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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. What an exciting moment for PlayStation players, as the Insomniac team just wrapped up a captivating panel at San Diego Comic-Con with fantastic new reveals from Marvel’s Spider-Man 2. This includes a first look at the PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle, which features a custom PS5 console cover design and matching DualSense wireless controller. Play Video We were thrilled to debut these stunning designs to our fans today because of how they capture the look and feel of Marvel’s Spider-Man 2. The threat of Venom and the symbiote will be one of the most formidable challenges that our two Spider-Men will face in Marvel’s Spider-Man 2. This is why we wanted to reflect the intensity of the symbiote and its capacity for transformation and power with a takeover design for the PS5 console and DualSense wireless controller. The front cover of the PS5 shows the symbiote tendrils aggressively creeping closer to the Spider-Man icon, threatening to consume the last bit of the remaining red shining brightly through. The symbiote has completely bonded to the back of the PS5 console with the iconic white Spider-Man icon from Insomniac’s Advanced Suit on display. On the DualSense wireless controller, you can see a larger portion of the controller taken over by the symbiote design. It’s been fantastic collaborating with the teams at Insomniac Games and Marvel on this new look for the PS5 console and DualSense controller. Here’s Senior Art Director Jacinda Chew, who shares her thoughts behind the design inspiration: View and download image Download the image close Close Download this image We recognize the importance the symbiote holds, so we hope players can feel the inspiration behind this stunning design while they play Marvel’s Spider-Man 2. With the PS5 console’s Tempest 3D Audiotech, you can pinpoint the sounds from bio-electric powers, dangerous enemy attacks, and the bustling traffic of Marvel’s New York. As you travel across different parts of the city, the PS5 console’s ultra high-speed SSD enables you to experience near-instant character switching between Peter Parker and Miles Morales. And with the DualSense wireless controller, you’ll feel the action of web-swinging using the adaptive triggers, while haptic feedback provides responsive vibrations as you experience Peter Parker’s new symbiote abilities and Miles Morales’ evolved bio-electric skills. The PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle includes a limited edition PS5 console, a limited edition DualSense wireless controller, and a voucher for a digital copy of Marvel’s Spider-Man 2 Standard Edition. If you already own a P55 console, we have great news for you, too. You can also purchase the PS5 Console Covers – Marvel’s Spider-Man 2 Limited Edition, PS5 Digital Edition Console Covers – Marvel’s Spider-Man 2 Limited Edition, and DualSense Wireless Controller – Marvel’s Spider-Man 2 Limited Edition separately to add this bold new look to your current PS5 console. View and download image Download the image close Close Download this image Pre-orders will begin on July 28 at select retailers in Singapore, Malaysia, Thailand, Indonesia, Philippines and Vietnam. For Singapore, Indonesia and Thailand, the PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle, PS5 Console Covers – Marvel’s Spider-Man 2 Limited Edition, PS5 Digital Edition Console Covers – Marvel’s Spider-Man 2 Limited Edition, and DualSense Wireless Controller – Marvel’s Spider-Man 2 Limited Edition will be available starting September 1, ahead of the game’s official release. The PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle will be launched on September 15 in Malaysia and on October 20 in the Philippines and Vietnam. PS5 Console Covers – Marvel’s Spider-Man 2 Limited Edition, PS5 Digital Edition Console Covers – Marvel’s Spider-Man 2 Limited Edition, and DualSense Wireless Controller – Marvel’s Spider-Man 2 Limited Edition will be available starting September 1 in Malaysia, the Philippines and Vietnam. For players purchasing the full PS5 bundle, the included game voucher can be redeemed when Marvel’s Spider-Man 2 releases on October 20. Players who purchase the bundle that has a voucher for the digital Standard Edition of the game will also get the same pre-order incentive items available to those who pre-order Marvel’s Spider-Man 2 – an early unlock Arachknight Suit for Peter with 3 additional color variants, an early unlock Shadow Spider Suit for Miles with 3 additional color variants, an early unlock Web Grabber gadget, and 3 skill points. I hope you enjoy this new design! We can’t wait until Marvel’s Spider-Man 2 releases on October 20 when everyone can experience Peter Parker’s and Miles Morales’ incredible new adventure on PS5. View the full article
  2. Name: PlayStation - The Room VR: A Dark Matter - Announcement Trailer | PS VR2 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury The Room VR: A Dark Matter - Announcement Trailer | PS VR2 Games PlayStation - The Room VR: A Dark Matter - Announcement Trailer | PS VR2 Games
  3. Name: PlayStation - Marvel's Spider-Man 2 - Story Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Marvel's Spider-Man 2 - Story Trailer | PS5 Games PlayStation - Marvel's Spider-Man 2 - Story Trailer | PS5 Games
  4. Name: PlayStation - Marvel’s Spider-Man 2 - Limited Edition PS5 Bundle & DualSense Wireless Controller | PS5 Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Marvel’s Spider-Man 2 - Limited Edition PS5 Bundle & DualSense Wireless Controller | PS5 PlayStation - Marvel’s Spider-Man 2 - Limited Edition PS5 Bundle & DualSense Wireless Controller | PS5
  5. San Diego Comic-Con has always been one of the most exciting times for Marvel fans. We had an amazing time in 2018 with the original Marvel’s Spider-Man, and we were thrilled to make a return trip to Hall H today to talk about Marvel’s Spider-Man 2. For those of you who couldn’t join us – here’s a recap of what happened! We wanted to start the panel off with a bang, debuting our brand-new Story Trailer. Take a look! Play Video The trailer sets up our story in the game while also giving you your first full look at the monstrous Venom in Marvel’s New York! Here’s Marvel’s Spider-Man 2 Senior Narrative Director Jon Paquette to offer a deeper look: “At the beginning of our story, our Spider-Men are at the top of their game,” said Paquette. “But both Peter Parker and Miles Morales are struggling with their personal lives. Miles is trying to find time to write his college entrance essay, but he keeps procrastinating and focusing on Spider-Work instead. Meanwhile, Peter is underwater on payments for Aunt May’s house, but he can’t sell, it means too much to him. And just like Miles, Peter tries (and fails) to find balance with so many responsibilities. MJ wants to help Pete with the mortgage, but her job is on the line now that J. Jonah Jameson is back at the Bugle and looking to clean house. Our heroes have arrived at a confluence of crossroads, with uncertain futures, and some tough decisions ahead.” When Kraven’s hunters arrive in the city, it sets off a mystery of why they are there and who, and what, they are hunting. But as the Spider-Men and MJ dig deeper into Kraven’s motivations, the symbiote begins to threaten Marvel’s New York and everyone and everything they hold dear. View and download image Download the image close Close Download this image As many of you noticed in Marvel’s Spider-Man 2’s Gameplay Trailer from the PlayStation Showcase in May, Peter’s new Black Suit affected his personality and gives him new, powerful symbiote abilities. You see bits of that in this trailer as well, and you can see Peter’s symbiote powers tax his relationships with Miles, MJ and Harry. View and download image Download the image close Close Download this image (Spoilers for 2018’s Marvel’s Spider-Man ahead!) Given how much Miles Morales looks up to Peter for mentorship and guidance, this creates further problems. Beyond trying to figure out what’s next for his life, Miles continues to struggle with the death of his father at the hands of Martin Li, aka Mister Negative. As you saw from the trailer, you haven’t seen the last of Mister Negative. We asked Senior Creative Director Bryan Intihar about some of the new abilities that players will get to use in Marvel’s Spider-Man 2: “We’ve always thought of our Spider-Heroes as ‘acrobatic improvisors,’ and in Marvel’s Spider-Man 2, we wanted to equip them with new ways to do so during combat,” said Intihar. “This includes Pete’s Spider-Arms and Symbiote powers, while Miles now brings two forms of bioelectric Venom to every fight. And when you start combining these abilities with all-new Spider-Gadgets like the Web Grabber, it can lead to some exciting combos.” This trailer also provided some new looks at our expanded Marvel’s New York. Now, you’ll be able to swing across the East River and explore Brooklyn and Queens. Coney Island makes its debut as well in the trailer and we can’t wait for you to explore it! And one way you can explore is with the Web Wings! Let’s hear more from Senior Game Director Ryan Smith: “We are really excited for people to try out the Web Wings,” says Smith. “For us it was a cool opportunity to bring something people have seen in comics and movies and integrate it in the game. Swinging is the core of our Spider-Man traversal, so we designed the Web Wings to work with swinging and complement it. That way you can weave back and forth between the two to build up speed and height. When you use the Web Wings with our wind tunnels, though, that’s one of the ways to go across the city super-fast and really push the speed of traversal, which was one of our goals. Thanks to the power and speed of the PS5, Web Wings, add another layer to our traversal system and change up how you look at getting around the different parts of the city.” With the reveal of Venom we thought it only appropriate to bring out our Collector’s Edition Statue for the first time and show it to the crowd. View and download image Download the image close Close Download this image If you still haven’t pre-ordered yours, be sure to check with direct.playstation.com or, in countries that aren’t serviced by Direct, your local retailer! We asked both Bryan and Jon about bringing such an iconic Marvel character like Venom to life in Marvel’s Spider-Man 2. “Our philosophy has always been that we want to respect the history of the franchise and the Spider-Man DNA, but also not be afraid to mix things up,” said Intihar. “The same holds true for one of its iconic characters, Venom. While the look of the character and several of his powers/abilities should be familiar to fans, this will be a unique Venom story that we are excited for everyone to experience this October.” “When we decided to craft a Venom story, we knew we’d be making a bit of a tone shift. The best symbiote stories serve as an allegory: We all have darkness inside of us– but what would happen if we let it take over? With the introduction of the symbiote into our franchise, our heroes are forced to battle darkness, in all its forms,” added Paquette. “We wanted to see them change, both inside and outside, and feel the effect it has on those around them. And when Venom takes control, they face the real danger that they could lose themselves, and their loved ones, forever.” View and download image Download the image close Close Download this image Venom was brought to life by the sensational actor Tony Todd. We’ve long admired Tony and were so grateful to work with him to play Venom. His voice work brings to life Insomniac’s new monstrous design for the character – and Senior Art Director Jacinda Chew explains more: “Our Venom was inspired by the comics, but there have been so many interpretations that it was fun to pick and choose what fits the game,” said Chew. “He has a unique take on the white spider icon and has the anatomy of a human. He also has powerful tendril attacks that can take many forms. It was challenging to find the right balance between liquid and solid in Venom’s materials as going too watery makes him look weak and going too solid can quickly turn him into a tentacle monster. Venom must look both powerful and semi liquid at the same time.” We had some other fun news to share from SDCC. We are thrilled to work with one of my favorite poster artists, Tomer Hanuka, along with Marvel Games and Mondo, to produce a brand-new Marvel’s Spider-Man 2 poster for San Diego Comic-Con. The poster depicts Venom battling our Spider-Men in Tomer’s signature art style. While the variant screen print’s sale (Edition of 215) is limited to Mondo’s Booth (Booth 5137) at the event, Mondo has a Timed Edition screen print on sale on their website! It’s available from now until Sunday, July 23rd at 9:59pm PDT and they will print one for everyone who places an order. There’s also a special Promo Edition lithograph that the developers and voice actors will be signing at the Marvel Booth (Booth #2329) on Thursday, July 20. We also discussed another collaboration with Mondo to release a vinyl soundtrack of the game’s amazing score from composer John Paesano. Kris Anka graces the vinyl with his incredible art which is currently in development. Starting today you’ll be able to pre-order the vinyl from Mondo’s website. Finally – we had one last big announcement to make and it’s one you’ve all been waiting for! If you missed it, check out the video below. Play Video That’s right! Marvel’s Spider-Man 2 will be featured on custom PlayStation 5 hardware. The PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle has a custom PS5 console cover design with the symbiote closing in on our White Spider icon. Additionally, a matching DualSense wireless controller is included which again shows the symbiote threat creeping across the entire controller! The bundle also includes a voucher for a digital copy of the game. And you’ll be thrilled to know that for those who already own a PS5 console, you’ll also be able to purchase these Limited Edition items separately as individual products if you want. For those of you who have a PS5 console with a disc drive, you can purchase the PlayStation 5 Console Covers – Marvel’s Spider-Man 2 Limited Edition. If you own a PS5 Digital Edition, you can purchase the PlayStation 5 Digital Edition Console Covers – Marvel’s Spider-Man 2 Limited Edition. And finally, you will also be able to purchase the DualSense wireless controller – Marvel’s Spider-Man 2 Limited Edition separately, as well. We’re very excited to announce that the Marvel’s Spider-Man 2 Limited Edition Bundle, PS5 console covers, PS5 Digital Edition covers, and DualSense wireless controller will release on September 1st. Pre-orders begin on July 28th For players purchasing the full PS5 bundle, the included game voucher can be redeemed when Marvel’s Spider-Man 2 releases on October 20. Players who purchase the bundle, which has a voucher for the digital Standard Edition of the game, will also get the same pre-order incentive items available to those who pre-order Marvel’s Spider-Man 2, including an early unlock Arachknight Suit for Peter with 3 additional color variants, an early unlock Shadow Spider Suit for Miles with 3 additional color variants, an early unlock Web Grabber gadget, and 3 skill points. For all the details on where and how to pre-order, as well as additional specifics around the Limited Edition designs, please check out the blog post here. Marvel’s Spider-Man 2 is now available for Pre-Order on PlayStation Store. We can’t wait for you to play the game on October 20, only on PS5. As always, for all the latest, be sure to follow Insomniac Games on Twitter and Instagram. View the full article
  6. What an exciting moment for PlayStation players, as the Insomniac team just wrapped up a captivating panel at San Diego Comic-Con with fantastic new reveals from Marvel’s Spider-Man 2. This includes a first look at the PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle, which features a custom PS5 console cover design and matching DualSense wireless controller. Play Video We were thrilled to debut these stunning designs to our fans today because of how they capture the look and feel of Marvel’s Spider-Man 2. The threat of Venom and the symbiote will be one of the most formidable challenges that our two Spider-Men will face in Marvel’s Spider-Man 2. This is why we wanted to reflect the intensity of the symbiote and its capacity for transformation and power with a takeover design for the PS5 console and DualSense wireless controller. The front cover of the PS5 shows the symbiote tendrils aggressively creeping closer to the Spider-Man icon, threatening to consume the last bit of the remaining red shining brightly through. The symbiote has completely bonded to the back of the PS5 console with the iconic white Spider-Man icon from Insomniac’s Advanced Suit on display. On the DualSense wireless controller, you can see a larger portion of the controller taken over by the symbiote design. It’s been fantastic collaborating with the teams at Insomniac Games and Marvel on this new look for the PS5 console and DualSense controller. Here’s Senior Art Director Jacinda Chew, who shares her thoughts behind the design inspiration: View and download image Download the image close Close Download this image We recognize the importance the symbiote holds, so we hope players can feel the inspiration behind this stunning design while they play Marvel’s Spider-Man 2. With the PS5 console’s Tempest 3D Audiotech, you can pinpoint the sounds from bio-electric powers, dangerous enemy attacks, and the bustling traffic of Marvel’s New York. As you travel across different parts of the city, the PS5 console’s ultra high-speed SSD enables you to experience near-instant character switching between Peter Parker and Miles Morales. And with the DualSense wireless controller, you’ll feel the action of web-swinging using the adaptive triggers, while haptic feedback provides responsive vibrations as you experience Peter Parker’s new symbiote abilities and Miles Morales’ evolved bio-electric skills. The PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle includes a limited edition PS5 console, a limited edition DualSense wireless controller, and a voucher for a digital copy of Marvel’s Spider-Man 2 Standard Edition. If you already own a P55 console, we have great news for you, too. You can also purchase the PS5 Console Covers – Marvel’s Spider-Man 2 Limited Edition, PS5 Digital Edition Console Covers – Marvel’s Spider-Man 2 Limited Edition, and DualSense Wireless Controller – Marvel’s Spider-Man 2 Limited Edition separately to add this bold new look to your current PS5 console. View and download image Download the image close Close Download this image Pre-orders will begin on July 28. Players in the U.S., U.K., France, Germany, Belgium, Luxembourg, Netherlands, Italy, Spain, Austria, Portugal can also get this limited edition design directly from PlayStation at direct.playstation.com, or at other select retailers. These products will also be available in many other countries around the world in limited quantities at select retailers. The PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle, PS5 Console Covers – Marvel’s Spider-Man 2 Limited Edition, PS5 Digital Edition Console Covers – Marvel’s Spider-Man 2 Limited Edition, and DualSense Wireless Controller – Marvel’s Spider-Man 2 Limited Edition will be available starting September 1, ahead of the game’s official release. For players purchasing the full PS5 bundle, the included game voucher can be redeemed when Marvel’s Spider-Man 2 releases on October 20. Players who purchase the bundle that has a voucher for the digital Standard Edition of the game will also get the same pre-order incentive items available to those who pre-order Marvel’s Spider-Man 2 – an early unlock Arachknight Suit for Peter with 3 additional color variants, an early unlock Shadow Spider Suit for Miles with 3 additional color variants, an early unlock Web Grabber gadget, and 3 skill points. I hope you enjoy this new design! We can’t wait until Marvel’s Spider-Man 2 releases on October 20 when everyone can experience Peter Parker’s and Miles Morales’ incredible new adventure on PS5. View the full article
  7. Name: XBox - Dare you to name a better rating system #FrogDetective #IndieGame #FrogTok #GamingOnTikTok Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Dare you to name a better rating system #FrogDetective #IndieGame #FrogTok #GamingOnTikTok XBox - Dare you to name a better rating system #FrogDetective #IndieGame #FrogTok #GamingOnTikTok
  8. Name: XBox - Punch Club 2: Fast Forward - Launch Trailer Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Punch Club 2: Fast Forward - Launch Trailer XBox - Punch Club 2: Fast Forward - Launch Trailer
  9. Name: PlayStation - PUBG: Battlegrounds - PUBG Survivor Summerfest | PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury PUBG: Battlegrounds - PUBG Survivor Summerfest | PS4 Games PlayStation - PUBG: Battlegrounds - PUBG Survivor Summerfest | PS4 Games
  10. Name: PlayStation - Wayfinder - Venomess Full Character Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Wayfinder - Venomess Full Character Trailer | PS5 & PS4 Games PlayStation - Wayfinder - Venomess Full Character Trailer | PS5 & PS4 Games
  11. Name: PlayStation - Wayfinder - Dev Diary #01 | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Wayfinder - Dev Diary #01 | PS5 & PS4 Games PlayStation - Wayfinder - Dev Diary #01 | PS5 & PS4 Games
  12. Airship Syndicate, the developer behind the upcoming online co-op RPG Wayfinder, loves a colorful world. It’s no surprise why, either. The team’s co-founder — artist and Creative Director Joe Madureira — traces his roots back to the equally vivid world of professional comics. It’s a legacy you can clearly see in the bold, vibrant character designs of the titular Wayfinders themselves. These are heroes, called back from death to push back a hostile force in an ever-expanding, thriving online world when Early Access launches on August 15. On the road to the initial release, we sat down with Joe to discuss how the Wayfinders came to be and what makes them so special to both play and create. Where do you start designing a Wayfinder? Does it begin with an idea of what the character should look like, or does the design emerge from the gameplay? Joe Madureira: It’s definitely both. Sometimes we start with a theme in mind, like with Venomess. We’ll say “Wouldn’t it be cool to have a character who was some sort of poisoner? Do we already have a character that does damage over time? Do we even want that?” Other times, we step back and realize we don’t have enough ranged characters, or we haven’t featured a particular type of weapon enough to show players what’s possible. Sometimes we use those kinds of concessions to at least narrow things down. But, you know, sometimes we just start drawing something cool and see where it takes us. Play Video What led you to build a game based around the Wayfinders instead of more traditional custom RPG characters? Well, it’s because we actually started with a more blank slate, generic characters where you picked a class – like a rogue or a warrior. We started designing the warrior first, with a classic sword and shield, and that’s where we started developing our very basic combat. Then we started on the rogue archetype, which ended up becoming Silo. What actually prompted the change was that I did a sketch of what would become Silo with a little more modern flair. His shoes became a little more sneaker-like and he began to look a little more “tactical gear sporty,” rather than like a typical fantasy ranger. At that point, everyone who saw it said that Silo had more character than what we could fit into a blank slate mannequin. We wished we could have characters with their own unique backstories. We realized that, having worked on games like Ruined King with Riot Games, we weren’t leaning on our strengths enough. So, we reevaluated the other classes we had in the cooker and asked “What if this was a paladin? What if he was older and more grizzled and not some 30-year-old stud? What could we build from that?” Once you get those early pieces in place, the rest of the puzzle starts to make sense. Is there any detail about the Wayfinders that you’re particularly proud of? I think we do a good job of telling each character’s story in-game, even right now, but it’s something we’re always trying to expand. Right now, we have this discovery system that exists even outside of each character. By visiting different locations or interacting with certain objects, you get a little more lore and some rewards. Within that system, each character also has their own quest that kicks off new chapters based on how many discoveries you’ve made. They’re all personalized, so Senja will have her own questline that Silo does not, but we want to have them all culminate together in a special way. Even when you complete that, though, it’s only the end of that first chapter. We definitely plan on adding more in the future. I’m sure it’s hard to choose, but do you have a personal favorite Wayfinder so far? It’s probably Niss, honestly, but I think Senja was more of a longshot. I didn’t know if we were going to be able to pull off the combination of her abilities with her personality — the way the crowd cheers around her and rose petals fall as she attacks. I think she was the first Wayfinder that felt super unique, to the point where we said “We’ve got to push some of these other guys a little bit more…” Senja set the bar and it was really encouraging to pull it off, so we’re going to try more fun stuff like that. Wayfinder enters Early Access on PS4 and PS5 on August 15. Season 1 puts the spotlight on Venomess, a Wayfinder that loves to play with her prey while switching between ranged and melee combat with ease. Her chemicals can poison her enemies and strengthen her allies, and her thrusters give her tremendous mobility. Play Video You can support Wayfinder’s development and gain entry to Early Access by purchasing one of four Founder’s Packs available at PlayStation Store. In addition to Early Access, Founders will unlock a set of time-limited and exclusive rewards that will never again be available in Wayfinder: including character skins like Hyroic Kyros, as well as a unique weapon, and mount. You can also upgrade your Founder’s Pack at any time via PlayStation Store. View the full article
  13. Name: PlayStation - EA Sports PGA Tour - Season 4: The Open at Royal Liverpool | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury EA Sports PGA Tour - Season 4: The Open at Royal Liverpool | PS5 & PS4 Games PlayStation - EA Sports PGA Tour - Season 4: The Open at Royal Liverpool | PS5 & PS4 Games
  14. Name: PlayStation - Diablo IV - Season 1 Hype Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Diablo IV - Season 1 Hype Trailer | PS5 & PS4 Games PlayStation - Diablo IV - Season 1 Hype Trailer | PS5 & PS4 Games
  15. Name: XBox - Diablo IV | Inside the Game: Season of the Malignant Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Diablo IV | Inside the Game: Season of the Malignant XBox - Diablo IV | Inside the Game: Season of the Malignant
  16. Name: XBox - ARMORED CORE VI FIRES OF RUBICON — Storyline Trailer Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury ARMORED CORE VI FIRES OF RUBICON — Storyline Trailer XBox - ARMORED CORE VI FIRES OF RUBICON — Storyline Trailer
  17. Name: XBox - The Wandering Village - Launch Trailer Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury The Wandering Village - Launch Trailer XBox - The Wandering Village - Launch Trailer
  18. Name: PlayStation - Punch Club 2: Fast Forward - Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Punch Club 2: Fast Forward - Launch Trailer | PS5 & PS4 Games PlayStation - Punch Club 2: Fast Forward - Launch Trailer | PS5 & PS4 Games
  19. Name: PlayStation - Walkabout Mini Golf - Laser Lair DLC Launch Trailer | PS VR2 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Walkabout Mini Golf - Laser Lair DLC Launch Trailer | PS VR2 Games PlayStation - Walkabout Mini Golf - Laser Lair DLC Launch Trailer | PS VR2 Games
  20. Name: PlayStation - WWE 2K23 - DLC 4: Revel with Wyatt Pack | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury WWE 2K23 - DLC 4: Revel with Wyatt Pack | PS5 & PS4 Games PlayStation - WWE 2K23 - DLC 4: Revel with Wyatt Pack | PS5 & PS4 Games
  21. Name: XBox - Sea of Thieves: The Legend of Monkey Island - The Journey to Mêlée Island Launch Trailer Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Sea of Thieves: The Legend of Monkey Island - The Journey to Mêlée Island Launch Trailer XBox - Sea of Thieves: The Legend of Monkey Island - The Journey to Mêlée Island Launch Trailer
  22. Name: PlayStation - EA Sports FC 24 - Gameplay Deep Dive | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury EA Sports FC 24 - Gameplay Deep Dive | PS5 & PS4 Games PlayStation - EA Sports FC 24 - Gameplay Deep Dive | PS5 & PS4 Games
  23. Some of the best coming-of-age stories happen in times of great upheaval: war, revolution, calamity… but graduating high school while you’re staring down your almost-inevitable extinction, at the hands of one of the greatest disasters to ever hit planet Earth? That’s some rough stuff. Such is the setting of Goodbye Volcano High, a dramatic, narrative-driven tale of awkward proto-avian teenagers at a turning point when they should have the rest of their lives ahead of them–except they don’t. Montreal-based indie studio KO_OP has been working on Goodbye Volcano High for several years now, and its tale of prehistoric high-school life is releasing very soon on PS4 and PS5. We sat down with the game’s director, Kyle McKernan, to get a deeper dive into character writing, wrangling the narrative, and how to weave mini-games into the fabric of a sprawling drama. A drama for the Stone Ages “The themes at the core of Goodbye Volcano High are love, friendship and youth facing what feels like an inevitable catastrophe,” says McKernan. “The game explores what it means to embrace family and found family in a time of crisis and the different ways people cope with impending disaster… One of our driving focuses was how you reconcile all your wants, needs, goals and love when the time to reach closure has been cut short.” No matter what species you are, being a teenager isn’t easy, and the narrative of Goodbye Volcano High can often tackle some tough subjects: love, facing others’ expectations, drug use, and the looming specter of premature death. “Crafting the narrative was challenging because it demanded we probe some serious and often difficult topics for ourselves in order to realize them in our characters,” McKernan continues. “Facing mortality isn’t an easy thing to ruminate on, and it especially isn’t easy to focus on for years of development. Making sure we honored those feelings in our story was important to us and we placed a lot of pressure on ourselves to get it as right as we could.” Tough situations means sometimes making tough choices, and when faced with tough decisions, you’ll be able to peer directly into the mind of protagonist Fang. “Our UI can reflect Fang’s thoughts to the player. When the player is making choices, they aren’t just picking something, they’re seeing what Fang thinks and what they are willing to do or say.” Prehistoric personalities Key to crafting an engaging narrative are characters that players come to love (or love to hate.) Volcano High’s students include: Fang, a would-be indie band vocalist; songwriter and guitarist Trish; drummer and dungeon master extraordinaire Reed; shy Student Council president Naomi; and straight-laced class president Naser–who also happens to be Fang’s brother. To help the narrative connect with players, the KO_OP team put extra care into developing the personalities of these central characters, along with the many other faces at Volcano High. “The key focus for us is to let the player see themself in our characters one way or another,” says McKernan. “In games, you have a lot more tools at your disposal for doing that because the player is directly engaging with and influencing the game itself. We want the player to get inside the mind of Fang and draw out the experience they get from it naturally. Our cast of characters has a wide range of reactions to the end of the world–we hope we’ve provided a space for players to engage with their own internal struggles through our characters.” The central cast went through quite a few iterations as development progressed, as McKernan tells us. “Our characters went through a lot of revision and refocusing as our overarching narrative and mood of the game settled into place. As the threads of our story evolved, the characters’ voices and personalities needed to match them and vice versa. It was a long process to make the characters’ internal struggles feel real and realized in the context of the game’s story. The push and pull of development requires a willingness to toss things out and break things down so that you can reform them.” Ultimately, McKernan hopes that players will find themselves connecting to the gang. “We wanted the player to feel what our characters feel in the game. Not just fear and anxiety (which we have an ample supply of in the real world) but love, camaraderie, creativity, and hope amplified in the face of immense crisis. Even though the core of our narrative is difficult in a lot of ways, we want the player to come away from it feeling hopeful. That’s not to say there aren’t a lot of ups and downs there–we hope it’s all keenly felt. To us, authentic characters are critical to any narrative art, so for us it was extremely important that we feel our characters have an authenticity to their behavior, thoughts and feelings–especially for us to feel a connection to our work.” Jurassic jams One of the story’s main elements is Fang and Trish’s band, VVORM DRAMA. The band isn’t just a piece of background information–there will be parts of the game where you’ll need to play a rhythm mini-game to belt out a jam. As McKernan explains, these portions are just as emotionally charged as the rest of the game. “In order to let the music performance moments shine emotionally, it was important that we create rhythm mechanics that let the player be a part of the music while not being overly challenging. We wanted the player to engage with Fang’s fantasy around music and let them in on everything that means to the character.” You won’t just be alternating between making decisions and playing tunes, though–there are also bits of experiential gameplay that help set the stage for what’s currently happening. “We have moments in the game where you get to look around at people in the world and get thoughts on them, or take a look at their social media posts that help to give a sense of place to the world our characters inhabit. We also have moments that show the emotions specific characters are feeling and engage the player in them: moments like doom scrolling social media when things get bad or playing music for your friends and hoping they like your song. Our mini-games serve to flesh out the world on a larger scale and the relationships/characters on a smaller scale.” This prehistoric story may have been 66 million years in the making, but you won’t have to wait much longer to hang out with Fang and friends. Goodbye Volcano High will be available digitally for PS5 and PS4 on August 29. View the full article
  24. Name: PlayStation - Frank and Drake - Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 07/20/2023 Submitter: Commander Fury Frank and Drake - Launch Trailer | PS5 & PS4 Games PlayStation - Frank and Drake - Launch Trailer | PS5 & PS4 Games
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