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Everything posted by Commander Fury
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Hi! I’m <a href="http://www.benruiz.net" target="_blank">Ben Ruiz</a>, the artist and combat designer at Team Colorblind in Arizona. I’m super excited to announced that <a href="http://aztez.com" target="_blank">Aztez</a>, the brutal, bloody, expressive, difficult, and replayable action game I’ve been working on for two years now is coming to Sony’s magnificent, next-gen beast machines. For your own information, Team Colorblind is myself and also <a href="https://twitter.com/mwegner" target="_blank">Matthew Wegner</a>. More...
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It’s GDC week! This is one of the best weeks of the year, and we’re happy to have some PS4 news for you! CastleStorm -- Definitive Edition and KickBeat -- Special Edition are both coming this Spring to PS4! We can’t wait to bring these super genre mashups to next-gen (Or is it current-gen, now?). More...
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Hey everyone, I’m Kirby St. John, a designer with the MLB The Show development team. My main focus year-to-year is improving and evolving one of our most popular modes, Road to The Show. The mode made some big strides last year, especially in terms of gameplay and presentation, but for MLB 14, we really wanted to focus on the logic and systems that govern the mode in an effort to allow for more variety and less restrictions. We also wanted to provide some new experiences never seen before in RTTS. The video touched on a lot of topics, but in this blog I will expand on what was introduced there and discuss some of the exciting things that were only briefly mentioned. More...
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Thomas Was Alone is a charming puzzle platformer where a group of AI shapes try to find their way through various environments. Who knew that basic shapes could be so adorable? Each new friend brings something unique to the puzzle solving formula, so you’ll need to figure out how to use their talents to your advantage. This title is also Cross-Buy, so Plus members will receive this for both PS3 and PS Vita. More...
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Home was a welcome surprise to horror game lovers when it launched on PC in 2012, and it delighted a whole new audience on mobile in 2013. Its simple controls and heavy reliance on rich sound and atmosphere, though, make it a great choice for a console system -- so I'm happy to announce that Home is making the jump to <a href="http://blog.us.playstation.com/category/ps4/" target="_new">PS4</a> and <a href="http://blog.us.playstation.com/category/ps-vita/" target="_new">PS Vita</a> this year! More...
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With Opening Day nearly upon us and the NBA Playoffs not too far behind, we're excited to announce MLB 14 The Show and NBA 2K14 will be available together in PlayStation Sports Pack Vol. 1, launching exclusively for PS3 on April 1st for $89.99. These two titles represent the highest rated Baseball and Basketball franchises in the market over the last several years, and together are the spring's must-have product for sports gamers. More...
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inFAMOUS Second Son is almost here! An interview with Sucker Punch co-founder Chris Zimmerman is the highlight of this week's show, followed by bountiful Dark Souls II and Metal Gear Solid V: Ground Zeroes discussions. See you next week at GDC! <em>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2" target="_blank">iTunes</a> or <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast" target="_blank">RSS</a>, or <a href="http://traffic.libsyn.com/playstation/112_Episode_112__Praise__the_Son.mp3" target="_blank">download here</a></em> More...
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Okay, I "get" <a href="http://blog.us.playstation.com/2014/03/11/dark-souls-ii-out-today-on-ps3/" target="_blank">Dark Souls</a> now. 20 hours in, and I can't stop. I think I have a problem. So that's out this week, and so is <a href="http://blog.us.playstation.com/2014/03/11/towerfall-ascension-out-today-on-ps4/" target="_blank">TowerFall Ascension</a> -- a must-have for any PS4 owner. More...
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In <a href="http://blog.us.playstation.com/tag/road-not-taken/" target="_new">previous blog posts</a>, we've talked about the procedural system we use to create the enchanted forests that serve as your proving ground in Road Not Taken. This system is what makes Road Not Taken a fun game to play repeatedly, and -- as with any good roguelike -- you'll need to play Road Not Taken many times before you've stumbled upon every interesting object and creature lurking in the forest. More...
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As we did <a href="http://www.naughtydog.com/site/post/naughty_dog_at_gdc_2012/" target="_blank">in 2012</a>, we’ll have a large pack of Dogs giving talks at <a href="http://www.gdconf.com/" target="_blank">GDC 2014</a>. We just wrapped up <a href="http://www.thelastofus.playstation.com/left-behind.html" target="_blank">The Last of Us: Left Behind</a> to universal critical acclaim. It currently has a score of 89 on <a href="http://www.metacritic.com/game/playstation-3/the-last-of-us-left-behind" target="_blank">Metacritic</a>, making it the highest rated PS3 downloadable content ever. We also recently received five <a href="http://awards.bafta.org/award/2014/games" target="_blank">BAFTA awards</a>, including the coveted Best Game in 2014, for our work on <a href="http://us.playstation.com/games/the-last-of-us-ps3.html?CMP=soc_us__gm_NaughtyDog_GDCBafta_3_14_14" target="_blank">The Last of Us</a>. More...
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It’s been nearly six years since Hideo Kojima and his team at <a href="http://blog.us.playstation.com/tag/konami/" target="_blank">Konami</a> delivered the <a href="http://blog.us.playstation.com/category/ps3/" target="_blank">PS3</a> epic <a href="http://us.playstation.com/games/metal-gear-solid-4-guns-of-the-patriots-ps3.html" target="_blank">Metal Gear Solid 4: Guns of the Patriots</a>. Finally, its sequel is nearly upon us. The first part of <a href="http://www.konami.jp/kojima_pro/index.html" target="_blank">Kojima Productions</a>’ ambitious Metal Gear Solid 5 project arrives next week on PS3 and PS4. Titled Ground Zeroes, it serves as a prologue for the main event - the still-in-development The Phantom Pain. More...
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In <a href="http://en.wikipedia.org/wiki/Hyper_Light_Drifter" target="_blank">Hyper Light Drifter</a> you’ll travel a ruined land with a twisted past, delving deep to collect lost technologies and unveil secrets long buried. I’d like to share a few of the key components under development that make Hyper Light what it is: 1) combat that’s lightning quick, brutal and never unfair; 2) a strong narrative and character interactions expressed through visual design; 3) a rich and varied world to explore with an intense atmosphere. More...
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There's just something about going fast. The desire for speed seems to be ingrained in our very nature. Race the Sun is our attempt to distill that desire into its basic form -- to strip away all pretense and let players experience pure, brutal speed. Building a game with this goal in mind took a lot of trial, error, and some new ideas. More...
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This is Si at indie games developer Eiconic Games in the UK. We've been busy developing Final Horizon for <a href="http://blog.us.playstation.com/category/ps4/" target="_new">PS4</a> and <a href="http://blog.us.playstation.com/category/ps-vita/" target="_new">PS Vita</a>, and are excited to share the first batch of screenshots with Playstation.Blog readers. More...
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<a href="http://us.playstation.com/ps4/games/towerfall-ascension-ps4.html?CMP=soc_us__gm_TowerFall_QandA_3_13_14" target="_new">TowerFall Ascension</a> launched on <a href="http://blog.us.playstation.com/category/ps4/" target="_new">PS4</a> earlier this week, introducing PlayStation gamers to an addictive, challenging, and delightfully pure arena game. With an electric, competitive design and an all new, co-op Quest mode, TowerFall Ascension is a great reminder of why local multiplayer is so much fun. More...
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We're celebrating! We're in the final stages of <a href="http://blog.us.playstation.com/tag/metrico/" target="_blank">Metrico</a>'s production. We'd like to celebrate this phase with a special, branching trailer. We got a lot of requests to show some Metrico gameplay, but we're not showing everything just yet. We're really excited though to <i>finally</i> release a trailer with in-game footage. More...
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March is here and it’s already feeling a little toasty in <strong>VidZone</strong> HQ. And so it makes sense that we have some particularly HOT new videos for you this week. We have fantastic new clips from ‘Kings and a Q to be precise, as well as some particularly sunny pop-rock videos to get you bouncing in your chair/sofa/bed. Finally, to cool off, we also have some videos from the coolest man in Soul and RnB right now. Read on for more info and to find out what else is new! More...
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Prepare to die... again. Dark Souls II is now live on PlayStation Store, along with TowerFall Ascension, a boatload of new discounts, and more. More...
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Hello friends. Things have been quiet on the home front here at Dynamighty in the last few months. The truth is we've been quietly working hard to make <a href="http://us.playstation.com/games/counterspy-ps3.html?CMP=soc_us__gm_CounterSpy_PS4Summer_3_13_14" target="_blank">CounterSpy</a> as awesome as it can be. In the world of espionage, this is known as being Deep Undercover. Well, all our diabolical plans are finally falling into place, and we have some exciting news to share. When we partnered with PlayStation, <a href="http://blog.us.playstation.com/category/ps4/" target="_new">PS4</a> was but a fantastical dream of uber console heaven somewhere off in the future. We originally announced that CounterSpy was coming to <a href="http://blog.us.playstation.com/category/ps3/" target="_new">PS3</a> and <a href="http://blog.us.playstation.com/category/ps-vita/" target="_new">PS Vita</a>. More...
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There’s a hushed excitement at <a href="http://blog.us.playstation.com/tag/sucker-punch/" target="_blank">Sucker Punch</a> as we approach our March 21st launch date. We’ve been working on <a href="http://blog.us.playstation.com/tag/infamous-second-son/" target="_blank">inFAMOUS Second Son</a> for almost three years, and in just a few days we’ll finally be able to put it into your hands. Several of our team members are traveling around the world sharing our latest gameplay demo with press and fans, and today we get to show you a mission playthrough from that build. More...
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Check out what’s new on Sony Entertainment Network’s ultimate entertainment services! Read more below. More...
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Hi! We've wanted to write this piece for a long time. It's been great to announce Teslagrad for PS3 and PS Vita coming this year, and it's also wonderful to have this opportunity to present our game in detail on PlayStation.Blog. Let's suppose that the question here is simply "Hey, what's Teslagrad about?" We've had to answer that question many, many times, and we have our response down to a science: More...
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For all of us here at Tribute Games, today is our second-most-awaited day of 2014: telling everyone about our FIRST most-awaited day of this year... the PS4 launch of <a href="http://us.playstation.com/ps4/games/mercenary-kings-ps4.html?CMP=soc_us__gm_MercenaryKings_April1_3_12_14" target="_blank">Mercenary Kings</a>, debuting April 1st on Playstation Store! In this action-packed adventure, you must choose between Empress and King, two members of the elite squad known as the Mercenary Kings! Dropped on Mandragora Island, you're tasked with one mission: rescue the brilliant Dr. James Neil from the forces of C.L.A.W. (Cyber Loyalist Active Weapons) and prevent them from using the Mandrake Formula to conquer the globe. More...