Commander Fury Posted October 27, 2011 Report Posted October 27, 2011 Yes, Virginia, there is a multiplayer mode in <a href="http://blog.us.playstation.com/tag/mass-effect-3/">Mass Effect 3</a>. And it’s in the form of a galaxy-spanning <a href="http://blog.us.playstation.com/category/psn/">PSN</a> cooperative campaign that pits two to four players against wave after wave of relentless Reaper forces. In this way, the basic premise of Mass Effect 3’s Galaxy at War co-op mode is not unlike <a href="http://blog.us.playstation.com/2011/09/21/call-of-duty-black-ops-rezurrection-dlc-brings-5-new-zombie-maps-tonight/">Call of Duty’s Nazi Zombies</a> or Modern Warfare 2’s Spec Ops, only with the series’ robust RPG progression system making the jump in full force. In my demonstration of Galaxy at War, Bioware’s team first teased what looked to be a large, interactive map that will enable teams to hop into different theaters of war spread around the galaxy. You won’t be able to port your Commander Shepard into the co-op Galaxy at War mode; instead, you’ll create a new character from scratch, earning XP by slaying enemies and completing objectives. The co-op scenarios are heavily combat focused, though simple objectives -- such uploading computer files or disarming bombs -- creep in from time to time. The pace is fast-paced and grueling, and your goal is simple: outlast your Reaper attackers. More... Quote
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