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Name: XBox - What You Need To Know About Forza Motorsport | Official Xbox Podcast Category: Gaming Industry Videos Date Added: 10/05/2023 Submitter: Commander Fury What You Need To Know About Forza Motorsport | Official Xbox Podcast XBox - What You Need To Know About Forza Motorsport | Official Xbox Podcast
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Name: PlayStation - Call of Duty: Modern Warfare III - Lockpick Operator Pack | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/05/2023 Submitter: Commander Fury Call of Duty: Modern Warfare III - Lockpick Operator Pack | PS5 & PS4 Games PlayStation - Call of Duty: Modern Warfare III - Lockpick Operator Pack | PS5 & PS4 Games
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Name: PlayStation - Call of Duty: Modern Warfare III - Zombies Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/05/2023 Submitter: Commander Fury Call of Duty: Modern Warfare III - Zombies Trailer | PS5 & PS4 Games PlayStation - Call of Duty: Modern Warfare III - Zombies Trailer | PS5 & PS4 Games
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Name: PlayStation - Beat Saber - Linkin Park x Mike Shinoda Music Pack Launch Trailer | PS VR & PS VR2 Games Category: Gaming Industry Videos Date Added: 10/05/2023 Submitter: Commander Fury Beat Saber - Linkin Park x Mike Shinoda Music Pack Launch Trailer | PS VR & PS VR2 Games PlayStation - Beat Saber - Linkin Park x Mike Shinoda Music Pack Launch Trailer | PS VR & PS VR2 Games
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Name: PlayStation - Knight vs Giant: The Broken Excalibur - Launch Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 10/05/2023 Submitter: Commander Fury Knight vs Giant: The Broken Excalibur - Launch Trailer | PS5 Games PlayStation - Knight vs Giant: The Broken Excalibur - Launch Trailer | PS5 Games
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We are excited to announce our latest launch – an eight-track music pack that includes new songs and iconic hits from Linkin Park and Mike Shinoda. This is a huge moment for Beat Saber, because it is the first time our platform has debuted a song for a major recording artist; Mike Shinoda’s new track “Already Over” is exclusively launching on Beat Saber ahead of its official global release. Fans will get to experience his music here first along with massive Linkin Park hits like “Numb/Encore”, “Crawling” and “Lost”. Play Video “I’m beyond excited to once again be partnering with Beat Saber to give fans and players even more music by me, Linkin Park, and Fort Minor, and I’m especially excited to share my new single ‘Already Over’ through the platform. It’s an honor that Linkin Park is the first band to have a second music pack and I hope everyone enjoys playing the new tracks.” – Mike Shinoda While developing the beatmaps for this pack, there was so much inspiration to pull from. As fans know, Linkin Park + Mike Shinoda’s music can’t be neatly defined by just one genre, it crosses from nu-metal, to hard rock and hip-hop. Players will have the opportunity to fully immerse themselves in the following pulsing tracks: Already Over – Mike Shinoda Crawling – Linkin Park Fighting Myself – Linkin Park In My Head – Mike Shinoda & Kaliee Morgue Lost – Linkin Park More The Victim – Linkin Park Numb/Encore – Jay-Z, Linkin Park Remember the Name (feat. Styles of Beyond) – Fort Minor There are three different artists in this music pack release, Linkin Park, Mike Shinoda and Fort Minor – and although they have overlapping members and sounds, we wanted players to experience each artist individually through unique beatmaps and light shows. For each song we incorporated their logos, but also drawings on the walls and on the floor that resemble that particular artist to make the experience even more customized. The new advanced environment is an upgrade from the original music pack release from 2020, and now segments the tunnel using our latest and most advanced lighting system. This is our first environment that allows full control of the elements, each light show also includes some sort of story-telling where we play with the logo movement to accompany the lyrics of the song. One of the most exciting parts of working on this pack was building a beatmap for an exclusive track for Mike Shinoda. We got to hear the track before anyone else, and wanted to make sure that when players experience it for the first time, it’s as epic as possible – all while slashing to the beat and diving into a captivating light show. This is Linkin Park’s second music pack with Beat Saber, in 2020 a hugely-popular 11-song pack was released. To celebrate the latest launch, we’ve updated the original music pack with an enhanced environment and levels, including Arc & Chain Notes. Players can easily switch between original and new levels. This is available as a free update for anyone who owns the original music pack, players simply need to update their game. There are several ways to experience Linkin Park and Mike Shinoda on Beat Saber: The Linkin Park x Mike Shinoda Music Pack is available for $10.99 USD (or $1.99 USD per song). Fans who missed out on the original Linkin Park Music Pack can snag the Combo Bundle, which features both today’s new pack and the original pack from 2020 (19 songs in total!) for $21.99 USD. And if you’re new to Beat Saber, you can grab both the O.G. Linkin Park Music Pack and the new Linkin Park x Mike Shinoda Music Pack alongside the Beat Saber base game only for $45.99 USD with the Ultimate Bundle. All now available on PlayStation VR2 and PlayStation VR. View the full article
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Name: PlayStation - Kill It With Fire 2 - Multiplayer Announcement Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/05/2023 Submitter: Commander Fury Kill It With Fire 2 - Multiplayer Announcement Trailer | PS5 & PS4 Games PlayStation - Kill It With Fire 2 - Multiplayer Announcement Trailer | PS5 & PS4 Games
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Hello! Or, as I’d say when I’m out and about in my island home, hi-aye. I’m Harry Josephine Giles, one of the writers for Saltsea Chronicles, coming out on October 12 on PS5. It is a story-driven adventure game where you guide a crew as they explore a flooded world of strange and surprising islands and meet the many people who call that island world home. We’re excited to share a new look at gameplay in Saltsea Chronicles. Check out the new trailer below. Play Video So, zooming out from the fantastical world of Saltsea, what are islands really like? A view of the island of Hoy from the West Mainland of Orkney. In the foreground are green fields, fences, and a cluster of farm buildings. In the distance are two high brown hills. Between is a narrow stretch of calm blue sea. Orkney is an archipelago of 70 islands off the North coast of Scotland. It’s low-lying, very green, windswept, and my home. Some islands have a few hundred people, one a few thousand, and others just one resident. We live on farming, inshore fishing, and tourism. Coming from the islands makes me long for more stories about island life written from our perspective. Working on Saltsea Chronicles, I was eager to write islands that felt like a home to me: places that were full and real, lived in. Living with land and sea An island needs to support its people. If you rely on food that comes by boat, you’re in trouble when the boat cannot come, and there’ll always be times when the sea is too risky for boats to cross. That means making what you can grow, gather, and fish central to your life. Different islands have different soils, different ecosystems, and different access to fishing grounds. In Saltsea Chronicles, you’ll see a little of how each community has made the best of its island. In Njarfie Roust, where we begin the story, there’s an unusually high cliff, which makes a great home for seabirds. That means that all Njarfie children learn to abseil so that they can harvest a crop of nutritious eggs in spring. The inspiration for this came from St Kilda, where seabirds and their eggs were the main part of the local diet, and they even made lamp oil from what they could get from fulmars. All that made cliff-climbing an important local sport. Castle o Burrian, Westray, Orkney. Against a background of grey stone cliffs, there’s a small group of puffins (tammie-norries, in my language). Their black and white feathers and colorfully striped beaks are bright and clear. Another island in the game, Los Gatos, is home to an enormous population of cats. Naturally, one of their main exports is catton – a cat fur-based cloth. There can’t be waste because there’s nowhere but the island itself for the waste to go. So, in Los Gatos, they’ve managed to find a way to spin cat hair into wool, and I hear it’s luxuriously soft. They use it for all their clothes, but there’s enough that it’s also become an important trading good for them because making connections with other islands is just as crucial to being an island inhabitant as being self-sufficient. Making Connections Every island has its own identity, and the things that mark it are often fiercely defended. For people who live there, hours can be spent debating the merits of one island’s beaches versus another’s moors or whose farms are the tidiest and whose dances the wildest. Beyond these playful battles, though, islands that share a sea have a shared identity, too, built through mutual support and the sharing of resources. We wanted Saltsea to feel interconnected, where each island is distinct but bound to the others. You’ll see this most spectacularly in the game at the Float, the traveling trading hub where people across Saltsea meet to share what they have and take home what they don’t. Built of dozens of boats lashed together, some of the ships in the Float have been there for decades, while others come and go with the seasons. The Float itself sails around the archipelago to make the connections that build a culture easier. Gathering together so many different people, the Float has its way of making decisions, inspired by both the St Kilda Street Parliament and Norse Things. A shared culture also means shared traditions. In the Saltsea Archipelago, Guides are respected community members who provide counsel and comfort, resolve conflicts, and keep important stories. They’re trained at the Grace, a sanctuary and center of learning, but they’re found throughout the islands. If you look closely, you’ll see characters throughout the islands wearing the sash of the Guides, each bringing their island perspective to the beliefs that hold the archipelago together. Keeping community close In Saltsea, our communities have survived tough times, strengthening their bonds. Sometimes, though, that can make them more suspicious of outsiders. When you’re used to knowing everything about everyone in your home, what happens when someone new arrives? Youlouca is an island where these conflicts come to the fore. With rich, volcanic soils and a balmy climate, it’s become popular with visitors. Still, the folk who’ve lived in Youlouca for generations are sometimes taken aback by the new ideas and cultures that visitors bring. How Saltsea islanders deal with conflict is one of the biggest themes of our story. What happens when the traditional ways of dealing with conflict reach their limits? What happens when people are let down by their home island? And what should be done with people who transgress these tight social norms, for good or for ill? Grappling with change View of Copinsay from Deerness, Orkney. An island landscape under a dappled blue and white sky, with the evening sun glittering on the sea and the land darkening. You can make out an old lighthouse and new wind turbines on the horizon. People often think of islands, with their rural communities, as slow-changing places, examples of an older way of life. I think that’s wrong: Though held together by a community thread, the islands I know have tried new technologies to generate new ideas for living in the world. Orkney is a laboratory for all kinds of new energy, from hydrogen batteries to tidal generators. These changes, though, bring new challenges to different cultures for islands to adapt to. Saltsea, too, is constantly changing. Some of those changes are embraced, and others are more of a struggle. Island communities must weigh new ideas when they arrive and work out which to take out and which to leave aside. Considering the costs of things changing and staying the same is a constant challenge. More than any other place I know, an island is the right place to ask these questions and to find the answers. I hope you find your own solutions in the islands we’ve built when Saltsea Chronicles comes to PS5 on October 12. Indie Day October 2023: All Announcements New Dredge DLC approaching starboard side November 16 KarmaZoo: Make meaningful connections and find bliss in cooperation November 14 The Gecko Gods puzzle-adventure is coming to PlayStation next year Saltsea Chronicles builds a world of island communities on PS5 Oct 12 View the full article
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Hey everyone, we at Super Rare Originals are ecstatic to share some exciting news about The Gecko Gods, an upcoming wholesome action-adventure puzzler created by UK-based developer Louis “Inresin” Waloschek. Today, we’re thrilled to announce that this enchanting game will find its way to PlayStation when it launches next year. Let’s dive into what makes The Gecko Gods a title worth waiting for. Play Video A tiny gecko with a big quest In The Gecko Gods, you assume the role of an utterly adorable tiny gecko on a monumental quest to rescue a dear friend. This journey takes you through a world filled with mysterious islands, ancient tombs, and breathtaking landscapes. The game’s unique charm lies in that our protagonist, the tiny gecko, can climb any surface, be it the ground, walls, or even the ceiling. No nook or cranny is left unexplored, as secrets could be hidden anywhere in this enchanting world. And here’s a twist you might not expect: the gecko can even sail a boat. The game’s essence lies not in the destination but in the beautiful journey it offers players. A blend of exploration and puzzle-solving The gameplay in The Gecko Gods seamlessly blends open-world exploration elements across a sprawling archipelago with the intricate challenges presented in forgotten ancient tombs. These tombs house head-scratching puzzles that will put your problem-solving skills to the test. For those completionists at heart, there are collectibles to uncover in the form of bugs, which our charming gecko protagonist eagerly devours. While occasional enemies and obstacles may block your path, the game focuses more on relaxed exploration than intense combat. Discover, sail, and solve As you immerse yourself in the lush environments, you’ll find that The Gecko Gods offers: Exploration at your own pace: Unhurriedly wander through the archipelago, uncovering the mysteries hidden within. Set sail for adventure: Take to the waters and explore the archipelago’s vastness from your trusty boat’s deck. Unique and intuitive movement mechanics: Embrace the gecko’s exceptional climbing abilities to navigate your surroundings effortlessly. Snack on bugs: Along your journey, you’ll stumble upon a plethora of insects and peculiar creatures. Channel your inner gecko and indulge in these tasty morsels, or let them scatter in awe of your gecko might. Puzzle-solving in ancient temples: Delve into the depths of long-forgotten temples, solving intricate puzzles that hold the keys to unlocking the mysteries of this ancient world. PlayStation-exclusive features PlayStation 5 players are in for an exclusive treat as The Gecko Gods will utilize the platform’s haptic feedback and 3D audio capabilities. This promises to create an immersive experience, unlike anything you’ve seen on any other system. This remarkable game is a testament to the talent of its developer, Louis “Inresin” Waloschek, who has poured nearly three years of dedication into bringing The Gecko Gods to life. Get ready to set sail, scale walls, and unravel ancient mysteries in a world where the journey is just as enchanting as the destination. We can’t wait to see you on this unforgettable expedition when The Gecko Gods launches on PS4 and PS5 in 2024. Stay tuned for more updates as we inch closer to launch. Indie Day October 2023: All Announcements New Dredge DLC approaching starboard side November 16 KarmaZoo: Make meaningful connections and find bliss in cooperation November 14 The Gecko Gods puzzle-adventure is coming to PlayStation next year View the full article
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KarmaZoo takes cooperation to a new level with innovative multiplayer mechanics. We created a joyful and altruistic game that brings fresh air to a beloved genre. It’s a platformer for two to 10 players. Enjoy it with old or new friends in public matchmaking, private lobbies, or local multiplayer. 50+ characters with different special abilities bring new ways to help and score Co-op mode is all about the team, even carrying your friends to victory if you have to. Make yourself useful to score precious points and collect sweet Karma. Good thing there are a million ways to help. You see platformer, and you think: jump, roll, dash, but what about sing, blaze, splash, slap, dance, carry, charge, smash, spit!? Get ready to find your own ways to bring your team to victory. Play Video Sacrifice is a building tool Be brave and jump headfirst into a bed of spikes to drop a tombstone. Everyone will then be able to walk on it to reach the other side, sending precious Karma your way. Help your teammates score by lighting up the way, holding the door, propelling them into the air, or even slapping them (helpfully). To change your surroundings, you can blast walls open, make terrain sticky, or bump into a flower block to create a ladder. Help to score Whenever you sing to activate mechanisms with your beautiful or slightly annoying voice, you’ll score if it’s helpful to someone else, even more if you help someone solve a puzzle. Want to share some extra love on top? Send a cheeky Karma Kiss. It doesn’t just feel warm and fuzzy, it also gives an extra point. So don’t be stingy. You’ll share everything with your team: the love, the failures, and the victories. If you fail your run, you get to keep the points you have earned yourself. But if you succeed with your crew and feed the Karma Tree, you’ll earn the Karma for your entire team. Vote for the next bonuses on the inter-level screen and choose wisely to make each game different and fresh. Winning goes a long way, so stick together and look out for one another. One for all and all for you Cooperation is special in KarmaZoo. Nothing you can do in this world brings more satisfaction than helping others succeed and sharing the glory with a team. That’s what KarmaZoo is all about. Succeeding together with random people or good friends and finding bliss in cooperation, even when a well-oiled plan falls apart. And for dessert Ah, by the way, we couldn’t resist adding a competitive party mode with a bunch of mini-games to enjoy on your couch or with friends online. Same characters, same powers, but different intentions. Who will bring the coveted Tournament Totem back home tonight? KarmaZoo is coming to PS5 on November 14. Play locally or online, cooperate or compete in 22 languages, and with crossplay. See you in the Zoo. Indie Day October 2023: All Announcements New Dredge DLC approaching starboard side November 16 KarmaZoo: Make meaningful connections and find bliss in cooperation November 14 The Gecko Gods puzzle-adventure is coming to PlayStation next year View the full article
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Name: PlayStation - Jujutsu Kaisen Cursed Clash - Character Trailer 2 | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 10/05/2023 Submitter: Commander Fury Jujutsu Kaisen Cursed Clash - Character Trailer 2 | PS5 & PS4 Games PlayStation - Jujutsu Kaisen Cursed Clash - Character Trailer 2 | PS5 & PS4 Games