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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. We’re all about innovation at PlayStation and finding new experiences everyone can enjoy, and today, we showcased four PS VR2 titles that players will be able to enjoy later this year. Dreams of Another | Coming to PS VR2 later this year Play Video The latest title in the PixelJunk series gives its first look at PS VR2 gameplay and showcases how the hardware takes Q-Games’ latest creation even deeper into its dreamlike state. As you switch between first and third person, take control as The Man in Pajamas, who uses an arsenal of weapons to create rather than destroy. Discover what type of weapons and power-ups are at your disposal. Grit and Valor – 1949 | Coming to PS VR2 August 21 Play Video Get hands-on with your units in this real-time tactics rogue-lite from Milky Tea Studios, where you are the general in an alternate timeline during World War II. Turn the battlefield into your personal plaything as you strategically place convoys across the map and navigate menus and abilities with your fingertips. Learn how to take control of the battle when chaos surrounds you. Hotel Infinity | Coming to PS VR2 later this year Play Video Studio Chyr’s follow-up to Manifold Garden checks you into a grand hotel where getting anywhere requires you to think out of the box, and sometimes in it, in this unorthodox puzzle adventure. Experience a room-scale game designed for everyone to enjoy as every mundane task is a riddle, or possibly an answer, in this near-infinite hotel. See what mind-bending puzzles await. Meteora | Coming to PS VR2 in 2026 Become a meteor in an out-of-this-world take on combat racing by Big Boot Games. Race and battle other meteors across the colorful cosmos, where speed and strategy are required for survival as you battle for leaderboard supremacy. Takedown your opponents to gain useful abilities and become the biggest star … rock in the galaxy. Take the battle across time and space to see what’s in store. We hope you enjoyed this preview of upcoming PS VR2 titles and look forward to more news and updates for our virtual playground. View the full article
  2. At long last, Studio Chyr is revealing Hotel Infinity, our follow-up to Manifold Garden, which is coming to PS VR2 later this year. Hotel Infinity shares a lot of DNA with Manifold Garden, like exploring impossible spaces, but is set in a mysterious new universe that takes advantage of the unique experiences that only VR can deliver. Play Video Explore for hours without leaving your living room From the beginning, Hotel Infinity has been designed to be a revolutionary Room-scale experience. The game’s clever use of portals, lifts, and impossibly winding hallways will make players feel like they’ve been walking through a hotel for hours when they haven’t left the 2-meter x 2-meter boundaries of their Room-scale playspace. These mechanics (and others) have been developed to ensure that the entire game is traversable without the use of game sticks or point-to-teleport mechanics. As the game approaches launch, we’ll share a lot more about the other technical tricks we’ve developed. Impossible spaces big and small Hotel Infinity’s halls are filled with architectural contradictions and enigmatic puzzles. Whether you’re exploring the hotel’s guest-facing areas like the luxury suites and atrium, the employee-only kitchens and service tunnels, or the darker secrets that hide beneath every nook and cranny is packed with plausibly-impossible interactions. While the core experience is all about exploring the hotel, we couldn’t follow up Manifold Garden without cooking up some absolutely mind-bending puzzles. All of the game’s interaction mechanics take advantage of the unique expressive nature of the PS VR2 Sense controllers. In Hotel Infinity, something as mundane as a briefcase can contain nested layers of surprises, requiring you to push, pull, twist, and slide objects through impossible space in order to get at their secrets. Striking visuals and familiar tones While Hotel Infinity doesn’t use Manifold Garden’s distinctive minimalist visual style, we’re proud to share its own unique aesthetic with PlayStation fans. The PS VR2 allows us to deliver a beautiful and atmospheric experience with a fantastic performance to match. Headset feedback and PS VR2 Sense controller haptics give you yet more reasons to get fully immersed in the halls of Hotel Infinity. Additionally, fans of Manifold Garden will be delighted to hear that Laryssa Okada is returning to compose a completely original soundtrack for Hotel Infinity. You can get a sneak preview of her fantastic work in the trailer linked above. Roomscale-first, but built for everyone We built Hotel Infinity to revolutionize how games can be experienced in Room-scale in order to push the immersive nature of VR forward as far as we can. While this is intended to be the primary way to play the game, we know a lot of people aren’t able to play in Room-scale mode for a variety of reasons. To that end, we’re developing robust alternative locomotion controls in order to make sure the game is also fully playable in Sitting and Standing modes. We can’t wait for you to explore every impossible corner when Hotel Infinity launches on PS VR2 later this year! View the full article
  3. Hello everyone, I’m Dylan from Q-Games. We’re thrilled to reveal the very first gameplay footage of the PS VR2 version of Dreams of Another, the latest title in the PixelJunk series, coming to PlayStation 5 and PlayStation VR2. Play Video Journey into dreams shaped by point cloud technology Dreams of Another is a third-person exploration-action game built around the philosophical theme: No Creation Without Destruction. Unlike traditional TPS games where shooting destroys objects, here, shooting materializes and creates from an otherwise abstract, fragmented world. The game’s standout feature is its use of point cloud rendering, where space is visualized as a collection of floating particles. On PS VR2, this technique truly shines, enveloping the player in a dreamlike world where your body feels as though it’s dissolving into the environment. The result is a mysterious and deeply immersive sensation, like traveling within a dream itself. Thanks to VR, players can feel that they physically exist within these worlds made up of nothing but particles. A mysterious story of The Man in Pajamas and The Wandering Soldier At the heart of Dreams of Another is a surreal journey through a dream world, led by two characters, The Man in Pajamas and The Wandering Soldier. But this world isn’t just inhabited by people: trees swaying in the wind,lonely doors,softly glowing streetlights, andall sorts of objects come alive with humorous dialogue that casts a quirky light on the questions of human society. Through VR, they feel as though they’re right there in front of you, drawing you even more deeply in. Seamlessly switch between first and third-person perspectives In the PS VR2 version, players can switch between the third-person perspective used in the PS5 version and a special VR-only first-person mode. The third-person view emphasizes the game’s concept and storytelling, allowing players to watch the narrative unfold while seeing their character. In contrast, the first-person mode offers heightened immersion, placing the world of point clouds directly in front of your eyes and allowing for close-up inspection of every detail. We recommend using the DualSense controller for third-person mode and the PS VR2 Sense controllers for first-person mode. Either way, you’ll experience the shimmering, particle-built dream as if you were truly inside it. Eye-tracking camera control in third-person view Third-person mode takes advantage of eye-tracking, allowing players to shoot simply by looking in a direction. This keeps the intuitive feel of the standard PS5 version while making gameplay even faster and more fluid. Both the regular and VR versions use haptic feedback and adaptive triggers for a uniquely Dreams of Another experience to further deepen the immersion. A variety of weapons and quirky items As players traverse the dreamlike landscape built of point clouds, they’ll encounter entities called Auras. These require a variety of weapons such as submachine guns , grenades and rocket launchers to overcome and these are unlocked as you play through. The rocket launcher, in particular, offers a thrilling experience as its immense power scatters wide areas of point clouds, instantly materializing the impact zone. Grenades, on the other hand, offer a tense and strategic gameplay experience as players must carefully time their explosions to hit the Auras. VR amplifies the tension and impact of Aura encounters in a different way again, making them feel even more direct and thrilling. You’ll also discover curious items likeSomeone’s wedding ring or A blown fuse that has served its purpose, adding another layer of exploration and wonder to the game. Stay tuned for more updates on Dreams of Another as we head towards launch on PS5, PS VR2 later this year! View the full article
  4. For those new to the game, Grit and Valor – 1949 is a real-time tactics roguelite set in an alt-history World War 2. Evil Axis forces dominate, and Europe is on its knees – only you stand as humanity’s final hope. Become the Commander of an elite Mech Squadron across thrilling battles – think fast, take a stand, and get ready to liberate Europe and free the world. When we started work on the game, we always thought it would be a brilliant fit for the VR platform. We were delighted when our sister studio, nDreams, stepped in to collaborate with us on the project, bringing over 10 years of experience working on titles across the original PlayStation VR and PS VR2. We’d love to take you through what makes this experience so unique. Play Video Become the Commander VR allows you to immerse yourself from the perspective of different roles and characters, and what better role than to play from the perspective of a General, commanding their army from the war room. We’ve seen this scene play out in countless movies – it’s tense, dramatic, and thrilling. Immersing yourself in VR, directing and overseeing from above the battlefield, makes the scale of your decisions – and your pursuit of victory – feel so much bigger. A whole new perspective to strategic warfare The game’s visuals and perspective were originally inspired by tabletop wargames, even down to the painterly art style where miniature mech units almost feel like they’ve been painted by hand. When matched with VR, this unique perspective gives the feeling of playing with a battlefield diorama, but with the magic of your units animating – lean in and watch them instantly come to life or pick up your units to examine them up close. Going further, combining this perspective with the immediacy of the PS VR2 Sense Controllers allows the precision that a mouse offers but with the addition of tactility that you would experience in real life. From headsets to head rumble, the game fully utilizes the power of PlayStation VR2 to deliver a visually stunning, immersive experience. Regroup, rebuild, redeploy across a full campaign Building upon the original PS5 game, we have allowed players access to the full VR campaign. Set out to liberate Europe across a host of missions, but remember, if your Command Vehicle is destroyed, the mission is over. Regroup at the Resistance Base, rebuild and upgrade your squad, and redeploy. Different units and updates allow for countless strategic approaches and opportunities for your next run. What’s more, purchasing the game will give you access to both the PS5 and PS VR2 versions, allowing you to play the campaign across PS VR2, PS5 and even the PS Portal. The game is perfect to pick up for a quick session on the sofa, in front of the telly, or for immersive sessions in VR. You can experience Grit and Valor – 1949 VR on PlayStation VR2 on August 21. Wishlist today! View the full article
  5. Meteora, the debut title from Big Boot Games, thrusts you into the heart of interstellar chaos, where you are not just a traveler, you are The Meteor. Defy gravity, outrun the chaos, and carve your own path through the cosmos in this electrifying action-racer, built for adrenaline lovers and space enthusiasts alike. It’s your race of survival against spacetime. An odyssey across the stars You control a Meteor blazing through the vast cosmos, navigating treacherous celestial terrain to ensure your survival. Precision and quick reflexes are your greatest allies as you steer past dynamic hazards and colossal astral obstacles on the journey to each level’s end. Every stage presents a unique sub-objective that must be conquered to unlock the exit portal. Each Meteora run is an opportunity to sharpen your skills, push your limits, and climb the ranks. Face the challenge, chase the high scores, and etch your name among the cosmic elite on the leaderboards. Speed, strategy, survival Meteora is more than just a high-speed combat racer, it’s an unforgiving test of instinct and precision. Every second demands split-second strategy and decisions as you navigate explosive asteroids belts, electrically charged debris, and icy barriers that threaten to freeze your momentum. But fear not, the universe does throw lifelines. Scattered throughout space are Energy Crystals to increase your mass, and Stardust to push your velocity to the limit. Do you hoard mass for durability or fuel for raw acceleration? The landscape shifts with every level, leaving you with only one choice – adapt; here, balance is everything. But you are not alone on this path. The most unpredictable hazards in Meteora are the other meteors on your path, each with its own elemental composition and unique abilities. Every meteor that crosses your path presents an opportunity or a threat. Some are rivals, some are fuel for your journey, but all are obstacles in your pursuit for survival. Harnessing their energy is the only option you have. Master the takedown Combat in the Meteora cosmos is fast and ruthless. Executing takedowns on rival Meteors is a rush! Flawless takedowns grant you momentary invincibility, allowing you to tear through space unchallenged while also presenting a perfect tool for split-second decision-making thrills. Not every meteor is hostile though. Some offer valuable resources. Some bolster your mass. Some restore your fuel. And volatile meteors summon unpredictable hazards. From cascading obstacles to Astral Spirits that mimic organic life; Survival isn’t just about speed.It’s about understanding the chaos that you are a part of. Total immersion in PS VR2 Feel the scale of space like never before. Meteora leverages PlayStation VR2’s features to deliver an unparalleled experience. With motion controls designed for the PS VR2 Sense controllers, the game fully utilizes the haptic feedback and high-resolution display, making every collision, chase, and planetary impact feel intensely real. In VR, Meteors loom larger, black holes are more ominous, and every takedown feels like a moment of pure cosmic dominance. When it comes to space racing and high-impact collisions, Meteora delivers an unparalleled sense of immersion, thanks to the advanced haptic technology of the PS5 DualSense and PS VR2 Sense controllers. Every collision, rumble, and crackle has been meticulously integrated into controller feedback, allowing players to feel the roughness of the cosmic terrain while visually floating through the vastness of space. The meteor boost rumble, synced with adaptive triggers, gives a realistic sensation of controlling an untamed force of nature. As speed modes and power-ups shift, the triggers tighten and release, reflecting the intensity of acceleration and deceleration. The tactile experience extends to electrification and freezing effects, making these moments truly visceral. One of our favorite sensations is tailgating enemy meteors. The faint yet distinct rumbles mimic the fiery heat of an opponent’s trail, adding a subtle but impactful layer of immersion that only the Sense controllers can achieve. Beyond realism, we’ve designed the controls to feel intuitive and effortless, ensuring players exert minimal effort for maximum fun. Since no one truly knows what piloting a meteor feels like, we’ve abandoned traditional steering mechanics. Instead, we aimed for a fluid, organic movement system, making the experience as natural as possible because being a meteor should be instinctive, not complicated. With haptics, adaptive triggers and 3D Audio integration, Meteora transforms space racing into an experience you can see, hear, and feel. VR or flat screen- The choice is yours Meteora is designed to provide a seamless experience, whether played in VR or non-VR. Players will receive the full adventure regardless of their preference. Whether in immersive VR or traditional flat screen mode, Meteora delivers the full experience. With a comprehensive suite of accessibility features, Meteora ensures no player is left behind on this celestial thrill ride. Wishlist today to join the race against space time Meteora is our homage to old school action arcade games and a different take on the action racing genre. We can’t wait to share this out of the world journey with you. Gear up for this meteoric adventure that puts you right at the heart of the cosmos next year. View the full article
  6. In the gameplay reveal trailer for Cronos: The New Dawn, a mysterious voice warned the Traveler to “Stay focused, stay cautious”. More than just a bit of lore, this was meant to communicate that in our game, remaining vigilant is of the utmost importance. That’s because, in addition to careful resource management, you also have to deal with enemies that can merge with each other during battle. This radically alters the dynamic of every encounter, with each Merge exponentially increasing its difficulty in real-time. To that end, we made a short dev diary that details how the combat system in Cronos works in practice, while also addressing several key questions from our community: Play Video Escalating threats: How merging transforms your enemies In Cronos, enemies known as Orphans can absorb dead bodies to evolve into even stronger and more resilient foes, complete with new attack patterns. This adds another layer of complexity to combat, because by killing Orphans you’re effectively providing fuel for other nearby enemies to evolve and become more powerful in the process. Having the Merge as a fully integrated gameplay system fundamentally shifts the balance of combat, especially in a game where ammo is scarce and crafting opportunities are limited. Most enemies in Cronos are capable of merging with each other. Your goal is to stop them at all costs, or deal with the consequences. Arena Control: Turning the odds in your favor The best way to counteract the Merge is by preventing it from happening in the first place. Often, combat in Cronos requires navigating handcrafted arenas filled with multiple enemies. Since merging requires dead bodies to absorb, spatial awareness is critical. Space out your kills, lure foes away from fallen bodies, and be ready to interrupt merging attempts mid-fight. When it comes to your gear, you’ll have an entire arsenal at your disposal for every situation. Weapons like the Javelin, with its rapid-fire capacity, are perfect for crowd control. Others, like the Hammer, deal heavy damage at close range – ideal for finishing off tough enemies before they can merge. Rapidly switching between weapons according to their range and effectiveness in each situation is key to gaining the upper hand in combat. Enemy Roles: Tips and tricks to defeat them When it comes to enemy design, we wanted the Orphans to challenge players in distinct ways by featuring different attack patterns and fulfilling specific roles in combat. To take them down efficiently, it’s crucial to observe their behavior and adapt your strategy to counter their moves. One enemy type you’ll encounter often is the Doppelganger. Scattered throughout New Dawn, not all Doppelgangers look or act alike. Instead, they can be grouped into different categories based on their combat style. Some are runners, rushing towards the player to inflict melee damage. Others have ranged attacks, forcing players to approach them instead. Then there are the bruisers, heavy-hitting, durable foes who can soak up damage and are best dealt with using close-range shotgun blasts. And, of course, they all can merge with each other, gaining new abilities and attack patterns with each evolution. Additionally, there are special enemies that only appear in select locations, but we will be revealing more about them in future updates. That concludes our quick overview of how to approach combat in Cronos: The New Dawn. Through incorporating the Merge as a central combat mechanic, we aim to ensure that every encounter in the game feels both memorable and unpredictable. This approach also reflects our commitment towards evolving the survival horror formula itself, by constantly pushing its boundaries and transforming what the genre can offer. Cronos: The New Dawn will be available on PlayStation 5 in 2025. View the full article
  7. Today we’re excited to share new details on some of the darker threats players will encounter on their journey through Towa and the Guardians of the Sacred Tree, a new roguelite where bonds, blades, and bravery decide the fate of all. Roguelite fans will appreciate the depth of gameplay while being immersed in an all-new hand-drawn world with unique mechanics involving ability switching and simultaneously using the power of two guardians in combat either in single player or co-op. For those new to this mystic realm, Towa and the Guardians of the Sacred Tree follows the priestess Towa & the eight guardians who must protect the world from the evil god, Magatsu. Blessed by the living sacred tree, Shinju, the guardians must stop the god of corruption that seeks to unify the world through his own twisted vision rooted in domination and decay. To do this, he has created an entire race of beings called Magaori; lifeforms that reject human empathy and instead spread miasma wherever they tread. As you traverse this corrupted world with your two selected guardians, you’ll discover perilous and unique areas that will require skill and coordination. Beyond standard zones designed for combat and exploration, you’ll face a variety of Special Areas, each with unique mechanics, dangers, and rewards. In this post, we’re exclusively diving deeper into three of them: Malignant Chambers, Wanderers, and the ominous Boss Chambers. Find out more and see a first look at concept art of the Wanderers and Magatsu-hi Ensa. Malignant Chambers – purify the miasma Within these tainted chambers, players will confront Magafushu, a grotesque creature born from concentrated miasmic sludge. The longer it festers, the more it poisons the land around it. Your goal? Cleanse the chamber by defeating Magafushu and dispelling the noxious fog it has unleashed. It’s a brutal fight that will continuously spawn Magaori (Magatsu’s minions) until you defeat the Magafushu, but purifying these zones will grant access to deeper areas of the world and greater rewards. Wanderers – duel the ronin Scattered across the world are lone warriors known simply as Wanderers. These enigmatic individuals are always searching for a worthy rival. Cross paths with one, and you’ll be challenged to a duel of honor and skill. Besting a Wanderer not only earns you rare materials and powerful upgrades it’s also a rite of passage, marking your strength in the eyes of the gods. Don’t underestimate them. They’ve walked this world longer than most. Boss Chambers – enter the domain of Magatsu-hi The most perilous areas in Towa and the Guardians of the Sacred Tree are the Boss Chambers, sacred arenas where gods clash and destinies are forged. Your first major test lies in facing the First Route Boss: Ensa’s chamber is guarded by elite protectors, warriors shaped by Magatsu’s influence. You’ll need to overcome them before you can confront the god himself. Prepare for the trials ahead Whether you’re purifying Malignant Chambers, dueling legendary Ronin, or challenging gods in Boss Chambers, one thing is clear: the road ahead is steeped in danger. Gather your Guardians. Sharpen your blades. And don’t forget that the Sacred Tree’s light may guide you, but Magatsu’s shadow is always near. Towa and the Guardians of the Sacred Tree comes to PlayStation 5 on September 19, 2025. Until then, keep your spirit strong! View the full article
  8. If you’ve dreamed of what it might feel like to ride a superbike at full throttle, knee to the asphalt, engine roaring, speeding like a rocket. With VRider SBK coming to PlayStation VR2 on June 27, that dream is about to become a reality. See it in action. Play Video What’s in VRider SBK? VRider SBK ignites the thrill of Superbike Racing on PlayStation VR2. Whether you’re chasing the podium or just the thrill of the ride, VRider SBK drops you into the heart of the officially licensed Superbike World Championship. Lean into every corner and blast down straights at over 200 mph across 14 real-world tracks, including Cremona and Estoril, alongside 23 official riders. Ride five elite machines: Ducati, BMW, Kawasaki, Honda, and Yamaha using next-gen gesture-based controls designed for immersive VR. Go head-to-head in global PvP multiplayer, dominate the solo Tournament mode, or challenge the clock in Ghost races. With its unique “simcade” gameplay blend, VRider SBK delivers blistering speed, unforgiving realism, and pure two-wheeled exhilaration. Built different for PS VR2 We’ve optimized the game with a specific quality setting to ensure a stable frame rate and smooth bike control. In racing games, motion sickness is primarily caused by input lag, the delay between controller actions and what’s rendered in the headset. This is often a result of demanding physics simulations, which require a consistently solid frame rate to avoid discomfort. In the PS VR2 version, players can expect a range of exclusive features, including improved bike models, an animated skybox, more realistic tarmac, an animated crowd featuring flags and smoke bombs, as well as additional enhancements. This new version will also contain new, enhanced buildings and props in newly polished circuits, along with fully 3D trees, grass, and terrain transitions (e.g., gravel to sand and vice versa). There’s more! VRider SBK’s PS VR2 version will also feature two additional tracks: Estoril and Cremona, which have been added to the circuit selection. The game will support PS VR2 Trophies and offer fully customizable visual quality profiles. In the single-player game mode, up to 23 players can ride on a single track. Isn’t that amazing? Feel every turn: PS VR2 delivers the real rush The computational power of the PS VR2 has allowed us to bring the scene to life and significantly enhance the realism of the race. A new rendering pipeline, compared to the initial release on other platforms, has enabled a much higher level of visual fidelity. What truly elevates the sense of presence and immersion, however, is the inclusion of 22 AI riders, representing the full championship roster. It’s now a real challenge to beat them all and become the new tournament champion! Strap In. Burn rubber. Be legendary This project was created with great passion and love. Some key members of the team are motorcyclists, and many bring real-life racing experience to the table. VRider SBK is a heartfelt tribute to a passion many of us have nurtured since childhood. The development team is proudly Italian, and Italy is world-renowned for its mechanical heritage and passion for engines. We’ve got our fair share of wild stories: from an illegal ride on a Superbike as a teenager without a license, to swapping tuned bikes, all the way to our Game Director, who keeps a garage with three motorcycles, one completely custom. To paraphrase a well-known book in the industry, at Funny Tales, we’ve poured in blood, sweat, and not just pixels — but pure bike passion. The track is yours. Own every corner. View the full article
  9. Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, or download here Hey, everybody! Sid and Tim are back this week to discuss the foundation System Shock 2 laid for gaming generations to come, recap what the team saw at Summer Game Fest 2025, and their latest gaming adventures. Stuff We Talked About Next week’s release highlights: Ruffy And The Riverside | PS5 System Shock 2: 25th Anniversary Remaster | PS5, PS4 Black Desert | PS5 Death Stranding 2: On The Beach | PS5 PS Store Promo: Mid-Year Deals — Save up to 70% on select titles, now until July 2 Ghost of Yōtei — Sucker Punch explores Hokkaido to learn ancient foraging skills and more Climate Station — a new experience for PS5 and PS VR2 that transforms decades of climate science into an interactive story. The Cast View and download image Download the image close Close Download this image Sid Shuman – Senior Director of Content Communications, SIE View and download image Download the image close Close Download this image Tim Turi – Content Communications Manager, SIE Thanks to Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
  10. Last week, we you to dive in and share moments swimming from the game of your choice using #PSshare #PSBlog. Here are this week’s highlights: Couch_Gamer2k23 shares Nathan scuba diving in Uncharted 4: A Thief’s End jobolts_ shares Ellie swimming in the Savage Starlight skin in The Last of Us Part II. call_me_xavii shares Sam floating through a stream of tar in Death Stranding. calisarah1998 shares Naoe leaping off a tree into a lake in Assassin’s Creed Shadows xenobitz shares a hunter wearing a Palico helmet underwater in Monster Hunter Wilds. vg_ryno shares Aloy peeking her head above water in Horizon Forbidden West. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? THEME: Maximalism SUBMIT BY: 11:59 PM PT on June 25, 2025 Next week, push everything to the max. Share crowded, busy, visually over-the-top moments of maximalism from the game of your choice using #PSshare #PSBlog for a chance to be featured. View the full article
  11. Hey Slayers – the wait is almost over! After a long journey, Undead Citadel is finally making its way to PS VR2 on June 26. This game has been a long-time passion project for us. We set out to make something that really feels like you’re in the middle of a gritty, undead-infested world — where every swing, block, and stab actually matters. No button mashing, no floaty physics. Just you, your weapon, and whatever’s crawling towards you. Play Video What is Undead Citadel? At its core, it’s a first-person action game where you fight through a plague-ridden medieval world overrun by the undead. You’ll be fighting your way through a plague-ridden citadel using over 75 different weapons — from swords and axes to bows and even war hammers. You’ll also find four wild potions — slow down time, supercharge your strength, or freeze enemies in their tracks mid-charge. It’s chaotic in the best way. The game features a full story campaign with handcrafted levels, puzzles, and lore to discover. We also included Horde Mode (endless waves, score chasing, chaos) and an Armory where you can test every weapon you’ve found in a sandbox environment. Built for VR, optimized for PS VR2 We designed everything from the ground up for virtual reality. Combat is fully physics-based with 1:1 hand movement and almost zero delay — when you swing your arm, that’s exactly what happens in-game. Every impact has real weight, every parry matters, and every mistake has consequences. PS VR2’s precise tracking and responsive haptics make a huge difference. Whether you’re dodging a sword, blocking with a shield, or nailing a headshot with your last arrow, it all feels smooth, immersive, and intense. Smoother slashing, fewer headaches: thank you, 90Hz! Undead Citadel will run at 90Hz, allowing players to experience more natural and responsive motion when turning or dodging. It makes the world feel more “real,” especially crucial when the player is physically interacting with enemies in intense melee encounters. Not to mention, for players sensitive to VR, 90Hz is a sweet spot for comfort, providing smooth locomotion and rapid movements, which come in handy when playing the Horde Mode. Why the PS VR2 Version hits different Undead Citadel on PS VR2 takes full advantage of the hardware to make everything feel just a bit more real, in ways you might not even notice at first, but definitely feel. The adaptive triggers add subtle resistance as you grip a weapon, like when sliding your hand along a sword’s handle or pushing buttons in menus. It’s a small detail, but it adds a tactical feel to your interactions, making a huge difference inside the game. Then there’s headset haptics — for example, when you take damage, you’ll feel a quick pulse that adds a physical edge to the action. It’s not overdone, just enough to add a sense of presence. It’s one of those features you don’t realize you appreciate… until it’s not there. Both of these features, adaptive triggers and headset haptics, are exclusive to the PS VR2 version, and we’re delighted with how they enhance immersion. Get ready to face the Undead We’ve put a tremendous amount of effort and care into this one, and we hope you’ll feel that when you play it. Thank you for all the support and patience along the way. We hope Undead Citadel gives you a combat experience unlike anything else in VR. Wishlist now to face the Undead like never before. Undead Citadel will be available from June 26, 2025, for $29.99! View the full article
  12. Dear Trailblazers, greetings from the Honkai: Star Rail development team. It’s been a while, we’ve truly missed you. Today, we bring you the latest news from Version 3.4, “For the Sun is Set to Die,” arriving officially on July 2. As the trailblazing expedition reaches its dramatic peak in Amphoreus, the Chrysos Heirs are pouring their last strength into securing one final, precious moment — so that you, the Trailblazer, and Phainon may deliver the last Coreflame to the Vortex of Genesis. Now, the path ahead has been revealed. Only one final step remains before Era Nova. Let’s pick up where we left off — the fog shrouding Amphoreus’s skies gradually clears, revealing a cruel truth: this world is far more complex than it seems. As unveiled at the end of Version 3.3, the root of Amphoreus’s tragedy lies in an “Emperor’s Scepter” enduring to the present. However, the events that follow have transcended Amphoreus’s borders. The waves of “Era Nova” may sweep across the cosmic shores, and amidst this torrent, every choice the Trailblazer makes could determine the fate of the entire universe. A new ally ignites the Galactic Trail In the upcoming main storyline, the long-awaited Phainon will finally become a playable character and join the Trailblazer’s team. A native of Aedes Elysiae, he was one of the first Chrysos Heirs in Amphoreus to extend a hand of goodwill to the Trailblazer. Even in the darkest hours, he stood tall to shield others from harm. But behind his calm and gentle demeanor lies the weight of countless hopes and expectations. In Version 3.4, players will venture deep into Aedes Elysiae as the Trailblazer to uncover Phainon’s past — how he set foot on the Flame-Chase Journey, how he rose to become a warrior, and how those trials shaped who he is today. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image During combat, Phainon can accumulate “Coreflames” through various means. Once he reaches a certain number of “Coreflames,” he can unleash his Ultimate to transform and create a “Territory,” battling enemies in a powerful new form. His combat power greatly increases. While transformed, allies will be temporarily Departed, but their buff effects remain active. Upon transforming using “Coreflames,” Phainon unlocks new abilities, channeling the powers of the Creation, Calamity, and Foundation Titans. It’s worth mentioning that when Phainon is in the team, the team’s Technique Point cap increases. His Technique can instantly defeat normal enemies within a certain range without triggering combat. This will make exploring the map and adventuring across worlds much easier. Fate/stay night [Unlimited Blade Works] collaboration event Beyond Amphoreus, an extraordinary tale is about to unfold in Penacony. Recently, Trailblazer received a mysterious letter from Old Oti, head of the Alfalfa Family, an invitation to join a special entertainment program called “Sweet Dreams and the Holy Grail War.” This Holy Grail War will take place in Penacony, where seven invited participants will summon historical figures as Servants to fight alongside them. In addition to the Trailblazer, familiar names like Aventurine, Mr. Boothill, and Miss Robin will also appear as contestants. At the same time, three legendary Heroic Spirits will respond to the Holy Grail’s call: Saber, Archer, and Lancer. How will this dazzling and unpredictable “Sweet Dreams and the Holy Grail War” unfold? Who will form a contract with whom? The Trailblazer can uncover all these mysteries firsthand. The Honkai: Star Rail × Fate/stay night [Unlimited Blade Works] collab special story — Trailblaze Continuance “Sweet Dreams and the Holy Grail” and the event “Fate/stay night” will officially go live on July 11. Stay tuned! View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image It is also worth noting that Saber will be joining as a playable character in this collaboration. Saber is a 5-star Wind-type character following the Path of Destruction. Her Ultimate, “Excalibur,” deals massive Wind DMG to all enemies and converts her Basic ATK into an enhanced Basic ATK that also targets all enemies. During combat, Saber can accumulate “Core Resonance” through her Technique, Basic ATKs, or when allies use their Ultimates. Once she accumulates enough, she will immediately gain an extra action. Using her Skill at this moment consumes all accumulated “Core Resonance,” increases the Skill’s damage, and instantly refills the Energy required for her Ultimate. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image At the same time, Archer will also be available as a playable character to assist players in battling powerful enemies during the Holy Grail War and the subsequent cosmic adventures. Archer is a Quantum-type character following the Path of the Hunt, skilled at dealing sustained single-target damage through repeated Skill use. When his Skill is activated and he enters the “Circuit Connection” state, casting the Skill will not end his turn. He can continue to use it until all Skill Points are depleted. With each additional cast, the damage increases accordingly. Upon using his Ultimate, Archer will recite the classic chant to activate “Unlimited Blade Works,” unleashing a powerful strike against a single enemy and gaining Special Charge. As the battle continues, whenever an ally attacks, Archer can consume this Charge to trigger a Follow-up ATK and restore 1 Skill Point for the team. Starting from July 11, once the collaboration event begins and until the end of Version 3.6, Trailblazers who log in will be able to claim Archer, the limited 5-star collaboration character, for free. It’s worth mentioning here that the character and Light Cone collab banners will be available long-term after the event starts. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Character re-run, existing characters enhancement, and system optimization In the first half of Version 3.4, the limited 5-star characters Tribbie, Sunday, and Sparkle will make their return. In the second half, Firefly, Jingliu, and Blade will also re-run. Several popular existing characters — Silver Wolf, Blade, Kafka, and Jingliu — will get some serious enhancements. Some Eidolons of these characters will also tweaked to better match their revamped kits, making sure everything stays in sync. Notably, these four characters allow seamless switching between classic and enhanced modes, letting players choose their preferred battle style. Firefly’s new outfit, “Spring Missive,” will also launch soon. ​​ And that’s not all. The long-awaited “skip dialogue” feature, which was previously announced, is finally going live in Version 3.4, letting players freely choose the pace of storytelling based on their own preferences. The much-loved minigame “Origami Bird” will make a strong comeback, adding a touch of lively fun to the update. That wraps up our preview for Version 3.4. We hope it’s filled you with anticipation for the road ahead — and remember, this is only the tip of the iceberg. Even more surprises are already underway. View the full article
  13. What if understanding climate change wasn’t a lecture – but a journey you could take yourself? We’re pleased to introduce Climate Station, a new experience that transforms decades of climate science into an interactive story. Play Video Developed by Sony Interactive Entertainment, as part of our collaboration with the United Nations Playing for the Planet Alliance, Climate Station turns complex data into an immersive, interactive experience. Whether you’re a curious explorer, a data detective, or just looking for something totally unique to dive into, this free app available today on PS5 and PS VR2 is your gateway to understanding the forces shaping our world. Harnessing the same tech innovations used in blockbuster games, Climate Station delivers a seamless, visually rich experience. On PS5, you’ll navigate a fully interactive globe, zooming into climate events and data layers with the DualSense controller. On PS VR2, the experience becomes even more immersive – reach out with your PS VR2 Sense controllers and manipulate the Earth itself. You’ll interact with real scientific data, explore climate scenarios, and uncover the stories behind the numbers. Climate Station kicks off with a guided tour. As you complete each section, new features unlock — opening up more ways to play, explore, and uncover the hidden stories behind the climate across four modes Weather Year Witness the breathtaking beauty of the Earth in motion. Weather Year is a visually striking timelapse of clouds and storms as the seasons progress, that feels like watching the planet from space. As the year unfolds, wildfires, tropical storms, floods, and droughts emerge across the globe, paired with human impact and cost data. But beyond the individual events, a deeper picture comes into view – clouds patterns, storm tracks, greenhouse gases, and shifting sea ice converge to show the Earth as a fragile, interconnected system. Observations Explore over a century of climate change using authoritative data from the Intergovernmental Panel on Climate Change (IPPC). An interactive globe reveals temperature shifts from 1901 to today, with glowing 3D pins marking change – red for warming, blue for cooling. Click any pin to unlock detailed records — from monthly figures to long-term trends, including your own region. You’ll also access vital global indicators – carbon dioxide (CO₂),ocean heat, sea level rise– giving you a direct view of the evidence behind today’s climate urgency. Projections In Projections, explore five possible pathways shaped by global emissions decisions — from rapid CO₂ reductions to unchecked emissions growth. Using IPCC-trusted models, you’ll see how temperature and impact trajectories diverge dramatically by 2100. Track escalating risks – extreme weather, droughts, floods, biodiversity loss, irreversible tipping points, and more. Track vital signs such as sea level, ocean heat, and ice mass under each scenario. Explore vivid milestone globes showing how different warming levels reshape ecosystems, habitats, species, and critical systems – making it clear how the choices we make today define the kind of future we’ll face tomorrow. Explainer Library Cut through the noise with 90 minutes of accessible, expert-led content. The Explainer Library demystifies the science behind climate change, from extreme weather mechanics to the models scientists use to understand the future. These videos break complex ideas into clear, compelling insights — making the subject easier to grasp than ever before. ​​ Climate Station is an invitation to understand the complexities of climate change and raise awareness. We hope you’ll enjoy the experience and discover your own climate story. For more information on Climate Station, please visit here. View the full article
  14. As we established in our previous article, visiting Japan was an important part of creating the world of Ghost of Yōtei. The Sucker Punch reference gathering team from left to right: Nate Fox, Ryuhei Katami, Jason Connell, Ian Ryan, Joanna Wang, Rob Davis. Sucker Punch is an American company and we are well aware that we don’t naturally come equipped with the cultural knowledge to bring feudal Japan to life. To do that, we need a lot of help. Thankfully we are also part of PlayStation, for Ghost of Tsushima we were fortunate enough to receive steady feedback from our colleagues in Tokyo. As you might have guessed, the same is true for Ghost of Yōtei. Only this time we’ve broadened our roster of advisers. When setting a game in Hokkaido we knew a crucial element was doing our best to represent Ainu culture in a respectful way. Thankfully we’d connected with an Ainu cultural adviser before setting out on our reference gathering trip and she was nice enough to introduce us to her family. The group of us traveled up a nearby mountain and got to know each other while foraging for vegetables. It was great, all of us from Sucker Punch stopped taking pictures and got our hands dirty. We started really looking at the plants beneath our feet. It was a lovely way to make new friends and start our journey in learning about Ainu culture. That night we resolved to put foraging into our new game, we wanted players to be able to share the experience we were lucky enough to have experienced. Yukiko Kaizawa leads the Sucker Punch team foraging for vegetables. Yukiko Kaizawa shows Joanna Wang and myself how to sort the vegetables in preparation for turning them into lunch. We also had the opportunity to explore the displays in the Nibutani Ainu Museum while talking with our adviser. This really helped us get a sense for sorts of objects we’d see in the game and how they were used. Nibutani Ainu Museum. Exploring the Oshima Peninsula also gave us a terrific look into the lives of the Matsuamae clan who were there in strength during the time period our game takes place. It was interesting to see the proliferation of cherry trees on the peninsula, brought there from Honshu, yet uncommon in the rest of the island. That really told the story of how sparsely settled Hokkaido was in 1603 by the Wajin people. We’ve tried to mimic that quality in the game, leaning into areas of wilderness between homesteads. Of course down on the Oshima Peninsula clan Matsumae were very present, bringing with them a feeling of Honshu. Clan Matsumae’s castle. Our producer, Ryuhei Katami, took us all around Honshu to educate us on Edo culture. Here are some photos we took. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image My favorite stop was the impressive Nikko Toshogu Shrine. While there we obtained a blessing for the game from the enshrined deity, Tokugawa Ieyasu. The Omamori and Ema we received sit proudly in our studio on a high shelf facing south. They’re a constant reminder of the time we spent on the research trip. While our version of Hokkaido is fictional, the feeling of authenticity we strive to create has roots in those real world experiences. Sucker Punch’s office For anyone reading this, thinking that they might want to visit Hokkaido, my advice to you is: do it. Japan is a place so many of us go in our imaginations, to actually be there is a dream come true. View the full article
  15. Mark the (near) halfway point of 2025 by picking a new adventure (or several) from an assortment of titles discounted for a limited time on PlayStation Store! The Mid-Year Deals promotion collects third-person combat in the form of Black Myth: Wukong (save 20%), first-person thrills in Call of Duty: Black Ops 6 (Vault Edition reduced by 35%) and on the pitch action with EA Sports FC 25 (60% off the Ultimate Edition). These reductions, and many more, commence tomorrow, June 18 and are available until July 2*. Browse a selection of games on offer below, then when the promotion goes live, head to PlayStation Store to discover the full range and your regional discount. Browse a selection of games on offer below, then when the promotion goes live, head to PlayStation Store to discover the full range and your regional discount. A Quiet Place: The Road Ahead ACE COMBAT™7: SKIES UNKNOWN ACE COMBAT™7: SKIES UNKNOWN – TOP GUN: Maverick Ultimate Edition ACE COMBAT™7: SKIES UNKNOWN Season Pass AEW: Fight Forever AEW: Fight Forever – All Season Pass Bundle Age of Empires II + Age of Mythology Premium Edition Bundle Age of Empires II: Definitive Edition – Standard Edition Age of Mythology: Retold – Premium Upgrade Age of Mythology: Retold Premium Edition Airplane Flight Simulator : EVO Alien: Rogue Incursion VR Among Us Ancestors: The Humankind Odyssey Anno 1800™ Console Edition – Standard Anthem™ Standard Edition Arizona Sunshine® – Freddy’s Bundle Arizona Sunshine® 2 ARK Animated Series 109-Costumes Pack ARK Fantastic Tames – Dreadmare ARK Fantastic Tames – Pyromane ARK: Astraeos ARK: Bob’s Tall Tales ARK: Survival Ascended Assassin’s Creed Legendary Collection Assassin’s Creed Mirage Master Assassin Edition Assassin’s Creed Odyssey Season Pass Assassin’s Creed Valhalla Assassin’s Creed Valhalla – Complete Edition 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Borderlands 3 Next Level Bundle PS4™ & PS5™ Borderlands 3 Season Pass PS4™ & PS5™ Borderlands 3: Season Pass 2 PS4™ & PS5™ Borderlands 3: Ultimate Edition PS4™ & PS5™ Borderlands Legendary Collection Borderlands: The Handsome Collection Brothers: A Tale of Two Sons Remake Bully (Canis Canem Edit) Call of Duty®: Advanced Warfare Gold Edition Call of Duty®: Black Ops 6 – Vault Edition Call of Duty®: Black Ops Cold War – Cross-Gen Bundle PS4® & PS5® Call of Duty®: Ghosts Gold Edition Call of Duty®: Infinite Warfare Call of Duty®: Infinite Warfare – Legacy Edition Call of Duty®: Modern Warfare® II – Cross-Gen Bundle Call of Duty®: Modern Warfare® III – Cross-Gen Bundle Call of Duty®: Vanguard – Standard Edition Call of Duty®: WWII – Gold Edition Captain Blood Captain Tsubasa: Rise of New Champions Captain Tsubasa: Rise of New Champions Character Pass Captain Tsubasa: Rise of New Champions Ultimate Edition Car Mechanic Simulator Car Mechanic Simulator 2021 Car Mechanic Simulator 2021 DLC MegaPack Cat From Hell – Cat Simulator Core Keeper Crash Bandicoot™ – Crashiversary Bundle Crash Bandicoot™ – Quadrilogy Bundle Crash Bandicoot™ 4: It’s About Time Crash Team Rumble™ – Standard Edition Crash™ Team Racing Nitro-Fueled – Nitros Oxide Edition Creed: Rise to Glory – Championship Edition™ CRISIS CORE -FINAL FANTASY VII- REUNION PS4 & PS5 Cubic Odyssey Cuphead & The Delicious Last Course cyubeVR Darksiders III Darksiders III Blades & Whip Edition Darksiders III Digital Deluxe Edition Darksiders III Season Pass Dead by Daylight – Gold Edition Dead by Daylight: A Nightmare on Elm Street™ Chapter Dead by Daylight: Alan Wake Chapter Dead by Daylight: Alien Chapter Pack Dead by Daylight: All Things Wicked Chapter Dead by Daylight: Ash vs Evil Dead Dead by Daylight: Castlevania Dead by Daylight: Doomed Course Dead by Daylight: Dungeons & Dragons Dead by Daylight: End Transmission Chapter Dead by Daylight: Endless Hunt Pack Dead by Daylight: Ghost Face® Dead by Daylight: Leatherface™ PS4™ & PS5™ Dead by Daylight: Resident Evil Chapter Dead by Daylight: Resident Evil: PROJECT W Chapter Dead by Daylight: Steady Pulse Dead by Daylight: The Halloween® Chapter PS4™ & PS5™ Dead by Daylight: Tomb Raider Dead Cells: Medley of Pain Bundle Dead Island 2 – Haus Dead Island 2 – SoLA Dead Island 2 Ultimate Edition Dead Space Digital Deluxe Edition Deep Rock Galactic – Ultimate Edition PS4 & PS5 Deep Rock Galactic – Ultimate Upgrade Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles Character Pass PS4&PS5… Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles Deluxe Edition PS4 & PS5… Detective Reborn Bundle Diablo III: Eternal Collection Digimon World: Next Order Digital Deluxe Upgrade featuring LEGO® DiRT Rally 2.0 DiRT Rally 2.0 – Year One Pass Disney Dreamlight Valley Disney Dreamlight Valley – Enchanted Edition Disney Dreamlight Valley: The Storybook Vale – Magical Edition Dragon Age™: Inquisition – Game of the Year Edition Dragon Age™: Inquisition DLC Bundle Dragon Age™: The Veilguard Deluxe Edition DRAGON BALL FighterZ – FighterZ Edition PS4 & PS5 DRAGON BALL FighterZ – FighterZ Pass 3 DRAGON BALL XENOVERSE 2 – Conton City Vote Pack DRAGON BALL XENOVERSE 2 – Legend Patrol DRAGON BALL XENOVERSE 2 – Legendary Pack Set (for PS5) DRAGON BALL XENOVERSE 2 – Super Pass DRAGON BALL XENOVERSE 2 – Ultra Pack 1 DRAGON BALL XENOVERSE 2 Special Edition DRAGON BALL XENOVERSE Super Bundle Dragon’s Dogma 2 DreamWorks All-Star Kart Racing Rally Edition Dying Light Definitive Edition DYSMANTLE DYSMANTLE: Pets & Dungeons EA SPORTS FC™ 25 Ultimate Edition PS4 & PS5 EA SPORTS™ PGA TOUR™ Deluxe Edition eFootball™: Neymar Jr Edition 2025 eFootball™: Neymar Jr Edition 2025 [Deluxe] Eiyuden Chronicle: Hundred Heroes – Digital Deluxe Edition Empyreal ESCAPE – BACKROOMS HORROR Evil West F1® Manager 2024 Deluxe Edition PS4 & PS5 Far Cry® 3 Classic Edition Far Cry® 5 Gold Edition Far Cry® Primal – Digital Apex Edition FINAL FANTASY VII REMAKE Digital Deluxe Edition FINAL FANTASY VII REMAKE INTERGRADE Digital Deluxe Edition FINAL FANTASY XVI FINAL FANTASY XVI COMPLETE EDITION FINAL FANTASY XVI Expansion Pass Firewatch Firewatch Dynamic Theme Bundle Five Nights at Freddy’s Five Nights at Freddy’s 2 Flintlock – Deluxe Edition Upgrade Flintlock × Pacific Drive Bundle Flintlock: The Siege of Dawn Forspoken Forspoken Digital Deluxe Upgrade Forspoken: In Tanta We Trust Forza Horizon 5 Deluxe Edition Gas Station Simulator Gas Station Simulator – Airstrip DLC Gas Station Simulator – Can Touch This DLC Ghosts of Tabor Goat Simulator 3 – Multiversal Traveler’s Edition God of War Gotham Knights: Deluxe Grand Theft Auto Online (PlayStation®5) Grand Theft Auto V (PS4™ & PS5™) Grand Theft Auto V: Premium Edition & Great White Shark Card Bundle Grand Theft Auto V: Story Mode (PlayStation®5) Grounded PS4® & PS5® GUNDAM BREAKER 4 PS4 & PS5 GUNDAM BREAKER 4 Ultimate Edition PS4 & PS5 Highway Drifter: Hajwala Simulator HITMAN World of Assassination Part One HITMAN World of Assassination Upgrade Pack Hogwarts Legacy: Dark Arts Pack Hogwarts Legacy: Digital Deluxe Edition Horizon Zero Dawn: Complete Edition Horizon Zero Dawn™ Remastered HOT WHEELS UNLEASHED™ HOT WHEELS UNLEASHED™ – Game of the Year Edition Hunt: Showdown 1896 Hunt: Showdown 1896 – Ghost Face Rampage I Am Your President I Have No Mouth, and I Must Scream INSIDE Insurgency: Sandstorm – Deluxe Edition [PS4 & PS5] Insurgency: Sandstorm – Ultimate Edition [PS4 & PS5] Insurgency: Sandstorm – Year 1+2 Bundle Insurgency: Sandstorm – Year 1+2+3 Bundle Jagged Alliance 3 JoJo’s Bizarre Adventure: All-Star Battle R Deluxe Edition PS4 & PS5 JoJo’s Bizarre Adventure: Eyes of Heaven Bundle Journey to the Savage Planet Journey To The Savage Planet: Employee Of The Month Journey to the Savage Planet: Hot Garbage Jujutsu Kaisen Cursed Clash PS4 & PS5 Jurassic World Evolution Jurassic World Evolution Deluxe Edition Jurassic World Evolution: Expansion Collection Jurassic World Evolution: 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for PS5™ Marvel’s Midnight Suns Season Pass for PS4™ Marvel’s Midnight Suns Season Pass for PS5™ Max Payne® Metaphor: ReFantazio Atlus 35th Digital Anniversary Edition PS4 & PS5 Metro Exodus Metro Exodus – Sam’s Story Metro Exodus – The Two Colonels Middle-earth™: The Shadow Bundle MK1: Homelander MK1: Kombat Pack MK1: Omni-Man™ Monster Hunter Rise + Sunbreak Deluxe Monster Hunter Rise Deluxe Edition PS4 & PS5 Monster Hunter Rise: Sunbreak Deluxe Edition Monster Hunter World: Iceborne Digital Deluxe Monster Hunter World: Iceborne Master Edition Digital Deluxe Mortal Kombat 11 Kombat Pack Mortal Kombat 11 Kombat Pack 2 Mortal Kombat 11: Aftermath Expansion Mortal Kombat X Mortal Kombat X XL Pack Mortal Kombat™ 1: Definitive Edition Mortal Kombat™ 1: Khaos Reigns Expansion MotoGP™24 PS4 & PS5 Mount & Blade II: Bannerlord MX vs ATV All Out MX vs ATV Legends – 2024 Deluxe Edition MX vs ATV Legends – 2024 Monster Energy Supercross Championship MX vs ATV Legends – 2024 Monster Energy 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2 Ultimate Edition SnowRunner SnowRunner – 3-Year Anniversary Edition SnowRunner – Year 1 Pass SnowRunner – Year 2 Pass SnowRunner – Year 3 Pass Sonic Frontiers PS4 & PS5 SONIC SUPERSTARS Digital Deluxe Edition featuring LEGO® PS4 & PS5 SOULCALIBUR VI SOULCALIBUR VI Season Pass SOULCALIBUR VI Season Pass 2 Spyro™ + Crash Remastered Game Bundle Spyro™ Reignited Trilogy STAR WARS Jedi: Fallen Order™ Deluxe Edition STAR WARS Jedi: Survivor™ Deluxe Edition Star Wars Outlaws Deluxe Edition Star Wars Outlaws Gold Edition Star Wars Outlaws: Wild Card DLC STRANGER OF PARADISE FINAL FANTASY ORIGIN PS4 & PS5 Street Fighter 30th Anniversary Collection STREET FIGHTER V – Capcom Pro Tour Premier Pass Complete Bundle Street Fighter V: Champion Edition Street Fighter V: Champion Edition + Season 5 Premium Pass Bundle Street Fighter V: Champion Edition Upgrade Kit + Season 5 Premium Pass Bundle… Suicide Squad: Kill the Justice League – Digital Deluxe Edition Sunderfolk TABS Taxi Life – Supporter Pack Taxi Life – VIP Vintage Convertible Car Taxi Life: A City Driving Simulator TEKKEN 7 TEKKEN 7 – Definitive Edition TEKKEN 8 Advanced Edition TEKKEN 8 Season 2 Deluxe Edition Terraria: PS4™ Edition Test Drive Unlimited Solar Crown Test Drive Unlimited Solar Crown – Silver Sharps Edition The Casting of Frank Stone™ The Casting of Frank Stone™ Deluxe Edition The Dark Pictures Anthology : Season One PS4™ & PS5™ The Dark Pictures: Switchback VR The Elder Scrolls V: Skyrim Anniversary Edition – PS5 & PS4 The Game of Life 2 The Game of Life 2 – Deluxe Life Bundle The Jackbox Naughty Pack The Lord of the Rings: Gollum™ The Midnight Walk The Outer Worlds The Outer Worlds Expansion Pass The Outer Worlds: Board-Approved Bundle The Outer Worlds: Murder on Eridanos The Outer Worlds: Peril on Gorgon The Outer Worlds: Spacer’s Choice Edition The Outlast Trials Deluxe Edition The Quarry – Deluxe Edition The Sims™ 4 City Living The Sims™ 4 Cool Kitchen Stuff The Sims™ 4 Cottage Living Expansion Pack The Sims™ 4 Dine Out The Sims™ 4 Eco Lifestyle The Sims™ 4 Fitness Stuff The Sims™ 4 For Rent Expansion Pack The Sims™ 4 Get to Work The Sims™ 4 Growing Together Expansion Pack The Sims™ 4 Home Chef Hustle Stuff Pack The Sims™ 4 Island Living The Sims™ 4 Kids Room Stuff The Sims™ 4 Laundry Day Stuff The Sims™ 4 Life & Death Expansion Pack The Sims™ 4 Luxury Party Stuff The Sims™ 4 Moschino Stuff Pack The Sims™ 4 Movie Hangout Stuff The Sims™ 4 My Wedding Stories Game Pack The Sims™ 4 Nifty Knitting Stuff Pack The Sims™ 4 Outdoor Retreat The Sims™ 4 Parenthood The Sims™ 4 Seasons The Sims™ 4 Star Wars™: Journey to Batuu Game Pack The Sims™ 4 StrangerVille The Sims™ 4 Vintage Glamour Stuff The Sinking City The Sinking City Remastered The Walking Dead: Destinies The Warriors® The Witcher 3: Wild Hunt – Complete Edition Thief Simulator Thief Simulator 2 TIEBREAK+ Ace Edition Tiny Tina’s Wonderlands: Next-Level Edition Titanfall® 2 Standard Edition Tokyo Racer X Tom Clancy’s Ghost Recon® Wildlands Tom Clancy’s Ghost Recon® Wildlands Ultimate Edition Tom Clancy’s Ghost Recon® Wildlands Year 2 Pass TopSpin 2K25 Deluxe Edition Trailmakers Booster Edition Trailmakers Deluxe Edition Trailmakers Ultimate Edition Transport Fever 2: Console Edition Truck Simulator 25 – American Driver Truck Simulator 25: Euro Driver Two Point Museum: Explorer Edition UFC® 5 Ultimate Edition Ultimate Chicken Horse Undertale Undisputed WBC Edition Unknown 9: Awakening Deluxe Edition Unravel Yarny Bundle Warhammer 40,000: Space Marine 2 – Gold Edition Watch Dogs 2 – Deluxe Edition Watch Dogs: Legion – Deluxe Edition Watch Dogs: Legion – Gold Edition PS4 & PS5 Watch Dogs: Legion – Standard Edition PS4 & PS5 Watch Dogs: Legion – Ultimate Edition PS4 & PS5 Watch Dogs®: Legion – Season Pass Watch Dogs®: Legion PS4 & PS5 World of Outlaws: Dirt Racing 24 World of Outlaws: Dirt Racing 24 Gold Edition WRC 10 FIA World Rally Championship XCOM® 2 XCOM® 2 Digital Deluxe Edition XCOM® 2 Reinforcement Pack XCOM® 2 Resistance Warrior Pack XCOM® 2: War of the Chosen *The Mid-Year Deals promotion is available on PlayStation Store from 00:00 AM PDT/BST/JST June 18 through to 00:00 AM PDT/BST/JST July 2. Game list may vary by region, check PlayStation Store for more details. View the full article
  16. Last week, we asked you to share stealthy moments from the game of your choice using #PSshare #PSBlog. Here are this week’s sneaky highlights: call_me_xavii shares Aloy peeking through tall grass in Horizon Zero Dawn Remastered. crimsonashtree shares Connor sneaking up on someone in Detroit Become Human. BBSnakeCorn shares the Cairn protagonist sneakily swimming up to a frog. Lny_Trpr_EE7 shares Ashley sneaking through the mansion in Resident Evil 4 Remake. xenobitz shares Rover preparing a sneak attack from behind a boulder in Wuthering Waves. _xFenrir shares Naoe sneaking past a guard in Assassin’s Creed Shadows. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? THEME: Swim SUBMIT BY: 11:59 PM PT on June 18, 2025 Next week, we’re diving in for a quick swim. Share moments swimming from the game of your choice using #PSshare #PSBlog for a chance to be featured. View the full article
  17. Things are warming up as Remedy’s FBC: Firebreak approaches its June 17 launch on PlayStation 5 as part of the PlayStation Plus Game Catalog. We chatted with Communications Director Thomas Puha, Lead Level Designer Teemu Huhtiniemi, Lead Designer/Lead Technical Designer Anssi Hyytiainen, and Game Director/Lead Writer Mike Kayatta about some of the fascinating and often hilarious development secrets behind the first-person shooter. PlayStation Blog: First, what PS5 and PS5 Pro features did you utilize? Thomas Puha: We’ll support 3D Audio, and we’re prioritising 60 FPS on both formats. We’re aiming for FSR2 with an output resolution of 2560 x 1440 (1440p) on PS, and PSSR with an output resolution of 3840×2160 (4K) on PS5 Pro. Some of the DualSense wireless controller’s features are still a work in progress, but we’re looking to use haptic feedback in a similar way to our previous titles, such as Control and Alan Wake 2. For example, we want to differentiate the weapons to feel unique from each other using the adaptive triggers. Going into the game itself, were there any other influences on its creation outside of Control? Mike Kayatta: We looked at different TV shows that had lots of tools for going into a place and dealing with a crisis. One was a reality show called Dirty Jobs, where the host Mike Rowe finds these terrible, dangerous, or unexpected jobs that you don’t know exist, like cleaning out the inside of a water tower. We also looked at PowerWash Simulator. Cleaning dirt is oddly meditative and really fulfilling. It made me wish a zombie attacked me to break the Zen, and then I’d go right back to cleaning. And we were like, that would be pretty fun in the game. Play Video Were there specific challenges you faced given it’s your first multiplayer game and first-person shooter? Anssi Hyytiainen: It’s radically different from a workflow point of view. You can’t really test it alone, necessarily, which is quite a different experience. And then there are times when one player is missing things on their screen that others are seeing. It was like, “What are you shooting at?” What’s been your favorite moments developing the game so far? Teemu Huhtiniemi: There were so many. But I like when we started seeing all of these overlapping systems kind of click, because there’s a long time in the development where you talk about things on paper and have some prototypes, but you don’t really see it all come together until a point. Then you start seeing the interaction between the systems and all the fun that comes out of that. Kayatta: I imagine there’s a lot of people who probably are a little skeptical about Remedy making something so different. Even internally, when the project was starting. And once we got the trailer out there, everyone was so nervous, but it got a pretty positive reaction. Exposing it to the public is very motivating, because with games, for a very long time, there is nothing, or it is janky and it’s ugly and you don’t find the fun immediately. Were there any specific ideals you followed while you worked on the game? Kayatta: Early on we were constantly asking ourselves, “Could this only happen in Control or at Remedy?” Because the first thing you hear is, “Okay, this is just another co-op multiplayer shooter” – there’s thousands of them, and they’re all good. So what can we do to make it worth playing our game? We were always saying we’ve got this super weird universe and really interesting studio, so we’re always looking at what we could do that nobody else can. Huhtiniemi: I think for me it was when we chose to just embrace the chaos. Like, that’s the whole point of the game. It’s supposed to feel overwhelming and busy at times, so that was great to say it out loud. Kayatta: Yeah, originally we had a prototype where there were only two Hiss in the level, but it just didn’t work, it wasn’t fun. Then everything just accidentally went in the opposite direction, where it was super chaos. At some point we actually started looking at Overcooked quite a bit, and saying, “Look, just embrace it. It’s gonna be nuts.” How did you finally decide on the name FBC: Firebreak, and were there any rejected, alternate, or working titles? Kayatta: So Firebreak is named after real world firebreaks, where you deforest an area to prevent a fire from spreading, but firebreaks are also topographical features of the Oldest House. And so we leaned into the term being a first responder who stops fires from spreading. The FBC part came from not wanting to put ‘Control’ in the title, so Control players wouldn’t feel like they had to detour to this before Control 2, but we didn’t want to totally detach from it either as that felt insincere. An external partner pitched a title. They were very serious about talking up the game being in the Oldest House, and then dramatically revealed the name: Housekeepers. I got what they were going for, but I was like, we cannot call it this. It was like you were playing as a maid! FBC: Firebreak launches on PS5 June 17 as a day on PlayStation Plus Game Catalog title. View the full article
  18. This month, join forces to tackle the paranormal crises of a mysterious federal agency under siege in the cooperative first-person shooter FBC: Firebreak, lead your team to victory in the iconic all-out warfare of Battlefield 2042, test your skills as a new Fazbear employee managing and maintaining the eerie pizzeria of Five Nights at Freddy’s: Help Wanted 2 or live for the thrill of the hunt in the realistic hunting open world theHunter: Call of the Wild. All of these titles and more are available in June’s PlayStation Plus Game Catalog lineup*.  Meanwhile, PS2’s Deus Ex: The Conspiracy merges action-RPG, stealth and FPS gameplay in PlayStation Plus Premium.  All titles will be available to play on June 17.  PlayStation Plus Extra and Premium | Game Catalog View and download image Download the image close Close Download this image FBC: Firebreak | PS5 Launching on the PlayStation Plus Game Catalog this month is FBC: Firebreak, a cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces. Return to the strange and unexpected world of Control or venture in for the first time in this standalone, multiplayer experience. As a years-long siege on the agency’s headquarters reaches its boiling point, only Firebreak—the Bureau’s most versatile unit—has the gear and the guts to plunge into the building’s strangest crises, restore order, contain the chaos, and fight to reclaim control. Join forces with friends or strangers to tackle each job as a well-oiled crew. Survival in this three-player cooperative FPS hinges on quick thinking and seamless teamwork as you scramble to tame raging paranatural crises across a variety of unexpected locations.  View and download image Download the image close Close Download this image Battlefield 2042 | PS4, PS5 Battlefield 2042 is a first-person shooter that marks the return to the iconic all-out warfare of the franchise. With the help of a cutting-edge arsenal, engage in intense, immersive multiplayer battles. Lead your team to victory in both large all-out warfare and close quarters combat on maps from the world of 2042 and classic Battlefield titles. Find your playstyle in class-based gameplay and take on several experiences comprising elevated versions of Conquest and Breakthrough. Explore Battlefield Portal, a platform where players can discover, create, and share unexpected battles from Battlefield’s past and present. View and download image Download the image close Close Download this image Five Nights at Freddy’s: Help Wanted 2 | PS5 Five Nights at Freddy’s: Help Wanted 2 is the sequel to the terrifying VR experience that brought new life to the iconic horror franchise. As a brand new Fazbear employee you’ll have to prove you have what it takes to excel in all aspects of Pizzeria management and maintenance. Find out if you have what it takes to be a Fazbear Entertainment Superstar! View and download image Download the image close Close Download this image theHunter: Call of the Wild | PS4 Discover an atmospheric hunting game like no other in this realistic, stunning open world – regularly updated in collaboration with its community. Immerse yourself in the single player campaign, or share the ultimate hunting experience with friends. Roam freely across meticulously crafted environments and explore a diverse range of regions and biomes, each with its own unique flora and fauna. Experience the intricacies of complex animal behavior, dynamic weather events, full day and night cycles, simulated ballistics, highly realistic acoustics, and scents carried by the wind. Select from a variety of weapons, ammunition, and equipment to create the ultimate hunting experience. With a diverse range of wildlife, including Jackrabbits, Mallard Ducks, Black Bears, Elk, and Moose, you will need to strategically match prey to weaponry to successfully track, lure, and ambush animals based on their unique behavior and environment. View and download image Download the image close Close Download this image We Love Katamari Reroll + Royal Reverie | PS4, PS5 We Love Katamari Damacy, the second title in the Katamari series released in 2005, has been remastered with redesigned graphics and a revamped in-game UI. The King of the Cosmos accidentally destroyed all the stars in the universe. He sent his son, the Prince, to Earth and ordered him to create a large katamari. Roll the katamari to make it bigger and bigger, rolling up all the things on the earth. You can roll up anything from paper clips and snacks in the house, to telephone poles and buildings in the town, to even living creatures such as people and animals. Once the katamari is complete, it will turn into a star that colors the night sky. You cannot roll up anything larger than the current size of your katamari, so the key is to think in advance about the order in which you roll things up around the stage. In Royal Reverie, roll up katamari as the King of All Cosmos in his boyhood! View and download image Download the image close Close Download this image Eiyuden Chronicles: Hundred Heroes | PS4, PS5 Directed and produced by the creator of treasured JRPG series Suikoden, Eiyuden Chronicle: Hundred Heroes provides a contemporary take on the classic JRPG experience. In the land of Allraan, two friends from different backgrounds are united by a war waged by the power-hungry Galdean Empire. Explore a diverse, magical world populated by humans, beastmen, elves and desert people. Meet and recruit over 100 unique characters, each with their own vivid voice acting and intricate backstories. Over four years in the making, and funded by the most successful Kickstarter videogame campaign of 2020, Eiyuden Chronicle: Hundred Heroes features turn-based battles, a staggering selection of heroes and a thrilling story to discover. View and download image Download the image close Close Download this image Train Sim World 5 | PS4, PS5 The rails are yours in Train Sim World 5! Take on new challenges and new roles as you master the tracks and trains of iconic cities across 3 new routes. Immerse yourself in the ultimate rail hobby and embark on your next journey. Be swept off your feet with the commuter mayhem of the West Coast main line with the Northwestern Class 350, the twisting Kinzigtalbahn with the tilting DB BR 411 ICE-T, or the sun-soaked tracks of the San Bernardino line and its Metrolink movements, powered by the MP36 & F125. View and download image Download the image close Close Download this image Endless Dungeon | PS4, PS5 Endless Dungeon is a unique blend of roguelite, tactical action, and tower defense set in the award-winning Endless Universe. Plunge into an abandoned space station alone or with friends in co-op, recruit a team of shipwrecked heroes, and protect your crystal against never-ending waves of monsters… or die trying, get reloaded, and try again. You’re stranded on an abandoned space station chock-full of monsters and mysteries. To get out you’ll have to reach The Core, but you can’t do that without your crystal bot. That scuttling critter is your key to surviving the procedurally generated rooms of this space ruin. Sadly, it’s also a fragile soul, and every monster in the place wants a piece of it. You’re going to have to think quick, plan well, place your turrets, and then… fireworks! Bugs, bots and blobs will stop at nothing to turn you and that crystal into dust and debris. With a large choice of weapons and turrets, the right gear will be the difference between life and death. PlayStation Plus Premium View and download image Download the image close Close Download this image Deus Ex: The Conspiracy | PS4, PS5 This is an emulation of the classic PS2 title, Deus Ex: The Conspiracy, playable on PS4 and PS5 for the first time. The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly – killing thousands; drugs, disease and pollution kill even more. The world’s economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an age- old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. *PlayStation Plus Game Catalog and PlayStation Plus Premium/Deluxe lineups may differ by region. Please check PlayStation Store on release day. View the full article
  19. A sold-out 700-strong crowd at the BBC’s famous TC1 studio in West London’s Television Centre was treated to an awesome demonstration of racing on Gran Turismo 7 on Saturday, 7 June. With a display of stunning cars gracing the Helios Circle outside the iconic venue, and a big screen relaying the action to those without a ticket, there was a festival feel as some of the world’s fastest SIM racers gathered in the UK’s capital city for Round 1 of the Gran Turismo World Series 2025. First up was the Manufacturers Cup, a team competition in which the drivers represent their favourite automotive marque. Present for Round 1 were the team members who had qualified online for the Asia-Oceania region. The combination was Gr.3 cars racing around the Tokyo Expressway – South Counterclockwise. First blood went to Team BMW’s Seiya Suzuki who took pole position in a two-part qualifying session. Lining up alongside him was two-time Manufacturers Cup champion Takuya Miyazono representing Team Subaru. Lined up in P3 was Team Porsche’s 911 RSR, driven by Shota Sato. The Grand Final saw strategy play a decisive role. Teams were required to make one pit stop and had to choose between soft- and medium-compound tires. The early stages of the race saw drivers hold their positions, assessing both the track and their rivals. But once all the competitors had completed their sole pit stops, the tone shifted dramatically. The gloves came off, transforming the contest into an all-out battle royale. Lap 16 delivered a moment to remember. A fierce midfield battle involving multiple cars erupted, and in the chaos, the Porsche 911 RS was nudged from behind, sending it to the back of the field and effectively ending its race. The race culminated in a tense final showdown between Sato in the BMW and Miyazono in the Subaru. The two drivers traded the lead several times, but it was Miyazono who executed a flawless pass in his BRZ GT300 at the last hairpin, slipping by Sato’s M6 GT3 to take the checkered flag and the six championship points. BMW settled for five points, while Team Mazda, led by veteran Ryota Kokubun in the RX-VISION GT3, claimed the final podium spot and four points. In the Nations Cup the Le Mans 24H track provided a fitting setting for the Sprint Race, a week before the 93rd running of the famous race, and the Aston Martin Valkyrie the right car for the job. Spaniard Jose Serrano kept countryman Pol Urra at bay with a victory that rewarded him with pole position for the Gran Finale. As is tradition in the Gran Turismo World Series, the drivers would switch to the Red Bull X2019 Competition cars adorned in their nations’ colours for the Grand Final race run around the reverse configuration of Gran Turismo 7’s Gran Valley Highway. Nearly every driver on the grid chose to start the 20-laps on medium-compound tyres. However, the Netherlands’ Kaj de Bruin, starting from P10, opted to gamble on softs. His bold strategy paid off early, propelling him into the lead by the fourth lap. Yet he struggled to maintain the pace under relentless pressure from Serrano, Urra, Kylian Drumont of France, Takuma Miyazono and Takuma Sasaki of Japan, and Italy’s Valerio Gallo. Exceeding 320 km/h on the straights, the drivers left nothing on the table. Tyre strategy played a pivotal role: de Bruin made two stops, while most others managed with just one. Miyazono and Drumont chose hard-compound tires for their final stints, a gamble against the favoured mediums and softs. In the closing laps, a fierce wheel-to-wheel battle for the lead unfolded between the two Spaniards, each pushing the other to the limit. The fantastic sold-out crowd watching the action live was on the edge of their seats, gasping and cheering with every turn and attempted overtake. Ultimately, Serrano emerged victorious, crossing the finish line first by just over two-tenths of a second. Urra settled for 2nd, with Gallo completing the podium in 3rd. With a spectacular Round 1 complete, the action moves from London to Berlin where Round 2 will be hosted in the Uber Eats Music Hall close to the East Side Gallery. Tickets are on sale now here. Round 3 tickets for The Orpheum Theatre in Los Angeles are also available here. Add the Gran Turismo World Series to your calendar and come and join us for more thrilling action. Round 1 – London, UK | Saturday, 7 June Round 2 – Berlin, Germany | Saturday, 20 September Round 3 – Los Angeles, USA | Saturday, 8 November World Finals – Fukuoka, Japan | Saturday, 20 and Sunday, 21 December Full details of the Gran Turismo World Series 2025 can be found on https://www.gran-turismo.com/world/gt7/championships/2025/. View the full article
  20. The PlayStation Blog crew returned to Los Angeles to attend another Summer Game Fest Play Days. The team got some one-on-one time with a diverse selection of upcoming PS5 games. Here are the highlights! Crimson Desert | Coming 2025 Publisher: Pearl Abyss | Developer: Pearl Abyss | PS5 Play Video Crimson Desert is bringing deep, complex melee combat to its epic open world. In combat, players can chain together kicks, grapples, strong slices, leaping attacks, and much more in a deep, layered combat system that feels more like Soul Calibur than Dark Souls. The action is fast and acrobatic, and builds in ferocity when you imbue your strongest melee attacks with powerful elemental magic like ice and thunder. Or shoot a flare to trigger an incoming artillery attack to annihilate hordes of your melee opponents. More broadly, I spotted some familiar features of the open-world medieval-fantasy genre, like summoning a horse to cover ground more quickly, liberating enemy strongholds, and epic boss battles. The open world is huge, with Pearl Abyss claiming it will take more than two hours to traverse the game’s continent on horseback. If you love open-world games and appreciate deep, layered melee combat, this is one to watch. – Sid Shuman Crisol: Theater of Idols | Coming 2025 Publisher: Blumhouse Games | Developer: Vermila Studios | PS5 Play Video Crisol: Theater of Idols takes fighting to the death to a whole new level, as you try to survive against unholy animatronic horrors across the streets of a reimagined steampunk Spain using your own blood as ammo. Exploring the cursed corners of Tormentosa becomes an exercise in restraint and stealth as every reload drains directly from your own lifesource. Luckily, protagonist Gabriel can also absorb blood from enemies and corpses he encounters along the way, but it’s important to stay calm and shoot with purpose – a not-so-easy task as the jerking and twitching weapon-wielding statues of saints rush towards you. I triumphantly made it to the end of my gameplay segment with a single drop of blood left, ready to learn more of what this beautifully twisted world has in store for Gabriel. -Kristen Zitani Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 | Coming August 5 Publisher: Sega | Developer: CyberConnect2 | PS5 Play Video With Demon Slayer: Kimetsu No Yaiba The Movie: Infinity Castle coming in September and the success of the anime. Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 will be released at a great time for fans of the series. The Hinokami Chronicles 2 follows the events of The Entertainment District, The Swordsmith Village, and The Hashira Training arcs featuring more in-depth battle mechanics and cinematic setpieces in the single-player mode. The new gear system allows players to tweak each Demon Slayer with different skills and traits to reflect their playstyle regardless of the Demon Slayer’s breathing style. Versus Mode feels like its own separate game instead of an optional multiplayer mode. All nine Hashira will be playable along with new Upper Rank demons in its 40+ fighting roster. The new assist and combo system is on par with modern fighting game standards and something I can see some players focusing on exclusively. -O’Dell Harmon Jr. Directive 8020 | Coming October 2 Publisher: Supermassive Games | Developer: Supermassive Games | PS5 Play Video Supermassive Games has always understood that some of the best moments in horror come from well-intentioned human decisions. Branching choices and butterfly effects have been the mainstay of the Dark Pictures games, where the horror tropes may seem familiar, but your actions and choices ultimately craft the scares and thrills. Directive 8020 charts a course for space, and immediately sets the tone that no one is safe. I played through a small gameslice twice this weekend. In my session, crew members came in contact with cloned versions of themselves, which soon morphed into hulking horrors. The encounter set off a chain of events, an argument amongst the crew, and finally a choice – can everyone here be trusted, or is one of us a clone? The choice I made in the first playthrough opened the door to new discussions and revealed secrets; the second playthrough saw a more violent conclusion and a branch possibly closed off. Luckily Supermassive has included the Turning Points system, a branching chart of the key decision moments that can shift the story. As you play, you can access this chart and move back to major decisions, allowing you another chance to craft your story again and again. -Kristen Zitani FBC: Firebreak | Coming June 17 Publisher: Remedy | Developer: Remedy | PS5 Play Video Fans of quirky co-op shooters should take note of FBC: Firebreak, which launches day one into PlayStation Plus Extra in mid-June. Set in the paranormal world of Control, Firebreak pits players against hordes of otherworldly Hiss invaders and a menagerie of disturbing new enemies while accomplishing mission objectives that require cooperative teamwork. Each player selects a starting Crisis Kit, which grants standard firearms and bombs to blast enemies, plus a signature tool that can magnify the abilities of teammates. One their own, the effects of these tools are weak, but stack them together and you’ll inflict impressive damage or manipulate the environment. One mission tasked us with destroying sinister sticky notes littering the landscape. As one of my teammates drenched the stickies with water blasts, I zapped them with electrical attacks to quickly vaporize them — saving time and ammo. The battle raged through a large office complex as we contended with the stickie notes, rampaging Hiss enemies, and ultimately the big boss encounter in Sticky Ricky. This is one shooter where you’ll need to constantly collaborate with your teammates’ attacks to succeed, and it’s a satisfying feeling when the systems all come together. Post-launch content will be available for no additional cost, with major post-launch updates scheduled for this fall and winter. Firebreak is a unique, chaotic take on the co-op genre; I’ll definitely be playing more come launch. -Sid Shuman Grave Seasons | Coming 2025 Publisher: Blumhouse Games | Developer: Perfect Garbage | PS5 Play Video Cozy horror blooms in Grave Seasons, a narrative farming sim with a terrifying serial killer twist. As you harvest crops and build relationships with your (extremely attractive) neighbors, supernatural horrors soon paint your new town Ashenridge red, setting you on a path to solving which townsperson is behind the latest crop of death. Every time you play, a random townsperson is selected as the killer, meaning this mystery can take new twists every session – and yes, the killer is romanceable. While I didn’t have time to watch my planted carrot seeds mature, the clues I gathered from the first deadly encounter had me ready to start a new day and see how this mystery would grow. -Kristen Zitani Mixtape | Coming 2025 Publisher: Annapurna Interactive | Developer: Beethoven & Dinosaur | PS5 Play Video Annapurna’s Mixtape understands that music is more than some notes and sounds — it’s a force that can color and shape memories, relationships, and dreams. No one understands this more than fourth-wall-breaking protagonist Stacy Rockford, who has crafted the perfect playlist to a final high school adventure with her friends. Whether it was skating down scenic Pacific coast highways to DEVO where Stacy claps along to the beat between tricks, head banging through memories of late night drives to Silverchair, or even recreating a disgustingly detailed first kiss (some songs can be ruined by a memory after all…), Beethoven & Dinosaur has crafted a visual and sonic experience that I am ready to press Play on. -Kristen Zitani Shinobi: Art of Vengeance | Coming August 29 Publisher: Sega | Developer: Sega, Lizardcube | PS5 Play Video The Shinobi franchise returns with Shinobi: Art of Vengeance, an action title full of personality. This latest installment sees Joe Musashi clashing with the evil ENE Corp, who wish to take over the world and destroy the Musashi clan. Along with the beautiful artwork, the game focuses on exploring and backtracking once you gain new abilities and acquire new ninpo techniques to take on your enemies. The slight shift works well as you explore with your ninja tools and find new paths and secrets that fit well with a profession that does its best work in the shadows. Combat was fun and swift, with special finishes and items to mix things up or get yourself out of a tight spot. While moment-to-moment skirmishes were manageable, the boss battle required precision and little room for error. Joe’s new adventure successfully expands on the original’s feel while mixing modern genres and elements. -O’Dell Harmon Jr. Sonic Racing: CrossWorlds | Coming September 25 Publisher: Sega | Developer: Sonic Team | PS5 Play Video Sonic Racing: CrossWorlds is equal parts Sega mascot racer and a celebration of Sonic’s long history in games. Factor in the inclusion of characters like Hatsune Miku, Ichiban Kasuga, as well as the new mid-race world warping mechanic, and you’ve a promising tour de force.. In each race, you have a random rival among the racers. The consistent banter as the race goes on and different situations that arise sets it apart from other games in the genre. It made each race feel unique and made me want to see the interactions between characters who, under normal circumstances, would never cross over. The world warping lets the lead racer dictate where the middle lap will take place, and while I initially thought it would be purely cosmetic, in reality, it’s very strategic. Since these destinations can focus on driving, boating, or flying, you can pick a path that could play to your strengths or horribly hinder your opponents if you know how they are kitted. While the game is clearly for fans, its racing mechanics are the real deal. -O’Dell Harmon Jr. Be on the lookout for these upcoming titles and more featured at Summer Game Fest coming to PlayStation. View the full article
  21. SHINOBI: Art of Vengeance arrives on PlayStation®4 and PlayStation®5 on August 29, 2025. This brand-new title continues the legacy of the Shinobi series, which first came to arcades in 1987. View and download image Download the image close Close Download this image Lizardcube, the studio behind the critically acclaimed Streets of Rage IV (2020), return to breathe life into Joe Musashi’s latest quest for vengeance with their iconic art style. Recently, we had the chance to sit down and play two stages ahead of the game’s launch, and found ourselves immediately captivated by the art style, fluid controls, and fast-paced combat system. In our latest blog, we break down what makes the game so enjoyable and how it captures the essence of being a ninja. Journey through a stylistic dystopian world A paramilitary faction known as ENE Corp seizes territories across the world, decimating their defenses in little time. Only one threat to their dominion remains: the Oboro Clan, led by the legendary Joe Musashi. Ruse, the mastermind behind ENE Corp, takes matters into his own hands and launches a devastating attack on Oboro Village. Joe Musashi, upon finding his village burned to the ground and his clan turned to stone, sets off on a quest for vengeance, ready to face an unparalleled evil. View and download image Download the image close Close Download this image Joe Musashi The protagonist. Head of the Oboro Clan, a tribe of ninjas that has protected peace from within the shadows for generations. Though he’s a man of few words, his clan puts their utmost trust in him. View and download image Download the image close Close Download this image Lord Ruse The mastermind behind paramilitary organization ENE Corp. He commands his troops with callous tact and an iron fist. Fearing the might of the Oboro Clan, he sets in motion a plan to eliminate them once and for all. View and download image Download the image close Close Download this image Your journey will see you traverse through a variety of stages, from neon-lit cityscapes and military strongholds to the top of a speeding freight train and more. The game’s hand-drawn aesthetic pulls you into a world that feels as if it were lifted straight from a comic book. They’re so gorgeous that you’ll want to stop and admire the visuals. In your quest for vengeance, you’ll need to harness new skills, uncover hidden paths, and use your wit and skill to overcome the obstacles in your way. View and download image Download the image close Close Download this image Stage Overview 1: Oboro Village On a training excursion to Oboro Village, Musashi and his students encounter rival ninjas and discover that the village is under attack. You’ll need to master jumping, dodging, Ninpo, and other fundamental fighting moves as you rush towards the goal. It’s really easy to get lost in learning the basics, but make sure you step back and soak in the beauty of the world. You can see how much attention and care went into every little detail, like the mist surrounding the plains and bamboo trees or the sunlight streaming through the treetops. View and download image Download the image close Close Download this image Once you pass the halfway point, you’ll come across the smoldering ashes of the village and a ninja estate rigged with traps. Some sections may seem unpassable at first glance, but if you look carefully and get creative with your ninja skills, you’ll find ways to get around! View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Stage Overview 2: Lantern Festival Upon learning that ENE Corp may be operating in the shadows of a lakeside festival, Joe Musashi wastes no time in giving chase. To kick this stage off, you’ll have to traverse a path of wooden planks and wrecked ships to get across the lake. Linger too long and they’ll sink, sending you to a watery grave. This is a challenging stage that requires you to stay on the move, leaping from platform to platform as you vanquish foes along the way. View and download image Download the image close Close Download this image Once you arrive at the village, you’ll be greeted by the sight of fireworks and lanterns shaped like dragons, tigers, and other creatures. However, there’s no time to admire the view. The stage will keep on scrolling along, so you’ll need to take to the skies and stay one step ahead. Take advantage of your surroundings and use double jump and aerial dash to help you maneuver across the area. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Master the way of the shinobi with Ninpo and powerful Ninjutsu It’s impossible to talk about SHINOBI: Art of Vengeance without mentioning its fast-paced, hard-hitting combat system. In addition to katana- and shuriken-based techniques, you also have an array of Ninjutsu and Ninpo at your disposal. Beautifully rendered in smooth, fluid animation, every attack is intuitive and easy to execute. View and download image Download the image close Close Download this image Of course, there’s more to the game than simply mashing buttons. You’ll need to adapt to various situations using the skills in your toolkit. Getting accustomed to combos will help you clear stages quicker, so once you get the hang of it, try developing your own combos and polishing up your playstyle. Aside from basic commands, you can also perform the following maneuvers: View and download image Download the image close Close Download this image Ningi Ningi are helpful abilities that can be performed by entering special commands and have no limitations. You can obtain new Ningi by progressing through the story or visiting the shop. The Cannon Punch, which can be unlocked in the demo, deals heavy damage to armor, making it possible to hurt enemies who are impervious to regular attacks. Once you’ve broken their guard, you can follow up with a combo to deal even more damage. When you get your hands on the full version of the game, try it out in battle! The Cannon Punch can also destroy Yokai Barriers, opening up new paths for you to explore! View and download image Download the image close Close Download this image Shinobi Execution Enemies have an Execution Gauge which is the white bar beneath their health bar. Inflicting damage on them will fill it up. Once it’s maxed out, you’ll see an icon appear above them, marking them for Execution. Perform a Shinobi Execution to finish them off instantly. Defeating an enemy with this move nets you additional loot, and if your attack kills multiple enemies, you’ll earn even more bonus rewards. Mastering Shinobi Executions takes practice, but once you understand their damage output and how to pull them off effectively, there’s honestly no better feeling than getting to wipe out all your enemies on-screen with it. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Ninpo Ninpo are special attacks that can be executed once your green gauge is maxed out. You can fill up the gauge by attacking enemies. In the demo, Fire Ninpo lets you breathe fire, dealing damage to enemies in front of you, while Water Ninpo puts you in a defensive stance where you’ll perform a powerful counter on any enemy attacking you. View and download image Download the image close Close Download this image Water Ninpo is only usable under specific conditions, but if performed successfully, it’ll boost your Execution Gauge and deal heavy damage to armored foes. Mastering it will turn it into a powerful tool in your arsenal! View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Ninjutsu Defeating enemies and collecting the red Rage Orbs that they drop will charge up your Rage Gauge (the bar surrounding Joe’s portrait). Once it’s fully charged, you’ll be able to cast Ninjutsu, powerful full-screen attacks. Karyu, for example, engulfs the entire screen in flames, dealing tremendous damage to all enemies. When used against large swarms of enemies, you’ll achieve an astonishingly high hit count. However, unlike other moves, Ninjutsu have a drawback in that they need time to charge up, so play conservatively and unleash them when the time is right. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Collect Oboro Relics to attain upgrades and new gear Each stage features a shop run by a yokai where you can upgrade your health and stats or purchase new Ningi and Ninpo. To help the store thrive, however, you’ll need to find Oboro Relics—five of which are hidden in each stage. By giving these items to the shopkeeper, they’ll be able to expand their wares, allowing you to purchase new Ningi, Ninpo, and other items. View and download image Download the image close Close Download this image Items in the store can be purchased with the gold you obtain from defeating enemies. Powerful Ningi and Ninpo can be expensive, so to build up your funds more efficiently, try using Shinobi Executions to quickly decimate your foes. If you’re stuck on a stage or a boss is giving you trouble, you can always backtrack and defeat more enemies for gold. That will allow you to learn new Ningi and boost your stats, better preparing you for the trials ahead. View and download image Download the image close Close Download this image Pre-orders for the Digital Deluxe Edition available now Pick up the Digital Deluxe Edition to get the base game, a Starter Pack filled with in-game items, the SEGA Villains Stage (releasing early 2026) which features bosses based on iconic SEGA villains, the Digital Artbook, and a soundtrack! Plus, if you pre-order the game, you’ll be allowed to play the game 3 days early! Digital Deluxe Edition <Contents> ■Base Game ■Starter Pack (Ghost Outfit, Medic Lite Amulet, and In-Game Currency) ■SEGA Villains Stage (Coming Early 2026) ■Digital Artbook and Soundtrack ■Product Information SHINOBI: Art of Vengeance Publisher:SEGA Platform:PlayStation 5 / PlayStation 4 Genre:Action Platformer Release Date:August 29, 2025 (Fri) Players:1 *The PlayStation 4 version is only available digitally. (C)SEGA View the full article
  22. Fresh off Summer Game Fest 2025, Capcom announced a slew of new information on a trio of distinct titles! From the long-awaited announcement of the next Resident Evil to the four characters joining Street Fighter 6 and finally, a deeper look at Onimusha: Way of the Sword, we’ve got the recap ready just for you. Play Video Resident Evil Requiem revealed View and download image Download the image close Close Download this image Resident Evil Requiem features a new protagonist Grace Ashcroft, who is given a case to investigate, leading to the terrifying events to follow. While survival horror takes centerstage, Resident Evil Requiem will feature high-stakes cinematic action that will take the series in a bold new direction. Stay tuned for more info on this defining entry to the iconic series that will celebrate its 30th anniversary next year. Resident Evil Requiem will be released on February 27, 2026. Year 3 for Street Fighter 6 starts this summer Play Video Coming in with an uppercut, the next four characters are on their way for Year 3 of Street Fighter 6. Fans of the series may recognize these characters as they’re all returning in some way or form making this year a celebration of Street Fighter. The king Sagat will claim his throne in summer 2025. If you wait until the end of the trailer, you’ll see a short snippet of Sagat’s gameplay featuring some of his signature moves. C. Viper, the expert in spy gear, makes her way back to the series in fall 2025. Alex, the fighter with explosive power and masterful techniques, arrives in early spring 2026. Finally, the mysterious entity known as Ingrid makes her debut in a mainline Street Fighter title in late spring 2026. We also announced the return of the $1,000,000 grand prize for Capcom Cup 12 taking place next year in Japan! Think you have what it takes to compete? We do! Register for the Capcom Pro Tour and find out. Street Fighter Years 1-2 Fighters Edition also just released, which includes all characters from Year 1 and 2, and their colors 3-10 for Outfit 1. This is the perfect K.O. to get to caught up on all things Street Fighter 6. New weapons, souls, abilities, and foes fit for a samurai Play Video Onimusha: Way of the Sword unsheathed a more detailed look at the swordplay action you can expect in 2026. Set during the Edo period, our new protagonist Miyamoto Musashi must explore a Kyoto twisted by the influence of malevolence known as Malice. In the latest trailer titled 2nd Trailer: Formidable Foes Emerge, we offer a further peek into the dark fantasy environments scattered with fearsome new enemies and showcase the riveting action like the powerful Issen that all form a samurai experience worthy of the legendary Musashi. Acting opposite our protagonist is his conniving rival Sasaki Ganryu who also wields an Oni Gauntlet and is an Onimusha in his own right. How will their stories intertwine? At the end of the trailer, a woman emerges from the glow of Musashi’s Oni Gauntlet. What role does she play? If you want your hands on something Onimusha, the remaster of Onimusha 2: Samurai’s Destiny featuring Jubei Yagyu was just released back in May. Though the gameplay may be different than what you can expect in Onimusha: Way of the Sword, the basic principles like souls, Genma, and dark fantasy ambience will be similar. New features in the remaster include a new Hell mode difficulty where taking one strike equals a game over, auto-save, easy weapon switching, and a new gallery mode. You can also play the first title Onimusha: Warlords with the Onimusha 1+2 pack, available now. That’s the short and sweet recap of everything Capcom announced at Summer Game Fest, but there’s far more to share for each title in the future. Whether you’re a fan of survival horror, samurai action, or a good old street fight, there’s something for everyone in Capcom’s 2025 and 2026! Thanks for all the support! View the full article
  23. Explore Britannia in The Seven Deadly Sins: Origin – a bold new open-world action RPG based on the beloved anime and manga series. Developed by Netmarble F&C, this next-generation title brings a fresh storyline, vibrant 3D visuals, and dynamic gameplay to players on PlayStation 5 as the exclusive console platform at launch. Set in a previously unexplored timeline, The Seven Deadly Sins: Origin opens the door to an entirely new adventure within the rich lore of Britannia. Guided by series creator Nakaba Suzuki, the game introduces new characters and a storyline that expands the world in surprising and exciting ways. Play Video View and download image Download the image close Close Download this image A beautifully realized 3D world Step into a vast, visually stunning version of Britannia, where forests sway, rivers glisten, and ancient ruins rise across the horizon. Built with Unreal Engine 5, The Seven Deadly Sins: Origin delivers a detailed and dynamic open world full of iconic locations inspired by the anime, from the royal capital of Liones to mysterious, remote regions newly imagined for the game. Every corner of the map invites exploration, with hidden secrets, treasure chests, and challenging enemies awaiting discovery. Whether traversing grassy plains, climbing ancient cliffs, or diving into hidden dungeons, players are free to roam at their own pace. Environmental storytelling is a core part of the experience, with townsfolk, ruins, and battlefields all revealing more about this fractured timeline’s mysterious origin. View and download image Download the image close Close Download this image Realtime combat with a diverse roster Combat in The Seven Deadly Sins: Origin is fast-paced, strategic, and fully real-time. Players will face off against powerful foes using a mix of physical strikes, magic, and special abilities developed exclusively for this game. From swordplay to sorcery, every character features distinct fighting styles and tactical advantages, allowing for deep customization and satisfying combat. Throughout the journey, players will unlock and recruit a wide roster of characters, each with unique abilities, personalities, and progression paths tailored to the game’s original storyline. Whether building a balanced party or experimenting with different combinations, players can evolve their team to match their preferred playstyle. View and download image Download the image close Close Download this image A rift in time, a new story begins The narrative centers around a time rift that threatens the world of Britannia, distorting history and merging realities. This catastrophic anomaly sets the stage for a hero’s journey unlike any before. As players explore this altered world, they’ll uncover the truth behind the rift, challenge mysterious enemies, and shape their own destiny through a story filled with suspense, emotion, and discovery. With full supervision from series creator Nakaba Suzuki, the game’s story introduces fresh perspectives and characters, delivering a standalone tale that both complements and expands the broader universe of The Seven Deadly Sins. An immersive story-driven journey The Seven Deadly Sins: Origin invites players into a richly crafted world filled with mystery, exploration, and high-stakes combat. Traverse diverse landscapes, uncover hidden lore, and face powerful enemies as you progress through a cinematic, character-driven adventure shaped by a completely original storyline. View and download image Download the image close Close Download this image Built for PlayStation 5 The Seven Deadly Sins: Origin will launch on PlayStation 5 as the exclusive console platform. Players can expect lightning-fast load times, ultra-smooth performance, and breathtaking visuals powered by Unreal Engine 5. The PS5 version also takes full advantage of the DualSense controller, offering immersive haptic feedback and adaptive triggers that make every swing, clash, and spell feel more alive. Whether you’re new to the world of The Seven Deadly Sins or looking for a fresh RPG adventure, The Seven Deadly Sins: Origin promises an unforgettable journey, filled with epic battles, emotional storytelling, and expansive exploration. As the lines between timelines blur and new legends emerge, it’s time to forge your own path in this reimagined, interconnected world. Stay tuned for more updates as we head toward launch. The adventure is just beginning. View the full article
  24. Our development teams at Round8 and Team Nough are thrilled to celebrate the surprise launch of Lies of P: Overture, available today on PS4 and PS5. Overture is a prequel DLC expansion to Lies of P, transporting our puppet hero to the city of Krat as tragedy looms. On the brink of the Puppet Frenzy massacre, you’ll control Geppetto’s puppet to discover the city’s untold stories and chilling secrets. For players who may have missed Lies of P when it originally launched, they can grab the Overture bundle. It comes with both the base game and the Overture DLC, and will be on discount to PlayStation Plus subscribers through June 18. // YouTube embed Lies of P: Overture Launch Trailer Play Video One major goal of our game’s director, Jiwon Choi, was to bring to life this pivotal time period of the city of Krat. The team used a lot of clever, environmental design elements to manifest this throughout Overture’s chapters. The enemies that threaten our hero, and the areas he’ll traverse, are distinct from the base game in ways that help players always feel where they are on the timeline. No area exemplifies this effort more than the new environment, Carnival Gardens. Play Video The first thing you might notice is that the carnival looks operational! The lights are on, the rides & attractions are running… even the parade master balloon is still afloat. There’s a ton of environmental relativity that helps distinguish this from the much more dilapidated environments of the base game. The attractions also make for fun mini-games for Geppetto’s puppet to discover. He can earn useful rewards from these carnival games; don’t worry, not all the games are rigged. Fun carnival music fills the air in this area, and it sounds quite festive. If you remember the warped music playing in the Grand Exhibition Gallery in the base game, you’ll know exactly what a distinct and welcome difference this is. View and download image Download the image close Close Download this image Some of my favorite discoveries throughout Overture were seeing how the city’s puppets looked in a fresher state of repair. They’ll sport fresh coats of paint, well-laundered clothes, and even smoother attack animations reflecting the freshness of their mechanical joints. In contrast, most of the base game’s puppets are often missing parts and look frighteningly neglected. There’s a ton of functional storytelling as well. If you’re like me, you may have found yourself playing Lies of P originally and thinking: “Why would the citizens of Krat need these crazy, buzz saw-headed, dog puppets around? What purpose could they possibly serve these people.?” Luckily, as you play through Overture, you’ll find out. View and download image Download the image close Close Download this image Stalkers are pivotal characters in the culture of Krat. In Lies of P, the common encounter with a Stalker was a fight. Most were doing anything to survive or had succumbed to madness. Going back in Overture presents us with the opportunity to meet them in a more lucid state. Your interactions with the new characters in Overture continue to build on the enchanting tapestry of Krat’s twisted fairy-tale. The history you’ve read about in notes and manuscripts littered around the base game will now come to life through these interactions. We are so excited to watch players unravel Krat’s secrets and discover this new dimension to our puppet world. Overture would not have been possible without the incredible support of our players and community. The expansion is available today, as well as a new patch for the base game. The base game patch includes new quality of life features, difficulty settings, and boss rematch modes – all at no extra cost. See you in Krat. View the full article
  25. Get ready to hit the track once again with your favorite characters from the Sonic universe – and more! Sonic Racing: CrossWorlds is speeding onto PlayStation 5 and PlayStation 4 on September 25. Today’s brand-new trailer gives fans a glimpse of the excitement to come, highlighting the high-speed racing action and growing roster of characters players can expect to see at launch and beyond! Play Video This new entry to the Sonic Racing franchise features the biggest lineup of characters the series has ever seen with more than 23 playable racers to choose from. Players can blaze through each track with iconic Sonic characters they know and love, but that’s not all! The roster will continue to grow after launch with crossover characters from other Segatitles, as well as surprise guest racers from other popular game franchises, such as Minecraft, joining Sonic and friends. We also spoke with Sonic Team Creative Officer, Takashi Iizuka, on how the team worked together to make this the biggest addition to Sonic Racing yet. When we started planning for Sonic Racing: CrossWorlds, we wanted to make it the next major title in the Sonic Racing series that started with Sonic & SegaAll-Stars Racing. To achieve this, we needed to create a comprehensive compilation of all the fun from past titles for it to become a masterpiece in the series. We felt it was necessary to feature a wide variety of Segacharacters as playable racers, since that was a core feature people loved in the previous titles. Including characters from both Segaand ATLUS games – new and old – in this game allowed us to break down franchise barriers and deliver an exciting racing experience for players. We’ve even gone so far as to include other iconic characters outside of SEGA’s lineup to join the race and expand the game’s appeal to more people. Takashi Iizuka, Creative Officer, Sonic Team View and download image Download the image close Close Download this image Sonic Racing: CrossWorlds not only transports players to tracks inspired by classic Sonic stages, but also introduces the all-new Travel Rings mechanic, whisking players away across land, sea, air, time – and even space – mid-race! Here’s the twist: whoever’s in the lead gets to pick which world everyone gets transported to during the second lap, so no two races are ever quite the same. We designed many brand-new tracks for Sonic Racing: CrossWorlds, but we also know that fans like racing on tracks that take them back to places they remember from Sonic’s history. In addition to the new locations, we also designed tracks using themes from past titles to create new ones based on familiar places. I am personally excited about the track based on Metal Harbor since I worked on Sonic Adventure 2. The team did an amazing job bringing Metal Harbor to life with a realistic portrayal that was impossible to accomplish back when the original stage was created. Takashi Iizuka, Creative Officer, Sonic Team With over 70 Gadgets to choose from, there are countless ways to customize your approach to each race. Whether it’s boosting your speed or carrying more items, each combination of Gadgets allows for a different playstyle, so players can strategize how they want to beat the competition and be the first to cross the finish line! Plus, the fan-favorite Extreme Gear hoverboards from Sonic Riders are back and better than ever, amping up the high-speed fun and vehicle choices. You can make your ride your own inside and out by mixing and matching parts, powers, and abilities to create a vehicle that’s unique to you! As we bring Sonic Racing: CrossWorlds to PlayStation players, we are excited to share the most ambitious Sonic Racing experience yet. This time, we have the biggest group of Sonic characters to choose from, and for the first time, fans can also race as iconic characters from other Segagames and popular entertainment franchises. With new Travel Rings, Gadgets, and the return of Extreme Gear, we hope each race feels fresh and fun, allowing fans to race in their own style. Whether you have played before or are new to Sonic Racing, we hope you enjoy the surprises and adventures in Sonic Racing: CrossWorlds. Takashi Iizuka, Creative Officer, Sonic Team View and download image Download the image close Close Download this image Sonic Racing: CrossWorlds is racing onto PlayStation 5 and PlayStation 4 in style, releasing in both Standard and Digital Deluxe editions. Grab the Digital Deluxe edition to jump into the race three days early and expand your rosters with even more racers, including characters from the hit Netflix series Sonic Prime! Plus, the Digital Deluxe edition includes the Season Pass, which is packed with bonus characters, vehicles, and new tracks inspired by other worlds and franchises – all to be revealed and released in the future! View and download image Download the image close Close Download this image Can’t wait to step on the gas pedal? Pre-orders are live starting today! Players who secure their copy of either the Digital Standard or Deluxe editions of the game before launch will score an exclusive bonus character – Werehog from Sonic Unleashed, along with his special car and decal. New dimensions with surprises around every corner await this fall! Start your engines in Sonic Racing: CrossWorlds and race to victory with plenty of customization options to win in style. View the full article

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