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Everything posted by Commander Fury
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Are you a Fortune Hunter who is dying to get your hands on <a href="http://blog.us.playstation.com/tag/uncharted-3-drakes-deception/">UNCHARTED 3: Drake's Deception</a> in just two short weeks? Can't wait to find out what <a href="http://blog.us.playstation.com/tag/naughty-dog/">Naughty Dog</a> has in store for you after you and Nathan Drake "UNCOVER THE TRUTH" on November 1st? Will you be scouring the PlayStation Blog in hopes of finding out when the next DLC release for Uncharted 3 will be? Do you want to get your Uncharted 3 DLC first and save a ton of money at the same time? Then you do NOT want to miss this! Announcing, the Fortune Hunters' Club, a DLC Pre-order program that gets you WHAT you want, WHEN you want, and HOW you want it! The treasure seekers and Fortune Hunters that Nathan Drake deals with are known to be smart, resourceful, and a very exclusive bunch. Similarly, you the UNCHARTED fans, have told us that you want an option to get your DLC at a discount, and you want to get it like a Fortune Hunter would (quick and easy). This is the club for you, and now is the time to join it! More...
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<a href="http://blog.us.playstation.com/tag/insomniac-games/">Insomniac Games</a> is proud to announce the release of <a href="http://blog.us.playstation.com/tag/ratchet-clank-all-4-one/">Ratchet & Clank: All 4 One</a> in North America. The first four-player co-op Ratchet & Clank game finds Ratchet, Clank, Qwark, and Dr. Nefarious captured by the mysterious Creature Collector and transported to the dangerous Planet Magnus. The four will have to work together to survive the planet, and unravel its mysteries. Featuring a huge and upgradable weapon arsenal, All 4 One will take players on a journey through vibrant environments and breathtaking vistas, pitting you against seemingly invincible creatures and robotic minions of the Creature Collector. The optional <a href="http://blog.us.playstation.com/tag/3d/">stereoscopic 3D</a> support brings the 3D CG movie experience at home so you can experience Ratchet & Clank in a whole new way. More...
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In celebration of the return of our favorite Lombax, the 10/18 edition of <a href="http://blog.us.playstation.com/tag/pulse/">PULSE</a> kicks off with a look at the co-op fun of <a href="http://blog.us.playstation.com/tag/ratchet-clank-all-4-one/">Ratchet & Clank: All 4 One</a>. Join Christina Lee also for a look at the variety of puzzles, playthings, and devious machines of <a href="http://blog.us.playstation.com/tag/okabu/">Okabu</a> and the cinematic comic platform adventure of <a href="http://blog.us.playstation.com/tag/rocketbirds-hardboiled-chicken/">Rocketbirds: Hardboiled Chicken</a>. Both are now available as part of the "<a href="http://blog.us.playstation.com/tag/only-on-psn/">Only On PSN</a>" event. PULSE also previews the arcade shooting mayhem of <a href="http://blog.us.playstation.com/tag/pixeljunk-sidescroller/">PixelJunk: Sidescroller</a> (which definitely brings back memories of arcades) and, in time for Halloween, the new <a href="http://blog.us.playstation.com/2011/08/16/infamous-2-dlc-festival-of-blood-drowns-psn-in-october/">inFAMOUS: Festival of Blood</a> where Cole MacGrath puts a stake into the vampire craze. More...
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Since we started development, a lot of people have commented on how much they love the music of <a href="http://blog.us.playstation.com/tag/okabu/">Okabu</a>, created by our very talented partners at <a href=â€http://www.resonatemusic.co.uk/â€>Resonate</a>. Liam and the Resonate team have blown us away with what they’ve managed to create, and they’ve made a behind-the-scenes video to give you a bit of background. I’ll let Music Director Liam Paton explain in his own words! <blockquote> With the release of <a href="http://us.playstation.com/games-and-media/games/okabu-ps3.html">Okabu</a> almost upon us, we wanted to share a short film that documents our last 12 months working on the soundtrack to the game. It has been such a great project to work on and hopefully the footage captures the fun that we had along the way. </blockquote> More...
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There have been high levels of <a href="http://blog.us.playstation.com/tag/littlebigplanet-2/">LittleBigPlanet</a> activity on the interwebs lately, so here's a quick link-o-rama to get your LBP fix… <h4>LBP Is What's New On The PS Vita!</h4> LittleBigPlanet for the PS Vita was recently on stage at the <a href="http://www.ebexpo.com.au/">EB Games Expo</a> in Australia with a full on walk through of a "Vita-fied" level filled with front touch, tilt, rear touch, and of course, trademark Sackboy frolicking… If you haven’t seen LBP for PS Vita in motion, check it out <a href="http://www.gamespot.com/vita/action/little-big-planet/video/6340336/eb-games-expo-2011-littlebigplanet-vita-stage-demo?tag=updates%3Beditor%3Ball%3Btitle%3B1">here</a>. More...
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As PlayStation fans <a href="http://blog.us.playstation.com/tag/need-for-speed-the-run/">should already know</a>, <a href="http://www.needforspeed.com/therun">Need for Speed The Run</a> is an illicit high-stakes cross-country race from San Francisco to New York. You’ll be playing as Jack, who is a marked man and his only way out is to battle other 200 racers for a sweet $25 million dollar prize. Starting October 18th, <a href="http://blog.us.playstation.com/category/ps3/">PS3</a> owners can get their hands on The Run demo on the <a href="http://blog.us.playstation.com/tag/playstation-store/">PlayStation Store</a>! Featuring the monster Lamborghini LP550-2 Valentino Balboni and the brand-new <a href="http://www.needforspeed.com/therun/car/porsche-911-carrera-s">Porsche Carrera S</a>, the demo will let you open them up in two locations set in the US. (As a side note, don’t forget that if you live in the US, Canada or the UK, you can <a href="http://www.needforspeed.com/therun/porschecontest#Details">win the new Carrera S</a> in real life just by logging into your EA account!) More...
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The Freelance Police and Telltale Games can't stay away from the <a href="http://blog.us.playstation.com/category/psn/">PlayStation Network</a> for long! After gracing the PSN in last year's <a href="http://blog.us.playstation.com/tag/sam-max-the-devil%e2%80%99s-playhouse/">Sam & Max: The Devil's Playhouse</a>, the mostly loveable canine and rabbit-thingy duo returns on October 18th (woah, that's tomorrow) in another one of their off-the-wall adventures, Sam & Max: Beyond Time and Space! Always up to their neck fur in trouble as they get to the bottom of their cases, Sam & Max come face-to-face with some of the deadliest foes they've ever encountered, including Santa Claus, an emo vampire, and Satan himself. Well, two out of three isn't bad, right? Sam & Max must survive some of the most exotic locales known to man and animal alike (the game is called Beyond Time and Space, remember?) if they're going to get themselves out of this somewhat death-defying adventure. More...
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We are hitting the start of week three for the <a href="http://blog.us.playstation.com/2011/09/30/uncharted-3-multiplayer-experience-is-just-hours-away/">Subway Taste For Adventure UNCHARTED 3 multiplayer experience</a> and we’re noticing that some of you are getting pretty good. But the best player isn’t the best for long. We think it’s a good time to dive into some of the more advanced multiplayer gameplay mechanics and strategies to help you step up your game. Sure, you can lob a grenade out there, but have you mastered the aim throw yet? How many BBQ medals have you achieved? Did you know that the Idol can be used as a melee weapon? Game Designer Robert Cogburn sat down with the PlayStation.Blog to drop some high-level knowledge regarding <a href="http://blog.us.playstation.com/tag/uncharted-3-drakes-deception/">UNCHARTED 3’s</a> multiplayer experience. Check out our new video above for some lessons! More...
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We are so very excited to introduce to you our official title ModNation Racers: Road Trip for the upcoming <a href="http://blog.us.playstation.com/tag/ps-vita-2/">PlayStation Vita</a>! In the upcoming months we will begin to roll out more details on where the future of <a href="http://blog.us.playstation.com/tag/modnation-racers/">ModNation</a> is going to take us. We are thoroughly excited to have you join with us in this great time of the <a href="http://us.playstation.com/games-and-media/games/modnation-racers-ps3.html">ModNation Racers</a> franchise. Hang on people, the fun has just begun! Thanks to all who submitted thousands of great ideas for the title of the new game. As we mentioned, we have some “goodies†to hand out to a few gamers who helped us choose the name ModNation Racers: Road Trip. We will be contacting them very soon. More...
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This week, the <a href="http://blog.us.playstation.com/">PlayStation.Blog</a> team is three for one! I’m sure you’ve read our extensive coverage on some of this week’s new releases. Take <a href="http://blog.us.playstation.com/author/sshuman/">Sid’s</a> awesome <a href="http://blog.us.playstation.com/2011/10/14/arkham-city-qa-rocksteady-answers-your-questions/">Q&A session with Rocksteady Studios</a> on the highly anticipated <a href="http://blog.us.playstation.com/tag/batman-arkham-city/">Batman: Arkham City</a> in glorious <a href="http://blog.us.playstation.com/2011/07/01/stereoscopic-3d-on-ps3-updated-list-of-all-3d-games-and-movies/">3D</a>. Jeff and I traveled to <a href="http://blog.us.playstation.com/2011/09/19/hey-texas-fantastic-fest-playstation-blog-meet-up/">FantasticFest</a> and played the latest form of <a href="http://blog.us.playstation.com/tag/payday-the-heist/">Payday: The Heist</a>. The sizzling Miami weather invited me back to my hometown where we kicked off our <a href="http://blog.us.playstation.com/2011/10/14/everybody-dance-video-series-creating-choreography-with-the-dance-creator/">dancer diaries</a> for <a href="http://blog.us.playstation.com/2011/10/14/everybody-dance-video-series-creating-choreography-with-the-dance-creator/">Everybody Dance</a>. Lets not forget the quartet of awesome in <a href="http://blog.us.playstation.com/tag/ratchet-clank-all-4-one/">Ratchet & Clank: All 4 One</a> for <a href="http://blog.us.playstation.com/category/ps3/">PS3</a>.</p> <p style="text-align: justify;"><a href="http://blog.us.playstation.com/category/psn/">PSN</a> delivers more titles to its already extensive catalogue of exclusives. Follow <a href="http://blog.us.playstation.com/2011/10/13/okabu-the-co-op-adventure/">Kumulo and Nimbe</a> in their unique and original adventure in the co-op puzzler, <a href="http://blog.us.playstation.com/2011/10/13/okabu-the-co-op-adventure/">Okabu</a>. <a href="http://blog.us.playstation.com/tag/visceral-games/">Dead Space</a> redefined horror when it originally came to Blu-ray years ago. Now you can relive, or experience for the first time, <a href="http://blog.us.playstation.com/tag/visceral-games/">Issac Clarke’s</a> manifestation of horror on-board the Ishimura on PSN.</p> <p style="text-align: justify;">This week’s <a href="http://blog.us.playstation.com/tag/the-drop/">The Drop</a> is massive. Enjoy it.</p> More...
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You know we're in the throes of the holiday release season when most of the links are to reviews. This year, it's not just the retail games that are getting great reviews (it seems like Batman: Arkham City is pretty darn good), but PSN titles as well. Sideway: New York and Rochard have been rated solidly, and <a href="http://blog.us.playstation.com/tag/payday-the-heist/">PAYDAY: The Heist</a> is only 2 days away. Did you know that PAYDAY has a Platinum Trophy to be earned? Start planning your bank jobs by looking at the <a href="http://www.ps3trophies.com/forums/ps3-trophy-news/3964-payday-heist-trophy-list.html">Trophy list here</a>. <strong>The PS.Blog weekly reading list (Week of October 10, 2011)</strong> <ul> <li><a href="http://www.gamespot.com/ps3/action/castlevania--harmony-of-despair/review.html">Castlevania: Harmony of Despair PS3 Review - GameSpot.com</a></li> <li><a href="http://www.gamespot.com/ps3/action/batman-arkham-city/index.html">Batman: Arkham City PS3 review - GameSpot.com</a></li> <li><a href="http://ps3.ign.com/articles/119/1199623p1.html">Sideway: New York Review - IGN</a></li> <li><a href="http://www.vg247.com/2011/10/14/square-enix-announces-ffxiv-v2-00-ps3-gets-q3-2012-release-window/">FFXIV PS3 coming Q3 2012 - VG247</a></li> More...
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In case you hadn’t heard, next week is shaping up to be a real doozy in terms of new game releases. I’ll leave the gory details to <a href="http://blog.us.playstation.com/author/rgutierrez/">Rey</a> with <a href="http://blog.us.playstation.com/tag/the-drop/">The Drop</a> tomorrow, but suffice it to say that free time is about to become America’s scarcest commodity when <a href="http://blog.us.playstation.com/tag/batman-arkham-city/">Batman: Arkham City</a>, <a href="http://blog.us.playstation.com/tag/ratchet-clank-all-4-one/">Ratchet & Clank: All 4 One</a>, PSN exclusive <a href="http://blog.us.playstation.com/tag/okabu/">Okabu</a>, and approximately eleven thousand more killer PS3 games release this coming Tuesday. Guys, I’m scared. Hold me! It wasn’t a light news week, either, with a new <a href="http://blog.us.playstation.com/2011/10/13/marvel-pinball-ghost-rider-trailer-ps-vita-plans/">Marvel Pinball: Virtue and Vengeance trailer</a> starring Ghost Rider (plus PS Vita plans!), an <a href="http://blog.us.playstation.com/2011/10/13/uncharted-3-multiplayer-experience-buddy-system-and-treasures/">UNCHARTED 3 dev diary</a> focused on the multiplayer Buddy System, an <a href="http://blog.us.playstation.com/2011/10/12/infamous-2-mission-design-contest-storytellers-wanted/">inFAMOUS 2 contest</a> aimed at fledgling level designers, new Q&As for <a href="http://blog.us.playstation.com/2011/10/12/qa-ssx-charts-a-new-course-on-ps3/">SSX</a> and <a href="http://blog.us.playstation.com/2011/10/14/arkham-city-qa-rocksteady-answers-your-questions/">Batman: Arkham City</a>, plus new co-op videos for <a href="http://blog.us.playstation.com/2011/10/13/working-together-in-ratchet-clank-all-4-one/">Ratchet & Clank: All 4 One</a>, <a href="http://blog.us.playstation.com/2011/10/13/okabu-the-co-op-adventure/">Okabu</a>, and <a href="http://blog.us.playstation.com/2011/10/10/rocketbirds-couch-co-op-mode-revealed/">Rocketbirds: Hardboiled Chicken</a>, and a new <a href="http://blog.us.playstation.com/2011/10/14/everybody-dance-video-series-creating-choreography-with-the-dance-creator/">dancer diary</a> devoted to Everybody Dance's new Dance Creator mode. Read on to see the top 10 most-read blog posts of the week! More...
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Hey UNCHARTED fans, as you know we kicked off our advertising campaign for <a href="http://blog.us.playstation.com/tag/uncharted-3-drakes-deception/">UNCHARTED 3: Drake's Deception</a> right <a href="http://blog.us.playstation.com/2011/09/08/uncharted-3-tv-spot-first-look/">here</a> with you, our loyal PlayStation.Blog readers back in September. Since then,you've been "feasting" your eyes on our fantastic <a href="http://blog.us.playstation.com/2011/09/30/uncharted-3-multiplayer-experience-is-just-hours-away/">15 second spot</a> for Subway starring noneother than Nathan Drake himself, as well as his cameo in Subway's 30 second"AnyTober" spot gracing tv's all over the country right now. As you are about to see, our brand new spot showcases never before seen footage from Drake's upcoming adventure that absolutely delivers on the promise that no other game can provide - actually "PLAYING" through a Hollywood, blockbuster action movie! More...
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The launch of <a href="http://blog.us.playstation.com/tag/everybody-dance/">Everybody Dance</a>, the all-new party game for the <a href="http://blog.us.playstation.com/tag/playstation-move/">PlayStation Move</a>, is just a few days away! To illustrate some of the coolest features in the game, we have created the Dancer Diaries, a series of videos where professional dancers record and share their experiences playing Everybody Dance. Today, we want to share the first in the series, which provides a walk-through of Everybody Dance’s Dance Creator mode. With Dance Creator, anyone can easily choreograph their own dances, record their routines, and then save them in-game so they can challenge friends to compete against their moves. More...
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Arkham City Q&A: Rocksteady Answers Your Questions
Commander Fury posted a topic in Playstation Blog
It’s been mere months since I belatedly finished <a href="http://blog.us.playstation.com/tag/batman-arkham-asylum/">Batman: Arkham Asylum</a> and learned what all the fuss was about. Now, with Arkham City just days away from its October 18th PS3 release, I jumped at a rare chance to speak with Game Director Sefton Hill from <a href="http://www.rocksteadyltd.com/">Rocksteady Studios</a>. I solicited some of your best questions from <a href="http://twitter.com/#!/PlayStation/status/124527895279435777">Twitter</a> and hopped on the phone with Mr. Hill to discuss a wide range of topics related to one of my most-anticipated games for 2011. Before you dive into the Q&A, get into the spirit by watching the new “Rogue’s Gallery†video below. More... -
New on PlayStation Video Store and Music Unlimited
Commander Fury posted a topic in Playstation Blog
In the brightest day, in the darkest night, it’s time for <strong>Green Lantern</strong> to hit our <em>New Releases</em> today. Follow the early days of Hal Jordan’s conversion from ordinary test pilot to member of the Green Lantern Corps. Ryan Reynolds (The Change-Up) leads a cast that includes Blake Lively (The Town), Peter Sarsgaard (An Education) and Mark Strong (The Eagle). Purchase to own in 1080p HD and receive special bonus features! The <em>Movies</em> section welcomes the hilarious dark comedy <strong>Horrible Bosses</strong> starring Jason Bateman (Arrested Development), Charlie Day (It’s Always Sunny in Philadelphia) and Jason Sudeikis (Saturday Night Live). Follow as these three hard workers attempt to knock off their office superiors played by Jennifer Aniston (Just Go With It), Colin Farrell (Fright Night) and Kevin Spacey (Casino Jack). Check out the interview below with the composer of the film’s score. More... -
Marvel Pinball: Ghost Rider Trailer, PS Vita Plans
Commander Fury posted a topic in Playstation Blog
It’s been pretty busy here at <a href="http://blog.us.playstation.com/tag/zen-studios/">Zen Studios</a>, and we just had to take a break to fill you all in on some pretty exciting developments with the <a href="http://blog.us.playstation.com/tag/marvel-pinball/">Marvel Pinball</a> series. If you rewind back to <a href="http://blog.us.playstation.com/tag/comic-con11/">San Diego Comic-Con</a>, you may remember we announced a brand new four-table pack, <a href="http://marvel.com/news/story/16339/san_diego_comic-con_2011_more_marvel_pinball_on_the_way">Marvel Pinball: Vengeance and Virtue</a>. Ghost Rider, half of the “Vengeance†part of the title, was the first table revealed, and to this point there have only been a handful of screens to explore – but today, right here on the PlayStation.Blog, we are giving you a first look at Johnny Blaze, Lucifer, and Zadkiel in action. Did you see what we did there??? <em>“A virtuous announcement coming to <a href="http://www.newyorkcomiccon.com/">New York Comic Con</a>.†</em> Yes, we will be revealing a new table this Saturday @ 1:15 – 2:15 during the <a href="http://marvel.com/news/story/16339/san_diego_comic-con_2011_more_marvel_pinball_on_the_way">Marvel Games panel</a> at NYCC. Any guesses on the reveal? More... -
Autumn Games & Reverge Labs have revealed their latest character in their upcoming fighting game Skullgirls –the ferocious Painwheel. A tribute to the last 50 years of comic books, animated movies and pop culture with a high class art direction, Skullgirls is set to be the indie gem of 2012. In the release published today, they discribed the premise of the game. ‘Once a normal schoolgirl named Carol, Painwheel was kidnapped by Valentine and delivered to the Anti-Skullgirls Labs’ secretive Lab Zero. There she was implanted with the synthetic Buer Drive and Gae Bolga parasites and infused with experimental Skullgirl blood, transforming her into the monster she is today. Violent and unstable as a result of these experiments, as a precaution she’s mentally controlled by Lab Zero’s powerful psychic director, Brain Drain. Fueled by rage, she draws her power from her pain and fury. Despite that, the soul of that scared young girl still lives on inside this monstrous body, desperately fighting off the onslaught of voices that would control her. Painwheel is sort of an “aerial dominance” character, and can fly using the Buer Drive blade in her back. Being full of rage, a lot of her normal attacks can be charged up, and damage she receives while charging them will be added to the attack when the button is released. Since she is in constant pain, she has a lot of brutal-looking moves, such as attacking with spikes that painfully erupt from her body or contorting herself in inhuman ways Skullgirls is a new 2D fighting game that puts players in control of fierce female warriors in an extraordinary Dark Deco world. The team is led by renowned fighting game champion Mike “Mike Z” Zaimont and artist Alex “o_8″ Ahad, whose work has been featured in many publications, including Lava Punch and Girls of Gaming.’ Skullgirls – The ferocious Painwheel is still in development, but should be released on the major consoles in 2012. More...
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With less than a week to go until OKABU launches, we’re slightly over-excited about getting it into your hands! There’s still so much to talk about the game, so we wanted to delve a little deeper into the world of OKABU and the different lands that make up the adventure. We got a slightly carried [...] More...
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When you’re venturing into hostile territory, it’s important to know that somebody is watching your back. The Buddy System in <a href="http://us.playstation.com/games-and-media/games/uncharted-3-drakes-deception-ps3.html">UNCHARTED 3</a> multiplayer ensures just that. As we hit week two of the Subway Taste For Adventure competitive multiplayer experience, we’re excited to detail the finer points of the UNCHARTED 3’s Buddy System and how it impacts the pacing and flow of competitive multiplayer matches. In addition to good buddies, good booty will also make your multiplayer experience more layered and enjoyable. <a href="http://blog.us.playstation.com/">PlayStation.Blog</a> spoke with Game Designer Robert Cogburn to learn more about how to make friends and earn treasure in UNCHARTED 3’s multiplayer experience. Check out this video for some in-depth information about buddies and treasure. More...
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We’re just a few days away from <a href="http://blog.us.playstation.com/tag/ratchet-clank-all-4-one/">Ratchet & Clank: All 4 One</a> releasing exclusively for PlayStation 3. We hope you’re looking forward to exploring Planet Magnus, upgrading your arsenal, and solving the mystery of the Creature Collector with your friends. With that in mind, we wanted to show you a sweet video we put together, highlighting the big co-op moments in the game. It will take a team effort to steer a taxi through the vertical city streets of Luminopolis, or to coordinate the powerful turrets on the back of a massive robotic Guardian, and this video shows how players will have to work together. Can’t wait until next week to get a taste of Ratchet & Clank: All 4 One? You can check out an offline four-player co-op demo of the game right now, included on specially marked Blu-Ray and Combo Pack Blu-rays of the Sony Pictures film Zookeeper, starring Kevin James. That should definitely tide you over until the full game launches on October 18th! More...
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We’re at it again, PAYDAY crew! The criminal masterminds behind the highly anticipated PSN co-op shooter <a href="http://blog.us.playstation.com/tag/payday-the-heist/">PAYDAY: The Heist</a>, are coming for your PS3s next Tuesday, October 18th! <a href="http://blog.us.playstation.com/tag/sony-online-entertainment/">SOE</a> and the OVERKILL team have worked diligently to develop and create a game with the highest quality of content – which will give players continued replayabilty and hours of complex, death-defying heists in a never-ending pursuit of the next big score. We can’t wait for the launch of this highly anticipated game and are even more excited for players and fans to finally enjoy PAYDAY The Heist together online. Once again, SOE would like to thank the loyal community for your patience and assure you that this will be worth the wait! More...
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Calling all Fortune Hunters! This Thursday, October 13th, one of the most celebrated game franchises of all time comes crashing into <a href="http://us.playstation.com/psn/playstation-home">PlayStation Home</a>. UNCHARTED 3: Fortune Hunter provides a third-person adventure game experience unlike anything you’ve ever seen in PlayStation Home, including a partial recreation of the Yemen level from the <a href="http://blog.us.playstation.com/tag/uncharted-3-drakes-deception/">UNCHARTED 3: Drake’s Deception</a> multiplayer mode, and a cover-based shooting system complete with weapons and gameplay inspired by the hit UNCHARTED series. UNCHARTED 3: Fortune Hunter is the latest Total Game Integration event allowing players to unlock exclusive content in <a href="http://www.naughtydog.com/games/uncharted/">UNCHARTED 3: Drake’s Deception</a> directly from PlayStation Home. Over the course of the next three weeks, players will be pitted against waves of enemies developed from character models straight from <a href="http://us.playstation.com/games-and-media/games/uncharted-3-drakes-deception-ps3.html">UNCHARTED 3: Drake’s Deception</a>. Progress through challenges to unlock special PlayStation Home rewards, such as collectible weapons; complete all 10 challenges to unlock the Kickback Endurance Booster for use in UNCHARTED 3: Drake’s Deception multiplayer when the game releases on November 1st. More...
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If you’ve played <a href="http://blog.us.playstation.com/tag/infamous-2/">inFAMOUS 2</a>, you’ll know that it comes with a complete set of <a href="http://blog.us.playstation.com/2011/03/01/infamous-2-user-created-missions-give-infinite-possibilities-limited-beta-in-april/">mission design tools</a> to allow you to construct your very own missions within the game. Not to mention that when you’re in the game world, you can play other’s creations for yourself to keep the inFAMOUS 2 fun going beyond the game. Some of you have shown off some real talent in creating missions, while some of you may not have had the chance to get your hands on it yet. Now, to get ready for the release of <a href="http://blog.us.playstation.com/2011/08/16/infamous-2-dlc-festival-of-blood-drowns-psn-in-october/">inFAMOUS: Festival of Blood</a> on PlayStation Network, we’re announcing "Cole’s Missing Mission," our very first mission design contest in the inFAMOUS universe. Think you’re an expert in creating missions in inFAMOUS 2? Now you’ve got a chance to prove it. Using the UGC tools in inFAMOUS 2, we’re challenging you to come up with a Narrative based mission that tells a unique Cole story; meaning you’ll need to apply the Narrative tag to your mission for it to be considered. The winning mission will have all the right stuff: a great Cole-centric story, all while happening within one mission (so no multiple part missions, i.e. Part 2, Part 3, etc). The level must be created after the announcement date (today), and submitted before October 22nd. More...
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Whether it’s the socially enabled online mode, the deadly new “Survive It†challenges, or the mammoth mountains modeled after <a href="http://blog.us.playstation.com/2011/06/16/e3-replay-ssx-on-ps3/">NASA satellite maps</a>, the new <a href="http://blog.us.playstation.com/tag/ssx/">SSX</a> is hardly short on ambition. During a recent hands-on session, I caught up with art director and series veteran Geoff Coates to discuss how this classic PS2 series is handling the jump to PS3 for the first time. During our chat, I was able to slip in some questions from the PlayStation.Blog community and squeak out some tantalizing hints of the PS3-exclusive Mt. Fuji level. <blockquote> <strong>PlayStation.Blog: What does the PS3’s technology bring to SSX? What can you do now that you couldn’t do in the PS2 era?</strong> Geoff Coates, Art Director, SSX: I worked on all the previous SSX games, and at the time we had a lot of big ambitions that we couldn’t execute due to technological limitations – whether it was console hardware power or software holding us back. We’ve just caught up now from a technical perspective, so it seems like the best possible time for a new SSX game. </blockquote> More...