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  1. Bungie has been tweaking the competitive multiplayer part of Destiny for quite some time. The Beta's been pushed back to summer 2014, but the release date for the game was confirmed and there's something of a small bonus if your a Playstation player. Check this article out for some details. http://www.gottabemobile.com/2013/12/09/destiny-release-date-confirmed-beta-delayed-hits-ps4-first/
  2. Thats right ladies and gents, its the giveaway you have all been waiting for. We are going to hook one lucky winner up with a PS4 Pre order to be shipped to you. Entry is simple, just follow the directions below. Remember the more you participate the more chances you have to win! <script async src="//static.punchtab.com/js/pg.js" class="pt-giveaway" data-uuid="a4c40eeb-f036-48dd-9da0-bcc3d75b7099"></script> The Winner is limited to the United States only and will be drawn July 31st at 9pm cst. The PlayStation 4 will be shipped once the pre order is received. Pleas
  3. We can finally talk about it... so long we have remained silent though we did get surprised too on some of the games. What do you think, we do know it is coming out this Holiday Season and We will get to play with it at E3. Tell us what you think, and as soon as we can the Official PS Video will be added to this post for anyone that missed the 2 + hour press conference
  4. Live tonight we talk: POW II Battle Bowl I Finals Battle Bowl II Details PlayStation 4 Q & A Live Join us tonight http://www.twitch.tv/urgentfury for another episode of Urgent Frequency Live!
  5. When I joined Evo nine years ago, the first concept I worked on was for a racing game that was all about racing with friends. It combined the best cars (and they would have to be real ones), on the most breathtaking roads in the world, with gameplay that was totally focused on team-based racing. I loved the job from day one. The game was all about utter car passion. It was about connecting people who are as in love with car culture as we are, and creating a universe for these impassioned racers to all play together. We created web design concepts that showed how you could connect wi
  6. Hi Everyone! It’s a special day at PlayStation, and I hope all of you had a chance to watch the livestream of PlayStation Meeting 2013 in New York, where we just unveiled PlayStation 4. One of the most exciting components of our next-generation platform is DUALSHOCK 4, the new wireless controller that combines with PlayStation 4 to deliver new gameplay experiences that have never been possible before. I’d like to give you a tour of DUALSHOCK 4 and the features that will provide game developers the freedom to create brand new experiences that previously were limited to their imaginatio
  7. Hey everyone, * Now that Diablo's out of the bag, I just want to say that we're stoked to be bringing Diablo III over to PlayStation. We got our start in console games, and a bunch of us, myself included, have been looking forward to this day for a very long time. * We're putting a lot of work into doing Diablo III right for PS3 and PS4. All of the upgrades we've made to the PC version since launch will be included. On top of that, we're completely redeveloping the interface, controls, and camera so that the traditional Diablo hack-and-slash, loot-collecting, dungeon-crawl feels natural an
  8. Today is an exciting day for gamers everywhere. As you may have seen live with millions of others across the world, just moments ago we introduced PlayStation 4 (PS4), our next-generation console that will deliver breakthrough gaming experiences for our fans starting this holiday season. PlayStation 4 is centered on all of you – the gamers. It redefines rich and immersive gameplay with powerful graphics and speed, intelligent personalization, deeply integrated social capabilities, and innovative second-screen features. When we designed PlayStation 4, we focused on building an architectur
  9. Watch_Dogs is back. In reality it never really went away, but it has been a while since E3 2012. A lot of development has been done on our side. We know you have many questions. Believe this: we’ll do our best in the upcoming months to answer all of them… well, most of them. For now, though, the whole development team is very proud to show you this new gameplay demo where you’ll get to see yet another facet of Watch_Dogs in action. In it, you can see that Watch_Dogs will be a game of opportunities and choices; of connections and consequences. As we continue our march towards laun
  10. So what’s new? I mean, what have you been up to? Cool. Us? Not much. Just a new character, new city, new powers, and all designed especially for the new PlayStation 4. I hope you’re excited – because we really are! Actually, for us it’s probably one part excitement and one part pure terror, but that’s just the way of things I guess… But here we are at last to break the months of silence: All of us at Sucker Punch are very pleased to introduce you to Delsin Rowe, and our new title Second Son! Let’s cut to the chase! Delsin Rowe is the star of Second Son, and you probably know
  11. Today we are happy we can finally show you what we have been working on. It has been an amazing journey for us so far, being offered the opportunity to be a launch title for the new PlayStation, and the subsequent mild panic to figure out how to best handle all of that. But being able to now share it with you is both a scary and proud moment. We are hoping you will like what we have created, and are happy to present you with the first glimpse of Killzone Shadow Fall. The piece of live gameplay we presented at the PlayStation Meeting 2013 shows you a new world, a new situation and
  12. Hi, PlayStation fans! I’ve been looking forward to this day for quite some time. It’s true, PlayStation 4 is coming! I hope you enjoyed watching our PlayStation Meeting live on PlayStation.Blog (you can <a href="http://blog.us.playstation.com/2013/02/20/today-watch-playstation-meeting-2013-live-at-6pm-eastern-time/">watch it here</a> if you missed it) and getting a sneak peek at the future of PlayStation gaming: Watch_Dogs, Killzone: Shadow Fall, inFAMOUS: Second Son, and many more. Are you as excited as I am?! PlayStation 4 will be incredibly powerful but elegant and easy
  13. Hello! We, Thekla, Inc., are a small independent development team located in San Francisco, California, USA. Our current project is a game called <a href="http://blog.us.playstation.com/tag/the-witness/" target="_blank">The Witness</a>, where you explore a mysterious island and solve puzzles. Thematically, it's a game about epiphany, that leap your mind makes when you instantly go from confusion to understanding. The game takes place in an open world, so that you can go wherever you want. For a puzzle game, this is nice, because it means we can include real puzzles tha
  14. It was a great pleasure to be able to introduce the title at the PlayStation Meeting in New York. With our new project, Knack, we are really trying to take advantage of everything that the PlayStation 4 supports, from the graphics capabilities of the platform to the physics simulation necessary to handle our very unique hero. Over the years I’ve been involved in a number of character-based action titles – Crash Bandicoot, Jak and Daxter, Ratchet & Clank – and with the gameplay of Knack, we’re trying to focus on the essential fun behind the action/platform gameplay. I’m hoping tha
  15. http://www.psxextreme.com/ps3-news/10479.html Ready for the new generation of consoles? No? Too bad. According to the latest reports, both Microsoft and Sony will show off their new consoles at E3 this year. The Wii U will also be on hand, which means this should be the first time in E3's history that three all new pieces of hardware will be on display. We had heard Microsoft might unleash their new console at the end of 2012, and Sony has said numerous times that they don't wish to be last to market in the next generation. The only downside is that sources say we shouldn't expect
  16. Story by Johnny Cullen @ VG247.com PlayStation 4 will have motion controls on par with Kinect, according to a heavy DigiTimes rumor. The report claims that production on the machine will begin at the end of the year for a 2012 launch from Foxconn and Pegatron Technology. It also cites a shipment number of 20 million units for the launch. It follows several reports in the last couple of weeks of a E3 2012 unveil for the next Xbox, with Nintendo also prepping Wii U for a release next year. Kotaku had previously reported a 2014 launch at the latest for both the new Sony a