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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. <p style="text-align: justify;">On <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a>, the very first Multiplayer Silent Hill - survive horrific nightmare worlds with your friends in a terrifying co-op experience in Silent Hill: Book of Memories. Book of Memories is a macabre celebration of the best that Silent Hill has to offer. Players will encounter items and Creatures culled from over a decade of Silent Hill lore, including a special someone who walks softly and carries a gigantic knife.</p> <p style="text-align: justify;">On <a href="http://blog.us.playstation.com/category/ps3/">PS3</a> this week, DOOM 3 BFG Edition is the ultimate collection of groundbreaking games that defined the first-person shooter (FPS) genre. The collection includes DOOM, DOOM 2, DOOM 3, and DOOM 3: Resurrection of Evil, as well as the 'Lost Mission.' All DOOM 3 content has been re-mastered with upgraded graphics for an even more terrifying FPS experience, and as the subtext to the edition's name suggests, all the content included feature guns and other weapons of substantial power and size.*Enjoy another week of new PS3, PSN and PS Vita releases on <a href="http://blog.us.playstation.com/tag/the-drop/">The Drop</a>.</p> More...
  2. Seems like everyone this week is talking about <a href="http://blog.us.playstation.com/tag/dishonored/">Dishonored</a>, <a href="http://blog.us.playstation.com/tag/xcom-enemy-unknown/">XCOM: Enemy Unknown</a>, and <a href="http://blog.us.playstation.com/tag/retro-city-rampage/">Retro City Rampage</a>. There's a reason for that - all of them are excellent, and you'll find more stories on all of these titles below. Also, the next few weeks are shaping up quite well for PS Vita owners: find features below on Need for Speed: Most Wanted, <a href="http://blog.us.playstation.com/tag/assassins-creed-iii-liberation/">Assassin's Creed III: Liberation</a>, and a number of games making their way to US handhelds from Japan. And don't sleep on <a href="https://blog.us.playstation.com/tag/sunflowers/">SunFlowers</a>; I've been having fun with that one this weekend as a palate cleanser between playing, well, Dishonored, XCOM, and Retro City Rampage. More...
  3. Lots of moving and lots of shaking in the PlayStation world this week: New PSN games (including PS3-exclusive <a href="http://blog.us.playstation.com/2012/10/09/atari-classic-warlords-reimagined-for-psn-today/">Derrick the Deathfin</a>, PlayStation Mobile standout <a href="http://blog.us.playstation.com/2012/10/12/playstation-mobile-rebel-shoots-em-up-sans-guns/">Rebel</a>, Atari's Warlords <a href="http://blog.us.playstation.com/2012/10/09/atari-classic-warlords-reimagined-for-psn-today/">re-imagining</a>), a <a href="http://blog.us.playstation.com/2012/10/11/new-playstation-store-coming-october-23rd/">new PlayStation Store</a> coming soon, <a href="http://blog.us.playstation.com/2012/10/10/the-unfinished-swan-10-things-you-need-to-know/">new</a> <a href="http://blog.us.playstation.com/2012/10/10/the-unfinished-swan-dev-diary-original-music-sound/">details</a> on PSN stunner The Unfinished Swan, <a href="http://blog.us.playstation.com/2012/10/11/quick-hit-hands-on-with-street-fighter-x-tekken-for-ps-vita/">new hands-on details</a> for Street Fighter X Tekken on PS Vita, a delightful PSN platformer <a href="http://blog.us.playstation.com/2012/10/08/introducing-ibb-and-obb-turning-psn-upside-down-next-spring/">designed for two people</a>, an October 30th <a href="http://blog.us.playstation.com/2012/10/11/smart-as-hits-ps-vita-october-30th-watch-two-new-videos/">launch date</a> for PS Vita's socially connected brain scrambler Smart As, first details on next week's releases (<a href="http://blog.us.playstation.com/2012/10/12/ps3-action-rpg-of-orcs-and-men-hits-psn-tuesday/">Of Orcs and Men</a>, <a href="http://blog.us.playstation.com/2012/10/10/mugen-souls-on-ps3-tuesday-nis-america-update/">Mugen Souls</a>, a new <a href="http://blog.us.playstation.com/2012/10/11/a-cut-above-ninja-gaiden-sigma-plus-2-qa/">Ninja Gaiden Sigma Plus 2 Q&A</a>, <a href="http://blog.us.playstation.com/2012/10/08/playstation-home-craps-the-casino-gets-a-new-game-halloween-creeps-closer/">Halloween details</a> for PlayStation Home, and a way for <a href="http://blog.us.playstation.com/2012/10/12/playstation-canada-bringing-the-campus-tour-to-ontario/">Ontario-based gamers</a> to check out PlayStation's campus tour. More...
  4. You know how I always talk about having bacon and eggs on Saturdays? Well, now bacon and eggs have been replaced with working out and it sucks. At least I still have Sundays. Anyway, it’s time for the <a href="<a href=" " title="PSN Community Spotlight: RandomGuard by PlayStation.Blog, on Flickr"><img src="http://farm9.staticflickr.com/8466/8080304006_3cd6630dd6_z.jpg" width="640" height="80" alt="PSN Community Spotlight: RandomGuard"></a>">PSN Community Spotlight</a>. For the unfamiliar, this is where PlayStation gamers tell their unique stories/experiences/thoughts, as submitted to this section in the <a href="http://community.us.playstation.com/t5/PSN-Community-Meets-the-PS-Blog/bd-p/22802">PlayStation Community Forums</a>. Those that make it all the way to the PlayStation Blog will receive a $50 PlayStation Store voucher. Last week we asked about your PlayStation stories, and gamer <a href="http://us.playstation.com/publictrophy/index.htm?onlinename=RandomGuard">RandomGuard</a> wrote in to tell us about his Halloween tradition (plus a scary PSP game). More...
  5. We're packing up some of our favorite games this fall and hitting the road to bring you the PlayStation Varsity Challenge. We want you to come battle it out in a gaming tournament for a chance to win prizes, perks, bragging rights and the chance to compete in our final championship event in Spring 2013. This year we're featuring <a href="http://us.playstation.com/games-and-media/games/playstation-all-stars-battle-royale-ps3.html?CMP=soc_us__ac_sm_05_21_12">PlayStation All-Stars: Battle Royale</a>, <a href="http://us.playstation.com/games-and-media/games/littlebigplanet-karting-ps3.html?CMP=soc_us__ac_sm_05_21_12">LittleBigPlanet Karting</a>, and <a href="http://us.playstation.com/games-and-media/games/ea-sports-nhl-13-ps3.html?CMP=soc_us__ac_sm_05_21_12">NHL 13</a>. Come out to play with PlayStation and our partners - NOS, Virgin Gaming and EB Games - to prove that you're the best video game brawler, a first place karting champ or a hot shot hockey star. More...
  6. Having made five shooters already, we at <a href="http://pompomgames.com/">PomPom Games were rather conflicted. We had just agreed to spin a cheerful little number for <a href="http://blog.us.playstation.com/tag/playstation-mobile/">PlayStation Mobile</a>. We know how to make a decent shooter. I’m sure Sony were expecting us to do a shooter. And to be honest, I wanted to make a shooter. But my partner (Miles Visman) was like totally meh about it. So, after 45 seconds of intense prototyping, Rebel was born - a game where you blow up loads of stuff without firing a single bullet. In a world where your enemies are just the right combination of stupid and armed... one can only enjoy oneself, right? Here’s the basic idea. You are a nameless rebel prisoner. Using intricate gameplay mechanics (press “playâ€) you escape from your concrete prison. More...
  7. Ah, Soul Reaver. I remember it well! This gruesome little gem made quite the splash when it landed on PSone in 1999. As the wounded, ostracized vampire Raziel, your goal was to avenge yourself against the corrupt vampire lord Kain and restore balance to the decaying world of Nosgoth. I particularly remember the game’s inspired approach to combat; your vampiric foes couldn’t be killed by ordinary means, so after weakening them with hand-to-hand combat you had to hurl their broken bodies onto a sharp stake or into a patch of sunlight to finish them off. The level design was also a knockout, as Raziel was able to phase-shift into a spectral realm in order to bypass obstacles or solve puzzles. But above all else, Soul Reaver is remembered for its story and characters. And we have the game’s director Amy Hennig to thank for that! As you’re probably well aware, Hennig later joined celebrated PlayStation developer <a href="http://blog.us.playstation.com/tag/naughty-dog/">Naughty Dog</a>, serving as creative director and writer for Jak and Daxter and all three UNCHARTED titles. More...
  8. Hi PlayStation players, this is Sylvain from <a href="http://www.cyanide-studio.com/">Cyanide</a>. I’m here to give you an introduction to the world of Greenskins and humans. Of Orcs and Men is an action RPG, taking place in a dark and mature universe where Greenskins (orcs and goblins) have finally been defeated after a long war against the human kingdom. The emperor has decided that, in order to prevent any further war against the Greenskins, it's best to just commit full-on genocide -- unfortunately for you, you’ll be controlling an orc and a goblin. As the game starts, Arkail (the massive orc) and Styx (the stealthy goblin) are among the last of their race still alive. They are sent on a suicide mission – to reach the land of the humans and assassinate the Emperor, thus stopping the massacre and enslavement of greenskins. More...
  9. This week, the <a href="http://www.sonyentertainmentnetwork.com/music-unlimited/why-music-unlimited/">Music Unlimited</a> service features <a href="http://blog.sonyentertainmentnetwork.com/2012/10/09/new-releases-on-the-music-unlimited-service-10912/">new releases</a> from MGK, The Script, and Macklemore & Ryan Lewis, as well as Xzibit, Kiss, and Tame Impala. Also, don’t forget to cast your vote for the next Music Unlimited service artist channel. Voting ends October 15, so cast your vote TODAY! This week on the video side, check out <a href="https://blog.sonyentertainmentnetwork.com/2012/10/09/ew-releases-on-the-video-unlimited-service-10912/">new releases</a> including the edgy thriller Abraham Lincoln: Vampire Hunter, Magic Mike before it hits DVD, and That’s My Boy. Also, Halloween has officially arrived on the <a href="http://www.sonyentertainmentnetwork.com/video-unlimited/">Video Unlimited</a> service, and each week we’re offering up special deals through October 31. More...
  10. <blockquote><strong>Subscription Links:</strong> <ul><li>Subscribe via <a href="http://itunes.apple.com/us/podcast/official-playstation-blogcast/id483223024?mt=2">iTunes here</a> </li> <li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast">RSS here</a></li> <li>Download the <a href="http://traffic.libsyn.com/playstation/Episode_046_Retro_City.mp3">MP3 here</a> on PS3, PS Vita or PC (Right-Click->Save As)</li></ul></blockquote> I'm pretty darned pleased with today's show, and at least 87% of the credit should probably go to Very Special Guests Mr. <a href="https://twitter.com/garywhitta">Gary Whitta</a> and Telltale Games Senior Choreographer <a href="https://twitter.com/itsmenickherman">Nick Herman</a>. For the uninitiated, Gary Whitta is the former Editor-in-Chief of <a href="http://www.pcgamer.com/">PC Gamer</a> and writer of post-apocalyptic drama <a href="http://www.imdb.com/title/tt1037705/">The Book of Eli</a> and the upcoming <a href="http://www.afterearth.com/">After Earth</a>. The burgeoning screenwriter and devoted gamer discusses his role as story consultant for <a href="https://www.telltalegames.com/walkingdead/">Telltale Games' The Walking Dead</a> series, his approach to writing <a href="http://blog.us.playstation.com/2012/10/02/the-walking-dead-episode-4-coming-soon-new-trailer-and-screens/">Episode 4: Around Every Corner</a>, and the evolution of zombie culture. Ever-affable two-time Blogcast veteran Telltaler <a href="https://twitter.com/itsmenickherman">Nick Herman</a> discussed the creative pressures of episodic gaming and how Episode 4 only raises the stakes. It's a fun, engrossing chat and we're all richer for it. Well, I am. More...
  11. I recently spent some hands-on time with a near-complete version of <a href="<a href="">">Street Fighter X Tekken</a> for <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a>, ahead of its October 23rd PSN and retail launch. And I’ve gotta say, it’s the spitting image of its <a href="http://blog.us.playstation.com/category/ps3/">PS3</a> bigger brother with big, bold characters and detailed backgrounds running at PS Vita’s native screen resolution. But peer underneath those pretty graphics and you’ll find a wealth of new extras that make this the definitive version of Capcom’s crossover fighter. The game comes equipped with every DLC fighter from the PS3 version -- including PlayStation exclusives Cole McGrath, Kuro, Toro, Mega Man and Pac-Man, of course -- as well as alternate costumes for every character in the base roster. More...
  12. Today we began previewing a completely redesigned <a href="http://blog.us.playstation.com/tag/playstation-store/">PlayStation Store</a> for <a href="http://blog.us.playstation.com/category/ps3/">PlayStation 3</a>. We’ve listened closely to you and have incorporated your feedback to build a new PlayStation Store with a stunning new user interface, including simple search and powerful content discovery for an in-store experience that is more streamlined and accessible than ever before. PlayStation Store now offers more than 20,000 pieces of game-related content including downloadable games, add-ons and themes and over 100,000 videos and TV shows. With so much to choose from, the redesign offers easier navigation and improved discovery to locate the perfect game, video or application. Product pages will deliver in-depth information about games and videos, while providing an amazing visual experience similar to the advanced high-definition games found only on PS3. More...
  13. The loyal PlayStation.Blog readers amongst you might have noticed that we’ve been unusually quiet in recent times, but no longer, today we come bearing gifts! For all our RPG-loving fans, we’re excited to bring you the world’s first screenshots of <a href="http://blog.us.playstation.com/tag/final-fantasy-xiv/">Final Fantasy XIV: A Realm Reborn</a> on <a href="http://blog.us.playstation.com/category/ps3/">PS3</a> (Chocobos included)! In our first PlayStation 3 reveal, we wanted to give you a guided tour around the game's interface and menus. With a wealth of different options and commands at your fingertips at any time, it was important for us to create an elegant UI that is easy to read and navigate. Taking inspiration from previous games, the look and feel of the new Final Fantasy will be instantly familiar to long-time fans of the series. More...
  14. God of War fans -- a ton of you have already <a href="http://www.godofwar.com/teaser/en_US/">pre-ordered</a> God of War: Ascension, and those of you that haven’t are probably waiting to see just exactly what's included in that Mythological Heroes Pack you get for pre-ordering. Or maybe you’re stuck deciding between the standard edition or the Collector’s Edition? Either way, feast your eyes on the Collector’s Edition content below, all of which you get for $79.99. And if you pre-order <link> either the Collector’s Edition or the Standard Edition today, you’ll receive the incredibly badass Mythological Heroes Multiplayer Pack below, so you can play as your favorite Greek hero in Multiplayer! More...
  15. Hey PlayStation Nation! We're launching <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a>’s all-new social brain training game, <a href="http://us.playstation.com/psvita/games-and-media/psv-smart-as.html?CMP=soc_us__ac_sm_05_21_12">Smart As</a>, on October 30th in North America. We’ve been hard at work loading Smart As with fun and engaging puzzle games to put your mental might to the test with challenges in four key areas: Logic, Arithmetic, Language and Observation. As we <a href="http://blog.us.playstation.com/2012/08/13/john-cleese-is-the-voice-of-ps-vitas-smart-as/">recently announced</a>, Smart As also features the voice talent of Monty Python’s John Cleese; so as you train, you’ll receive his encouragement and cheeky commentary. Better still, as you play and improve your scores, you’ll get to share your stats with Smart As fans from around the world via the online leaderboards, as well as on Facebook and Twitter. More...
  16. The <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a> version of 2007's <a href="http://blog.us.playstation.com/category/ps3/">PlayStation 3</a> dice ‘em up Ninja Gaiden Sigma was satisfying evidence of just how comfortable a full, lightning-fast console action game can feel on a handheld. Duly, Team Ninja’s announcement last month that a sequel – Ninja Gaiden Sigma 2 Plus – is currently in development came as very welcome news. PlayStation.Blog sat down for a quick chat with Team Ninja boss Yosuke Hayashi to find out what it has in store with its new Vita game, as well as mysterious new project Yaiba: Ninja Gaiden Z and recent release <a href="http://blog.us.playstation.com/tag/dead-or-alive-5/">Dead or Alive 5</a>. More...
  17. <a href="http://us.playstation.com/games-and-media/games/the-unfinished-swan-ps3.html?CMP=soc_us__ac_sm_05_21_12">The Unfinished Swan</a> is an unusual game with an unusual history. We wanted to give you an exclusive look into its history before it lands on PSN October 23rd -- as well as some secrets you'd never guess. Find out where we came up with the idea, who helped make it happen, and some techniques we used to make the game feel just right. <strong>Virtual reality:</strong> The Unfinished Swan started as a student project in the University of Southern California's Interactive Media program. Originally it was meant to be played with a head-mounted display. Over time, the game eventually became a PS3 exclusive. <strong>Showing our roots:</strong> The pond, which is the opening area of The Unfinished Swan, hasn't changed since we entered the game into the Independent Games Festival in 2009. The reasons were partly to keep a homage to the area that got us started, and also because it's a successful level layout. More...
  18. Howdy, doods! I’m dropping by today to briefly talk about our upcoming RPG title <a href="http://blog.us.playstation.com/2012/03/30/nis-talks-ps3-rpgs-legasista-mugen-souls-the-witch-and-the-hundred-knights/">Mugen Souls</a>, developed by <a href="http://en.wikipedia.org/wiki/Idea_Factory">Idea Factory</a> and <a href="http://en.wikipedia.org/wiki/Compile_Heart">Compile Heart</a>. Mugen Souls is set to release next Tuesday, October 16th, so I’d like to go over a few of the game's awesome features and game mechanics. Afterwards, I'll recap a few of the announcements we made at Tokyo Game Show 2012 a few weeks back. Here we go! Story-wise, in Mugen Souls you can expect the typical humor and zaniness you've come to expect from NIS America titles. You'll enter a small galaxy in the universe containing seven worlds, shimmering in seven colors... These worlds exist and act independent of one another. This has allowed them to develop and nurture rich, unique cultures. One day, a decree was sent out... “I'm gonna make <em>everything</em> in each of these worlds bow to me!†This reckless statement came courtesy of the egotistical, yet strangely cute, “Chou-Chou.†As Chou-Chou, it's your mission to travel to these seven worlds, conquer them, and make everything and everyone on them your peon! Worldly domination for the win, dood! More...
  19. At its core, <a href="http://blog.us.playstation.com/tag/the-unfinished-swan/">The Unfinished Swan</a> is about the joy of creation and self-discovery. These themes revolve around two central characters: one young, who has dealt with great loss and loneliness, and one old, who must reconcile his current stage of life as well as his fate. One of the initial conversations I had with Peter Scaturro, music supervisor at the Santa Monica Studio involved using the key components of the score to offset the melancholy of the story. I consciously steered away from anything that felt too sad, stark or desolate. Instead, I focused on crafting a mood that was lush, curious, and warm. We wanted the music to serve as a companion for Monroe and the player as they explored the world of the game. More...
  20. By now, you may have already picked up <a href="http://blog.us.playstation.com/tag/dishonored/">Dishonored</a>, Arkane Studios’ well-reviewed stealth-action PS3 game that’s now available on Blu-ray <a href="http://blog.us.playstation.com/2012/10/09/playstation-store-update-260/">and PSN</a> as part of PlayStation Store's <a href="http://blog.us.playstation.com/2012/09/25/psn-day-1-digital-get-these-8-ps3-games-digitally-on-release-day/">Day 1 Digital program</a>. Dishonored is a complex, nuanced game that empowers players to make important decisions -- not the least of which is who lives and who dies. To ease the learning curve, I’ve put together some helpful (and spoiler-free!) tips to get you sneaking smoothly on day one. If you picked up a copy of the game, share your own strategies in the comments below. <strong>1. Playing lethal is easier, but nonlethal is more fun.</strong> One of Dishonored’s fundamental charms is that a properly motivated player can progress through the entire game without killing a soul. More...
  21. Hello God of War Fans! Sony Santa Monica is very excited to be teaming up with Sony Pictures Home Entertainment to get you some exclusive hands-on time with <a href="http://us.playstation.com/games-and-media/games/god-of-war-ascension-ps3.html?CMP=soc_us__ac_sm_05_21_12">God of War: Ascension</a> on December 18th. For a limited time, when you purchase the Director’s Cut Total Recall Blu-ray and Blu-ray/DVD Combo Pack you will receive the E3 2012 God of War Ascension <a href=" ">Single Player demo</a>. Both Blu-rays feature the Extended Directors Cut, which includes 20 minutes of new footage not shown in theaters, including an alternate ending and over 1.5 hours of special features and Blu-ray exclusive content. The God of War: Ascension Single Player demo is available with this special offer on the Blu-ray hybrid disc. More...
  22. <a href="http://us.playstation.com/games-and-media/games/dishonored-ps3.html?CMP=soc_us__ac_sm_05_21_12">Dishonored</a> is available today on the PlayStation Store, and if you pre-ordered it you should have received your dynamic theme. There are a few other PS3 full games out today, including Birds of Steel, Naughty Bear, The Testament of Sherlock Holmes and a Devil May Cry HD Collection (complete with Trophy support). Another fine addition to the PS Store is the next installment of The Walking Dead episodic adventure. Fans of the series will be happy to hear that Episode 4 – Around Every Corner, is now available. The latest game to hop on the Cross-Buy trend, if you purchase <a href="http://blog.us.playstation.com/tag/retro-city-rampage/">Retro City Rampage</a> on PSN or PS Vita, you’ll be able to download the other version at no additional cost. Although there are only a few PSone classics being added to the PS Vita store this week, there are several other PS Vita titles releasing today including <a href="http://blog.us.playstation.com/tag/doctor-who-the-eternity-clock/">Doctor Who: The Eternity Clock</a>, Spy Hunter and <a href="http://blog.us.playstation.com/tag/sunflowers/">Sunflowers</a>. More...
  23. <a href="http://www.atari.com/warlords">Warlords</a>, one of Atari's <a href="http://en.wikipedia.org/wiki/Warlords_(1980_video_game)">original and celebrated arcade titles</a>, is launching in updated form for the PlayStation Network today! We have a never-before-seen, exclusive launch trailer to show PlayStation.Blog readers right now. Enjoy! I'm sure there are readers out there who’ve spent many hours in the arcades playing Warlords and other Atari games back in the 80s. With this new PSN version, we wanted to capture all the fast-paced, multiplayer fun that made the original a hit in its day. But as you'll see, Warlords has been completely overhauled with a new identity for modern consoles, yet we really felt it important to keep it as true to the original as possible. As Nolan Bushnell used to say, Atari games are "simple to play, difficult to master.†I think you'll find that to be the case with Warlords. More...
  24. In an updated release of rules found here. Microsoft addresses the many users out there that make money by creating videos or live streaming their game content: You may post your Item to a page or website that has advertising, but only if you do not earn any money from that advertising. *For example, if [...] <p><a href="http://feedads.g.doubleclick.net/~a/LbNv_-IKzMMr4S6kb01W7AerNlc/0/da"><img src="http://feedads.g.doubleclick.net/~a/LbNv_-IKzMMr4S6kb01W7AerNlc/0/di" border="0" ismap="true"></img></a><br/> <a href="http://feedads.g.doubleclick.net/~a/LbNv_-IKzMMr4S6kb01W7AerNlc/1/da"><img src="http://feedads.g.doubleclick.net/~a/LbNv_-IKzMMr4S6kb01W7AerNlc/1/di" border="0" ismap="true"></img></a></p><div class="feedflare"> <a href="http://feeds.feedburner.com/~ff/UrgentFuryUnleashed?a=776CVrTClOg:h8tf5ixuJNQ:yIl2AUoC8zA"><img src="http://feeds.feedburner.com/~ff/UrgentFuryUnleashed?d=yIl2AUoC8zA" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/UrgentFuryUnleashed?a=776CVrTClOg:h8tf5ixuJNQ:qj6IDK7rITs"><img src="http://feeds.feedburner.com/~ff/UrgentFuryUnleashed?d=qj6IDK7rITs" border="0"></img></a> <a href="http://feeds.feedburner.com/~ff/UrgentFuryUnleashed?a=776CVrTClOg:h8tf5ixuJNQ:Ly1H5S7uc7A"><img src="http://feeds.feedburner.com/~ff/UrgentFuryUnleashed?d=Ly1H5S7uc7A" border="0"></img></a> </div><img src="http://feeds.feedburner.com/~r/UrgentFuryUnleashed/~4/776CVrTClOg" height="1" width="1"/> More...
  25. In an updated release of rules found here. Microsoft addresses the many users out there that make money by creating videos or live streaming their game content: You may post your Item to a page or website that has advertising, but only if you do not earn any money from that advertising. For example, if you post your video on Youtube or Vimeo and there happens to be an advertisement next to it, then as long as you don’t get paid for that advertisement, the fact that there is an advertisement on the page doesn’t break these Rules. But enrolling in the Youtube partner program (or other similar programs), where you are entering into an agreement to get paid, is not allowed. On a similar note, if you create and distribute a free app, then you can’t earn any money from advertising in that app. Previous language (UPDATE): Except as described here, you can’t sell or otherwise earn any compensation from your Item, including through advertisements in the Item. We will let you have advertising or optional donation requests on the page hosting the Item, but that’s it. That means you can’t sell your Item, post it on a site that requires subscription or other fees, or post it on a page you use to sell other items or services (even if they have nothing to do with Game Content or Microsoft). You may use the Item to enter a contest or sweepstakes as long as the contest organizers agree to follow these rules. Where someone is trying to promote their commercial venture (even just a commercial website) with your Item, they need our permission to do this. If they’ve got our permission you’ll know. Source web.archive.org Now what that is saying in shorthand, If you earn money from being a partner with YouTube, Blip.tv, and pretty much any other service that offers a revenue share on ads, you cannot use content from the following: Halo (all versions) Forza Motorsport (all versions)* Fable (all versions) Kinectimals Kinect Adventures Kinect Joy Ride Age of Empires (all versions) Flight Simulator (all versions)* Kameo Perfect Dark Zero Project Gotham Racing (all versions)* Shadowrun Viva Piñata So for all of you guys out there getting ready for the launch of Halo 4, looks like your dreams of making it rich off of YouTube or Twitch are going to fall short. Update As posted by Stinkles on NeoGAF As I mentioned in the Halo community thread, these rules actually haven’t really changed, and even the updated and clarified text has been up there for months. I assume somebody just noticed this and posted this morning because it sort of blew up. This has always been the Legal status for the IP (and MOST IPs in fact), and as you also already know, nobody is being sued, or in jail, etc etc etc. The language isn’t designed to stop kids streaming their games, or covering their costs, it’s designed to stop big companies from using somebody else’s IP to run a business. We’ll put together some language that will help community people navigate this easily, and give people workarounds. I am curious as to who the Big Companies are… seeing as how it clearly states if you are a YouTube Partner you are not allowed to monetize the content Update 10:55 pm cst As you may see with a little research on previous versions of these terms, at no time was there such a direct mention of YouTube and other services as such. In previous versions it was even ok to have ads on the site hosting the video. So this is clearly a major change in their stance in compared to previous terms. View the full article

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