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DUST 514 Interview: Changing Console Shooters Forever


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We haven’t heard a great deal about <a href="http://blog.us.playstation.com/tag/dust-514/">DUST 514</a> since it was shown at <a href="http://blog.us.playstation.com/tag/e311/">E3 2011</a>, other than that it’s a first-person shooter connected to the vast sci-fi universe of PC MMO EVE Online, and that it’s coming exclusively to <a href="http://us.playstation.com/ps3/">PlayStation 3</a>. When developers <a href="http://blog.us.playstation.com/tag/ccp-games/">CCP</a> made the trip from Iceland to London to outline their vision for this new addition to their immensely popular EVE universe, I came out of the meeting amazed at the scale of the project. Suffice to say, <a href="http://us.playstation.com/games-and-media/games/dust-514-ps3.html">DUST 514</a> is not just another shooter.

 

After the meeting, I interrogated Brandon Laurino, Executive Producer at CCP, to find out exactly why PlayStation 3 owners should be getting excited.

 

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