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It’s been nearly three months since we launched Monster Hunter: World globally and we are humbled by how many new and returning hunters have enlisted to investigate the New World and the Elder Crossing. From all of us at Capcom, thank you! Now, let’s talk about the next addition to the game: a brand new Elder Dragon accompanied by a new quest type and loot system, all coming for free starting at April 18 at 5:00 PM Pacific! New Elder Dragon: Kulve Taroth With the conclusion of the Zorah Magdaros and Nergigante investigations, the path is now clear for new Elder Dragons to emerge in the New World; the perfect opening for the majestic Kulve Taroth. Cloaked in a heavy golden mantle, this dazzling threat is fast approaching and it’s up to you and your Hunting Squad to work together and repel it at all costs. Of course, you’ll be handsomely rewarded for your efforts. New Quest Type: Siege The magnitude of Kulve Taroth’s arrival is nothing to be scoffed at. To prevent a total catastrophe, we’re deploying a brand new hunting strategy. Prepare for an all-out Siege. In this new quest type, we invite all of you up to the Gathering Hub to coordinate your hunting efforts with all 16 players in the lobby. Up to four parties of four hunters each can team up and contribute progress, work together to collectively break more parts, and reap greater benefits of hunting the same Kulve Taroth. Please note that the Siege game mode balance is the same regardless of the hunting party size, and SOS Flares will be disabled for this special operation. Instead, we advise that you make use of the Search for Online Session function or Squad Sessions to find or build a hub ready to take on this massive feat. Multiplayer coordination is a requirement for anyone seeking the shiny, powerful new rewards we have to offer, so make sure you have an active PlayStation Plus subscription to join the Siege. New Weapon Loot System The primary goal of this Siege is to repel Kulve Taroth, but its shimmering golden mantle happens to be a collection of shiny weapon relics it has gathered along its journey through the New World. We don’t have much information on when and where Kulve Taroth has amassed all these relics, so the nature and quality of these weapons (read: type and stats) are entirely up to fate. Focus your efforts on breaking as many parts and dealing as much damage as possible to take home some exciting rewards. New Armor and New Layered Armor When it comes to armor, however, the Smithy already has tailored blueprints to craft majestic α and β armor sets with the most glimmering materials you can gather. And to mark the special occasion, we’re also offering a brand new Layered Armor Set, which you can equip on top of your favorite set to change its appearance. Look for a special delivery request after you take on your first Kulve Taroth Siege. The first instance of the Kulve Taroth Siege will start on April 18 at 5:00 PM Pacific, along with our second free content update, and will be live only for a limited time, so be sure to assemble your Squad and take full advantage of this golden opportunity. The Siege of Kulve Taroth will be returning at a later date, so stay tuned to the Monster Hunter channels on Facebook and Twitter for the latest reports. View the full article
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Welcome back! Thank you all for casting your votes to help name March 2018’s best new game. If you didn’t vote, we’ll let it slide… as long as you promise to vote next time. Deal? We’ve got a double-header for ya today — first up, we’ll reveal the Players’ Choice winner for March 2018. Scroll a bit further down and you’ll see our top picks. PlayStation’s editorial team weighed in on our top games of 2018 so far (January 1 to March 31, specifically). Expect to see a new selection of Editors’ Choice picks every three months or so; you can even browse our favorites at PlayStation Store. Meanwhile, our Players’ Choice polls will continue to hit at the end of each month as usual. March 2018 Players’ Choice Winner: Far Cry 5 In a decisive victory, Ubisoft’s outlandish open-world trek through Hope County, Montana claimed the Players’ Choice crown for March 2018! The runners up for the month included gorgeously animated JRPG journey Ni no Kuni II: Revenant Kingdom and ambitious cinematic co-op adventure A Way Out — both deserving nominees in their own right. We’ve got some choice titles launching this month — any guesses for the Players’ Choice in April…? Editor’s Choice Picks for January – March 2018 The PlayStation.Blog and PlayStation Store editorial teams want to chime in with some of our favorite picks too, but we don’t want to steal too much of the spotlight from you, the players, so at the end of each quarter we’ll share some of our favorites from that three-month period. Here are the games we were most impressed by from January 1 to March 31, 2018: Monster Hunter World Justin Massongill // SIEA Social Media Monster Hunter always seemed a bit like a “cool kids club,” a series whose praises a certain subset of gamers could never stop singing, but I always scratched my head about. Despite multiple attempts to break through its prickly outer shell in the past, the increased accessibility and sticky progression loop in World makes it the first game in the long-running series I’ve been able to wholly, irrevocably succumb to. I’m finally part of the club. Moss (VR) Andy Yen // SIEA PS Store Moss is a true joy of a game to play on PlayStation VR – it oozes storybook charm with its heroine mouse Quill in a puzzle-oriented action-adventure that was a comfortable VR experience throughout. You play as a larger-than-life being that helps guide Quill by manipulating the world from above while simultaneously controlling her actions in real time. It almost feels as if you’re playing co-op in VR with Quill herself – I dare you to not smile when you high-five her through the game. Shadow of the Colossus Remastered Kristen Titus // SIEA Social Media Remastering a classic is always a challenge, but Bluepoint Games makes it look easy with its breathtaking update on Shadow of the Colossus. Stunning visuals lead the way here, as you roam a cursed kingdom to hunt down 16 ancient Colossi in return for the soul of a slain girl. Finding the right strategy to take down each Colossi kept me on my toes, and made it all the more satisfying when I landed those final blows. Celeste Justin Massongill // SIEA Social Media The first time I saw the new game from the TowerFall team, I knew it was going to be something special. Ask anyone at PlayStation HQ – I wouldn’t shut up about it! So, I’m delighted to report that Celeste’s pixel-perfect platforming, top-tier level design, beautifully realized low-fi art style, breathtaking soundtrack, and surprisingly personal story still, despite my lofty expectations, caught me off guard. One of the greatest platformers to ever make me want to snap my controller in half. Dragon Ball FighterZ Andy Yen // SIEA PS Store Dragon Ball FighterZ is a treat to behold for fans of the series and newcomers alike. Each 3v3 tag-battle is a thrilling light show thanks to incredible animation that rivals the anime on which it is based. Streamlined controls offer depth for hardcore fighting game fans, and ease of learning for casual players (or button-mashers) And don’t worry, you need not be well-versed in 30 years of Dragon Ball lore to enjoy the refined combat systems and the cast of quirky combatants. A Way Out Sid Shuman // SIEA Social Media A Way Out is another innovative and emotional journey from the creator of Brothers: A Tale of Two Sons. As you sneak out of prison with another live human player, you’ll coordinate to misdirect guards, smuggle contraband, and crawl through vents on the way to freedom. These co-op interactions are often surprising and hilarious, forging emotional bonds between you and your buddy. Over time, as the story inexorably reaches its conclusion, those bonds will be put to the test. Already one of the year’s best games. View the full article
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Epic Games has been on top of the world since its smash-hit Battle Royale mode launched in Fortnite, heading up Twitch viewership charts and crossing over into mainstream conversation with numerous celebrities name-checking it and streaming it alongside the game’s most popular personalities. I’ve had a great time being carried to racking up Victory Royales with my PSN pals and I think it’s safe to say I’ve boarded the Fortnite hype train. Naturally, I wanted to learn more about how Epic crafted what may currently be the most talked-about game in the world. So I reached out to Eric Williamson, design lead on Fortnite to answer some burning questions about their free-to-play phenomenon. PSB: How has the team at Epic been handling the insane amount of attention Fortnite has enjoyed in the past few months? Did you expect this would become as big as it is now? Eric Williamson: We’re blown away by the response. We’re thrilled that players are enjoying the game and that it’s bringing people together! PSB: What did the process of adding Battle Royale to Fortnite look like? How long did it take from the first person having the idea to shipping it? EW: In the past, the Fortnite team had been experimenting with a number of PvP modes, but ultimately decided to move its focus to the PvE experience. There was always the intention to go back to that. Last year, the idea of a battle royale-style game came up. We just thought it would be cool to combine the last-man standing gameplay with the action-building mechanics that make Fortnite unique. In July of last year, we started to work on a prototype, and then released our first version of the game in September. So, roughly two months. There was such a good, solid foundation there for us, so that certainly helped us get to a playable version so quickly. PSB: There have been lots of big updates to Fortnite since launch, with more anticipated ones on the way. Can you give us a peek at some of the smaller tweaks the team is working on? Any new QoL-level stuff in the pipeline? EW: Yeah, the team is constantly looking to improve everything across the board, and a lot of that is based on feedback from players. Whether it’s performance improvements, new content, or updates to existing game elements, we’re always looking at how we can make the experience better. PSB: Since adding Battle Royale, what change or tweak has made the biggest overall impact on gameplay? EW: I think our inventory system has had such a positive impact overall. Being able to quickly pick up or swap items makes it very quick to grab exactly what you need. Some of our items also don’t take any inventory space, so running through a pile of loot to pick it all up is a really satisfying moment. All of this helps get you back to the action as quickly as possible. We didn’t initially think 5 inventory slots would be enough — in fact, we even had plans right around launch time to increase the number of slots so players could carry more. But then we started seeing these really interesting choices about what players would carry, and how it forced people to prioritize what items they wanted. We realized pretty quickly that we shouldn’t make any changes to how that works. PSB: Has the success of Battle Royale influenced Epic’s approach to the Save the World mode? EW: We have folks working on both modes which are both influencing in a lot of ways. A lot of the content that comes into Battle Royale was designed for PvE first, for example. Going the other way, the Combat Pro control scheme that our team implemented into Battle Royale, the Save the World later adapted a version of that. We work closely with each other and share a lot of content, so players of both modes are seeing the benefits all of the time. PSB: What are some other “emergent gameplay” type experiences you’d like to see someone take a stab at? EW: The thing about “emergent gameplay” is that players discover it, so we wouldn’t want to give too much away and even lead them in any one direction. We look at everything we add to the game, whether it’s the building mechanic or a new item, as a tool players can use. How they use them is what makes the moment to moment unique and surprising, and we love to see what players come up with. PSB: Lots of folks are starting to dip their toes into the waters of Fortnite after seeing all the recent coverage and hearing about it from friends. If there’s one tip you would give to a brand-new player, what would it be? EW: Building! Learning how to place a ramp to get onto the roof of a building is a great first step. Fortnite’s action-building system can be used for mobility, defense, or even offense, and becoming comfortable with the system is a great way to increase your chances of winning. For example, if you get caught out in the open and begin taking fire, you can quickly build a wall or a ramp to give yourself some cover. This protection can give you a moment to heal, apply a shield, or reload a weapon. PSB: We can’t let you go without asking: Any hints about what we can expect in the next Battle Pass? EW: We like to surprise players, so sorry, I can’t say much! You’ll learn more soon. View the full article
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“There’s an internal journey for every human being,” God of War Creative Director Cory Barlog recently told me. “In the old games, we tackled more of the physical journey. The emotional journey, the internal journey, is far more intriguing now.” Indeed. Kratos has come a long, long way since the closing moments of 2010’s God of War III. It’s not just the bushy beard, or the magical throwing axe, or the son traveling by his side. It’s his manner, his temperament. Something is different. This is important because, as anybody who’s ever played God of War knows, Kratos has demonstrated exactly two emotions: effortless cool and bloodthirsty rage. And that was enough to propel him through six games — seven, if you count the mobile title. And for most of the series, his single-minded bloodlust was so overt and so unapologetic that it felt fresh, groundbreaking. But time affects us all, and 2018’s God of War will show us a side of the character we’ve never seen before. Watch our new video above to learn more about how Santa Monica Studio is evolving this iconic character. As for Barlog? Some things never change. “I have always had this overdelivery complex,” Barlog said. “I keep obsessively adding things, making the game bigger and better, because I can’t leave anything on the table. I want to give the whole experience. You’ll pay $60? You’ll get everything I can possibly give.” The excitement is palpable. God of War returns to PlayStation on April 20. View the full article
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Deep in the harsh wilds of a new realm and beleaguered with grief, Kratos will begin a new journey alongside his son Atreus. God of War has returned. Developed by the passionate team at Santa Monica Studio, God of War follows Kratos and Atreus on a harrowing quest towards the highest mountain in the realm. With new weapons and new abilities to wield against the deadly denizens of the world, God of War embraces an intimate, skill-based combat system. For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop! Assetto Corsa: Ultimate Edition PS4 — Digital (Out 4/20) Assetto Corsa: Ultimate Edition is the most complete version of the universally acclaimed driving simulator, offering all the DLC and updates ever released for the game. Casey Powell Lacrosse 18 PS4 — Digital Casey Powell Lacrosse 18 offers sports fans a dynamic, fast, and challenging experience, with all the excitement, speed, and scoring of real-life lacrosse. Drive on Moscow PS4 — Digital (Out 4/20) Drive on Moscow: War in the Snow, a strategy game from the award-winning makers of Battle of the Bulge, invites you to take command of the pivotal battle of World War II! God of War PS4 — Digital, Retail (Out 4/20) From Santa Monica Studio and creative director Cory Barlog comes a new beginning for one of gaming’s most recognizable icons. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Gunhouse PS4 — Digital Protect your valuable orphans! Defeat giant, improbable bosses! Gunhouse is part puzzle, part active tower defense, as you make big combos to launch a hail of bullets and special attacks at the alien invaders who would like nothing better than to consume your delicious orphan friends. Phantom Trigger PS4 — Digital (Out 4/20) Phantom Trigger is a Hardcore Neon Slasher with RPG elements. Figure out what’s real as you follow the story of Stan on a journey through surreal and twisted worlds. Slyde PS4 — Digital (Out 4/20) Slyde is a classic sliding tile puzzle with 100 high quality images and three difficulty modes. Yakuza 6: The Song of Life PS4 — Digital, Retail How far will you go for family? Three years after the events of Yakuza 5, Kazuma Kiryu, the Dragon of Dojima, returns in Yakuza 6: The Song of Life with the dream of living a quiet life. God of War Soundtrack – Bear McCreary Breaking Benjamin – Ember Jason Aldean – Rearview Town Baby Driver Volume 2: The Score For a Score Hostiles The Walking Dead – Season Finale Sunday April 15 at 9/8c on AMC Fear of the Walking Dead – Returns Sunday April 15 at 10/9c on AMC The Walking Dead – Season Finale Sunday April 15 at 9/8c on AMC PlayStation Vue has your favorite sports, news and must-watch shows. The information above is subject to change without notice. View the full article
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Welcome everyone and behold PlayStation Store’s latest flash sale! This month we’re highlighting select titles that are sure to get your heart racing and have you sleeping with one eye open. No April fools or cute chocolate bunnies here, just pure spine-tingling terror at up to 70 percent off. Starting now, save big on games like The Evil Within 2, Until Dawn, Outlast 2, and a lot more! The full lineup is listed below. So get a grip on the edge of your seat and make your way over to PlayStation Store before these deals come to an end April 16 at 8 am PT. Platform Title Sale Price Original Price PS4 101 WAYS TO DIE $3.99 $9.99 PS4 ALBEDO: EYES FROM OUTER SPACE $2.99 $14.99 PS4 ALIEN: ISOLATION $8.99 $29.99 PS4 ALIEN: ISOLATION – THE COLLECTION $11.99 $39.99 PS4 AMNESIA: COLLECTION $8.99 $29.99 PS4 AMONG THE SLEEP SOEDESCO $5.99 $14.99 PS4 ARIZONA SUNSHINE (VR) $15.99 $39.99 PS4 ASEMBLANCE $0.79 $7.99 PS4 BIOSHOCK: THE COLLECTION $19.79 $59.99 PS4 BLUE ESTATE – THE GAME $3.24 $12.99 PS4 BOUND BY FLAME $4.99 $19.99 PS4 CARMAGEDDON: MAX DAMAGE $4.99 $19.99 PS4 CRYPT OF THE NECRODANCER $2.99 $14.99 PS4 DARKEST DUNGEON $9.99 $24.99 PS4 DARKEST DUNGEON: THE CRIMSON COURT $7.49 $9.99 PS4 DARKEST DUNGEON: THE SHIELDBREAKER $2.99 $3.99 PS4 DARKSIDERS II DEATHINITIVE EDITION $5.99 $29.99 PS4 DAYLIGHT $2.99 $9.99 PS4 DEAD ISLAND DEFINITIVE COLLECTION $13.99 $39.99 PS4 DEAD NATION $4.49 $14.99 PS4 DEADLIGHT: DIRECTOR’S CUT $5.99 $14.99 PS4 DECEPTION: THE NIGHTMARE PRINCESS $19.99 $49.99 PS4 DETENTION $5.19 $12.99 PS4 DYING: REBORN ULTIMATE BUNDLE $9.99 $24.99 PS4 ENIGMATIS: THE GHOSTS OF MAPLE CREEK $3.74 $14.99 PS4 GUNS GORE AND CANNOLI $3.99 $9.99 PS4 HOME – A UNIQUE HORROR ADVENTURE $1.99 $4.99 PS4 INSIDE $7.99 $19.99 PS4 INSIDE & LIMBO BUNDLE $8.99 $29.99 PS4 IRON CRYPTICLE $3.99 $9.99 PS4 KILLING FLOOR 2 $11.99 $29.99 PS4 LAYERS OF FEAR: MASTERPIECE EDITION $6.89 $22.99 PS4 LIFELESS PLANET: PREMIER EDITION $7.99 $19.99 PS4 LIMBO $1.99 $9.99 PS4 MORDHEIM: CITY OF THE DAMNED $9.99 $39.99 PS4 MURDERED: SOUL SUSPECT $3.99 $19.99 PS4 MY NIGHT JOB $2.39 $7.99 PS4 NIGHTMARES FROM THE DEEP: THE CURSED HEART $3.74 $14.99 PS4 NIGHTS OF AZURE $23.99 $59.99 PS4 OUTLAST $5.99 $19.99 PS4 OUTLAST 2 $11.99 $29.99 PS4 OUTLAST: BUNDLE OF TERROR (OUTLAST + WHISTLEBLOWER) $8.69 $28.99 PS4 OUTLAST WHISTLEBLOWER $2.69 $8.99 PS4 OVERLORD: FELLOWSHIP OF EVIL $5.87 $23.49 PS4 OXENFREE $4.99 $19.99 PS4 OXENFREE BUNDLE: GAME + DYNAMIC THEME $5.49 $21.99 PS4 OXENFREE BUNDLE: GAME + DYNAMIC THEME + AVATARS $5.99 $23.99 PS4 PLAGUE ROAD $1.99 $19.99 PS4 PLANTS VS. ZOMBIES GARDEN WARFARE 2: STANDARD EDITION $7.99 $19.99 PS4 PREY $19.99 $39.99 PS4 SAINTS ROW: GAT OUT OF HELL $5.99 $14.99 PS4 SCHOOL GIRL/ZOMBIE HUNTER $15.99 $39.99 PS4 SHELTERED $3.74 $14.99 PS4 SOMA $8.99 $29.99 PS4 STYX: MASTER OF SHADOWS $7.49 $29.99 PS4 STYX: MASTER OF SHADOWS + STYX: SHARDS OF DARKNESS $14.99 $59.99 PS4 STYX: SHARDS OF DARKNESS $12.49 $49.99 PS4 THARSIS $3.74 $14.99 PS4 THE BUNKER $5.99 $19.99 PS4 THE COUNT LUCANOR $5.99 $14.99 PS4 THE ESCAPISTS: THE WALKING DEAD $4.99 $19.99 PS4 THE EVIL WITHIN 2 $29.99 $59.99 PS4 THE EVIL WITHIN DIGITAL BUNDLE $11.99 $29.99 PS4 THE INVISIBLE HOURS $11.99 $29.99 PS4 THE LAST OF US: LEFT BEHIND STAND ALONE $3.99 $9.99 PS4 THE LAST OF US REMASTERED $7.99 $19.99 PS4 THE PARK $3.89 $12.99 PS4 THE TOWN OF LIGHT $7.99 $19.99 PS4 UNTIL DAWN $5.99 $19.99 PS4 WHISPERING WILLOWS (GAME AND THEME) $3.74 $12.49 PS4 WHITE NOISE 2 $3.99 $9.99 PS4 ZERO ESCAPE ZERO TIME DILEMMA $15.99 $39.99 PS4 ZERO ESCAPE: THE NONARY GAMES $19.99 $49.99 PS4 ZOMBI $7.99 $19.99 PS4 ZOMBIE ARMY TRILOGY $14.99 $49.99 PS3 ALICE: MADNESS RETURNS $4.99 $19.99 PS3 ALIEN BREED TRILOGY $5.74 $22.99 PS3 ALIEN: ISOLATION $8.99 $29.99 PS3 BIOSHOCK $3.99 $9.99 PS3 BIOSHOCK 2 $3.99 $9.99 PS3 BIOSHOCK INFINITE $5.99 $19.99 PS3 BLOODRAYNE $3.49 $9.99 PS3 BLOODRAYNE 2 $3.49 $9.99 PS3 BOUND BY FLAME $4.99 $19.99 PS3 CASTLEVANIA CHRONICLES (PSONE CLASSIC) $2.39 $5.99 PS3 CASTLEVANIA: LAMENT OF INNOCENCE $3.49 $9.99 PS3 CASTLEVANIA: SOTN (PSONE CLASSIC) $3.49 $9.99 PS3 CONTRAST $2.49 $9.99 PS3 DEAD ISLAND – FRANCHISE PACK $8.99 $29.99 PS3 DEAD ISLAND GAME OF THE YEAR $5.99 $19.99 PS3 DEAD ISLAND RIPTIDE – COMPLETE EDITION $4.99 $19.99 PS3 DEAD ISLAND RIPTIDE $4.49 $14.99 PS3 DEAD NATION $2.39 $7.99 PS3 DEAD SPACE 2 ULTIMATE EDITION $7.49 $29.99 PS3 DEAD SPACE 3 ULTIMATE EDITION $7.49 $29.99 PS3 DEAD SPACE ULTIMATE EDITION $6.24 $24.99 PS3 DEADLY PREMONITION: THE DIRECTOR’S CUT ULTIMATE EDITION $3.99 $19.99 PS3 DEADLY PREMONITION: THE DIRECTORS CUT $3.99 $19.99 PS3 ESCAPE DEAD ISLAND $4.49 $14.99 PS3 FATAL FRAME $3.49 $9.99 PS3 FATAL FRAME II: CRIMSON BUTTERFLY $3.49 $9.99 PS3 FATAL FRAME III: THE TORMENTED $3.49 $9.99 PS3 FINAL EXAM $2.49 $9.99 PS3 HELL YEAH! $5.99 $14.99 PS3 I AM ALIVE $5.99 $14.99 PS3 MANHUNT $3.49 $9.99 PS3 MURDERED: SOUL SUSPECT $1.49 $14.99 PS3 PAINKILLER HELL & DAMNATION $1.99 $19.99 PS3 RESIDENT EVIL 3: NEMESIS (PSONE CLASSIC) $1.79 $5.99 PS3 RESIDENT EVIL 2 (PSONE CLASSIC) $2.09 $5.99 PS3 SAINTS ROW GAT OUT OF HELL $5.99 $14.99 PS3 SILENT HILL (PSONE CLASSIC) $2.39 $5.99 PS3 SIREN: BLOOD CURSE EPISODES 1-12 $6.99 $19.99 PS3 SIREN $3.49 $9.99 PS3 SYBERIA $3.74 $14.99 PS3 THE DARKNESS II $7.99 $39.99 PS3 THE HOUSE OF THE DEAD 4 $3.99 $9.99 PS3 THE HOUSE OF THE DEAD III $2.79 $6.99 PS3 THE RAVEN – LEGACY OF A MASTER THIEF $4.49 $29.99 PS3 YAKUZA DEAD SOULS $7.99 $19.99 PS VITA A ROSE IN THE TWILIGHT $7.99 $19.99 PS VITA CRYPT OF THE NECRODANCER $2.99 $14.99 PS VITA DEAD NATION $2.39 $7.99 PS VITA HOME – A UNIQUE HORROR ADVENTURE $1.99 $4.99 PS VITA HTOLNIQ: THE FIREFLY DIARY $3.99 $9.99 PS VITA MARY SKELTER: NIGHTMARES $11.99 $39.99 PS VITA MEGATAGMENSION BLANC + NEPTUNE VS ZOMBIES $11.99 $29.99 PS VITA MURASAKI BABY $4.49 $14.99 PS VITA PLAGUE ROAD $1.99 $19.99 PS VITA RESIDENT EVIL REVELATIONS 2 $11.99 $29.99 PS VITA SEVERED $4.49 $14.99 PS VITA THE COUNT LUCANOR $5.99 $14.99 PS VITA TRILLION: GOD OF DESTRUCTION $5.99 $29.99 PS VITA WHISPERING WILLOWS (GAME AND PS4 THEME) $3.74 $12.49 PS VITA YOMAWARI: NIGHT ALONE $7.99 $19.99 PS VITA YOMAWARI: NIGHT ALONE / HTOLNIQ: THE FIREFLY DIARY $11.99 $29.99 PS VITA ZERO ESCAPE: THE NONARY GAMES $15.99 $39.99 Movies Title SD Sale Price SD Original Price HD Sale Price HD Original Price 31 $5.99 $9.99 $5.99 $12.99 10 CLOVERFIELD LANE $8.99 $12.99 $8.99 $14.99 28 DAYS LATER $4.99 $14.99 $4.99 $14.99 8 FILMS TO DIE FOR: BASTARD $7.99 $9.99 $7.99 $9.99 8 FILMS TO DIE FOR: LUMBERJACK MAN $7.99 $9.99 $7.99 $9.99 8 FILMS TO DIE FOR: MURDER IN THE DARK $7.99 $9.99 $7.99 $9.99 8 FILMS TO DIE FOR: RE-KILL $6.99 $9.99 $6.99 $9.99 8 FILMS TO DIE FOR: SUSPENSION $6.99 $9.99 $6.99 $9.99 8 FILMS TO DIE FOR: UNNATURAL $7.99 $9.99 $7.99 $9.99 8 FILMS TO DIE FOR: WICKED WITHIN, THE $7.99 $9.99 $7.99 $9.99 8 FILMS TO DIE FOR: WIND WALKERS $7.99 $9.99 $7.99 $9.99 ABCS OF DEATH COLLECTION x x $7.99 $17.99 ABRAHAM LINCOLN: VAMPIRE HUNTER $4.99 $14.99 $4.99 $14.99 ALLELUIA! THE DEVIL’S CARNIVAL $5.99 $9.99 $5.99 $12.99 AMERICAN PSYCHO $4.99 $7.99 $4.99 $9.99 ANNABELLE (2014) $7.99 $9.99 $9.99 $12.99 ANNABELLE 2-FILM COLLECTION x $14.99 $14.99 $19.99 ANNABELLE: CREATION x $9.99 $9.99 $12.99 BEETLEJUICE $7.99 $9.99 $9.99 $12.99 BETTER WATCH OUT $3.99 $9.99 $3.99 $12.99 BLADE $5.99 $9.99 $5.99 $12.99 BLAIR WITCH $7.99 $14.99 $7.99 $14.99 BRIDGE OF SPIES $9.99 $14.99 $9.99 $19.99 CALL, THE (2013) $7.99 $9.99 $7.99 $12.99 CHEMICAL PEEL x $5.99 $5.99 $7.99 CLOVERFIELD $8.99 $12.99 $8.99 $14.99 CLOWN $5.99 $7.99 $5.99 $9.99 CONGO $8.99 $9.99 $8.99 $12.99 COOTIES $5.99 $7.99 $5.99 $9.99 CREEP 2 $5.99 $9.99 $5.99 $12.99 CUJO $8.99 $9.99 $8.99 $12.99 CURSED $4.99 $5.99 $5.99 $7.99 DAYBREAKERS $5.99 $7.99 $5.99 $9.99 DEADLY BLESSING x $5.99 $5.99 $7.99 DELIVER US FROM EVIL $6.99 $9.99 $6.99 $12.99 DEVIL’S DUE $7.99 $14.99 $7.99 $14.99 DON’T BE AFRAID OF THE DARK $6.99 $9.99 $6.99 $12.99 DON’T BREATHE $9.99 $12.99 $9.99 $12.99 EVIL DEAD (2013) $8.99 $9.99 $9.99 $12.99 EVIL DEAD 2 $4.99 $7.99 $4.99 $9.99 EXORCISM OF MOLLY HARTLEY, THE $7.99 $14.99 $7.99 $14.99 FINAL DESTINATION, THE (2009) $5.99 $9.99 $5.99 $12.99 FINEST HOURS, THE $9.99 $14.99 $9.99 $19.99 FLIGHTPLAN $5.99 $9.99 $9.99 $14.99 FLY, THE $4.99 $14.99 $4.99 $14.99 FREDDY VS. JASON (2003) $5.99 $9.99 x $12.99 FRIDAY THE 13TH (2009) $4.99 $9.99 $4.99 $12.99 FRIGHT NIGHT x $9.99 $9.99 $12.99 FROM HELL $5.99 $14.99 $5.99 $14.99 FURY, THE $7.99 $12.99 x x HALLOWEEN PUSSY TRAP! KILL KILL $5.99 $9.99 $5.99 $12.99 HAND THAT ROCKS THE CRADLE, THE x $9.99 $9.99 $14.99 HAPPENING, THE $7.99 $14.99 $7.99 $14.99 HILLS HAVE EYES 2, THE $7.99 $14.99 $7.99 $14.99 HILLS HAVE EYES, THE $5.99 $14.99 $5.99 $14.99 HONEYMOON $5.99 $9.99 $5.99 $12.99 HOSTEL: PART III $7.99 $9.99 $7.99 $12.99 HOUSE OF 1,000 CORPSES $4.99 $7.99 $4.99 $9.99 I AM LEGEND (2007) $7.99 $9.99 $9.99 $12.99 IN TIME $7.99 $14.99 $7.99 $14.99 INFERNO (2016) $9.99 $12.99 $9.99 $12.99 INSIDIOUS $8.99 $9.99 $9.99 $12.99 INSIDIOUS: CHAPTER 2 $8.99 $9.99 $9.99 $12.99 INSIDIOUS: CHAPTER 3 $8.99 $9.99 $9.99 $12.99 IT (2017) $9.99 $14.99 $9.99 $19.99 IT / THE SHINING: TWO FILM COLLECTION x $21.99 $19.99 IT FOLLOWS $5.99 $7.99 $5.99 $9.99 JASON GOES TO HELL (1993) $4.99 $9.99 $4.99 $12.99 JASON X (2001) $4.99 $9.99 $4.99 $12.99 JENNIFER’S BODY $4.99 $14.99 $4.99 $14.99 JESSABELLE $6.99 $7.99 $6.99 $9.99 JOHN CARPENTER’S THE FOG $4.99 $5.99 $5.99 $7.99 JOY RIDE $5.99 $14.99 $5.99 $14.99 KILL YOUR FRIENDS $4.99 $9.99 $4.99 $12.99 KILLERS $3.99 $7.99 $3.99 $9.99 KING KONG $8.99 $9.99 $8.99 $12.99 KNOCK KNOCK $5.99 $7.99 $5.99 $9.99 LAST EXORCISM $4.99 $5.99 $5.99 $7.99 LAST EXORCISM PART II, THE $7.99 $9.99 $7.99 $12.99 LEPRECHAUN x $4.99 $4.99 $5.99 LEPRECHAUN ORIGINS $4.99 $5.99 $5.99 $7.99 LET THE RIGHT ONE IN $6.99 $9.99 $6.99 $12.99 LIGHTS OUT (2016) $7.99 $9.99 $9.99 $12.99 MAGGIE $6.99 $7.99 $6.99 $9.99 MEMOIR OF A MURDERER $4.99 $9.99 $4.99 $12.99 MIDNIGHT MEAT TRAIN $4.99 $5.99 $5.99 $7.99 MIRRORS $7.99 $14.99 $7.99 $14.99 MY BLOODY VALENTINE $4.99 $5.99 $4.99 $7.99 NIGHTMARE ON ELM STREET, A (2010) $5.99 $9.99 $5.99 $12.99 PHANTASM: RAVAGER $3.99 $9.99 $3.99 $12.99 PHANTASM: REMASTERED $3.99 $9.99 $3.99 $12.99 POLTERGEIST $8.99 $9.99 $8.99 $12.99 POLTERGEIST $7.99 $9.99 $9.99 $12.99 PYRAMID, THE $6.99 $9.99 $6.99 $9.99 REPO: THE GENETIC OPERA $5.99 $7.99 $5.99 $9.99 RIGOR MORTIS $4.99 $9.99 $4.99 $12.99 RINGS $8.99 $14.99 $8.99 $14.99 SAW $4.99 $7.99 $4.99 $9.99 SCARY MOVIE $5.99 $7.99 $5.99 $9.99 SCARY MOVIE 3 $4.99 $5.99 $5.99 $7.99 SCREAM $4.99 $7.99 $4.99 $9.99 SCREAM 2 $5.99 $7.99 $5.99 $9.99 SCREAM 3 $5.99 $7.99 $5.99 $9.99 SEE NO EVIL 2 $4.99 $5.99 $4.99 $7.99 SHADOW OF THE VAMPIRE x $3.99 $3.99 $5.99 SHINING, THE $5.99 $9.99 $5.99 $12.99 SHUTTER $7.99 $14.99 $7.99 $14.99 SILENT HILL $6.99 $7.99 $7.99 $12.99 SINISTER $4.99 $7.99 $4.99 $9.99 SIXTH SENSE, THE x $9.99 $9.99 $17.99 SLEEPY HOLLOW $9.99 $19.99 $9.99 $19.99 SOUTHBOUND $6.99 $9.99 $6.99 $12.99 STRAW DOGS (2011) $6.99 $9.99 $6.99 $12.99 SUPER 8 $8.99 $9.99 $8.99 $14.99 SUPER DARK TIMES $6.99 $12.99 $6.99 $14.99 TEXAS CHAINSAW $4.99 $7.99 $4.99 $9.99 TEXAS CHAINSAW MASSACRE, THE (2003) $5.99 $9.99 $5.99 $12.99 THE BAY x $5.99 $5.99 $7.99 THE BLAIR WITCH PROJECT $5.99 $7.99 $5.99 $9.99 THE CABIN IN THE WOODS $4.99 $9.99 $4.99 $12.99 THE COLLECTION $4.99 $5.99 $5.99 $7.99 THE CONJURING 2-FILM COLLECTION (2PK) x x $14.99 $19.99 THE DESCENT $4.99 $7.99 $4.99 $9.99 THE DEVIL’S REJECTS $4.99 $7.99 $4.99 $9.99 THE EYES OF MY MOTHER $5.99 $9.99 $5.99 $12.99 THE HAUNTING IN CONNECTICUT $4.99 $5.99 $4.99 $7.99 THE LAST EXORCISM $4.99 $5.99 $4.99 $7.99 THE LAST SHIFT $5.99 $9.99 $5.99 $12.99 THE OTHERS $5.99 $7.99 $5.99 $9.99 THE POSSESSION $4.99 $5.99 $5.99 $7.99 THE RELIC $8.99 $9.99 $8.99 $12.99 THE RING $8.99 $9.99 $8.99 $14.99 THE RING 2 (RATED/UNRATED) $8.99 $9.99 $8.99 $12.99 THE UNSPOKEN $4.99 $5.99 $4.99 $7.99 THE VATICAN TAPES $5.99 $7.99 $5.99 $9.99 THE VOICES $5.99 $7.99 $5.99 $9.99 THE WAILING $4.99 $9.99 $4.99 $12.99 TRAIN TO BUSAN $3.99 $9.99 $3.99 $12.99 UNBREAKABLE x $9.99 $9.99 $17.99 V/H/S COLLECTION $12.99 $24.99 $12.99 $29.99 VICTOR FRANKENSTEIN $7.99 $14.99 $7.99 $14.99 VILLAGE, THE x $9.99 $9.99 $17.99 WAR OF THE WORLDS (1953) $8.99 $9.99 $8.99 $14.99 WAR OF THE WORLDS (2005) $8.99 $9.99 $8.99 $14.99 WARM BODIES $5.99 $7.99 $5.99 $9.99 WES CRAVEN PRESENTS: DRACULA 2: ASCENSION x $5.99 $5.99 $7.99 WHAT WE DO IN THE SHADOWS $5.99 $9.99 $5.99 $12.99 WISH UPON $7.99 $14.99 $7.99 $14.99 WRONG TURN $4.99 $14.99 $4.99 $14.99 WRONG TURN 2 $7.99 $14.99 x x WRONG TURN 4 $6.99 $9.99 $6.99 $9.99 XX $6.99 $12.99 $6.99 $14.99 YOU’RE NEXT $4.99 $7.99 $4.99 $9.99 View the full article
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Last week, we asked you to start your engine and share your wildest moments from Mad Max. While you fought savage warlords across the unforgiving Wasteland, you posted your best shares using #PS4share and #PSBlog. Here are this week’s highlights: @JimdiGriz1 caught this high-flying War Boy once Max was done with him. Speaking of Max, @raggedytheman shared a moment of him fully bearded and ready to fight. @MrTJ_808 shared an understated look at the aftermath of running into Max in the Wasteland. You’ll find all sorts of characters in the Wasteland, as seen by @Chy_Visual_Arts’s share. Search #PS4Share and #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in next week’s Share of the Week? Theme: Moss Share by: 9am Pacific on Wednesday, April 18 Grab your PS VR headset, our new Share of the Week theme is Moss. While you solve puzzles and unravel mysteries alongside your new best friend Quill, share any monumental moments with #PS4share and #PSBlog for chance to be featured. View the full article
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Beneath the evening skies of Endor, the might of the Empire means little to the Ewoks as they fight for control of their home world. In Ewok Hunt, Star Wars Battlefront II’s exciting new mode, spears and blasters battle for dominance as a squad of stormtroopers are ambushed by a tribe of Ewoks descending from the trees to channel their hidden fury. Available only for a limited time, Ewok Hunt lets you stalk your Imperial enemy under the cover of night, or desperately fight to hold off the pint-sized throngs until you can escape. The Battle Begins In the new mode, you start as an Ewok or in a group of stormtroopers. The ambush begins as the Ewok attacks the unsuspecting stormtroopers, using spears, Wisties, and whatever abilities they can muster to take down the intruders. Each stormtrooper defeated spawns as another Ewok. If the Empire’s forces have been completely eliminated, the Ewoks win and their celebration can begin. However, the stormtroopers’ superior training and firepower are more than a match for the frantic Ewoks. Armed with an arsenal of weapons as well as flashlights to cut through the darkness, players must hold back the Ewok ambush if they have a hope of surviving until an extraction team can arrive. Crystals Return – and Some Special Appearances Our April update isn’t just about Ewok Hunt. As part of this month’s release, Crystals will return to Star Wars Battlefront II as one of the ways for fans to unlock Appearances, including Endor Leia and Endor Han. Real-world currency can only be used to purchase Crystals, which are only redeemable for Appearances (learn more about Crystals in our FAQ). Credits are earned through in-game activity and can be redeemed toward Appearances, as well. Over 50 additional Appearances to personalize your units will be made available in this update. And if you haven’t seen our big Progression Update yet, be sure to check it out – you don’t know what you’re missing! It’s already a big hit with players and fans. View the full article
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Hey PlayStation.Blog readers! With only one week until the return of Kratos, I’m delighted to announce that the full God of War soundtrack is live today on Spotify, available on PlayStation Music! When Santa Monica Studio asked me to compose the score to the new God of War, I was awestruck, because I’m such a fan of the original games in the franchise. As I collaborated with game director Cory Barlog, it became clear that this new game would require wholly new music that did not revisit the memorable scores of the original games, but instead ventured forth into new musical territory. I took my memories of that classic God of War soundtrack – the deep choirs, pounding drums, and shrieking brass – and reinvented them for a Norse age. I wrote new themes, and introduced to the music exotic instrumentation and languages from various Northern European folk traditions. Of all the new pieces that I wrote for God of War, the song that means the most to me personally is probably “Memories of Mother.” This was the first theme I wrote for God of War, and it was not for the Mother — it was for Kratos himself! Inspired by the new game’s shockingly emotional story, I set out to completely reinvent the musical language of this character, to compose an unexpectedly beautiful theme for Kratos. My initial musical sketches were built entirely out of variations of this melancholy theme, and produced nearly four years ago for an early prototype of the game. As the game moved into full production, the Sony creative team and I realized that the theme was actually too sad and lyrical to represent Kratos. So, I shelved it and set out to write a new theme, a piece that would ultimately debut at E3 2016 with a live orchestra before the announcement of the game. That melody is more reflective of the qualities one associates with Kratos: masculine, relentless, and badass. About a year after I started writing, I shifted focus to scoring cinematics, and it became clear I would need a theme to represent Atreus’ mother. That’s when I remembered the beautiful melody I had abandoned! It was exactly the theme I needed. The Mother Theme was then woven into dozens of scenes, and is now featured in the score as much as, if not more than, Kratos’ main theme. “Memories of Mother” was the melody I first imagined years ago, when I was tasked with finding a new sound for the franchise. I hope that fans will be deeply moved by it as they play through this epic adventure on April 20. View the full article
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It’s almost here! The legendary series is set to return next week Friday, and the Blogcast team shares early impressions of God of War – with no spoilers to speak of! Join us as we gush about the spectacular story, immaculate visuals, and superb gameplay in Santa Monica Studio’s latest marvel. Email us at blogcast@sony.com! Subscribe via iTunes, Spotify, Google or RSS, or download here Stuff We Talked About God of War Lovers in a Dangerous Spacetime Yakuza 6: The Song of Life Mega Man X Legacy Collection Recent Episodes 287: Gone in 60 Seconds 286: Triple Preview 285: Like Father, Like Son The Cast Justin Massongill – Social Media Manager, SIEA Ryan Clements – Sr. Social Media Specialist, SIEA Kristen Titus – Social Media Specialist, SIEA Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
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It’s almost time! One of the most iconic characters in PlayStation history will step into a strange and perilous new realm when God of War returns April 20 on PS4. To mark the big day, we’re celebrating on live.playstation.com with Countdown to Launch: a week of new videos, giveaways, and a launch-night livestream brimming with special guests. Read on for details on what you can expect over the next seven days leading up to the launch of God of War! Launch Night Livestream There’s plenty of good stuff happening next week, but you can’t miss our livestream on launch night. We’ll go inside the development of God of War with a look at early development materials, and we’ll speak with special guests including Cory Barlog, Bear McCreary, Christopher Judge, and Sunny Suljic. What: God of War Launch Livestream Where: live.playstation.com When: 7:30 PM Pacific, April 19 Why: Gameplay! Special guests! Giveaways! Giveaways What better way to join the excitement than bedazzle your account with new PlayStation avatars? We’ll have three God of War avatars available as giveaways during the countdown for US, Canada, and LATAM. The first goes live on April 13. Complete a simple quest on live.playstation.com between April 13 and April 19 to earn the avatar. The second avatar goes live on April 15, and also requires completing a quest. But! The third avatar is a little more exclusive. To earn it, you’ll have to watch our livestream on April 19 at live.playstation.com to complete the quest. And it’s only available that night! Don’t miss it. Check out full details and rules at the official site. Win a PS4 Pro God of War Bundle For those of you celebrating God of War launch week in the United States, you can enter to win a PS4 Pro bundle! Log in to live.playstation.com between April 12 and April 19, complete a quest, and then watch our livestream on April 19 to click on the sweepstakes tab. You’ll be entered to win this amazing bundle, alongside a few other prizes — like a Gold Wireless Headset. Join us for this milestone in the long history of the God of War series, and we’ll see you on April 19! Click here for official sweepstakes rules. View the full article
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For longtime fans of the Yakuza series, Kazuma Kiryu has always represented justice and strength. He’s a good man who never says no to those in need and his willingness to take decisive action brings out the dragon in all of us. It’s ironic that a man like this would come from a criminal organization – but that, of course, reminds us of the goodness in people. To celebrate the release of Yakuza 6: The Song of Life, we partnered with Liquid Advertising’s creative team and director Christopher Ewing to explore the legend of the Dragon of Dojima from an unexpected point of view – through the eyes of a few memorable characters who had small but important parts to play in Kiryu’s adventures over the course of the series. Fans will remember Tatsu, Yuina, and Haruka from the substories “Prodigal Son,” (Yakuza Kiwami), “The Bouncer” (Yakuza Kiwami), and “Another Haruka” (Yakuza 5). In this series, we catch up with each of these characters as they remember the time they crossed paths with the Dragon, who not only put himself in harm’s way to save them from danger, but also demonstrated a generosity and resolve that changed their lives for years to come. But what happened to them after their encounters with Kiryu? That is what these shorts aim to answer. Tatsu pieces together tattered memories while wandering the streets of the business district he calls home. Yuina, a respected club owner, deals with an unruly customer as she recalls the time she met Kiryu. Haruka takes us back in time through the streets and playgrounds of the neighborhood she grew up in. To create an authentic sense of place, we filmed each of their stories on location in Japan, capturing the unique light, grit, and beauty of the world that has captivated fans of the series for over a decade. Together, these recollections give us a new look at the legend of Kazuma Kiryu, as those who live in his world see him – a kind and strong protector who will always answer a cry for help. View the full article
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In Detroit: Become Human, players will be able to control three very unique characters. Although Kara, Connor and Markus are all androids, they are of different makes and have a very different background and function in society. To emphasize these three very different stories, we decided to entrust the original soundtrack to three composers with the aim to create distinct musical colors fitting our main characters’ identities and to sustain their individual arc. To stress Connor’s very cold and mechanical behavior, we chose a primarily electronic soundtrack. For Kara, we wanted a music that would be emotional and moving, underlining her quest for identity, love and empathy. For Markus, we needed a soundtrack that would be epic and represent the grand aspect of his journey. We were very fortunate to find three very talented composers who accepted this highly unusual approach. Kara Main Theme Composer: Philip Sheppard We first contacted Philip Sheppard, a composer and cellist who composed Kara’s soundtrack. We had chosen one of his compositions early on in the development when searching for a track for the Detroit announcement trailer. David was particularly moved by a track called Wind Storm and which featured very pulsating cellos. Philip is a cellist and has been composing soundtracks for film and television for many years. Connor Main Theme Composer: Nima Fakhrara We then contacted Nima Fakhrara who worked on the movie The Signal (dir. Will Eubank), which had attracted our attention. We were particularly intrigued by the fact that Nima created custom instruments for his projects, something we thought could be very interesting for Detroit: Become Human and Connor’s very special characterization. Markus Main Theme Composer: John Paesano John Paesano’s epic orchestral compositions on Daredevil (Netflix) and The Maze Runner (Dir. Wes Ball) got us interested in his work. His approach felt like the perfect pairing with Markus. We contacted each of them, met them in LA or London, and explained to each what we had in mind for the project. Together with Mary Lockwood (music supervisor) and Aurélien Baguerre (lead audio) we setup a collaborative framework allowing each of them to be fed creatively with game assets exchanges with writer/director David Cage on a regular basis, and communication with the two other composers to be able to create unique scores within the same world. It has been a complex endeavor but also an incredibly gratifying journey to work with each of them, resulting in a very unique soundtrack for the game, which we hope players will enjoy starting 25th May. Be sure to take advantage of the limited timed pre-order offer of the Digital Soundtrack, or the Collector’s Edition Soundtrack (Upgrade) within the Digital Deluxe Edition. View the full article
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Discover The Creators is a PlayStation Store curation program in which we’ve asked some of the biggest names in the biz to pick their favorite PS4 games in order to help your find your next game to play. It’s an honor to be able to share some of my favorite games on PlayStation 4 with all of you. The games below are just a few of my favorites, but this list is by no means exhaustive — PlayStation 4 has one of the most robust and diverse games libraries of any console to date. Thanks to the tens of millions of dedicated players and fans, and the tireless work of amazingly talented developers around the world, we’ve entered a golden age in gaming. Please enjoy the list of games below, and I look forward to playing with all of you on PS4! Rocket League In many ways, Rocket League embodies every game developer’s aspirational goals – it is an unbelievably fun game that relies on simple, easy to understand, mechanics that are incredibly deep and difficult to master. Rocket League’s simple mechanics coupled with an outrageous premise makes this one of the quintessential multiplayer games to experience. Rainbow 6 Siege Intense. Tactical. Strategic. Competitive. Rainbow 6 Siege is my favorite multiplayer FPS of this generation. Its unique combination of tactical gameplay with a refreshing take on classes, perks, and abilities makes for an unbelievably tense and competitive experience. If you’re even remotely a fan of first-person-shooters, Rainbow 6 Siege is a must play. Fortnite Battle Royale… a term we were probably all unfamiliar with until recently, now it’s a multiplayer gaming phenomenon. Fortnite is arguably at the forefront of the Battle Royale genre – offering up a slew of unique features, modes, and mechanics that separate it from its competitors. With the ability to build on the fly, and its fast-paced game flow, Fortnite offers up non-stop action and emergent gameplay as 100 people attempt to be the last-man-standing. Join me, and millions of others, in Tilted Towers the Game… wait, no, Fortnite – sorry, but seriously; I hope to see all of you at the basketball court in Tilted Towers. Cities Skylines City building games are often thought about in the past tense – as a genre that was once synonymous with gaming, and now non-existent. However, Cities Skylines represents the best in a modern city building simulator; with slick UI, a realistic simulation engine, and a sublime orchestral soundtrack, you can melt away hours upon hours as you build the city of your dreams. Gran Turismo Sport Is it even possible to have a list of the best games on a PlayStation console and not have Gran Turismo on the list? I think not! There are few things in gaming that are as rewarding and frustrating as making a gold time on every license test in Gran Turismo. And Gran Turismo Sport continues to keep its racing tradition alive, while also entering a new era with online competition and eSports. If you’re a racing fan, or perhaps just a competitive oriented player, there’s no excuse not to try the latest entry in the storied Gran Turismo series. Okami HD Okami HD is one of my favorite games from the PS2 era. Okami’s visual aesthetic has proven to be timeless, and it’s one of the few games to combine both gameplay mechanics and visual aesthetics together in a meaningful way. As you paint your way through Okami’s beautiful and challenging world, you’ll experience not only beautiful visuals, but also one of the best action adventure games ever released on a PlayStation console. Grim Fandango Remastered I grew up playing point and click adventure games as a kid, so it’s no surprise to see Tim Schaeffer’s Grim Fandango on this list. Grim Fandango is one of the most delightful point and click adventure games ever made; its sly sense of humor, quirky characters, and clever puzzles make it a blast to play through. If you’ve never played a classic point and click adventure, give Grim Fandango a shot – es maravilloso! Metal Gear Solid 5 Metal Gear Solid 5 is one of the best examples of a “textbook” masterpiece. Yeah, the story is crazy, and I’m still not quite sure what’s going on, but it really doesn’t matter. MGS 5 is a fantastic game that provides you with a set of tools and a sandbox in which to use them… from tactical stealth gameplay, to absolutely hilarious traps and decoys, you can spend hundreds of hours playing with this game’s world, its AI inhabitants, and its unique set of mechanics. Limbo/Inside Normally, I’m not that excited about story driven games – I’m not a fan of cut scenes, I dislike dialogue boxes, and, more importantly, I really dislike when a game forces me to stop playing in order to tell a story; which is why Limbo and Inside are on this list. These games tell a riveting story without a single spoken line of dialogue or cut scene. Limbo and Inside highlight the intrinsically unique ways in which video games can tell a story through interactivity and everyone should experience their wonderfully crafted narrative. Hitman Hitman is one of my favorite long running franchises, and it’s one of the best stealth games available on PlayStation 4. Hitman is a game that will challenge your ability to be creative… how do you want to accomplish this objective? Should I steal a guard’s uniform to sneak past the security detail? Or maybe I’ll set off a decoy and force them to relocate. Or, better yet, maybe an incredibly rare and unfortunate “accident” will take the guards out of the equation. In Hitman, all of these possibilities – and many more – are readily available at your fingertips, and it’s up to you to decide how to complete the mission. Resident Evil 7 (VR) Let’s be honest – exploring a creepy, dilapidated, mansion in the backwoods of Louisiana probably isn’t on the top of many bucket lists, but Resident Evil 7 on PlayStation VR certainly makes a strong case for why it should be. Every creak, wisp of wind, banging shutter, and ghoulish sound will make you wonder if it’s really a good idea to turn around. Resident Evil 7’s incredible atmosphere highlights the impressive ways in which PlayStation VR can transport you to a completely different world. Head over to PlayStation Store now to browse Lance’s list as well as picks curated by Ed Boon, YOKO TARO, Cliff Bleszinski, and more. View the full article
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We’re celebrating the year of Mega Man’s 30th anniversary later this year with the upcoming release of the brand new Mega Man 11, and even sooner, we’ll be revisiting the iconic storied history of the post-apocalyptic Mega Man X series on PS4. All eight X games will be playable across Mega Man X Legacy Collection and Mega Man X Legacy Collection 2 when they debut on PlayStation 4 — with some all-new features — on July 24. I hope you’ll join me in reflecting on the unique history this series shares with PlayStation, where many of these games made their first debut. The letter “X” is significant. It can represent unknown variables, mark hidden treasure, and holds an important place in fields of study like aerospace and genetics. In the field of technology, the “X” moniker can also signal the next phase of powerful hardware. The original PlayStation was codenamed “PS-X” before its launch – a mysterious and exciting codename that hints at new graphical potential. Speaking of powerful hardware, “X” is the name given to Dr. Light’s enhanced robotic successor to Mega Man in the Mega Man X series. The etymological connection is a fun one, but PlayStation and the Mega Man X series also have a deeper connection. Mega Man X3 Before the first PlayStation hit the market, Mega Man X dashed onto the video game scene in 1994 during the 16-bit era as an evolution of the classic Mega Man formula. The titular blue robot jumps and shoots his way through eight varied stages, steals a weapon from the Maverick boss at the end, and takes down an evil mastermind. In addition to a more sci-fi aesthetic and grittier tone, Mega Man X layered on exciting gameplay enhancements, like dashing and wall jumping. These new abilities opened up new combat possibilities for players, and made the 16-bit reinvention much more than a fresh coat of paint. This pitch-perfect gameplay extended through Mega Man X2 (1994) and X3 (1995) in the 16-bit era, delivering a trio of tough-but-fair adventures featuring X and his ally Zero in their fight against the maniacal Sigma. In 1997, following the 16-bit era, the Mega Man X series deployed exclusively onto CD format consoles – including PlayStation – to thrilling results. X and his mysterious Maverick-hunting friend Zero came to life in beautifully animated cutscenes of Mega Man X4, solidifying the X series as far darker and grimmer than the ever-endearing classic Mega Man series. For the first time from the outset of the game, players could choose to blast through stages as X with his trusty X-Buster, or slice and dice through Mavericks as Zero with his nimble Z-Sabre. Players could further enhance X with discoverable armor sets that offered benefits such as improved mobility or defense, allowing players to customize their play style, while Zero learned new, powerful special moves with each defeated Maverick. Mega Man X4 was just the beginning of a long-running alliance between X and Sony’s powerful machine. Mega Man X6 PlayStation became the sole destination to experience the Mega Man X series as it evolved following Mega Man X4. Mega Man X5 (2000) iterated on the tried-and-true eight-boss formula by adding new objectives such as crafting a spacecraft and enormous laser cannon to help combat mounting forces. Mega Man X6 (2001) tasked players with rescuing fellow Maverick Hunters before they became corrupted by the deadly “Nightmare” virus. Mega Man fans experienced more than intense, satisfying gameplay throughout these sequels – they also watched beloved characters die, and witnessed surprising story connections between the X series and the original Mega Man lore. We could never look at Dr. Wily the same way again. The launch of PlayStation 2 marked the beginning of a new era of video games, and the ever-trustworthy X ventured into this new frontier. PS2 opened up new possibilities for 3D video games, and Capcom capitalized on the new tech by debuting the first (and only) Mega Man X game to expand beyond the two-dimensional plane. Mega Man X7 (2003) allowed X, Zero, and their new blaster-wielding friend Axl to explore a more immersive version of the series’ world with increased depth and a new auto-aim system. Mega Man X8 (2004) returned the series to purely side-scrolling roots while retaining the detailed 3D character models and environments PS2 made possible. The latest entry in the series introduced new features, such as the ability to call on partners mid-battle for huge, screen-filling attacks, and the ability to mix and match armor pieces to fit your needs. The all-new X Challenge mode lets players face off against two Maverick bosses at once! Looking back is important and insightful, but playing these classics is the best way to enjoy them. On July 24, you’ll find Mega Man X Legacy Collection includes: Mega Man X, Mega Man X2, Mega Man X3, Mega Man X4, and Mega Man X Legacy Collection 2 includes: Mega Man X5, Mega Man X6, Mega Man X7, Mega Man X8. Both collections will be available digitally or at retail in a two-disc bundle. Each collection includes the full games, along with a huge collection of archived art and historic trailers, and the new X Challenge mode that pits X against two deadly Maverick bosses from various X games at once. A skilled Maverick Hunter is only as powerful as his tools enable him to be – so reach for that trusty DualShock 4 controller and its familiar directional buttons on July 24. It feels like home. View the full article
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Hello PlayStation gamers! My name is Rick Lico, Animation Director for Polyarc. I’m here to talk with you all about Quill, the protagonist of Moss. Let me kick this off by asking you a question, dear reader. If you had the once-in-a-lifetime opportunity to bring your own character to life in your own game, who would that character be? Would your character be a bold hero? A physical representation of societal tropes? A disco assassin wearing fish tank platform shoes tearing up Studio 54? Our answer to this question is Quill, a confident, secure, self-reliant, impetuous young mouse. We’re eternally grateful to our fans for their overwhelming support of her. In fact, I’ve never seen people have such a stark, emotional reaction to a character that I’ve worked on before. Numerous reviews for Moss often mention how real Quill feels. People are genuinely building an emotional bond with her. But what is it about Quill that inspires this reaction? “Not only does this show that she’s aware of your presence… it implies she has a soul.” Part of her appeal comes from the fact that she’s inside of virtual reality. For those of you who have used a VR headset, you know what a powerful experience it can be. A well-crafted world in VR with realistic character performances can really immerse players. And to make Quill feel real, we focused on what makes VR unique and natural. Things like giving her the ability to make eye contact. This mutual acknowledgement really helps players build a relationship with the character. Not only does this show that she’s aware of your presence, but it also implies she has a soul. Providing the player with more natural gestures, such as waving, can also be very powerful. When you see your friend from across the room, and you want their attention, what do you do? You certainly don’t press the X button. So, we wanted our players to be able to wave to Quill and have her respond in kind. This helps to elevate her beyond a simple gameplay avatar. But the most meaningful form of communication between people is touch. It’s an act of intimacy on many levels which can evoke powerful emotions. Therefore, we’ve provided our players the opportunity to reach into the world to pet Quill and give her a high five. Actions such as these demonstrate how deeply Quill trusts the player. She’s allowing herself to be vulnerable and inviting the player to feel how she feels. It’s not just a gameplay mechanic, it’s an emotional bond. But beyond VR, defining Quill as a believable character was just as important. I wanted to avoid a performance full of overt, outlandish, cartoony exaggerations. Instead, I wanted Quill to deliver a performance ripe with honesty and nuance. The best way to do this was to have Quill directly communicate with the player through realistic gestures and sign language. By doing this, we could not only imply a history and an elevated level of intelligence, but also support an often-overlooked group of gamers. Quill’s identity also needed to carry over to gameplay actions. Not only should she obey player intent, instantly respond to button inputs, and feel fluid when performing actions, but she needed to do so in a way that was uniquely “Quill,” carrying her personality through all her actions. So, that’s our character. I ask you again, dear reader: who would yours be? We here at Polyarc would love to read your responses in the comments below. View the full article
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Calling all Ghosts! Ghost Recon Wildlands begins Year 2 with a bang on April 10, when the first new content update arrives for PlayStation 4 owners. Called Special Operations I, this free update features a new PVP mode called Sabotage and a full assortment of new PVP goodies, including the first of six new classes, five new maps, and new perks and weapons. On the campaign side, new teammate customization options will let you snazz up your AI teammates with any cosmetic items you’ve unlocked. And if you’re a Splinter Cell fan – well, you might want to sit down, stand up, or cling to a pipe on the ceiling. Special Operations I also features the return to action of Sam Fisher, voiced by Michael Ironside, in a special stealth-focused nighttime PVE mission where Sam and the Ghosts will have to work together. “The Predator mission was about the ultimate hunt. It was about who is the best hunter,” says Nouredine Abboud, Senior Producer at Ubisoft Paris. “Here, it’s not about the opposition. It’s about partnership. We didn’t want to propose a new enemy for the Ghosts, but rather, a great partner.” For the Ghost Recon Wildlands team, bringing Sam Fisher into the fold is an incredible opportunity to combine two of Ubisoft’s most popular Tom Clancy games, but they remained aware of what makes Sam Fisher a special character as they plotted out the story details of the mission. “Sam has a good sense of humor, but he’s a bit cynical, with a strong sense of duty,” says Abboud. “We wanted to see that in the story, the cutscenes, and his conversations with the Ghosts.” Of course, the introduction of Sam to Ghost Recon Wildlands also means the team had an opportunity to create a stealth-heavy mission. You’ll begin by quietly infiltrating a Unidad camp under cover of darkness, with a deadline and a no-kills objective, before eventually joining forces with Sam. Once there, you will have to protect Sam from waves of enemies as he attempts to extract sensitive information from a terminal within the camp. “This is a stealth mission, so breathe, do recon, and take your time,” Abboud explains. “Use all of the recon and stealth tools at your disposal, especially your drone and night vision goggles. Divert enemies with diversion grenades. Call in the rebels when you need assistance, or try to play the mission in co-op with your friends if you need extra help.” Successfully complete the mission, and you’ll be rewarded with Sam’s three-lensed night vision goggles and more. Current Ghost Recon Wildlands owners will get free access to this mission, along with the rest of the PVE content included in the Special Operations updates, while PVP content will be available to PlayStation Plus subscribers. However, Year 2 Pass owners will get seven-day early access to the six Year 2 Ghost War classes, as well as a customization pack and eight Battle Crates. The Year 2 Pass is available on the PlayStation Store for $29.99. If you’ve yet to play Ghost Recon Wildlands, we’ve got even better news: Beginning April 12, you can download and play the game for free through April 15. During that time, you can play the entirety of the Ghost Recon Wildlands base game, the Predator mission, and Special Operations I and its Sam Fisher stealth mission solo. A PlayStation Plus subscription will be required to access any co-op functionality or Ghost War PvP content. Standard and Deluxe versions of Ghost Recon Wildlands will also be on sale for 60% off during that time period. The Gold Edition, which includes the Year 1 Season Pass content, will be available for 67% off, while the standalone Season Pass will be available at 50% off the standard price. Also, save data from the free weekend will carry over to those who purchase the full version of the game. Whether you’re veteran or a newcomer, we hope to see you out in the Wildlands! View the full article
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Hello, PS Blog! This is Ben Throop from Frame Interactive. Last time I posted here was when we brought you Headmaster for PS VR. Now I want to tell you what we’ve been up to since. So, we heard you like horror games… but we also heard that some of you might want something that is not, how do you say, pants-crappingly intense? Maybe something a little more mysterious? A little more psychological? Well I’m excited to tell you that we’ve been hard at work with the horror wizards at indie studio Robot Invader to bring their hit VR title Dead Secret to PS4. Most importantly, we’ve designed it for BOTH VR and non-VR which means way more of you can enjoy it. However you choose to play you’re up for a good dose of the willies without being permanently traumatized. The best way I can describe Dead Secret is that it’s a horror-mystery adventure where you’re investigating a murder. It’s got a twisted, fantastic story you’ll uncover as you skulk about a recently abandoned home, uncover secret documents, and decipher the mystery of an eccentric man’s bizarre past before you get… well I don’t want to ruin it. This was a really exciting opportunity. Not only are these guys my friends, but the devs at Robot Invader are like walking horror game encyclopedias. They’ve collectively played through over a hundred horror games, from blockbuster hits to obscure rarities. So when we had a chance to work with them on this, I knew that not only would it be a great education in horror design, but also an awesome opportunity to take a quality game over to PlayStation for all of us to enjoy. You’ll get the chance to solve the mystery yourself when Dead Secret lands at PlayStation Store on April 24th, 2018. View the full article
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Three huge new releases, three top spots on the PS4 chart. Ubisoft’s latest open-world chaos simulator Far Cry 5 reigned supreme in PS4 download numbers last month, followed by San Diego Studio’s newest entry in the fabled MLB The Show series. Finally, Hazelight’s bold new co-op prison break adventure A Way Out rounded out the top three. Shout out to my new best friend Quill, whose itty-bitty adventure Moss sits atop the PlayStation VR chart for March. Persona 4 Golden is numero uno for PS Vita, and — surprise! — Fortnite Battle Royale was the most popular free-to-play title for the month. Reminder: These charts are based on number of downloads, not revenue, and you can find them all collected at this PlayStation Store page. See you next month! PS4 Games 1 Far Cry 5 2 MLB The Show 18 3 A Way Out 4 Grand Theft Auto V 5 NBA Live 18: The One Edition 6 Tom Clancy’s Ghost Recon Wildlands 7 Battlefield 1 Revolution 8 Titanfall 2 Standard Edition 9 Monster Hunter: World 10 Gang Beasts PS VR Games 1 Moss 2 Job Simulator 3 PlayStation VR Worlds 4 Driveclub VR 5 Superhot VR 6 Archangel 7 Drunkn Bar Fight 8 Bravo Team 9 Knockout League 10 Statik Free-to-Play Games 1 Fortnite Battle Royale 2 Don’t Bite Me Bro! 3 Brawlhalla 4 Paladins 5 Pro Evolution Soccer 2018 Lite 6 Warframe 7 America’s Army: Proving Grounds 8 3on3 FreeStyle 9 Blacklight: Retribution 10 Crossout PS Vita Games 1 Persona 4 Golden 2 God of War: Collection PS Vita 3 Resident Evil Revelations 2 4 Adventures of Mana 5 Call of Duty: Black Ops Declassified 6 Minecraft: PlayStation Vita Edition 7 Jak and Daxter Collection 8 Mary Skelter: Nightmares 9 Secret of Mana 10 Muramasa Rebirth Complete Collection PS4 Themes 1 Monster Hunter: World – Theme 2 Legacy Dashboard Theme 3 80s Synthwave Remix Dynamic Theme 4 Cyberpunk Alley HiQ Dynamic Theme 5 Laser Cats from Space HiQ Dynamic Theme 6 Amazing Aquarium 3D HiQ Dynamic Theme 7 Friday the 13th: The Game Theme 8 BioShock: The Collection Theme 9 Assassin’s Creed Origins – Dynamic Theme 10 Bonfire in the Mountains HiQ Dynamic Theme PS Classics 1 Bully 2 Grand Theft Auto: San Andreas 3 The Warriors 4 Metal Slug Anthology 5 Star Ocean Till The End Of Time 6 Psychonauts 7 Grand Theft Auto: Vice City 8 Grand Theft Auto: The Trilogy 9 Manhunt 10 Max Payne View the full article
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Rumbling out of the tattered pages of legend come the Ravenii – old enemies of humankind that once again threaten the world. Take up the ancient art of the sentinel and defend humanity in Extinction, coming to PS4 on April 10. Extinction places players in the shoes of Avil, a warrior that uses mobility and strength in equal measure to stop the colossal ogres and their minions. Leap between buildings, swing from rooftops, and cut down the Ravenii threat in spectacular fashion. For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop! Deep Ones PS4, PS Vita — Digital (Out 4/11) Deep Ones is a retro arcade-platformer with multigenre parts, inspired by ZX Spectrum, Bioshock, and works of H. P. Lovecraft. Dusty Raging Fist PS4 — Digital (Out 4/12) Fight rogue villains, encounter ancient powers, and face life-or-death battles. Extinction PS4 — Digital, Retail Face massive brutes and their minions across a sprawling countryside, defending cities and rescuing refugees torn from their homes. League of Evil PS4, PS Vita — Digital (Out 4/11) League of Evil is an action game where you, as a bionic super agent take on a mission to defeat the League of Evil. Masters of Anima PS4 — Digital Masters of Anima is an original adventure game that takes you deep into the magical world of Spark. Battle against the forces of evil in strategic, action-packed battles, where making tactical decisions quickly is vital. Operation Warcade PS VR — Digital (Out 4/11) Operation warcade is a shooter specifically designed for virtual reality, inspired by the late ’80s classic war arcade that now uses the latest technology to convert it into a unique experience. Owlboy PS4 — Digital Owlboy is a story-driven platform adventure game, where you can fly and explore a brand new world in the clouds! Project Nimbus: Code Mirai PS4 — Digital Project Nimbus: Code Mirai is an exciting mech-based flying game inspired by the Gundam, Macross and Ace Combat series. It features vibrant graphics, blistering action gameplay, and an epic storyline. Regalia: Of Men and Monarchs PS4 — Digital Regalia: Of Men and Monarchs is a tactical RPG about the restoration of a fallen kingdom to its former glory. Embark on an adventure that will remind you of your best JRPG experiences. Rick and Morty: Virtual Rick-ality PS VR — Digital Rick and Morty have teleported into your living room for a cutting-edge VR adventure! Play as a Morty clone as you explore Rick’s garage, the Smith household, and alien worlds. Rogue Aces PS4, PS Vita — Digital (Out 4/12) It’s time to join the Rogue Aces and liberate the islands from The Baron and his dreaded pilots. Will you be able to face the fiercest of foes with only one life and three planes? Starlit Adventures PS4 — Digital Meet Bo and Kikki, the Starlit keepers on Starlit Adventures! Play 64 amazing levels in story mode! Super Amazeballs PS VR — Digital A dexterity puzzle game that’ll twist your brain! Using both hands: tilt, spin, and rotate a giant 3D amazeball to roll a pinball through multi-axis, mind bending tracks. Super Daryl Deluxe PS4 — Digital Super Daryl Deluxe is an RPGvania with brawler-style combat set inside of a perfectly normal, sprawling, multi-dimensional high school. Time Carnage PS VR — Digital Time Carnage is a frantic VR survival shooter. Travel through time and wreak havoc through worlds swarming with dinosaurs, monsters, robots, and zombies. Thirty Seconds to Mars – AMERICA Chicago – Chicago: VI Decades Live (This Is What We Do) Blockers 4/6 – 3 PM ET on ESPN 4/7 – 3 PM ET on CBS 4/8 – 2 PM ET CBS The Expanse returns with all-new episodes on April 11 on 9/8c on SYFY PlayStation Vue has your favorite sports, news and must-watch shows. The information above is subject to change without notice. View the full article
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March was a good month for video games, huh? Ambitious co-op adventure A Way Out won many hearts and minds, freewheeling shooter Far Cry 5 somehow topped the madness of prior installments, baseball sim MLB The Show 18 continued to define the genre, and the long-awaited JRPG sequel Ni no Kuni II dazzled. All in all, March’s lineup had something for just about every type of gamer — we even got an excellent new rhythm / music game in DJMax Respect! But only one of these titles can claim the Players’ Choice crown. We’ve compiled quite the list of nominees, but the final decision lies with you. You might have noticed this month’s poll is opening a bit later than usual — there’s a good reason for that! We’re gathering a group of editors from PlayStation.Blog and PlayStation Store to decide what their favorite games in the past three months have been. We’ll reveal those Editor’s Choice picks alongside this month’s Players’ Choice winner soon. Read on for rules and more details, or keep scrolling down to cast your vote. The poll closes at 11:59pm Pacific on Tuesday, April 10! How does it work? At the end of every month, PlayStation.Blog will open a poll where you can vote for the best new game released that month. Soon thereafter, we’ll close the polls, tally your votes, and announce the winner at PlayStation.Blog. PlayStation Store will also showcase some top Players’ Choice winners throughout the year. What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? In keeping with our long tradition in the Game of the Year Awards, remastered or re-released games won’t qualify. Larger-scale rebuilds and remakes like Shadow of the Colossus and Crash Bandicoot N. Sane Trilogy will. How are nominees decided? The PlayStation.Blog and PlayStation Store editorial teams will gather a list of that month’s most noteworthy releases and use it to seed the poll. Write-in votes will be accepted. Players’ Choice: What Was the Best Game of March 2018? View the full article
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Last week, we asked you to turn your lens to wilds of Hope County. While you built up the rebellion and fought Peggies in Far Cry 5, you shared your most memorable moments using #PS4share and #PSBlog. After looking through stunning landscapes and many, many solid pictures of Boomer (what a photogenic pup!), here are our highlights. @thyribloodfang shared this very regal portrait of everyone’s favorite pupper. Hope County can look absolutely beautiful, like in this sunlit view shared by @Philt43_Yewone. It can also be a dark place, like in this atmospheric bunker shot from @Ps4_Photomode. @freshboi_88 showed off Hope County’s unpredictability. It’s not every day you see an elephant in the woods. Search #PS4Share and #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in next week’s Share of the Week? Theme: Mad Max Share by: 9am Pacific on Wednesday, April 11 While you take on the savage warlords of the Wasteland, share your most eye-catching moments using #PS4share and #PSBlog. (Psst — PS Plus members can grab this one for free this month.) View the full article
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Tripwire is excited to announce the release date for Killing Floor: Incursion for PlayStation VR: May 1, 2018! We’re also happy to announce that Killing Floor: Incursion will be playable by the public for the first time at PAX East in Boston this weekend at the Sony booth. Previously at PS Blog, we shared the news that there was a special bonus level coming for PS VR players. We’re happy to say we can now share details about this level with you. It’s called “The Crucible” — and it’s a blast to play! The map contrasts sharply with the realistic style of the rest of the levels in the game with it’s Tron-style virtual sci-fi aesthetic. The Crucible started out as our development arena for trying out gameplay ideas in the Holdout game mode. When playing it though, we found the map was so fun that we made the decision to fully flesh it out and add it in for PS VR players to enjoy. Killing Floor: Incursion is the first time we’ve done a game with an entire story arc in the Killing Floor universe. This was one of the most exciting aspects of developing the game, as we could bring a depth to the Killing Floor universe that we’ve never been able to do before. Not only that, but the feeling of true presence in VR, that feeling of “Wow, I’m really standing here in this other world,” makes storytelling in VR that much more impactful. Let us set the premise for the game’s story — we’ll do our best to avoid spoilers, but if you don’t want any surprises spoiled go ahead and skip the next paragraph. In Killing Floor: Incursion the player is a Horzine security forces soldier that has been wounded in combat against the zeds. You are placed in a neurological simulation to keep your brain stable while Horzine medics can repair your body. Emma Rose, a Horzine training officer, is your only link with the outside world, and is trying to guide you safely through the simulation. We say safely, because if you die too many times in the simulation your mind might lose coherence and you could die. This would have been a simple task for Emma to guide the player through if there wasn’t some sort of viral corruption taking over the neurological simulation and sending all kinds of genetically engineered monsters at you! Still, something about all of this just seems off to you… When Killing Floor: Incursion launches for PlayStation VR on May 1 you’ll learn who Colin is, why Foster is a giant head, and just how scary four story genetically engineered monsters can be! So grab a friend, get those Move controllers charged up, and get ready to battle through one of the most exciting PlayStation VR experiences to date. View the full article
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Hi there! My name is Neill Glancy, and I’m the Creative Director of New IP at Aspyr Media. Last month at PS Blog, we introduced the world to Torn, a dark science-fiction mystery in the style of the Twilight Zone and Black Mirror. If you missed the announcement, you can check out the trailer here. Today, we’d like to take you on a brief tour of just a few of the locations you’ll explore in the Mansion of Torn. From the beginning, it was a major design goal that the Mansion be a tourist destination for fans of classic science fiction. We want this mansion to feel alive, to grow and change as the story progresses, to slowly reveal its secrets, just as our characters will do through the narrative. So please, sit back, relax, and enjoy these 360-degree images of The Mansion, exclusively at PS Blog. The Grounds Our team spent a significant amount of time pouring over concept art and movie art books to discuss what we felt were the right DNA characteristics of the Mansion. One of our early inspirations was the mansion seen in Miss Peregrine’s Home For Peculiar Children. We felt this building most matched the size and scope of the home we wanted to create — not too big, not too small, not too happy, not too creepy, with just enough Willy Wonka style machines jutting out to make you wonder what the heck is going on here. For the mad dimensional scientist Dr. Talbot, it’s just right. The Observatory The Observatory is special location and the mansion’s highest point. This is where, 64 years ago, Talbot and his wife Rena experimented with a radio telescope to locate in galactic space the place they named “The Parallel.” Space is vast and this was no easy task, so they brought the comforts of home to help pass the time as the aimed the telescope at star after star. One of the central puzzles we wanted to player to be curious about in this room was “How do I get upstairs?” The Music Room The Music Room was where Talbot and his wife entertained guests in the Mansion’s heyday. One can only imagine the wild parties and late night card games that took place here. If only the walls could talk! The room features a large and very bizarre looking self-playing organ. We loved the outlandish size and presence this instrument brought to the room, but it’s certainly not the only thing you can play with here. The Parallel The Parallel is the mysterious realm that Dr. Talbot finds himself trapped in. It’s been Talbot’s home for 64 years — home to his consciousness, at any rate. The whereabouts of Dr. Talbot’s physical body are, at present, unknown. The Parallel exhibits strange, physics-defying properties. Here, thoughts are made manifest simply by thinking them. After spending so much time here, the Parallel reacts to Talbot’s emotional state. But what — and where — the Parallel is, remains a mystery. View the full article
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Email us at blogcast@sony.com! Subscribe via iTunes, Spotify, Google or RSS, or download here Welcome back! On today’s episode we discuss games with unusual mechanics, like the recently released Minit that you play one minute at a time. What are your favorite, atypical games? Enjoy the show! Stuff We Talked About Games with interesting / weird mechanics …like Minit! Marvel’s Spider-Man Spyro Reignited Trilogy Final Fantasy VII Octohedron Persona 5 Recent Episodes 286: Triple Preview 285: Like Father, Like Son 284: Wayfaring Stranger The Cast Justin Massongill – Social Media Manager, SIEA Ryan Clements – Sr. Social Media Specialist, SIEA Kristen Titus – Social Media Specialist, SIEA Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article