Jump to content
Create New...

The Surprising Origins of Gravity Rush for PS Vita


Recommended Posts

Based on the sheer number of questions we get about Gravity Rush, it’s clearly one of the most-anticipated <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a> games coming along in the next few months. Featuring stunning, cel-shaded visuals, Vita-tailored controls, and gravity-based gameplay, it’s no wonder that <a href="http://andriasang.com/comztk/gravity_daze_score/">reviewers across the Pacific</a> have awarded the game (known as “Gravity Daze†in Japan) <a href="http://www.eurogamer.net/articles/2012-02-20-gravity-daze-review">high marks</a>.

 

So when the game’s creators dropped into San Francisco last week for <a href="http://blog.us.playstation.com/tag/gdc12/">Game Developers Conference</a>, I jumped at the chance to speak with them.

 

In this conversation (shared with IGN’s <a href="http://stars.ign.com/objects/964/964429.html">Ryan Clements</a> - look for his story soon at <a href="http://vita.ign.com/">Vita.IGN.com</a>), Game Director Keiichiro Toyama and Art Director Yoshiaki Yamaguchi talk about the game’s original platform (not PS Vita!), why they avoided an overly Japanese aesthetic, and the surprising inspiration for its unique gravity-based gameplay.

 

More...

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

Military including Active, Reserve, Veteran and Dependents get 50% off of our Spec Ops Premium Experience

×
×
  • Create New...

Important Information

By visiting this site you agree to our Privacy Policy and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.

Write what you are looking for and press enter or click the search icon to begin your search