Content Type
Profiles
Forums
Store
Articles
Events
Blogs
Everything posted by Chili327
-
=Barry Bonds' 756 HR Ball...Bestow It, Brand It, Banish It.=
Chili327 replied to V1P3R_1's topic in Playstation
I Voted to Bestow it.. Putting an Asterisk on it is like putting an aterisk on: - Clinton (for the BJ) or - The Babe (for Drinking) or - The statue of the guys that raised the flag at Iwo Jima. or Many other presidents, & historical moments.. Etc, etc.. It's just childish.. (or jealousy cuz he isn't on your team.. YET.!) -
Hey Pito.. what clan were you in..? TOW of course it was going to be a landslide.. there were only 100 members of the forum when UF1 happened.. lol I wouldn't use that as a way to measure if UF4 was the Best way to do it.! I used to be in CTS Chitown Soldiers...Ring any bells?? As a matter of fact...
-
I Walked right in today & got one.. no pre order. It is a still shot of a friends list (names cropped out)At one point today i had 25 people on my friends list ONLINE, & 15 of them playing Halo 3 ..lol Dude have you tried the replay dealio..!? It is amazing..!!! i watched a 15minute match flying around all over the map while it was playing back, & able to stop, rewind 10sec at a time, or fast forward, & take a still shot of any moment i stop it at.! Man it would be nice to have that on Socom.. Only got to Level 3 today.. (Co-op on Legendary)
-
Too long?? no one says you got to read it!! LOL. No sit back this is a goat post and it's filled with side notes etc.. etc.. it's one man's journey into the secretive world of Socom's Servers, some of it is opinion, some of it is others testimony and some of it is what I've been told by someone at Sony. I have no idea if any of it is fact.. but what the hell here goes.. The Rubber tree.. Ahhhhh my amigo, I only wished it was that easy.. the router issues are more to the sign in and DNS security aspects of Socom's illustrious severs. It's all about insuring each time you sign in you retain the same IP and DNS numbers that are associated with the MAC address of your PS system and that it matches the record on account that is associated with your log in info. If for example you take your system elsewhere and log in via a different IP in all essence it will still let you on, however depending on the number of log in's you may began to experience problems. It's also about the use of the save password function which it seems not only saves the password for your ID but also tags the IP, MAC and DNS info along with it. (just try to slap your memory card into a different machine and see what happens.. yep you guessed it... NO GO!). Another thing I noticed is these measures are again enforced when you purchase the map pack since they want to insure there is no sharing of the pack all of this gets even more specific. Of course I don't work for Zipper nor Sony nor do I claim this to be fact, I'm giving my opinion and I'm basing it on observance, along with trial and error with a bit of educated guessing as to their methods. Unfortunately I'm in the same boat when it comes to rubber bullets. Although, static IP's and resetting password saves (which updates Socom's DNS info for your account and MAC address) I have found to be reliable to solve sign in and disconnect issues. Also it seems the Port forwarding or DMZ enabling addresses most all microphone issues. But Rubber bullets is a different animal. Here's the skinny on it from what I've found out on other forums as well as directly from the horse's mouth sort of speak.. (Sony themselves) Socom's servers and latency tunnelling. Say What!!?? Latency what.. tunn.. errr.. yea ok... LOL This is the explanation I got when I finally got a hold of a Sony customer rep that was willing to give straight answers.. It all began with Socom one.. Zipper I believe, was determined to find a answer to the problem of users and their respected connections. I.e. how do we make it fair for everyone.. so that if one gamer's connection is blazing he doesn't have an advantage over another who may be on dial up or net zero! (yep Socom 1 remember.. way back in the days of DIAL up 56k connects LOL!) anyway their brain stormed (idiotic in my opinion) idea was to to tunnel the latency.. Let me explain, think of it like this... the chain is only as strong as its weakest link... It's not your connection per say, it's everybody else's.. in a perfect scenario if every one had the same connection speed and Latency (latency is the amount of time it takes for a packet of information to be sent received and confirmed) then for once the field would be indeed level.. But that's simply not the case.. So the answer was to take the weakest link and restrict the amount of packets from everyone to the limit of the latency of the weak link. Ok So what? right.. why is that an issue.. Let me rationalize it by analogy. Gamer A - High speed broadband connect.. = Huge bucket of water Gamer B - Mid speed DSL connect = good sized pitcher of water. Gamer C - Net Zero boy on Dial up = pathetic half full glass of water. Hold on let me get out my Crayolas and illustrate this for ya... there and a fine illustration it is.. (more then likely the exact same one use by Sony when they though of this!) ;D anyway what happens is your packets get put on hold while zero boy's get a clean slide... of course this happens really fast and in theory shouldn't be a concern your packets go through eventually.. but does it really fricking matter now... since you're DEAD!! another way to look at this is like this the lower your latency the more real time you appear.. Zero boy shoots where he sees you and guess what !! that's pretty much where you are.. visa versa.. zero boy's latency show's him where he was a mili second or two ago and if shoot there well he's not there anymore or else he's not there yet.. Sony comes up with a soulution... ok so instead of giving the high speed an advantage it seems we have given the low speed gamers one.. I know let's use "Predictive Analysis" Man I could just see the eye's open wide at the mention of such a cool nomenclature!! Now normally predictive analysis is a term used is something like credit scores but nope they came up with a whole new use for the term. By taking into account the statistics of a gamer, i.e. hit ratio, kill/death ratio, overall score.. etc. etc.. and by modeling we can determine if gunner A would have actually been able to kill gunner B regardless of packet loss or latency issues.. SAY WHAT!!! are you kidding me!! no I'm not.. but again I can't prove this schit and those that know aren't talking! ??? Bottom line... Socom really doesn't like your high speed connection, turn on every Pc in the house set them all to download massive amounts of porn, take your Ethernet cord and crimp it!! and whalla your game improves... Just kidding the only real thing you can do is limit your packet size by MTU settings, Sony themselves recommend a 1/4 deduction from 1500 MTU to 1200 but I say go even further and reduce MTU size by 1/3 to 1000. Jump in a respawn and test the results to determine the best MTU setting for yourself. Auto MTU is the least desirable for Socom. Does this all sound like I have distaste for Socom,,? not in the slightest!! I LOVE THE GAME! With a PASSION! and simply put up with this for the sake of it. However my hopes lie in the next release which will finally be off of these outdated servers and insure that a min. broadband connection is required by all who play the game. Peace yo. Goat.  Sorry i had to quote it ..lol How & Where do you adjust this..?
-
Good stuff LA
-
Is it Handicapped..!?
-
Hey Pito.. what clan were you in..? TOW of course it was going to be a landslide.. there were only 100 members of the forum when UF1 happened.. lol I wouldn't use that as a way to measure if UF4 was the Best way to do it.!
-
The reason i am here is to post a new contest to make me some forum headers..!!! It will all run the same, winner will get the prize, but i may use ANY of the headers that get made, & if i do use yours & you didn't win, i will send you the same prize anyways. $25 Gift Card & T-Shirt Here is the deal - http://www.gamelobby.com/forums/showthread.php?p=1220#post1220 Contest link - http://www.gamelobby.com/forums/showthread.php?p=1220#post1220
-
:sigh:Â ..oohh Fan boys.. (always trying to point out some part of an AWESOME system that isn't up to your PS3 standards, which is all potential, not actually useful) Hows that new thing called "Home" coming ..lol
-
That one is retarded compared to this one..!!
-
The owner of a site is public knowledge.. unless you pay to have it be private. https://www.godaddy.com/gdshop/registrar/search.asp?isc=touchdown1&ci=8962 just hit the link that says "find out more info" http://who.godaddy.com/WhoIs.aspx?domain=aperfectstormwatch.com&prog_id=godaddy
-
You should be impressed FAN BOY.!
-
Yea which shooter is it that you play that ALREADY offers to replay the ENTIRE war..!? Oh.. thats right there isn't one.. especially where you can rotate around EACH player & object, NOT just around yourself. Hell, Madden will barely let you see the last 5 seconds.. lol
-
Whats his Socom name or Previous Forum name..?
-
Thats fukin HILARIOUS..!! Love the ending ..lol
-
The only thing that would be needed to change from UF1 would be the length. If you just made it so as soon as one clan owned 24 or more states it comes to sudden death, & you play for ALL of your territory.! The clan that has more states is home team. & picks 3 out of the 5 maps.. clans have to pick maps that they currently own.
-
Could you imagine if Socom had this when it comes out..!!
-
oops, now im helping him.. Dammit Detroit.!!
-
Its aperfectstormwatch.com ;D
-
No no.. bring it back.. You just have to understand that the unspoken thing will always be there also. At the time we thought "OUR" alliance meant more than it did.. but because of unspoken alliances it really only meant using each others gunners. (which we didn't need)
-
You guys are kidding right..!? i don't even know what either of you are actually saying ..lol NO: - it wasn't a deleted scene - it wasn't really in the movie - it has been dubbed over (as if anyone actually thought it was really filmed that way) All of the above are true.. lol
-
Man, if they implement this into the new Socom.. its over.. Ladders, Tourneys, Leagues will pop up EVERYWHERE.! Because you wont be able to cheat.. so refs wont be needed.. it'll take all of the drama out of the wars.!! And put all the glitcher kids to bed ..lol Halo 3 is going to take over the world..!!!
-
This made me laugh. I LOVED the allies deal in UF1... it was one of my favorite parts of the whole tourney. I don't remember any problems with the ally system either... maybe I'm forgetting something? APC and =R= (A former incarnation of Chili's old clan) were allies for the first portion of UF1, but I don't think we even lent each other a gunner in any war. Later in UF though, APC and THM teamed up, and we shared a few gunners... and those wars were tons of fun. Just my .02 Yea there weren't any problems with =R= & APC being allies, it was the unspoken allies that made the real allie situation a joke.! (thats funny i remember i used to call tow on the phone to talk strategy ..lol) But none the less it was one hell of a tourney..!!