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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. Hey everyone – Chris here from the Codemasters team, back with something we’ve been dying to show you for quite some time… Dirt 5’s launch on PlayStation 4 on October 16, followed later this year by PlayStation 5, has already been shaping up nicely. Whether it’s the star-studded Career mode starring Troy Baker and Nolan North, the 10 new and stunning racing locations with over 70 routes, four-player split-screen, livery editor or plenty more, we’ve had fun showing you what Dirt 5 has to offer. But, all the while, we’ve kept something hidden up our sleeves – until now. Play Video Welcome to Playgrounds – Dirt 5’s all-new mode, where players design, edit, share and race on user-created racing arenas. Let loose your creativity and use a huge suite of objects, from drift zones and jumps to rings of fire and loop-de-loops, to invent all manner of dream racing maps, and search through the database of community of designs to compete on the most stunning creations. We want everyone to create, share and discover in this all-new mode, but as it’s such a fresh addition for the franchise, I figured you could do with a few pointers to get you started. So, make a note of the five tips below when you dive into Dirt 5’s Playgrounds mode! 1. Smash, crash or drift? Every Playground you create or download to race on will be centred around one of three event types. There’s Smash Attack, where racers are challenged to find and collect objects in the quickest time possible, avoiding the dreaded penalty objects; Gate Crasher is a time-attack style event, with checkpoints to race through as quickly as you can; and Gymkhana allows everyone to design their own arenas full of jumps, donut markers, drift gates and more, scoring points for speed, style and flow. Each event is a very different experience, so test out a few of each in our database of Playgrounds to find out which your favourite is. When creating a Playground, in the pause menu is where you’ll find the option to change your event type – and doing so will make the relevant objects available to place. So, make sure you’ve chosen a Gymkhana event if you want to place those drift markers, speed gates and 360 spots! 2. Think big Verticality. Get it in your vocabulary people, because you’re going to need it. In Playgrounds, there isn’t just a huge amount of scope to what you can create on the ground. Think bigger – think higher! Our tools allow you to build routes, structures and more, high up in the sky, adding a new layer of challenge and awe to anything you create. Build death run Gate Crasher routes, where the slightest error could cause a spectacular fall from grace. Build a Gymkhana arena where certain trick spots are only accessible if you nail a jump to an island in the sky. All this and more is possible, and allows you to stretch those creative muscles in a unique way for a racing game. Just one piece of advice: Don’t. Look. Down. 3. Pick the perfect ride Regardless of what you create in Playgrounds, any car from our roster can be chosen as its assigned car – from extreme off-road trucks, to modern rally machines, to Sprint cars, and so much more in between. The design of your Playground should have the assigned car’s characteristics kept in mind, just to make the experience and flow is spot on. If you’re going with a vehicle like our monstrous rock bouncer, or our rough-and-ready trucks and buggies, they’ll be more capable of handling anything you throw at them in terms of bumps and jumps. Our classic off-road stars, like the Fiat 131 Abarth Rally or Ford Mustang Fastback Rally, may need some smaller gaps between those jumps, but are more manoeuvrable between and around objects. Subtle design choices based on the car you’ll be tearing around your Playground can be the difference between a decent design, and an outstanding event that rakes in the Likes from the Dirt 5 community, sending your creation into our Featured categories. Speaking of which… 4. Tune in to the discovery channel The Discover area of Playgrounds is the place to find every single design uploaded by the Dirt 5 community. Browse and search to pick out the Playgrounds that take your fancy, download them, take on the event, and post your top score or fastest time to the event’s global leaderboard. Retry the event as many times as you want, or head back to Discover to find another Playground. As there’ll be a huge variety of arenas to search through, make sure to use the options and menus we provide to narrow down your search. Discovery will have sub-menus that show the Playgrounds that have been played the most, or have been Liked the most by other players. On top of that, you can use a classic text search to find a specific design, or choose to only see Playgrounds that include specific labels or characteristics that match what you’re looking for. The Dirt 5 team will also be regularly hand-picking some of the best creations to place in Featured areas of Discover. Design something amazing and you just might have your name up in lights, as we showcase your Playground both in-game and the official Dirt social channels! 5. Join the community We’ve mentioned that there’s the ability to ‘Like’ Playgrounds after you’ve played them, which is just the beginning of how you can interact with this mode to help shape it with us. You’ll have options to Like or Dislike any Playground post-event, which contributes to its stats that are visible to other players, and help us decide whether to feature the design in Discovery. There’ll also be an option to report a Playground, so we can take a look at any designs you have a concern about. Finally, we’ll constantly be chatting with the Dirt 5 community about their Playgrounds creations and experiences. Over on our official Discord server, we’ll have dedicated areas for players to discuss the mode and share their creations, so others can easily find them in-game. Interact with players, show off your creativity, and find a constant stream of new creations to take on. That’s what Playgrounds is all about – and we can’t wait for you all to dive right in. Playgrounds will be available on both the PlayStation 4 and PlayStation 5 versions of Dirt 5, with any creations and progress you make carrying over from current-gen to next-gen! View the full article
  2. Hey there everyone, Pip from No More Robots here to tell you all about our ’90s internet simulator and detective game, Hypnospace Outlaw! Hypnospace Outlaw sees you donning a headband and drifting off to moderate a bustling community of internet users in 1999. Telling their stories through colourful pages and crunchy gifs, this community becomes your home until the millennium ticks over, and the internet is changed forever. With pages full of repetitive midi tunes and bizarrely written status messages as your only clues, can you work out what the new year brought with it? Hypnospace Outlaw is a point and click adventure game set in 1999 where you are tasked with taking down bad netiquette and making sure Hypnospace is a safe, happy place for everyone that uses it. Armed with your enforcer’s version, you are sent to remove any copyright infringements, harmful downloads, unauthorised payment systems and much more. The more you remove, the more the community will respond to it, updating their pages and statuses as well as sending you emails. As you work as an enforcer, the cast of characters really comes to life, each with their own circles of friends and enemies, likes, dislikes, and motives for being on Hypnospace in the first place. Whether it’s a teen boy pretending to have a girlfriend to look cool, or an old lady using Hypnospace as part of her downtime at her care home, each is distinctly different, and in their own way, loveable. Hypnospace is definitely a game about people, and getting to know them through their pages is a real treat, whether you are following the story along or simply diving in to relive the good old days of dial-up. With hundreds of pages, music tracks, weird viruses, apps and virtual pets to tinker with, there’s so much within Hypnospace Outlaw to get lost in. The entire game works like an old operating system, so there are lots of crazy secrets to discover outside of the main story. While the story is the same, everyone who plays has a different experience based on what they find and what memories unlock for them! Even if you never experienced the internet in the ’90s, Hypnospace is built so that everything will feel familiar, but there are no real-world references. That way, everyone has a brand-new world to discover, and new favourites from The Chowder Man to Granny Cream’s Hot Butter Ice Cream. At its core though, Hypnospace Outlaw is a detective game with some real meaty puzzles. You’ll need to get your head around cracking people’s passwords, sifting through archives and using programs to break through errors and into secret, unseen areas of the game. To find out the true culprit and unravel the mystery that Hypnospace’s cheery exterior hides. If you’re a fan of adventure games and a little bit of lateral thinking, make sure you give Hypnospace a look. We’ve worked hard with our partners at Ratalaika Games to make Hypnospace Outlaw on PS4 the best experience it can be, and we’re so proud of how smooth an experience it is – you’ll almost forget you’re not back in the ’90s with your desktop PC! We’ve also included the Hypnospace Plus expansion for free when you download the game, so you’ll have even more pages to read and tunes to bop along to! Hypnospace Outlaw will always have an incredibly special place in our hearts. It’s equal parts happy, sad, bizarre and wonderful, and we hope you love it as much as we do! It’s out now at PlayStation Store, make sure to let us know which pages are your favourites! View the full article
  3. Hi, my name is Erik Odeldahl and I am the Creative Director at VR games developer Fast Travel Games. What if monsters were real? Imagine playing a character stuck between this life and the next, with supernatural powers allowing you to walk through solid walls or manipulate objects from a distance, trying to unravel the mystery of your own death inside a modern mansion filled with other, ill-natured spirits… Soon you will be able to experience this and much more, as you become one of these restless dead in our upcoming horror game Wraith: The Oblivion – Afterlife, available for PlayStation VR early 2021! After developing our previous two PS VR titles (action/adventure Apex Construct and miniature world puzzler The Curious Tale of the Stolen Pets) we decided to try something a little darker for our next game. Using our studio’s experience in VR storytelling, world-building and our state-of-the-art interactions model, we are now creating a highly tense horror game within the World of Darkness: a modern fantasy horror universe where you are the monster. This universe contains known brands like Vampire: The Masquerade and Werewolf: The Apocalypse, but in addition to these monsters there is also a certain kind called Wraiths… Playing as a Wraith, you will explore the massive Barclay Mansion to gradually reveal its terrifying history, and the reason behind your own death. Set against a backdrop of modern Hollywood decadence and occult research, the mansion is filled with apparitions and sinister Spectres trailing your footsteps, each with its own background story and with a connection to the bigger mystery. To stay hidden and uncover the truth, you will need to be stealthy and use objects to hunt for clues in the world around them. You are accompanied by your Shadow, a manifestation of your dark subconscious who is sort of your guide throughout the game. Can you trust everything he says? Well, that’s for you to find out! And so you know, the story is completely standalone and no previous experience with the World of Darkness is needed to fully enjoy the game. As you progress through the mansion, your supernatural powers will grow, granting you access to new areas: Wraithgrasp: Allows you to manipulate objects from a distance and change the environment around you. Sharpened Senses: Helps you pick up distant whispers or track the movement of other spirits. Insubstantiality: Gives you the power to walk through solid walls. We have just released our first trailer for Afterlife, which shows some of the horrors that await you inside the mansion. Even though many of us at the studio consider ourselves to be fans of the horror genre, some have had great troubles handling the tension in the game to even make it through playtesting sessions! So now the question is; will you have what it takes to enter the afterlife world called Shadowlands, and solve the mystery that lies deep within the rotten heart of the Barclay Mansion…? If so, we hope to see you in the world beyond the Shroud in the beginning of 2021! View the full article
  4. What can the Dreams community do with VR create tools and *checks calendar* just over a month? It took just *a day* to see cool VR stuff start hitting the Dreamiverse. You can already find on-rail shooters, some wild interactive and explorable spaces and of course, a bunch of fantastic mini-games. It’s nearly impossible to narrow them down to five… but we’ve tried: (We’ve also included each creation’s VR Experience Ratings, which are defined by players and show how much experience in VR a player should have before playing. 1 is for those new to VR, 2 is for those with some experience and 3 is for experienced VR players) Wire Buzzer (VR Experience Rating: 1) Wire Buzzer, created by oooDORIENooo, will test your skill and steadiness as you’re tasked with not touching a wire in case of, you guessed it, a good old fashioned BUZZZZ. Try your luck by following this link. ME (VR Experience Rating: 2) Created by Wargarble, ME is a truly trippy and fantastic VR experience. ME takes you on a journey through a world full of twisted and wonderful imagery, which only gets more so as you progress! Do you like things that defy description? Play ME in Dreams now. Western Ride (VR Experience Rating: 2) Western Ride is a classic western (VR) shootout, made in Dreams by larolagosta! Wester Ride has you board a moving platform and take your best shots at targets that appear throughout the game. Try out your luck right here. Archery VR (VR Experience Rating: 2) Everyone loves a good bow and arrow, right? Archery VR, created by Siramini, is one of the simplest but most effective VR creations we’ve seen in Dreams to date. It’ll have you saying ‘’just one more go’‘ as you narrowly miss out on that bullseye. Take a shot on Archery VR here. Spooky VR Boat Ride (VR Experience Rating: 1) We couldn’t not recommend a spooky VR creation, could we? Dreams is already an exciting place for the horror genre — now with added immersion. Did you want added immersion? SPINEBLOOD has the perfect thing for you, if you’re after a scare. Take a Spooky VR Boat Ride here. And then there is all the creative new content happening outside of VR too. Just Pogo Created by A4325176890, Just Pogo has quickly become a new obsession among the Molecules. Exactly what you’d expect, Just Pogo has you pogo-ing (that’s a word, right?) to your heart’s content as you take on increasingly tricky levels. Try out your pogo skills right here. Press X to Puzzle Our recent Community Jam tasked Dreamers to create their own One Button creations, and it has led to some incredible games — one of which is Press X to Puzzle, created by Pixel_Gorilla. You start off simply with a press of the “X” button and then…well, no spoilers. The end is inspiring. Play it here. The Snowball Byvsen’s Green Guy creations have regularly left our jaws on the floor, and The Snowball, their latest animation, is no exception. Following a story of Bo, Green Guy’s companion, The Snowball will have you laughing and crying and laugh crying and we highly recommend you jump in to Dreams and watch it right now. Here’s the indreams link! Tectonic Tectonic, a collaboration between creators sanderobros and SDorin, is one the best driving games we’ve ever played in Dreams! Part driving, part utter chaos, Tectonic requires the quickest of reflexes. It even had a VR update the same day as VR launched! The creators have loaded the game with 3 distinctive game modes that are all equally fun. Take to the track in Tectonic here. Left to Rot And now for something completely different (and scary!), Left to Rot, from creator Denjo92, is an absolutely terrifying experience and we LOVE it. Saying much more would spoil what it’s in store… if you’re brave enough…Grab a pillow to hide behind and play it here. It’s been a wildly exciting summer so far in the Dreamiverse. We launched our first in-game games expo (that’s a tongue twister). DreamsCom really helped us work out what’s possible in Dreams when it comes to in-game events, so thank you to everyone who supported it. To send DreamsCom off fittingly, we put together a wonderful show wrap-up video which you can watch below! If you haven’t yet checked out the show, it’ll be available to play in Dreams… forever! You can check it out here. Can’t wait to share with you what we’ve got planned for the future too, but until next time… If you want to keep up to date with all our goings on, follow us on social media or tune in to our Twitch streams, every Tuesday and Thursday at 5PM BST / 5pm CEST / 9AM PST. Also, please share with us any and all attempts to beat Just Pogo, please. View the full article
  5. In Thor’s battle against Galactus, the Heroes and Villains of Marvel — accompanied by their world — have ended up on the Island. Drop into Fortnite Chapter 2 – Season 4, the Nexus War, and join the fight to save Reality from Galactus as you battle other players to be #1. Play Video New powers, places, and equipment are on your side this Season. Become super as you take up powers like Doctor Doom’s Arcane Gauntlets, Silver Surfer’s Board, and more arriving later in the Season. And become a multiskilled shooter with the Stark Industries Assault Rifle, Stark Labs’ latest invention. Made for versatility, this distinct weapon has a different benefit depending on how you aim. As you can expect from worlds colliding, this Season brings new places to discover on the Island. Explore iconic locations like Doom’s Domain, Sentinel Graveyard, and more to come through the Rift between worlds. This new Season introduces the Chapter 2 – Season 4 Battle Pass. As part of its 100 unlockable rewards, unlock and suit up as Marvel Heroes and Villains Thor, Iron Man, Storm, Doctor Doom, She-Hulk, Mystique, Groot, and Wolverine. Manifest each of these Legend’s memories via their Awakening, a built-in Emote that awakens within them after completing their special quest. To discover how the Heroes and Villains of Marvel found themselves on the Island, experience the whole Nexus War: Thor comic story in the Helicarrier room in Fortnite or at Marvel.com. View the full article
  6. Ahoy peasants! My name is Joe Richardson and I’m a solo developer based in the UK. I’ve been making games for six years and I’m delighted to share the news that my most recent game, The Procession to Calvary, is making its way to PS4. Play Video The Procession to Calvary is an adventure game composed entirely from Renaissance art. It features beautiful artwork, classical music and irreverent humour, and it strives to be intelligent and ridiculous in equal measure. Check out the trailer above for a taste of the action. In The Procession to Calvary you will point-and-click your way through a self-appointed mission to track down the tyrant Heavenly Peter. On your journey you will encounter a bizarre cast of characters, including a woefully depressed composer, a cave full of mischievous daemons, and an incompetent street magician bearing a striking resemblance to the son of God. And of course, there are puzzles to solve. You will compete in a talent contest, appease a cantankerous devil, hunt for treasure, manipulate a skunk, and bribe some unscrupulous bishops. But never fear! If puzzles prove too perplexing our unnamed protagonist has a trick up her sleeve – a 3-foot broadsword with which you can murder anyone who stands in your way! Be careful how you use this questionable skill, however, as unsanctioned murders have… consequences. As you probably spotted in the trailer, every scene in The Procession to Calvary is comprised entirely of Renaissance paintings. From Bosch to Bruegel, Rubens to Rembrandt, Vermeer to Velazquez, I lovingly cut, pasted, and repurposed hundreds of artworks to make the game. From a collection of over a thousand paintings I selected scenes and settings that would fit together, objects and items that could form interesting interactions and characters that looked like they had a story to tell, and I stitched them all together into a single cohesive world. The influence of Renaissance art doesn’t end with the visuals. The entire game was made backwards – artwork first, then puzzles, then story. In this way every aspect of the game is informed by the art. From the diegetic classical music, played by musicians visible in each scene, to the in-game gallery where players can peruse a selection of the game’s source material, every aspect of the world is interwoven with the themes of Renaissance art. There are also jokes about butts. Thanks for reading and I hope you enjoy playing The Procession to Calvary on PS4 when it arrives in the coming months. View the full article
  7. Call of Duty: Black Ops Cold War, the direct sequel to the iconic original Black Ops game developed by Treyarch, launches worldwide on Friday, November 13 for PlayStation 4. Black Ops Cold War is also scheduled for release late 2020 for PlayStation 5. The old team is back together. CIA operatives Alex Mason, Frank Woods, and Jason Hudson return to the world of covert operations, pulse-pounding action, and global conspiracies. Those who don’t know their history are doomed to repeat it… Play Video The next generation of global combat It’s 1981 during the height of the Cold War. The threat of nuclear war looms as decades of conspiracies come to a head. Welcome to the world of Call of Duty: Black Ops Cold War. Picking up where the first Black Ops left off, our returning heroes engage in deniable operations alongside new allies and old friends in a high-stakes race in the latest installment of this blockbuster series. The Black Ops Cold War Campaign is an immersive single-player experience that arms you with an array of cutting-edge ’80s weaponry. Discover enemies and allies as you work to unravel conspiracies in a mind-bending and harrowing journey where you’ll come face to face with an unexpected enemy. Warzone and Black Ops Cold War Available now, the free-to-play blockbuster battle royale experience, Warzone* will share content with Black Ops Cold War. Black Ops Cold War includes shared progression features with Warzone, adding inventory items that can be used in both titles. Plus, Warzone players will still have access to Modern Warfare content they earned previously, like Operators and weapon blueprints. More information on Black Ops Cold War and Warzone will be announced at a later date. A cross-gen and connected experience Black Ops Cold War is a cross-generation and cross-platform title, meaning players can party up with friends on PlayStation 4, PlayStation 5, and other platforms for a truly connected experience. And, when you move over to a PlayStation 5 console, you’ll take your profile, progression, and stats with you. For more information on these features, visit Activision’s FAQ. Ready to get hands-on experience with Black Ops Cold War? Read on for details on available editions, digital pre-order rewards, and how to get early access to the open beta, first on PS4. Go digital for a cross-gen gaming experience and battle-ready rewards Players can pre-order Standard, Cross-Gen, or Ultimate digital editions of Call of Duty: Black Ops Cold War, and all digital editions include the Confrontation Weapons Pack, available for use in Black Ops Cold War. Standard Digital Edition ($59.99 MSRP): Includes the game on PlayStation 4. Players can upgrade**** to the PlayStation 5 version of the game for an additional $10.** Read this FAQ for more intel. Cross-Gen Digital Edition ($69.99 MSRP): Includes both a PlayStation 4 and PlayStation 5 copy of the game.** Ultimate Digital Edition ($89.99 MSRP): Includes both PlayStation 4 and PlayStation 5 versions of the game**, the “Land, Sea, and Air Pack,” and the Battle Pass Bundle (includes 20 immediately activated Tier Skips) to purchase a Battle Pass for any post-launch Season of Black Ops Cold War. Purchasing the Ultimate digital edition from the Modern Warfare or Warzone Store grants players 10 tier skips that immediately advances your current Modern Warfare and Warzone Battle Pass system progress 10 tiers. The “Land, Sea, and Air Pack” is a robust nine-item bundle containing three Operator skins, three vehicle skins, and three developer-crafted weapon blueprints to confront the enemy across three domains of warfare. Use these items to help you master deniable operations in the field and pose a threat to your enemy no matter where the battle takes you. Get more details on the Land, Sea, and Air Pack here. Unlock more goods each Season with the Battle Pass, which includes earnable weapons, unlockable Operator skins, earnable Call of Duty points, and more. With the Battle Pass Bundle, gain access to unlock all tiers of the Battle Pass system and instantly advance to Tier 20, then progress through the tiers and unlock more items just by playing the game. Choose your preferred digital edition. Get more with Digital Edition pre-orders, including Early Access to the Open Beta, first on PS4 All digital pre-orders (Standard, Cross-Gen, and Ultimate) include the Woods Operator pack, available for immediate use in Modern Warfare and Warzone. The Woods Operator pack includes the legendary soldier and SOG operative from the Black Ops series and an assault rifle weapon blueprint. His bundle also includes a unique quip and Finishing Move. Instantly activate the Woods Operator pack for battle in Modern Warfare and Warzone with your digital pre-order. In addition, digital pre-orders receive early access to the open beta, first on PS4.*** Ready up for signature Black Ops combat and stay tuned for more details and dates of the Black Ops Cold War Open Beta. Read more about all digital pre-order incentives in the FAQ. Purchase Black Ops Cold War in Store Players can pre-order the physical Standard PS4™ or PS5™ editions now at participating retailers. Physical PS4 Standard Edition: Includes the full game on PlayStation 4. Get more details at the official Activision FAQ about upgrading to the next-gen experience. Physical PS5 Standard Edition: Includes the full game on PlayStation 5. Physical pre-orders are not entitled to any bonus content (Early Access Open Beta, Woods Operator Pack, and Confrontation Weapons Pack) that comes with digital pre-orders. Consult the Activision FAQ for more details on physical editions. Pre-order digital now to secure early access to the open beta, first on PS4, and drop into Warzone with Sgt. Frank Woods to familiarize yourself with Black Ops past. Know your history, then fight to uncover secrets hidden in a decades-long conspiracy. Call of Duty: Black Ops Cold War launches globally on PS4 November 13 and on PS5 in late 2020. *A one-off nominal cost of €0.25 for age verification for Call of Duty: Warzone applies to non-PS Plus members in Germany. **PlayStation 5 console (launching holiday 2020) required to play PS5 version *** Open beta available on PlayStation 4, five days prior to other platforms. **** Upgrade offer is to a digital version of the game. Account for PlayStation Network required. PS5 Digital Edition does not play PS4 discs and only offers upgrades for digital PS4 games. Actual platform availability and launch date(s) of MP Beta subject to change. See www.callofduty.com/beta for more details. Minimum Open Beta duration is 2 days. Limited time only, while Early Access Beta Codes last, at participating retailers. Internet connection required. Call of Duty: Modern Warfare / Call of Duty: Warzone on PlayStation 4 required to redeem Woods Operator and Blueprint. Sold/downloaded separately. Must be redeemed by Nov. 13, 2021. View the full article
  8. Can virtual food look so good that you can taste it? Can visuals and sound alone evoke the sensation of hunger? Play Video My name is Tj Hughes, I’m the solo founder of the colorful vibe-oriented indie studio Terrifying Jellyfish. It’s wild to be writing that Nour: Play With Your Food is coming to PS5! Nour: Play With Your Food is an interactive exploration into the aesthetics of food and drink. Nour — as in nourish — refuses to adhere to traditional goals or objectives; you’re free to play with your food however you see fit, whether that be making a mess, or assembling the bowl of ramen of your dreams! Relive those childhood memories of fiddling with your food, without the all-too-real mess to clean up afterwards. Once you’ve created your in-game masterpiece, you can enter photo mode, and live out the food blogger’s dream, taking pictures and video of your dish for the scathing eyes of social media to judge! What inspired such a project? The influences are super eclectic, ranging from Instagram food blogs, lovingly rendered anime food, and the experience of having bubble tea for the first time. These tastes were something that I had an insatiable need to express through art, so back in 2015 I started a side project. Being a fun little experiment to work in my spare time, I never could have guessed how excited people would get about the project. But it taught me something: food is universal, and is something that we all have strong memories of. This is a project that hopes to remind us of our food memories in a positive light. And also make 3D food look just as good as anime food. Seriously, how do animators draw food that well? This game encourages you to experiment with its controls. No button is off limits! Press different combinations of buttons to interact with the game. Think outside the box and you just might discover a secret ;) With 20+ food vignettes, and reactive musical compositions to accompany each, this is bound to be the tastiest multi-course meal to hit next-gen. We have major plans to take advantage of the new DualSense controller’s features. Imagine the satisfaction of cutting a virtual peach with a knife, the resistance being reflected by the controller’s adaptive triggers increasing in tension, and the glide of the knife being modeled through the controller’s haptic feedback. It’s the best thing since Instagram slime videos. This is a project I’ve been working on for quite a while now, and I’m awed and excited to announce that Nour: Play With Your Food is being published by Panic. I’ve been a fan of the Portland-based company ever since Firewatch, and have followed them throughout the announcement of Playdate and Untitled Goose Game. If you told me years ago that I would be working with them, I for sure would’ve thought you were playing me; but alas here we are! So much love to Panic for believing in my unusual interactive food project and helping me bring it to fruition. This game is a project that has brought me all over the globe through demo opportunities and art exhibitions, and I’m excited for its next destination to be PlayStation 5. It feels like a platform that will embrace the arthouse nature of the project, while enabling us to show off the most souped-up version of the game possible, on next-gen hardware. Every polygon shall look delectable. We’re working hard to deliver the game to you as soon as we can. When we pull the game out of the oven we’ll make sure it’s not undercooked nor overdone, but just right. Strange? Yes. Experimental? Definitely. Regardless of how you’d categorize it, Nour is a weird, playful, and joyous art experience that I think will be right at home here on PlayStation. View the full article
  9. Greetings, Champions. I’m Adam Kuta, Community Marketing Specialist at Schell Games, and I am honored to share some exciting news with you regarding Until You Fall. In Fall 2020, our hack-and-slash roguelite comes to PlayStation VR! In this game, fantasy and synthwave collide when you become a Sword God with supercharged abilities, striking down hordes of magic-infused monstrosities in an intense neon hellscape. Play Video Our team spent copious hours trying to capture the feeling of being a truly powerful warrior, which is the essence of the Until You Fall experience. To achieve this response, we developed three primary pillars for the game’s direction. These ‘pillars’ serve the team as our collective vision, goal, and concept for the game; they are the foundation of Until You Fall. Become a Sword God Vile and dangerous creatures fill the corrupted lands of Rokar. But you can stop them, Champion! As a Rune Knight, you are strong. You are a master of melee combat. You are a Sword God. From the diverse array of weapons and abilities to the health and stats of your enemies, we shaped Until You Fall to most effectively put you into the chainmail of a mighty champion. One of our early design decisions was the idea of customizing your abilities and increasing your arsenal of powerful weaponry. After all, a mighty warrior should be proficient with a variety of fighting styles and each of those approaches should feel different. With this concept in mind, we designed each weapon to be distinct – from its weight and control to its damage output and special abilities, called “supers.” Each combination of weapons comes with its own set of benefits and opportunities, allowing players the ultimate form of self-expression through their unique play styles. Supercharged VR Interactions Creating a game in VR offers even more opportunities to support the Sword God approach in the form of our second pillar: supercharged VR interactions. For example, blocking and repelling attacks requires precise positioning, often encouraging and leading to dynamic poses. Using large swings of your weapons deals the most damage to your opponents, reinforcing the idea of heroic movement and cinematic combat. Claiming rewards after a battle requires you to crush crystals in the palm of your hand to claim their abilities, reminding you of the raw power you possess. Power Through Persistence The roguelite nature of Until You Fall contributes to our final pillar: power through persistence. Battle your way through a series of encounters, claim upgrades and abilities after each victory, and continue on to face even stronger enemies. Through continued play, you’ll amass Aether, a spendable in-game resource, allowing you to power up, upgrade, and unlock weapons. Through each encounter, you’ll learn your enemies’ weaknesses and develop tactics to help you take down your foes on your next attempt. Fight. Fall. Rise Again! Persistence is your key to success. Bringing these three pillars together, we could not be more excited for you to experience the incredible power of being a Rune Knight. With your Sword God powers, supercharged abilities, and persistence to win, the land of Rokar is counting on you. Stay strong and press the advantage, Champion! We’ll have even more information to share with you in the coming months and can’t wait for you to experience Until You Fall soon! View the full article
  10. Hello! I’m Sean Murray from Hello Games, and I’d like to share a little news about our game — The Last Campfire. Most PS4 players know Hello Games from No Man’s Sky, a huge open-world sci-fi experience with a procedurally generated near-infinite universe to explore. It is a lot of fun to work on with a lot of technical challenges and there is plenty more to come from the No Man’s Sky team. Some folks may even remember a PS3 game called Joe Danger, our first title, which we really enjoyed making and paved the way for us to do even more ambitious things. We look back fondly on being a team of four working on Joe Danger, and we wanted to make sure we were fostering others to have the same learning experience. Play Video For the last few years a couple of members of the team had that opportunity to work on something more hand-crafted for PlayStation, a game called The Last Campfire. It’s a game about loss, hope and empathy. You play as Ember, a lost soul in a charming but dark world. On your path you find others like you, some of whom have lost their way and turned forlorn. It’s up to you as a player to choose who to help. At its heart this is a game of exploration in a world filled with puzzles. You learn new skills as you travel through the world allowing you to take on more difficult challenges. You find a flute which allows you to manipulate the world around you, and a boat to sail back through parts of the world you couldn’t reach before. The world of The Last Campfire is surprisingly large, and at times can be challenging, so we also have an explore mode for those who want to take in the world and talk to its inhabitants. You are passing through this world that is filled with weird and mysterious characters, each with their own lore, who have existed long before you. Some you can perhaps help, others you must leave behind. We want this to feel like a forgotten storybook or a lost myth, and as you travel through the world a narrator tells your story. This game has been a passion project for a couple of the team here for the last few years, and we’re so excited to finally let everyone play. We hope you enjoy! View the full article
  11. Get ready to rule the ring – Street Fighter V Tournaments are being hosted on PlayStation 4! This is your chance to compete as your favorite fighter with the chance to win unique prizes.* The tournament is open to all eligible participants in the U.S. and Canada, and there are multiple opportunities to qualify for the finals where winners of the monthly finals could win a share of the $1,000 prize pool, as well as unique prizes that are unavailable anywhere else. The Street Fighter V PS4 Tournaments will run from September 4 – October 3 2020. Open Qualifiers are from September 4 – October 3 in a Swiss tournament format. The top 64 finishers per Open Qualifier will progress to the next stage. The Finals will be held on October 3 in a Group Stage tournament format, where the winners of each Final will face the three rival winners of the other Final rounds. Don’t have Street Fighter V on PS4 yet? No problem – the game will be included as part of the PlayStation Plus monthly games lineup for September 2020. Street Fighter V will be available for PS Plus members to download from September 1 until October 5. Got what it takes? Sign up through the Events tab on console, or via the Competition Center – the home of all PlayStation competitive gaming content. Find out more at compete.playstation.com/programs/SFV-PS4. Additionally, make sure to check out the Competition Center for these upcoming PS4 Tournaments: Soul Calibur VI broadcast – August 29 BlazBlue: Cross Tag Battle broadcast – August 27 Under Night In-Birth – (Coming Soon) You can also read up on all the player and game settings so you are well prepared for the first fight! Remember, no matter your skill level, you will be able to compete against both friends and others in the PlayStation community. For more information on all PS4 Tournaments, visit compete.playstation.com. Sign up today! * Active PS Plus membership required for online multiplayer. Must be 16+ and resident of US or Canada. Void where prohibited. Other Restrictions apply. See full tournament rules at compete.playstation.com/programs/SFV-PS4 View the full article
  12. Chicken dinners and shoryukens are on the PS Plus menu this September. Take on 99 other competitors in PUBG: PlayerUnknown’s Battlegrounds or challenge the world’s greatest warriors to a scrap in beat ‘em up Street Fighter V. Let’s take a closer look at both titles. PUBG: PlayerUnknown’s Battlegrounds* Play Video Parachute into a treacherous battleground with only your wits for protection, as you loot gear and outsmart your enemies in a fierce battle royale. Build the ultimate soldier from scratch and test your mettle against up to 99 other players across multiple unique maps. Only one life. Only one shot at victory per match. Wreak havoc on your own or take on the challenge in a squad of up to four players to increase your chances of survival — and glory. Street Fighter V* Play Video New competitors and iconic world warriors square off in Street Fighter V, Capcom’s blisteringly ferocious fighter and the latest entry in the legendary Street Fighter series! Sharpen your skills in a variety of single player modes, then prove you’ve got what it takes to best the globe’s finest fighters in online matches! What’s more, we’re kicking off Street Fighter V PS4 Tournaments starting September 4 in the U.S. and Canada. These events will offer eligible fighters of all skill levels in those regions the opportunity to compete for cash prizing, a unique PS4 theme and a custom in-game title! Restrictions apply. More details to come. Both games will join PS Plus on Tuesday, September 1 and be available to download for PS Plus subscribers until October 5. Last chance to pick up August’s PS Plus games And remember, you’ve still got time to download this month’s PS Plus games. Take part in the multiplayer* hilarity of Fall Guys: Ultimate Knockout or save the world in Call of Duty: Modern Warfare 2 Campaign Remastered. Both games will be available until August 31. *PS Plus membership and internet connection required for online multiplayer. View the full article
  13. Hey fellow survivors! I’m Evan, founder of Dead Drop Studios, solo indie developer, and creator of the Outbreak series. In case you haven’t heard of Outbreak before, it’s a series of retro-inspired survival horror games designed to drag you kicking and screaming back to the ‘90s. Each title pays tribute to the origins of the genre in different ways, such as fixed camera angles, a limited inventory, and even co-op multiplayer. The series began with the release of Outbreak on PC in early 2017 and over the last few years has gained a strong console audience. I’m pleased to announce the entire series is finally coming home to PlayStation, the platform that birthed survival horror as we know it. Every title will launch on PS4 over the coming weeks, starting with Outbreak: The New Nightmare on Thursday. Return to the world of survival horror Retro survival horror is all about making difficult choices with the odds stacked against you. You won’t find checkpoints, quick saves or really any hand holding in this undead apocalypse. Your only chance for survival is to meticulously manage your inventory, explore your environment thoroughly, pick your battles and when everything else fails, run like hell. Each title in the Outbreak series forces these constraints (and more!) on you as you take on the role of normal everyday people trying to survive this nightmare. From exploring a hospital burning down around you to find the cure; to searching for your lost daughter in a treacherous storm, you’ll be pushed to the limit and forced to deal with a world where there’s no happily ever after. Remember your roots I’ve been gaming on PlayStation since day one and it’s where I experienced survival horror for the first time. It’s been a dream of mine to bring the series home to the console that birthed the genre. Although I’m typically a one-man show for every aspect of coordinating and developing these titles, working with PlayStation has been a breeze and took a lot of the burden off my shoulders. Every title includes all of the polish, enhancements, content, and bug fixes added over the years since their original releases, including local split screen co-op for Outbreak: The New Nightmare, Outbreak: Epidemic and Outbreak! In addition, each title has a PS4 Pro patch featuring higher resolution, better framerates, faster load times and many other benefits that help make PlayStation the best place to experience the series! Birthing a new nightmare The first title you’ll experience is Outbreak: The New Nightmare. It’s unlike anything available today — featuring fixed camera views, strict inventory management, optional tank controls and all the gameplay rough edges you’ve come to love from ‘90s classics like Resident Evil and Silent Hill. Featuring 16 scenarios across three game modes, you’ll select your survivor from a wide cast and fight through the Campaign, Onslaught Mode and Experiments Mode. Each survivor has their own unique starting equipment, abilities and more. As you play through the game, your survivor will level up and unlock new abilities unique to them — such as increased damage, a larger inventory and even the ability to start with powerful new equipment like a magnum revolver. Key to survival During each scenario, you’ll need to quickly scramble to search your immediate area and find any weapons or supplies before you’re overwhelmed by the undead. As you explore, you’ll need to keep a careful eye out for clues in the form of written logs or environment details to solve puzzles and overcome obstacles. Rely heavily on your map as you plan your routes and make every round in your magazine count. If you take too long, you’ll eventually be overpowered by the undead and brutally killed. To make matters worse, you only have a single life — there are no checkpoints or restarts — you’re right back at the beginning of the scenario if you die. Roadmap of horror Outbreak: The New Nightmare launches on Thursday and is just the beginning! Coming soon after is Outbreak: Epidemic on September 10, followed by Outbreak: The Nightmare Chronicles on September 24, Outbreak: Lost Hope on October 8, and finally Outbreak on October 22! Although each title shares the same universe, they are all self-contained stories that you can play in any order and they will all be available in time for Halloween! Good luck Get ready to return to the world of survival horror and best of luck surviving the apocalypse. You only have one life — make it count! View the full article
  14. Hi there, I’m Dan McDonald, Series Producer of The Dark Pictures Anthology. Back in March we officially announced our new game in the Dark Pictures Anthology – Little Hope and I’m looking forward to telling you more about it today. To give you a bit of a recap — The Dark Pictures Anthology is a series of standalone cinematic horror games, each featuring a brand-new story, setting and characters. Each game is playable in single player or in two multiplayer modes – two-player online Shared Story mode and up to five-player couch co-op Movie Night mode. The response to Man of Medan from the PlayStation community has been fantastic and we can’t wait for you to get your hands on Little Hope in October. All the games in the series are standalone so you don’t have to start with the first game, and whilst the games have similar mechanics — the stories, characters and settings are all totally different! However, we have also made some changes to the game mechanics based on community feedback. We always want to iterate on our games and certainly take all feedback seriously. So now in certain scenes we have given the player more control of the camera. Players will have 360-degree control of the camera giving them more visibility of their surrounding area and more opportunities to explore the environment. We now have context sensitive icons in exploration giving players more detail on the action or activity you need to take, such as looking at an item or whether a door is open or locked. We listened to feedback around Quick Time Events (QTEs) arriving too suddenly – now you will notice an icon appearing before a QTE which will give you time to prepare and give an indication as to the type of action your character will be trying to take. Additionally, within some of the action scenes we have added in some dynamic character swapping – giving the player control over a couple of characters in quick succession, going back and forth between the two as the action intensifies. This leads to a heightened sense of drama and more agency for the player. So, in the last game you were stuck on a ghost ship adrift in the South Pacific this time you are trapped in a deserted New England town called Little Hope. Abandoned and all alone after their bus crashes in bad weather, four college students and their professor become stranded. Trapped by a mysterious fog, they search desperately for a means of escape whilst terrifying visions from the past haunt them from the shadows. After bearing witness to the town’s gruesome past, and the terrible events of 17th Century Witch trials, hellish beings pursue them relentlessly. Trapped in Little Hope, they try to figure out the motivation of these demonic apparitions before the evil forces at work drag each of their souls to hell! As with all The Dark Pictures games, your characters can live or die depending on the choices you make, and the story and outcomes you receive can change dramatically depending on the decisions you make in the game. This is also true in multiplayer — both players make decisions that impact the same story and change it for both of you. Sometimes you are together, sometimes apart in totally different scenes, but the actions either of you take will determine the fate of all the characters. Our games have heavily branching narratives, built with replayability in mind and the outcome you receive will change from one playthrough to the next. Thank you for reading. We hope you enjoy these videos and we can’t wait for you to get your hands on the game on October 30. View the full article
  15. Hi everyone! I’m overjoyed to talk about Puyo Puyo Tetris 2, the latest installment of the hybrid lovechild (one might call it the best … match … made in history) of two of the video game world’s most beloved puzzle franchises. First with the fun news: Puyo Puyo Tetris 2 comes to PlayStation 4 on December 8, and PlayStation 5 during Holiday 2020! Play Video What’s New Players will experience a brand-new delightful story filled with an eclectic cast of characters in Adventure mode and develop new strategies for play utilizing special item cards in Skill Battle. This thrilling new adventure continues the legacies of these two iconic titles: Puyo Puyo, one of Japan’s biggest and most enduring puzzle games, and Tetris, one of the most well-known video game franchises in the world. By incorporating core elements of both, we landed on a combination that we think is as fantastic as peanut butter and chocolate! From Tetris to Puyo Puyo, a Tale of Two Legendary Series Tetris was created in 1984 by Russian computer programmer Alexey Pajitnov and became an instant hit among his colleagues and friends. In 1989, the handheld release helped cement the series as one of the greatest and most successful games of all time. Over the years, The Tetris Company has overseen the licensing of the Tetris IP, ensuring that every version follows a set of tested guidelines to guarantee consistency and fluidity across every iteration and platform. We stood on the shoulders of giants when we decided to build the Puyo Puyo Tetris series atop the template that Mr. Pajitnov set back in 1984. Some call Tetris one of the greatest games of all time, and we don’t disagree. We just had to add something new to one of the most revered and popular pieces of entertainment ever made. No pressure, right? Puyo Puyo might not be as known in the West as Tetris, but it has a cool history and legacy of its own! Originally created by developer Compile in 1991 on the MSX2 in Japan, Puyo Puyo was a puzzle game spinoff of the Madou Monogatari (which translates to “Sorcery Saga” in English) RPG series, adopting the game’s super cute characters and colorful aesthetic. The puzzle game spinoff soon overtook the original series’ popularity and spawned a ton of unique iterations of its own. Different variations of the Puyo Puyo series made its way to the U.S., taking on different IPs and monikers in the process, including Dr. Robotnik’s Mean Bean Machine (1993) and Puyo Pop (2003). The series finally got its original name (and its groove) back and has gone by “Puyo Puyo” since Puyo Puyo Tetris in 2017. Across the decades, under other names, Puyo Puyo has charmed its way into the grizzled hearts of gamers everywhere. The Perfect Match The addictive nature of these iconic puzzlers will have you bouncing around with as much enthusiasm as the Puyos you’ll be popping — and what’s even better, you and up to three of your friends can play together! Puyo Puyo Tetris 2 embraces both the similarities and differences of the two franchises, molding them together in a way that reinvigorates your gaming experience. Both franchises require quick reaction time, agile maneuvers and strategic play. Both require thoughtful planning and quick thinking, but strategy varies. In a Tetris game, patterns and shape matter most, whereas in Puyo Puyo, color matching is key. Each of the seven distinct Tetriminos must be carefully organized, regardless of their specific color, to completely fill a horizontal line, whereas Puyo groupings can be separated and color-matching matters. This means you’ll need to adjust your strategy depending on which drop puzzle you are playing. As drop puzzles, they rely on similar mechanics, but ask players to plan and react in different ways. Putting the two games together means exercising every part of your brain and thumbs. You set the stage with each new board, working to anticipate best placements and the smartest moves to score big against your pals. It’s combos galore out here with myriad gameplay modes bringing opportunities to earn points and gain special skills. In a constant balancing act between speed and strategy, Puyo Puyo Tetris 2 will give players both new ways to play and a chance to revive memorable modes from the previous installment in the franchise. With dynamic character-based skills in the brand-new Skill Battle mode, the ability to journey into the worlds of Puyo Puyo and Tetris with a new story and quirky cast of characters in Adventure mode, and improved online gameplay, we can’t wait to see what the community can achieve in Puyo Puyo Tetris 2. Now that you’re up to speed on Puyo Puyo Tetris history, we can’t wait for the next chapter of its history to unfold. We’re looking forward to seeing what kinds of strategies you’ll come up with for launch. Start training your reflexes now so you can make an explosive entrance once this holiday season rolls around! View the full article
  16. At our fifth annual TennoCon held just a few weeks ago on August 1, we introduced our third open world, the grotesquely beautiful Heart of Deimos. Overrun by the Infested faction, the newly revealed moon over Mars is different from the previous open worlds. Unlike the low-rolling hills of the Plains of Eidolon or the pink and purple gaseous atmosphere of Fortuna, Deimos is crawling with the alien, horrific and dangerously uncontainable Infested, a sentient colony organism poised to take over more worlds than Deimos, unless the Tenno can stop it. To help orient and introduce players to the Heart of Deimos, which launches today on PlayStation 4, we’ve created a primer here to answer those first questions: How do I get there? Who are these people? What do I need to know? And how can I get my hands on one of those Necramechs! How to Get There Like the Plains of Eidolon and Fortuna before it, the Cambion Drift node that’s part of the Heart of Deimos update is located on one of the earliest, most accessible planets, giving new players access to it relatively right away. It’s an open world, filled with a main storyline quest, constant battle, progress goals, fun resource-gathering activities, and a living breathing world populated with creatures, people, and things all endemic to Deimos. Once players have completed the Earth to Mars Junction on the Star Chart they can assess Deimos and will be given the Heart of Deimos Quest. The new Quest will appear in your Codex. On the Star Chart, Deimos will appear where the Orokin Derelicts once were, off of Mars. Piloting your Liset to the Camboin Drift location, you land in a location never before seen in Warframe. Crawling with giant tendrils reaching into the sky, layered with tangled webs, cords, brain hubs, and organic “flora,” the moon on which you arrive bursts with Infested life. Prerequisites and Recommendations While not necessary to get there, some gameplay features are worth unlocking beforehand. Two of those recommendations include Archwings and K-Drives, which provide a faster way to get from point A to B and a gorgeous top-down look at the huge, detailed world below. We recommend spending time in both Plains of Eidolon and Fortuna to see why Deimos’ geography is so vastly different from the other open worlds. Though it’s not necessary to access Deimos, you’ll need to have completed the Second Dream cinematic quest and discovered its secrets to use the Necramechs. Meet the Neighbors The Infested: Landing on Deimos, you will discover the moon is literally scuttling, slithering, and growing with the Infested. That’s right, the Infested is the first “character” you’ll meet. The infested can take on a variety of forms, sometimes monster-like in form, other times closely resembling a hybrid of creature and plant. You’ll recognize several forms from previous missions, plus several totally new creatures from the scuttling terror of the Deimos Carnis, the powerful slam of the Deimos Saxum and the subterranean terror of the Deimos Jugulus. As you explore the planet, you’ll face off against, meet and explore dozens more totally new forms of the Infested. Loid and Otak: The very first talking characters you’ll converse with are the planet’s Cephalons (artificial intelligence constructs with personality), Loid and Otak. Loid is serious, logical, worried, while Otak is a bit of a joker, quirky, even naive. They’re a rich source of entertainment and relief in an otherwise dark and ominous world. Mother and the Entrati Syndicate: There are two new Syndicates in Deimos, starting with the troubled Entrati. The first Entrati you’re introduced to is “Mother.” Disturbed, half-humanoid, half Infested, Mother is your central source for all Entrati Syndicate progress and Bounty access needs. We won’t say who else you’ll meet, but within The Entrati syndicate, you will work with others to ascend the ranks to earn rewards and the respect of this ancient Orokin bloodline. Without spoiling anything, we’ll say here that you’ll meet various characters who trade or help you earn weaponry, fishing needs, Floofs, Entrati standing, Mining (gems, ore, etc.), and other oddities. The Necraloids: The Necraloids are the Operator Syndicate within the Necralisk. With the Necraloids, you’ll perform various resource gathering quests and activities to ascend the ranks, not to mention earning your very own Necramech. Vome and Fass: And while you cannot talk to these “characters,” you will quickly meet Vome and Fass, the two giant Infested sibling wyrms that dominate the skyline, engaged in a constant battle for night and day. Vome’s watch is gentle, while Fass unleashes a spiteful anger upon the landscape by littering the landscape with deadly Infested enemies. Xaku: Neither he nor she, Xaku is the wildly imaginative, community-created 44th Warframe. A composite Warframe assembled from others lost in the early Entrati Void expeditions, Xaku has mastered this power of the Void to terrify and bewilder their adversaries. Xaku’s blueprint is warned from the Quest and Xaku parts are earned from Entrati bounties. The Velocipod: A living, Infested K-Drive, the Velocipod resembles a dragonfly that can be tamed and harnessed to command like a skateboard, or what we like to call “K-Drives.” Scattered around the Cambion Drift, Velocipods are flighty. But if you manage to catch one and mount it, you can pilot one like a temporary, organic K-Drive! AND NOW you will be able to shoot from the back of a Velocipod, just like any other K-Drive, providing it’s a secondary weapon. You can alternatively choose to ‘Conserve’ these creatures among many others, too. Fighting in a Necramech For the first time in Warframe, you will get to control a full combat mech, or what we like to call Necramechs. These Ancient Orokin Necramechs are equipped with stunning firepower and mind blowing Abilities designed to fight hordes of Infested. Just like Archwings and Warframes, Necramechs can be upgraded, improved, and customized. While parts of these fighting machines can be seen in the rummage of old battles, your first contact with one will actually take place during the main Quest. To control one, you must work with the Entrati to take down wandering hostile Necramechs and collect components, eventually completing a full Necramech of your own. Once strapped in to your first run, you’ll want more power! You can customize it by equipping different weapons — Cortege, for example, is a life-siphoning flamethrower that only Necramechs can wield — and by tinkering with Mods to buff Ability strength, health, shields, and more to wield even more devastating firepower. It’s got four different Abilities to unlock and play with, too. Also, the Necramech is compatible with the powerful Archguns with Gravimags installed! Available at launch in The Heart of Deimos, these powerful tools of war, once obtained, will be playable in all open worlds. Of important note: Necramechs are high-level weapons. Because players use Transference and their Operators to command them, to obtain a Necramech, players must complete the Second Dream to control them. Feed the Helminth! While not specific to the world of Deimos, we’re introducing the fleshed out functionality of the Helminth in the Heart of Deimos update. What exactly am I talking about? The Helminth is a new game system enabling players to customize their Warframe’s Abilities at a depth never experienced before. The Helminth System is an expansion of the Helminth room on your Orbiter. You may recognize this room as an infested space that allows you to remove the Helminth Cyst (early in the game). With the Heart of Deimos Update, the Helminth system enables you to customize your Warframes by infusing new Abilities in place of existing Abilities. Feed the giant mouth resources, subsume a Warframe to the Helminth, and you’ll be able to infuse a Warframe Ability in place of an older one to completely re-balance your Warframe. Once you’ve unlocked The Helminth System, you can fast travel to the Helminth Infirmary under the Equipment pause menu! The New Introduction and Tutorial Another cool aspect of the Heart of Deimos update, but not part of Deimos is the new cinematic introduction and revised Tutorial. The New Player Experience continues the story introduced in the cinematic directed by director Dan Trachtenberg. Elements that have become central to Warframe’s core gameplay such as bullet jumping, are now part of the tutorial. Traverse the Plains of Eidolon to escape Captain Vor and begin your quest to uncover forgotten memories! For those of you who have already played through the original Tutorial, you can play through the refreshed version by visiting the Codex Quest section under a new name ‘Awakening’ (also replayable!). Hopefully, this gives you a good sense of what to expect in Heart of Deimos. Let us know what you think in the comments below. Play Video View the full article
  17. Hey everyone! This is Mike Rose from publishing label No More Robots, and we’re thrilled to say that Descenders, our multiplayer downhill biking game, is finally available for PS4. You can grab it today from PlayStation Store, or you can pick up a physical copy from your favorite retailer. Descenders is extreme multiplayer downhill mountain biking in procedurally generated worlds, where mistakes have real consequences. As you ride through the more than half a billion levels in the game, never playing the same track twice, you’ll be earning Rep, which will unlock new worlds to ride and new bikes and kits to deck yourself out with. But hey, it’s a lot easier to just show you how Descenders work — so let’s do just that! Scoring with Style As you ride through the many worlds of Descenders, you’ll earn Rep whenever you’re pulling off stunts, jumps and near misses. The crazier the stunts, and the longer the combo, the more Rep you’ll earn! You’ll also start to attract the attention of the three big bike sponsors in the game — Kinetic, Enemy and Arboreal. Kinetic are watching for fast riders, while Enemy want to recruit bikers who can pull off cool tricks. Arboreal are all about off-road action and carving your own path. Like a Boss Every world in Descenders ends with a completely off-the-wall “boss jump”, essentially a massive jump you need to complete before you can move on to the next world. These range from jumping over a train, to jumping an entire canyon, and they can be pretty fast and scary! Once you’ve mastered all the regular boss jumps, you can then also discover and activate the special “fire ring” boss jumps, which add floating fire rings to each boss. If you can manage to jump through every fire ring in a single run, you may just find a super secret hidden world at the end… Time to Wipeout with Bikeout Aside from the main career mode, there are a whole bunch of special modes and bike parks in Descenders, to play with your friends. The Bikeout worlds are some of the most silly experiences you can find in Descenders — a whole host of Wipeout-like challenges to complete, with swinging obstacles, rotating platforms, and giant bouncy balls to fall off. Completing all the Bikeout levels is one of the greatest achievements you can muster up in Descenders, and it’ll take you a long while before you’re good enough to manage it! We hope you all enjoy Descenders — it’s a fantastic experience on PlayStation, for you and three friends to share, and we can’t wait to see everyone diving into the game. Play Video View the full article
  18. With our third Outriders Broadcast concluded, we’re today excited to share the first details of our fourth and final class with you. Enter: The Technomancer! “Right in front of our eyes, old tech and hardware we’d tossed away decades ago started shooting out sparks and coming back to life. We watched as the Altered bent and twisted the metal with his mind, shaping it into a machine of death that blew the enemy’s trench sky high.” The premise of Outriders begins with a failed attempt by the last remnants of humanity to colonize a planet called Enoch. The root of this failure ties back to the existence of an electro-magnetic phenomenon known as the “Anomaly”, which essentially fried all electronic devices more complicated than a toaster. What was previously considered a hallmark describing the pinnacle of Earth’s greatest advancements, now only served to be part of ever-growing scrap heaps. That is, until the arrival of the Altered known as the Technomancers… Technomancers are one of the four playable classes in Outriders, the other three being the Trickster, the Pyromancer and the Devastator. The ranks of these classes are filled by humans who came in contact with the Anomaly… and survived. Each class boasts its own unique set of skills, passives and mechanics, but today we’ll take a closer look at the Technomancer, as the final and recently revealed class. As their name suggests, Technomancers are able to manipulate constructs, be they steel or flesh, to their own ends. A Technomancers main skills therefore focus around the construction or “summoning” of deadly weapons of war. They can materialize turrets with different effects, such as Cold or Toxic that will autonomously attack enemies and draw their fire. Alternatively, a Technomancer can also construct an automated surface-to-surface-barrage “Pain Launcher” which packs a tremendous punch while carpet bombing a corridor in front of it. Then there is also the equip-able construct “Tool of Destruction” – and this one’s a doozy. Depending on how you activate it, you will equip either a Rocket Launcher or a Minigun… A Technomancer’s capability, however, extends beyond electric technology, allowing them to even manipulate the most complex of constructs: biological cells and subatomic particles. “Trench legend tells of a cornered Technomancer who, desperate to stop an attacking monstrosity, suddenly took control of its subatomic particles to flash-freeze it in mid-air. Another legend tells of one who could hack the genetic code of living cells, making them instantly cancerous, turning his enemies’ own bodies lethal. Many Technomancers are known to help on the battlefield as well, rapidly restoring skin and cell bonds to mend their allies’ wounds. Just don’t expect to be remade exactly as you were before.” – Excerpt from a Journal found on planet Enoch. But how does this class actually play and what differentiates the Technomancer experience from the other classes? Our latest trailer included gameplay of a Technomancer fighting alongside a Pyromancer and Devastator, which should give you a decent idea on what these classes look like in action. However, a class’s playstyle is something you really only get a feel for over many hours of your own play and Outriders does give each player and class the ability to customize their build to one that they feel most comfortable with and is most effective. Each class can fulfil the role of a damage dealer, a tank or a support. That being said, a Technomancer does have certain unique skills and passives that you won’t find with the other classes. For one, certain selectable Technomancer passives make this class most effective with Sniper Rifles. Their construct skills also allow them to add autonomous damage and agro to the battlefield, making them a particularly useful class for players who prefer to play by themselves and without co-op partners. For players who do intend to play with a squad, the Technomancer can bring a host of capabilities to a team mix that may otherwise be solely focused on damage output. Many of the Technomancers’ skills not only deal damage, but they also include support or crowd-control effects. For example, a Technomancer’s “Fixing Wave” is the only skill in Outriders capable of healing yourself and allies with the press of a button. Additionally, skills such as the “Tool of Destruction’s” Rocket Launcher or the “Scrapnel” proximity mine will interrupt enemies, including bosses that are channelling a skill. With a view to such skills, players looking to get the most out of a Technomancer will need to think beyond raw damage and will need to analyze and be aware of a battles underlying flow. How can you best inflict status effects onto enemies that will allow the rest of your team to maximize the carnage dealt? When will you need to have a boost in healing to hand to prevent an ally going down? When will you need to stop a boss from wiping your team by stopping their skill channel? “On the front lines, Technomancers create complicated new mechanisms out of burnt circuit boards and rusted metal, forging with their minds the deadly constructs of war from the detritus of the past. They offer a frightful vision of what humanity is becoming, but they are also a bridge to the past, and all that we have lost from Earth.” – Excerpt from a Journal found on planet Enoch. As with all classes, there is plenty of nuance to the Technomancer that can only be experienced when playing the class. I do hope that you have enjoyed this little preview into Outriders though, and make sure to tune in to the next Outriders Broadcast if you would like to see more of the Technomancer and the other classes in action. Outriders is a one to three player co-op RPG shooter set in an original, dark and desperate sci-fi universe. As mankind bleeds out in the trenches of Enoch, you’ll create your own Outrider and embark on a journey across the hostile planet. Outriders will release on PlayStation 5 and PlayStation 4 in Holiday 2020. Until then, stay safe! View the full article
  19. In addition to the three award-winning narrative episodes of Vader Immortal where you explore Darth Vader’s fortress on Mustafar, the series also includes the popular Lightsaber Dojo, where players can spend hours honing their skills with lightsabers and the Force against rounds of enemies. As the Quality Assurance Lead for ILMxLAB, I’m afforded the opportunity to wear many hats: part QA Manager, requesting resources, and determining QA procedures; part QA Lead, deploying the test troops to carry out focused testing strategies; part Internal Support and Hardware Technician, helping people setup and troubleshoot their development rigs; and part Development QA Engineer, diving into the tools and code, to help investigate issues on the deepest levels. Somewhere in there, I also manage to find the time to play through the complete Vader Immortal series and the Lightsaber Dojo modes countless times to ensure that you, our fans, get the best experience possible! All of this has helped me gain an intimate knowledge of the experience, and the best strategies to employ to hone your skills with a lightsaber and the Force… Today, I wanted to break down some of my best tips for the Lightsaber Dojo, so you can look like a pro from day one on PlayStation VR. 1. Save the Last Shots for the Attacking Remote Remote droids will fire at you in volleys of three or more depending on their model. Use the lightsaber to deflect their initial shots at surrounding enemies, and deflect the final shots back, to destroy the attacking remote. This will maximize the damage you inflict. 2. Parry Strikes from Weak Octodroids to Stun Them Swing through melee attacks from weak Octodroids to parry. This will instantly stun the droid, making it vulnerable. 3. Riposte Quickly After a Droid Swings at You When a droid swings its blade at you, you’ll have a chance to riposte, provided the droid is within reach. As the droid swings at you, block its strike and notice if it moved in close when it attacked. If so, immediately counter with a swing of your own to riposte. This can significantly decrease the amount of time it takes to complete a round. 4. Shove a Saber Clash to Break it When you block an Elite Octodroid’s power attack with a solid block, it will instigate a Saber Clash. Hold your lightsaber steady, and then shove the droid’s saber to break the clash and stun the droid. You have them now. 5. Throw Enemies Into Each Other Throwing weak enemies into each other will destroy them both in a single action. Weak enemies are also quicker to subdue with the Force, making them a convenient way to render stronger enemies vulnerable. Throw weak enemies into stronger ones to stun the stronger enemy. Then use the Force to immediately grab the stunned enemy, and use it to take out another. 6. Steer Thrown Lightsaber on its Return When you throw the lightsaber, it will follow a single trajectory as it travels away from you. However, it will adjust its path to return to your hand. Try steering the saber through unsuspecting enemies, as the weapon comes back to you. 7. Blasters for Quick Droid Kills When it comes to the melee droids in the Dojo, there’s no match for a good blaster at your side. Shoot them to dispense the combatants quickly. When the blaster is spent, or you just don’t want to use it anymore, press the TRIANGLE button to discard it. Play Video The complete award-winning Vader Immortal: A Star Wars VR Series is out now on PlayStation VR! For all the latest ILMxLAB news, follow us on Twitter, Facebook, Instagram, and YouTube. View the full article
  20. Back in May we brought you Dutch 2025, but Predator: Hunting Grounds would not be a true love song to the ’87 Predator film if we didn’t bring the community a classic Dutch playable character. The opportunity to tell a new story with Dutch, and to represent his iconic look was so good, we had to do both! And just like Dutch 2025 you will get all the character lines voiced by the one and only. This Paid DLC will also get you 8 tint customizations and early access* to Dutch’s fully automatic, hard-hitting Mercenary weapon featuring an underbarrel grenade launcher and steady hip firing action. We will be releasing this Paid DLC Tuesday, September 1st! Last week we shared details of this month’s 2.0 Patch, coming on August 28th, and how excited we all are for it. Today we’re revealing that August 28th is also the start of a Free Trial for Predator: Hunting Grounds; and the game will be on sale on the PlayStation Store. If you have been waiting to check out the game, or have a friend who has been waiting, this is the perfect time to join the hunt. The trial will be open from 7am PT / 3pm BST / 4pm CEST on August 28th to 7am PT / 3pm BST / 4pm CEST on August 30th on PS4 for players with an active PS Plus membership. If you don’t own Predator: Hunting Grounds just visit the PlayStation Store, download the Trial, and join your friends in the hunt. And don’t worry, the progress you make over the Free Trial Weekend will carry over if you decide to purchase the game. And just in time for Dutch ‘87! And don’t worry, the progress you make over the Free Trial Weekend will carry over if you decide to purchase the game. And just in time for Dutch ‘87! The IllFonic dev team is looking forward to seeing Dutch ‘87 join Dutch 2025 in the jungle very soon! Don’t forget that next month’s Free Update will include the new map and mode. And it doesn’t stop in September, we have a lot more being created by the team. Until then, see you in the hunt! *Dutch’s Mercenary weapon is unlockable to all via gameplay by October 2020. View the full article
  21. When Street Power Soccer (or Street Power Football as it’s known for European and Latin American players) arrives on PS4 tomorrow, you’ll have the opportunity to discover the culture of street soccer and show off your street-style through six unique game modes. Make sure to grab a friend as Street Power Soccer also features local and online co-op and versus modes with extensive visual customization for your favorite players. For this over-the-top experience, we’ve brought together 25 of the world’s best freestyle and street soccer legends to help you master insane tricks, learn skills, and play across the world in 14 playgrounds. From the Favela in Brazil through the snowy terrain of Copenhagen or even playing on playgrounds floating on the Thames in London. Who’s in the game? With a roster of 35 characters, you can play with the perfect players for your style. Street Power Soccer features a premier roster of global freestyle, panna and street Soccer ambassadors including Sean Garnier, Melody Donchet, Liv Cooke, Andrew Henderson, JaviFreestyle, Raquel Benetti, Daniel Got Hits, and many more! You’ll be able to experience signature freestyle moves from each player and continue to build your team with 10 brand new soccer heroes created especially for the game. What are the game modes? Freestyle: In Freestyle mode, you’ll be able to express your style and perform over 90 outrageous tricks in dance-like fashion solo or against a friend. Rhythm, style, originality, and creativity are the keys to success in Freestyle – the harder the trick, the more points you’ll earn! Trickshot: This mode requires precision and strategy to beat the record and take your place on top of the leaderboards. Find the right balance of power, height, and spin to hit targets spread all over the playground or hidden inside it. Watch out: the clock is running out though, so you’ll have to be both precise and fast. Street Power Match: Street Power Match can be played with teams of 1v1, 2v2 or 3v3, solo or co-op against AI or head-to-head with a friend. You have 5 minutes to score 5 goals. Pull off crazy tricks and incredible acrobatic stunts to stun your opponent, set the field on fire and win the match! You’ve got two tools to help you: first, superpowers for each character like a flaming ball, teleportation, or super jump; and second, on-field consumables to electrify your opponents, boost your energy and speed up your players. Panna / Panna KO: Panna is a word that comes from Sranan Tongo, and it means “gate.” In English, we also call it “nutmegging.” In this game mode, you try to kick the ball between your opponent’s legs on a small playing field called the “Cage.” The game goes to five minutes or five points. Step into the arena and “humiliate” your opponent with incredible pannas! Become King: Sean Garnier guides you through this adventure mode and takes you to challenges around the world in each of Street Power Soccer’s unique game modes. In this mode, you’ll face off against the best players in the world with tips and guidance from one of the masters of Freestyle Soccer and Street Soccer. Elimination: Elimination mode is a really fast-paced mode played on one half of the playground, in 1v1, with two teammates on the bench. It’s simple: every time you score a goal, the opposing player is eliminated and must leave the field until one team has no more players left and it’s “Game Over” for them. But watch out, there’s a catch! You only have 10 seconds to score before you’ll need to reset. Bringing streetstyle soccer to gaming Taking the world’s most popular sport and turning it on its head was a challenge in development – everyone knows soccer and how it works, but for Street Power Soccer, we had to break the rules and bring surprises to the game with over-the-top superpowers, moves, tricks, and fast action gameplay. We wanted to bring the feel of Street Soccer to the screen and controller, so when you play, you’ll score goals, but you’ll do it with the ball on fire after hovering in the air Matrix-style. With all the game’s unique game modes, we had to figure out intuitive controls for each mode so that you’ll be able to focus on creative style with each mode while still leaving room for the best of the best players to truly shine. In the end, Street Power Soccer combines creative style with high-energy action for an over-the-top soccer and arcade video game experience. Play through six distinct game modes with tons of customizable options to style your team to your liking, pumped up music, and more. We can’t wait to see everyone get their hands on the game when it launches tomorrow on PS4! View the full article
  22. Alexander Ovechkin is the EA Sports NHL 21 cover athlete. But The Great Eight’s presence is felt in NHL 21 far deeper than just the game’s artwork. Ovi’s unique personality, explosive playstyle and obsession with innovating the game of hockey leave an indelible mark on every part of the gameplay experience. When Alex Ovechkin entered the NHL, he set the league on fire. And it wasn’t just his deadly accuracy and blistering shot that caused the hockey establishment to sit up and take notice. Ovechkin’s speed, grit and physicality made him a uniquely dangerous player. He was just as likely to chip a puck by a defenseman and burn him in the middle of the ice as he was to muscle through a check on the boards and squeak out the other side. You’ll find both attack approaches in NHL 21 — options available to you when you want to catch a defender flat footed or just flat outwork him. On January 16, 2006, Alex Ovechkin scored arguably one of the most impressive goals of all time against the Arizona Coyotes. With a defender hanging off him, he lost his footing and wound up on his back. Miraculously, he located the puck and swung his stick above his head to sling the puck into the net. People couldn’t process what they were seeing — 14 years later, and it’s still just as unbelievable. This creativity and redefinition of what a scoring chance could look like inspired a new generation of players. That inspiration manifests itself in NHL 21 with new dekes and shots. First up, there’s the “no-move” move, the breakaway bluff popularized by Nikita Kucherov where the absence of a deke becomes a deke itself. You’ll also be able to tip pucks and shoot from new angles and with new releases. Just like Ovi found a way to shoot from his back, last season we saw Matthew Tkachuk score on an improbable one timer between his legs — a move that’s now featured within the game. Lastly, an announcement we’re very excited about, is the inclusion of the “lacrosse goal” — also called “the Michigan” and, most recently, “The Svechnikov” after the first player to successfully execute it in an NHL game. It’s a move reserved both for only the most skilled players and the most opportune moments, but when executed in the game, it’s almost as jaw-dropping as when a superstar pulls it off in real life. Ovi’s creativity and passion is the gift he gives to hockey. His constant reinvention of what it means to be a superstar in the league has inspired a new wave of gifted, unique, unapologetic players. We hope that same passion inspires you when you pick up NHL 21 — preorder The Great Eight edition today. View the full article
  23. Hi everyone! Wan Hazmer here from Metronomik, and wow, what a day! I’m so excited that I’m finally able to say this — our musical action-adventure No Straight Roads launches on PS4 tomorrow! Here’s our rockin’ new launch trailer! Play Video Myself and my cousin Daim Dziauddin (who is also Creative Director on the game) have been dreaming of making No Straight Roads for such a long time that it is truly humbling to know that you will all get to experience it tomorrow. We are so excited for you to lead the rock rebellion and start your adventure in Vinyl City. We hope you enjoy it! But some of you may still be wondering, what is No Straight Roads? Well to set the record straight (literally!), it’s not a racing game! 😂 It’s a third-person character action-adventure game based around music, where you control an indie rock duo on an adventure to defeat a corrupt EDM empire. Here’s a quick video explaining what the game is all about! Play Video At the beginning of the game, our two rock heroes Mayday & Zuke are unfairly rejected from an audition with the empire and witness their corruption shortly afterwards, leading them on a musical revolution to take back Vinyl City. Music is at the heart of No Straight Roads, and while you can play the game like a traditional action game if you want to, listening to the beat and learning the music will give you the advantage in combat. Enemies attack to the beat, so recognising audio cues, listening to the music and learning when they are about to attack is key to performing well and earning higher ranks. Throughout the game you’ll have to defeat NSR’s artists, hijacking their concerts with rock! Each artist specialises in their own genre of music, from a pop-tastic robot boy band and piano playing child prodigy to a virtual vocaloid mermaid and globe-spinning DJ. We even have a rap battle! Once they’ve been defeated you’ll rule their district and unlock new areas of Vinyl City, which you can explore, speak to new NPCs, find new power cells and gradually restore power to the city. Oh, and you can do this all in 2-player local co-op, too. We’ve loved rocking through the story with friends and family members and hope you do too! No Straight Roads is all about music, then, but it definitely isn’t your typical rhythm game. In fact, we don’t usually like calling it a rhythm game at all. But we know there are hardcore rhythm players excited for the game, too, so we have included a special Parry Mode that unlocks after completing the story and allows you to go back and fight all the bosses again, but this time, you can only damage them by parrying their attacks to the beat! Here, learning enemy attack patterns and paying close attention to the music is absolutely critical, and we hope Parry Mode offers a different action-packed experience for hardcore players to traditional rhythm games. We’re so proud of our soundtrack and thankful to the talented artists who have created music for the game. We have a short mini-OST available online for you to download and stream, and if you like that, there’s plenty more just like it in the full game! From all of us at Metronomik, we hope you enjoy No Straight Roads and can’t wait for you to rock out with Mayday & Zuke tomorrow! View the full article
  24. Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, Google or RSS, or download here PlayStation · The Official PlayStation Podcast Episode 374 – Music To Our Ears Welcome back y’all! This week Kristen, Sid, and Tim share some of their favorite gaming soundtracks, and sing the praises of battle royale platformer Fall Guys: Ultimate Knockout. Stuff We Talked About Ghost of Tsushima Crash Bandicoot 4: It’s About Time The Last of Us Part II Manifold Garden Weird (and immature) ways we name characters when given the chance The Cast Sid Shuman – Senior Director of Content Communications, SIE Tim Turi – Senior Content Communications Specialist, SIE Kristen Zitani – Content Communications Specialist, SIE Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
  25. Last week, we asked you to find moments of shock and awe when characters from your favorite games were surprised using #PS4share and #PSBlog. From horror-filled gasps to wide-eyed stares, here are this week’s highlights: Aloy has a look of shock in this Horizon Zero Dawn portrait from prxvp. Abby looks down with surprise in this The Last of Us Part II moment from rmfisher26. Chloe shockingly loses her grip in this Uncharted: The Lost Legacy share by YouJustGotArfed. Jin gasps with surprise in this Ghost of Tsushima share by JRPyznar. Kat and Raven look shocked in this Gravity Rush 2 share by Sefwick. This freaker tries to surprise Deacon in Days Gone, as shared by Dominik_VP. Search #PS4share and #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? Theme: Weather Share by: 9am Pacific on Wednesday, August 26 Next week, it’s time to check the weather! From scorching sunny spots to pouring summer storms, share moments highlighting the weather in the game of your choice using #PS4share and #PSBlog for a chance to be featured. View the full article

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