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Daylight on PS4: Designing the Hero


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With the <a href="http://blog.us.playstation.com/tag/daylight/" target="_blank">Daylight</a> launch just around the corner, I wanted to give PlayStation.Blog readers a bit of background on our protagonist, Sarah Gwynn.

 

The reasons we chose to go with a female main character were twofold. The first reason being that because I was writing the game, she became (in a roundabout way) an extension of myself. I came up with the outline for Daylight based on some urban exploration I did in my high school days. Specifically, a blighted little spot within my small Michigan town by the name of The Sheldon Buildings (officially known as the <a href="http://en.wikipedia.org/wiki/Wayne_County_Training_School" target="_new">Wayne County Training School for Feeble Minded Children</a>).

 

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