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shane

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Everything posted by shane

  1. It’s nearly a year after release and Naughty Dog are still continuing to support the phenomenal Uncharted 2: Among Thieves. The Game of the Year magnet isn’t just popular for it’s light-humoured, high-octane single player campaign, the introduction of online competitive play in the series has garnered a large following, spawning two DLC packages and a number of community-driven title updates. Launching earlier this year, the Siege expansion contained a number of new skins, a pair of multiplayer maps and even a unique co-operative mode for co-operative play. Since then there has been no word of any new content in the works, despite Naughty Dog constantly tweaking the game via title updates and hosting double XP weekends. However, members of the official Naughty Dog forums have uncovered several screenshots taken from the game’s Cinema Mode, depicting three new skins. Neither available in the singleplayer or online portion of the title, the evidence suggests these new skins will be part of Naughty Dogs next DLC package. These new skins include: Wetsuit Elena (as seen in Chapter One of Drake’s Fortune) Heist Chloe (as seen in the Museum in Among Thieves) Winter Sully (as seen at the very end of Among Thieves) This isn’t the first time new skins have been “leaked” via this method. Several forum members noticed that during their replays in Cinema Mode, sometimes their characters would be outfitted in different skins, skins which were soon later available to players. Here’s the leaked pics: Score: 0 (0 votes cast) Urgent Fury Command: More...
  2. Starting today, the new maps from the Modern Warfare 2 Resurgence Package have been intergrated into all of the playlists, which means that two more playlists have popped up. Hardcore Moshpit is made up of every hardcore mode – deathmatch, demolition, capture the flag, headquarters pro, search and destroy, and sabotage. The other playlist is actually a returning favorite: the capture the flag playlist. So go ahead and capture the fun. The playlists should be available right now on Xbox Live. PlayStation and Steam users should see the playlists in a week or so. Score: 0 (0 votes cast) Urgent Fury Command: More...
  3. The wait is almost over. After multiple previews and hands-on at all the conventions earlier this year we finally got all the details on DC Universe Online at this years Comic Con.* So here is a bullet point of all the things you need to know: Release Date: November 2, 2010: For me it certainly can not come soon enough. After playing the game multiple times I can say this MMO is doing what no other MMO has done well before. Beta Starts: First Week of August: Now if you sign up for the beta you must understand this,”IT’S NOT HOW THE GAME IS GOING TO TURN OUT!!!” Everybody fails to understand this its not a demo and its not a preview. It’s a chance for the players to give developers feedback on the game and to tell them what you would like to see in the game. If you get into beta just do what your told by the devs and look for bugs for them to fix. Thats what a beta is for. So if you would like to test the game you can sign up for it on their official site: http://www.dcuniverseonline.com/ Platforms: Playstation 3 and PC: In my opinion the game is meant to be played with a controller. Whether you play with a third-party controller on the PC or a PS3 controller you must play with a controller!!!! Subscription Plan: $15.00: US No announcements have been made regarding international and UK subscription fees. Trailer: This trailer was made by the people at Blur Studios. The same people who are making the trailer’s for Star Wars: The Old Republic. So you already know this is going to be a epic trailer of epic awesomeness. Score: 0 (0 votes cast) Urgent Fury Command: More...
  4. Ohh your so naked with out a sig to cover those important areas.... we get to get on that
  5. It's Friday again, which means it's time for the next installment of your favorite official Zipper Interactive podcast, Zipline! This week we're joined by one Mr. Cade Myers, Assistant Producer on a little game that we like to call SOCOM 4. Having had a hand in MAG's production, he's also happy to answer a few questions about our 256-player shooter as well. Have a listen, won't you? Zipline Podcast, Episode 14 29.3MB | 32m:03s Subscribe to Zipline on iTunes You can discuss this episode by clicking this link. More...
  6. EA’s announced a Limited Edition of Medal of Honor which will come with an invitation to the Battlefield 3 Beta. Battlefield 3, ya say? Well, damn the smart-bombs and full speed ahead, then. According to the press release, those who own the Limited Edition of MOH will receive an invitation to the Battlefield 3 Beta within 12-months following the release of Medal of Honor. The Beta offer is contingent on Beta availability, and will be available for a limited time only and the offer expires upon close of Beta events and those participating in it on Xbox Live must be Gold members. Now, with all that out of the way, let’s get to the Limited Edition details. The MOH LE features special content out-of-the-box including the MP-7, a weapon utilized by real-world Tier 1 Operators in the field, which is considered a light weight weapon with a high rate of fire with the ability to penetrate body armor. It handles like a pistol, yet allows targets to be engaged like a rifle. The Limited Edition also includes camouflage, and two shotguns with custom slugs which are ideal for close-range fights. Medal of Honor launches on October 12 in North America and October 15 in Europe for the PC, PS3, and Xbox 360. The PS3 version of the Limited Edition also includes the classic, Medal of Honor Frontline completely remastered in HD just like the regular retail version. Score: 0 (0 votes cast) Urgent Fury Command: More...
  7. Is Bungie’s farewell to Halo with Reach going with a bang? No. It’s going out with a nuclear bang. Microsoft’s released a new Campaign trailer of the game this afternoon. It comes on the back of a slew of Reach announcements last week at Comic-Con, including a £250 hardware bundle and the addition of Forge 2.0. The clip shows how the war between the UNSC and the Covenant began, and reveals some of the game’s massive moments. Anyone not excited for this can be considered “mental”. This looks like a proper send-off, going by the looks of the trailer. Watch it below. Halo: Reach releases on September 14 worldwide for Xbox 360 in three flavors. Score: 0 (0 votes cast) Urgent Fury Command: More...
  8. Last year Activision sparked some controversy with what many believed was the most ridiculous Collector’s Edition ever seen for a video game. Priced at around $150, the Modern Warfare 2 Prestige Edition proceeded to sellout quickly — surprising many. As usual, consumers speak with their wallets, so Activision will be bringing back the Prestige Edition for the next Call of Duty title in the franchise. According to Elder-Geek.com, SKUs have been leaked which indicate that the upcoming Call of Duty: Black Ops will, as seen with Modern Warfare 2, feature regular, hardened and prestige editions. The SKU numbers are as follows: Call of Duty: Black Ops Hardened Edition (PS3) – 047875840225 Call of Duty: Black Ops Hardened Edition (360) – 047875840218 Call of Duty: Black Ops Prestige Edition (PS3) – 047875840249 Call of Duty: Black Ops Prestige Edition (360) – 047875840232 Call of Duty: Modern Warfare 2’s Hardened Edition contained the game, an art book and a token to download Call of Duty Classic all in a slick-looking steel enclosure. The Prestige Edition on the other hand included all aforementioned items as well as a pair of custom Modern Warfare 2 night vision goggles that nobody used after trying them on for a few seconds. Maybe this time around Activision will include something useful such as a Zippo lighter or Hello Kitty umbrella instead. Whatever the case, it should be announced soon given the fact that the release date of Black Ops is now only three and a half months away. Score: 0 (0 votes cast) Urgent Fury Command: More...
  9. While the title may speak for itself, the reality of it is two things. One, yes, the Kane and Lynch 2 demo is out. Two, it has a single player and multiplayer Fragile Alliance demo to enjoy. Did I say “enjoy”? Whoops… Read on. What drew me in to the original game was the characters and the prospect of a “Heat” style game where you take down scores and get a little side dish of gritty realism.* Unfortunately, I only played through about half of Kane and Lynch before control issues and sheer boredom forced me to quit that game. Kane and Lynch 2, on the other hand, at least in demo form, seems really fresh. I played through the single player demo twice, the last time on hard and enjoyed the experience. The game is presented as though you’re watching it through the lens of a camera, or closed-circuit TV, and it adds a bit of visual flair. The flair is definitely needed as the game’s mechanics are decidedly average. Think Army of Two with worse shooting. The shooting the game is just not done that well. You can’t zoom in with any weapon, forcing you to stay exposed for far too long before getting enough bullets into a bad guy to either get a lucky head shot or finally kill the bugger. It’s not very good. On the other hand, the sound of the weapons and the ambient sounds of the game are really well done. When you shoot a gun, it is decidedly louder than anything in the game, giving it a real presence and causing firefights to feel a touch more “dangerous” than what you might expect in the game. Finally, I thought the game looked good. Not great, but good. There’s a* section of the game where, you’re in the middle of a Shanghai street, there are vendors running around and other civilians. You can shoot them, ignore them or take them hostage as you see fit. This is a nice touch and it adds a lot of life to the game. On the other hand, the multiplayer demo is totally freaking broken. The demo offers a Ranked Match in Fragile Alliance, which gamers may note is the version of the game where you try to collect as much money as possible while watching your back from your friends and enemies while robbing a bank or whatever the scenario is. The problem? I couldn’t get into a game. Don’t even get me started as to why Eidos/Square Enix/IO would put out a multiplayer demo that wouldn’t allow you to invite your friends (because you can’t invite friends in K&L2’s demo). So, even though other friends in my party were able to connect to a game, on five separate occasions on two different nights, I was unable to connect to ANY game. To add insult to injury, I only had one other person EVER join my game, and that person quit out while waiting. Seriously, WTF. Play the single player. It’s fun and is totally worth playing. Screw the multiplayer demo though. It’s broken. Period. Don’t waste your time with it. Score: 0 (0 votes cast) Urgent Fury Command: More...
  10. Originally due some time this fall, Zipper Interactive’s SOCOM 4: U.S. Navy SEALs is now penciled in for release some time next year. The developer confirmed today that it’s delaying the PlayStation 3 game to give it some extra polish. The developer writes on the official SOCOM site: Dear SOCOM faithful, Some of you may have heard through your favorite media outlets that SOCOM 4 is now a 2011 title, and we are writing this letter to you, our community, to confirm that SOCOM 4 is indeed scheduled for release in 2011. While we’re certainly aware that you’ve been looking forward to playing SOCOM 4 this year, we don’t want to take any shortcuts. Instead, we want to deliver the best and most immersive SOCOM game we possibly can and we’re going to use our extra time to do just that. Over the coming months, you can expect further updates on our 2011 release, in addition to other gameplay and feature announcements on the official SOCOM 4 blog, which can be found at blog.socom.com. On behalf of everyone here at Zipper Interactive, we want to thank you for being patient and thank you for sticking with us — it will be worth the wait. Sincerely, The SOCOM 4 Team The PlayStation Move supporting shooter will avoid confrontations with fall’s other big shooters, which includes Medal of Honor, Call of Duty: Black Ops and the Xbox 360-only Halo: Reach. Score: 0 (0 votes cast) Urgent Fury Command: More...
  11. Two new maps were served up today over the free (to retail buyers) VIP service for Battlefield: Bad Company 2. VIP Map Pack No. 5 adds White Pass and Nelson Bay, shown in this here trailer. White Pass supports Rush Mode; Nelson Bay is for Conquest Mode. The content is free to VIP pass holders, which came free with the full purchase of the game. Otherwise, it costs $15, but it gives you all content – such as the four VIP map packs preceding it. Score: 0 (0 votes cast) Urgent Fury Command: More...
  12. Dear SOCOM faithful, Some of you may have heard through your favorite media outlets that SOCOM 4 is now a 2011 title, and we are writing this letter to you, our community, to confirm that SOCOM 4 is indeed scheduled for release in 2011. While we're certainly aware that you've been looking forward to playing SOCOM 4 this year, we don't want to take any shortcuts. Instead, we want to deliver the best and most immersive SOCOM game we possibly can and we're going to use our extra time to do just that. Over the coming months, you can expect further updates on our 2011 release, in addition to other gameplay and feature announcements on the official SOCOM 4 blog, which can be found at blog.socom.com. On behalf of everyone here at Zipper Interactive, we want to thank you for being patient and thank you for sticking with us -- it will be worth the wait. Sincerely, The SOCOM 4 Team More...
  13. Infinity Ward’s Robert Bowling recently answered some fan questions on Twitter, detailing the next couple of fixes for Call of Duty: Modern Warfare 2. In regards to the One Man Army complaints, he stated that “we’ve been testing and experimenting with multiple OMA tweaks looking for the best solution.” He later added, “we’re testing what should be the final tweak to OMA. If that goes through, I’ll post when to expect an update.” As for the rock glitch on Fuel, he wrote the following: “No ETA on it, but I’m hoping to know soon and yes, the Rock on Fuel will be included in those updates.” The Capture the Flag Only playlist will also be making a return: “Yes. No ETA on when, it should make a return in the next playlist update.” Infinity Ward is also looking to add more hardcore modes: “Theres a good chance of it, but still testing. Some hopefully no bugs arise from it and we should see a good number of HC modes.” Don’t expect anything to be done soon with the Spinning Skull Emblems, however, as Infinity Ward is concentrating on the patches and playlists updates first: “No news, they’ve been sidetracked with testing patch and playlist updates, which took priority.” Call of Duty: Modern Warfare 2 was released on November 10, 2009, for the PC, Playstation 3 and Xbox 360. Score: 0 (0 votes cast) Urgent Fury Command: More...
  14. On the recent Zipline Episode 13, Zipper announced that there would be faction specific weaponry in Socom 4, which caused a bit of a community uproar after the hassles it caused in Confrontation. Since some people preferred different faction specific guns, Confrontation forced most clans to create an excessive amount of rosters. Recently, Jeremy Dunham made a post on the forums clarifying the issue of faction specific weapons. He stated that in multiplayer mode “your weapons depend on what side you’re on for that match,” leading to the conclusion that side switching will not be in the game. If true, this is a massive plus for Socom 4, as it means that Zipper have recognized the experiment conducted by Slant Six was a failure. Switching sides mid match really threw off any possibility of getting into a groove. In previous Zipper Interactive Socom games, everyone who played got that feeling of being in a rhythm – battling the same guy, at the same spot, for 11 rounds. Socom: Confrontation totally ruined that by making it so just as you found a groove, you switched sides and had to struggle to find it again. Of course this is all speculation, but indications are positive. To see all the details on how the faction specific weapons will work, as well as some information on unlockables, check out Jeremy Dunham’s full post below: To clarify how it works: In single-player mode, the weapons you start the game with are sparse. Because of story reasons, you don’t have the opportunity to return to a base or depot to stock-up on new guns. Instead, you must scavenge weapons from enemies as you progress (picking up a weapon then adds it to your loadout possibilities in subsequent levels). In multiplayer mode, however, your weapons depend on what side you’re on for that match. Or to put it in a way that matters most to you, your clan shouldn’t be affected at all in the way you described because changing weapon access is as simple as changing the side you’re on for that match (the one caveat, though, is that your access will only be limited to the weapons you’ve unlocked). Specific details about how you unlock those additional multiplayer weapons, etc, we still haven’t revealed yet (as you know). ——————– Jeremy Dunham Sr. Community Manager, Zipper Interactive Score: 0 (0 votes cast) Urgent Fury Command: More...
  15. Bungie was on-hand at Comic-Con last week with Halo: Reach in tow, allowing folks at the San Diego Convention Center to sample the title. An attendee at the event, calling himself Voltron64x, was lucky enough to try his hand at the Reach remake of Blood Gulch from Halo 1, and his moment of glory was videoed for posterity. We’ll let the video the demo below speak for itself. Halo: Reach is out September 14. Score: 0 (0 votes cast) Urgent Fury Command: More...
  16. Naughty Dog’s detailed Update 1.09 for Uncharted 2, set to go live tonight in the UK. The patch, mostly for the game’s multiplayer, will include the following: Changes made to multiplayer character skin system to allow for voices to be included with future skins Made changes to character game mechanics to prevent players from using exploits Fixed ability for players to “super throw” the treasure in Plunder matches Cash awarded per kill in Elimination has been increased to $750 per kill Enabled the ability for Naughty Dog to easily alter the amount of cash earned for individual Medals on a playlist or gametype basis and per-kill A Liveupdate update will also be released by ND that will update how cash rewards in objective-based games are awarded. For those that fall under that update, these are the kill-based rewards that have been updated: Tip Off – $1,000 Captured – $4,000 That’s Embarrassing – $10,000 Protectorate – $2,000 No Cigar – $2,000 Drop It – $1,000 None Shall Pass – $5,000 Expansionist – $5,000 The update goes live at 10am PST (6pm BST) today. Score: 0 (0 votes cast) Urgent Fury Command: More...
  17. EA combats Activision’s inclusion of a soulful song from Eminem’s new album in Call of Duty: Black Ops with the inclusion of a soulful song from Linkin Park’s new album in Medal of Honor. Is there some unwritten rule that big-name first-person shooter releases must contain a new song from musical artists I stopped caring about long ago? If so, might I suggest Nickelback for Ubisoft’s Ghost Recon: Future Soldier? As Activision did with Eminem, EA is doing with the modern Medal of Honor, tapping Linkin Park to provide a tune from their upcoming album for the game. The album is A Thousand Suns, and the song is “The Catalyst.” You can listen to a little of it in the video below. See? It’s very soulful and deep, even though it sounds like a lot of the other deep and soulful songs released over the past decade. Not only is the song appearing in the game, it’ll also be featured in a full-length music video directed by Linkin Park’s Joe Hahn. The video will appear on the Medal of Honor website on August 1, one day before it hits the radio and iTunes. Medal of Honor will be on store shelves on October 12. Linkin Park’s A Thousand Suns will be in stores on September 14. Score: 0 (0 votes cast) Urgent Fury Command: More...
  18. If you consider yourself the type of person who likes getting new video game features for free, then our next MAG patch — version 1.07, due in early August — is definitely something for you. Yes friends, in just over a week from now, players will be treated to a number of features that you’ve been asking us for all summer in addition to a few surprises. Like what, you ask? Like these: A new “Happy Hour” Double XP bonus that’s applied to the first hour of any player’s gameplay session in a 24-hour period. Suppression will join Sabotage as a “Faction Neutral” gameplay mode, allowing any PMC to battle each other on any Suppression map. Faster download and patching code that allows us to update MAG with more content and bigger file sizes in a speedier way. Redesigned versions of the Flores Basin (Raven) and Alyeska Terminus (Valor) Domination maps that include new obstacles and repaired exploits. New lighting effects for more attractive and realistic environments. Various fixes to address bugs or glitches to improve MAG’s overall performance. Of course, there are a number of other additions and fixes coming with MAG v1.07, but the points listed above should whet your appetites while you wait for the full list of changes closer to the update. Score: 0 (0 votes cast) Urgent Fury Command: More...
  19. This week we feature a special guest as Inadub prepares to try and Test the waters: Sam “Doc” Castanon III from Season One of the Tester tells how it is Prize Packs prepare to ship Sit Rep and so much more… Score: +1 (1 vote cast) Urgent Fury Command: More...
  20. Hi everyone, the next PlayStation 3 (PS3) system software update is coming soon. Firmware update 3.41 will add recommendations for games and videos on PlayStation Store. When you’re browsing through the details of a particular title, you’ll see a new “You May Like” section on the right-hand side. This section lists additional items based on the purchases of other PlayStation Network members who have purchased the item you’re currently looking at. You can then click on this section to zoom in on the list and scroll the recommended titles. This feature is a great way to discover new games that you may not know about, and it’s another step toward making the shopping experience easier and better for you all — similar to the five-star ratings feature we added in the last firmware update. Please note that while the 3.41 update will be released shortly, the recommendations feature on PlayStation Store is slated to go live by the end of July. Score: 0 (0 votes cast) Urgent Fury Command: More...
  21. Our Developer Profile series introduces you to the many faces of Zipper Interactive. From designers to artists to programmers to audio engineers to producers, you’ll meet the creative minds that make Zipper what it is (and maybe learn a few surprises along the way). The spotlight this week lands on Cade Myers, Assistant Producer on SOCOM 4. He has a pretty deep history in the gaming industry with credits on such highly-revered titles as Half-Life, Homeworld, Tribes and, of course, a number of the SOCOM titles. Job Title: Assistant Producer Years at Zipper: Almost 7 years Years in the Industry: 11 Favorite Zipper Game: Crimson Skies Favorite Non-Zipper Game: Rachet & Clank or Sly Cooper Series Motto: K.I.S.S. (Keep It Simple Stupid) What is it that you do specifically, and can you walk us through your typical day? Currently I'm helping the MP side of things, running playtests to help ensure we have fun gameplay. In general, I do any number of miscellaneous tasks that no one else has time to do (capture gameplay footage, tracking tasks from creation to completion per milestone, etc.). How did you get into the industry? Back in 1998, when cell phones were just starting to really take off, I was trying to get into that side of the technology industry, so I signed-up with a tech temp agency. Instead of cell phones though, my first job was as a software tester at Sierra On-Line. What are some other games or projects that you’ve worked on in the past? MAG (2010) SOCOM: U.S. Navy SEALs - Fireteam Bravo 2 (2006) Empire Earth II (2005) SOCOM 3: U.S. Navy SEALs (2005) SOCOM: U.S. Navy SEALs - Fireteam Bravo (2005) Homeworld 2 (2003) SOCOM II: U.S. Navy SEALs (2003) Tribes: Aerial Assault (2002) Homeworld (1999) SWAT 3: Close Quarters Battle (1999) Half-Life (1998) What’s your proudest moment? Shipping Half-Life was pretty rewarding. I put an incredible amount of hours into that game (QA-side). At Zipper, I'd have to say the first Fireteam Bravo for PSP. Working on that platform, with the team we had was a lot of fun. Is there anything you’d like to say to the fans? Never settle for bad games, I don't. Demand excellence. Don't forget to click this link and leave your questions to Cade for this week's Zipline podcast! More...
  22. There have been a number of questions surrounding how the flow of content will work with PlayStation Plus for subscribers and what they’ll be able to keep if they do not resubscribe to the service after their one year membership expires. Though the service has been detailed in great measures, what people will keep and lose hasn’t been made all that clear. Finally, a clear and concise answer has been given to this issue. Sony’s Jeff Rubenstein has clarified everything with the following statement on the official PlayStation blog: “Free add-ons expire if your subscription ends. Add-ons you pay for (even if you pay at a discount) are yours to keep for good. The same thing is true for games- free ones expire if you don’t renew your subscription. Anything you pay for – even at a discount – is yours forever. Themes and avatars that are free, stay free for good. There may be instances where a downloadable game is free and the add-on is priced at a discount. In this case, if your subscription ends, you would still have access to the DLC, but would need to re-purchase the game in order to use the add-on.” Anything you buy at a discounted price will be yours forever, while anything that Sony gave to you for free while a ‘Plus’ member will be taken away. Are you a PlayStation Plus subscriber and do you feel the service has been a worthwhile investment? Score: 0 (0 votes cast) Urgent Fury Command: More...
  23. He may have finished the fight, but Chief’s not done. Far from it. Heavy spoiler warning regarding the ending of Halo 3 further down. 343 Industries boss Frankie O’Connor told a panel at Comic-Con last night that it would be a bit of a tit if it didn’t finish off Master Chief’s story following the conclusion of Halo 3. “We’d have to be the world’s biggest assholes not to follow through,” said O’Connor. “We certainly haven’t seen the last of Master Chief.” Time to stick your fingers in your ears and close your eyes if you don’t want the end of Halo 3 spoiled. At the end of Halo 3, Master Chief and Cortana are stuck on one half of a ship which has split in two, before Chief gets sent into cryosleep. In the Legendary ending for Halo 3, a mysterious planet is seen in the horizon. O’Connor confirmed at the event that it was indeed a planet, not a spaceship. Last week, it was spotted that 343 had kicked off work on a new project, which was built specifically for the Halo IP following original developer Bungie’s wishes to move away from the series. Score: 0 (0 votes cast) Urgent Fury Command: More...
  24. It’s been rumoured for months that Call of Duty: World at War’s ‘Nazi Zombies’ mode may be making a comeback for Black Ops, but this could be the strongest hint yet that we’ll be seeing a revival of the mode in this year’s game. According to IMDB, actor Shaun Paul Piccinino is ‘rumoured’ to be reprising his role as a ‘Zombie’ in Call of Duty: Black Ops, the same role he played in 2008′s World at War. Could Zombies be getting a resurrection for this year’s game? We wouldn’t bet against it. Of course, this isn’t the first hint that Nazi Zombies could be returning for this year’s game. Treyarch boss Mark Lamia has previously suggested that the popular Zombies mode may be making an appearance in Black Ops when he told OPM back in May that “we really like the Zombie Mode,” and that “we listen to the fanbase”. Call of Duty: Black Ops launches on November 9th on Xbox 360, PlayStation 3, PC and Wii. Score: 0 (0 votes cast) Urgent Fury Command: More...
  25. Michael Pachter has said online multiplayer will become subscription based as publishers looks for ways to make more money out of the consumer. Speaking on the latest episode of his GameTrailers show Pach Attacks, the Wedbush Morgan analyst said companies such as EA will begin to charge players a monthly fee to play online. “I think EA will migrate to an online subscription model, so instead of paying $10 for an online pass, I think EA will charge $5 or $10 a month which will give the player the ability to play any of the companies sports games online.” Pachter then went on to say even if a subscription model does come into play, it won’t affect the profits of EA Sports games. “You know I think they will be fine if 1-2 million do that [pay for subscription] and they will be fine if other 10-20 million people who play EA Sports games keep buying new games,” said Pachter. “The moral of the story is game and used game purchasers just have to accept online multiplayer is going subscription. Publishers just can’t afford to give this stuff away for free, its cannibalising new game sales and used game sales.” Activision is already planning to charge for Modern Warfare 2 according to the analyst, something that was thought to be coming via a leaked video during the week. Call of Duty developers Infinity Ward and Treyarch debunked the rumour, though “The idea you can buy Call of Duty and play online forever for free is crazy.. Activision is going to charge for it,” Pachter said firmly. Score: 0 (0 votes cast) Urgent Fury Command: More...

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