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Beyond: Two Souls interview – David Cage updates us on Quantic’s supernatural epic


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There are few forthcoming <a href="http://blog.us.playstation.com/category/ps3/">PlayStation 3</a> titles that are quite so keenly anticipated as <a href="http://blog.us.playstation.com/tag/beyond-two-souls/">Beyond: Two Souls</a>, the latest project from <a href="http://blog.us.playstation.com/tag/quantic-dream/">Quantic Dream</a> – the idiosyncratic French developer behind acclaimed 2010 adventure <a href="http://blog.us.playstation.com/tag/heavy-rain/">Heavy Rain</a>. Following the story of young Jodie Holmes (played by Hollywood starlet Ellen Page) and her mysterious supernatural companion, Aiden, it lit up <a href="http://blog.us.playstation.com/tag/e312/">E3</a> earlier this year with its stunning reveal trailer.

 

We’ve not heard too much since, so we caught up with Quantic’s founder, David Cage, at Paris Games Week for a quick progress update.

 

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