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  1. Today
  2. Back in 2015, Until Dawn arrived on PlayStation 4, and we all fell (and screamed) in love with this instant classic. Now, we’re beyond excited to finally announce an all-new sequel for PS5… and if that’s not enough, we’ve got the world’s first trailer, right here, just for you. Play Video Until Dawn 2 is a standalone experience, featuring a brand new cast, a whole new world to explore, and true to form, a modern horror experience packed with intrigue, emotion, twists, and the kind of choices that will keep you up at night. Your decisions still shape the story: who falls victim, and who survives Until Dawn… Brand new story Our cast this time is a crew of ghost hunters, the faces behind the wildly popular paranormal channel, Dead True.. Only, well… they’ve never actually seen anything supernatural. The scares they are known for are, let’s say, a little staged. But all that changes when for the very first time, they come face-to-face with real horrors and must start living up to their reputation to survive until dawn. Having just signed a deal with a big TV network, the crew gets shipped off to an abandoned tropical island for their first fully funded episode. At first, it’s all sun, sand, secrets… plus some very not-safe-for-the-workplace drama as their complicated relationships bubble to the surface. Of course, there’s more to this beautiful island than meets the eye. Beneath this blissful exterior, hide dreadful and heartbreaking secrets – centuries old and hungry for vengeance… and our crew have landed right in the middle of it. Chasing likes might have brought them here, but survival quickly becomes the only metric that counts. Will you help them escape to tell the world their story, or will they become just another haunted legend, claimed by the island? Verify your age to view this content. Verify your age to view this content. Choice and consequence Would it even be an Until Dawn game without gut-wrenching decisions? Will you risk injury to save a cute baby boar from a gnarly bear trap? Keep a scandalous affair going, even if it could blow up the group? Push someone to their breaking point, all for the sake of content that your intimidating boss says you need to get? This time, how you manage relationships within the crew matters more than ever, with some branches based on where things stand between characters. It’s not just the huge moments, even small character moments can set off a Butterfly Effect, sending your story spinning off towards unforeseen consequences… Stay tuned for more Here at Firesprite, we took the reins on Until Dawn 2 as our first release since Horizon: Call of the Mountain, where we collaborated with our friends at Guerrilla Games. Like many of you, a bunch of us on the team are massive fans of the original Until Dawn, so getting to build the sequel has been a dream come true. Part of our mission from day one has been honoring that core DNA: character drama, tough choices, and those unforgettable horror moments that made the first game so special. In the coming months, we’ll be rolling out more story details, diving into Until Dawn 2’s gameplay, and of course, introducing our new cast. Amongst the characters in today’s reveal you’ll have spottedthe return of the enigmatic Dr Hill, played once again by the fantastic Peter Stormare. We’ve still got plenty more to shareleading up to the launch of Until Dawn 2 in 2027. Thanks for reading! View the full article
  3. We are incredibly excited to reveal today that Control Resonant launches globally on PlayStation 5 on September 24*. To celebrate, we’re unveiling a brand-new Story Trailer, offering a deeper look into a world no longer bound by the rules we understand. Play Video In Control Resonant, Manhattan has been warped by paranatural forces: its architecture impossible, its realities shifting, its streets stalked by monstrous entities born from a new kind of resonance. You can see glimpses of this mysterious new threat in the trailer. Dylan is at the center of it all. He’s the sole playable character this time, and that choice sets the tone for the sequel. As seen in the trailer, when Dylan pushes deeper into the city, he encounters Resonant manifestations and hostile forces that demand he master both his evolving abilities and the raw power of his shapeshifting weapon, the Aberrant. Jesse was the central figure in the first game. We’ve been deliberately quiet about her new journey, because turning the dynamic around means letting the other sibling step forward: Dylan, the “face of the enemy” from the original. His story drives Resonant, but as in the first game, the other sibling shapes the path. The Fadens’ arcs revolve around each other, and that’s what propels their shared story. Both games are, ultimately, about the siblings confronting their destinies. Dylan’s journey is shaped by Jesse’s actions as humanity meets a new existential threat. She remains central and has a presence in the game, but he’s the one moving the story forward. In Resonant, we go further into the Fadens’ complicated past. Their lives have been anything but easy, and the cost of what they carry is about to come due. What lies ahead will push them further than either has gone before. Dylan isn’t an easy character to root for. When he first appeared in Control, he was a monster, a warped being ready to annihilate our reality. Dylan has never been in control of his own life. As a child, he was taken by the Federal Bureau of Control and raised inside an institution that tried to dictate every aspect of his life. It ended in tragedy: lives were lost, and he was contained for years. Later, a paranatural force called the Hiss tore through the Oldest House, the Bureau’s headquarters. Dylan was taken over by it, and what followed became the largest paranatural disaster the FBC had ever known. Hundreds of people died. Jesse arrived at the last minute and stopped Dylan and the force inside him. She cleansed him, but he fell into a coma, trapped inside his own mind for years. Now he’s awake, trying to navigate a world that is unfamiliar to him. Jesse, the only real connection in his life, is missing. Dylan carries the weight of his past. But he wants to help, and he wants to find his sister. He’s confronted by one crucial question: who is he today? Pre-orders for Control Resonant are available today. The PlayStation 5 Digital Deluxe Edition includes 48 hours of advance access. *Release date in New Zealand is September 25. View the full article
  4. There are games about racing. There are games about destruction. Stuntman: Hollywood is about filmmaking. It is about that moment when you are racing toward a ramp at top speed. Everything around you is on fire, the camera catches the perfect angle, and you realize this is the take. Stuntman: Hollywood is built on the speed and control of an arcade racer, the spectacular chaos of crashes and destruction, and the precision a difficult stunt demands. And then comes that short, exact call: “Cut!” Play Video Genre influences In terms of pace, Stuntman: Hollywood is closest to the kind of arcade games that throw you straight into a dense, spectacular set piece and never let up. Taking inspiration from the original Stuntman games (with Burnout and Split/Second also being especially important touchstones for us here) — where speed, pressure, and spectacle work together to make every run feel intense. Shooting movies Take on iconic stunts inspired by fan-favorite Universal Pictures films and NBCUniversal TV shows like Fast & Furious, Back to the Future, Knight Rider, Miami Vice, and Death Race. The entire game is built around movie shoots, where you perform stunts in all kinds of vehicles including legends like the Time Machine and KITT along with many other cars, SUVs, motorcycles, and even a school bus. From the start, we wanted to show the path of a stunt performer through the making of big movies. Each film is split into episodes, and each episode is a unique level with its own vehicle, and specific gameplay twists. From one episode to the next, the environment, pace, objectives, and scenes all change. Every film feels completely fresh. Performing stunts In every episode, the director gives you new tasks: drift through a section, hold a tight line, crash through obstacles, dodge incoming fire, ride on two wheels. Time is always pressing — the shoot runs on a timer and the director will only allow a limited number of takes. Free stunts are where your own style comes through. These are the moments when a stunt performer can skim past a flamethrower, dodge an explosion at the last second and take a risk for the sake of a truly spectacular scene. Stars and awards We wanted the game to reward stylish, precise driving and confident stunt work. That is why the game uses a star system. You earn stars based on how well you perform both required and free stunts. In every episode, the goal is simple: earn as many stars as possible. That same idea extends to challenges. Each episode includes tougher, more thrilling tasks from the director. They make a familiar scene more unpredictable and give you a chance to earn additional stars. The more stars you earn, the more prestigious the stunt award your film can win. This is where everything that happened on set comes together into a single result. Garage The Garage puts your whole career on display. After episodes, films, challenges, and strong runs, it fills up with new items, trophies, and keepsakes. We wanted in-game progress to be easily visible, which is why the Garage shows everything you have earned. One look tells you how much you have already completed and how much you have collected. Additional modes Beyond the main films, Stuntman: Hollywood also includes B-roll episodes, short filler films and stunt arenas. Together, they add more stunts, tougher challenges, and more unexpected scenes to the game. Conclusion For us, this is a game about filmmaking, risk, and that exact “Cut” that makes it all worth it. Wishlist Stuntman: Hollywood for PS5 today! See you on set, stunt performers. View the full article
  5. During today’s State of Play, we announced that Ace Combat 8: Wings Of Theve will release on PlayStation 5 on October 2, 2026. For Deluxe Edition holders, Early Access begins on September 28 at 3:00 PM(PDT). From all-new boss battles to glimpses of allies and rivals, the trailer reveals what lies ahead in Ace Combat 8’sCampaign Mode. Campaign Mode has become synonymous with the Ace Combat series as a single-player experience, immersing players in the Strangereal world, a shared fictional world across Ace Combat series (3, 4, 5, ZERO, X, 6, 7, and 8) which is a realm that resembles our own but still fundamentally different.. Written by Sunao Katabuchi, Ace Combat 8 invites players to earn their wings as an Ace pilot, and lead the war against the Sotoans to its resolution. The dangers that lie ahead Players can dive into a wide variety of combat scenarios including “air-to-air combat,” where you soar freely through the skies, engaging in dogfights with enemy aircrafts. Redefining aerial combat, Ace Combat 8 introduces techniques like “ground attack” and “anti-ship” missions where you destroy ground and naval targets from above. The most unique combat of Ace Combat series lies in the “giant weapon battles,” which highlight weapons that can only be encountered in Strangereal. Players can look forward to battles against unique weapons, such as massive continental transport aircraft and land-based ships capable of bringing an entire country within “main gun range.” A diverse fleet of aircraft In Ace Combat, players have the ability to pilot over 30 different aircraft! With a lineup that spans real-world fighters from across the globe and original fictional models, pilots can fully experience the fast-paced aerial combat that defines the Ace Combat franchise. These aircraft are categorized into four roles: fighters, attack aircraft, multi-role aircraft, and electronic warfare aircraft. Players will need to carefully select the most optimal aircraft for each mission to gain the upper hand in battle.[02_LIVE.png] Meet your Squadron At the start of the players’ journey, you will take on the role of the Joker Squadron’s commander. You will be tasked with deepening bonds with your comrades as they overcome challenges. In Ace Combat 8, during missions, players will determine the composition of their squadron’s fighter jets. In combat, they lead the team to victory not only through their own actions but also by issuing commands to wingmen. Ellington Baxter: “Professor”Joker Squadron, Aircraft No. 2, Rank: Major. The calm hand that holds the rest of squadron together. Highly knowledgeable and considerate, Baxter once served as a university lecturer. Tasha calls him “Teach” despite him never revealing his field and the two of them can often be found studying together in the mess. Tasha Seversky: Joker Squadron, Aircraft No. 3. Rank: Second Lieutenant. Originally a star pilot in Yuktobania’s acrobatic team, Zvezda, Tasha was on the Endurance to shoot publicity footage when war broke out and ended up staying on the ship. William Coster: “Noise” Joker Squadron, Aircraft No.4. Rank: Captain. A skilled wingman capable of keeping up with Tasha’s extreme maneuvers and providing effective cover. A diehard rock music fan, Coster brings a compact music player into the cockpit to listen to during missions.[06_LIVE.png] Kate Evans: “Little Bee” Lieutenant Commander and leader of Queen Flight, the carrier’s other flight. Cool and collected, she does everything in her power to protect the lives of pilots in both flights as she is an excellent pilot. The bandages that she constantly cover her battle scars, but she never lets the strain show; instead, she buries her own fears and presents a positive attitude to those under her command. The “Land Battleship,” a massive weapon that holds the key to the story, is revealed Players will lead The Joker Squadron on a mission to recapture Theve, the capital of the Federation of Central Usea – also known as the FCU. Ace Combat 8 takes place in July 2029. The Federation of Central Usea has been suddenly invaded by the neighboring Republic of Sotoa, a swift assault that captures the FCU capital city of Theve. What’s left of the FCU military is shattered. The navy lies in ruins. Civilians are displaced, scattered across a country in crisis. You are rescued from the sea by an aging aircraft carrier, Endurance. Long past its prime and withdrawn far from the front lines, the ship may be obsolete—but this is where your story begins. There, you will encounter the massive “Land Battleship, ” one of the bosses within the game. Measuring approximately 450 meters in length, the Land Battleship is encroaching on Theve, destroying the surrounding skyscrapers and everything in its path. Lead Joker Squadron to victory by dodging its massive main gun attacks. False Wings In addition to the Land Battleship’s debut, the trailer showcases the team engaging in combat with an enemy ace squadron after operational intelligence is compromised. Players can look forward to more of the story unfolding amid a chaotic world of information warfare. Preorder today Ace Combat 8: Wings of Theve is available for pre-order today on the PlayStation Store. A Deluxe Edition is also available, featuring content such as three days of early access and aircraft skins. Please check acecombat.com for more details as this offer varies and might be only available digitally for some countries. As a pre-order bonus, you will receive Ace Combat Zero: The Belkan War (PS5 ported version), which was originally released for the PlayStation 2 in 2006, and the playable aircraft F-14A Tomcat. Please note that Ace Combat 8: Wings of Theve will release on the following timings depending on your region: October 1 at 3pm PT / 6pm ET | October 2 at 12am CEST / 7am JST. New characters, new threats— Earn your wings in Ace Combat 8: Wings of Theve. Rise above. View the full article
  6. We had announced this February that Silent Hill: Townfall was coming in 2026, and now we have finally had the chance to reveal the game’s release date as September 24! I am pleased to have Silent Hill: Townfall mark our third consecutive year of launching in the same season, following the 2024 release of Silent Hill 2, and the 2025 launch of Silent Hill f. In today’s State of Play, we have revealed an all-new trailer that showcases a new character and gameplay, which you can watch below. Play Video Even deeper As you may have noticed, each trailer for Silent Hill: Townfall has followed on directly from the one before, gradually building a picture of what Silent Hill: Townfall truly is. As with any Silent Hill story, plot details are obviously much better experienced and interpreted first hand. With that in mind, we won’t go into too much detail on the events and locations that await Simon in St. Amelia, but we can dive into a few more features and moments revealed in the trailer! A new voice in the static We are finally able to put a face and name to the voice previously heard on the CRTV from our reveal trailer from the February’s State of Play. An inhabitant of St. Amelia, she’s a nurse from a local family clinic and dedicated to her job. Heard calling out for Simon to return to the island, Zoe can also be heard simultaneously asking him, “what are you doing here?”. For Simon, this is a tough question to answer; St. Amelia is not a place he recognizes, and Zoe is not someone he has encountered before. Narrative-driven puzzles As with some of Screen Burn’s previous titles, we strive to design puzzles and problems for the player that intertwine with the narrative directly, often telling part of the story in their setup or solutions. There are a few glimpses in the trailer, and some are more grounded and realistic than others. Solving these puzzles isn’t just a way to progress in the game, though, but rather a way to understand the situation Simon finds himself in. Each puzzle has been designed while writing the story, so rather than a separate, unconnected gameplay layer, they’re grounded in the world you’re exploring and contextual to it and the town’s inhabitants. It means each carries a deeper meaning or revelation within them. A horror in the fog The trailer also gives us our first glimpse of a new creature, seen stalking Simon in the darkness of the Otherworld. With some enemies, combat is an important aspect of survival. In others, evasion is your only option. Using the CRTV and peek mechanic to assess the situation as you navigate, staying out of sight and moving carefully is paramount, as being seen can lead to a terrifying chase and dire consequences. PS5 features Lastly, we’ve spent a great deal of time looking to utilize the features of the PlayStation 5 and the DualSense Wireless Controller in the game. From the adaptive triggers mimicking the feel of firearms, the haptic feedback rumbling with the heavy impact of a creature’s footsteps approaching as you hide, we’re layering in features that feel intuitive, helpful and keep you focused and locked in on the nightmare unfolding before you. The game will also feature motion-controlled gameplay elements, such as fine tuning the CRTV into weak signals by twisting the device for a better signal reception, giving a more tactile feel to items in hand. We can’t wait to share more of the game on the road to launch in September! Until next time, I’ll pass back to Okamoto-san to share information on the game’s launch editions announced today. Silent Hill: Townfall pre-order Silent Hill: Townfall will be available in Standard and Deluxe Editions. When pre-ordered, the Standard Edition comes with the “CRTV: Rusted” and “CRTV: Beach Edition” bonus cosmetics to change the look of your CRTV. Alongside those, the Deluxe Edition also comes with a “Simon’s Outfit: Alternate” skin, as well as a Bonus Application containing an interactive artbook and digital soundtrack, plus 48-hour early access. Please try customizing Simon and his CRTV to your liking during your playthrough. Silent Hill: Townfall is now available for pre-order starting today on PlayStation Store. We’ll continue to share the latest updates on Silent Hill: Townfall as we approach launch, so please look forward to more. We hope not only fans of the Silent Hill series, but also those who’ve never played a Silent Hill title before, will enjoy the brand new and haunting story unfolding in St. Amelia. View the full article
  7. In today’s State of Play, we announced its latest sword-fighting action game, Onimusha: Way of the Sword, will be released on PlayStation 5 on September 25, 2026. Alongside that, we also announced a PS5 demo, which will be available today. Play it for yourself and experience the first few stages of Musashi’s path for strength and knowledge. First, please enjoy the new trailer we debuted at today’s show: Play Video A brand-new title in the series, Onimusha: Way of the Sword is a blood-soaked sword-fighting saga where Miyamoto Musashi gains the power of the Oni. Set in Kyoto during the early Edo period, Musashi must face the bizarre, monstrous Genma who run rampant in the historic city. The 5th trailer features Mount Oe, a famous site in Kyoto where vast natural landscapes intertwine with history and legend. Shuten Doji uses this place as his stronghold to perpetrate a series of heinous acts. Mount Oe A range of mountains in Kyoto. A famous spot where nature meets history. It has been taken over by a Genma who lies in wait for Musashi. Formidable Foe Shuten Doji A colossal Genma who takes Mount Oe as his stronghold. He claims to be Shuten Doji, the Oni of legend, but are his words to be believed? A wide range of swordplay actions The game boasts a wide variety of action sequences, including the ultimate sword-fighting mechanics that realistically capture the impact of every strike, sword-to-sword clashes that create unprecedented tactical depth and a sense of exhilaration, and superhuman battles fueled by the power of the Oni. Immerse yourself in true swordplay with ultimate slashing mechanics that realistically capture the impact of every diverse strike, unprecedented tactical maneuvers of blade-on-blade combat centered around parrying and deflecting, exhilarating moments from the signature Issen critical attack, and a diverse range of actions including superhuman feats awakened by Oni power. Below you can see some of the movesets we’re revealing more information about today: Reflex Combo Continuously dodging enemy attacks fills the Reflex Dodge gauge, the red square on the bottom right. Once filled, unleash a powerful Reflex Combo. Oni Strength An Oni power that breaks through any stalemate with brute force. It aids in combat and exploration by shattering enemy defenses with powerful blows. Oni Agility An Oni power that clears a path with explosive speed. Among its many uses, Musashi can run across certain walls to access new areas. Onimusha: Way of the Sword Demo available Play Video Ahead of the game’s release September 25, 2026, the demo featuring about 30 minutes of the early story is available today. You can try out the many techniques such as Parry, Deflect, Issen, Oni Armament, absorbing souls, and more. Step into the Kiyomizu-dera Temple stage and battle against your arch-rival, Sasaki Ganryu. *Progress made in the demo will not carry over to the full version. If you have a save data from the demo, you can obtain the Charm: Kubi Akari in the full game, which grants a beneficial effect to Musashi. Pre-order available Pre-orders for Onimusha: Way of the Sword are now open on PlayStation Store. Pre-order bonuses include Charm: Lion Dog, which grants a buff to Musashi, and Sword Appearance: Sealed Curse which allows you to customize the appearance of your sword. The Deluxe Edition of Onimusha: Way of the Sword contains the base game and Deluxe Kit (*a kit including various Charms that the protagonist can equip and an outfit and skins to change your appearance) will also be released. The Premium Deluxe Edition contains everything in the Deluxe Kit plus a Premium Kit (*a kit that includes outfits for your allies, more skins to change your appearance, and an in-game digital soundtrack). Get an extra Charm and Sword Appearance when pre-ordering the Deluxe Edition or the Premium Deluxe Edition. You’ll also get the standard pre-order bonuses as well. View the full article
  8. Hi, I’m Gary Napper, Game Director at Great Ape Games. It’s great to finally be talking about The Lost Wild, a game where you don’t fight dinosaurs. You survive around them. The Lost Wild is survival horror built on three things: observation, instinct, and restraint. Watching where a dinosaur looks before you move. Holding still when something taller than the building you’re hiding behind walks past. Knowing when not to run. In this post, I want to talk about the design philosophy behind it. Play Video From the outset, our goal has been to create a world where dinosaurs are not framed as monsters, but as believable animals. They exist within the world with their own instincts, behaviors, and drives. This shift in perspective fundamentally changes the player’s role. You are not the dominant force, the hero or the conqueror, you are the outsider, vulnerable and exposed, trying to navigate a food chain where you no longer sit at the top. This philosophy shaped every major design decision, influencing not only how the dinosaurs behave, but how it feels to survive alongside them. We emphasize tension through vulnerability. The player is not equipped to kill these creatures, although they can find tools to defend themselves. The experience avoids gamified or arcade-like systems that would undermine that tone. There are no exaggerated weak points or predictable attack patterns designed for exploitation. Instead, survival depends on observation, learning, and reaction. When encounters happen, players evade, hide, create distractions, and use the environment to escape. Players are encouraged to study the behavior of how a dinosaur moves, how it reacts to sound, how it occupies space. Watching to see if an Allosaur is going to detect you, or lose interest if you stay still enough. Fear doesn’t come purely from threat, but from uncertainty, as each emergent encounter leads to a tense cat-and-mouse fight for your life. At the same time, we want to evoke a sense of awe and respect. These are not villains; they are animals behaving exactly as they should. That creates a more complex emotional response and one that blends fear with fascination. The environments in The Lost Wild are dense, claustrophobic, and unforgiving, with abandoned buildings embedded within an overgrown wilderness. This is not a wide-open safari, it’s a place where visibility is limited, paths are unclear, and the landscape itself can disorient you. Through this, we create the feeling of being lost, both physically and psychologically. Storytelling in The Lost Wild is designed to be discovered rather than force-fed. We aim for a cinematic level of immersion, but without pulling the player out of the experience through heavy-handed exposition or intrusive UI elements. The narrative is grounded and personal, unfolding through exploration, interaction, and observation. As Saskia explores, she begins to uncover traces of what happened on the island—and why it was abandoned. She discovers abandoned spaces, subtle environmental details, and sees traces of fragmented human presence. Notebooks. Hastily left meals. Discarded ID passes. Not everything is explained outright. We believe there is power in leaving gaps, in allowing players to interpret and question what they find. This approach creates a deeper, more lasting engagement with the story. My experience working on Alien: Isolation has inevitably shaped how I approach horror design and is definitely a lens I view this game’s design through. One of the key lessons from that project was the importance of restraint of when to show creatures, allowing space for the player’s imagination to do the work and to let the world and systems breathe. In Alien: Isolation, the creature was terrifying not just because of what it could do, but because of what players imagined it was going to do. The sense of anticipation and fear built in the unknown. That same principle applies here in a lot of ways. By treating dinosaurs as systemic, unpredictable entities rather than scripted events, we create a more dynamic and personal form of horror. The difference here is not just that you can’t fight back, it’s that you feel like you shouldn’t. Maintaining a respect for the dinosaurs as living creatures, while trying to survive in a world with them. More broadly, I think there’s a growing appetite for experiences that move away from the power fantasy. Horror becomes far more effective when the player feels exposed, when control is limited, and when success is uncertain. The Lost Wild leans into that approach offering an experience where survival is never guaranteed and dominance is never assumed. Ultimately, The Lost Wild is about placing players into a world that feels grounded, real, indifferent, and alive, and then asking them to navigate it not as a hero, but as something far more fragile but relatable. “If I were there, what would I do?” In doing so, we hope to create a kind of fear that feels different. Not just the fear of being chased or attacked, but the deeper unease of realising you are no longer in control. You are being watched, tracked, and understood by something that doesn’t hate you… but doesn’t need to. We believe that in the space between fear and understanding, something truly memorable can emerge. The Lost Wild releases on PS5 in 2027 and is available to wishlist today. View the full article
  9. Tomb Raider: Legacy of Atlantis comes to PlayStation 5 February 12, 2027*. Watch the State of Play trailer below for a look at new gameplay. Play Video Crystal Dynamics returns to Lara’s roots with Tomb Raider: Legacy of Atlantis. Co-developed with Flying Wild Hog and built in Unreal Engine 5, it’s a complete reimagining of the 1996 original Tomb Raider. From your first plunge into Peru’s Lost Valley to your first glimpse at the crumbling ruins of Greece, every environment has been expanded with stunning new visuals, an immersive soundscape, and modernized gameplay that makes exploration, combat, and puzzles feel fresh. In Peru’s Lost Valley, the puzzles have been rebuilt from the ground up. Where the original moved you from one self-contained room to the next, Tomb Raider: Legacy of Atlantis opens those spaces into semi-connected environments you can traverse, explore, and approach from new angles. Every space is designed as a real place first, rich with secrets, collectibles, and resources to reward those who go looking. Even returning favorites like the cog puzzle come back reimagined and grounded in the world around them. The result is a Peru brought fully to life, with the scope, history, and personality to make every iconic moment unforgettable. This is the adventure fans remember: reimagined in ways that weren’t possible 30 years ago and with new surprises woven in. Whether the original is etched into your memory or you’re meeting Lara for the first time, this is the best way to experience where the legend began. Inside the Editions Standard Edition: $59.99 Tomb Raider: Legacy of Atlantis (full game digital download) Survivor Outfit (pre-order bonus) Deluxe Edition: $69.99 Everything in Standard, plus: 48-Hour Early Launch Access (pre-order bonus) Parisian Fugitive Outfit Post-Launch DLC Story Pack Pre-orders are now live Pre-orders are live now on PlayStation Store. Secure your edition before February 12 and stay tuned for plenty more news about Tomb Raider: Legacy of Atlantis in the months ahead. We can’t wait for you to play! In the meantime, let us know in the comments: Which moment from the original are you most looking forward to experiencing again? *Release date in Japan, Asia, Australia, and New Zealand is February 13. View the full article
  10. Konnichiwa PlayStation Blog readers! We’re Unseen. Creators from around the world have come together in Tokyo, bringing their own cultures and sensibilities to create Kemuri. Kemuri is a yokai-possession action game set in the chaotic world of Kemuri City, where life and death coexist. Players will confront the paranormal as they explore a sprawling vertical city, traversing rooftops, back alleys, and hidden ruins alone or in online co-op with up to two other players First, please take a look at the gameplay trailer for Kemuri, revealed today during State of Play. Play Video Welcome to Kemuri City — the City Closest to the Afterlife Kemuri City is a place said to be “where you may encounter something you once lost again.” It exists on the boundary between life and death. Dangerous, yet strangely alluring, the city has become an unusual tourist destination visited by people from around the world. Across its layered rooftops, alleyways, and underground ruins, the line between reality and the afterlife constantly shifts and trembles. In this city, paranormal phenomena are simply part of everyday life. There’s even a saying: “Where there is Kemuri, there are yokai.” The yokai of Kemuri range from traditional folklore creatures to modern original yokai unique to this world. Born from “Kemuri” — the lingering emotions and thoughts of humanity — these beings are not only created by people, but by the city itself. You are a Yokai Hunter Yokai hunters from across the globe gather in this city. Each carrying their own culture, past, and personal loss, they arrive in Kemuri City for their own reasons. Perhaps… just like you, standing on the edge of this world now. As a yokai hunter, players search for yokai, form contracts with them, and grow stronger by wielding their powers. There is no single way to fight. Some hunters charge into close combat, others strike from a distance, while some wield supernatural powers through prayers and talismans. Each hunter steps into the city’s paranormal anomalies in their own way. Seeing the unseen through the “Foxwindow” At the core of Kemuri’s gameplay is the “Foxwindow.” By forming a hand gesture and peering through the gap between your fingers, hidden fractures between worlds begin to emerge. Before you realize it, you may already be standing inside a yokai realm. These spaces are not only frightening — they can also feel strangely nostalgic, mysterious, and beautiful. And within these emotional realms, you will confront the paranormal as a yokai hunter. Wear the paranormal — Possession Apparel Defeating yokai is not the end. By forming contracts with yokai, their powers manifest as “Possession Apparel.” Fighting alongside them and wearing their existence changes not only your appearance, but the very way you fight. Before long, those powers may no longer feel like something merely borrowed. Single-player and multiplayer experiences Even in single-player, you are never truly alone in this city. Distinctive hunters and contracted yokai are always by your side. Before you realize it, you may find yourself stepping deeper into the city’s paranormal anomalies while sensing someone else’s presence nearby. Kemuri also supports online co-op for up to three players. Together, players dive into the city as one discovers, one guides, and one strikes the final blow. And somewhere within that cooperation, you may begin to notice something strange: Even when looking at the same world, each player may see it just a little differently. “Welcome to Kemuri City.” And now… perhaps you’ve become one of the people who has seen too much. A creative collective from around the world — Unseen Unseen is a Tokyo-based game studio led by Ikumi Nakamura. Creators from different cultures and backgrounds come together in Tokyo, bringing their own perspectives and sensibilities into the chaotic world of Kemuri. Kemuri is scheduled to launch in 2027 for PlayStation 5. View the full article
  11. Hi everyone, I’m Jaeho Hwang, the director and game designer behind Dave the Diver. While our studio is getting ready for the upcoming release of Dave the Diver’s next big DLC expansion, In the Jungle, we’ve also been cooking up another unique project that we wanted to share with everyone on PlayStation. It’s not DLC, but an entirely new game, starring the best chef you’ve met at the Blue Hole… Bancho. And at today’s show, we debuted the first trailer. Check it out below. Play Video There are so many Dave the Diver characters that resonate with fans, but the love for Bancho always stood out to us as next level. Bancho has been ranked 1st place in a massive fan vote and is one of the most-cosplayed characters we see whenever we go to gaming events. Bancho The Chef is Mintrocket’s new game for PlayStation 5, which tells the story of Bancho’s growth as he travels across Japan, Korea, China, and other Asian regions, learning cuisine from master chefs in each locale. A mix of cooking sim, RPG, and adventure, this all-new standalone prequel is set in 2004, 19 years before the events of Dave the Diver. Back when Bancho still had his hair and was yet to walk the path of a sushi master, and you’ll be with him on every part of his journey. Unlike Dave the Diver, where the player only served dishes in the sushi bar, the core gameplay loop this time has you cook meals and serve them to customers directly within a time limit. This would mean growing as a chef, raising each restaurant’s reputation in each region, and learning techniques from each locale’s culinary master. Bancho the Chef isn’t just about cooking. Just like its predecessor Dave the Diver, the game packs in a rich variety of gameplay that refuses to stay confined to a single genre, including mini-games like fishing and petting cats. Beyond the simple cook&serve routine, Bancho takes on cooking requests from the unique locals of each region, gaining experience and gradually evolving into a true master chef. What we poured the most effort into for this title is, without a doubt, the act of “cooking” itself. You’ll already see from the trailer just how much attention we’ve paid to each dish and its construction. This time, we moved from pixel art to 3D in order to express the textures and fine details of cooking that pixels alone couldn’t quite capture. We invested countless hours into the smallest culinary details, like the glistening sheen on a fillet of fish, the splatter of oil during frying, the rising smoke from the grill, and so much more. Beyond visual delight, our vision for this game is to let players physically feel the joy of cooking with their own hands. In this regard, the DualSense controller is the ideal partner for Bancho the Chef. We’re fully leveraging DualSense wireless controller’s features, including haptic feedback, adaptive triggers, and even the gyro sensor, to recreate the textures and sensations of cooking. For instance, when slicing fish, you can feel the contact between knife and cutting board through haptic feedback. When cracking an egg, the adaptive triggers and the controller’s built-in speaker work together to make it feel as if you’re handling the ingredient yourself. And when washing dishes, we’ve used DualSense wireless controller’s touchpad to recreate the tactile sense of scrubbing a plate by hand. There are plenty of other elements Dave the Diver fans will love, but we hope you’ll enjoy what we’ve revealed today. We’ll have more to announce later this year, so please stay tuned. In the meantime, be sure to add Bancho the Chef on your wishlist. We’ll be by to take your order soon! View the full article
  12. Across Call of Duty: Black Ops 7 and Call of Duty: Warzone, Season 04 delivers another massive content drop, launching Thursday, June 4. Play Video Multiplayer Overview MP Maps: Season 04 expands the Multiplayer map pool with a selection of brand-new and returning favorites. Maps include: Liminal (New): Descend into a Guild procedure, where the center of the map actively changes. Stay alert and adapt on this new small-sized map. Primetime (New): Jump into Primetime, a new 6v6 Multiplayer map themed around a Japanese game show obstacle course. Vertigo (Remastered): First introduced in Call of Duty: Black Ops 2, Vertigo returns fully remastered and ready for action in Black Ops 7. Zenith (New) (Mid-Season): Breach a luxurious cliffside estate, with a waterfall in the distance and pristine lighting guiding you through the immaculate grounds. Launch (Remastered) (Mid-Season): First introduced in the original Call of Duty: Black Ops, Launch returns! MP Modes: A stacked roster of modes arrives throughout the season, including: Black Ops Classic (New): Wind back the clock with this new throwback mode inspired by classic Black Ops gameplay. Blueprint Gun Game (Returning): Blueprint Gun Game returns for its Black Ops 7 debut, challenging players to advance through a lineup of Weapon Blueprints. 6v6 Gunfight (Returning): Get ready to up the ante as Gunfight returns with a 6v6 spin. Team Blueprint Shooter (Returning) (Mid-Season): Drop into Team Blueprint Sharpshooter, the 6v6 Multiplayer mode where Weapon Blueprints rotate every few seconds. Knife Fight (Returning) (Mid-Season): This is the melee-only take on the fan-favorite Gunfight mode that forces Operators into intense, close-quarters fights. Black Ops 7 Ranked Play: Ranked Play returns for another season of the competitive experience in Black Ops 7. Endgame overview The Guild strikes back at launch with Operation Wall Breaker, introducing new challenges and rewards alongside the deadly Command Killer Glitch Fracture. In Mid-Season, keep up the fight in Operation King Killer. Zombies overview New Survival Map: Fight off waves of the undead through a hellish cul-de-sac in the Nuked Survival map. Totenreich Directed Mode, Starting Room: Take on the Main Quest with extra assistance in this Directed Mode and see how far you can get in Eidskallen Landing in the map’s Starting Room Mode. Introducing Rogue Run: Return to Ashes of the Damned in a roguelite twist on Round-Based Zombies. Survive each wave, choose your reward, then teleport to the next arena. New Mid-Season Round-Based Map: The crew heats things up as the battle relocates to a feudal Japanese castle set near a live volcano in the new Kowakujō Round-Based Map arriving in Season 04 Reloaded. Call of Duty Warzone overview Fortune’s Keep Refresh: It’s the Fortune’s Keep you know and love, now playable like never before. Revisit your favorite haunts and explore three updated micro POIs, with enhanced movement and fresh features that bring a new depth to gameplay. Modes to Come: The 52v52 Clash mode arrives in Verdansk at launch. In the Mid-Season, be the first squad to cycle through every weapon in Squad Gun Game. A New Season in Rebirth Island: The snow has melted and a new season arrives in Rebirth Island. Hang up your snow gear and push toward that next victory. New Gameplay Features: Gain access to a mobile Black Market with the new Shadowlink Contract exclusively available in Fortune’s Keep Refresh. Get back on your feet with the Advanced Self Revive, and, later in the season, see if you have what it takes to acquire and complete the difficult Champion’s Quest. Resurgence Ranked Play: Rank up in a new season of Ranked Play: Resurgence. Battle Pass & BlackCell overview Battle Pass & BlackCell: Progress through a brand-new Battle Pass bringing new Weapon Blueprints, Operator Skins, and more. Purchase BlackCell for additional rewards including the unique Catalyst New Operator and a Mastercraft Weapon Blueprint, both featuring additional unlockable variants via in-game challenges. New Weapons: Eliminate enemies with six new weapons, including the KRS-7.62 Marksman Rifle and CBRS-3 SMG available at launch in the Battle Pass. Via Events and Weekly Challenges, gain access to the Grimhawk Special, VX Compact Assault Rifle, Executioner’s Duet Melee, and the AN-94 Assault Rifle. Call of Duty: Black Ops 7 and Call of Duty: Warzone is available on PS5 & PS4. View the full article
  13. Last year, we provided a first look at a number of upcoming new gaming accessories coming to the PS5 console and PC. This includes our first wireless fight stick, FlexStrike, and our first wireless desktop speakers, Pulse Elevate. Today, we’re pleased to share some new updates on these products. View and download image Download the image close Close Download this image FlexStrike Wireless Fight Stick launches globally starting August 6, 2026 FlexStrike wireless fight stick will launch starting on August 6, 2026 just in time for MARVEL Tōkon: Fighting Souls. It’s built for PS5 and PC* and is designed with competitive play and portability in mind. With an included sling carry case and a built-in rechargeable battery, it’s easy to bring your fight stick to a tournament, meetup, or a friend’s place to jump right into the action. Play Video View and download image Download the image close Close Download this image In Southeast Asia, FlexStrike wireless fight stick will be available for pre-order starting June 12, 2026 for a suggested retail price (SRP) of SGD 279 / MYR 999 / IDR 4,199,000 / THB 7,790 / PHP 13,178 / VND 6,499,000. Pre-orders will be available at participating retailers. Additionally, FlexStrike wireless fight stick will launch on same day as MARVEL Tōkon: Fighting Souls, which has its PS5 physical edition’s pre-order to start on June 12, 2026 at Suggested Retail Price (SRP) of SGD 79.90 / MYR 249 / THB 1,990 / IDR 879,000 / PHP 2,990 / VND 1,499,000. Digital pre-order has started on PS Store, Steam and Epic Games Store, with options of Standard, Digital Deluxe and Ultimate Editions. Pulse Elevate Wireless Speakers, coming later this year Pulse Elevate wireless speakers share many of the notable innovations featured in our Pulse Explore and Pulse Elite headsets – expanding our efforts to make the gameplay experience more immersive through enhanced sound. These wireless speakers will launch later this year, creating a rich experience beyond the living room for players. We’ll have more information to share soon, including the suggested retail price and when pre-order begins. Be sure to check back for updates on the Pulse Elevate wireless speakers. View and download image Download the image close Close Download this image We’re excited to bring the FlexStrike wireless fight stickand Pulse Elevate wireless speakers to players, and to continue providing more choices in how and where they play. As always, thank you for being part of the community, and we look forward to continuing to come up with new ways to enhance your PS5 experience. Check out this new PlayStation Blog article for more hands-on details with the upcoming products. * PC compatibility for FlexStrike wireless fight stick will roll out following launch, with availability expanding to more users over time.ilable with compatible devices and supported games, sold separately. View the full article
  14. When the original PlayStation first launched over 30 years ago, gaming was mostly about you sitting in front of an old-school CRT television, controller in hand. While that’s still the case for many, there are now more options than ever to customize your gaming environment. Fast forward to 2026, and PlayStation now offers a variety of controllers, headsets, and devices to give players options for the best way to play. This expansion of players’ options continues as new pricing and info for upcoming PlayStation products were just announced, and we were fortunate enough to go hands-on. Read on to learn about the FlexStrike wireless fight stick and Pulse Elevate wireless speakers. This article includes contributions from both O’Dell Harmon Jr. and Kristen Zitani View and download image Download the image close Close Download this image FlexStrike wireless fight stick Fighting game hopefuls and fanatics can rejoice, as FlexStrike is primed to be a premier fighting stick that is both beginner-friendly and tournament-ready for all skill levels. First and foremost, it can be used both wired and wirelessly, with the wireless option leveraging PlayStation Link to deliver ultra-low latency as fast as 4 milliseconds from the controller to the included PS Link adapter*. Comfort and customization Understanding that players have different ways of sitting and resting their wrists, the stick is designed to be played both in your lap and on a table. The bottom is covered in a non-slip material that also grips to prevent sliding. FlexStrike stayed cool while on my lap and didn’t slide around as I tested various movements and sudden body shifts. The stick is also shorter than average and the face buttons rest on a slightly angled surface, reducing fatigue and increasing comfort and ergonomics. It performed just as well on the tabletop. View and download image Download the image close Close Download this image The feature I was most excited about was the toolless swappable restrictor gates for the custom-designed digital stick, which let you easily switch between square, circular, and octagonal gates. The back cover is magnetic and can be popped off, so you can switch between the gates within seconds. I grew up playing charge characters in Street Fighter, so square gates are my natural calling, but when switching to the octagonal gates I could feel each distinct corner, and I could make smooth circle motions with the circular gate. View and download image Download the image close Close Download this image Tools of the trade FlexStrike comes with a sling carry case that can be worn crossbody or on the back.The inside of the case features special sections to keep the digital stick safe and secure, along with pouches for cables and any other tools you might need. You don’t have to worry about things moving around or going out and buying any extra equipment to keep it in top condition. In Southeast Asia, the FlexStrike wireless fight stick releases on August 6, 2026 for SGD 279 / MYR 999 / IDR 4,199,000 / THB 7,790 / PHP 13,178 / VND 6,499,000 (sling carry case included) with pre-orders starting on June 12, 2026. View and download image Download the image close Close Download this image Pulse Elevate wireless speakers Audiophiles will have a new way to immerse themselves into sonic gaming soundscapes with PlayStation’s first pair of wireless stereo speakers. I had the chance to turn up the volume in person to test out its sleek but powerful features with my own ears. Planar magnetic drivers Like Pulse Elite and Pulse Explore before it, the studio-inspired speakers are powered by planar magnetic drivers that help reproduce sound with near perfect accuracy along the entire audible spectrum. Paired with ultra-low latency and lossless PlayStation Link technology, these wireless speakers can provide lifelike audio in a portable form factor. View and download image Download the image close Close Download this image In a hands-on run through of the dangerous biomes in Saros, that translated to a crisp-yet-rich mix of gameplay sound and adrenaline-pumping music. Audio cues from spawning enemies thanks to the Tempest 3D AudioTech immersed me in Arjun’s world, allowing me to weave through combat with lethal precision. The range of tones makes it easy to sink into the soundtrack’s thrumming bassline while still staying alert to incoming threats, and the ultra-low latency via PlayStation Link delivered sounds as they happened. Tailored soundspace Beyond the robust tech inside, the look and feel of the speakers were right at home both beside a monitor while playing on PS5 and and stationed off their dock around the room. The built-in rechargeable battery allows for 12 hours of play, and each speaker can be tilted to your preferred angle. As someone who often works from home, I imagined all the ways I could move them across my apartment throughout the day: taking a call or listening to music while working on my laptop, then seamlessly switching to playing on PS5 after work. View and download image Download the image close Close Download this image Built-in mic with AI-enhanced noise rejection Similar to Pulse Elite and Pulse Explore headphones, the Pulse Elevate speakers can utilize PlayStation Link simultaneously with another Bluetooth audio connection, meaning I can take a phone call while gaming without any latency or interruption. But they also have a headphone-style noise-filtering feature that blew me away. In a demonstration on a laptop, we made a call speaking at a normal volume while music loudly flowed through the Pulse Elevate speakers. When a recording of the call played back, all we heard was the clear speaking voice. The built-in mic had cut through the noise without having to pause music or change the volume at all. A seamless experience end to end. The Pulse Elevate wireless speakers are set to launch later this year – stay tuned for more details on PlayStation Blog. *PC compatibility for FlexStrike wireless fight stick will roll out following launch, with availability expanding to more users over time. **Features available with compatible devices and supported games, sold separately. View the full article
  15. Yesterday
  16. When the original PlayStation first launched over 30 years ago, gaming was mostly about you sitting in front of an old-school CRT television, controller in hand. While that’s still the case for many, there are now more options than ever to customize your gaming environment. Fast forward to 2026, and PlayStation now offers a variety of controllers, headsets, and devices to give players options for the best way to play. This expansion of players’ options continues as new pricing and info for upcoming PlayStation products were just announced, and we were fortunate enough to go hands-on. Read on to learn about the FlexStrike wireless fight stick, Pulse Elevate wireless speakers, and PlayStation’s 27” Gaming Monitor with a DualSense Charging Hook. This article includes contributions from both O’Dell Harmon Jr. and Kristen Zitani View and download image Download the image close Close Download this image FlexStrike wireless fight stick Fighting game hopefuls and fanatics can rejoice, as FlexStrike is primed to be a premier fighting stick that is both beginner-friendly and tournament-ready for all skill levels. First and foremost, it can be used both wired and wirelessly, with the wireless option leveraging PlayStation Link to deliver ultra-low latency as fast as 4 milliseconds from the controller to the included PS Link adapter*. Comfort and customization Understanding that players have different ways of sitting and resting their wrists, the stick is designed to be played both in your lap and on a table. The bottom is covered in a non-slip material that also grips to prevent sliding. FlexStrike stayed cool while on my lap and didn’t slide around as I tested various movements and sudden body shifts. The stick is also shorter than average and the face buttons rest on a slightly angled surface, reducing fatigue and increasing comfort and ergonomics. It performed just as well on the tabletop. View and download image Download the image close Close Download this image The feature I was most excited about was the toolless swappable restrictor gates for the custom-designed digital stick, which let you easily switch between square, circular, and octagonal gates. The back cover is magnetic and can be popped off, so you can switch between the gates within seconds. I grew up playing charge characters in Street Fighter, so square gates are my natural calling, but when switching to the octagonal gates I could feel each distinct corner, and I could make smooth circle motions with the circular gate. View and download image Download the image close Close Download this image Tools of the trade FlexStrike comes with a sling carry case that can be worn crossbody or on the back.The inside of the case features special sections to keep the digital stick safe and secure, along with pouches for cables and any other tools you might need. You don’t have to worry about things moving around or going out and buying any extra equipment to keep it in top condition. The FlexStrike wireless fight stick releases on August 6, 2026 for $199.99 USD (sling carry case included) with pre-orders starting on June 12, 2026. View and download image Download the image close Close Download this image Pulse Elevate wireless speakers Audiophiles will have a new way to immerse themselves into sonic gaming soundscapes with PlayStation’s first pair of wireless stereo speakers. I had the chance to turn up the volume in person to test out its sleek but powerful features with my own ears. Planar magnetic drivers Like Pulse Elite and Pulse Explore before it, the studio-inspired speakers are powered by planar magnetic drivers that help reproduce sound with near perfect accuracy along the entire audible spectrum. Paired with ultra-low latency and lossless PlayStation Link technology, these wireless speakers can provide lifelike audio in a portable form factor. View and download image Download the image close Close Download this image In a hands-on run through of the dangerous biomes in Saros, that translated to a crisp-yet-rich mix of gameplay sound and adrenaline-pumping music. Audio cues from spawning enemies thanks to the Tempest 3D AudioTech immersed me in Arjun’s world, allowing me to weave through combat with lethal precision. The range of tones makes it easy to sink into the soundtrack’s thrumming bassline while still staying alert to incoming threats, and the ultra-low latency via PlayStation Link delivered sounds as they happened. Tailored soundspace Beyond the robust tech inside, the look and feel of the speakers were right at home both beside a monitor while playing on PS5 and and stationed off their dock around the room. The built-in rechargeable battery allows for 12 hours of play, and each speaker can be tilted to your preferred angle. As someone who often works from home, I imagined all the ways I could move them across my apartment throughout the day: taking a call or listening to music while working on my laptop, then seamlessly switching to playing on PS5 after work. View and download image Download the image close Close Download this image Built-in mic with AI-enhanced noise rejection Similar to Pulse Elite and Pulse Explore headphones, the Pulse Elevate speakers can utilize PlayStation Link simultaneously with another Bluetooth audio connection, meaning I can take a phone call while gaming without any latency or interruption. But they also have a headphone-style noise-filtering feature that blew me away. In a demonstration on a laptop, we made a call speaking at a normal volume while music loudly flowed through the Pulse Elevate speakers. When a recording of the call played back, all we heard was the clear speaking voice. The built-in mic had cut through the noise without having to pause music or change the volume at all. A seamless experience end to end. The Pulse Elevate wireless speakers are set to launch later this year – stay tuned for more details on PlayStation Blog. View and download image Download the image close Close Download this image PlayStation’s 27” Gaming Monitor with a DualSense Charging Hook While we moved the Pulse Elevate speakers all around our hands-on demo space, when playing on PS5 we kept them docked alongside PlayStation’s new gaming monitor. Coming to the US and Japan, the monitor opens up a world of play outside just the living room and packs a powerful punch. Impressive visual details The gaming monitor offers a Quad High Definition (QHD) IPS display up to 2560 x 1440 resolution,** and High Dynamic Range support that can automatically adjust HDR settings during setup on PS5 and PS5 Pro. What that meant for our demo playing Saros was the vivid and colorful world of Carcosa coming into focus, with crisp picture quality whether opening menus or activating dangerous environments of the in-game eclipse. The monitor also supports Variable Refresh Rate (VRR) and refresh rates of up to 120 Hz on PS5 and PS5 Pro consoles and 240Hz on compatible PC devices for a smooth gameplay experience. View and download image Download the image close Close Download this image Desktop ready With personal playing spaces in mind, the 27-inch screen is easy to imagine in my at-home office set up. Combined with the Pulse Elevate speakers and the built-in DualSense Charging Hook that let me rest a DualSense or DualSense Edge controller below the screen, I could see my future desktop gaming setup coming to life. PlayStation’s 27” Gaming Monitor with DualSense Charging Hook launches starting August 27, 2026 for $349.99 USD with pre-orders starting on June 5, 2026. *PC compatibility for FlexStrike wireless fight stick will roll out following launch, with availability expanding to more users over time. **Features available with compatible devices and supported games, sold separately. View the full article
  17. Last year, we provided a first look at a number of upcoming new gaming accessories coming to the PS5 console and PC. This includes our first wireless fight stick, FlexStrike, our 27” Gaming Monitor with DualSense Charging Hook, which will be available in the U.S. and Japan, and our first wireless desktop speakers, Pulse Elevate. Today, we’re pleased to share some new updates on these products. View and download image Download the image close Close Download this image FlexStrike Wireless Fight Stick launches globally starting August 6, 2026 FlexStrike wireless fight stick will launch starting on August 6, 2026 just in time for MARVEL Tōkon: Fighting Souls. It’s built for PS5 and PC* and is designed with competitive play and portability in mind. With an included sling carry case and a built-in rechargeable battery, it’s easy to bring your fight stick to a tournament, meetup, or a friend’s place to jump right into the action. Play Video View and download image Download the image close Close Download this image FlexStrike wireless fight stick will be available for pre-order starting June 12, 2026 for a recommended retail price (RRP) of $199.99 USD | €199.99 EURO | £179.99 GBP | ¥34,980 JPY (including tax). Pre-orders will be available at direct.playstation.com (where available) and at participating retailers. 27” Gaming Monitor with DualSense Charging Hook, launches in the U.S. and Japan starting August 27, 2026 We’ve continued to see more players playing games outside of the living room – especially in personal spaces and on desktop gaming setups. The 27’’ Gaming Monitor with DualSense Charging Hook is built for players who want a high-quality display experience beyond the living room TV. It features a 27-inch QHD IPS display (2560×1440) with VRR, supporting up to 120Hz on PS5 and PS5 Pro, and up to 240Hz on a compatible PC or Mac. View and download image Download the image close Close Download this image Starting June 5, 2026, the 27’’ Gaming Monitor with DualSense Charging Hook will be available for pre-order through direct.playstation.com and Best Buy in the U.S., along with participating retailers in Japan, for an RRP of $349.99 USD | ¥49,980 JPY (including tax). Pulse Elevate Wireless Speakers, coming later this year Pulse Elevate wireless speakers share many of the notable innovations featured in our Pulse Explore and Pulse Elite headsets – expanding our efforts to make the gameplay experience more immersive through enhanced sound. These wireless speakers will launch later this year and will pair perfectly with the 27” Gaming Monitor, creating a rich experience beyond the living room for players. We’ll have more information to share soon, including the suggested retail price and when pre-order begins. Be sure to check back for updates on the Pulse Elevate wireless speakers. View and download image Download the image close Close Download this image We’re excited to bring the FlexStrike wireless fight stick, 27” Gaming Monitor, and Pulse Elevate wireless speakers to players, and to continue providing more choices in how and where they play. As always, thank you for being part of the community, and we look forward to continuing to come up with new ways to enhance your PS5 experience. Check out this new PlayStation Blog article for more hands-on details with the upcoming products. direct.playstation.com Purchase Information Starting June 12 at 10:00am ET in the U.S., and 10am local time in the U.K., France, Germany, Austria, Spain, Portugal, Italy, Netherlands, Belgium, and Luxembourg, players will be able to pre-order the FlexStrike wireless fight stick through direct.playstation.com in limited quantities. Starting June 5 at 10:00am ET in the U.S., players will be able to pre-order the 27’’ Gaming Monitor with DualSense Charging hook through direct.playstation.com in limited quantities. When ordering directly from PlayStation, enjoy free launch day delivery for eligible pre-orders. Visit direct.playstation.com for more details. * PC compatibility for FlexStrike wireless fight stick will roll out following launch, with availability expanding to more users over time. View the full article
  18. Find out how enhanced PSSR is powering the Ultimate Racing Experience in EA Sports F1 25: 2026 Season Pack, as Codemasters Technical Producer Si Lumb unpacks how the team has implemented the new system and the benefits to the on-track action. Has special work gone into creating this PS5 Pro version, or is this a fairly straightforward implementation? Also, has the game been cleared to include a “PS5 Pro Enhanced” badge on PS Store? F1 25 launched with a PS5 Pro Enhanced badge, building on the team’s launch day support of PS5 Pro in the previous game, F1 24. We are delighted to continue to support PSSR in the F1 25: 2026 Season Pack update and bring the latest version to our players. The team at Sony made upgrading our title to use enhanced PSSR incredibly simple and including it at launch was an easy decision. Does the PS5 Pro version notably increase the game’s resolution or use PSSR? At Codemasters we pride ourselves on delivering locked 60fps gameplay in our exclusive ray tracing enhanced Quality mode, the introduction of PSSR gives us more performance and a higher quality image. Players should notice a sharper image when booting F1 25 at the launch of the 2026 Season Pack. Does the PS5 Pro version increase framerate, or add new rendering modes that address framerate? The PS5 Pro benefits from Quality mode: our ray tracing enhanced presentation with enhanced PSSR, that is the best you can get on console hardware. Our performance mode delivers 120Hz gameplay for compatible screens, and our spectacular 8K “resolution” mode is there for those with the high-resolution televisions to enjoy it. Does the PS5 Pro version improve ray tracing or enhance ray tracing features such as global illumination? We feature Ray Traced reflections, dynamic diffuse global illumination, and ray traced global illumination in our PS5 Pro quality mode. Are there any other areas where PS5 Pro stands out from other versions of the game? All these enhancements come together in spectacular fashion in the 2026 Season Pack, particularly with the new Madring circuit, the first track built from the ground up with all these new features in mind. This crazy new high-speed street circuit is the perfect location to experience enhanced PSSR and all our Ray Tracing features at their very best. Play Video What is included in the F1 25: 2026 Season Pack? The F1 25: 2026 Season Pack introduces the full 2026 FIA Formula One World Championship experience to EA Sports F1 25, featuring updated rules and regulations, new teams Audi and Cadillac, refreshed driver line-ups, and the brand-new Madring circuit. Players will experience a new era of F1 gameplay with active aerodynamics and the new Overtake mode, delivering more tactical and action-packed racing. The pack also expands Career and My Team, allowing players to forge their racing legacy or become the 12th team on the grid with fully customizable team management. If I don’t own F1 25, how can I play the DLC? The F1 25: 2026 Season Edition is the game for you. Not only does this include all of the 2026 Season Pack content, but you will also get F1 25 featuring a revamped My Team mode, the thrilling third chapter of Braking Point and more. When does it launch? The F1 25: 2026 Season Pack and F1 25: 2026 Season Edition launch worldwide on June 3, 2026 on PlayStation 5! View the full article
  19. Last month was filled with spies, detectives, and rebels! Some big new releases included 007 First Light, Directive 8020, LEGO Batman: Legacy of the Dark Knight, and Mina the Hollower. Which game was your favorite? How does it work? At the end of every month, PlayStation Blog will open a poll where you can vote for the best new game released that month. After the polls close we will tally your votes, and announce the winner on our social channels and PlayStation.Blog. What is the voting criteria? That’s up to you! If you were only able to recommend one new release to a friend that month, which would it be? Note: re-released games don’t qualify, but remakes do. We define remakes as ambitious, larger-scale rebuilds such as Resident Evil 4 (2023) and Final Fantasy VII Remake. How are nominees decided? The PlayStation Blog editorial team will gather a list of that month’s most noteworthy releases and use it to seed the poll. View Poll View the full article
  20. Last week
  21. Last week, we put up the Bat Signal for heroic shares from LEGO Batman: Legacy of the Dark Knight using #PSshare #PSBlog. Here are this week’s highlights: thefrostysm shares Batman gliding down a fiery tunnel sirevanztheduke shares Batman throwing a Batarang CheezecakeNinja shares an upside down POV of Batman approaching a flipped car View and download image Download the image close Close Download this image ErfanManavi shares Batman and Catwoman riding on a motorbike PhikkySixx shares Batman swooping into a museum graffitied by the Joker ​​ call_me_xavii shares Batman standing on a building roof corner against the moon Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme, or be inspired by other great games featuring Photo Mode. Want to be featured in the next Share of the Week? THEME: Star Wars Outlaws SUBMIT BY: 11:59 PM PT on June 3, 2026 Next week, explore the galaxy in Star Wars Outlaws, available now in PlayStation Plus Game Catalog. Use #PSshare #PSBlog for a chance to be featured. View the full article
  22. We’re excited to be giving PlayStation players their first chance to go hands-on with NBA The Run in our open beta this weekend. One of our core design pillars from the beginning was to make a game that feels like butter on the sticks. So when you’re pulling off a 720 with Ant, splashing a Steph stepback 3, or snatching a block out of midair with Giannis, it feels smooth, fluid. We can’t wait to get your feedback before the game drops on June 9 on PS5. Play Video Today, we wanted to share more about the other players in our game who have been with us since the beginning of development – the Street Legends. They’re fictional (except for one, keep reading on), larger-than-life characters we’ve built from the ground up. They differ from their NBA counterparts in having three elite, high-impact skills but also clear weaknesses across the board in other places. I like to think of them as x-factors who factor into the risk/reward gameplay strategy in NBA The Run. There will be times where you may be at a disadvantage because of a ruleset or opposing team’s squad comp, but there will also be games where you might be running the court. Here’s a more in-depth look at each of our five Street Legends. Spin cycle Born in Philly, Spin Cycle learned the game between work shifts delivering laundry. That grind shows, as does his attention to detail. If you look closely, his home court, Spring Garden, was modified to reflect his name. Elite handles and elite hands, Spin Cycle lives off turnovers. His Pickpocket Zone Ability makes him a nightmare for ballhandlers. He has limited finishing skills at the rim, but his ability to disrupt plays every time is underrated. Shen Tong Shen Tong is China’s next streetball phenom at 14years old, spending countless hours practicing under the blinding sun of the Dongdan Sports Complex in Beijing. He’s only 5’3, but has huge hops. He’s fearless, finishing at the rim with signature dunks and controls tempo with his elite passing. His In the Zone Ability, Dropping Dimes, boosts both his passes and his teammates’ shot success. Just don’t ask him to lock down or muscle up. Defense and power are where he gets exposed. If you get to level 5 in the beta, you’ll unlock Shen. DJ Destiny Jackson, aka DJ, is Harlem royalty who calls Rucker Park her home court. Basketball runs in her blood, as her father was also a famous street legend in the area. She is a walking bucket as her midrange and deep ball are all elite, and when she gets In the Zone, her Deep Threat ability stretches the floor even further. But above the arc is where she lives. Don’t expect her to attack the rim or crash the boards. If you play the beta this weekend, you’ll get to try DJ. ​​ El Gigante We like to think of him as the OG unicorn. The 7’7 El Gigante owns the paint with rebounds, blocks, and vertical dominance at the highest levels in the game. The Spaniard’s Paint Control ability turns the rim into his territory into a no-fly zone. This unicorn is not built for speed. If he commits and misses, his recovery time isn’t great. Venice Beach is his home court. Bobbito Garcia Bobbito Garcia, aka Kool Bob Love / DJ Cucumber Slice, is the legendary voice of NBA The Run and the energy behind every knockout run. Known for iconic calls like Donqueooo and butter biscuits, he brings that same smooth rhythm to the court. When he’s on the mic, you can say every court is his homecourt. Deadly from deep, silky with the ball. When In the Zone activates, his Ankle Breaker makes defenders go viral for all the wrong reasons. Just don’t ask Bob to defend, even he would tell you his offense more than makes up for his in-game skills on that side of the ball. Why choose a Street Legend over an NBA star? Simple: raw power in specific skills. Most players cap out at one or two 6-star attributes. Street Legends break that rule with three 6-star ratings, making them the best-in-game specialists for their roles. If you want peak performance for a playstyle, you’re going to want to consider at least one on your squad. They’re rarer, powerful, and designed for players willing to take strategic risks for elite upside. Take this example: El Gigante anchors defense while offensive stars like Brunson and Mitchell cook on the perimeter. Gigante protects the paint, triggers Paint Control, and turns stops into momentum swings. That’s a squad built to punish mistakes. Ready to play? So the question is simple: Which Street Legend are you running with? Will squads of all Legends take over the courts? We’ll see soon enough. NBA The Run launches soon on June 9 for PS5 for $29.99. Join us in our Open Beta this weekend starting on May 30. Wishlist now on PlayStation Store and nbatherun.com. We’ll keep evolving NBA The Run with community feedback beyond release. Join our Discord, bring your voice, and we’ll see you on the court very soon! View the full article
  23. Developer Infinity Ward reveals Call of Duty: Modern Warfare 4 for PlayStation 5, the long-awaited next chapter in the iconic FPS. Play Video Witness the unfolding of a new war with global consequences in the gripping single-player Campaign, experience grounded, precise combat in Multiplayer, and drop into the definitive Call of Duty extraction mode with the return of DMZ. Call of Duty: Modern Warfare 4 launches October 23. Warfare without limits War erupts on the Korean Peninsula as North Korea launches a full-scale invasion that threatens to destabilize the world. On the collapsing front lines, a young squad of South Korean soldiers struggle to survive against impossible odds, while half a world away a vengeful Captain Price wages a personal war from the shadows as he stays one step ahead of those hunting him. As Price’s off-book mission collides with the forces behind the invasion, the war spreads beyond anyone’s control. Campaign The Modern Warfare 4 Campaign puts players in the boots of Private Park, a young South Korean soldier facing live combat for the first time alongside his squad. Beyond the front lines, the story reunites players with operator-turned-outlaw Captain Price, now operating outside the system he once served. A hunt for revenge draws him toward a weapon powerful enough to shift the balance of power, setting in motion a conflict far greater than he ever anticipated. Forced into uneasy alliances and covert operations, Price is pulled deeper into consequences he can no longer escape. Fight through trench warfare in Korea, survive close-quarters combat in New York, race through high-octane chases across Paris, and join SAS night raids in Mumbai. From large-scale battles and covert missions to combined-arms warfare and cinematic set pieces, Modern Warfare 4 delivers grounded combat across a war that spreads far beyond the front lines. Multiplayer On day one, Multiplayer features 12 core 6v6 maps set in visually distinct locations around the world, alongside dedicated Gunfight maps and multiple Big War maps built for large-scale vehicle and infantry combat. Also launching day one, Kill Block is a brand-new Multiplayer experience set inside a live-fire training facility where the battlefield reconfigures between rounds, creating new routes, sightlines, and tactical decisions as the fight unfolds. Modern Warfare 4 introduces Ballistic Authority, a new weapon-first technology stack that unifies precision aiming, physical handling, realistic audio propagation, enhanced visibility, and smarter combat perception, providing the most authentic Modern Warfare gunplay yet. Bullet trajectory, weapon motion, Operator stance, camera, audio, FOV, and target visibility all line up in one highly-tuned combat fidelity system. The promise is simple: no bloom, no guesswork, no doubt. Every shot tells the truth. Modern Warfare 4 Multiplayer delivers grounded, precise combat built around fluid movement that provides greater control in every fight. Players can move more naturally through combat, flank opponents, gain new vantage points, and keep momentum through every engagement. Every movement system is designed to preserve the physicality and combat intensity of Modern Warfare while delivering the fluid, cinematic feeling of operating as an elite soldier in the field. DMZ Deploy solo or with a squad into a volatile conflict zone in DMZ, a fully realized extraction experience built for both newcomers and veteran operators alike. Assume the role of an off-the-books asset tasked with recovering advanced military technology left in the wake of war. The conditions in the exclusion zone are always shifting, with changing weather, dynamic military objectives, and hostile forces moving throughout the zone. Loot, fight, negotiate, betray, and extract with whatever you can carry. Push deeper into the conflict for greater rewards, but know that every decision can cost you. Every deployment is a risk, every encounter is unpredictable, and no two deployments play out the same way. Pre-Order Modern Warfare 4 today Pre-order Modern Warfare 4 on PlayStation 5 today, launching October 23. Pre-order loyalty discount for previous Call of Duty owners: eligible players can get 10% off the Modern Warfare 4 Vault Edition*. *Based on MSRP. At participating platform digital storefronts. To qualify, must own and have played a Call of Duty title released in 2019 or after on the same platform account as being used for pre-order, excluding free-to-play or mobile games. Offer subject to change, applies to pre-orders only. Offer valid until October 23 2026. View the full article
  24. At its core, BeamNG.drive is a driving sim unlike any other, powered by an uncompromising real-time soft-body physics engine. “When console?” is a question we’ve been asked, in some form or another, for the better part of a decade and I’m excited to be able to say we’re bringing our world of cars and chaos to PlayStation 5. While the game is best known for its spectacular car crashes, they are merely an outcome of the physics doing its job underneath. In BeamNG.drive, every component of the vehicle is simulated individually as a network of nodes and beams that can flex under load, deform, or even break outright when pushed too far. As a result, vehicle behavior is never scripted, but emerges from those tiny interactions, allowing the game to produce true-to-life handling dynamics with incredibly accurate damage modeling. And all of it happens really fast — the physics engine updates at a rate of 2kHz — meaning the vehicle is being fully re-evaluated two thousand times every second. Play Video This system allows for things that are normally impossible to depict outside of pre-rendered cutscenes. Damage is not cosmetic, and no two crashes feel alike. Take a buggy across rocky ground or hit a curb at the wrong angle and you can trace how every impact gradually propagates through the structure of the vehicle, part by part, just like it would in real life. The freedom to experiment is near-limitless. A versatile lineup of a thousand detailed vehicle configurations is on offer for any type of automotive enthusiast. Chasing lap times? Supercars, sport cars, and muscle cars are warmed up and waiting. Picking up groceries? Grab an SUV, a minivan, or one of those intentionally questionable mid-90s sedans. Urban chauffeuring? There are buses, taxis, and a limousine at your service. Dirt is your final frontier? Purpose-built desert trucks and rock crawlers will get you there, probably. Having a rough day? An entire fleet of heavy machinery is standing by, ready to help you “accidentally” drop a 40-ton marble block onto an unsuspecting van. All of this is accompanied by a large selection of trailers and props, ranging from a simple traffic cone all the way to a giant spinner to wreak havoc with. For those who like to tinker, customization is available across the board, and depending on the model, it can be remarkably extensive. Start paint-deep or dig in and swap the engine, suspension type, change drivetrain layout, fit different wheels and tires, sprinkle in some aftermarket performance parts – until you’ve engineered a creation that Theseus himself wouldn’t be able to recognize. Every tweak will be reflected in how the car feels on the road, and you can take it even further with adjustable sway bars, ride height, tire pressure, locking differentials, high/low range transfer cases, triple-bypass shocks on the off-roaders, adaptive spoilers, and much more. Whether you’re chasing a personal best, picking a line through technical terrain, or reversing a loaded trailer into a tight dock, BeamNG.drive meets you where you are. There’s plenty to discover as you test out that fresh custom setup. The game comes with a dozen open-world maps, featuring coastal, mountain, desert, industrial, and suburban environments, all packed with a variety of gameplay experiences. Players who enjoy a more structured approach can make use of the mission system that offers a selection of races, time trials, police chases, and other challenges, while Freeroam mode is perfect for exploring the world on your own terms, with simulated traffic or without. There’s no wrong way to play. The level of fidelity and depth that BeamNG.drive is known for is a serious challenge on any platform. To preserve what makes the experience special, extensive optimization and careful refinement were required under the hood across performance, controls, interface, overall usability, and many other systems. Bringing BeamNG.drive to consoles has been a complex undertaking for the team, and this milestone reflects the enormous effort that went into navigating countless technical challenges and meeting unique architectural demands. In all ways, BeamNG.drive has always been a labor of love – starting from a humble tech demo to the massive community the game boasts today. Releasing on PlayStation 5 is a huge achievement for us, and we’re looking forward to sharing this adventure with the console audience. View the full article
  25. What secrets lurk in the dark as night descends on Marathon’s second season? Season 2 is coming June 2, bringing new challenges, new opportunities, and new ways to play. You’ll be able to try out Season 2 for yourself with Marathon Open Play Week from June 2- 9. During Open Play Week, the full game will be available on PlayStation 5 (no PlayStation Plus membership required) and any progress you make will carry over into Season 2. Today we’re excited to bring you an overview of what to expect when the lights go out. Play Video Into the night Veteran Marathon players already know that Dire Marsh can be an unforgiving place. With its deadly mixture of long sight lines, elevated perches, and concentrated points of interest, one wrong move in the Marsh can change a run in an instant. For Season 2, we’re offering up a new vision of the Marsh, as night descends in the zone, the light disappears, and the tension skyrockets. With the new Night Marsh zone, light comes at a premium, with multiple areas that feature pitch darkness. Even the exterior wayfinding lights you might rely on are reduced, amping up the dependence on quiet steps, maximum awareness, and a quick trigger finger. Thankfully, players will have new tools at their disposal, including attached lights on their Runner shells, as well as new loot options they can use to combat the darkness, including Darksight scopes and signal flares. But beware: the light you may be using to find your way might just be a beacon for an enemy. Alongside the challenge of navigating the darkness of Night Marsh comes new enemies to contend with as the anomaly stirs. Meanwhile the UESC has increased its presence to fortify the Complex building for reasons unknown. What are they protecting? The answers will be yours to discover. Play Video Sentinel With Season 2, we’re introducing more variety to the Runner mix in the form of Sentinel, a new defensive shell designed to control space and shape encounters before they even begin. With a mixture of tools and abilities that offer defensive safeguards, superior intel, and deadly traps, a skilled Sentinel player can control tempo, force hesitation, and turn enemy aggression into deadly mistakes. Be reborn In Season 2, you’ll have more control over your Runner shell progression over the course of the season thanks to the Cradle. This new system will let you level up the WEAVEworms that create your cybernetic body and shape your upgrade path as the season continues. You’ll do so with WEAVEworm Energy you can earn and use to level up your Cradle, routing that Energy into upgrade paths that unlock stat gains and access to new perks. Best of all, you can reallocate your Energy at any time during the season: Simply reset to have your Energy refunded and start again. With the Cradle we’re offering more customization, allowing you to fit your Runner shell into your preferred playstyle. A fresh start with new tools Season 2 will begin with a full reset for all Marathon players, leveling the playing field, so that every Runner is once again on the same page gear-wise. It’s a time when everyone is discovering what’s new and learning how to survive Tau Ceti together. As you build your Runner back up, we’ll have more fun to find, including two new weapons to collect–a small-arms SMG known as the KKV, designed for close-range DPS, and the D54 Battle Pistol, which comes equipped with an integrated red dot optic. Look for new mods, cores, and implants to continue refining your Runner shell into the biocybernetics merc you were born (and reborn) to be. Season 2 also brings increased faction progression speed, a larger Vault, improvements to some of the more frustrating contracts, and more quality-of-life changes to help you on your climb. Finally, if you’ve played previous Bungie games before, you might know about Bungie Rewards – our ongoing program that lets you unlock the ability to purchase exclusive game-inspired rewards by completing challenges in the game. We’re happy to share that Bungie Rewards will be coming to Marathon with Season 2 and you can look for more details coming soon. Until then, grab those flashlights and watch your six. You never know what surrounds you in the darkness… View the full article
  26. On May 27, 2026, Square Enix’s beloved national RPG phenomenon, Dragon Quest, celebrates its monumental 40th anniversary. Crafted by series creator Yuji Horii, character designer Akira Toriyama, and composer Koichi Sugiyama, the world of Dragon Quest has evolved over time, continuing to capture the hearts of fans worldwide. In this article, we’re putting the spotlight on six major mainline titles released on PlayStation. Let’s take a look back at the historical backdrops of their original releases, their place in the franchise, and the groundbreaking innovations they brought to storytelling, gameplay systems, and overall presentation. Dragon Quest VII: Fragments of the Forgotten Past Platform: PlayStation | Release Date: August 26th, 2000 (Japan) / November 1st, 2001 (US) This is the historic milestone where the legacy of Dragon Quest and PlayStation began. As the first mainline entry to land on the PlayStation, it introduced 3D polygon graphics to the series for the very first time. Spanning across a massive, two-disc CD-ROM set, its epic saga revolving around mysterious stone tablets became the talk of the industry as a true behemoth of a game, taking over 100 hours to complete. Featuring a unique system where collecting “Fragments” allows players to travel between the past and present, the game tasks you with gradually restoring a lost world. On top of the series’ familiar vocations, players could now even change into Monster vocations! Visually, it marked the franchise’s first foray into 3D maps, letting players rotate the camera to explore their surroundings. It felt like a true evolutionary leap into the PlayStation era. Dragon Quest VIII: Journey of the Cursed King Platform: PlayStation 2 | Release Date: November 27th, 2004 (Japan) / November 15th, 2005 (US) Harnessing the processing power of the PlayStation 2, this entry stood as the series’ very first fully 3D title. With characters, environments, and cutscenes all rendered in beautiful 3D, players could finally explore a breathtaking world that stretched as far as the eye could see. It also introduced foundational mechanics like character-shaping “Skill Points,” making it a definitive turning point for the franchise. This was also the first mainline title to be released following the merger of Square and Enix. The narrative follows an epic quest to break the curse of the wicked jester, Dhoulmagus. This title laid the groundwork for future entries by introducing now-staple systems like the “Psyche Up” mechanic, “Skill Points,” and the “Alchemy Pot.” Its stunning cel-shaded character animations, immersive behind-the-scenes field camera, and seamless real-time cutscenes delivered a cinematic, three-dimensional adventure perfectly fitting the PS2 generation. ​​ Dragon Quest XI: Echoes of an Elusive Age Platform: PlayStation 4 | Release Date: July 29th, 2017 (Japan) / September 4, 2018 Developed as part of the Dragon Quest 30th anniversary project, this title served as both a return to the series’ roots and its grand culmination. Pivoting away from the online world of Dragon Quest X Online, this entry brought the franchise back to its offline origins, building a brand-new world rich with nostalgic homages to past titles. While exploring a deeply resonant narrative that redefines “What is a Hero?”, the game cleverly weaves in elements that tie back to the legendary “Erdrick Trilogy.” Combat features the dynamic “Pep” and “Pep Powers” systems, while character progression utilizes the customizable “Character Builder.” It also added “Draconian Quest” modifiers for high-difficulty challenges, offering immense gameplay freedom. Between the gorgeous, high-definition world rendered in Unreal Engine 4, the inclusion of retro “Spell of Restoration” passwords, and legacy throwbacks, longtime fans had plenty to celebrate. Dragon Quest XI: Echoes of an Elusive Age is available on PlayStation Store. Dragon Quest III: The Seeds of Salvation Platform: PlayStation 5, PlayStation 4 | Release Date: PlayStation 5: November 14th, 2024 (Japan & US) / PlayStation 4: August 24th, 2017 (Japan) / September 27, 2019 (US) The grand finale to the iconic “Erdrick Trilogy” that began with Dragon Quest and Dragon Quest II: Luminaries of the Legendary Line. The original 1988 release was such an astronomical success that it became a literal social phenomenon in Japan. The 2024 PlayStation 5 version is a full remake that completely reimagines the visuals using “HD-2D,” a beautiful fusion of pixel art and 3D graphics, while heavily modernizing the gameplay systems. It also sparked massive buzz with new narrative twists that bridge the gap to Dragon Quest I & II. This version features expanded story episodes centered around Ortega, the protagonist’s father, allowing players to dive even deeper into the Erdrick lore. The addition of the brand-new “Monster Wrangler” vocation and the “Monster Arena” battle tournament greatly expands the variety of gameplay. The HD-2D aesthetic beautifully preserves the nostalgic spirit of the original while delivering a cutting-edge visual experience, further heightened by fully voiced event scenes and a sweeping orchestral soundtrack. Dragon Quest III HD-2D Remake is available on PlayStation Store. Dragon Quest I & II HD-2D Remake Platform: PlayStation 5 | Release Date: October 30, 2025 (Japan & US) In 1986, the original Dragon Quest launched as Japan’s very first premier home-console RPG, followed in 1987 by the smash-hit sequel Dragon Quest II: Luminaries of the Legendary Line. This full remake bundles both legendary titles into a single package, completely overhauled with fresh scenario content, brand-new features, and gorgeous HD-2D graphics. By diving into this bundle after completing the chronological prologue of Dragon Quest III, players can experience the sweeping interconnectedness of the “Erdrick Trilogy” at its absolute best. Combat has been revamped to allow battles against multiple monsters in DQ I, while DQ II features a party of up to four characters, introducing a brand-new princess from the Kingdom of Moonbrooke. Exciting new elements have been implemented across both games, such as “Scrolls” that teach specific skills, and the inclusion of DQ II’s collectible “Sigils” into DQ I. The HD-2D art style seamlessly blends pixel-art characters with 3D backdrops to deliver an experience that feels wonderfully nostalgic yet completely fresh. Combined with fully voiced cutscenes and a majestic orchestral score, immersion into the franchise’s roots has never been deeper. Dragon Quest I & II HD-2D Remake is available on PlayStation Store. Dragon Quest VII Reimagined Platform: PlayStation 5 | Release Date: February 5, 2026 (Japan & US) A completely reconstructed remake of the classic Dragon Quest VII: Fragments of the Forgotten Past. Reborn with a charming “Doll Look” puppet-like art style, it preserves the profound worldbuilding of the original while increasing the overall density of the story. The biggest selling point here is sheer accessibility. Combat has been dramatically sped up, and travel is faster than ever thanks to Zoom-based fast travel. Complete with a hint feature that tracks down nearby Fragments and a user-friendly UI designed for easy navigation, this stress-free experience ensures that every player can see the adventure through to its grand finale. While the original game was a massive epic requiring over 100 hours to beat, this version streamlines the overall pacing, condensing the gargantuan storyline without losing its emotional weight. On top of that, it introduces brand-new scenario content, including an episode following Kiefer later in life. Combat supports three selectable speed tiers and auto-battle options, and weaker enemies can be defeated instantly with a quick strike right on the field map for seamless progression. The unique “Doll Look” visual style—achieved by photographing actual hand-carved wooden puppets and translating them into CG—alongside the addition of full voice acting, makes this a truly distinctive journey. Dragon Quest VII Reimagined is available on PlayStation Store. View the full article
  27. Hello, No Man’s Sky turns 10 in August, and we feel very lucky that we still get the chance to work on it every day. What we love about sci-fi, and about No Man’s Sky, is that it can be a canvas for so many ideas. Our last update introduced Pokemon-style pet battling, which players have put a ton of hours into, but takes place on just a small table… our next update is something much larger…. Something new, huge and foreboding is hanging in the sky above planets. Unlike anything we’ve seen before. Players are going to need a combined community effort to figure out what is going on. Travellers will boot up to be greeted with a personality test, dividing players into three factions, each will need to co-operate, strategise and compete to counter the Hive of Glass, an existential threat to the universe. A war effort is being launched from the Nexus, with defenses rapidly being constructed, and a new bulletin page tracking progress. Your contribution to the face-off with the Hive is being logged for all to see in both the Anomaly and the Galactic Atlas (https://galacticatlas.nomanssky.com/). Travellers will want to keep a constant eye on which squad is contributing the most to the war effort. The most effective faction will be memorialised in the Space Anomaly for all time! Epic space battles are at the core of science fiction, and The Swarm update brings our biggest and most epic space battles to date. The Hive of Glass protects itself by releasing swarms of robotic drones, creating an awesome spectacle of battles with hundreds of ships. The Hive itself is a weapon too, with the iris opening to release the largest weapon we’ve ever seen in No Man’s Sky. A laser capable of destroying freighter fleets and perhaps even something as large as a space station… While in space there are huge battles, on planet there is investigating and pillaging the remains of crashed drones (using the newly-acquired Gravity Gun we introduced earlier this year). Shot down drones need to be salvaged and researched. There are miniature planetary swarms to defeat, and research efforts to sabotage the swarm’s network. The secrets of the Hive’s origins and weaknesses can be uncovered and shared with your fellow rebels. As well as saving the universe, there are a host of rewards, including a full suit of armour that has a retro sci-fi feel, a new rifle, huge new jetpack and much more. I love that this year we’ve had players collecting trash with a new gravity gun, battling pets in the Xeno Arena, and now fighting off a high action threat to the universe in The Swarm. The prospect of all existing Travellers converging on a single area of the universe to take the largest space battles to date, against the back-drop of an ominous, mysterious Death Star like construct, with the ability to destroy space station sized objects… is going to make for some exciting weeks ahead for us and for players. We can’t wait to see how this plays out. Our journey continues. View the full article
  28. Days of Play is back for 2026! Beginning on May 27, this year’s event will have great offers on PlayStation games and accessories, new content for PlayStation Plus, special PlayStation Tournaments and more[1]. 2026 is shaping up to be a landmark year in gaming, full of exciting new game releases, experiences, and milestones. With Days of Play, now is the perfect time to pick up that game that’s been on your “to-play” list for months or discover something new that could become one of your all-time favorites. Days of Play kicks off on May 27 at 12:01AM and runs through June 10 at 11:59PM local time in each region. The overview below covers everything we have in store for this year’s activities. Visit the Days of Play 2026 website for further details as we’ll be sharing regular updates throughout. PlayStation Plus – Monthly Games for June, exclusive packs, game trials and more PlayStation Plus[2] content available during Days of Play this year includes upcoming Monthly Games, a bonus Game Catalog entry, Game Trials, and more. View and download image Download the image close Close Download this image Monthly Games for June To start, here are the Monthly Games* for June, available for all PlayStation Plus members beginning June 2: Grounded Fully Yoked Edition Nickelodeon All Star Brawl 2 Warhammer 40,000: Darktide EAFC26 Monthly Game Extension: EA Sports FC 26 (part of PS Plus May Monthly Games lineup) will remain available as a PlayStation Plus Monthly Game through June 16. View and download image Download the image close Close Download this image New Game Catalog addition on June 9 Destiny 2: Legacy Collection (2025), including The Final Shape expansion, will be available for Extra and Deluxe members from June 9. The rest of the Game Catalog lineup will be fully revealed next month. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Exclusive Packs (Available for all PlayStation Plus members) · EA Sports FC 26 Icons Player Pack* (available until June 16) includes: o Gold Starting XI Pack o 3 Iconic Players Picks · War of Tanks: HEAT: PlayStation Plus Pack (available on May 26) includes: o Agent Skin (Kent): Wave Rider o Vehicle Skin (XM1 90): Royal Blue o 250,000 Credits · Marathon Null Tempest Digital Bundle (available on June 2) includes: o Null Tempest — Vandal Runner shell style o Null Tempest — Overrun AR weapon style o Tempest Factor — Profile background o TEMPESTworm — WEAVEworm Weapon Charm * Requires EA Sports FC 26 & all game updates. View and download image Download the image close Close Download this image Game Trials (Available from May 27 to June 10 for PlayStation Plus Deluxe members) As part of Days of Play, PlayStation Plus Deluxe members can enjoy Game Trials of more than 40 acclaimed indie games, from Baby Steps, Lumines Arise to multi-award winner Clair Obscur: Expedition 33. The full lineup can be found here from May 27. View and download image Download the image close Close Download this image PlayStation Indies Avatars We’re giving away new PlayStation Indies-themed avatars to all PlayStation players. Starting June 4, players can access avatars that commemorate popular PlayStation Indies titles that will be offered through PlayStation Plus during Days of Play. Visit the PlayStation Plus web page or PlayStation Plus Days of Play Page on your console to get the voucher code. The avatars are free for all PlayStation players to redeem. Select games will be on sale on PS Store. PlayStation Plus members will get additional discounts on selected titles, like Cairn, Kena Bridge of Spirits, Balatro and more. PlayStation Tournaments Throughout Days of Play, participate in special PlayStation Tournaments[3] in games such as EA Sports Madden NFL 26, NBA 2K26, Tekken 8, Mortal Kombat 1, EA Sports UFC 5, EA Sports College Football 26, Gran Turismo 7, Astro Bot, Asphalt 9: Legends, and Fortnite. Players who participate in at least one match during Days of Play will receive a unique Days of Play PS Avatar. During the competition, there will also be “Golden Tournaments” within EA Sports FC 26, EA Sports Madden NFL 26, and Mortal Kombat 1. These will feature double virtual currency rewards for winners, along with a unique Golden Tournament avatar for all participants. All participants in tournaments for Gran Turismo 7 will also earn an exclusive Days of Play livery, while participants in the Fortnite Days of Play Cup will compete for a piece of a global cash prize pool worth $200,000.4 The games featured in Days of Play tournaments vary by region. See the official rules for participating games in each region: https://playst.cc/dop-rules Days of Play 2026 Deals We’re celebrating Days of Play with promotions across games and accessories from participating retailers (prices may vary), and on PlayStation Store. For more information on your local deals, be sure to check out the Days of Play 2026 website. There will be offers for PS5 accessories and games, including: SGD 140 / RM 480 / IDR 1,620,000 / PHP 5,600 off PlayStation VR2 SGD 56 / RM 180 / IDR 680,000 / PHP 2,200 off Pulse Elite wireless headset SGD 39 / RM 130 / IDR 470,000 / PHP 1,038 off DualSense Edge wireless controller SGD 12.10 /RM 54 / IDR 250,000 / PHP 866 off DualSense wireless controllers Deals on popular PS5 titles (on disc) like Ghost of Yōtei, DEATH STRANDING 2: ON THE BEACH, Astro Bot, and Stellar Blade. Join or upgrade PlayStation Plus membership with these outstanding offers This Days of Play, save on a new or upgraded PlayStation Plus membership. Players in participating countries who join PlayStation Plus during PlayStation’s Days of Play promotion can save up to 33% on a 12-month membership.* Current PlayStation Plus members can save 33% on the remainder of their membership when upgrading from PlayStation Plus Essential/Extra to PlayStation Plus Deluxe.** *Discounts vary by region/tier and are subject to certain eligibility restrictions. Game library varies over time, region/country, and plan. PS Plus is subject to a recurring subscription fee taken automatically (at the then current PS Store price) until cancellation. Terms apply: play.st/psplus-usageterms. **At the end of your current subscription, you’ll be charged recurring subscription fees (at the then-current PS Store price) for PlayStation Plus Deluxe at your current billing frequency, unless cancelled. View and download image Download the image close Close Download this image Hundreds of game offers on PlayStation Store Keep the Days of Play celebrations going with hundreds of digital games and add-ons on offer at PlayStation Store. Be sure to check the Days of Play 2026 website for regular updates from May 27 through June 10. 1Internet and active PS Plus membership required. PS Plus is subject to recurring subscription fee taken automatically until cancellation. Terms apply: play.st/psplus-usageterms. Must be at least 18+ and a resident of an eligible country. Void where prohibited. See full rules on PS5 or PS4 console. 2PlayStation Plus Monthly Games lineup, availability of Classics, Game Trials and Game Catalog varies over time, region/country, and plan. PlayStation Plus is subject to a recurring subscription fee taken automatically until cancellation. Terms apply: play.st/psplus-usageterms. 3Days of Play PlayStation Tournaments is only open to residents of the following countries: Argentina, Australia, Austria, Bolivia, Brazil*, Bulgaria, Canada, Chile, Colombia, Costa Rica, Cyprus, Czech Republic, Denmark, Ecuador, El Salvador, Finland, France, Germany, Greece, Guatemala, Honduras, Hong Kong*, Hungary, Iceland, India, Indonesia*, Ireland, Japan, Kuwait*, Lebanon*, Luxembourg, Malaysia*, Mexico, Netherlands, New Zealand, Nicaragua, Norway, Oman*, Panama, Paraguay, Peru, Poland, Portugal, Qatar*, Romania, Saudi, Singapore*, Slovakia, Slovenia, South Africa*, South Korea, Spain, Sweden, Switzerland, Taiwan, Thailand*, United Arab Emirates*, United Kingdom, United States, Uruguay. (*) Residents of the marked countries are not eligible for the DoP Sweepstakes 4 Residents of Hong Kong and Taiwan are not eligible for the Fortnite Days of Play Cup. See playst.cc/dop-rules official rules for Fortnite’s Days of Play Cup. 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