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Commander Fury

CCFURY
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Posts posted by Commander Fury

  1. Rely on your wits in Animal Well, slip into a wetsuit with Dave the Diver and journey through mystical 2.5D realms in Tales of Kenzera: Zau. All three games launch onto PlayStation as part of the PlayStation Plus Game Catalog. And there are even more games joining April’s Game Catalog lineup. Let’s take a closer look at each. Aside from Animal Well and Tales of Kenzera: Zau, all titles will be available on April 16.

    PlayStation Plus Extra and Premium | Game Catalog

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    Animal Well* | PS5

    Explore a surreal, forsaken labyrinth and unravel its many secrets. Discover a mysterious, non-linear, interconnected world as you solve puzzles in over 250 rooms in whatever order you choose. Rely on your wits to avoid danger in this combat-free Metroidvania. You’ll encounter creatures both beautiful and unsettling, and have to decide what is safe and dangerous. Manipulate a pixel-art world in surprising and meaningful ways and try to survive what lurks in the dark. In Animal Well, there is more to the world than what you can see. 

    *Animal Well will launch May 9.

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    Tales of Kenzera: Zau* | PS5

    Embark on a poignant single-player story shaped by actor Abubakar Salim’s own experience with grief, discovering how love gives us the courage to press on after devastating loss. Wield powers from the Sun and the Moon to defeat restless spirits in rhythmic combat and become a worthy Nganga: a spiritual healer. Discover a rich universe with untold lore of chaos & order and journey through mystical 2.5D realms awash with color and depth, emboldened by multi-award-winning composer Nainita Desai’s enchanting original score.

    *Tales of Kenzera: ZAU will launch April 23.

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    Dave the Diver | PS4, PS5

    Dave the Diver is a casual, singleplayer adventure RPG featuring deep-sea exploration and fishing during the day and sushi restaurant management at night. Join Dave and his quirky friends as they seek to uncover the secrets of the mysterious Blue Hole.

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    Oddballers | PS4

    Play a new type of hard-hitting dodgeball and use brutally unfair tactics to mess with your opponents in this wacky multiplayer party game. Dodge, block, and grab whatever you can to throw at the faces of your frenemies. And use the environment to crush opponents with electrical fences, explosive gas tanks, or tennis ball launchers. Every arena comes with its own rules and features various frantic mini-games where anything can happen. Play with up to four players in your living room, or take the matches online and compete against five other contenders.

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    Construction Simulator | PS4, PS5

    Construction Simulator has returned – larger and more impressive than ever! Fulfil your ambition to become a successful construction entrepreneur by establishing your business from scratch, assisted by your mentor Hape. Tackle intriguing projects of different sizes and requirements that help you increase your income, so that you’re able to add even more powerful machinery to your vehicle fleet. Along the way, diverse clients will test your abilities as you navigate challenges, making every task a test of your skill set. Get ready to showcase your process as you tackle a variety of construction challenges in this dynamic and engaging adventure. 

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    The Crew 2 | PS4

    Get ready for a high-speed trip across the USA and enjoy one of the most complete open-world action driving experiences ever created. With access to free content, new game modes, tracks, vehicles, events, and more added every season, The Crew 2 has all you need for an unforgettable ride. Take on the American motorsports scene, discover exhilarating landscapes and pick your favorite vehicles among hundreds and play with up to seven friends online.

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    Raji: An Ancient Epic | PS4, PS5

    Inspired by Indian mythologies such as Mahabharata and Ramayana, and by the medieval architecture of Rajasthan, Raji: An Ancient Epic brings a refreshing new style to the action-adventure scene. Battle ferocious demons and bosses, solve ancient puzzles, explore massive forts and palaces and experience a sibling story who find themselves at the center of a divine war. Every corner of the game’s environment is drawn in the Pahari art style and combines hand-painted textures, rendered in 3D. 

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    Lego Ninjago Movie Videogame | PS4

    Play as your favorite ninjas, Lloyd, Jay, Kai, Cole, Zane, Nya and Master Wu to defend their home island of Ninjago from the evil Lord Garmadon and his Shark Army. Master the art of Ninjagility by wall-running, high-jumping and battling the foes of Ninjago to rank up and upgrade the ninja’s combat skills. Experience the film across eight action packed locations each with its own unique Challenge Dojo. And with the Battle Maps, play against friends and family locally in competitions for up to four players!

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    Nour: Play With Your Food | PS4, PS5

    Nour is an experimental food art game that blends mouth-watering visuals, dynamic beats, and playful exploration. Unbound by scores, time limits, or realism, Nour invites you to play with your food in a variety of surreal scenes ranging from chill to unhinged – from a symphony of toasters to a bathtub full of ice cream, and far beyond. Rediscover the joy of play in this unique foodie fantasy.

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    Deliver Us Mars | PS4, PS5

    Sequel to the award-winning Deliver Us The Moon, Deliver Us Mars is an atmospheric sci-fi adventure offering an immersive astronaut experience. Explore new frontiers on a suspense-fuelled, high-stakes mission to recover the ARK colony ships stolen by the mysterious Outward. Board the Zephyr as you journey from Earth to the surface of Mars. Traverse and endure its harsh and unforgiving terrain as you quest to discover the secrets left behind by Outward. Use both brains and brawn to overcome mental and physical challenges, find the ARKs, and uncover the motivations of those behind the distress call that brought you here.

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    Lego Marvel’s Avengers | PS4

    Avengers Assemble! The best-selling Lego Marvel videogame franchise returns with a new action-packed, Super Hero adventure. Join the Lego Marvel’s Avengers team and experience a videogame featuring characters and storylines from the critically-acclaimed films and more. Play as the most powerful Super Heroes in their quest to save the world.

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    Miasma Chronicles | PS5

    Realtime exploration gameplay meets tactical, turn-based combat with RPG elements in Miasma Chronicles. In the not-too-distant future. America has been torn apart by a savage force known only as the ‘Miasma’. Meet Elvis, a young man brought to the mining town of Sedentary as a baby. Left by his mother in the care of a robotic older ‘brother’ and given a mysterious glove with which he can control the Miasma. Join the brothers on a quest across a post-apocalyptic wasteland to find the answers they crave. Answers which may change the course of human history forever.

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    Stray Blade | PS5

    Prove yourself in this action-adventure and master intense combat while exploring the ancient ruins of a mysterious civilization. Legends tell of Acrea the Lost Valley, a wild and overgrown place but unmistakably powerful. You found this forgotten land yet died. Time passes, and miraculously you are brought back to life. The price you pay: You are bound to this land. Regain your freedom and embark on the quest of restoring balance in this ravaged and war-torn place guided by your trusty companion, Boji. Explore towering throne rooms of giant god-kings and long-lost cities. As you uncover their secrets, prepare to face even deadlier foes. Get ready to explore a world that is constantly altered by your discoveries and the waging forces.

    PlayStation Premium | Classics

    ·   Alone in the Dark: The New Nightmare (original PlayStation version)  | PS4, PS5

    ·   Star Wars: Rebel Assault II: The Hidden Empire (original PlayStation version) | PS4, PS5

    ·   MediEvil (original PlayStation version) | PS4, PS5

    *PlayStation Plus Game Catalog lineup may differ in certain regions. Please check the PlayStation Store on launch day for your region’s lineup.

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  2. Destiny 2: Into the Light starts today, and in case it wasn’t apparent during the multiple livestreams last month, it’s a great time to be a Destiny 2 fan. In fact, there’s so much in today’s release that this article is only going to focus on aspects that might appeal to three different types of Guardians:

    • Cooperators (I win when the team wins)
    • Perfectionists (I win when my run is perfect)
    • Collectors (I win when I own everything)

    Feel free to skip to the section that sounds most like you or try a little bit of everything; you might discover a new type of fun.

    Play Video Getting started in Destiny 2: Into The Light, live today for all Guardians

    For Co-op Thrill-Seeking Guardians

    Into playing with friends and turning the heat up to see how much your finely honed teamwork can take? Meet Onslaught, a new wave-based defensive activity where teams of three will face increasingly challenging waves of enemies hellbent on destroying your Advanced Defense Unit.

    It’s a new type of gameplay in Destiny 2 that gets even more interesting when you start constructing upgrades like turrets (that until now have mostly been pointed at Guardians) and decoys (that until now have only been sweeping up after Guardians).

    “We’ve had turrets in the game for a while, but rarely have they been on our side,” said Clayton Kisko, a designer on the Destiny 2 team. “Having support with this much enemy density is exhilarating. It’s really rewarding when a turret that you or your teammates built has your back when you’re surrounded by enemies.”

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    But who’s cleaning up the mess these turrets make? Well, it turns out that your decoy comes with a broom. “It is a Sweeper Bot!” Kisko says. “They are amazing at pulling aggro from enemies and clumping them up for the perfect grenade opportunity. And they start sweeping right away. Enemies can’t stand this one simple trick the Sweeper Bot does. Just watch as they surround it with hatred.”

    Decoys can be upgraded into Redjacks and a final secret version. Just make sure someone on the team is building them because this tidy technology might be the difference between a victory and a total team wipe.

    “Things ramp as you progress through the waves and eventually get to a point where if everyone dies at once, the run ends. On Legend difficulty, this is how Onslaught works from the start! We can’t wait to see how people work together, master the mechanics, and clear the final wave.”

    For Speed-Demon Perfectionist Guardians

    Are you someone who loves puzzles and tightly crafted combat encounters that can be played with a team of three (but maybe you secretly can’t wait to do it solo)?

    For you, we have two of the most well-regarded Exotic missions ever made in Destiny 2. Both The Whisper and Zero Hour along with their Exotic weapons are back and they’ve been updated.

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    Mike Profeta, one of the designers who worked on the new version of Zero Hour, spoke about how the team was able to stay true to the mission’s experience while also making it feel modern and challenging despite how god-killing powerful Guardians have become.

    “We explored several options to try and match the original’s difficulty, but things didn’t quite feel right. Then partway through development, we opened an old build of the game and took note of all the unique activity options that were in the original mission. We replicated them as closely as possible, made some small adjustments and additions, and that was our eureka moment; it made all the difference and suddenly it felt exactly like Zero Hour should.”

    Sometimes, what makes a classic game feel new is how we’ve changed and what we’ve learned that lets us play in a new way. A spotlight moment for this is Zero Hour’s maze… you know the one… with the robot. Don’t look it up!

    “We made no changes to the path players carve through the old Tower,” said Profeta. “All the jumping puzzles and combat beats are there and we’re looking forward to seeing how players utilize all their new Guardian tools to overcome these obstacles faster than ever.”

    For Gear-Loving Collector Guardians

    Are you the type of player who wants… well, everything? Do you need your gear to look stunning? Could you make an Exotic more perfect if only you could craft them?

    “When crafting Exotics, players can fine-tune their experience while maintaining the original fantasy of the weapon,” said a designer on the Destiny 2 team. “With Whisper of the Worm, the added barrel and magazine options will let players customize their version of the Sniper Rifle; maybe deciding to max out stability to make crits easier, for example. Outbreak Perfected is similar. The enjoyment of laying down on the trigger and spreading SIVA nanites is still there, but now players can choose a perk like Rewind Rounds to help them maintain their damage output for longer before reloading.”

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    Like these two impression-making Exotics, we’re also including a collection of weapons known as the BRAVE arsenal. If you’ve heard the name Midnight Coup, Edge Transit, or Hung Jury SR4, you know the tier of weapon we’re talking about here. If those names are new to you, then you have a unique opportunity to experience these weapons for the first time in their newly upgraded form.

    The BRAVE arsenal consists of 12 weapons so dangerous that they were outlawed by the Vanguard… until now. And for the aesthetically aware among you, each weapon has a chance to drop as a limited-edition foil variant.

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    “On top of looking unique, they come fully Masterworked. They also have a unique treatment on their icons resembling tiger stripes so that you’ll still be able to identify the foil version in your inventory even if you remove the ornament to apply a shader.”

    Everyone’s Welcome

    During Destiny 2: Into the Light, you’ll be able to choose a starter kit containing handpicked gear and subclass abilities. Gift of the Thunder Gods is also available if you want even more gear to catch up with your friends at the speed of lightning.

    So, build a friendly Sweeper Bot, craft the perfect Whisper, and join us in the Hall of Champions where we’ll be flexing our foil weapons, Superblack shaders, and getting ready to throw hands with the Witness when The Final Shape launches on June 4.

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    See you in the Light, Guardians.

    View the full article

  3. Beat Saber is not stopping! Hip Hop has long been one of the most requested music genres and the least represented within the game, but the wait is over: the Hip Hop Mixtape is out now on Beat Saber for PS VR2 and PS VR. The track list includes some of the biggest names in Hip Hop like Snoop Dogg, Nicki Minaj, Eminem, and 2Pac, covering different eras and styles of this influential music genre.

    Play Video Beat Saber releases first-ever Hip Hop Mixtape, out today

    Last year, the music industry celebrated the 50th anniversary of Hip Hop, and since its earliest days, the genre quickly dominated charts, becoming popular with music lovers around the world.

    Hip Hop Mixtape features 9 hits:

    • 2Pac – All Eyez On Me (feat. Big Syke)
    • Nicki Minaj – Anaconda
    • Snoop Dogg – Gin and Juice
    • Eminem – Godzilla (feat. Juice WRLD)
    • Outkast – Hey Ya!
    • The Notorious B.I.G. – Hypnotize
    • Dr Dre – Nuthin’ But A “G” Thang
    • Grandmaster Flash & The Furious Five – The Message
    • Pop Smoke – The Woo (feat. 50 Cent, Roddy Ricch)
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    For the first time ever, Beat Saber brings uncensored tracks to the game, this means that players can experience all songs in the Hip Hop Mixtape in their original and raw form. We also introduced “Explicit Lyrics Toggle” that empowers players to choose their preferred in-game experience, allowing them to opt in or opt out of songs and music containing explicit lyrics. The toggle is available on all platforms for users over the age of 13.

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    The Hip Hop Mixtape comes with a brand new environment, inspired by urban spaces heavily painted with graffiti like basketball courts, underpasses, and subway stations, helping to build the vibe alongside the iconic tracks.

    As usual, the release is accompanied with the base game + music pack bundle offering, available since the launch date. The bundle costs $38.99 and includes all 9 songs from the mixtape together with the base game Beat Saber.

    View the full article

  4. Stellar Blade launches in just a few short weeks on PS5. You may have already sampled the action adventure firsthand by way of the recently released demo in which Eve, a member of the 7th Airborne Squad, is sent to a desolated Earth on a mission to reclaim the planet from the mysterious, malevolent Naytiba and save humankind. If so, you’ll have had a taste of the game’s mechanics and combat, its story, and creature design. To dig in further, we sat down with Stellar Blade director Kim Hyung Tae (who is also founder of Stellar Blade development studio Shift Up)  and technical director Lee Dong Gi to learn more about the studio’s background, the game’s inspirations and more. 

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    Stellar Blade director, Kim Hyung Tae (left), and technical director, Lee Dong Gi (right) of Shift Up

    It all began with a collective passion to create action games for video game consoles

    PlayStation Blog: As Stellar Blade is a brand-new title, how and when did the idea of developing this game emerge?

    Kim Hyung Tae (Kim): About five years ago, when we were talking about what mobile game title should be released after Destiny Child. We were initially thinking about creating Goddess of Victory: Nikke into a duology game for the Android and iOS platforms. It was during that process that the urge to develop a console title emerged as our second project. I have been a long-time fan of video game consoles and have always wanted to develop action games for them. The idea attracted a group of members with a shared passion, and that’s how the idea of developing Stellar Blade emanated.

    With Stellar Blade being Shift Up’s first title developed for video game consoles, did you encounter new challenges or hurdles?

    I am being realistic in thinking our fans would not be lenient and forgiving just because this is our debut title for game consoles. Instead, we held the same high standard that console gamers hold for their games and ensured that Stellar Blade would be on par with those games in terms of quality.

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    Can you tell us about the concept and theme of Stellar Blade?

    The theme I dedicated to Stellar Blade is humanity. The story is about what makes us human and defines us as human–it’s quite universal. The story came to my mind one day as I witnessed taxi drivers on strike.

    The strike erupted when technologies for self-driving cars began advancing, almost hinting at the implementation of autonomous cars in the near future. This instilled fear among taxi drivers that these technologies would eventually take over and replace their jobs. As I watched them on strike, I asked myself what I would do if this were to happen to me, if one day humans were entirely replaced by something non-human. This is where the theme for Stellar Blade originates. Having said that, the game’s focus should not be on that; we tried to create an action adventure game that players can enjoy as they follow Eve’s story. 

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    Stellar Blade reimagines the style of ‘80s and ‘90s sci-fi

    The story takes place on Earth, which is ravaged by unknown creatures. Can you tell us more about the abandoned planet?

    We have designed the game so that the backstory of the desolated Earth will reveal itself as the game progresses. The story begins at the point in time after Earth was ravaged by mysterious creatures called Naytiba, leading the decimated human race to flee to an outer space colony. Feeling defeated and tired of life in space, humans decide to battle Naytiba to reclaim their motherland. Players will learn the backstory and the incidents in between as they progress through the game. After discovering the truth, Eve will be faced with a decision and what she chooses is in the players’ hands.

    No one knows what the Naytibas are, where they came from, or even what they want. This is where Eve comes in: to uncover the mystery surrounding these unknown creatures.

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    From the last remaining city on Earth, Xion, to the vast wasteland and the great desert beyond, what special attention and consideration went into designing this post-apocalyptic world?

    Post-apocalypse has been one of the longest-running genres in the game industry, among many others. So, for us to avoid monotony and make Stellar Blade a unique post-apocalyptic story was a major challenge. However, on the contrary, we wanted to stay away from making it eccentric or including bizarre elements so that it would be different. We decided it was best to reimagine and render the elements from ‘80s and ‘90s sci-fi for Stellar Blade.

    People have their own vision of what a post-apocalyptic world is like based on what they’ve envisioned in their heads or seen in movies and such. I’m sure many players will appreciate and admire the details and attention that went into making the post-apocalyptic world in Stellar Blade vivid and realistic. A younger generation of gamers, on the other hand, will probably find our rendition of the post-apocalyptic world quite novel.

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    Is there any movie in particular that you took inspiration from?

    There are quite a few. However, one of the most inspirational, in terms of theme and design, is the sci-fi manga Gunnm by Yukito Kishiro sensei. It was released as an action film in 2019 under the title Alita: Battle Angel. I’d say I took a lot of inspiration from that movie.

    The contrast between extinct Earth and Eve from space

    Now, let’s move on to the main character, Eve. Can you tell us the concept and design that went into creating her?
     

    Kim: Eve is an Airborne Squad member who is sent to Earth from an outer space colony. Despite being an accomplished soldier, there is a cultural disconnect between where she is from and Earth. So, we wanted Eve’s design to allude to the incongruity of her surroundings. Take a look at the atmosphere on Earth. It is barren, dry. Its cities are falling apart. A sharp contrast to Eve’s athleticism and fluidity. 

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    How about other human characters? What kind of attention went into creating them?


    Most of the characters are cyborg-like. To design these characters, we adjust their designs to reflect the available technology. While Eve and their Airborne Squad companions look sophisticated, albeit simple, we gave the survivors of the earth, living in a harsh environment, a minimal, pieced-together look. Although Xion’s surviving residents refer to Eve as “Angel,” it’s also a fact that some begrudge her for her extravagant machines and technologies.

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    Malevolent Naytiba come in different forms, such as biological or mechanical. Can you tell us about the design and concept that went into designing them?


    We focused on giving the Naytiba repulsive and appalling looks. Many have no eyes or have supernumerary body parts, like a face on an odd part of the body, to evoke a sense of uneasiness. Some of the Naytiba can merge with humans and machines, so they take on different appearances.

    An action game that is challenging yet fun for everyone

    Stylish action is one of the key elements of Steller Blade. Please tell us what you did to achieve the stylish action and also what the highlights of the game are.


    We designed the game so everyone can enjoy the action in Steller Blade. But we don’t want it to be a game where players simply attack the enemies aggressively and perform combos against them. It’s important that players observe the enemies’ movements closely and grasp the combat flow to respond appropriately. Skills increase through the skill tree, but equipment such as Exospine and Gear will also further increase them. As each piece of equipment performs differently, players should choose their battle style to be speed-focused, aggressive to overwhelm enemies, or cautious throughout the enemy attack.

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    The difficulty is set to be challenging to a reasonable extent. As such, players might find themselves needing to go back to defeat bosses. The difficulty can be adjusted during the game, so I encourage players to challenge themselves at a difficulty level they feel comfortable playing. For novice action game players, there is an Action Assist in the Story Mode that I highly recommend they take advantage of.

    How exactly does this Action Assist help players?


    For example, during crucial moments, such as figuring out the boss’s attack pattern for counterattacks, the movement slows down to make it easier to attack. When using a certain UI, the right timing for parrying and dodging will be displayed, making it easier for players to counterattack. This feature makes the game more approachable and enjoyable, even for those who usually steer away from action games. After completing the game, players can also play Hard Mode.

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    Stellar Blade is said to leverage some of the unique features of the PS5 console hardware, such as adaptive triggers and haptic feedback. What type of experiences can players expect?

    Lee Dong Gi (Lee): We harnessed these features to enhance the immersive experience. In certain scenes, haptic feedback allows players to sense the mood and feel the atmosphere surrounding the characters. At the beginning of the game, there’s a scene with a drone in which players can fully take advantage of these PS5 features. Apart from that, we’ve incorporated extensive levels of different adaptive trigger resistance assigned to the type of gun being used.

    Is there anything else we didn’t touch today that you want us to know?

    Kim: I think frame rate is one of the most important factors for action games. Stellar Blade offers three modes: Performance Mode, Balanced Mode, and Resolution Mode. Performance Mode supports gameplay at 1440p and 60fps, while Balanced Mode can achieve 50 to 60 fps for 4K resolution.

    Lee: The Resolution Mode performs at 30fps for 4K resolution. I highly recommend this mode to those who want to enjoy the beautiful graphics. We hope everyone will select the mode that best suits them to maximize their experience.

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