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Name: PlayStation - GigaBash - Godzilla: Nemesis 2 Kaiju Pack DLC Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 05/17/2024 Submitter: Commander Fury GigaBash - Godzilla: Nemesis 2 Kaiju Pack DLC Trailer | PS5 & PS4 Games PlayStation - GigaBash - Godzilla: Nemesis 2 Kaiju Pack DLC Trailer | PS5 & PS4 Games
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Name: PlayStation - Pinball FX - Universal Pinball: TV Classics Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 05/16/2024 Submitter: Commander Fury Pinball FX - Universal Pinball: TV Classics Launch Trailer | PS5 & PS4 Games PlayStation - Pinball FX - Universal Pinball: TV Classics Launch Trailer | PS5 & PS4 Games
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Monstrous giants lurk in the unfathomable depths of the Blue Hole, their formidable presence striking terror into the hearts of any who dare to venture into their domain. They interfere with Dave’s tranquil fishing pursuits, yet unwittingly become prime ingredients for his sushi restaurant. Their colossal forms lend an unexpected and savory twist to the culinary creations. Godzilla, the mighty monarch of monsters whose legendary reign celebrates its 70th anniversary this year, now emerges to make a historic appearance within the depths of the Blue Hole. Prepare to encounter the awe-inspiring Godzilla, arriving May 23.* G-Force, the military organization from the Godzilla series G-Force, an international joint military organization formed by the United Nations and the JSDF, is tasked with the paramount mission of safeguarding humanity and upholding global peace. They follow Godzilla’s trail, leading them to the elusive depths of the Blue Hole. “Godzilla was wounded. We tracked down its brainwaves, and they led us here…” Kaiju discovered in the abyss While diving in the shadowy depths of the Blue Hole looking for fish, Dave is confronted with Godzilla, injured and recovering from his wounds. Wariness grips the mighty titan as he senses Dave’s approach, but it looks like he might just need some assistance from an unexpected ally. Watch out for the relentless Kaiju in pursuit Embark on an exhilarating adventure in the Godzilla DLC where you’ll engage in a heart-pounding pursuit with Ebirah, the iconic deep-sea Kaiju from the 1966 live-action movie [Ebirah, horror of the deep]. Plunge into the oceanic depths to evade Ebirah’s assaults as the creature relentlessly pursues the submarine carrying Dave and Miki. Epic battle with Ebirah Harpoons prove ineffective against the Kaiju’s impenetrable shell. In a daring move, Dave abandons his usual gear for a more formidable approach. Boarding the G-Force submarine to confront Ebirah head-on. Despite his lack of experience in submarine piloting, Dave needs to stay focused to penetrate Ebirah’s shell. On whose side does Godzilla stand…? Godzilla is infamous for his city-razing rampages, yet beneath his fearsome exterior lies its true nature, defending the planet against looming threats. When another malevolent Kaiju emerges Godzilla’s allegiance might unexpectedly align with yours. Beneath the calm surface of Dave the Diver’s world lies a host of lurking dangers in the depths. Amidst the looming presence of Godzilla, brace yourself and venture into the increasingly perilous depths of the Blue Hole. *Dave the Diver— Godzilla Content Pack is a time-limited free DLC, only available from May 23 until November 23. View the full article
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With Nightdive Studios’ System Shock remake releasing May 21 on PS5 and PS4, it’s a perfect opportunity to look back and celebrate the original PC game that changed everything. The original System Shock was developed by Looking Glass Studios and released by Origin Systems on PC in 1994. It was a groundbreaking first-person adventure that has come to be considered one of the most influential games ever. Modern classics such as BioShock, Dishonored, Dead Space, the Deus Ex series, and many others drew inspiration from its pioneering gameplay. All gameplay and screenshots featured in this article are from Nightdive’s System Shock remake. System Shock’s distinctive features became the hallmarks of what many now consider to be a genre called “immersive sims”: games with large, nonlinear environments that afford players a wide degree of freedom in how they overcome challenges, whether by combat, stealth, or other means. To mark the occasion of Nightdive’s System Shock remake heading to PS5 and PS4 next week, we reached out to some of the gaming industry’s most acclaimed developers to highlight the influence of 1994’s System Shock on the first-person shooter genre and trace its impact to the modern day. “System Shock pioneered the genre that we now call ‘immersive sims’, which combines gameplay elements from multiple genres to immerse players in a simulated experience where their choices matter and they have the flexibility to interact with and unravel the game world.“ – Stephen Kick, CEO, Nightdive Studios In addition to adding layers of complexity to gameplay systems, System Shock left a lasting impact on video game narrative and storytelling. “The biggest influence of the original System Shock on BioShock (and of course the sequel we made, System Shock 2) was the sense of a world inhabited by normal people in abnormal situations. We also loved the broad range of tools the game gave the player and, of course, one of the best videogame inventions of all time: the audio log. I still remember the thrill of hearing actual human voices come out of my computer conveying their incredible circumstances in a way that felt so grounded and real. I’ve never made a first-person game without them and I’m not sure I ever will.“ – Ken Levine, Creative Director, Ghost Story Games System Shock also innovated by using physics to govern the player’s movement and interaction with the world. Players could look up and down, crouch, jump, and lean around corners — hardly groundbreaking stuff by 2024 standards, but revolutionary in 1994. “The depth of the combat system made even the most common encounters exercises in choice and consequence — the physics of mass and velocity drove everything from weapon recoil to the arc of thrown objects and hit effects on the player character. Even head movement when running and stopping was physics-driven. Because of the focus on physics and a systems-based approach to feature implementation rather than scripting, System Shock was one of the first games that delivered on the promise of emergent gameplay. As a result, no two players had the same playing experience.“ – Warren Spector, Chief Creative Officer, Otherside Entertainment. & Producer, System Shock (1994), Looking Glass Studios, Inc. Now, 30 years later, Nightdive Studios is expanding upon the classic original game with a fully rebuilt PS5 and PS4 remake that includes updated visuals, new music, and modern controls. The upcoming remake also features Terri Brosius, the original voice actor of AI mastermind SHODAN, one of the most iconic videogame villains of all time. Discover (or rediscover) a gaming classic when Nightdive Studios’ System Shock remake launches May 21 on PS5 and PS4. View the full article
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Name: PlayStation - Reynatis - Release Date Announcement Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 05/16/2024 Submitter: Commander Fury Reynatis - Release Date Announcement Trailer | PS5 & PS4 Games PlayStation - Reynatis - Release Date Announcement Trailer | PS5 & PS4 Games
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Name: PlayStation - Killing Floor 3 - Killing Floor 15th Anniversary Developer Diary | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 05/16/2024 Submitter: Commander Fury Killing Floor 3 - Killing Floor 15th Anniversary Developer Diary | PS5 & PS4 Games PlayStation - Killing Floor 3 - Killing Floor 15th Anniversary Developer Diary | PS5 & PS4 Games
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Gamers take a lot of unique and interesting names at face value, but there’s always an insightful origin story to be told. We spoke with Arrowhead Game Studios CEO Johan Pilestedt about how the name of the studio and Helldivers franchise came to be. Read on to learn how a translated last name, WWII airplane, and tongue-in-cheek humor played into these titles. Behind the name “Arrowhead Games” PlayStation Blog: How did your team come up with the name for Arrowhead Game Studios? Johan Pilestedt: When we tried to come up with a studio name, we had a long day of throwing ideas around, but ultimately, only Arrowhead stuck, and without much competition. The name “Arrowhead” mainly came out of two main ideas. One, my last name is Pilestedt, which can be directly translated to English as “arrow stead.” We also liked the idea that “Arrowhead” sounds like a serious company. Tip of the arrow. Cutting edge. Then you see the logo [a person with an arrow comically piercing their head] and the meaning changes into something dumber. We did, somewhat cheekily, decide to call our studio “Arrowhead Game Studios” plural, just in case we would grow to encompass more than one studio someday. Now, the name stands as a reminder of our student beginnings, when we were five people in a small room on LTU campus. Even the logo hasn’t changed much since then. We’re still chasing the same dream: to change the games industry with the power of fantasy-first co-op games. How the “Helldivers” game title came On the surface, “Helldivers” is a perfect title for a game about soldiers dropping into hostile planets brimming with enemies. What else is there to say about the title’s origins? Pilestedt: “Helldivers” was a thought on the phrases “war is hell” and “diving into war.” So Helldivers it became. Also, we wanted a name that reflected the activity that you would do in the game. The “Helldivers” name had also lingered in the back of my name since I learned the name of the World War II era Curtiss SB2C “Helldiver” dive bomber. I’ve always wanted to do something with it. The Helldivers name fit so well that it actually stayed the same from the earliest pitches to the final product. On an emotional level, we wanted the name “Helldivers” to evoke the feeling of going up against insurmountable odds and that you’ll probably die. For those prepared to dive into the insurmountable opposition of Helldivers 2, Arrowhead Game Studios’ sci-fi co-op shooter is available now on PS5 and PC. Learn more about the latest Polar Patriots Premium Warbond available in Helldivers 2. View the full article
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Name: PlayStation - Jurassic World Evolution 2 - Park Managers’ Collection Pack Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 05/16/2024 Submitter: Commander Fury Jurassic World Evolution 2 - Park Managers’ Collection Pack Launch Trailer | PS5 & PS4 Games PlayStation - Jurassic World Evolution 2 - Park Managers’ Collection Pack Launch Trailer | PS5 & PS4 Games
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Name: PlayStation - Dead by Daylight - Dungeons & Dragons Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 05/15/2024 Submitter: Commander Fury Dead by Daylight - Dungeons & Dragons Trailer | PS5 & PS4 Games PlayStation - Dead by Daylight - Dungeons & Dragons Trailer | PS5 & PS4 Games
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Name: PlayStation - Street Fighter 6 - Rashid, A.K.I., Ed, Akuma Outfit 3 Showcase Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 05/15/2024 Submitter: Commander Fury Street Fighter 6 - Rashid, A.K.I., Ed, Akuma Outfit 3 Showcase Trailer | PS5 & PS4 Games PlayStation - Street Fighter 6 - Rashid, A.K.I., Ed, Akuma Outfit 3 Showcase Trailer | PS5 & PS4 Games
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Name: PlayStation - Sword of the Necromancer: Resurrection - Announcement Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 05/15/2024 Submitter: Commander Fury Sword of the Necromancer: Resurrection - Announcement Trailer | PS5 & PS4 Games PlayStation - Sword of the Necromancer: Resurrection - Announcement Trailer | PS5 & PS4 Games
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