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Earlier this month, we revealed the PlayStation 5 Pro console and how dozens of games will take advantage of its powerful hardware capabilities when it launches November 7. Today during State of Play, we added a few games to the growing list of titles that feature PlayStation 5 Pro enhanced features or modes. Play Video Depending on the game, and the team, PS5 Pro’s hardware can be used to enhance games in a variety of ways.* Here’s what 14 developers have to say about their titles running on PS5 Pro: Polyphony Digital “While Gran Turismo 7 was already able to render in native 4K, PlayStation Spectral Super Resolution on PS5 Pro is also effective on 4K sources, allowing for even more detail and higher image quality than ever before. Additionally, we are now able to support ray tracing during races, which was previously impossible. This allows not only for car surfaces to show full reflections of other cars, but also for a car to reflect its own parts, greatly enhancing realism and immersion throughout the whole game. Furthermore, Gran Turismo 7 will feature experimental support for 8K/60fps output* . Players will be able to see the precisely modeled cars and tracks in unprecedented detail and clarity, with a breathtaking sense of presence. Thanks to these cutting edge developments, Gran Turismo 7 will be able to provide more exciting and visually stunning race experiences than was previously possible.” – Shuichi Takano, Main Programmer / Polyphony Guerrilla “PlayStation 5 Pro brings a lot of extra horsepower that has allowed us to really push the graphical fidelity, while also maintaining the stable high framerates that we all enjoy so much. For Horizon Forbidden West, that means you can now enjoy a visual quality that matches or surpasses the Quality mode on the regular PlayStation 5, but now at 60 FPS – double the framerate. It’s also good to point out that visual quality isn’t just about resolution, it’s about so much more. There are many improvements to the Decima engine that are now made possible because of the rendering power of PS5 Pro. You’ll see improvement to shadows, depth-of-field, skin and hair shaders, clouds, god rays and so much more. It’s pure eye candy at racecar levels of performance. We hope you enjoy it. We’re also very happy to share that Horizon Zero Dawn Remastered comes with native support for PlayStation 5 Pro. This includes a range of graphical features that have been improved to make use of the power of the PS5 Pro, while also delivering ultra-high fidelity at blazing fast framerates.” – Jan-Bart van Beek, Studio Director & Art Director Guerrilla Naughty Dog “We here at Naughty Dog are proud to offer PS5 Pro updates for both The Last of Us Part I and The Last of Us Part II Remastered, ensuring PS5 Pro players have the most optimized experience for both entries. Each game will offer a new PS5 Pro-specific enhanced rendering mode that takes advantage of improved graphics processing, rendering 1440p, then upscaling to 4K via PSSR super resolution*. This mode maintains the 60 fps target, offering an ideal balance of framerate and resolution. Performance and Fidelity rendering modes are still available on PS5 Pro and will provide an even smoother experience than players would see on an original PS5, as well as a higher framerate if your display supports it. Whether it will be your first time experiencing these stories, or a chance to jump in again, we hope all fans of The Last of Us enjoy experiencing this amazing way to play.” – Vincent Marxen, Lead Programmer / Naughty Dog Insomniac Games “At Insomniac Games, we’ve released four games for PlayStation 5, and we’re excited to be enhancing all four to take advantage of the new capabilities available to us on the PS5 Pro. Players of Marvel’s Spider-Man Remastered, Marvel’s Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, and Marvel’s Spider-Man 2 will find a new default Performance Pro mode, which marries the crisp 4K resolution and ray tracing features of Fidelity mode with the speedy 60 frames per second of Performance mode. These are incredible no-compromises experiences we know fans will love, and we’re excited to spend even more time finding new ways we can leverage PS5 Pro on both these existing titles and future games like Marvel’s Wolverine.” – Mike Fitzgerald, Core Technology Director / Insomniac Games View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image Avalanche Software “We are so excited to finally share that we have upgraded Hogwarts Legacy for PS5 Pro. As soon as we had access to the new console, we decided to focus our efforts on the following hardware technology pillars: Increased Performance Capabilities State-of-the art PSSR Upscale Image Resolution technology New ray-tracing features With the increased performance capabilities, we were able to raise the quality of our Performance and Fidelity visual modes without compromising player experience. Players will be able to experience crisper, richer, higher resolution graphics, leveraging PSSR on all visual modes. The additional GPU performance power allowed us to revamp our Fidelity Ray tracing visual mode to present the game in a new light. Players will notice new visual reflections and ray traced shadows in all environments. From the gorgeous indoor reflections around the Hogwarts Castle Great Hall and its classrooms, the detailed shadows around the Hogsmeade shops and the rich water reflections around the Black Lake, to the mysterious shadows around the Forbidden Forest, Hogwarts Legacy continues to show that magic is everywhere.” – Jose Villeta, Director of Software Engineering / WB Games Avalanche Software Capcom “Greetings, Arisen on PlayStation! From all of us at Capcom, we are thrilled to welcome the PS5 Pro. Dragon’s Dogma 2 will benefit from the power of the PS5 Pro, PlayStation Spectral Super Resolution (PSSR) and new ray tracing technology, allowing improved framerates. For those new to Dragon’s Dogma 2, prepare for a single player, narrative driven action-RPG that challenges players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations, and more. Set forth on your grand adventure on PS5 Pro, Arisen.” – Joseph Bustos, Social Media & Community Manager, Capcom USA “For Resident Evil Village, we added 120fps gameplay to provide the best possible user experience on PS5 Pro. Thanks to this major performance boost, the unique and memorable cast of characters looks even more realistic, adding greatly to the scare factor, and the action scenes have more punch than ever before. The beautiful and haunting world of Resident Evil Village uses the power of PS5 Pro for ultra-high-resolution technology, painting a vividly realistic picture that allows for the highest sense of immersion. Resident Evil 4 is a survival horror game with a ton of gameplay variety, built around the concept “Survival is just the beginning.” On PS5 Pro, the game runs at a higher framerate, making the dynamic action even more intense. Resident Evil 4 also uses the power of PS5 Pro for ultra-high-resolution technology, painting vividly realistic imagery brimming with detailed environments and more natural and beautiful visual effects than ever before.” – Capcom Electronic Arts “We are excited to see how Dragon Age: The Veilguard will lean into the power that PS5 Pro unlocks for players. Whether you love deep progression, strategic combat, or diving into the lore of Dragon Age, you will immediately notice the improved experience with PS5 Pro. The game’s Fidelity and Performance modes will both see improvements on the hardware, including improved resolution in 30FPS Fidelity and 60FPS Performance modes. Additionally, there will be various improved visual settings across 30FPS Fidelity and 60FPS Performance mode. The team at BioWare is proud of how immersed players will be when they enter the beautiful world of Thedas, with upgraded image quality thanks to Sony’s new AI-based upscalers, PSSR. We’ve enabled Raytraced Ambient Occlusion (RTAO) in the 60FPS Performance mode, which previously was only available on the base PlayStation 5 with 30FPS Fidelity mode.” – Maciej Kurowski, BioWare Studio Technical Director “Our engineers have been thrilled to push the boundaries of what’s possible with the new hardware and partnering with SIE has allowed us to deliver an even more enhanced version of Star Wars Jedi: Survivor for PlayStation 5 Pro. In Quality Mode, we offer our highest-ever console resolution at 2160p. At the same time, Performance Mode continues to deliver a solid 60 fps—but now with higher resolutions and the added visual depth of ray tracing for reflections and ambient occlusion. The new PSSR upscaling ensures a sharper visual experience in both modes. Performance Mode on PS5 Pro is my new favorite way to play Star Wars Jedi: Survivor. I can’t wait for you to play it!” – Bobby Wilkinson, Technical Director at Respawn Entertainment Koei Tecmo Games “We are very happy to bring to you a new way to experience Rise of the Ronin with the PS5 Pro. Not only is there responsive katana action at a high framerate, but you can also walk through beautiful renditions of the streets of Yokohama, Edo, and Kyoto, and meet heroes of the 19th century depicted in greater graphical detail. I hope you will all try and experience this Bakumatsu era world of Japan.” – Fumihiko Yasuda, “Rise of the Ronin” Development Producer Konami Digital Entertainment “In Metal Gear Solid Delta, the innovative PSSR technology allows for the trees and the lush vegetation of the game’s iconic jungle terrain to become more vivid, and enhances the sense of realism of infiltrating through a natural environment. Additionally, we are able to deliver a smoother gameplay experience with better framerates throughout the entire game.” – Yuji Korekado / Creative Producer / Konami Digital Entertainment Play Video Nexon Games “In The First Descendant, we put significant effort into expanding the ray tracing feature by leveraging PS5 Pro’s superior GPU performance and enhanced ray tracing architecture. As a result, we achieved more lifelike and natural lighting and shadow effects compared to the standard PlayStation 5. Additionally, by utilizing PlayStation Spectral Super Resolution, we were able to deliver higher resolution and better image quality. We are also currently working on enabling FSR 3.1 Frame Generation to provide improved framerate. We hope that players of The First Descendant will enjoy enhanced gameplay experience with superior image quality and frame rate through PS5 Pro.” – Jun-hwan Kim, Lead Engine Programmer / Magnum Studio, Nexon Games Remedy Games “Our graphics engineers at Remedy have greatly enjoyed improving Alan Wake 2 for PS5 Pro together with the team at Sony Interactive. With a game like Alan Wake 2, where the mood and environmental story-telling are essential, bringing ray tracing to the game as a brand new feature adds another layer of immersion. We have also used the additional power of PS5 Pro to improve the visuals and effects in the 60fps Performance mode, where we have upped the output resolution to 4K, making the experience look even better than before.” – Thomas Puha, Communications Director / Remedy Entertainment Shift Up “With PS5 Pro, players will be able to enjoy Stellar Blade in 4K resolution at 50fps or more, with smoother gameplay, and you’ll notice an improvement in grain and detail in the game in PSSR upscale mode. Plus, the HFR (high framerate) option is supported, allowing you to enjoy a fluid gaming experience at 80 fps (120hz display support required).” – Dongki Lee /Stellar Blade Technical Director, CTO / Shift Up Square Enix “Final Fantasy VII Rebirth is now able to evolve to the next level by utilizing the new architecture and superior hardware power of PS5 Pro. The new Enhanced Mode* developed especially for PS5 Pro combines the characteristics of the existing Performance Mode and Graphics Mode to offer players a new visual experience. Specifically, Enhanced mode runs at a frame rate of 60 FPS and supports PSSR to achieve a resolution on par with that of Graphics Mode (mode names under development and subject to change). These visual enhancements result in even richer rendering for all aspects of the game, including the world, the combat and the cut scenes, taking player immersion even further. We invite you to experience an even more thrilling, even more beautiful Final Fantasy VII Rebirth with PS5 Pro.” – Naoki Hamaguchi, Director / Square Enix Ubisoft “Right from the start of The Crew Motorfest’s development, the teams at Ivory Tower have always been excited to experiment with the features and power offered by the PlayStation 5: the advanced haptic feedback of the DualSense controller, faster loading times, and more. We are always looking for new ways to make driving in our Hawaiian world more impactful, more immersive. The PlayStation 5 already permitted The Crew Motorfest to get to a new level of visual fidelity and immersion, making the controller the perfect link between the player and the terrain. With the power and new features of PS5 Pro, we had the opportunity to push visual settings and details even further: sharper and cleaner image quality thanks to PSSR, with more objects on-screen – decals, vegetation, crowds – all running at 60fps. All combined, we think we’ve found the most intense way to experience the game.” – Didier Blanché, Technical Director / Ubisoft Ivory Tower “Assassin’s Creed Shadows is our upcoming open-world action-adventure RPG taking place in Feudal Japan. We’ve been working diligently to maximize the experience on PS5 Pro. Leveraging the increased ray-tracing capabilities of PS5 Pro, Assassin’s Creed Shadows will exhibit an enhanced ray-traced global illumination technology. Thanks to PlayStation Spectral Super Resolution (PSSR ) and combined with the more powerful GPU, players will see improved rendering systems and an increase in the photorealism and immersion of the game. As players explore Feudal Japan, they can expect improved environments, ambiance and atmosphere as well as more details, up close and at a distance. With PS5 Pro, players will be able to experience a visually stunning game that fully immerses them in 16th century Japan.” – Pierre Fortin, Technology Director Play Video *Features only available on select PS5 games that have been enhanced for PS5 Pro when compared with PS5. PS5 Pro enhanced features will vary by game. Enhanced features require a compatible display. View the full article
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Over seven years ago, we released Horizon Zero Dawn into the wilds. Players got to meet Aloy, our leading hero, thrust into a journey of (self-)discovery in a mysterious, far-future world ravaged by deadly machines. It was also the beginning of a thriving community of cosplayers, virtual photographers, fan artists, and content creators who inspire us to this day with their incredible creations. Horizon Zero Dawn is near and dear to many fans, as well as to everyone at Guerrilla. And that community has not stopped growing. Each year, many millions more pick up Horizon Zero Dawn for the first time. But 7 years is a long time in the world of computer graphics; technology improves. As time moved on, we really wished that new players who join Aloy on her origin story can do it with a version that is worthy of their PS5 or compatible PC. And so, we are thrilled to announce that the game has been remastered by our talented friends at Nixxes. Horizon Zero Dawn Remastered launches on October 31. The captivating story and awe-inspiring post-apocalyptic world returns alongside a host of technological improvements, visual enhancements, and upgraded features. It also includes The Frozen Wilds content, a vast expansion featuring additional lands, skills, weapons, and machines. Take a look at the announcement trailer below. Horizon Zero Dawn Remastered features over 10 hours of re-recorded conversation, mocap and countless graphical improvements that bring the game to the same visual fidelity as its critically acclaimed sequel Horizon Forbidden West. The game’s lush world includes frozen mountains, dense jungles, and arid deserts with stunning new visuals and 4K1 graphics and travelling between settlements is now lightning-fast. The story’s many compelling characters have been upgraded, bringing them in line with current generation advances in character models and rendering. We hope that improved animation, lightning, textures and more will make new and existing fans excited to dive into the action! The audio experience in Horizon Zero Dawn Remastered has been significantly enhanced. We’ve completely revamped the sound mix, now supporting PS5 Tempest 3D Audio Tech2 for higher-order ambisonics and Atmos rendering for an immersive soundscape. Our sound design has also seen major improvements, with hundreds of improvements both in-game and in the cinematics. Horizon Zero Dawn Remastered takes full advantage of the PS5 console’s power and features. The DualSense controller’s haptic feedback and adaptive triggers ensure incredible immersion during tense combat, stealthy exploration, or scaling a gigantic Tallneck. We’ve integrated custom haptics for the DualSense controller throughout the game, providing tactile feedback that heightens immersion. Additionally, we’ve introduced a new optional accessibility feature that utilizes sound and haptic feedback to notify players of interactable elements, such as pickups, that were previously only indicated visually. We’re also very happy to share that Horizon Zero Dawn Remastered comes with native support for PlayStation 5 Pro. This includes a range of graphical features that have been improved to make use of the power of the PS5 Pro, while also delivering ultra-high fidelity at blazing fast framerates. The PC version3 on Windows includes the PlayStation overlay with Trophy support and has its own set of features, such as support for ultra-wide resolutions and the latest performance enhancing technologies like NVIDIA DLSS 3 and AMD FSR 3.1 with frame generation4. We will let our Nixxes partners expand more in a future blog. Many of the accessibility features that were first introduced in Horizon Forbidden West have been included for this Remastered version as well; remappable controls, haptic cues, and various assist toggles will enable all players to fully enjoy the game. For those that have already played it, we’ve made sure that your old save games will work; so this is a great opportunity to dive into New Game+ or get back into Photo Mode with all your previously unlocked outfits and customizations. We’re excited to share that pre-orders for Horizon Zero Dawn Remastered will open on 3 October for both platforms. For existing owners of Horizon Zero Dawn (PS4, PC) and/or Horizon Zero Dawn Complete Edition (PS4, PS5, PC): you can upgrade to the digital version of Horizon Zero Dawn Remastered for $9.99 on both PlayStation 5 console and on PC (via Steam or Epic Game Store). This includes fans who added the game to their libraries during PlayStation’s Play At Home initiative. 5 Owners of the Horizon Zero Dawn PS4 game disc can access this offer by inserting the game disc into their PS5 console (and will need to keep the disc inserted each time to play the game). PS4 game disc owners who buy the PS5 Digital Edition disc-free console will not be able to access the upgrade offer. For new fans, the game can be purchased for $49.996 on PlayStation Store, Steam, or Epic Game Store. You will receive the Horizon Zero Dawn Complete Edition. We will have some more information as we get closer to release day on October 31, so keep an eye on our social channels for updates. From all of us at Guerrilla and Nixxes, thank you for your continued support! 1 4K resolution requires compatible 4K TV or display. 2 3D audio via built in TV speakers or analog/ USB stereo headphones. 3Account for PlayStation Network required on PC. 4 Compatible PC and graphics card required. 5 Redemptions via PlayStation Plus are not eligible to upgrade. 6 Price shown in U.S. currency and may vary by country. Check PS Store at launch on October 31, 2024 for local pricing. View the full article
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Today we are so happy to announce Ghost of Yōtei, the latest game from Sucker Punch and the introduction of our new hero, Atsu. When we set out to make a new Ghost game, we wanted to maintain the core pillars established in Ghost of Tsushima: playing as a wandering warrior in Feudal Japan, offering freedom to explore at your own pace, and highlighting the beauty of the world. Play Video We also wanted to continue to innovate. To create something fresh but familiar, we looked beyond Jin Sakai’s story and the island of Tsushima, and shifted our focus to the idea of the Ghost instead. At Sucker Punch we love origin stories, and we wanted to explore what it could mean to have a new hero wearing a Ghost mask, and uncovering a new legend. This led us to Ghost of Yōtei: a new protagonist, a new story to unfold, and a new region of Japan to explore. While we aren’t diving into story specifics yet today, we can reveal that Atsu’s journey takes place in 1603, more than 300 years after the events of Ghost of Tsushima. Our story is set in the lands surrounding Mount Yōtei, a towering peak in the heart of Ezo, an area of Japan known as Hokkaido in present day. In 1603, this area was outside the rule of Japan, and filled with sprawling grasslands, snowy tundras, and unexpected dangers. It’s a far cry from the organized samurai clans who lived in Tsushima, and it’s the setting for an original story we can’t wait to tell. View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image View and download image Download the image close Close Download this image This is also Sucker Punch’s first game built from the ground up for PlayStation 5, and we’re excited to build on the visual foundation we established in Ghost of Tsushima by making the world feel even more real. We have massive sightlines that let you look far across the environment, whole new skies featuring twinkling stars and auroras, even more believable movement from wind on grass and vegetation, and more improvements we’ll share in the future. Our new setting also gives us the opportunity to introduce new mechanics, gameplay improvements, and even new weapons. Our trailer today offers a glimpse into this world, but there’s so much more to show, and we’ll have much more to share in the months ahead, including details about Atsu’s journey and the people (and animals) she’ll meet along the way. We are forever grateful for the success of Ghost of Tsushima, and we can’t wait for you all to experience Ghost of Yōtei in 2025. View the full article
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Name: PlayStation - Fantasian Neo Dimension - Release Date Announcement Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 09/24/2024 Submitter: Commander Fury Fantasian Neo Dimension - Release Date Announcement Trailer | PS5 & PS4 Games PlayStation - Fantasian Neo Dimension - Release Date Announcement Trailer | PS5 & PS4 Games
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Name: PlayStation - Dragon Age: The Veilguard - Blighted Dragon Gameplay Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 09/24/2024 Submitter: Commander Fury Dragon Age: The Veilguard - Blighted Dragon Gameplay Trailer | PS5 Games PlayStation - Dragon Age: The Veilguard - Blighted Dragon Gameplay Trailer | PS5 Games
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Name: PlayStation - Hitman World of Assassination - Announcement Trailer | PS VR2 Games Category: Gaming Industry Videos Date Added: 09/24/2024 Submitter: Commander Fury Hitman World of Assassination - Announcement Trailer | PS VR2 Games PlayStation - Hitman World of Assassination - Announcement Trailer | PS VR2 Games
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Name: PlayStation - Legacy of Kain Soul Reaver 1-2 Remastered - First Reveal | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 09/24/2024 Submitter: Commander Fury Legacy of Kain Soul Reaver 1-2 Remastered - First Reveal | PS5 & PS4 Games PlayStation - Legacy of Kain Soul Reaver 1-2 Remastered - First Reveal | PS5 & PS4 Games
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From the publishers of Grandia HD Collection and the original creators of Grandia and Grandia II, we’re happy to announce Lunar Remastered Collection—a compilation of two legendary JRPGs, Lunar: Silver Star Story Complete and Lunar 2: Eternal Blue Complete—now with updated graphics, sound, and new quality-of-life improvements. The series that started it all When the games first released in the ‘90s, Lunar was a pioneer of its time, often credited as being one of the first JRPGs to become popular in the West. With the upcoming release of Lunar Remastered Collection, we invite you to experience (or re-experience) this iconic title that shaped the JRPG genre. A timeless classic, reimagined The remastered edition brings a host of exciting upgrades, including widescreen support, enhanced pixel art, HD animated cutscenes, and all-new English voice acting. Players can choose to either go old school with the original visuals or go remastered for a more modern look. Plus, a new toggle feature allows players to speed up battles, giving them more control over the pace of their adventure, while improved strategy settings make combat even more convenient. And for the first time in the series, Lunar will be available in two additional languages: German and French, alongside English and Japanese. The adventure begins – Lunar: Silver Star Story Lunar: Silver Star Story begins in the quiet village of Burg, where a boy named Alex dreams of grand adventures inspired by the tale of Dragonmaster Dyne. Enticed by adventure and treasure, Alex and his friends set off on a quest, but with the sudden emergence of the Magic Emperor who wishes to control the world, it’s up to them to fight the rising evil and save the world from peril. The legacy continues – Lunar 2: Eternal Blue Set 1000 years after Lunar: Silver Star Story, Lunar 2: Eternal Blue follows a young adventurer named Hiro, who encounters a mysterious visitor from the Blue Star while exploring an ancient tower. Named Lucia, she insists that she be taken to the ruler of their world, Goddess Althena. Together, Hiro and Lucia encounter the best of allies, the worst of enemies, and the darkest forces of destruction that threaten the whole of creation. The plot thickens The Lunar series tells a classic tale of a young adventurer with a fluffy sidekick, who falls in love with a girl who may or may not be immortal. What begins as a light-hearted quest quickly takes a dark turn with the rise of an evil villain, subsequently placing the fate of the entire world in the hero’s hands. This timeless story, filled with dragons, swords, and treasures, is brought to life by an unforgettable cast of characters—from a young priestess who acts the perfect heiress at home but has a fiery temper, to a tragic villain who nevertheless has a flair for the dramatic. The games’ straightforward and effortless storytelling, combined with thoughtful character development, gives Lunar its unique charm and enduring appeal. Iconic art The allure of Lunar also lies in its amazing artwork in both the anime cutscenes and 2D pixel art. The blend of these two distinct art styles in the battles, events, and anime cutscenes made it a standout title when it first released. Even today, Lunar’s ‘90s anime aesthetic holds up well in quality, and we’ve polished it even further for this remaster. This retro art style is a rarity nowadays, and playing this game will surely satiate your appetite for ‘90s throwbacks. With a little over 25 years having passed since Lunar 2: Eternal Blue Complete released on the original PlayStation, it is with great pride that we announce that the Lunar series will be returning to PlayStation with the Lunar Remastered Collection. Experience the revival of this quintessential JRPG classic when it releases Spring 2025 on PS4 and PS5. View the full article
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Hello, PlayStation fans! I’m Yongjin Ham, the executive producer of ArcheAge Chronicles (formerly known as ArcheAge 2) at XLGames. I’m excited to share the latest updates about our game in today’s official reveal. First and foremost, we’re excited to introduce the next installment in the ArcheAge series – ArcheAge Chronicles. As an online action RPG, ArcheAge Chronicles promises to deliver a more immersive experience with a strong emphasis on action combat. The game will feature epic large-scale raids and cooperative gameplay, offering a diverse array of activities for players to enjoy on PS5. A world of story and adventure It is the Age of Pioneers. Auroria, a legend long forgotten, has been rediscovered. Now, many hopeful pioneers are headed to this distant land to make a name for themselves. As you embark on this new adventure, you will explore ancient ruins, investigate a catastrophic airship crash, and become embroiled in the web of intrigue surrounding the mysterious and tragic event. Along the way you will meet many characters shrouded in mystery, each with their own secrets and goals. Who will help you and who will stand against you as you experience the unfolding story of Auroria in ArcheAge Chronicles? A massive world ripe for exploration Challenge yourself in the new open world of ArcheAge, reflecting our vision to provide an innovative gameplay experience. ArcheAge Chronicles will allow you to connect and adventure with friends and players worldwide. The game will emphasize exploration and life skills, ensuring there is always something new to discover and new skills to master. Housing and life skills In ArcheAge Chronicles, housing will be a cornerstone feature, enabling players to build and customize their own homes. Transitioning from the previous open-world model, ArcheAge Chronicles now features dedicated housing zones where players can showcase their creativity and achievements. Additionally, the game enables multiple players to come together to form vibrant, town-like communities. Furthermore, ArcheAge Chronicles offers a rich variety of life skills, such as farming, crafting, and trading, providing numerous ways to engage with the game world and its economy. Combat and gameplay enhancements Instinctive and spectacular combat is a core feature of the ArcheAge series. In ArcheAge Chronicles, you’ll experience a refined combat system, presenting strategic choices during battle. Engage in fierce combos, elemental attacks, and clever defense tactics together with highly maneuverable characters. With a team of ten or more players, you’ll unleash even greater synergies. Master chain skills in sync with your team to take down even the most formidable raid bosses. From small monsters to massive bosses, every encounter is designed to be memorable and challenging. New and familiar locations In ArcheAge Chronicles, venture into exciting new realms beyond the original ArcheAge universe. Explore primal natural environments and uncover remnants of ancient ruins. This upcoming release in the ArcheAge universe is set to introduce more stunning and mysterious locations than ever before. Stay tuned A wealth of information will be shared through our community channels in the coming days, so please stay tuned and prepare for the adventure of a lifetime. We invite you all to return to the world of ArcheAge and look forward to your continued support. Thank you. View the full article
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Hello everyone, I’m Jonathan Jacques-Belletête, Creative Director and Art Director at Rogue Factor, and today, I’m excited to take you behind the scenes of our latest project: Hell is Us (HiU). This game represents a bold evolution in how we design our gaming experiences, and I’m thrilled to share with you the elements that make HiU a truly unique adventure. We revealed the first gameplay footage of our game in today’s State of Play and we’re thrilled to hear your thoughts on it. We hope you enjoyed the sneak peek! This marks the beginning of our communication journey about Hell is Us, and we can’t wait to share more with you. Today, I’d like to tell you about a core concept of our game, which is very close to my heart, and that truly defines the Hell is Us experience and identity. Just before we get to this topic, if you haven’t heard about it, HiU is a third-person action-adventure game set in a complex world that will challenge your intellect while, we hope, delivering a compelling and mature story. The game explores deep themes like civil war, human emotions, and family. So, let’s dive right in! An uncompromising immersive experience With Hell is Us, we decided to break away from conventional norms to offer something radically different. Unlike many modern games that guide players with detailed maps, quest markers, quest journals, and constant assistance, we’ve chosen to eliminate these traditional aids altogether. In Hell is Us, you won’t have a magical map or compass revealing all points of interest surrounding you, no markers identifying your next quest objective, and no artificial or mechanical guides to orient you. Instead, we invite you to dive directly into the game’s universe and rely on your own observation, reasoning, and intuition to progress. The environments are not there simply to decorate, they are there to communicate. Correspondingly, paying attention to what the NPCs tell you is crucial; as what they tell you is actual organic information about what to do and how to do it. We call this concept “Player-Plattering”, as it is the opposite of “Silver-Plattering”. It represents our deliberate choice not to serve everything to the player on a silver platter with ready-made directions and answers. Instead, we want the player to regain full control of their adventure by exploring, discovering, and deciding for themselves. Although this choice is bold, it aims to create a deeply immersive gameplay experience. You’ll need to explore every corner of our world, pay attention to even the smallest clues, and be creative in solving the investigation that lies ahead. We firmly believe that this approach enhances immersion, plunging you into an adventure where every discovery is the result of your own cognitive effort. We want to bring back the true, old school, joy of exploring and discovering. Investigation and secrets resolution and interactions The way you progress through your investigation in Hell is Us is also an extension of our player autonomy philosophy. The investigative challenges you’ll encounter aren’t solved by obvious clues, or mechanical reminders. On the contrary, you’ll need to explore and interact with the world proactively to uncover leads and solutions. This approach encourages observation, attention, cognition and total immersion in the gameplay. We’ve designed the investigation and the many secrets to offer multiple paths leading to various solutions, allowing players to discover and resolve the investigative challenges in different possible ways. The satisfaction of overcoming an obstacle on your own is, in our opinion, a fundamental part of the gaming experience, and the true essence and catalyst of player-made discoveries. The vision behind HiU and what it brings As you may have gathered, our design choice of “Player-Plattering,” aims to encourage exploration and reflection, which is at the heart of what we want to achieve with Hell is Us. This philosophy fits perfectly into the world we’ve created: a complex and unforgiving universe that explores deep themes such as civil war, human violence and brutality, human emotions, and family, all within a context blending reality and mysterious phenomena. It was essential that the gameplay reflects the maturity of the themes addressed. That’s why we didn’t want players to simply follow a predefined path without understanding the reasons behind it or grasping the significance of the events. Instead, they’ll need to think critically and creatively to shape their own journey. We believe this approach, decidedly “old school,” returns to the roots of video games that sparked our passion for the genre. While we’ve integrated many modern advancements to enrich the gameplay experience, we want to offer an adventure that values the intelligence and intuition of the players. With Hell is Us, our goal is for each player to engage fully, both emotionally and intellectually, and experience an unforgettable journey, comparable to those that forged our love for video games, all the way back to the 1990s. We hope the game leaves a lasting impression in the same way those classics have left an indelible mark on us. We’re eager to see how you, the players, will explore and discover this universe by keeping your eyes wide open, and your ears sharply tuned! If Hell is Us caught your eye and you’re eager to learn more, don’t miss our exclusive YouTube Premiere on Monday, 30 September, at 8am PT / 4pm BST / 5pm CEST on the Nacon channel! Join me as I dive deeper into Hell is Us and showcase more gameplay. The game launches on PS5 in 2025. View the full article
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Moonhood is over the moon to announce The Midnight Walk – a dark fantasy adventure made of clay, coming to PS5 and PS VR2! Imagine waking up in a handcrafted world, where every fingerprint can be spotted up close, every molded twist and turn of clay visible on the ground you walk… and on the monsters trying to eat you. Explore a world of light and dark In the Midnight Walk, you awake as The Burnt One, a mysterious being who’s dug themselves out of a muddy grave to find their purpose. They find it in Potboy – a little dormant lantern creature that you reignite and bring back to life. Together you must venture down the Midnight Walk – a perilous, nightmarish highway and, along the way, survive five strange tales about fire; its lifegiving warmth as well as its inherent danger. You’ll outsmart ghoulish enemies, meet a fantastical cast of companions, and gaze in wonder at our hand-crafted world. That’s right; every asset in the game was first sculpted in clay before being 3D-scanned into the game and animated in a stop motion style! But how did we at Moonhood come to create such a strange adventure? The origins of The Midnight Walk Not long ago Klaus Lyngeled and I were both going through a creative drought after finishing co-directing our last project, Lost in Random. How do you follow up on a massive game like that? We asked ourselves, and went looking to rediscover that spark. While I went back to drawing comics, Klaus started working in clay again, creating sculptures and 3D-scanning them! One day he came to me with a little creature built in clay; a childlike humanoid with a flame coming out of its head. We immediately started talking about a game where you’d have to protect this little creature as you journeyed through a dark fairytale world, filled with fire-eating monsters who want to devour you and your flame. And as that little flame creature came to life in our first playable mockup demo, so was a spark relit in both me and Klaus. The creation of the Midnight Walk was underway – and we haven’t looked back since. Join us on the journey We’ve made games for many years together, but never have we been able to stay this true to our original vision – and to ourselves. This game is shaping up to be something truly beautiful and we can’t wait to put this piece of frightful poetry in your hands. We’ll have much more to share on the game as we head towards launch, and we can’t wait to share more details and a look at exactly how we brought this world to life. For now, all you need to know is that The Midnight Walk is coming in Spring 2025 to PS5 and PS VR2! And until next time, sign up for our newsletter at www.moonhood.se and follow us on social media! View the full article
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Hi everyone, it’s a great pleasure to see you again and bring some fresh Astro Bot news. Before anything, we wanted to take a minute to thank everyone of you for the huge love and positive comments we received following the game’s release on September 6. We could not possibly be happier with the reception and the little robots at Team Asobi almost short-circuited from so many tears of joy! We also laughed a lot at the many funny videos of the game that we saw popping up. We are glad we could succeed in bringing a little bit of digital sunshine to homes around the world. For all your support, trust, and kindness and from all of us at Team Asobi, doumo arigatou gozaimasu (thank you very much)! Today, we have a little surprise for you! From this fall, we’re happy to announce that Astro Bot will receive 5 brand new speedrun levels, at no additional cost. Check out our new teaser trailer below for a sneak peek at what’s in store. Many of you asked for the return of speedrun levels so we hope you enjoy those. Time to sharpen those jumping skills and shave milli-seconds at every turn! Play Video To go alongside these extra levels, there will be 10 new Special Bots for you to rescue. These are obtained by beating cheeky birds racing against Astro. We’re super happy to welcome the Helldivers squad who will bring super democracy to the crash site as well as Eve from slick and delightful PS5 hit Stellar Blade! You’ll have to find out who the other ones are! And of course, there will be leaderboards so that you can compete online with the whole community or with close PlayStation friends. To wrap this up, let us say that having a chance to create a fun, colorful platformer that pays tribute to 30 years of Playstation legacy has been an incredible privilege, one that all members of Team Asobi take very much at heart. Thank you for embarking with us on Astro’s great new adventure! Team Asobi out. View the full article
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Name: PlayStation - Sword Art Online Fractured Daydream - Blades, Bullets and Bombshells | PS5 Games Category: Gaming Industry Videos Date Added: 09/24/2024 Submitter: Commander Fury Sword Art Online Fractured Daydream - Blades, Bullets and Bombshells | PS5 Games PlayStation - Sword Art Online Fractured Daydream - Blades, Bullets and Bombshells | PS5 Games
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Name: PlayStation - Crossy Road Castle - The Chicken Among Us Update Trailer | PS5 Games Category: Gaming Industry Videos Date Added: 09/24/2024 Submitter: Commander Fury Crossy Road Castle - The Chicken Among Us Update Trailer | PS5 Games PlayStation - Crossy Road Castle - The Chicken Among Us Update Trailer | PS5 Games
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Name: PlayStation - Diablo IV - Vessel of Hatred Gameplay Launch Trailer | PS5 & PS4 Games Category: Gaming Industry Videos Date Added: 09/24/2024 Submitter: Commander Fury Diablo IV - Vessel of Hatred Gameplay Launch Trailer | PS5 & PS4 Games PlayStation - Diablo IV - Vessel of Hatred Gameplay Launch Trailer | PS5 & PS4 Games