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Tom Clancy’s Ghost Recon: Future Soldier Delayed


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At a Ubisoft press event last week, Electronic Theatrewas taken through an intense and revealing demonstration of the forthcoming Tom Clancy’s Ghost Recon: Future Soldier. While that in itself would be enough to draw a great deal of enthusiasm from the Tom Clancy’s Ghost Recon fans around the world – and Electronic Theatrewill of course be bringing you details on this exposition later this week – the team were also informed of a slight delay in the games’ intended release.

 

Tom Clancy’s Ghost Recon: Future Soldier is currently being developed by the award-winning team behind Tom Clancy’s Ghost Recon: Advanced Warfighter and Tom Clancy’s Ghost Recon: Advanced Warfighter 2, and will feature cutting-edge technology, prototype high-tech weaponry, and gameplay modes based directly on this state-of-the-art equipment for both single-player and multiplayer. Rumours are currently circulating that suggest that Tom Clancy’s Ghost Recon: Future Soldier might make use of the forthcoming PlayStation Move and Kinect motion control systems, for PlayStation 3 and Xbox 360 respectively, though no official confirmation has been forthcoming.

 

While originally intended for release in 2010 and later pushed back to February 2011, Electronic Theatrewas informed at the Ubisoft press event that Tom Clancy’s Ghost Recon: Future Soldier is now scheduled for release in March 2011. However, it was also stated that no further delays would be tolerated, as it is considered essential that Ubisoft launch the product within the current fiscal year. Electronic Theatrewill keep you updated with all the latest details on Tom Clancy’s Ghost Recon: Future Soldier, including a preview of the demonstration available at Ubisoft’s press event later this week.

 

 

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