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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. Remember that recent big hit movie? ...the one with the buildings that were all upside-down, catawampus, and kcabwards?... Yes exactly! THAT movie! Well, we knew from <a href="https://blog.us.playstation.com/tag/modnation-racers-road-trip/">ModNation Racers: Road Trip’s</a> inception (cough) our track creators wanted even more flexibility (and potential insanity) in their track creating process. We delivered with new Track Studio features that allow you to literally turn the game on its head with full 360 degree rotatable props and the ability to mix-and-match track themes and props packs to your heart’s content. More...
  2. The third season of <a href="http://us.playstation.com/games-and-media/shows-and-tv-series/thetester/">The Tester</a>, <a href="http://blog.us.playstation.com/category/psn/">PlayStation Network</a>’s exclusive reality series, launches tomorrow, February 7th! We’ve introduced the <a href="http://blog.us.playstation.com/2012/01/05/meet-the-complete-season-3-cast-of-the-tester/">cast</a>, <a href="http://blog.us.playstation.com/2012/01/05/meet-the-complete-season-3-cast-of-the-tester/">panelists</a>, and <a href="http://blog.us.playstation.com/2012/01/10/meet-the-star-studded-guest-panelists-of-the-tester-3/">special guests</a> you'll see in season 3, and most importantly, the grand prize these lucky gamers will be competing to win: a once-in-a-lifetime opportunity to work as a Production Associate at one of Sony’s most well-respected game development facilities: Santa Monica Studio. To sweeten the deal, we’re also giving the winner a $5,000 signing bonus, 55†Sony Bravia 3D TV, PS3 system, and a 2012 Ford Focus Titanium. While the past two seasons of <a href="http://blog.us.playstation.com/tag/the-tester/">The Tester</a> have offered the winners a chance to work as a game tester at Sony Computer Entertainment America, this season’s grand prize is an even more amazing opportunity than before -- the battle to seize it will be fierce. This season’s winner will earn the chance to contribute on the studio’s next game and collaborate with some of most imaginative people working in the interactive medium. More...
  3. It’s not too often you see a game from <a href="http://blog.us.playstation.com/tag/square-enix/">Square Enix</a> employ the use of death metal guitar, screamo vocals, and copious amounts of blood. <a href="http://blog.us.playstation.com/tag/army-corps-of-hell/">Army Corps of Hell</a> brings a new level of action to <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a>. After being defeated in battle, the King of Hell is burned down to a meager corpse, stripped of his powers, and banished from his throne. He uses the last of his strength to take command of a legion of weak-minded yet bloodthirsty goblins to reclaim his throne. To annihilate the demons of Hell, you’ll control an army of up to 100 goblin soldiers with unique classes and abilities. In true <a href="http://www.square-enix.com/na/">Square Enix</a> fashion, a new synthesis system lets you combine materials dropped by fallen foes to create new equipment for your troops. Customized equipment can change your goblin soldiers’ looks and upgrade the abilities. We’re making use of the various features of the <a href="http://us.playstation.com/psvita/">PlayStation Vita</a> and we’ve implemented ad-hoc multiplayer. More...
  4. <p style="text-align: justify;">Sports!*Apparently*there's a huge sporting event happening today? I'm not sure, something about Giants from New York? Anywho, I'm rooting for Mecha Godzilla.</p> <p style="text-align: justify;"><a href="http://blog.us.playstation.com/tag/the-drop/">The Drop</a> this week is nearly as big as Super Bowl XLVI, with a massive blow-out of <a href="http://blog.us.playstation.com/category/ps3/">PS3</a> Blu-rays, <a href="http://blog.us.playstation.com/category/psn/">PSN</a> digital releases and a <a href="http://blog.us.playstation.com/tag/playstation-store/">PS2 classic</a>. Speaking of classics, the <a href="http://blog.us.playstation.com/2012/01/24/jak-and-daxter-collection-hits-ps3-feb-7th-with-100-trophies-to-collect/">Jak and Daxter Collection</a> arrives this week on Blu-ray as a full packaged HD triple-combo, or single jabs as*individual*purchases on PSN.</p> <p style="text-align: justify;">Also, it was a pleasure <a href="https://twitter.com/#!/r3yguti3rr3z/status/165891388783865857/photo/1">joining the stage</a> with <a href="https://twitter.com/#!/davidscottjaffe">David Jaffe</a> and members of <a href="http://www.eatsleepplay.biz/about.php">Eat Sleep Play</a> last <a href="https://blog.us.playstation.com/2012/01/25/david-jaffe-wants-you-twisted-metal-tournament-in-san-francisco-on-22/">Thursday at the Twisted Metal community event</a>, where we raffled tons of prizes and booed each winner onto the stage. A big thank you to PlayStation fans that made it out and turned it into an amazing experience!</p> <p style="text-align: justify;">Hit the jump and bask in the glory of over ten PlayStation games on this week's <a href="http://blog.us.playstation.com/tag/the-drop/">The Drop</a>.</p> More...
  5. Most people have their Super Bowl plans locked up by now (I've got a rack of ribs with my name on it), but what about tomorrow? If you're in the SoCal area, why not head on down to the Santa Monica Vita Hill Social Club for our (free) <a href="https://www.facebook.com/events/283068161757364/">Tester Season 3 launch party</a>. You can compete with Tester participants, meet host <a href="http://www.maxim.com/girls-of-maxim/meredith-molinari">Meredith Molinari</a> (she's sweet!) and the judges, as well as my coworker Will "68 Platinum Trophies" Powers. And, you know, <em>play some PS Vita</em>. <a href="https://www.facebook.com/events/283068161757364/">Click here</a> for details. Oh, and: <a href="http://www.usatoday.com/sports/football/nfl/story/2012-01-26/super-bowl-sequel-giants-patriots/52959192/1">Giants or Patriots</a>? As an Eagles fan, I find the whole thing very depressing. Pass me another rib. <h3>The PS.Blog weekly reading list (Week of January 30, 2012)</h3> <ul> <li><a href="http://www.giantbomb.com/news/a-few-questions-with-yoshinori-ono/3945/">A Few Questions With Yoshinori Ono - Giant Bomb</a></li> <li><a href="http://www.delicious.com/redirect?url=http%3A//kotaku.com/5881980/is-more-than-200-hours-of-kingdoms-of-amalur-too-much-reckoning">Is More Than 200 Hours of Kingdoms of Amalur Too Much Reckoning?- Kotaku</a></li> <li><a href="http://ps3.ign.com/articles/121/1217997p1.html">The PlayStation Network Joins SEN - PS3 News at IGN</a></li> <li><a href="http://www.delicious.com/redirect?url=http%3A//www.bestbuy.com/site/Sony%2BComputer%2BEntertainment%2B-%2BPlayStation%2BMove%2BMayhem%2BBundle%2Bfor%2BPlayStation%2B3/3991358.p%3FskuId%3D3991358%26id%3D1218444836601">PlayStation Move Mayhem Bundle for PlayStation 3 ($80.00 off) - Best Buy</a></li> <li><a href="http://www.destructoid.com/game-of-thrones-site-is-overflowing-with-new-content-221001.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&utm_content=Google+Reader">Game of Thrones' site is overflowing with new content - Destructoid</a></li> <li><a href="http://www.destructoid.com/escape-plan-screens-feature-leather-sheep-beasts-221025.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&utm_content=Google+Reader">Escape Plan screens feature leather sheep beasts - Destructoid</a></li> <li><a href="http://www.destructoid.com/wow-check-out-these-gravity-daze-whiteboard-drawings-221036.phtml?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+Destructoid+%28Destructoid%29&utm_content=Google+Reader">Wow: Check out these Gravity Daze whiteboard drawings - Destructoid</a></li> <li><a href="http://ps3.ign.com/articles/121/1217879p1.html?RSSwhen2012-02-03_104000&RSSid=1217879&utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ignfeeds%2Fps3+%28IGN+PS3%29">How to Kick Ass in Starhawk - IGN</a></li> More...
  6. I'm quietly stunned by how quickly 2012 has kicked into gear: This week gave us <a href="http://blog.us.playstation.com/2011/10/25/soulcalibur-v-interview-sharpening-the-blade/">Soulcalibur V</a> and <a href="http://blog.us.playstation.com/tag/final-fantasy-xiii-2/">Final Fantasy XIII-2</a>; next week sees the release of The Darkness II and Kingdoms of Amalur: Reckoning, followed by <a href="http://blog.us.playstation.com/tag/twisted-metal/">Twisted Metal</a> and the <a href="http://blog.us.playstation.com/2011/10/27/get-your-hands-on-ps-vita-early-with-the-first-edition-bundle/">PS Vita First Edition Bundle</a> the following week. What upcoming release are you most interested in playing? This week saw a deluge of information for 2012's gaming crop: Game Informer revealed its <a href="http://blog.us.playstation.com/2012/02/02/the-last-of-us-coming-to-game-informer-magazines-march-cover/">The Last of Us cover story</a>, Gearbox Software CEO Randy Pitchford <a href="http://blog.us.playstation.com/2012/02/03/randy-pitchford-talks-aliens-colonial-marines-release-date-prometheus-possibilities/">discussed Aliens: Colonial Marines</a> and what he knows about Prometheus, Drinkbox Studios showed off <a href="http://blog.us.playstation.com/2012/02/03/tales-from-space-mutant-blobs-attack-platforming-fun-for-your-ps-vita/">Mutant Blobs Attack</a> for PS Vita, the team behind MLB 12 The Show served up two new videos devoted to the <a href="http://blog.us.playstation.com/2012/02/03/zone-analog-batting-and-pulse-pitching-in-mlb-12-the-show/">improved batting and pitching gameplay</a>, a new video revealed <a href="http://blog.us.playstation.com/2012/02/02/motorstorm-rc-video-run-through-of-competitive-online-play/">MotorStorm RC's online features</a> and PS3-to-PS Vita competition, and Starbreeze Studios gave us a tour of its well-received <a href="http://blog.us.playstation.com/2012/01/31/welcome-to-the-ps3-demo-of-syndicate-coming-to-psn-today/">Syndicate co-op demo</a>. More...
  7. So you are probably thinking “Mutant Blobs Attack? Never heard of it. Why should I care about this game? Also, why does <a href="http://www.google.com/url?q=http%3A%2F%2Fwww.reddit.com%2F&sa=D&sntz=1&usg=AFQjCNEbTHxQYRIVQoS9JYK2g_sDCci3sQ">Reddit</a> always have so many cat pictures on the front page?†Well, the first thing you need to do is unsubscribe from <a href="http://www.google.com/url?q=http%3A%2F%2Fwww.reddit.com%2Fr%2Faww&sa=D&sntz=1&usg=AFQjCNEVcGK3rx9oHu9SlffM9og1M0xlDA">/r/aww</a>. After that’s done, let me tell you a few reasons you should care about Mutant Blobs Attack. More...
  8. Sports fans - Zone Analog Batting is a by-product of our original Zone Batting hit mechanic and our most recent Analog Batting feature so we wanted to give users the best of both. From talking to our community, we found that some of our Zone Batting players weren't using the Analog Batting because they couldn't choose the zone they wanted to swing at. So, we decided to mix the two features and came up with ZAB (Zone Analog Batting). We went through many prototypes before we ended up with what we think may be the most realistic way to bat, ever, in a baseball game. The concept is both intuitive and challenging at the same time. Getting your stride down with the right stick and simultaneously using the left stick to choose your zone was difficult at first. The key was getting your foot down early (stride with the right stick) to give yourself time to read the pitch and use the left stick to push in the direction of the ball. It's the most organic and satisfying way to hit and dangerously close to feeling what it's like to hit a CC Sabathia fastball! More...
  9. <a href="http://blog.us.playstation.com/tag/infamous-2/">inFAMOUS 2</a> and <a href="http://blog.us.playstation.com/tag/infamous-festival-of-blood/">inFAMOUS: Festival of Blood</a> received widespread acclaim from the gaming community in 2011 not only for their amazing open-world super hero gameplay, but also for one very important, very unique feature: the ability to make your own missions. To bring out the best aspiring developers, <a href="http://blog.us.playstation.com/2011/10/12/infamous-2-mission-design-contest-storytellers-wanted/">we launched a contest late last year</a> to see who could build the best mission within inFAMOUS 2. This mission needed to focus on telling a story about the main character Cole McGrath that could fit within the fiction of the universe. It also needed to play great, meaning good gameplay balance, strong action set-pieces, and a compelling narrative to pull you through. From the missions that we’re submitted on <a href="http://infamousthegame.com/country-selector.html">infamousthegame.com</a>, PlayStation and Sucker Punch reviewed only the most-played and highest-ranked missions as voted on by the community that plays. This tool not only makes it easy to find great missions in-game, but you can also <a href="http://infamousthegame.com/en_US/infamous2/community/ugc/search.html?searchType=curated">browse and queue up missions</a> to play in-game on the web by logging in with your PSN ID. More...
  10. Previously on the PlayStation Blog, I introduced you to Skullgirls’ <a href="http://blog.us.playstation.com/2011/09/02/meet-the-skullgirls-the-next-generation-of-psn-fighters/">story and characters</a> and discussed its <a href="http://blog.us.playstation.com/2011/10/27/skullgirls-dev-diary-skullgirls-perfected-pugilism/">unique gameplay systems</a>. Today, with the game racing towards completion, I’m here to shed a little more light on the game’s features. Even though Skullgirls is a downloadable game for <a href="http://blog.us.playstation.com/category/psn/">PSN</a>, we’ve got a feature set consistent with a full-priced fighter. <ul> <li>Story Mode</li> <li>Arcade Mode</li> <li>Tutorials</li> <li>Practice Room</li> <li>Ranked and Unranked Online Play</li> <li>Custom Soundtracks</li> <li>PS3-exclusive Trophies</li> </ul> More...
  11. The Alien films have always held enormous power over me, occupying the same sphere of significance that Star Wars and The Lord of the Rings do for many others. So it’s been with great interest and no small amount of hope that I’ve watched the development saga of <a href="http://blog.us.playstation.com/tag/aliens-colonial-marines/">Aliens: Colonial Marines</a>. This Gearbox Software-developed first-person shooter promises to pick up where James Cameron’s 1986 classic Aliens left off -- an irresistible premise for any diehard fan of the series. A recent trailer (watch it below) presented a convincing succession of sound and images, yet carried the sadface news of a new fall 2012 release date. What’s an impatient Alien fan to do? Well, I went to Randy Pitchford to get some answers. The gregarious CEO of <a href="http://blog.us.playstation.com/tag/gearbox-software/">Gearbox Software</a> was all too happy to share new insights into the studio’s plans for <a href="http://www.sega.com/alienscolonialmarines/">Aliens: Colonial Marines</a>, including multiplayer concepts, the control scheme, play style...<em>and</em>, perhaps most tantalizing, what he knows about the upcoming Ridley Scott-directed origin tale <a href=" ">Prometheus</a>. More...
  12. Head over to the new <a href="http://blog.sonyentertainmentnetwork.com/">Sony Entertainment Network Blog</a> today for the latest updates on new movies, music and more! This week, the <a href="http://blog.us.playstation.com/tag/video-unlimited/">Video Unlimited</a> library adds Dream House, In Time, and The Thing. Plus, watch Tim and Eric’s Billion Dollar Movie before it hits theatres. See this week's update <a href="http://blog.sonyentertainmentnetwork.com/2012/01/31/new-on-the-video-unlimited-service-this-week-13112/">here</a>. The <a href="http://blog.us.playstation.com/tag/music-unlimited/">Music Unlimited</a> service features new releases from Lana Del Rey, Leonard Cohen, and The Jealous Sound, as well as titles from Jack White, M.I.A, Gotye, Scorpions, and <a href="https://blog.sonyentertainmentnetwork.com/2012/01/31/new-releases-on-the-music-unlimited-service-13112/ ">more</a>! More...
  13. <blockquote><strong>Subscription Links:</strong> <ul><li>Subscribe via <a href="http://itunes.apple.com/podcast/the-official-playstation-blogcast/id483223024">iTunes</a></li> <li>Subscribe via <a href="http://feeds.feedburner.com/TheOfficialPlaystationBlogcast">RSS here</a></li> <li>Download the <a href="http://traffic.libsyn.com/playstation/10_Episode_010__The_Curious_Case_of.mp3">MP3 here</a> </li></ul></blockquote> <p class="center"><script type="text/javascript" src="http://player.wizzard.tv/player/o/j/x/132761916744/config/k-56a55a55c60a6428/uuid/root/height/250/width/500/episode/k-7d41fda201a443f8.m4v"></script></p> This week, we tackle one of this winter’s biggest PS3 releases: <a href="http://blog.us.playstation.com/tag/final-fantasy-xiii-2/">Final Fantasy XIII-2</a>. We invited IGN editor, renowned JRPG expert, and K-pop enthusiast <a href="http://people.ign.com/clements-ign">Ryan Clements</a> to give us his detailed analysis of a game that Square Enix has described as “exceed[ing] Final Fantasy XIII in every aspect.†Ryan wrote IGN’s FFXIII-2 <a href="http://ps3.ign.com/articles/121/1217386p1.html">review</a>, so he was able to lead a deep and thought-provoking discussion of how Square Enix incorporated fan requests to make a nonlinear, exploration-focused RPG, how Eastern RPG design differs from Western RPG design, and much more. Definitely worth a listen! More...
  14. It’s going to be a long year – and that’s a good thing. While <a href="http://blog.us.playstation.com/tag/call-of-duty-modern-warfare-3/">Modern Warfare 3</a> has occupied a lot of time in the drives of a lot of PS3 owners since its November release, there is more content to come over the next several months. And if you’re a premium member of <a href="http://blog.us.playstation.com/2011/11/08/call-of-duty-elite-ps3-walkthrough/">Call of Duty Elite</a>, you’re going to get your first two tastes of that content on February 28th. While the content season will contain more than 20 items overall – some multiplayer maps, some game modes, and some Spec Ops missions – the first two pieces of content in the season are a Call of Duty player’s bread and butter: multiplayer maps. The seaside village of <strong>Piazza</strong> is a perfect battleground for fans of close-quarters combat; the sharp corners, tight corridors, and stone staircases all offer compelling examples of why the word “paranoia†is the same in English and Italian. More...
  15. It was only a few weeks ago that a small crew of Game Informer editors and myself left the frigid winter of Minnesota for the sunny shores of Santa Monica to visit one of the best developers in the world. It’s been a tough wait, but we’re excited to finally announce Naughty Dog’s The Last of Us as our March cover. At the studio, we were ushered past numerous awards for blockbuster series like Crash Bandicoot, Jak & Daxter, and UNCHARTED, but it was inside Naughty Dog’s impressive movie theater-style presentation room that we got to see and discuss what we came there for. On day one, Director Bruce Straley and Creative Director Neil Druckmann talked about their vision for the game while co-presidents Evan Wells and Christophe Balestra discussed their decision to double the staff and create an entirely separate team from the UNCHARTED crew. More...
  16. We are delighted to be able to announce the U.S. release date of Worms Ultimate Mayhem is Tuesday February 14, 2012. We’d also like to introduce the game to you all and answer any questions you may have. <u>Can you introduce the game to us please?</u> Sure, <a href="http://us.playstation.com/games-and-media/games/worms-ultimate-mayhem-ps3.html">Worms Ultimate Mayhem</a> is a “best of†compilation of content from both <a href="http://us.playstation.com/games-and-media/games/worms-3d-ps2.html">Worms 3D</a> and Worms 4: Mayhem, so it’s got 38 weapons, plenty of customization options (including a selection of new ones) making for 115 individual customization elements in total. There are also 60 single-player missions taken from both sources, making it a massive game. We’ve taken the opportunity to improve on what was there already too. We have made some really nice improvements to the camera and made the game even more approachable; to this end we added a new utility (the Binoculars) to help you aim, and an automatic shot assist mechanic that helps your shots find their targets in easy mode. We have also added some really cool loyalty content too. More...
  17. Hey everyone, I’m Nate McDonald, one of the producers for EA SPORTS <a href="http://www.ea.com/grand-slam-tennis-2">Grand Slam Tennis 2</a>. We are very excited to be bringing this franchise to you on the <a href="http://blog.us.playstation.com/category/ps3/">PlayStation 3</a> platform. Right now, I’m going to give you a quick rundown of what you can be looking forward to in our demo, which is currently available on the <a href="http://blog.us.playstation.com/tag/playstation-store/">PlayStation Store</a>. One of our big innovations is our All-New Total Racquet Control, where you can control every shot with the right analog stick, smashing forehands, backhands, overheads, and volleys with precision, accuracy, and power. You can utilize this control system to take your game to the next level, however, if you prefer the old school button controls, those are still available to play with as well. More...
  18. <a href="https://blog.us.playstation.com/tag/motorstorm-rc/">MotorStorm RC</a> is a few short weeks away and already the competitive online cross-play at its heart is igniting intense rivalries. Here at <a href="https://blog.us.playstation.com/tag/evolution-studios/">Evolution Studios</a> there’s been a lot of competition for the best performances on every track and we’re thrilled that gamers and journalists are experiencing this at special preview events all around the world. Ahead of getting the opportunity to jump into the competition for yourself, I’m here to give you the low down on just how online competition works with other players – running you through a short video of me competing with Zoe (Evolution Studios QA Manager, who sits on the desk across from me) as I take on her performance in a Hot Lap race. More...
  19. <a href="http://blog.us.playstation.com/category/psn/">PlayStation Network</a> will be offline for routine scheduled maintenance on Thursday, February 2nd from approximately 6am until midnight PST. During the maintenance, you will be unable to access the following services: <ul> <li>PlayStation Store on PS3, PSP, and Media Go</li> <li>PlayStation Network Account Management</li> <li>PlayStation Network Account Registration</li> <li>PlayStation HomeMusic Unlimited & Video Unlimited services</li> <li>You will not be able to sign in to PlayStation Network from us.playstation.com (or the PlayStation.Blog).</li> </ul> More...
  20. I’ve got good news, and I’ve got <em>good</em> news. First, the good news: Based on my recent hands-on play sessions, <a href="http://blog.us.playstation.com/tag/mortal-kombat/">Mortal Kombat</a> on <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a> plays identically to its PS3 counterpart. That means fluid 60 frames-per-second fighting, lush presentation, and every bit of content from the console version. That includes the critically acclaimed Story mode, a full character roster, the Krypt, the works. I also tried out a series of local (non-internet) Wifi multiplayer matches, and I’m happy to report that the game felt smooth and responsive with no perceptible lag. If you’re skeptical, watch the video above to see local multiplayer -- and my hairy, hairy paws -- in action. Now for the <em>good</em> news: The PS Vita version adds an ambitious array of extra content, starting with every piece of DLC ever released on PS3. More...
  21. Hello everyone! Today, I would like to share our brand new trailer for Disgaea 3: Absence of Detention for the PlayStation Vita system. Disgaea 3 for the <a href="http://blog.us.playstation.com/category/ps-vita/">PS Vita</a> will be released in April. We are really excited about Disgaea 3 coming out on the <a href="http://us.playstation.com/psvita/">PS Vita</a> over here. Yes, it is a port of the <a href="http://blog.us.playstation.com/category/ps3/">PlayStation 3</a> version, but it will be equipped with new character stories, new systems, new attack levels, new bosses, and will include all the DLC that was released for the <a href="http://us.playstation.com/ps3/">PS3</a> version, all on one card. So even if you have already played Disgaea 3 on the PS3 system, you’ll have something new to experience with this PS Vita version! More...
  22. When we first began work on <a href="http://blog.us.playstation.com/tag/lumines-electronic-symphony/">Lumines Electronic Symphony</a>, we envisioned a game that would take Lumines players through a diverse but unified sampling of electronic music. This would allow us to entertain players and expose them to some amazing music. With that in mind, we gathered together a diverse array of artists who would collectively compose our “electronic symphony.†Below is the full list of artists and songs that will make up the 34 licensed tracks in <a href="http://us.playstation.com/games-and-media/games/lumines-electronic-symphony-psvita.html">Lumines Electronic Symphony</a>: More...
  23. This week, the folks at Konami are excited to bring you the new PSN Release Puddle! Relying on the physics of water and other fluids (hot magma anyone?) in ever-evolving environments, you’ll need to guide the fluid flow with precision to get to the goal. While it seems like a simple concept, the gameplay requires a fun puzzle-focused mentality where you must tilt the entire environment, balancing the push of each fluid’s unique properties with the pull of environmental factors of gravity, friction, and obstacles. With PlayStation Move compatibility, and a demo available as well, Puddle is set to make a big splash on PlayStation Network. You may have seen EA’s news predicting the Super Bowl winners with Madden NFL 12. If you haven’t picked up this year’s edition yet, you can set up your own Super Bowl match yourself as it’s now available in the PS3 Full Games category. Joining it is also Kane & Lynch 2: Dog Days, its predecessor Kane & Lynch: Dead Men, and Mini Ninjas. PlayStation Plus subscribers will have access to a 1 hour rental of all of these via Full Game Trials as well. More...
  24. We know your appetite for destruction is growing as we draw closer to <a href="https://blog.us.playstation.com/tag/twisted-metal/">Twisted Metal</a>'s Valentine's Day release (2/14), so we're pleased to announce that the Twisted Metal Multiplayer Demo goes live on the <a href="https://blog.us.playstation.com/tag/playstation-store/">PlayStation Store</a> this afternoon! Once the demo hits the Store, you'll get a taste of <a href="http://us.playstation.com/games-and-media/games/twisted-metal-ps3.html">Twisted Metal's</a> online play with: <ul> <li>Eight vehicles to choose from, each with their own unique special weapons</li> <li>Two multiplayer modes: Classic free-for-all Death Match, and team-based Nuke mode—a Twisted take on Capture the Flag that’s brand new to the series</li> <li>Challenge mode, where you can practice with each vehicle to hone your destructive skills</li></ul> More...
  25. With only one week until the season 3 premiere of <a href="http://us.playstation.com/games-and-media/shows-and-tv-series/thetester/">The Tester</a> on February 7, it’s time to give you a sneak peek at what you’ll be seeing in the first episode of the season, and a taste of what’s to come in future episodes. We have a lot in store this season, and we don’t want to ruin any surprises, but today’s preview should give you a good idea of what challenges <a href="http://blog.us.playstation.com/2012/01/05/meet-the-complete-season-3-cast-of-the-tester/">this season’s group of contestants</a> will be tackling as they vie for a chance to work as a Production Associate at Santa Monica Studio. With hissing cockroaches, brutal obstacle courses, and much more standing in their way of the grand prize, our contestants this season will have their work cut out for them. More...

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