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Name: XBox - Star Wars Jedi: Survivor, Redfall Controllers & Armored Core VI News | This Week on Xbox Category: Gaming Industry Videos Date Added: 04/28/2023 Submitter: Commander Fury Star Wars Jedi: Survivor, Redfall Controllers & Armored Core VI News | This Week on Xbox XBox - Star Wars Jedi: Survivor, Redfall Controllers & Armored Core VI News | This Week on Xbox
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Last week, we asked you to highlight terrors from the streets of Ghostwire: Tokyo using #PSshare and #PSBlog. Here are this week’s highlights: Mur4dQ shares three masked figures standing in the rain call_me_xavii shares a yokai standing in water with scissors sorathluna shares an arch underneath a full moon solinstruments_ shares a suited yokai leaning over someone playing piano KenKenVega1 shares a long-haired yokai leaning backwards nahHermes shares a shot of Tokyo Tower with a masked figure at the bottom Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? THEME: Horizon Forbidden West – Burning Shores SUBMIT BY: 11:59 PM PT on May 3, 2023 Next week, we’re soaring through Horizon Forbidden West’s expansion Burning Shores. Sharing Aloy’s newest adventures using #PSshare #PSBlog for a chance to be featured. View the full article
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Name: PlayStation - Minabo, A Walk Through Life - Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 04/28/2023 Submitter: Commander Fury Minabo, A Walk Through Life - Launch Trailer | PS5 & PS4 Games PlayStation - Minabo, A Walk Through Life - Launch Trailer | PS5 & PS4 Games
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Name: PlayStation - What's your lightsaber color of choice? Green, blue, or something new? #starwars #jedisurvivor Category: Gaming Industry Videos Date Added: 04/28/2023 Submitter: Commander Fury What's your lightsaber color of choice? Green, blue, or something new? #starwars #jedisurvivor PlayStation - What's your lightsaber color of choice? Green, blue, or something new? #starwars #jedisurvivor
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Greetings all! We have thrilling news to share with all of you today. Next month, Hubris will be launching on PlayStation VR2, and this version promises to deliver an unparalleled experience. Cyborn has made significant improvements to the game, particularly for the new PS VR 2, resulting in enhanced graphics and gameplay. But first what is Hubris all about. Hubris is a VR action-adventure game set in a unique and colorful sci-fi universe, with immersive movement options, including swimming, climbing, and jumping. Players will have to gather resources, craft food and upgrade their weapons to fight off alien wildlife, droids, and humanoid enemies. The inclusion of foveated rendering is a significant enhancement for our game, which features complex and expansive scenes. This cutting-edge technology allows for a sharper resolution than anything previously achieved. The game’s textures and models are now several times clearer, while the frame rate remains stable. Prepare for an even more immersive gameplay experience thanks to the advanced DualSense controller haptics. You’ll feel every action in the game, with feedback provided through both the controllers and headset. From swimming to shooting, every action has been customized with haptic feedback. Moreover, we’ve adjusted the weight of the guns to simulate an impactful feel, and the triggers adapt to the specifications of each weapon. The adaptive triggers have allowed us to significantly improve the precision of triggering alternative fire modes for both the shotgun and harpoon gun, making shooting guided missiles feel even more responsive. In addition, we have revamped the gun reloading mechanism and enhanced the aiming and iron sights of all the weapons. Additionally, new enemy variations have been introduced, requiring players to approach certain situations differently. The balancing has also been refined, providing a greater challenge for players on the hardest difficulty level and a more story-focused gameplay experience for those on the easiest difficulty level. For a more complete experience the game features 3D audio technology. You can hear the exact location of your enemies and determine the right time to open fire based on their footsteps. In addition, we’ve incorporated a complete ambient music soundtrack that adapts to the player’s environment and combat state, making the game’s most tense moments even more complete. We’re thrilled about the upcoming release of Hubris on PS VR 2, and we hope you are too! Get ready to explore the Twin Planet System this May. Join our Discord community to share your excitement for the release and be the first to know the exact launch date. View the full article
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Name: XBox - NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS and NARUTOP99 Special Collaboration Trailer Category: Gaming Industry Videos Date Added: 04/28/2023 Submitter: Commander Fury NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS and NARUTOP99 Special Collaboration Trailer XBox - NARUTO X BORUTO Ultimate Ninja STORM CONNECTIONS and NARUTOP99 Special Collaboration Trailer
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Name: PlayStation - Naruto X Boruto Ultimate Ninja Storm Connections - NARUTOP99 Special Collaboration | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 04/28/2023 Submitter: Commander Fury Naruto X Boruto Ultimate Ninja Storm Connections - NARUTOP99 Special Collaboration | PS5 & PS4 Games PlayStation - Naruto X Boruto Ultimate Ninja Storm Connections - NARUTOP99 Special Collaboration | PS5 & PS4 Games
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Name: XBox - Monster Hunter Rise: Sunbreak - Launch Trailer | Xbox Series X|S, Xbox One, Windows Category: Gaming Industry Videos Date Added: 04/28/2023 Submitter: Commander Fury Monster Hunter Rise: Sunbreak - Launch Trailer | Xbox Series X|S, Xbox One, Windows XBox - Monster Hunter Rise: Sunbreak - Launch Trailer | Xbox Series X|S, Xbox One, Windows
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Name: PlayStation - Monster Hunter Rise: Sunbreak - Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 04/28/2023 Submitter: Commander Fury Monster Hunter Rise: Sunbreak - Launch Trailer | PS5 & PS4 Games PlayStation - Monster Hunter Rise: Sunbreak - Launch Trailer | PS5 & PS4 Games
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It was only a matter of time before the war to defend humanity reached new battlegrounds. Starting on May 2, players of World of Tanks Modern Armor will get to fight against Orks and the forces of Chaos in a brand-new Warhammer 40,000 event on PlayStation 4 and PlayStation 5. This Imperium-sized event features incredible content to immerse players in the Warhammer 40,000 universe. Five new tanks, two new 3D Hero Commanders with exclusive voiceover, and a limited-time community event are all available for those who swear to defend the Emperor. Play Video “Both Warhammer 40,000 and World of Tanks Modern Armor have a rich history of vehicular combat,” says Daniel Burr, live game director for World of Tanks Modern Armor. “Whether you are in a Sherman or a Leman Russ, tanks are powerful!” So let’s talk about tanks. The tanks Five new tanks will be available as part of the Warhammer 40,000 event: · The Nemesis tank destroyer · The Teefbreaka light tank · The Reaper’s Scythe medium tank · The Ignis Purgatio medium tank · The console-exclusive Leman Russ heavy tank “The single most challenging aspect was fidelity,” says Burr. “Warhammer 40,000 tanks and Commanders are very detailed, and getting those details right required a lot of work and a lot of communication with our partners at Games Workshop.” Leading the effort to faithfully reproduce these tanks for a 20th-century battlefield was Andy Dorizas, Art Director for World of Tanks Modern Armor. Dorizas is quick to acknowledge, though, that this wasn’t a one-person task. “The Commanders and tanks were a massive group project that spanned four continents and took several months,” he says. “The Warhammer 40,000 tanks were very much an exercise in accuracy.” A special part of the challenge was recreating the Leman Russ, the Astra Militrum’s primary battle tank. As a tank exclusive to World of Tanks Modern Armor and unavailable in other games in the World of Tanks family, it required a certain amount of creativity. “We painstakingly studied the physical tank so it would be spot-on accurate,” Dorizas explains. “Then we had artists translate our concepts into usable geometry for our game. Once we had the model for the Leman Russ battle tank, we then painted the tank to match its most iconic colors from the universe, a lot like fans of their models do every day.” But Dorizas and team didn’t stop there. “Of course, we added a ton of wear and detail to make the tank look… battle hardened. Our dedicated tank artists rigged it with our special track system, designers added special World of Tanks collision and balancing parameters, and bam. You can drive the Leman Russ in our game.” The Commanders Every ground-shattering vehicle needs a formidable warrior. Available to players during the event are two new 3D Hero Commanders, battling in the name of the Emperor: Volusad Thassius of the Ultramarines and Patricia Laserian of the Sisters of Battle. Just like the tanks, these animated 3D Commanders required exceptional care to be brought to life “The [3D] Commander models went through several iterative sessions to make sure we got all the details correct. Then they were textured and painted by some super-talented artists here at Wargaming,” says Andy Dorizas. “Then we did a special motion capture session just for these Commanders and our animator had a blast giving them attitude.” Once the visual models were down, it was time to let these two Commanders’ unique voices be heard Guiding the voiceover for this project was gaming industry veteran Jason “Jay” Baughan, whose previous voice direction credits include LEGO Star Wars: The Skywalker Saga and Tom Clancy’s Ghost Recon: Breakpoint. “It all comes down to authenticity and creating an experience that feels true to fans of Warhammer 40,000,” says Baughan. “Working with actual Warhammer 40,000 voiceover veterans, I think we achieved that.” Baughan and the voice talent recorded over 300 unique lines for each Commander. The result? “We’ve set a new bar for ourselves in terms of quality: hearing your Ultramarine Commander or your Battle Sister Commander praising your victory in combat really elevates the gameplay experience,” says Daniel Burr. The battle Appropriately enough, all of this content is part of World of Tanks Modern Armor’s current epic season, Gladiators. It’s offered alongside a two-part community event in which players can ally themselves with either the Space Marines or the Sisters of Battle and do battle first against the Orks, then the agents of Chaos. Whether players are familiar with Warhammer 40,000 or simply ready for a fight, this May, champions are needed. View the full article
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Hello PlayStation players! My name is Takashi Tokita, producer of Live A Live. I’m excited to say that the game is now available to buy digitally for PS5 and PS4. It’s a very unique RPG that lets you play through short stories across eight different time periods – all presented with beautiful HD-2D visuals. This game is very special to me – I directed the original Live A Live 29 years ago, and it was the first game I ever planned from the ground up. It’s my most beloved title! To celebrate its release on PlayStation consoles, I wanted to share some memories of working on the game – both the original and the remake. The history of Live A Live The original Live A Live started production between the development of Final Fantasy IV and Chrono Trigger. I wanted to create a new style of RPG, so I got together with my colleagues to kick off a new project. Our idea was to break a long RPG down into a sort of omnibus – or short story – format. It would feature many familiar elements of role-playing games but let players also enjoy lots of different worlds and mechanics. The game launched September 2, 1994, but unfortunately, we were unable to release the game outside of Japan. That was heart-breaking. However, those who did play understood the appeal of the game and spread the word for us. Despite the game not being translated, volunteers localized it and passed down stories of how interesting it was for many years. It has been my earnest wish that Live A Live be played by people all around the world, and thanks to so many people rooting for the game, they now can – and on the latest platform! The design of Live A Live One of the elements of Live A Live that makes it stand out so much is its structure. Unlike many other RPGs, which typically feature a single epic journey, our game lets players pick between seven tales, each set in different eras and play through them in any order. RPGs broken up into chapters existed even during the time of the original release, but I wanted players to be able to freely choose the world and character they liked. I asked a different manga artist to design the characters for each of the respective chapters, in hopes that each would express themselves to their fullest. Live A Live also provides the player with the ability to make key decisions and forge their own path in certain key parts of the story. That’s because I believe that freedom of choice and the consequences that follow make for some of the best things in games in general, not just limited to RPGs! The different settings of Live A Live Since the very beginning of the planning phases for Live A Live, I knew I wanted to incorporate settings that could believably feature RPG elements. That’s how we ended up with our eight different periods of history: Prehistory, where there are no words Imperial China, where a Shifu trains his successors The Wild West, where you could explore a town Twilight of Edo Japan, where you undertake a secret mission Present Day, where you could test your mettle with martial artists around the world The Near Future, where the protagonist has psychokinetic powers The Distant Future, where all the drama takes place on a spaceship The Middle Ages, which is a classic RPG element and what you can choose when you have completed the others We had many ideas for what happens within each chapter. For example… Twilight of Edo Japan In this chapter, you play as a shinobi, tasked with infiltrating an enemy castle to rescue a hostage. You can approach this task stealthily, avoiding combat and sneaking past guards, or take them all on in combat – it’s up to you. The staff handling the chapter were very particular and gave the player more freedom than we initially anticipated. As a result, the level design was much more complex as well. That said, the concept was about a shinobi executing his mission in the way he feels fit, so we took our time during production both in the original and in the new remake to deliver a great experience – whether you decide to defeat all your enemies and slash a hundred people or kill no one at all. The Present Day In this combat-focused chapter, you play as a fighter on a journey to be the best warrior in the world. By taking on many different opponents, you can learn their skills and use them yourself. During development, fighting games such as Street Fighter and Virtua Fighter were becoming popular, plus many of our staff – me included – were fans of pro-wrestling, too. It would have been difficult to produce a standalone fighting game at a company like Square at the time, which primarily produced RPGs, but I figured it would be possible to make one segment in an omnibus work as a fighting game. Incidentally, I think it’s a wonderful coincidence that when Ms. Yoko Shimomura, who composed the music for Street Fighter II, transferred over to Square, this was the first title she worked on! Of course, Twilight of Edo Japan and Present Day are just two examples – because we chose eight very distinct eras, each one has a unique impact. Defining the visual style of the Live A Live remake This new version of the game has extra impact thanks to the stunning HD-2D visuals! It combines 2D sprites with 3D graphics and I think you’ll agree it looks beautiful! The reason we went with this approach was because of Octopath Traveler. When that game was announced, I was working in a different division of Square Enix, but when I saw how perfectly the pixel characters and latest effects blended, I was blown away! I remember thinking: “I didn’t know you could do such a thing!” A while afterwards, I joined Team Asano, who made that game. They were looking to their next project and exploring various options for a remake – and Live A Live was put into consideration. Of course, I was just waiting for the opportunity for the game to return, and thanks to the acclaim the original title received, and the passionate support of everyone around us, Live A Live was resurrected in HD-2D. I think that’s the best form it could possibly take! I hope you enjoyed reading about Live A Live – the game is available to play now on PS5 and PS4. We are in an age flooded with digital entertainment, and I would love for everyone to enjoy this bite-size omnibus RPG – and see what got the players talking all those years ago. 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Name: PlayStation - Layers of Fear - Unreal Engine 5 Tech Showcase Video | PS5 Games Category: Gaming Industry Videos Date Added: 04/27/2023 Submitter: Commander Fury Layers of Fear - Unreal Engine 5 Tech Showcase Video | PS5 Games PlayStation - Layers of Fear - Unreal Engine 5 Tech Showcase Video | PS5 Games
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Today, we’re pleased to announce the PlayStation Stars lineup for May. Starting on Monday, May 1, members can test their knowledge, flex skills, and bring back fond memories with some nostalgic content. Let’s dive into some of the new content and remember to check in regularly to PlayStation Stars on PlayStation App for the latest campaigns. PlayStation Plus Game Catalog: Must-play this Month Available May 1 Calling all PlayStation Plus Extra & PlayStation Plus Premium/Deluxe members! In the Must-play this Month campaign, there will be cryptic references to five games in the PlayStation Plus Games Catalog. Once you guess the title, play any one of them to earn some points. Be sure to check out the details within the PS Stars app when the campaign begins. Your PlayStation Plus Monthly Games await Available May 2 New month, new PlayStation Plus Monthly Games. For this PS Stars campaign PlayStation Plus can members play one of the Monthly Games for May to earn points. Learn more on the PlayStation Plus Monthly Games for May. Digital Collectible-Earning Campaigns Hard Game Club | Collectible: Dead Cells Balloon Available Starting May 18 Get ready to test your skills with the Hard Game Club campaign. Each month, we feature the toughest games on PS4 and PS5. This month, starting on May 18, the featured game is Dead Cells, where you can earn the Hard Game Club May 2023 Balloon if you achieve the Blade Master trophy. To earn the Blade Master trophy in Dead Cells, you need to beat the Time Keeper. Note: Existing PlayStation Stars members who have already earned the Blade Master trophy can collect the Hard Game Club Balloon by starting the PlayStation Stars campaign in PS App and playing any PS4 or PS5 game from May 1-17. Hit Play 1997 | Collectible: Sony AM radio Available May 20 Before the flip phone, there was the flip… radio? Yep, this cute little radio’s clamshell design meant that you could fold it up and carry it anywhere with the attached strap. To earn this digital collectible – launch the six games matching songs from 1997 as part of this Hit Play 1997 campaign. Hints will be provided once the campaign begins. Limited Release Collectibles PlayStation and You: PS3 Available May 1 For PlayStation Stars members who owned the Splash Blue PS3. Play any PS4 or PS5 game to unlock this digital collectible. PlayStation & You: PS VR Aim Controller Available May 1 For PS VR Aim Owners only. Don’t let its simple and elegant design fool you. When used with PlayStation VR, the PS VR Aim Controller provides an immersive experience, adding a physical connection to the VR world. PS VR Aim Owners can play any game on PS4 or PS5 to earn this digital collectible. As a reminder, PlayStation Stars members can earn digital collectibles or points by completing monthly campaigns. PlayStation Plus members enjoy additional opportunities to earn points through exclusive campaigns and PlayStation Store purchases. Points earned can be redeemed in your Reward Catalog for PlayStation Network wallet funds, select games, and limited release digital collectibles. Learn more about PlayStation Stars and join here. View the full article
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With the PlayStation 5 DualSense wireless controller, Respawn Entertainment and Lucasfilm Games have been able to create one of the most immersive Star Wars gaming experiences yet. During your journey through the galaxy, you’ll be able to feel the power of the Force at your fingertips – quite literally. Using The Force Need that shiny object just out of reach? Bring it a bit closer with the tap of a trigger. If you find Cal surrounded by foes, why not pull them even closer to deal damage to all of them at once – or push them away with a blast of power from Cal’s hand. You’ll truly be able to feel that power based on how you’re using the Force, with trigger resistance influenced by how heavy or resistant enemies are you’re trying to pull. After you’ve finally managed to pull the foe into attacking range or yank their shield away from them, the resistance will disappear to simulate a sense of victorious relief. Portable pal Haptics aren’t just limited to Cal’s lightsaber. BD-1’s gadgets and tools also have DualSense-specific effects. When Cal is zipping across a line, you’ll feel the rumble radiating in the triggers as well as more or less resistance depending on the speed you choose to go. You’ll also feel a slight bump when BD-1 flies to Cal’s shoulder to catch up to him. Your Cal your way Star Wars Jedi: Survivor features a plethora of customization options for players to shape their Cal – from jackets to shirts and hairstyles and, of course lightsabers. When customizing your lightsaber at a workbench, you’ll feel the triggers vibrate as you switch out parts for your blade, and the controller will gently vibrate when Cal ignites his lightsaber. The DualSense’s color bar will also match whatever color you select for Cal’s lightsaber. You’ll be able to dive into Cal’s new adventure and discover how DualSense adds to the immersion of being a Jedi when Star Wars Jedi: Survivor launches on April 28. In the meantime, you can read our hands-on report for more gameplay details. View the full article