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shane

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Everything posted by shane

  1. Directed by Shinji Mikami, the creator of the Resident Evil™ series, comes Vanquish™ a sci-fi shooter of epic proportions. The story of Vanquish™ takes place on a vast space station in a near future world where nations war over the planet’s remaining energy resources. Against this backdrop, players take the role of Sam Gideon, a government agent kitted out with a futuristic battle suit. A versatile fighter with a huge arsenal of weaponry at his disposal, Sam also has an array of martial arts skills that he can use to take down his robot enemies. PlatinumGames has released a new trailer for Vanquish, its about the Pre-order DLC content (weapons) and it also includes new scenes and gameplay, Check it out! Score: 0 (0 votes cast) Urgent Fury Command: More...
  2. The British Government has distanced itself from comments made by defence secretary Liam Fox, which asked UK retailers not to stock EA’s Medal of Honor, calling the game – which is set in the ongoing Afghanistan conflict – “shocking”. The Department for Culture, Media and Sport pushed the comments into the unofficial space this morning. “Dr Fox was expressing a personal view and we understand why some people might find the subject matter of the game offensive,” said the department in a statement to GamesIndustry. “Personal view” Fox blasted the game last night, saying it shouldn’t be sold. “It’s shocking that someone would think it acceptable to recreate the acts of the Taliban,” said the politician. “At the hands of the Taliban, children have lost fathers and wives have lost husbands. “I am disgusted and angry. It’s hard to believe any citizen of our country would wish to buy such a thoroughly un-British game. I would urge retailers to show their support for our armed forces and ban this tasteless product.” The game allows you to play as the Taliban in multiplayer. Video below. EA responded, speaking to the Sunday Times: “The format of the new Medal of Honor game merely reflects the fact that every conflict has two sides. “We give gamers the opportunity to play both sides. Most of us have been doing this since we were seven: someone plays the cop, someone must be robber. “In Medal of Honor multiplayer, someone’s got to be the Taliban.” “Inaccuracies” The publisher has further pushed back against the story this morning, claiming the Sunday Times’s report was incorrect in that British soldiers don’t feature in the game at all. “Medal of Honor is an 18-rated highly authentic depiction of the soldier’s experience in Afghanistan – matching US forces against the Taliban in today’s war,” an EA spokesperson told VG247. “Multiplayer combat is a long-standing, common and popular feature of video games. In multi-player, teams assume the identities of combatants on both sides of the conflict. Many popular videogames allow players to assume the identity of enemies including Nazis and terrorists. In the multi-player levels of Medal of Honor, teams will assume the identity of both US forces and the Taliban. “The Sunday Times and other media stories on Medal of Honor contain inaccuracies. For one, Medal of Honor does not allow players to kill British soldiers. British troops do not feature in the game.” “Clear choice” The Department for Culture, Media and Sport added that systems were already in place to monitor games content in the UK. “There is a ratings system in place which exists to categorise games appropriately, in this case the game in question is rated 18 so should only be sold to, and played by, adults. “There is a clear choice for consumers which they can exercise when making decisions about purchasing videogames.” “Daily sacrifices” Initial signs from retail indicate that, very obviously, this entire affair will be tomorrow’s chip paper. “ShopTo fully supports and commends the bravery of the British Soldiers fighting in all conflict areas, including Afghanistan and would never condone anything that disrespected the daily sacrifices they provide to the British people,” ShopTo PR and marketing manager Phil Driver told MCV. “As a retailer ShopTo.net follows all official government policy regarding the sale of video games. In the case of of Medal of Honor no other government decision has been made other than its PEGI classification of 18, which we have on the game. Should a ban be introduced based on a government decision we will of course stop the selling the game. “Whilst we are aware that Defence Secretary Fox has a grievance that we understand, we have received no other similar feedback from our customers. The Medal Of Honor series is exceptionally popular amongst gamers and as stated in a response by EA, which we agree with, has always had teams of opposing forces in its content.” “Hard little fuckers” Hank Keirsey, a US military advisor with 24 years experience, added his tuppence, saying the media was incorrectly linking the Taliban with al-Qaeda. “Those are hard little fuckers,” Keirsey told Eurogamer of the Taliban. “From a soldier perspective, I gotta admire certain qualities in those guys. They’re not fighting for Al-Qaeda. Maybe one or two of them is. Most of them are fighting ‘cos they’ve always fought. “They’ve got what someone told them is a foreigner in town. They’re gonna come down from the mountains with their little AKs and rally with other guys and try to beat the foreigner out of there. “You gotta get into your enemy’s mind set. There’s courage on both sides. “[The media is] making a connection that these are the guys that cut the heads off of women and kids in the night, then the next thing they do is climb into an aeroplane and fly into our buildings. That’s not necessarily the case.” Medal of Honor, BBFC 18 rating and all, ships for PC, 360 and PS3 on October 15. Score: 0 (0 votes cast) Urgent Fury Command: More...
  3. See this, Dr Kawashima? This is danger close right up in your bespectacled face. Chart-Track’s confirmed that Modern Warfare 2 is now the biggest selling British game of all time. The Infinity Ward shooter achieved the feat this week, 41 weeks from launch. The game has spent only three weeks outside the top 10 since releasing in 2009. MW2 has stolen the UK crown from Dr Kawashima on DS, which took around 36 months to overtake the previous holder, GTA: San Andreas on PS2, Xbox and PC. As ever, no firm figures were released by Chart-Track. Suffice it to say, Modern Warfare 2 has sold “a lot”. Activision will be looking for another CoD smash with Treyarch’s Black Ops on November 9. Score: 0 (0 votes cast) Urgent Fury Command: More...
  4. Straight from Gamescom 2010 engage in multiplayer battle in the snowy mountain peaks of Afghanistan in Medal of Honor. Score: 0 (0 votes cast) Urgent Fury Command: More...
  5. The gamescom trailer for Namco Bandai title Splatterhouse has been released, showing the differences between the old and the new. In the trailer, we get a*nostalgic*look back to the Splatterhouse days of old as well as some footage of the new game, which seems to get more violent the longer you watch. Perhaps the main reason for the look back to the original is that Splatterhouse 1, 2, and 3 will be included with the 2010 remake. Splatterhouse is due to release October 26 for Xbox 360 and PS3. Score: 0 (0 votes cast) Urgent Fury Command: More...
  6. Ubisoft’s upcoming air-combat game isn’t just about the fancy fixed-wing fighter aircraft. The latest trailer for Tom Clancy’s H.A.W.X. 2 shows you’ll be in charge of helicopters and the massive AC-130 gunship too. The demo’s already out on both consoles. Score: 0 (0 votes cast) Urgent Fury Command: More...
  7. LucasArts has said a demo for Star Wars: The Force Unleashed 2 will be made available before the game’s release in October. Speaking with Joystiq at gamescom, a representative for LucasArts said it will be similar to the one shown at the show. According to Stiq, the demo it played featured Starkiller trying to escape from Kamino. To get out of this prison, he “plummets down a tower”, crashed through a dome, and proceeds to fight his way out using the Force, mind tricks, and lightning. If you succeed in escaping your confines and thwart your enemies’ attempts to stop you, you’ll get on a ti-fighter and escape the planet. Neato. No date on the demo was provided, but at least it’s coming. Star Wars: The Force Unleashed 2 releases on October 26 in the US and October 29 in the UK for PS3, 360, Wii and DS – while the PSP version has been canned. Score: 0 (0 votes cast) Urgent Fury Command: More...
  8. “A new Goldeneye has arrived,” the trailer below matter-of-factly states, “so what are you going to do?” That, Mr. Trailer, is an awfully open-ended question. We imagine we’ll stick to our usual routine of waking up at noon, then turning on whatever television station is currently running an America’s Next Top Model marathon, but — oh, we see. That’s one of those rhetorical questions. We’re supposed to say “multiplayer, of course,” and then you show a bunch of clips from Goldeneye 007‘s multiplayer component. Sorry for the confusion. Check out some new-but-familiar maps (hey, it’s the Facility!), guns (hey, it’s the RCP90!) and features (hey, it’s Paintball Mode!) in the trailer posted after the jump. Or, if you’re interested in the game’s single player campaign for some reason, you can check that out in the nifty galleries posted below. Score: 0 (0 votes cast) Urgent Fury Command: More...
  9. Another Friday means it's time for the next episode of Zipline, the official Zipper Interactive podcast. Seth Luisi, Game Director here at Zipper, returns to the show to answer many oft-asked questions. Mysteries are revealed! Zipline Podcast, Episode 17 54.7MB | 59m:43s Subscribe to Zipline on iTunes You can discuss this episode by clicking this link. More...
  10. Check out the newest gameplay trailer shown at GamesCom 2010. Medal of Honor is going to be released on October 12th, 2010 for the Playstation 3, Xbox 360, and PC. Score: 0 (0 votes cast) Urgent Fury Command: More...
  11. From Gamescom, four player split-screen and a golden controller. Watch as we take GoldenEye 007′s multiplayer for a spin on an original map. Unlike the original GoldenEye, Daniel Craig will be playing Bond instead of Pierce Brosnan. GoldenEye 007 will be released on November 2nd, 2010. Below is a pic of the Golden Controller. Score: 0 (0 votes cast) Urgent Fury Command: More...
  12. Posted by Jeremy Dunham @ the Official MAG Blog, August 19, 2010 This has been an exciting week for MAG, and we’re continuing that momentum today with a closer look at the improved character customization that’s debuting in our new MAG Beta program starting August 24. To begin with, the MAG Beta will support up to three different character slots per PSN ID so that players can try their hand at any PMC without having to start over again. Please note that when you boot up the beta for the first time your existing MAG character will be auto-copied to “Slot A.” However, this copied character is now completely independent of your original character and he exists solely in the beta universe. In other words, whatever happens to the beta character after the copy process does not affect your character in the retail game. Another new feature premiering in the MAG Beta is the increase in level cap. Whereas your character stopped advancing at level 60 in the retail version, the beta now allows him to keep going until level 70. Pretty sweet, we know. You can access the supply depot from your primary menu screen.</p> Of course, the biggest difference you’ll find in the new MAG Beta versus the retail game is the progression system. Broken into two main parts, the improved progression offers both an in-game economy and an enhanced skill tree. Combined, they allow players to create and upgrade their alter egos in ways that weren’t possible in MAG before. MAG’s in-game economy works just like a storefront; Currency Points (CP) are earned by netting kills and completing objectives and are then used to make in-game purchases which outfit and equip your character. Especially important is the fact that weapons and gear are no longer unlocked via the skill tree, because they are now unlocked via your character’s level and Currency Points. Once characters have achieved the level necessary to unlock a weapon or gear item, that item is then made available for purchase in the “Supply Depot.” Paying for the weapon you want is easy!</p> The Supply Depot is a new menu item where all Currency Point purchases are made. Here, items that are currently available for procurement are shown with their CP cost highlighted next to them, while items not yet accessible are shown grayed out. Items that can be bought here include everything from most weapons and gear (divided into classes for easy navigation) to wearable goodies like hats, uniforms, and glasses. Plus, as an added benefit for players who may not like their choices as much as they’d first hoped, all items can be “returned” to the store for a percentage of their original cost.*Oh, and don’t worry if you don’t have enough CP to buy what you need just right off the bat — CP doesn’t max out, so you can continue to earn the points even after you hit the level 70 cap and buy what you want when you can afford it. Because of the beta’s new CP setup, the means of upgrading your character has been enhanced to support it. For example, players no longer have to save skill points to unlock skills since all skills now cost only 1 Skill Point to unlock (or more specifically, you can add one new upgrade with every “level up”). Sure, each individual upgrade may be smaller but now you can control your pace and end more specialized and powerful in the end. Our updated skill tree is much more customizable.</p> In addition, we’ve also introduced a number of extra skills to the tree. “Improved Repair Speeds, Health Kit Recharge Rates” and “Sprint Speed” are just a few of the abilities you can expect to see for the very first time. Plus, we’ve categorized skills into classes for better navigation. In fact, here are the meta-categories you have at your disposal: Assault Marksman Close Quarters Spec Ops Medical Engineering Athleticism Vehicles Resistances Alert! Here’s a “thanks for reading this far bonus!” As our little message above says, as a thank you for reading the entire article so far (or for skipping ahead, whatever!), we’re including one last bit of bonus info in this post — namely, the additional weapons that the MAG Beta is going to let you test out. Totaling nine in all, the bonus guns come in sets of three for each PMC (one Assault Rifle, one Machine Gun, and one Sniper Rifle). The following checklist tells you what they are, and you can click on each one to see what they look like. Raven: Gotha Elite (Assault Rifle) | KP21 (Machine Gun) | Kinmark SRS (Sniper Rifle) SVER: Tamsen MK2 (Assault Rifle | Ariet SFW (Machine Gun) | Rubakho SVR (Sniper Rifle) Valor: M31 CIR (Assault Rifle) | M245 (Machine Gun) | Sentinel M421 (Sniper Rifle) Obviously, there are number of other elements to our improved character customization system that we didn’t cover here, but we have to leave something for you to discover on your own. Even so, we’re confident that this updated setup makes MAG the most immersive and customizable shooter available for PlayStation 3 and we’re anxious to let you try it out. August 24 can’t get here soon enough! Score: 0 (0 votes cast) Urgent Fury Command: More...
  13. Catch more footage of the Oil Rig mission from the campaign of Killzone 3 from GamesCom 2010 in Germany! Score: 0 (0 votes cast) Urgent Fury Command: More...
  14. Check out the new F3AR Trailer from Gamescom The shooter has slipped into 2011, as you well know by now, but once released it will grace PC, PS3, and Xbox 360. Score: 0 (0 votes cast) Urgent Fury Command: More...
  15. Treyarch reveals exclusively to NowGamer that local matchmaking is finally in! Hot off the press from NowGamer’s one-on-one interview with Treyarch community manager Josh Olin at this year’s gamescom in Cologne, comes the world-shattering revelation that for the first time in the series, multiplayer matchmaking “will enable matchmaking with people in the local area.” Those particularly attuned to Modern Warfare news may remember that Robert Bowling, creative strategist at Infinity Ward disappointed a lot of people when he tweeted back in September of last year that “There isn’t an option to search specific regions/ countries when matchmaking, but there is improved matchmaking to auto-assist.” “An end to transatlantic lag?” Will this see an end to transatlantic sponginess? We can only hope. We love our American friends dearly, but playing against them with transatlantic lag can be a real trial and vice-versa. This could see an end to it. To be fair the Modern Warfare franchise is perhaps the only game big enough to make sufficiently populated local communities a real possibility. Hats off to Treyarch! Score: 0 (0 votes cast) Urgent Fury Command: More...
  16. Sony Japan is celebrating the release of Gran Turismo 5 the only way it knows how, by releasing a brand new blue PS3. The Gran Turismo 5 racing pack* arrives on November 13 for ¥35,980 ($421), complete with a special “Titanium Blue” 160GB PS3 Slim. Arriving on the same day is the actual game, which will be available for ¥7,980 ($93), although Sony Japan will also release a Limited run Edition with five DLC cars and a 308-page book, for the same price. Score: 0 (0 votes cast) Urgent Fury Command: More...
  17. Capcom clarified today at Gamescom that the Resident Evil 5 patch that introduces Move functionality will be available on September 19 (the same day Move launches). As previously mentioned, the automatically downloaded patch will only be available for the Gold Edition of the game. If you live in Italy or Spain you didn’t get a “gold edition,” but Capcom is releasing Resident Evil 5: Move Edition in those countries. A Capcom representative also let us know that folks playing together will be able to play co-op online or offline with any supported controller configurations (a Move and Navigation Controller pair can play alongside a DualShock 3, for instance). The Move controls (and all the other control options) will be available in the main story, Mercenaries and bonus episodes. Score: 0 (0 votes cast) Urgent Fury Command: More...
  18. A new trailer has hit for DC Online Universe, asking whether you will choose to save the World or destroy it. The footage shows characters climbing buildings, flying and fighting against familiar looking superheroes in backdrops you are sure to recognise. DC Universe Online releases on November 2 for PS3 and PC. Score: 0 (0 votes cast) Urgent Fury Command: More...
  19. So you want to be a boxer in the golden ring eh? The golden ring; your living room, your fists; the Move controller. Are you ready to box baby? The Fight: Lights Out will be hitting PS3 a month after the launch of PlayStation Move, it take you in a darkened ring and beats you senseless, but it does look like it could be a hit. Check out the Gamescom trailer below. Score: 0 (0 votes cast) Urgent Fury Command: More...
  20. Posted by Steven Ter Heide // Senior Producer, Guerrilla Games These are exciting times for Guerrilla. It only seems like a couple days ago that we showed you the first glimpse of Killzone 3’s campaign mode. But here we are, more than two months later, ready to give you an exclusive taste of the multiplayer mode ahead of our gamescom press demo. Killzone 3’s multiplayer mode adds heaps of new features to the strong fundamentals laid by its predecessor, creating a fresh multiplayer experience that everyone can enjoy. It offers 2 new game modes, a new matchmaking system, vehicles, Brutal Melee attacks and more ranks, abilities and rewards than you can shake a stick at! The trailer contains never-before-seen footage from one of the multiplayer levels, called Corinth Highway. It is situated on the edge of Pyrrhus, the city which was nuked by Visari in an attempt to decimate the occupying ISA Forces. Now, a handful of surviving ISA and Helghast troops find themselves fighting for every square inch of remaining infrastructure in this broken city, while on the other side of the Pyrrhus River a new theater of war is already developing. The Corinth River level demonstrates a number of exciting multiplayer features, including Exoskeletons – the first of several player-operable vehicles in Killzone 3. Score: 0 (0 votes cast) Urgent Fury Command: More...
  21. You won’t have to wait until SOCOM 4 to see PlayStation Move owners duke it out with standard DualShock players. During Sony’s Gamescom press conference, Zipper showed off an enhanced version of MAG that adds support for Sony’s motion controller. Hopefully, someone will coordinate a 64v64 battle of the controllers to see exactly which control scheme reigns supreme once this update goes live. Score: 0 (0 votes cast) Urgent Fury Command: More...
  22. According to the in-game store on Battlefield Bad Company 2, VIP Map (Mode) Pack 6 will launch tomorrow. This pack includes Panama Canal Squad Death Match and Laguna Presa Squad Rush. So fans of those two modes can now enjoy an extra map to play on. With Gamescon going on this week in Germany, many Battlefield fans are hopeful that more information will be released this week concerning Battlefield Vietnam or Battlefield 3. Score: 0 (0 votes cast) Urgent Fury Command: More...
  23. Sony has released the gamescom trailer for inFamous 2. In the trailer, you see plenty of electricity and plenty of destruction in the city, all in lovely slow motion. inFamous 2 is out next year. Score: 0 (0 votes cast) Urgent Fury Command: More...
  24. Sony’s finally announced Resistance 3 during its gamescom press conference in Cologne tonight. A trailer was shown of the Insomniac shooter sequel at the event,*beginning*with a train going through a countryside, before showing a gun being readied in a destroyed landscape town. People on the train are then seen clasping their hands in fear, before gunfire erupts and the Chimera emerged. The reveal will finally put gamers at ease in regards to the game after first being outed in a billboard last year, followed then by a retail listing in July. No date other then 2011. Score: 0 (0 votes cast) Urgent Fury Command: More...
  25. Our Developer Profile series introduces you to the many faces of Zipper Interactive. From designers to artists to programmers to audio engineers to producers, you’ll meet the creative minds that make Zipper what it is (and maybe learn a few surprises along the way). This week brings us the dirt on Seth Luisi, Game Director here at Zipper. Having had a hand in the creation of the SOCOM franchise right from its inception, we know that a lot of you have been waiting to see how Seth would answer some of these questions. Wait no longer... <a href=" "></a > Job Title: Game Director Years at Zipper: 6 months at Zipper, 16 years with SCEA, 12 years working with Zipper. Years in the Industry: 16 Years. I started with Sony 7 months before the original PlayStation launched in December of ‘94 (Japanese launch). Favorite Zipper Game: SOCOM II: U.S. Navy SEALs Favorite Non-Zipper Game: The first year of Ultima Online and Ultima 2-IV. OOOoooOOoooo Motto: "Change is the law of life and those who look only to the past or present are certain to miss the future." —John F. Kennedy What is it that you do specifically, and can you walk us through your typical day? I am responsible for providing direction on all of the Zipper game titles. I evaluate the status of the title and what we should be focusing on. For the day to day, I have a lot of meetings with the various teams to discuss approach, implementation and status. It is a collaborative process where I work with the teams to help come up with the best solutions possible and provide direction where needed. How did you get into the industry? I used to buy a lot of import games from the Recycler magazine (the print precursor to Craig’s List). One of the guys I used to buy import games from told me about a store in Mission Viejo, California, which sold import games. I got to know the owner of the store as I was one of his best customers. I also met a lot of people that worked at Virgin Games and Interplay as they would visit the store as well. The store went out of business and the owner got a job at Sunsoft and then Sony Imagesoft as the QA Manager. He offered me a job and I started with Sony Imagesoft in May of 1994 as a game tester. I spent about 6 months testing Sega CD and Super Nintendo games and answering the Sony Imagesoft tip line before being promoted to Assistant Producer. What are some other games or projects that you’ve worked on in the past? I was the Assistant Producer for some Sony Imagesoft licensed properties on the Sega CD. I was the Associate Producer and did design work in the “early” days of Blasto. I worked as a localization producer on many, many Japanese and European titles which were released in North America. I was the SCEA Producer for Spyro the Dragon, which meant that I mainly assisted Insomniac with the coordination of QA, PR and Marketing efforts. I’ve worked on a number of games that never made it. SOCOM was my baby and I’ve worked on all of the SOCOM titles from concept to finished product. What’s your proudest moment? From a professional/work stand point, it would definitely be the release of SOCOM: U.S. Navy SEALs. To see a product which I worked on the original concept for be released is a wonderful thing. We pushed the boundaries with the game and in many ways created the Modern Warfare genre on the home game consoles. We were not the first but we defined the experience and many games have “adopted” features we innovated. The fact that millions of people enjoyed SOCOM and we’ve gone on to sell over 13 million SOCOM games made it even better. Is there anything you’d like to say to the fans? We, as a team, feel that SOCOM 4 is shaping up to be the best SOCOM game yet. We cannot wait for the SOCOM vets and new players to get their hands on it. Don't forget to click this link and leave your questions for Seth for this week's Zipline podcast! More...

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