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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. There are two weeks in the books for our SOCOM 4: U.S. Navy SEALs beta, but the testing pool is about to get even bigger! Starting tomorrow, at 12am Pacific, the SOCOM 4 voucher codes that were included as giveaways with Killzone 3 and at our booth at PAX East 2011 become active. This new influx of players will join the existing crowd of previously-introduced PlayStation Plus and Private beta testers, but will have all the same privileges and abilities as the one-week and two-week vets. Though our servers are open all day every day, we do limit what modes are available so that we can keep our testing focused. Here’s how the schedule looks this week: More...
  2. Capcom’s announced Resident Evil: Operation Racoon City for a winter release on PS3, 360 and PC, confirming Canadian studio Slant Six Games is developing the title. The news follows an info dump in the latest issue of OXM US. It’s now been confirmed that you’ll play as a part of the Umbrella Security Services, either by yourself or as part of a four-way co-op mode. The story sees the USS being given orders to eliminate all evidence of a T-Virus outbreak and kill any survivors. The US government sends out its own forces to try and expose Umbrella’s actions and uncover the cause of the outbreak. The game will feature the return of iconic locations from Racoon City as well as regular characters, including Leon Kennedy. Fans of the series will have the chance to rewrite history in the series, as you experience events from Resident Evil 2 and Resident Evil 3 from the Umbrella side. As mentioned in the OXM report last week, and previously rumoured, SOCOM Confrontation devs Slant Six is handling development duties. Score: 0 (0 votes cast) Urgent Fury Command: More...
  3. The Killzone 3 Steel Rain Map Pack is due for release this Tuesday and it’ll definitely be worth the money its price at. The downloadable content comes out this Tuesday for just $4.99. The pack includes: JUNKYARD Game Type: Guerrilla Warfare (16 players) Description: The junkyards of Helghan are a wasteland to some, but a valuable resource to others. In the main junk processing facility of Helghan, ISA and Helghast Forces are clashing in an attempt to salvage vehicles and supplies for their war effort. Jetpacks are the key to taking the high ground, but the huge Exoskeletons can quickly turn the tide of the battle on the ground. STAHL ARMS Game Type: Warzone (24 Players) Description: As the Helghast write a new and appalling chapter on humanoid experimentation, beleaguered ISA Forces mount a desperate attack on the notorious Stahl Arms research facility, where they hope to free ISA soldiers who have been taken captive. Stahl’s Helghast forces will stop at nothing to ensure that the ISA attack fails, even if it means exterminating the very prisoners they need for their weapons research. Score: 0 (0 votes cast) Urgent Fury Command: More...
  4. Zipline, the official Zipper Interactive podcast, returns with a vengeance! Seth Luisi steps into the recording room once again, this time to talk about the ongoing SOCOM 4 beta. We discuss bugs, changes, tweaks and the plethora of feedback that players have sent our way. Enjoy! Zipline Podcast, Episode 33 43.7MB |47m:42s Subscribe to Zipline on iTunes | Subscribe via RSS You can discuss this episode by clicking this link. More...
  5. 50% Off Embroidery Use code: FFHSSTITCH11 That means these Flex Fit Hats are only $11.47! It’s time to get new threads! Starting right now, you have exactly 4 hours to save on all embroidery from Zazzle! Have your monogram or logo stitched onto an embroidered shirt or jacket, or order your favorite embroidered design on a hat or tote bag. Make yourself some custom embroidered apparel, or stock up for Mother’s Day with a cute embroidered bag for Mom. Personalize any design with embroidered text for free! This sale isn’t going to last forever, so get your custom embroidery today! Don’t have time to shop? No worries! After four hours have passed, all embroidery will be 20% off for the rest of the weekend, just be sure to place your order soon! Score: 0 (0 votes cast) Urgent Fury Command: More...
  6. 2K’s confirmed, in probably the most amazing way possible, that Duke Nukem Forever has been delayed into June. In a video it’s just sent out, featuring Gearbox boss Randy Pitchford, the dates of May 3 in the US and May 6 elsewhere are replaced by a June 10 worldwide date and June 14 in the US. “I’m very sorry for the added delay. We’ve all been working extremely hard and are very eager to deliver the game to you,†he added in a press release just sent through by Take Two. “I’ve been thinking of these lyrics from the great country song, ‘He’s The Duke’ – ‘He told us if we waited we could Come Get Some, but I never knew Forever was going to be so long.’ If you’re like me, June cannot come quickly enough.†2K president Christoph Hartmann added: “We’re committed to deliver a laugh-out-loud, politically incorrect experience that people will talk about for years to come. We thank Duke’s fans for their continued patience – I promise this won’t take another 15 years.†Watch the video below. Go, Randy, go. Or under the circumstance, not. Score: 0 (0 votes cast) Urgent Fury Command: More...
  7. SCEA has announced that on April 1, it will transfer its online services operations, including PSN users’ PS wallets and the funds in it, to Sony Network Entertainment America (SNEA). According to the mail being sent out to users, the first time you sign in to your Sony Online Services account on or after April 1, you will be asked to enter into a new Terms of Service and User Agreement with SNEA. “If you do not wish to enter into a contract with SNEA, you may decline the terms of service and we will close your account(s) and return your funds,†said the mail. If you wish to look over the new agreement, click here. Sony said in the mail PSN will “continue to provide you with the highest standard of interactive entertainment,†with all former access to remain intact. This is the first step towards the expansion of PlayStation Network which will see Sony expand its book, game, music and video offerings through both PSN and Qriocity, something which CEO Kaz Hirai alluded to at CES. While winking around about the rumored PS Phone at the time, Hirai said the firm would “of course†be taking advantage of achievements across all Sony divisions by developing “products that leverage Sony’s greatest assetsâ€. “In 2011, you will start to see an implementation of a strategy we’ve developed and continually refined over the past 18 months,†he said in January. “And you will see this strategy executed in the form of great new products and services coming to market that leverage Sony’s strongest assets. “In addition to launching a line of Sony tablets, we’ll be building upon the video, music, game and book offerings on our Qriocity and our PlayStation Network services to deliver a compelling, unique experience for Sony across a wide range of consumer electronic devices.†Score: 0 (0 votes cast) Urgent Fury Command: More...
  8. Our first week of private beta testing for SOCOM 4: U.S. Navy SEALs has been incredibly helpful. Though the participants were limited to the "invite only" crowd, they’re feedback has been phenomenal -- with tens of thousands of posts filled with opinions, suggestions, comments and more pouring into our beta forum. Starting today, it's time for PlayStation Plus members to get their turn as they join the existing testers for the next phase of our pre-release examination. Though similar to last week’s schedule, this week's agenda is a bit different from what we had before. Here's what game-types you can expect to see starting today: More...
  9. In an effort to go green — more likely to save some green — Electronic Arts has announced that it is phasing out all in-box, printed manuals from retail copies of all its video games in favor of in-game digital manuals. According to EA, this “will reduce its printed materials in packaged products by 40%”. There was no estimate as to how much money the company will save. Fight Night Champion and Mass Effect 2 for PS3 were the first two titles to participate in this initiative. The digital versions of game manuals will also be published online, and consumers can get access to them in multiple languages by heading over to*http://urgentfury.com/blog/Q3W. Press Release Below: EA LAUNCHES GLOBAL GREEN PACKAGING INITIATIVE EA Transitions to In-Game Digital Manuals and Reduces Overall Printed Materials By 40% REDWOOD SHORES, Calif. –*March 22, 2011 – Electronic Arts Inc. (NASDAQ: ERTS) today announced a worldwide environmental initiative that will reduce its printed materials in packaged products by 40%. Leading the initiative is a move to eliminate printed game manuals and replace them with easily-accessible digital manuals. The green initiative is being applied to all titles on PC, the PlayStation®3 (PS3) computer entertainment system and Xbox 360® video game and entertainment system from Microsoft.* The program launched earlier this year with the release of*Fight Night Champion on the PS3 and Xbox 360 and*Mass Effectâ„¢ 2 on PS3 and will continue with all EA titles shipping across the globe. EA’s on-disc manuals will be easily accessible via the main and pause menus. This will allow players to conveniently view instructional information on the fly as they play. Customers can also find EA digital manuals in multiple languages online at:*http://urgentfury.com/blog/Q3W. Score: 0 (0 votes cast) Urgent Fury Command: More...
  10. In this episode….we welcome some real heroes to talk about tactical gaming* from the perspective of prior military service members….as we welcome the Off Duty Gamers. Plus, we have an Urgent Fury:In Country SITREP shocker!!! Score: 0 (0 votes cast) Urgent Fury Command: More...
  11. The recent Batman: Arkham City TV spots aired in the USA have given us our first insight into what retailers will offer as pre-order incentives. An ArkhamCity.co.uk member has spotted the two retailers; Best Buy and Gamestop offering exclusive content when pre-ordering Batman: Arkham City on Xbox 360 and Playstation 3. Best Buy are offering a Batman: Arkham City “combo pack†while Gamestop are promising exclusive access to the “Joker’s carnival challenge mapâ€. Score: 0 (0 votes cast) Urgent Fury Command: More...
  12. Duke Nukem Forever is yet to release but fans of the series have got something to get excited about. Duke4.net has posted scans from the Official Xbox Magazine revealing multiplayer modes of the game. Read on. The last game in the Duke Nukem series was more than 10 years ago. It got postponed time to time and there were also some changes at the development end. But, finally (and hopefully) the game will be in stores in the month of May. It will be having 4 multiplayer gameplay modes. Namely, Dukematch, Team Dukematch, Capture the Babe and Hail to the King. At a time, maximum 8 players will be able to join the game, divided in two teams, Red and Blue. In Capture the Babe mode, players will have to capture the babe of the other team. Though, as it goes with girls, if they start giving you trouble or shout for help, just give her to smack to keep her quiet. There will be 10 maps available at launch which includes Dukeberger, Morning Wood, Vegas Casinos, etc. The Dukeberger map have been remade where all the Dukes will be in a miniature avatar running around in the open world. When shrunk by the Shrinker, the mini-Duke can still use weapons, but damage will be limited, only 10% of the normal damage done. Also, there will be jetpacks to use but it’ll be in only some of the maps and will not be included in the single player campaign. The confirmed weapons are pistol, shotgun, ripper chaingun, pipebomb, rpg, shrinker, railgun, freezer,*devastator, tripbomb. Duke will be able to use 2 primary weapons at once along with pipebombs and tripbombs. Players will also be able plant trip bombs on other players or enemies. But if Duke is on steroids, it will enable him to run faster and execute one-hit-kill punches, weapons will be unusable until the steroids effect wear off. Holoduke will be just like it was in Duke 3D, but this time around the player becomes cloaked, allowing for sneak melee kills. Other than the above, killing other players help you gain experience points which can be used for accessorizing Duke and buying new clothes. A simple kill provides normal points, but bonus points will be awarded if there happens to be one time achievement kills like killing someone when using the holoduke or funny kills like killing yourself with the pipebomb by accident. Duke Nukem Forever releases on May 3rd, 2011 for PC, 360 and PS3. Score: 0 (0 votes cast) Urgent Fury Command: More...
  13. Homefront developer Kaos Studios notes on its forums that it’s currently investigating reports of the game “freezing” on both the PS3 and Xbox 360. The company asks for patience, as it “will need a bit of time” to figure out what the problem is. Of course, if they do figure it out, then comes the console certification process (fun times). THQ and Kaos Studios can’t seem to catch a break during the high-profile Homefront‘s launch week. Despite solid initial sales of 375,000 units of the game, bad review scores have punched THQ’s stock price and yesterday’s pricing “race to the bottom” by Amazon and Walmart didn’t help perception. For its part, THQ issued the following comment on the price drops: Amazon and Wal-Mart.com have raised the prices back up and it was a one day play to gain market share on the biggest title in the industry right now. THQ did not support this in any way, shape, or form. Score: 0 (0 votes cast) Urgent Fury Command: More...
  14. Epic has announced all the official details and every possible way to access the Gears Of War 3 multiplayer beta Gears Of War 3’s multiplayer beta launches on 25 April, with owners of the Bulletstorm: Epic Edition getting access to a ‘one-week preview period’ on 18 April. Gamers can also join in by pre-ordering at GAME or GameStation. Running to 15 May, Epic has plenty planned for the four-week run. As well as introducing four maps – Checkout, Thrashball, Trenches and Old Town – there’s plenty of unlockables to be earned including a beta tester medal, Thrashball Cole, a gold-plated retro lancer and a flaming decal for the hammerburst, lancer, sawed-off shotgun and gnasher shotgun (see below for exact details). Epic has also revealed that different modes will become available as the weeks go on. Starting with Team Deathmatch, Capture The Leader And King Of The Hill will be added during the final week of the beta. To ensure it continues with its community-focused ways, the developer has promised special events and playlists too. Don’t expect the beta to start and continue in the same mould throughout its month release. Beta Unlocks: Thrashball Cole: Complete 50 matches to unlock the character and another 10 using it so you can access it in the full game. Gold-Plated Retro Lancer: Complete 90 matches to unlock the weapon and kill 100 people with it so you can access it in the full game. Flaming Hammerburst: Finish one match by 24 April. Flaming Lancer: Finish one match during the week starting 25 April. Flaming Sawed-Off Shotgun: Finish one match during the week starting 2 May. Flaming Gnasher Shotgun: Finish one match during the week starting 9 May. Score: 0 (0 votes cast) Urgent Fury Command: More...
  15. Hello! My name is Travis Steiner and I am the Lead Designer for SOCOM 4. Last week I joined a few co-workers and traveled to PAX East in Boston to showcase SOCOM 4 multiplayer to the public. PAX was really the first time we've put SOCOM 4 multiplayer in front of a large number of consumers, and the response we got was absolutely fantastic! Our Team Kevin Schmitt - Lead Multiplayer Designer Cade Myers - Multiplayer Producer Ryan Fedje - Core Gameplay Designer Kristina Cheng – Product Marketing Specialist The Booth Setup The booth was right next to the PAX store, so traffic was very good. There were 16 stations set up in an enclosed area and they were full during the entire show. We strived for 10 minute matches and by the end of each one, a fresh group of 16 were eagerly awaiting outside. Players were a healthy mix of lifelong SOCOM fans, shooter players, and gamers completely new to SOCOM and/or PlayStation. The booth was packed the entire show. The Event I heard there were more than 60,000 people coming through PAX this year; definitely a different crowd than E3! There was no need to hire booth talent to promote the games as the fans were more than happy to dress up for free. I narrowly dodged a spinning star kick from a guy dressed up as Chun Li! The Tournament On Sunday, people started lining up at 10am for the 2pm showdown. We handed out colored wristbands so they didn't have to stay there for half the day. The first 64 to show up were formed into teams of eight. We started with 20 minute Standard Suppression matches for the first two rounds of the tournament, then switched it over to Classic Suppression for the semi-finals and finals. Many of these games were incredibly close! There were numerous comebacks and at least two of the games were decided by a few kills or less; pretty amazing considering the games were 20 minutes long and the scores were into the 150s. For the finale, we took the last remaining group of eight and split them in half for a 4v4 match. The winning group of four were so excited! They were comprised of both a die-hard SOCOM fan and a guy who had not previously played a SOCOM game. Even the losing teams stuck around to watch the finale, get photographs with the team, and have memorabilia signed. A few fans even rescheduled a long train ride home to stick around. In the final minutes of the show, the Zipper crew challenged the winners to a three-round match on Classic Abandoned. To our relief, we actually put up a good fight! We won the first round, then they bounced back and got us on the second one. The final round ended in a draw! That really was the best outcome... good times all around. Tournament winners Code Reid, MrPhizz, SoccerJaga and Jason pose with the team. PAX was totally exhausting, but it was absolutely worth it. Meeting all of the dedicated SOCOM fans was definitely the highlight! We couldn’t be happier with the response we got and now look forward to playing with everyone in the multiplayer beta. If you can't wait until the beta opens up for everyone on April 5th, check out the official SOCOM forums and our Twitter page for code giveaways to get into the ongoing private phase that's happening now! More...
  16. The SOCOM franchise is no stranger to intense online competition, the sort of frantic rivalries that bring out plenty of gloating for the victors. Fans know that the series has catered to these sorts of moments with built-in victory dances, and the soldiers of SOCOM 4: U.S. Navy SEALs sure do know their way around the dance floor. Available in online competitive matches, SOCOM 4's victory dances are triggered by pressing the Circle button while standing over a fallen enemy. There are more than a dozen dances in the game, including: The Chicken Sure to be a hit with fans of Arrested Development, your soldier makes chicken wings with his arms and waves them up and down, bobs his head forward and backward and digs at the dirt with his foot. The Robot Essentially an over-exaggerated version of what it looks like every time C3PO talks. The Crane Exactly like Daniel-son's finishing move from The Karate Kid, the soldier raises both hands into the air, lifts one knee up slowly and then quickly high kicks with the other leg. With our beta underway, which victory dances will you find? Let others on the official SOCOM forums know what you think! More...
  17. Everyone here at Zipper Interactive is proud to say that today is the first day of the SOCOM 4: U.S. Navy SEALs multiplayer beta! As previously announced, our multiplayer beta will be rolling out in four stages with the invite-only private phase beginning today. PlayStation Plus members gain access next week on March 22, while beta codes included with Killzone 3 become active on March 29. Finally, the beta will be available to everyone via the PlayStation Store starting April 5 until its conclusion on April 13. The multiplayer beta includes two maps, Port Authority and Assault & Battery, playable in all four of SOCOM 4's multiplayer modes: * Suppression: The SOCOM take on team deathmatch. * Last Defense: Capture controls points, discover the enemy base and destroy it. * Uplink: Steal enemy data and deliver it to your base. * Bomb Squad: Defend your bomb technician while he disarms enemy explosives. Each of these modes will be playable in both the Standard and Classic play types, and some days will also feature Custom game variants. Standard mode closely mimics the single-player experience, while Classic harkens back to older SOCOM titles with increased movement speeds, round-based play, no player respawns and the lack of health regeneration. Our Custom types mix and match a number of game settings, delivering fresh takes on our core rule sets. The custom game types that we'll be playing are: * Sniper Alley: An 8 vs. 8 version of Classic Suppression with higher damage. Weapons are limited to sniper rifles, shotguns, smoke grenades and poison gas. * Last Defense Run 'n Gun: Faster movement speed and reduced damage are applied to 16 vs. 16 Last Defense with weapons restricted to only shotguns and SMGs. * Scrum: Suppression is given rule tweaks of no respawn, faster movement and higher damage, while sniper rifles, frag grenades, concussion grenades and poison gas are disallowed. * Community Day Classic: A medley featuring Classic versions of all four game types (Suppression, Last Defense, Uplink and Bomb Squad) with increased speed and weapon restrictions placed on ranged explosives. Each game type is played over 11 five-minute rounds. As we're testing specifics elements of the game, we'll be rotating through which modes you'll be able to play each day on a predetermined basis. The schedule for the first week, along with a quick synopsis of what you'll be playing, is as follows: Tuesday (3/15) -- Suppression and Classic Suppression Wednesday (3/16) -- Suppression and Classic Suppression Thursday (3/17) -- Uplink and Classic Uplink Friday (3/18) -- Last Defense and Classic Last Defense Saturday (3/19) -- Bomb Squad and Classic Bomb Squad Sunday (3/20) -- Sniper Alley and Last Defense Run 'n Gun Monday (3/21) -- Scrum and Community Day Classic After you've had a chance to play the beta, we'd love to hear your feedback! Once you've downloaded the beta and played a complete match, you'll then gain access to our private beta forums on SOCOM.com where you can share your stories with other players and leave us your feedback. SOCOM has always been a very player-driven franchise and your opinions are very important to us, so please let us know what you think! For those of you who haven't yet gotten a code to the private portion of the beta and would like to get in sooner than later, we'll be giving away beta codes throughout the beta program via the official SOCOM forums as well as via our Twitter account and Facebook page, so be sure to check those out often. More...
  18. Urgent Fury Directors L to R…CIO Shane Bell, CFO Armond Compton, & COO John Ostrow at PAX East 2011. The official attendance count for PAX East 2011 was 69,500. Breaking last year’s attendance of 52,290. Brink TM from Splash Damage &* Bethesda shows off it’s final build of the game before it’s scheduled launch on May 17th, 2011. Don’t worry little buddy….the wait is almost over. SOCOM 4 launches on April 19th, 2011. Zipper Interactive’s Kevin Scmitt (Lead Designer, SOCOM 4) gives his Zipper colleagues a crash course in the mysterious art of Parkour. Urgent Fury covered the PAX East 2011 SOCOM 4 tournament. Where 64 fans got to compete for a very nice trophy. This guy has his sights set on victory. And a shot at SOCOM superstardom. Shane Bell on the PAX East 2011 SOCOM 4 tournament… “it* had all the intensity of classic Urgent Fury tournaments”. The team of 8 shooters who won it all, are scheduled to be featured on a future episode of Urgent Fury’s podcast Urgent Frequency. This is just one of the reasons that Urgent Fury has plans for several “live” tournament events in the coming year. Stay tuned for more on PAX East 2011!!! Score: 0 (0 votes cast) Urgent Fury Command: More...
  19. Australian visitors of YouTube on Friday might have noticed the big video banner splashed across the top of the homepage “BREAKING NEWS: North Korea Attacks”. This was not in fact real world news but a video for the upcoming THQ game Homefront; it still however scared a few people when they saw this, not knowing that it was actually an advertisement. The Homefront video banner which seemed to cause a bit of confusion amongst visitors on YouTube was basically a cut down version of the Backstory trailer that we all saw last year. Hilary Clinton can be seen at the start addressing media with the text “BREAKING NEWS: North Korea Attacks” overlayed onto the video. While the Homefront video banner was labelled as an advertisement, it still didn’t stop people from rushing onto social media sites to either spread news of the attack, or comment on the approval/disapproval of the marketing direction which was a negative stance for the majority of people. “Almost freaked out at the YouTube homepage banner ad for Homefront, thinking it was a real headline on a North Korean attack. Not cool. “HOLY SHIT I thought North Korea ACTUALLY Launched a nuclear ATTACK! FUCK YOU YOUTUBE AND YOUR SHITTING GAMING ADVERTISINGS!” “I find the front page advertisement for “HomeFront” on Youtube to be offensive. I thought North Korea had actually attacked. Misleading.” “not sure if the ‘North Korea Attacks’ Youtube banner ad for #Homefront is the most tasteful use of advertising i’ve ever seen.” Below is the backstory trailer which was partially shown on the YouTube homepage, so if you want to have a look check it out. Homefront is due out tomorrow for the PlayStation 3, Xbox 360 and PC. Here’s also the full Youtube Ad Pic: Score: 0 (0 votes cast) Urgent Fury Command: More...
  20. It’s already been a busy year for shooters, but publisher THQ thinks they found the formula for first-person success in the upcoming — and somewhat controversial — Homefront. Due out March 15 for the Xbox 360, PlayStation 3 and PC, the game imagines a fallen America in 2027. Players, as you might expect, will join the resistance and fight their way across the country to win back America’s freedom. Left there, it would be a pretty formulaic shooter — but THQ has amped things up with a politically-charged back story and pulled in screenwriter John Milius, who penned the similarly themed film “Red Dawn” (as well as “Apocalypse Now,” “Clear and Present Danger” and “Conan the Barbarian”), to handle the plot behind the game’s single-player campaign. Playing on some of today’s biggest political fears, the game focuses on the military force that could come from a unified North and South Korea. Following the death of Kim Jong Il, the game supposes his son manages to bring the countries together, creating an unparalleled global force. Meanwhile, the economic crisis in the U.S. has gotten worse. The dollar has collapsed, gas prices are near $20 a gallon and the nation is unable to help defend its allies as the Korean army advances. After crippling the U.S. with an electromagnetic pulse, the Unified Korean Army begins to occupy the country, turning high school stadiums into detention centers and shopping malls into parking lots for armored attack vehicles. Gamers, so far, seem eager to give Homefront a try. THQ says the title is the most preordered game in the company’s history, with 200,000 reservations in the U.S. alone. Analysts predict the game will ship 1.5 million copies in its first month. That’s significantly better outlook than THQ’s other recent efforts, which include de Blob 2 and WWE: All Stars. There are some concerns, though. PlayStation 3 Magazine reports the single-player campaign, which is where THQ has focused the bulk of its marketing efforts, is just five hours long – short by today’s gaming standards. (The magazine still gave the game a 9/10 score, though, noting that “Homefront is relentlessly brutal and constantly puts you in new, unusual and memorable scenarios, varying the pace to keep things interesting.”) THQ has certainly done its part with an ‘interesting’ marketing plan. A truck distributing free tacos around the San Francisco area for the past couple of weeks has been well-received (free tacos, after all), as did a team-up with game streaming service OnLive, which is giving users a free $99 game system when they preorder Homefront through the service. However, a publicity stunt that resulted in 10,000 red balloons landing in the San Francisco Bay backfired, angering environmentalists. Given that this is the first title in what THQ hopes will be a strong franchise (they’re already planning a sequel), no one’s expecting it to pull in sales numbers like Halo or Call of Duty. Still, Wall St. analysts say it seems to have the pieces in place to potentially become a major new player. “THQ doesn’t need it to be a Halo for it to be wildly successful,” says Eric Handler, managing director of MKM Partners. “It’s all relative. That being said, I think it’s got a shot. The buzz seems like this is a differentiated type of game. There are some unique elements [and] all of the buzz seems to be quite good. … Halo didn’t become this big thing overnight. There’s a starting point for each game and as a new IP, I’m pretty optimistic [Homefront] will do quite well.” Score: 0 (0 votes cast) Urgent Fury Command: More...