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Name: PlayStation - In Marvel's Spider-Man 2, the city has nearly doubled in size with the addition of Queens & Brooklyn Category: Gaming Industry Videos Date Added: 09/15/2023 Submitter: Commander Fury In Marvel's Spider-Man 2, the city has nearly doubled in size with the addition of Queens & Brooklyn PlayStation - In Marvel's Spider-Man 2, the city has nearly doubled in size with the addition of Queens & Brooklyn
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This past week has been a good one for Spidey fans. With just over a month until Marvel’s Spider-Man 2 swings onto the PS5 console, we’re getting a clearer idea of what we can expect come October 20. Insomniac Games has given us a closer look at the Super Hero and Super Villains cast with new character posters. Little under 24 hours ago we enjoyed a tour of the expanded Marvel’s New York (and a look at new suits) at State of Play. And today, you can get a deeper dive into the game’s combat, activities, story and more thanks to an extensive hands-on we had with a preview build of the game, bolstered by further insight from key staff who worked on the project – Senior Creative Director Bryan Intihar, Senior Game Director Ryan Smith, and Senior Narrative Director Jon Paquette. This extended slice of gameplay took place some way through the story, a tense cutscene face-off between Kraven and a symbiote-encased Spider-Man serving as opener and concluding where the gameplay reveal earlier this year began. Between volatile science experiments and community exhibition break-ins requiring Super Heroic fists and smarts to solve, new activities to test Web Wings with, crimes to halt, tough boss fights to tackle, laughs to be had, and great character work to enjoy. In the days prior to the event, I fired up the previous games to retrain my muscle memory and more accurately compare against what was to come. By the time I had to reluctantly set down my DualSense controller, initial impressions were overwhelmingly positive: Insomniac Games is firing on all cylinders with a Super Heroic sequel that’s richer, denser. One that packs in a ton of heart. Here’s why. View and download image Download the image close Close Download this image A tale of two Spiders: After being the focus of a game apiece, Peter Parker and Miles Morales have equal billing in Marvel’s Spider-Man 2. Outside main story beats that guide you to play one or the other, you’re mostly free to quickly swap between them (the PS5 console’s SSD zipping you nearly instantly to either Spidey at a button press, with the studio promising some fun character moments as perspectives shift). They share a chunk of side activities, Spider gadgets, and base upgrade paths but also have unique storylines, missions, and skills to unlock. Button layouts are identical (suit gadgets mapped to R1, unique skills to L1, four of either active at one time and activated in conjunction with a face button), and similar abilities means you’re never stuck relearning moves come a character switch. Evolved move-sets with backstory: The game’s reveal trailer had Peter utilizing his four mechanized Spider-Arms to defeat foes. What was just one of many customizable suit powers in the original Marvel’s Spider-Man is now – until the symbiote comes into play – his default loadout, for reasons that Insomniac are tight-lipped about but say will be explained in the game. The same is true of Miles’s two distinct colorings for his bio-electrical Venom powers, also shown in the trailer and evident in my playthrough. Intihar hints that this evolving powerset plays into Miles’s story arc. Both mechanical and electrical powers have their own skill tree, XP gradually unlocks AOE attacks, multi-foe launchers, and more. An early favorite is Spider Shock, Pete’s mechanical Spider-Arms stabbing directly forward with the speed and grace of the arachnid they’re based on – and firing off an electrical cascade that fries anyone caught in its web. I’m delighted when I activate Wall Smash, reliving a moment from the gameplay reveal sequence firsthand as Peter balances on one hand and rapidly kicks a thug against a nearby wall with both feet. There’s a multitude of additional options to standard combat options as well. The studio continues to incorporate learnings from its previous PS5 games like Ratchet & Clank: Rift Apart, with the DualSense controller communicating a wealth of situationally-accurate feedback in its haptics, hinting at what it could feel like to wear and wield the Black Suit. Crowd-controlling Spider Gadgets: The iconic web-shooters are still tactically sound to web up a single enemy with a rapid tap of R1. Their capacity is doubled to twelve slots, and recharge quickly. I had two gadgets at my disposal in the demo. One – Upshot – deploys a drone that peppers web shots at nearby enemies, knocking them into the air. Web Grabber was the firm favorite, though, firing out webbing from all sides, then yanking anything attached back in rapidly, primed for an AOE strike takedown. And I mean anything: triggering the gadget during a back-alley scrap with robbers pulled not only criminals but a nearby sewer drain cover which launched into the group with the power and accuracy of a missile. Unexpected and hilarious. The savage symbiote: It’s been a headline addition since announcement, and the hands-on did not shy away from letting me get to grips with the awesome power of the Black Suit. Pete’s already wearing it at the demo’s beginning, and like his mechanical arms, it has its own skill tree, with a foursome of attacks already mapped and primed come my first scrap with a pack of Kraven’s Hunters. As seen in the gameplay reveal, you can toss out tendrils that’ll auto-grab and lift enemies in the vicinity, before powerfully slamming them back into the earth. Symbiote Strike has the suit envelope Peter into a writhing mass that shoots forward, momentum and additional extruding spikes catapulting an enemy backwards, whereas Symbiote Punch is an all-powerful launcher leaving enemies stunned and airborne, ready for follow-up combos. The word that kept coming to mind during Peter’s fights was “brutal”, with punchy audio, visual spectacle, and controller feedback working together to convey a powered-up Peter leaning into his symbiote-assisted strengths. This suit’s L3 + R3 special Symbiote Surge is a savage, whirling, fast-paced grab-and-slam attack that lets you manually target and permanently ground enemies. Its debut comes at the climax of an escalating lab fight that closes out the demo’s first story mission and leaves me open-mouthed. The demo offered a sample selection of side activities and incidental opportunities. Aside from still being able to interact with civilians or snap photo ops, you can pick up Spider Bots (each’s paint job cutely emulating a specific Spider-Man suit from across the years), deploy Web Wings and chase Talon Drones, using their own slipstream to catch up, or discover reappropriated Underground armory crates. A quick tap of the analog stick will activate your visor to visually highlight nearby activities. Hunter’s Bell: While I fully expect Insomniac to find new approaches and bring us unexpected surprises when it comes to the Black Suit, they’re retaining a key element of its mythos: it’s hypersensitive to sound. A tense church-set cutscene that opens the demo not only spectacularly reveals (and sells) the former imperfection – and communicates the unpleasantness far too well through DualSense controller’s feedback – but also, in a single encounter, cements Kraven as an intriguing, self-assured presence (Intihar calls him “unpredictable”) as he comes face to face with his adversary. Insomniac reminds me he’s a relative anomaly in the Spider-Man food chain: he’s not driven by revenge, nor has any entwined personal histories with the core Spider cast. Paquette pegs a key part of his personality is the need to find someone “bigger, better and stronger” than him. He’s an intriguing addition. Monsters and transformations: It also speaks to a thematic shift in Marvel’s Spider-Man 2. The majority of villains in the first two games, as well as Marvel’s Spider-Man: The City That Never Sleeps narrative, were tech-based. Insomniac have purposely leaned away from that for this sequel, looking to villains – to monsters – that can offer something different both narratively and gameplay-wise. Lizard and Venom are monstrosities that also tap into the theme of transformation: even Mister Negative, one villain making a return, embodies that not only in his own changes, but how he transformed Miles’ life with the death of Miles’ father, Jefferson Davis. And who better to tackle monsters than a hunter like Kraven? The Friendly Neighborhood Spider App makes a return. I didn’t get to delve into it properly, but occasional on-screen pop ups would alert me to crimes reported by those nearby. Hunted, meet Hunter(s): Any fear of being criminally overpowered against criminals are laid swiftly to rest in my multiple tussles with Kraven’s Hunters. These packs are consistently large in number, boasting multiple waves with a hellish diverse range of enemy types. Airborne, mechanized Talon Drones will snipe from afar, while their four-legged counterparts emit large nullifying fields that lock out your skills until they’re knocked out (and surprise! They explode shortly after being downed). Explosives are also practiced by certain human Hunters who launch multi-ground mines or poisonous grenades from afar, while others shoot electrified nets or blanket the area overhead with an electrifying field. Add to this shield carriers, gunners, and those that like to launch at you with twin daggers, and your work is cut out. There’s a distinct sense of escalation and a richer palette of enemy encounters here. Parry: Dodging fists, bullets, claws, and more is still a tingle of the Spider-Sense and Circle press away. But now both Peter and Miles have the option to parry, those particular attacks denoted by a yellow circle turning red around an advancing enemy, tapping L1 correctly repelling them. The demo tested my timing in a mini-boss encounter, a brutish Hunter wielding an axe near the end of the lab fight, the parry stagger proving the quickest way to defeat him. Some attacks cannot be parried, requiring quick moves to escape their reach. Web Wings: a quicker way to soar across low rise areas, rivers and Central Park. A tap of Triangle in the air will deploy your web wings, letting you dip and soar with the left stick. Chain these with swings and wind tunnels strategically placed around the city to get to your next objective quick (or just enjoy some aerial maneuver combos). Harry and friendship circles: Story spoiler territory here, so if you’d rather go into the game’s narrative arcs blind, skip to the next paragraph. Our heroes don’t only have to juggle escalating crime sprees, but also the complexities of fresh friendships and familiar faces meeting. The game is set nine months after the events of Marvel’s Spider-Man: Miles Morales. In the world of Marvel’s Spider-Man, Harry Osborn is Peter’s best friend since high school. They’re as close as brothers, bonded over a love of environmental science. Absent for a while (to friends, traveling Europe, in truth, isolated from the world by an unknown disease), the preview reveals the new equilibrium of their friendship: Harry knows Peter is Spider-Man (and knows Miles is as well), Peter has the Black Suit, and they’re trying to find a possible cure for Harry’s illness. The studio’s playing into the awkwardness of overlapping friendships and mutual connections, be it teased in the recent story trailer or sharply thrown into focus through a stilted call between Harry and Miles while the latter is swinging above the city. Puzzles, precision and gizmos: As mentioned at the preview’s start, Peter and Miles need to use smarts as well as fists. An early puzzle has me cleansing a DNA strand by zapping corrupt atoms without damaging healthy ones. Shortly after I’m crawling inside a mammoth particle accelerator resetting misaligned magnets, carefully pulling my DualSense controller’s adaptive triggers to align correctly on a different pressure point each. Much later, as Miles, I’m controlling a Spider Bot through vent shafts and distracting would-be robbers to reactivate security doors of a locked down community exhibition. Such interactions offer a nice counterpoint to fists and traversal tricks. J. Jonah Jameson: the unique voice of the (skewed) news didn’t make an appearance during my preview time, but I couldn’t help ask Jon Paquette about him, and given his new position as owner of the Daily Bugle (as teased at the end of the prequel comic), whether they intended to bring any nuance to the character. The answer was short, and to the point. Fear not true believers: Brushtop’s signature bluster ain’t going away any time soon. Spider-quips: While there may be some darker themes to the game, there is tons of humor and funny remarks. During the lab sequence, there are three or four moments that elicit a hearty laugh from me. Be it Harry quietly and rapidly intoning “no black holes no black holes no black holes” as he activates the particle accelerator, Pete whispering to an imposing, ax-wielding and bearskin wearing Hunter “but I’ve no honey” before being slammed through a window, the Parker humor is represented and pitch-perfect. A story with heart: The voice cast is nailing their lines as gravitas demands. You can feel Kraven’s resolution in every word Jim Pirri utters. Our brief hints at Tony Todd as Venom heard thus far in trailers are hair-raising. In my preview time, a scene that sees Miles at his father’s grave has the teenager uttering the words, “I’m Spider-Man – I can do everything myself.” A beautiful subtle mix of strength, hope, and uncertainty in the line sold by Nadji Jeter’s delivery. I’m as much excited to see what’s next for the characters behind the mask as for the unexpected twists and turns that happen while they’re wearing them. Marvel’s Spider-Man 2 will launch only on PS5 October 20. More on Marvel’s Spider-Man 2 Marvel’s Spider-Man 2: New Story Trailer First Look: PS5 Console – Marvel’s Spider-Man 2 Limited Edition Bundle Marvel’s Spider-Man 2 arrives only on PS5 October 20, Collector’s & Digital Deluxe Editions detailed Marvel’s Spider-Man 2 gameplay revealed Marvel’s Spider-Man 2 prequel comic announced for Free Comic Book Day Marvel’s Spider-Man 2 and Marvel’s Wolverine revealed View the full article
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Hello Travelers! The Genshin Impact dev team is back and today we’d like to bring you the latest information on the new landscapes, stories, and companions that will be introduced in Genshin Impact version 4.1 To the Stars Shining in the Depths on September 27. With the latest update, the area north of the prosperous Court of Fontaine will be open for exploration. This area features a massive underwater fortress inhabited by exiles as well as mysterious ruins floating in the air, abandoned following a fatal laboratory accident. The two new five-star playable characters, Neuvillette and Wriothesley, will also play important roles in the Archon Quests that await you. Far from Fontaine, the people of Liyue and Mondstadt are hosting a poetry festival together to honor friendship and love! To celebrate the upcoming third anniversary of Genshin Impact with all Travelers, we have prepared a special daily login event for you. Take part to receive up to Intertwined Fates ×10, Primogems ×1,600, and 2 exclusive gadgets as tokens of our appreciation. Danger lurking beneath the waters Deep in the vast waters of the Liffey Region lies the Fortress of Meropide. This metal edifice detains criminals from all over Fontaine, but exercises self-governance, independent of Fontaine’s legal system. Watch out for spotlights when you approach the Fortress. However, the Fortress of Meropide is not just a place for convicts. Inside, one can admire an intricate network of gears and pipelines spanning multiple levels into the depths of the Fortress, where more of the site’s functions and mysteries are revealed. Our main storyline also picks up here as we search for Childe. Wriothesley, the Chief Administrator of the Fortress of Meropide, and the Fatui Harbinger Arlecchino will also make their debut in version 4.1. In addition to the Fortress of Meropide, the vast water of the Liffey Region is also home to a beautiful yet dangerous monster. With a phantasmal beauty, the Millennial Pearl Seahorse can leap high into the air and unleash fierce Electro attacks. The lofty ambition of the Fontaine Research Institute Floating in mid-air, the Allogravity-Condensed Water Body and remnants of the previous Fontaine Research Institute tell the catastrophic consequences of an experiment gone awry. Throughout its long history, the Fontaine Research Institute has been searching for solutions to survive the prophesied flood that will dissolve the people of this nation, and harnessing the energy of Arkhium to defy gravity was once considered the key. Unfortunately, this endeavor tragically resulted in a massive explosion, sending several giant blocks of Allogravity-Condensed Water Bodies and ruins ascending to the sky. However, these floating water bodies have also preserved aquatic life and parts of the old institute, which can be explored to aid the current research of the Fontaine Research Institute. The new boss Experimental Field Generator is also one of these vestiges. It was once a device used to counteract the effects of gravity but has gone out of control since the accident. In combat, you will experience weightlessness effects which will prove useful for jumping higher and dodging the boss’ attacks. Ludex and Administrator of the Fortress of Meropide As the plot of version 4.1 unfolds, two characters who occupy high positions will come to your assistance. Neuvillette is the Iudex who oversees the legal system of Fontaine, while Wriothesley is the Administrator of the Fortress of Meropide who keeps a watchful eye over all the outlaws. The Chief Justice, or otherwise known as Iudex Neuvillette is a highly revered figure in Fontaine, known for his unwavering impartiality. However, Neuvillette has a soft spot for Melusines, and he is fond of tasting water from all over Teyvat. More stories about Neuvillette and Melusines can be found in his Story Quest Diluvies Chapter. In combat, Neuvillette is a skillful Hydro Catalyst wielder. His Charged Attack can release a stream of surging torrents at the cost of his health to attack all foes in its path. His Elemental Skill and Elemental Burst can also generate Sourcewater Droplets which can be absorbed by his Charged Attack to heal and accelerate charging. Another new companion Wriothesley is known as the Administrator of the Fortress of Meropide. His brain and brawn have earned him the respect of the citizens, as well as that of the outlaws. Thanks to a series of reforms carried out by him, the Fortress of Meropide has become a habitable space where vicious criminals and the underprivileged are taken care of. You can find out more about this Duke and the Lord of the Fortress of Meropide in his Story Quest Cerberus Chapter. In combat, Wriothesley excels at combining his melee attacks with the power of Cryo and his catalyst. His Normal and Charged Attacks can deal Cryo DMG, while his Elemental Skill attracts enemies and boosts his Normal Attack at the cost of his HP. When his health drops to a precarious level, he can inflict a powerful blow to restore HP. For version 4.1 Event Wishes, Neuvillette will debut in the first half with Hu Tao’s rerun, while the latter half will see Wriothesley’s debut and Venti’s rerun. A poetry festival of friendship and love Taking a momentary break from adventures in Fontaine, a poetry festival will greet you with beautiful words and friendship from Liyue and Mondstadt. To fulfill the promise made at the previous Lantern Rite, Hu Tao and Venti join hands to host a poetry festival, telling a heartwarming story about friendship and love that stood the test of time. Festive activities and mini-games will also be available, such as a special dart-throwing game called Hundred-Pace Hurling Rites and Mending Painting Prospects to piece together paintings based on Teyvat scenery. By accumulating Poetry Gala Fervor from those mini-games, Travelers will have the chance to obtain the exclusive 4-star catalyst Ballad of the Boundless Blue. As Genshin Impact is about to turn three years old, we would like to thank every one of you for supporting us in the past, present, and future. The special daily login event with up to Intertwined Fates ×10 will be back once again. Do also remember to check out your in-game mailbox later, as we will be giving out Primogems ×1,600, Fragile Resin ×4, and two unique gadgets Portable Aerodynamic Gelatinous Bubble Generator and Itty Bitty Octobaby as tokens of our shared memories. Last but not least, we hope you have a wonderful time with new encounters in Fontaine as well as old friends in other regions, and we look forward to seeing you again in the next update! View the full article
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Name: PlayStation - Baby Shark - Sing & Swim Party - Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 09/15/2023 Submitter: Commander Fury Baby Shark - Sing & Swim Party - Launch Trailer | PS5 & PS4 Games PlayStation - Baby Shark - Sing & Swim Party - Launch Trailer | PS5 & PS4 Games
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We hope you enjoyed the exciting news from today’s State of Play, including the first glimpse of the new Deep Earth Collection joining the PS5 family of accessories. The collection introduces three new colors for the DualSense wireless controller and PS5 console covers, all with a smooth metallic finish: molten Volcanic Red, alluring Cobalt Blue, and sleek Sterling Silver. Play Video To share more about the design and process behind this new and vibrant collection, here’s Satoshi Aoyagi and Leo Cardoso from our design team: “While crafting this new collection of DualSense controller and PS5 console cover colors, we drew inspiration from the beautiful and powerful hues found in the depths of planet Earth. We elevated the colors by adding a metallic finish for a touch of sophistication.” – Satoshi Aoyagi “Volcanic Red boasts a rich blazing red tone. Cobalt Blue, on the other hand, presents a deep shade of blue with intriguing hints of purple. Lastly, Sterling Silver showcases a classic aesthetic with a subtle blue undertone.” – Leo Cardoso We’re excited to bring this new range of colors to fans in the coming months. Pre-orders for the Deep Earth Collection will begin on October 4, with Volcanic Red and Cobalt Blue accessories launching on November 3, followed by the launch of Sterling Silver accessories on January 26. The Deep Earth DualSense controllers will be available for a recommended retail price (RRP) of SGD 107 / MYR 369 / IDR 1,359,000 / THB 2,590 / PHP 4,290 / VND 2,099,000, while the Deep Earth PS5 console covers will be available for a recommended retail price (RRP) of SGD 79.90 / MYR 259 / IDR 939,000 / 1,890 / 3,090 / 1,499,000. The exact launch date and availability for the accessories may vary by region and is subject to change. Let us know in the comments what you think of the new collection, and stay tuned to PlayStation.com for more information. View the full article
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Greetings everyone! I’m thrilled to share some exciting news about our latest space fantasy RPG — Honkai: Star Rail. Thanks to the unwavering support of our loyal community and the tireless efforts of our development team, I’m pleased to announce that Honkai: Star Rail will be released for PS5 on October 11, 2023. Play Video Realms of fantastical unknowns await Have you ever stared up at the starry night sky and let your imagination wander beyond the confines of our world? Or perhaps you have envisioned a train patiently stationed, poised for departure on an exhilarating journey? In Honkai Star Rail, a train journeys amidst the twinkling stars, bearing witness to many breathtaking realms. These realms might encompass a futuristic space station, a snow-clad desolate terrain, or even a colossal spaceship navigating through the vast expanse of emptiness. In Honkai: Star Rail, you will step into the shoes of the protagonist and embark on an odyssey across the cosmos aboard the Astral Express. Embracing the mantle of The Trailblazer, you will venture into the far reaches of the universe, uncovering the veiled truths of ancient legends, partaking in both exploration and combat across diverse realms. You will extend a helping hand to those in need, forging steadfast alliances along the way. Meanwhile, we are committed to providing you with an immersive gaming experience, whether you are navigating outer space, journeying through snowy landscapes, or even dumpster diving with trashcans on the side of the road. Join us, dear Trailblazer, as we reach for the stars and embark on this boundless cosmic exploration together. Many worlds to explore and companions to meet Exploration lies at the core of each adventure, and be assured that you will encounter abundant opportunities to delve into unique cultures, meet trustworthy companions, and unveil captivating landscapes while venturing through unexplored domains. In the world of Honkai: Star Rail, your adventure kicks off at the Herta Space Station, a futuristic location packed with all sorts of high-tech gizmos. It is Madam Herta from the Genius Society who owns this place, and it was first set up to gather all kinds of cool stuff called Curios. But as time rolled on, it turned into a scientific research hub managed by Herta’s followers. In this place, you will cross paths with Kafka, a graceful lady who gave you a wake-up call by injecting a Stellaron into you when the Antimatter Legion was causing chaos. Kafka is a Stellaron Hunter, living life on the edge. She is a mix of intriguing and mysterious vibes, but definitely not someone to mess with. We do not know a whole lot about her, except that she is a big shot in the Stellaron Hunters and is on the radar of quite a few organizations, for all the wrong reasons. As your journey begins, you and the crew will make your way to Jarilo-VI, a snow-covered planet with secrets and dangers lurking beneath its icy surface. The Eternal Freeze wiped out almost all life here, but amid this unforgiving setting, humanity’s last stand — the city of Belobog — remains steadfast against the icy grip. The city is split into two halves: the Overworld and the Underworld. The Overworld bustles with life and peace, with heaters on the streets to stave off the cold. On the other side, the Underworld is the very picture of desolation, marked by scattered ruins. While traversing Jarilo-VI, you might meet folks with unique personalities who could become your companions. Bronya is one such character. As the heir to the Supreme Guardian, Bronya was taught by her mother that the welfare of the Underworlders should be sacrificed to keep Belobog’s civilization alive. But Bronya has always been skeptical about this notion. Unexpectedly, she joins up with your group and ends up in the Underworld. What changes lie ahead? Well, you’ll have to dive into the game to find out. After departing from Belobog, your path will lead you to the Luofu, one of the flagships of the Xianzhou Alliance’s galactic fleet. The Xianzhou Luofu is a silkpunk vessel housing three major long-lived species: Vidyadhara, Foxians, and Xianzhou natives. Each of these species possesses unique abilities that contribute to the Alliance’s security. When you set foot on the Xianzhou Luofu, the ship was in the midst of a Stellaron crisis. Under the directives of General Jing Yuan, the crisis had been temporarily halted, but a greater threat beneath the dark tide was gradually surfacing. Renowned for his dedication to managing daily affairs and preventing unforeseen problems, Jing Yuan might come across as disinterested or lethargic due to his many responsibilities, earning him the nickname of the Dozing General. However, when the situation demands, Jing Yuan can swiftly transform into a resolute leader, showcasing his thunderous and assertive side. The insights shared above merely provide a glimpse of what lies ahead, and we are still at the very beginning of the intergalactic journey. There is so much more to look forward to. We are excited to see your expedition shape history, Trailblazer. View and download image Download the image close Close Download this image Combat 101: Fundamentals of Combat Being a space fantasy RPG, we strongly encourage you to delve into, unearth, and immerse yourself in the storyline. However, as you enthusiastically unveil the interactive Easter eggs placed across the maps, you may also come across formidable adversaries. While active exploration is not a prerequisite for combat, do exercise caution against foes scattered in diverse spots, as the enemies will initiate attacks upon detecting your presence! As you step into the turn-based combat gameplay, both sides alternate their actions. Your task involves skillfully orchestrating your companions’ Basic Attacks, Skills, Ultimates, and the automatically activated Talents to engage in battles against enemies. Additionally, the selection of companions aligned with the appropriate Path before each encounter is also crucial. For instance, characters on the Path of Erudition excel in delivering widespread AoE damage, making strategic use of their abilities pivotal in turning the tide of battle. A good example is General Jing Yuan, previously mentioned, who belongs to the Path of Erudition. Leveraging his Skill or Ultimate, he can simultaneously inflict harm on multiple foes. Meanwhile, to achieve victory, attacking alone would not suffice. That is where supporting characters come in, and Gepard stands out as an exceptional option. He follows the Path of Preservation, which enables him to redirect enemy attacks away from his allies, create protective shields, and build a strong defense for the entire team. As your adventure unfolds, dear Trailblazer, you will gradually unveil more profound mysteries concerning Paths and the enigmatic Aeons. Limited pre-order bundle is now available for Trailblazers on PS5 In preparation for the PlayStation 5 release of Honkai: Star Rail, we have assembled a special pre-order bundle to help you start your journey off on a great note. Just a gentle reminder that this unique offer will only be around for a limited time. Be sure to take advantage and secure your pre-order before October 11. Pom-Pom the conductor and I are eagerly awaiting your arrival aboard the Astral Express, ready to welcome you with open arms, Trailblazer. View the full article
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Name: PlayStation - Destiny 2: The Final Shape - The Pale Heart of the Traveler Preview | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Destiny 2: The Final Shape - The Pale Heart of the Traveler Preview | PS5 & PS4 Games PlayStation - Destiny 2: The Final Shape - The Pale Heart of the Traveler Preview | PS5 & PS4 Games
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Name: XBox - Puzzles + Platforming + Robots = Planet Of Lana 🌎 #PlanetofLana #IndieGames #PuzzleGame #WhattoPlay Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Puzzles + Platforming + Robots = Planet Of Lana 🌎 #PlanetofLana #IndieGames #PuzzleGame #WhattoPlay XBox - Puzzles + Platforming + Robots = Planet Of Lana 🌎 #PlanetofLana #IndieGames #PuzzleGame #WhattoPlay
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Name: PlayStation - Avatar: Frontiers of Pandora - Official Story Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Avatar: Frontiers of Pandora - Official Story Trailer | PS5 Games PlayStation - Avatar: Frontiers of Pandora - Official Story Trailer | PS5 Games
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Name: PlayStation - Helldivers 2 - Bile Titan Liberation Gameplay | PS5 & PC Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Helldivers 2 - Bile Titan Liberation Gameplay | PS5 & PC Games PlayStation - Helldivers 2 - Bile Titan Liberation Gameplay | PS5 & PC Games
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Name: PlayStation - Foamstars - Open Beta Party Announce Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Foamstars - Open Beta Party Announce Trailer | PS5 & PS4 Games PlayStation - Foamstars - Open Beta Party Announce Trailer | PS5 & PS4 Games
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Name: PlayStation - Final Fantasy VII Rebirth - Release Date Announce Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Final Fantasy VII Rebirth - Release Date Announce Trailer | PS5 Games PlayStation - Final Fantasy VII Rebirth - Release Date Announce Trailer | PS5 Games
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Name: PlayStation - Tales of Arise - Beyond the Dawn - Announce Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Tales of Arise - Beyond the Dawn - Announce Trailer | PS5 & PS4 Games PlayStation - Tales of Arise - Beyond the Dawn - Announce Trailer | PS5 & PS4 Games
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Name: PlayStation - Honkai: Star Rail - State of Play Release Date Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Honkai: Star Rail - State of Play Release Date Trailer | PS5 Games PlayStation - Honkai: Star Rail - State of Play Release Date Trailer | PS5 Games
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Name: PlayStation - Marvel's Spider-Man 2 - Expanded Marvel's New York | PS5 Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Marvel's Spider-Man 2 - Expanded Marvel's New York | PS5 Games PlayStation - Marvel's Spider-Man 2 - Expanded Marvel's New York | PS5 Games
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Name: PlayStation - Ghostbusters: Rise of the Ghost Lord - Developer Roundtable Interview | PS VR2 Games Category: Gaming Industry Videos Date Added: 09/14/2023 Submitter: Commander Fury Ghostbusters: Rise of the Ghost Lord - Developer Roundtable Interview | PS VR2 Games PlayStation - Ghostbusters: Rise of the Ghost Lord - Developer Roundtable Interview | PS VR2 Games