hands-on experience with PS5 Pro launching on November 7. Stuff We Talked About Next week’s releases: Until Dawn | PS5, PC Sword Art Online: Fractured Daydream | PS5 Spongebob SquarePants: The Patrick Star Game | PS5, PS4 PlayStation Plus Monthly Games for October: WWE 2K24 Dead Space Doki Doki Literature Club Plus Ghost of Yōtei Astro Bot new content announced The Midnight Walk Hell is Us Chroma Collection – PS5 accessories Legacy of Kain: Soul Reaver 1 & 2 Remastered Horizon Zero Dawn Remastered PS5 Pro The Plucky Squire Doom + Doom II Warhammer 40,000: Space Marine 2 The Cast View and download image Download the image close Close Download this image Sid Shuman – Senior Director of Content Communications, SIE View and download image Download the image close Close Download this image Tim Turi – Content Communications Manager, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
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Last week, we asked you to share your favorite VIP Bot cameos in Astro Bot using #PSshare #PSBlog. Here are this week’s highlights: TheFourthFocus shares the Machine Hunter/Aloy VIP Bot in action. DiogOliveiraVP shares Astro posing with the Lovestruck Lyricist/PaRappa VIP Bot. omegangell shares the Roguish Conduit/Delsin Rowe VIP Bot blazing through the skies. shimo_ps shares the Dependable Smuggler/Joel VIP Bot protecting the Immune Survivor/Ellie VIP Bot from the Fungus Head/Click VIP Bot. spideyfan0480 shares Astro decked out to match the Dad of Boy/Kratos VIP Bot. i3ecci shares the Tooled-Up Mechanic/Ratchet standing beside the rift jumping Multiversal Rebel/Rivet. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? THEME: Astro Bot – Levels SUBMIT BY: 11:59 PM PT on October 2, 2024 Next week, we’re blasting across the galaxies to highlight Astro Bot’s levels. Share your favorite level using #PSshare #PSBlog for a chance to be featured. View the full article