Mass Effect 3 will attempt the realm of Multiplayer in 2012, will it work?

So with all of the craziness of Multiplayer releases in 2011 over, now it’s time to look ahead to 2012. And a new entry into the realm of multiplayer is Mass Effect 3 by Bioware based in Edmonton Canada.

In a press release from October, the award-winning developer, a label of Electronic Arts Inc., announced hat multiplayer will be coming to the critically-acclaimed Mass Effect™ series for the very first time as part of the new Mass Effect 3: Galaxy at War system.

With the Mass Effect 3: Galaxy at War system, players will fight for the survival of the galaxy against an ancient alien race known only as, Reapers, in both the single player campaign and through a suite of Mass Effect games and applications. Progress made in each of the components of the system, including the new multiplayer mode, will directly link back to the player’s main campaign, helping Commander Shepard rally the forces of the galaxy to eliminate the Reaper threat once and for all. The Mass Effect 3: Galaxy at War feature can be activated via the Online Pass code found in every new copy of Mass Effect 3. The Mass Effect 3 Online Pass can also be purchased separately on the Xbox 360® videogame and entertainment system and PlayStation®3 computer entertainment system.

“The theme of galactic war in Mass Effect 3 presents us with the perfect opportunity to introduce multiplayer into the Mass Effect series,” said Casey Hudson, Executive Producer of the Mass Effect series. “Multiplayer not only features amazing combat and deep customization options, but it will give players another way to help the war effort against the Reapers in the main event — the single player campaign.”

Featuring four-player cooperative gameplay, multiplayer in Mass Effect 3 puts players in the role of a team of elite Special Forces soldiers sent to protect resources and assets that can help the war effort against the Reapers. Players will have the option of playing as one of six classes and from six different races: Human, Krogan, Asari, Drell, Salarian and Turian.

Multiplayer and other components of the Mass Effect 3: Galaxy at War system provide alternative ways for players to wage the final war against the Reapers. The new system will also connect players to their BioWare Social Network accounts to stay up to date on the latest Mass Effect 3 news and access downloadable content (DLC) and add-ons.

Now if you read around the net, the avid Mass Effect Fans are not that keen on addition of the Multiplayer, but as stated by Shane Bell in his editorial about Multiplayer not extending the life of games, maybe this developer is seeing an opportunity to add a longer playability to their title after all.

Only time will tell if this is successful or not and there are rumors of a beta soon, the game is scheduled to launch March 6th, 2012.

About BioWare

The BioWare Label is a division of EA which crafts high quality multiplatform role-playing, MMO and strategy games, focused on emotionally engaging, rich stories with unforgettable characters and vast worlds to discover. Since 1995, BioWare has created some of the world’s most critically acclaimed titles and franchises, including Baldur’s Gate™, Neverwinter Nights™, Star Wars®: Knights of the Old Republic™, Jade Empire™, Mass Effect™ and Dragon Age™.  BioWare currently operates in seven locations across the world, including Edmonton (Alberta, Canada), Montreal (Quebec, Canada), Austin (Texas), Fairfax (Virginia), San Francisco (California), Los Angeles (California) and Galway (Ireland).

In 2008, BioWare was acquired by Electronic Arts, a leading global interactive entertainment publisher. In 2011 EA created the BioWare Label, alongside EA Games, EA SPORTS™ and EA Play.  To join the millions of fans already registered with the BioWare community, go to http://social.bioware.com.

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About Shane Bell

I have been gaming since the very beginning. As the CIO of Urgent Fury, my sole purpose is to get the word out, manage the sites and equipment that make Urgent Fury run and build relationships in the Industry. I am a die hard Socom fan, but I really gravitate to most shooters out there. Though I won't lie, there are many non shooters that I like and now that PlayStation Plus is out there, I get a lot of the free mini games to give me a break from the norm.

Author: Shane Bell

I have been gaming since the very beginning. As the CIO of Urgent Fury, my sole purpose is to get the word out, manage the sites and equipment that make Urgent Fury run and build relationships in the Industry. I am a die hard Socom fan, but I really gravitate to most shooters out there. Though I won't lie, there are many non shooters that I like and now that PlayStation Plus is out there, I get a lot of the free mini games to give me a break from the norm.