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Name: XBox - Return to Monkey Island - Launch Trailer | Now Available on Game Pass Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Return to Monkey Island - Launch Trailer | Now Available on Game Pass XBox - Return to Monkey Island - Launch Trailer | Now Available on Game Pass
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Name: PlayStation - Firefighting Simulator - The Squad - Announcement Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Firefighting Simulator - The Squad - Announcement Trailer | PS5 & PS4 Games PlayStation - Firefighting Simulator - The Squad - Announcement Trailer | PS5 & PS4 Games
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Name: PlayStation - God of War Ragnarök - Accessibility Explored | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury God of War Ragnarök - Accessibility Explored | PS5 & PS4 Games PlayStation - God of War Ragnarök - Accessibility Explored | PS5 & PS4 Games
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Name: PlayStation - Beat Saber - The Weeknd Music Pack Launch Trailer | PS VR Games Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Beat Saber - The Weeknd Music Pack Launch Trailer | PS VR Games PlayStation - Beat Saber - The Weeknd Music Pack Launch Trailer | PS VR Games
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Name: PlayStation - Escape Academy - Escape From Anti-Escape Island DLC Launch Gameplay Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Escape Academy - Escape From Anti-Escape Island DLC Launch Gameplay Trailer | PS5 & PS4 Games PlayStation - Escape Academy - Escape From Anti-Escape Island DLC Launch Gameplay Trailer | PS5 & PS4 Games
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Name: PlayStation - Dragon Ball Xenoverse 2 - Hero of Justice Pack 1 Launch Trailer | PS4 Games Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Dragon Ball Xenoverse 2 - Hero of Justice Pack 1 Launch Trailer | PS4 Games PlayStation - Dragon Ball Xenoverse 2 - Hero of Justice Pack 1 Launch Trailer | PS4 Games
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Hello there, PlayStation puzzlers! My name is Blair Lachlan Scott, Writer & Producer at Coin Crew Games. I’m stoked to tell you about how our design approach evolved to bring you an exciting new experience in our first DLC: Escape Academy: Escape from Anti-Escape Island! Evolving our design After completing the base game, we looked inward at our processes to set some goals on how we wanted to evolve as a studio for our first DLC. It needed to be bigger, better, and unexpected. After some teamwide introspection, we defined three core principles in an attempt to outdo our last offering. Avoiding repetition The last thing we wanted after players experienced twelve school-themed levels was to have the DLC feel just like a rehashed Escape Academy. We wanted to see how far we could push our universe by taking players away from campus and still keeping the world tied to our academic backdrop. Threading the needle between these two goals, we landed on a single theme: summer vacation. Taking the Escapists on vacation unlocked a completely new batch of environments and opened the door to dramatic new room premises. Having our players land themselves on ‘Anti-Escape Island’ also introduced a juicy dichotomy between ‘tropical island locale’ and ‘mysterious scientific facility.’ Combining these elements both in the art design and the level concepts bred some of our most exciting, and wacky, rooms to date. Deepening the narrative In Escape Academy, we were very cautious of having the narrative get in the way of the puzzles. We designed the story in such a way that it was able to be engaged with at various levels of depth, without missing any context for in-level elements. What we found upon release was that players craved a narrative that was more enmeshed with the gameplay and puzzles. This response led us to building the DLC around a contained, linear story-arc where the level premises and the story were more integrally linked. While our rooms will always be playable start-to-finish without narrative context to keep the game approachable, our hope is that marrying the level design and narrative more tightly will result in more palpable stakes and deeper investment in our story, characters, and world. Cranking up the difficulty Prior to Escape Academy, directors Wyatt Bushnell and Mike Salyh designed real-world escape rooms and arcade cabinets. There, a critical piece of the development process was rigorous playtesting, something we carried over to the development of Escape Academy. This process was invaluable in streamlining gameplay minutiae and refining the user experience, but it did leave one critical element exposed. As people progressed through the entirety of the game, they got really good at it. This resulted in some players being able to tackle the higher difficulty levels without feeling the ramp-up we were anticipating and left them desiring a more challenging experience. There are lots of levers to pull when tweaking the difficulty in a puzzle game. We needed to be tactical about which ones we pulled to maintain a satisfying experience for our players. Complexity: How many steps does it take to complete the puzzle itself? There’s a fine line between gratifying complexity and having a puzzle or puzzle sequence lose its thread. Quantity: Another ‘easy’ lever to pull in theory, but it requires finesse. Our designers are very intentional with how puzzles are sequenced and take people through the environment. Injecting too many puzzles into a level can be disruptive. Obtuseness: How difficult is it to figure out what you’re supposed to do with a given puzzle? This is the trickiest to nail down as it involves grappling with the immense difference in thought processes throughout the player base. For some people, a certain puzzle clicks instantly while for others, it may be the hardest of the game. So… Which lever did we decide to pull? All of them! Escape From Anti-Escape Island’s levels are filled to the brim with complex puzzles and intricate room flows that are a natural step forward in the evolution of our game design. Consistent playtesting was instrumental in balancing the DLC. Our hope is that it results in a challenging, satisfying, and surprising experience for players. More to come And once again, we at Coin Crew Games find ourselves trying to define ways to push things further as we set our sights on our next major update. We can’t wait for you to play Escape From Anti-Escape Island, and we’re all looking forward to keeping you on your toes with all-new puzzles. Escape Academy: Escape from Anti-Escape Island is available on PS4 & PS5 on November 10, 2022. View the full article
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Name: PlayStation - MX vs ATV Legends - Supercross World Tour Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury MX vs ATV Legends - Supercross World Tour Trailer | PS5 & PS4 Games PlayStation - MX vs ATV Legends - Supercross World Tour Trailer | PS5 & PS4 Games
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God of War Ragnarök is almost here! Tomorrow on November 9, you will finally be able to step back into the Nine Realms with Kratos and Atreus as they prepare for the coming war. To ensure you can hit the ground running, we’ve put together a list of our top ten tips to aid hero progression! God of War Ragnarök has a ton of new features and updates to many of the returning ones from God of War (2018), so make sure you check them out below! All equipment is legendary For God of War Ragnarök, we’ve ditched our old rarity system when it comes to equipment. Previously, on God of War (2018), most Armors and Weapon Attachments could only be upgraded a few times, so would inevitably get left behind as you increased your Power Level. In this title, any equipment that has a Power Level can be upgraded all the way to Level 9! This opens a world of possibilities and combinations, allowing a much higher variety of playstyles at every Power Level. Transmog unlocks at equipment Level 9 Speaking of Power Level caps, there is a surprise waiting for people diligent enough to upgrade their equipment to Level 9! The ability to “transmog” equipment was one of the most requested features and we’re happy to share that in God of War Ragnarök we’ll have it! Once your equipment reaches Level 9, you’ll be able to apply any appearance currently in your inventory. Don’t be afraid to experiment with different pieces because you like the way something looks. Find the perk of your dreams and combine it with the look you want once you reach Level 9! This feature applies to Kratos’ core Weapons and Armors. Don’t be afraid to go off the path The Player Investment Team at Santa Monica Studios is responsible for both Player Progression and Exploration content, so we made sure to put some of the best equipment in our optional areas to reward those of you who take some extra time to poke around! Don’t be afraid to say “yes” when you hear the call to explore, or you feel like things are getting a little too difficult. Completing Favors and exploring the Nine Realms is a surefire way to stay ahead of the curve. If you’re the type of player that wants to experience the main story before diving back into the side quests and exploration, don’t worry! Quests never expire and exploration content will always be there waiting for you. Auto-Equip If min/maxing stats isn’t really your game, we make things simple for you with Auto-Equip feature. Simply press L3 from the Weapons or Armor tabs and then choose which stat you want to prioritize. Auto-Equip will automatically equip the highest Power Level items and favor the selected stats if you have multiple pieces at equal level. Old resources will be on sale in the Shop A note for all you hoarders out there – old crafting resources can eventually be purchased in the Shop. Captured on PS5 Most of your equipment will eventually start looking for an alternate resource to upgrade on your road to Level 9. Around the time you start finding those new resources, the old ones will appear in the SPECIAL ITEMS tab under RESOURCES in any shop. No need to hoard that precious Forged Iron if your main Armor hits a soft cap. Use that as an opportunity to level up something else and try something new. You might just like it! Pay special attention to the Skill Labors in your Skills Tree Once you unlock a new Skill, be sure to use it! If you look closely at the info tab, for many Skills you’ll see a counter that tracks your usage for that Skill. Keep grinding to level it up to Gold Tier and you’ll unlock a Skill Mod Slot that allows you to apply some customization to your favorites. Add enough Skill Mod Tokens to truly become a force to be reckoned with! Captured on PS5 XP – it’s not just for Skills For those who played God of War (2018), you might remember that you could spend XP to upgrade your various Runic Attacks. That feature returns for God of War Ragnarok, but also expands to include Spartan Rage and Relics. Captured on PS5 Make sure to navigate to the WEAPONS tab and drill into individual Runic Attacks, Spartan Rage Modes, and Relics to upgrade your favorites. Each one has two additional levels to unlock! Make sure to visit Niflheim Hey, Odin’s Ravens are back! In God of War Ragnarök we took major steps to ensure hunting down the All-Father’s spies is worth the effort, so be sure to visit the Raven Tree in Niflheim at your first opportunity. You may see some of familiar feathers with the fifty-one ravens that attempted to elude Kratos in God of War (2018) on the branches to mark the location. Under the Raven Tree is where you can collect your rewards for finding the new ravens in God of War Ragnarök through a set of chests. At certain thresholds, a chest will unlock – make sure you check back in periodically to see what you’ve earned! Who knows, maybe there’s even a little something that happens when you’ve found all forty-eight in God of War Ragnarök! Also make sure you check out the Training Arena in the same location if you need to brush up on your combos! The Amulet of Yggdrasil: Enchantments and Attunement Bonuses You will no longer slot Enchantments into individual pieces of Equipment. Instead, you must find the Amulet of Yggdrasil to slot Enchantments in God of War Ragnarök. To increase the number of slots available, you will have to locate the Jewels of Yggdrasil. A few you’ll get by playing the main story, but the rest you’ll find by exploring different areas of the realms. Many Enchantments have an innate realm attunement. You’ll know which ones these are as they have the realm they are attuned to in their name, for example the enchantment Midgard’s Endurance has a realm attunement to, you guessed it, Midgard. If you slot three or more from the same Realm Set, you will unlock Perks that power up with your stats. All Realm Enchantments provide stat boosts – even if you don’t equip a complete set. Realm Enchantments are not necessarily found in the realm in which they are attuned, so be sure to keep an eye out! Armor Set Bonuses Most Wrist and Waist Armor pieces have Perks that increase in power if you equip both pieces from a matching set. Equip both the Wrist and Waist from a single set for a more powerful perk or opt to mix and match pieces from different sets for more variety. The choice is yours! That’s it for our top tips from the God of War Ragnarök development team – you are now ready to jump right at launch time tomorrow! We have truly felt all the excitement and support you’ve shown for this game throughout our entire pre-launch. From everyone at Santa Monica Studio, thank you to all the God of War fans across the world! In celebration of the release of God of War Ragnarök Santa Monica Studio donates $100,000 to Black Girls Code Today, Santa Monica Studio is happy to announce a donation of $100,000 to Black Girls Code. We’re excited to support Sony Interactive Entertainment’s Social Justice Fund portfolio as we continue our collective effort to drive change – locally, nationally, and globally. As part of Sony Group $100 million Global Social Justice Fund, which was established in 2020, SIE has contributed $11 million through the Social Justice Initiative and our PlayStation Career Pathways Program, supporting organizations and initiatives focused on improving diversity and representation in the video game industry. Black Girls Code builds pathways for young Women of Color to embrace the current tech marketplace as builders and creators by introducing them to skills in computer programming and technology. The organization is devoted to showing the world that Black girls can code and do so much more. Black Girls Code is committed to creating stronger economies and more equitable societies—ultimately realizing the true potential of democracy through diversity and inclusion. Black Girls Code is one of the many nonprofit organizations SIE supports whose efforts are focused on strengthening educational and career opportunities for historically disadvantaged communities. This is just another step as we’ll continue our efforts to make Sony Interactive Entertainment and the video game industry more diverse, inclusive, and accessible. God of War Ragnarök launches tomorrow on November 9, 2022. Pre-order your copy here. View the full article
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Name: PlayStation - Valthirian Arc: Hero School Story 2 - Overview Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Valthirian Arc: Hero School Story 2 - Overview Trailer | PS5 Games PlayStation - Valthirian Arc: Hero School Story 2 - Overview Trailer | PS5 Games
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Name: PlayStation - Endling - Extinction is Forever - Improvement Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Endling - Extinction is Forever - Improvement Trailer | PS5 Games PlayStation - Endling - Extinction is Forever - Improvement Trailer | PS5 Games
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Name: PlayStation - Rainbow Six Siege | NA Invitational | PlayStation Tournaments Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Rainbow Six Siege | NA Invitational | PlayStation Tournaments PlayStation - Rainbow Six Siege | NA Invitational | PlayStation Tournaments
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Name: PlayStation - Rainbow Six Siege | EU Invitational | PlayStation Tournaments Category: Gaming Industry Videos Date Added: 11/08/2022 Submitter: Commander Fury Rainbow Six Siege | EU Invitational | PlayStation Tournaments PlayStation - Rainbow Six Siege | EU Invitational | PlayStation Tournaments
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Name: PlayStation - Doraemon Story of Seasons: Friends of the Great Kingdom - Launch Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 11/07/2022 Submitter: Commander Fury Doraemon Story of Seasons: Friends of the Great Kingdom - Launch Trailer | PS5 Games PlayStation - Doraemon Story of Seasons: Friends of the Great Kingdom - Launch Trailer | PS5 Games