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The Essential Picks promotion comes to PlayStation Store on Wednesday, March 2. For a limited time* you can enjoy discounts on a variety of PlayStation titles: pick up games you’ve had your eye on or find new favorites. Without further ado, let’s get to the full list of titles in the promotion, which you can find below. Head over to PlayStation Store to find out your regional discount. Without further ado, let’s get to the full list of titles in the promotion, which you can find below. Head over to PlayStation Store to find out your regional discount. 1000 Platinum Coins 2000 Platinum Coins 2K Ball N’ Brawl Bundle 500 Platinum Coins A Gummy’s Life A Short Hike Absolver Aeon Must Die! After the Fall Deluxe Edition Among Us Ancestors: The Humankind Odyssey Anthem: Legion of Dawn Edition Arizona Sunshine – Dead Man DLC Arizona Sunshine – The Damned DLC Arizona Sunshine® – Deluxe Edition Arizona Sunshine® – Deluxe Upgrade ARK: Genesis Season Pass ARK: Survival Evolved Season Pass art of rally Assassin’s Creed IV: Black Flag – Gold Edition Assassin’s Creed Legendary Collection Assassin’s Creed Odyssey – Deluxe Edition Assassin’s Creed Origins – Gold Edition Assassin’s Creed Triple Pack: Black Flag, Unity, Syndicate Assassin’s Creed: The Ezio Collection Assassin’s Creed® Bundle: Assassin’s Creed® Valhalla, Assassin’s Creed® Odyssey, and Assassin’s Creed® Origins Asterix & Obelix XXL: Romastered Astro Bot Rescue Mission Baldur’s Gate and Baldur’s Gate II: Enhanced Editions Baldur’s Gate: Dark Alliance Batman: Arkham Knight Season Pass Battle Brothers Battle Brothers – Beasts & Exploration Battle Brothers – Blazing Deserts Battle Brothers – DLC Bundle Pack Battle Brothers – Warriors of the North Battlefield 2042 Gold Edition Battlefield 2042 Ultimate Edition Ben 10 BioShock 2 Remastered BioShock Remastered Blacksad: Under the Skin Blasphemous Blaster Master Zero Blaster Master Zero 2 Borderlands 3 Next Level Bundle PS4™ & PS5™ Borderlands 3: Ultimate Edition PS4™ & PS5™ Borderlands Legendary Collection Broforce Bulletstorm: Full Clip Edition Call of Duty: Advanced Warfare – Gold Edition Call of Duty: Ghosts – Gold Edition Car Mechanic Simulator 2021 Catherine: Full Body – Digital Deluxe Edition Civilization VI – New Frontier Pass Civilization VI Anthology Civilization VI Platinum Edition Complete Your ARK Season Pass Control: Ultimate Edition Crash + Spyro Triple Play Bundle Crash Bandicoot Bundle – N. Sane Trilogy + Crash Team Racing Nitro-Fueled Crash Team Racing Nitro-Fueled + Spyro Game Bundle Crayola Scoot Crown Capers Costume Pack Crystar Crystar – 4 Panel Comic Collection Crystar – Anamnesis’s Clothes Crystar – Clothing Swap Collection Crystar – Holiday Collection Crystar – Kokoro’s Comic Outfit Crystar – Kokoro’s Mascot Costume Crystar – Kokoro’s Peddler Outfit Crystar – Kokoro’s Santa Costume Crystar – Mephis’s Clothes Crystar – Mirai’s Clothes Crystar – Nanana’s Comic Outfit Crystar – Nanana’s Mascot Costume Crystar – Nanana’s Peddler Outfit Crystar – Nanana’s Santa Costume Crystar – Pheles’s Clothes Crystar – Rei’s Comic Outfit Crystar – Rei’s Mascot Costume Crystar – Rei’s Peddler Outfit Crystar – Rei’s Santa Costume Crystar – Sen’s Comic Outfit Crystar – Sen’s Mascot Costume Crystar – Sen’s Peddler Outfit Crystar – Sen’s Santa Costume Crystar Mascot Costume Collection Crystar Peddler Collection Crystar Uniform Darkest Dungeon: Ancestral Edition Darksiders: Fury’s Collection – War and Death Dead by Daylight: A Binding of Kin Chapter Dead by Daylight: A Nightmare on Elm Street™ Chapter Dead by Daylight: ALL-KILL Dead by Daylight: Ash vs Evil Dead PS4™ & PS5™ Dead by Daylight: Chains of Hate Chapter PS4™ & PS5™ Dead by Daylight: Cursed Legacy Chapter PS4™ & PS5™ Dead by Daylight: Curtain Call Chapter PS4™ & PS5™ Dead by Daylight: Darkness Among Us PS4™ & PS5™ Dead by Daylight: Demise of the Faithful Chapter PS4™ & PS5™ Dead by Daylight: Descend Beyond Chapter PS4™ & PS5™ Dead by Daylight: ECLIPSE Chapter Dead by Daylight: EP1 Dead by Daylight: EP2 Dead by Daylight: GEMINI Chapter Dead by Daylight: Ghost Face® PS4™ & PS5™ Dead by Daylight: Head Case PS4™ & PS5™ Dead by Daylight: HUBBLE Chapter Dead by Daylight: ION Chapter Dead by Daylight: Leatherface™ PS4™ & PS5™ Dead by Daylight: Shattered Bloodline PS4™ & PS5™ Dead by Daylight: Silent Hill Chapter PS4™ & PS5™ Dead by Daylight: Silent Hill Edition Dead by Daylight: Special Edition PS4™ & PS5™ Dead by Daylight: The Halloween Chapter PS4™ & PS5™ Dead by Daylight: The SAW Chapter PS4™ & PS5™ Dead Rising: Triple Bundle Pack Desperados III: Digital Deluxe Deus Ex: Mankind Divided – Digital Deluxe Edition Devil May Cry 5 Deluxe + Vergil Diablo III: Eternal Collection DIRT 5 PS4 & PS5 DIRT 5 PS4 & PS5 Disciples: Liberation Digital Deluxe Edition Disco Elysium – The Final Cut Dishonored® Definitive Edition Dishonored®: Death of the Outsider™ Dishonored®: Death of the Outsider™ – Deluxe Bundle Dragon Ball Z: Kakarot – Ultimate Edition Dragon Hugger Costume Pack Dragon Marked For Death Dreams Dying Light – Platinium Edition Empire of Sin Enter the Gungeon Escape Game Fort Boyard Espire 1: VR Operative Espire 1: VR Operative & Killing Floor: Incursion VR Bundle F.I.S.T.: Forged In Shadow Torch Fall Guys: Ultimate Knockout Fallout 4 – Automatron Fallout 4 – Contraptions Workshop Fallout 4 – Far Harbor Fallout 4 – Nuka-World Fallout 4 – Vault-Tec Workshop Fallout 4 – Wasteland Workshop Far Cry 6 Deluxe Edition Far Cry 6 Ultimate Edition Fast Food Costume Pack FIFA 22 – Ultimate Launch Edition 3 Final Fantasy XV – Episode Ardyn Final Fantasy XV – Episode Gladiolus Final Fantasy XV – Episode Ignis Final Fantasy XV – Episode Prompto Final Fantasy XV – Royal Edition Final Fantasy XV – Royal Pack Final Fantasy XV – Season Pass Final Fantasy XV Multiplayer: Comrades Five Nights at Freddy’s VR: Help Wanted For Honor: Complete Edition Fruit Pirate Costume Pack Garfield Kart: Furious Racing Gear.Club Unlimited 2 Ultimate Edition Giana Sisters: Twisted Dreams – Director’s Cut Going Under Greak: Memories of Azur Hatbox: Hatful Eight + 2 Hatsune Miku: Project DIVA Future Tone – Season Pass Hatsune Miku: Project DIVA Future Tone Bundle Hatsune Miku: Project DIVA Future Tone Mega Mix Encore Pack Hatsune Miku: VR Future Live – Season Pass Hell Let Loose Hitman 2 HITMAN 3 – Trilogy Homefront: The Revolution ‘Freedom Fighter’ Bundle Hunt: Showdown – Gold Edition Jett: The Far Shore Job Simulator Jotun: Valhalla Edition Judgment Just Cause 4 – Expansion Pass Just Cause 4 – Gold Edition Just Cause 4: Reloaded Just Dance 2021 Just Dance® 2021 Keep Talking and Nobody Explodes Kerbal Space Program: Enhanced Edition KF2 Season Pass 2021 Killing Floor 2 Killing Floor: Incursion Knack Knack 2 LEGO Batman 3: Beyond Gotham LEGO Batman 3: Beyond Gotham – Season Pass Life is Strange: True Colors – Ultimate Edition PS4 & PS5 Life is Strange: True Colors PS4 & PS5 LIMBO & INSIDE Bundle Little Nightmares LittleBigPlanet 3 Lornsword Winter Chronicle Lost in Random Lost in Random PS5 Maneater – Truth Quest Maneater Apex Edition Bundle Maneater PS4 & PS5 Marvel’s Iron Man VR Marvel’s Iron Man VR: Digital Deluxe Edition Marvel’s Spider-Man: Game of the Year Edition Mega Man 30th Anniversary Bundle Megaton Rainfall Metro Exodus: Gold Edition Middle-earth: Shadow of Mordor – Game of the Year Edition Middle-earth: Shadow of War – Definitive Edition MLB® The Show™ 21 Digital Deluxe Edition MLB® The Show™ 21 Jackie Robinson Edition MLB® The Show™ 21 PS4 MLB® The Show™ 21 PS5 Monster Energy Supercross – Special Edition Monster Energy Supercross: The Official Video Game Monster Jam Steel Titans 2 Mortal Kombat 11 Mortal Kombat 11 Ultimate Add-On Bundle Moss MotoGP 18 Motorbike Racing Bundle Murder Mystery Machine MXGP 2019 – The Official Motocross Videogame MXGP3 – The Official Motocross Videogame My Friend Pedro My Hero One’s Justice 2 My Time at Portia Naruto Shippuden: Ultimate Ninja Storm 4 – Deluxe Edition Naruto Shippuden: Ultimate Ninja Storm Trilogy NASCAR Heat 5 – Top Up Pack NASCAR Heat 5 – Ultimate Edition NASCAR Heat 5 – Ultimate Pass Need for Speed Heat: Standard Edition Need for Speed Payback – Deluxe Edition Neverwinter Nights: Enhanced Edition Ni no Kuni: Wrath of the White Witch Remastered Offroad Racing – Buggy X ATV X Moto One Piece: Pirate Warriors 4 – Deluxe Edition Outbreak Co-Op Anthology Outbreak: Epidemic Outlast Outlast 2 Overcooked! Gourmet Edition Pac-Man Championship Edition 2 Pathologic 2 Pathologic 2 – The Marble Nest Payday 2: The Crimewave Collection Persona 5 Royal – Digital Deluxe Edition PGA TOUR 2K21 Digital Deluxe Phoenix Wright: Ace Attorney Trilogy PlayStation VR Worlds Prey Prey – Mooncrash Prison Architect – Total Lockdown Edition Prison Architect: PlayStation 4 Edition Project Winter Pure Farming 2018 Puyo Puyo Tetris 2 PS4 & PS5 Pyre R6E Deluxe + R6S Deluxe Bundle Race With Ryan Road Trip Deluxe Edition Ratchet & Clank Re:ZERO -Starting Life in Another World- The Prophecy of the Throne Resident Evil 2 – Deluxe Edition Resident Evil 3 Resident Evil 7: Biohazard – Gold Edition Resident Evil Village & Resident Evil 7 Complete Bundle PS4 & PS5 Return of the Obra Dinn Rez Infinite RIDE 4 – Season Pass Road Redemption Rogue Stormers Saints Row: The Third Remastered Skyrim Anniversary Edition Upgrade Sniper Ghost Warrior Contracts 2 SnowRunner – Premium Edition [NEW BUNDLE] Sonic Colors: Ultimate Space Hulk Bundle Spelunky 2 Spiritfarer® Star Ocean: Till the End of Time Star Wars Battlefront II Star Wars Battlefront II: Celebration Edition Upgrade SteamWorld Dig SteamWorld Dig 2 SteamWorld Heist Stellaris: Console Edition – Deluxe Edition Stubs™ (1,000) – for MLB® The Show™ 21 Stubs™ (1,000) for MLB® The Show™ 21 Stubs™ (11,000) – for MLB® The Show™ 21 Stubs™ (11,000) for MLB® The Show™ 21 Stubs™ (150,000) – for MLB® The Show™ 21 Stubs™ (150,000) for MLB® The Show™ 21 Stubs™ (24,000) – for MLB® The Show™ 21 Stubs™ (24,000) for MLB® The Show™ 21 Stubs™ (5,000) – for MLB® The Show™ 21 Stubs™ (5,000) for MLB® The Show™ 21 Stubs™ (67,500) – for MLB® The Show™ 21 Stubs™ (67,500) for MLB® The Show™ 21 Sundered: Eldritch Edition Super Monkey Ball Banana Mania Surviving Mars Surviving Mars – Digital Deluxe Edition Sword Art Online: Fatal Bullet – Complete Edition Tails Of Iron Tales of Vesperia: Definitive Edition Tekken 7 – Definitive Edition TerraTech Tetris Effect: Connected The Bluecoats: North & South The Council – Complete Season The Dark Pictures Anthology: Man of Medan The Elder Scrolls V: Skyrim Special Edition The Elder Scrolls V: Skyrim Special Edition PS5 The Jak and Daxter Collection The Last of Us Part II The Last of Us Part II: Digital Deluxe Edition The Messenger The Outsider The Riftbreaker The Surge Bundle TOEM Toki Tom Clancy’s Ghost Recon: Wildlands Tom Clancy’s Ghost Recon: Wildlands – Standard Edition Tom Clancy’s Ghost Recon: Wildlands – Year 2 Gold Edition Tom Clancy’s The Division Franchise Bundle Torment: Tides of Numenera Trover Saves the Universe Unravel Yarny Bundle Until Dawn: Rush of Blood Valkyria Chronicles 4: Complete Edition Void Bastards: DeLUXe Bundle Who Wants to Be a Millionaire? WipEout Omega Collection Wolfenstein II: The Freedom Chronicles Season Pass Wolfenstein II: The New Colossus – Digital Deluxe Edition XCOM 2 Collection YU-NO: A Girl Who Chants Love at the Bound of this World 1000 Platinum Coins 2000 Platinum Coins 2K Ball N’ Brawl Bundle 500 Platinum Coins A Gummy’s Life A Short Hike Absolver Aeon Must Die! After the Fall Deluxe Edition Agatha Christie – Young Poirot Among Us Ancestors: The Humankind Odyssey Anthem: Legion of Dawn Edition Arizona Sunshine – Dead Man DLC Arizona Sunshine – The Damned DLC Arizona Sunshine® – Deluxe Edition Arizona Sunshine® – Deluxe Upgrade ARK: Genesis Season Pass ARK: Survival Evolved Season Pass art of rally Assassin’s Creed Odyssey – Deluxe Edition Assassin’s Creed: The Ezio Collection Asterix & Obelix XXL 2 Asterix & Obelix XXL 3: The Crystal Menhir Asterix & Obelix XXL: Romastered Astro Bot Rescue Mission Baldur’s Gate and Baldur’s Gate II: Enhanced Editions Baldur’s Gate: Dark Alliance Batman: Arkham Knight Season Pass Battle Brothers – Beasts & Exploration Battle Brothers – Blazing Deserts Battle Brothers – DLC Bundle Pack Battle Brothers – Warriors of the North Battlefield 2042 Gold Edition Battlefield 2042 Ultimate Edition Ben 10 BioShock 2 Remastered BioShock Remastered Blacksad: Under the Skin Blasphemous Blaster Master Zero Blaster Master Zero 2 Borderlands 3 Next Level Bundle PS4™ & PS5™ Borderlands 3: Ultimate Edition PS4™ & PS5™ Borderlands Legendary Collection Broforce Bulletstorm: Full Clip Edition Call of Duty: Advanced Warfare – Gold Edition Call of Duty: Ghosts – Gold Edition Car Mechanic Simulator 2021 Catherine: Full Body – Digital Deluxe Edition Chronos: Before the Ashes Civilization VI – New Frontier Pass Civilization VI Anthology Civilization VI Platinum Edition Complete Your ARK Season Pass Control: Ultimate Edition Crash + Spyro Triple Play Bundle Crash Bandicoot Bundle – N. Sane Trilogy + Crash Team Racing Nitro-Fueled Crash Team Racing Nitro-Fueled + Spyro Game Bundle Crayola Scoot Crown Capers Costume Pack Crystar Crystar – 4 Panel Comic Collection Crystar – Anamnesis’s Clothes Crystar – Clothing Swap Collection Crystar – Holiday Collection Crystar – Kokoro’s Comic Outfit Crystar – Kokoro’s Mascot Costume Crystar – Kokoro’s Peddler Outfit Crystar – Kokoro’s Santa Costume Crystar – Mephis’s Clothes Crystar – Mirai’s Clothes Crystar – Nanana’s Comic Outfit Crystar – Nanana’s Mascot Costume Crystar – Nanana’s Peddler Outfit Crystar – Nanana’s Santa Costume Crystar – Pheles’s Clothes Crystar – Rei’s Comic Outfit Crystar – Rei’s Mascot Costume Crystar – Rei’s Peddler Outfit Crystar – Rei’s Santa Costume Crystar – Sen’s Comic Outfit Crystar – Sen’s Mascot Costume Crystar – Sen’s Peddler Outfit Crystar – Sen’s Santa Costume Crystar Uniform Darkest Dungeon: Ancestral Edition Darksiders: Fury’s Collection – War and Death Dead by Daylight: A Binding of Kin Chapter Dead by Daylight: A Nightmare on Elm Street™ Chapter Dead by Daylight: ALL-KILL Dead by Daylight: Ash vs Evil Dead PS4™ & PS5™ Dead by Daylight: Chains of Hate Chapter PS4™ & PS5™ Dead by Daylight: Cursed Legacy Chapter PS4™ & PS5™ Dead by Daylight: Curtain Call Chapter PS4™ & PS5™ Dead by Daylight: Darkness Among Us PS4™ & PS5™ Dead by Daylight: Demise of the Faithful Chapter PS4™ & PS5™ Dead by Daylight: Descend Beyond Chapter PS4™ & PS5™ Dead by Daylight: ECLIPSE Chapter Dead by Daylight: EP1 Dead by Daylight: EP2 Dead by Daylight: GEMINI Chapter Dead by Daylight: Ghost Face® PS4™ & PS5™ Dead by Daylight: Head Case PS4™ & PS5™ Dead by Daylight: HUBBLE Chapter Dead by Daylight: ION Chapter Dead by Daylight: Leatherface™ PS4™ & PS5™ Dead by Daylight: Shattered Bloodline PS4™ & PS5™ Dead by Daylight: Silent Hill Chapter PS4™ & PS5™ Dead by Daylight: Silent Hill Edition Dead by Daylight: Special Edition PS4™ & PS5™ Dead by Daylight: The Halloween Chapter PS4™ & PS5™ Dead by Daylight: The SAW Chapter PS4™ & PS5™ Dead Rising – Triple Bundle Pack Desperados III: Digital Deluxe Deus Ex: Mankind Divided – Digital Deluxe Edition Devil May Cry 5 Deluxe + Vergil Diablo III: Eternal Collection DIRT 5 PS4 & PS5 DIRT 5 PS4 & PS5 Disciples: Liberation Digital Deluxe Edition Disco Elysium – The Final Cut Dishonored® Definitive Edition Dishonored®: Death of the Outsider™ Dishonored®: Death of the Outsider™ – Deluxe Bundle Dragon Ball Z: Kakarot – Ultimate Edition Dragon Hugger Costume Pack Dragon Marked For Death Dreams Dying Light – Platinium Edition Empire of Sin Enter the Gungeon Espire 1: VR Operative F.I.S.T.: Forged In Shadow Torch Fall Guys: Ultimate Knockout Fallout 4 – Automatron Fallout 4 – Contraptions Workshop Fallout 4 – Far Harbor Fallout 4 – Nuka-World Fallout 4 – Vault-Tec Workshop Fallout 4 – Wasteland Workshop Far Cry 6 Deluxe Edition Far Cry 6 Ultimate Edition Fast Food Costume Pack FIFA 22 – Ultimate Launch Edition 3 Final Fantasy XV – Episode Ardyn Final Fantasy XV – Episode Gladiolus Final Fantasy XV – Episode Ignis Final Fantasy XV – Episode Prompto Final Fantasy XV – Royal Edition Final Fantasy XV – Royal Pack Final Fantasy XV – Season Pass Final Fantasy XV Multiplayer: Comrades Five Nights at Freddy’s VR: Help Wanted For Honor: Complete Edition Fruit Pirate Costume Pack Gear.Club Unlimited 2 Ultimate Edition Giana Sisters: Twisted Dreams – Director’s Cut Going Under Greak: Memories of Azur Hatbox: Hatful Eight + 2 Hatsune Miku: Project DIVA Future Tone – Season Pass Hatsune Miku: Project DIVA Future Tone – Unlock Key Hatsune Miku: Project DIVA Future Tone Bundle Hatsune Miku: Project DIVA Future Tone Mega Mix Encore Pack Hatsune Miku: VR Future Live – Season Pass Hell Let Loose Hitman 2 HITMAN 3 – Trilogy Homefront: The Revolution ‘Freedom Fighter’ Bundle Hunt: Showdown – Gold Edition Jett: The Far Shore Job Simulator Jotun: Valhalla Edition Judgment Just Cause 4 – Expansion Pass Just Cause 4 – Gold Edition Just Cause 4: Reloaded Just Dance 2021 Just Dance® 2021 Keep Talking and Nobody Explodes Kerbal Space Program: Enhanced Edition KF2 Season Pass 2021 Killing Floor 2 Killing Floor: Incursion Knack Knack 2 Koh-Lanta LEGO Batman 3: Beyond Gotham LEGO Batman 3: Beyond Gotham – Season Pass Life is Strange: True Colors – Ultimate Edition PS4 & PS5 Life is Strange: True Colors PS4 & PS5 LIMBO & INSIDE Bundle Little Nightmares LittleBigPlanet 3 Lornsword Winter Chronicle Lost in Random Lost in Random PS5 Maneater – Truth Quest Maneater Apex Edition Bundle Maneater PS4 & PS5 Marvel’s Iron Man VR Marvel’s Iron Man VR: Digital Deluxe Edition Marvel’s Spider-Man Mega Man 30th Anniversary Bundle Megaton Rainfall Metro Exodus: Gold Edition Middle-earth: Shadow of Mordor – Game of the Year Edition Middle-earth: Shadow of War – Definitive Edition MLB® The Show™ 21 Digital Deluxe Edition MLB® The Show™ 21 Jackie Robinson Edition MLB® The Show™ 21 PS4 MLB® The Show™ 21 PS5 Monkey King: Hero is Back – Hero Edition Monster Energy Supercross – Special Edition Monster Energy Supercross: The Official Video Game Monster Jam Steel Titans 2 Mortal Kombat 11 Mortal Kombat 11 Ultimate Add-On Bundle Moss MotoGP 14 MotoGP 18 Motorbike Racing Bundle MXGP 2019 – The Official Motocross Videogame MXGP3 – The Official Motocross Videogame MXGP3 – The Official Motocross Videogame – Special Edition My Friend Pedro My Time at Portia Naruto Shippuden: Ultimate Ninja Storm Trilogy NASCAR Heat 5 – Top Up Pack NASCAR Heat 5 – Ultimate Edition NASCAR Heat 5 – Ultimate Pass Need for Speed Heat: Standard Edition Need for Speed Payback – Deluxe Edition Neverwinter Nights: Enhanced Edition Ni no Kuni: Wrath of the White Witch Remastered One Piece: Pirate Warriors 4 – Deluxe Edition Outbreak Co-Op Anthology Outbreak: Epidemic Outlast Outlast 2 Overcooked! Gourmet Edition Pac-Man Championship Edition 2 Pathologic 2 Pathologic 2 – The Marble Nest Payday 2: The Crimewave Collection Persona 5 Royal – Digital Deluxe Edition PGA TOUR 2K21 Digital Deluxe Phoenix Wright: Ace Attorney Trilogy PlayStation VR Worlds Prey Prey – Mooncrash Prison Architect – Total Lockdown Edition Prison Architect: PlayStation 4 Edition Project Winter Pure Farming 2018 Puyo Puyo Tetris 2 PS4 & PS5 Pyre R6E Deluxe + R6S Deluxe Bundle Race With Ryan Road Trip Deluxe Edition Ratchet & Clank Resident Evil 2 – Deluxe Edition Resident Evil 3 Resident Evil 7: Biohazard – Gold Edition Resident Evil Village & Resident Evil 7 Complete Bundle PS4 & PS5 Return of the Obra Dinn Rez Infinite RIDE 4 – Season Pass Road Redemption Rogue Stormers Saints Row: The Third Remastered Skyrim Anniversary Edition Upgrade Sniper Ghost Warrior Contracts 2 SnowRunner – Premium Edition [NEW BUNDLE] Sonic Colours: Ultimate Space Hulk Bundle Spelunky 2 Spiritfarer® Star Ocean: Till the End of Time Star Wars Battlefront II Star Wars Battlefront II: Celebration Edition Upgrade SteamWorld Dig SteamWorld Dig 2 SteamWorld Heist Stellaris: Console Edition – Deluxe Edition Stubs™ (1,000) – for MLB® The Show™ 21 Stubs™ (1,000) for MLB® The Show™ 21 Stubs™ (11,000) – for MLB® The Show™ 21 Stubs™ (11,000) for MLB® The Show™ 21 Stubs™ (150,000) – for MLB® The Show™ 21 Stubs™ (150,000) for MLB® The Show™ 21 Stubs™ (24,000) – for MLB® The Show™ 21 Stubs™ (24,000) for MLB® The Show™ 21 Stubs™ (5,000) – for MLB® The Show™ 21 Stubs™ (5,000) for MLB® The Show™ 21 Stubs™ (67,500) – for MLB® The Show™ 21 Stubs™ (67,500) for MLB® The Show™ 21 Sundered: Eldritch Edition Super Monkey Ball Banana Mania Surviving Mars Surviving Mars – Digital Deluxe Edition Sword Art Online: Fatal Bullet – Complete Edition Tails Of Iron Tales of Vesperia: Definitive Edition Tekken 7 – Definitive Edition TerraTech Tetris Effect: Connected The Council – Complete Season The Dark Pictures Anthology: Man of Medan The Elder Scrolls V: Skyrim Special Edition The Elder Scrolls V: Skyrim Special Edition PS5 The Jak and Daxter Collection The Last of Us Part II The Last of Us Part II: Digital Deluxe Edition The Messenger The Outsider The Riftbreaker The Surge Bundle TOEM Tom Clancy’s Ghost Recon: Wildlands – Standard Edition Tom Clancy’s Ghost Recon: Wildlands – Year 2 Gold Edition Torment: Tides of Numenera Trover Saves the Universe Unravel Yarny Bundle Until Dawn: Rush of Blood Void Bastards: DeLUXe Bundle WipEout Omega Collection Wolfenstein II: The Freedom Chronicles Season Pass Wolfenstein II: The New Colossus – Digital Deluxe Edition XCOM 2 Collection *PlayStation Store’s Essential Picks promotion runs from 00.00am (local time) on Wednesday, March 2 until Wednesday, March 16 at 11:59pm (local time). 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In Ghostwire: Tokyo, a mass vanishing whisks away nearly every living being in the once-packed streets of Tokyo. Supernatural beings from myths and folklore take over the city and the lines of reality are blurred. To better understand how Tokyo got this way, let’s rewind the clock and see the city before everything descended into chaos… Play Video Enter Ghostwire: Tokyo – Prelude, a free visual novel adventure available today on PlayStation 4 and PlayStation 5 systems. The story of Prelude focuses on KK, a wisened detective investigating mysterious phenomenon set roughly six months right before the events of Ghostwire: Tokyo. Following a lead on a missing friend, KK and his fellow investigators stumble upon what can only be described as urban legends coming to life… “By having people experience and enjoy the events that occurred before the events in [Ghostwire: Tokyo] through a different genre made by a different team, it could help open up and widen people’s interpretations of the world and universe we’ve created,” says Game Director Kenji Kimura. “There’s a different, kind of more relaxed atmosphere in the visual novel,” says Scenario Writer Takahiro Kaji. “KK is a veteran, accustomed to the situation, working within his realm of expertise and there’s good teamwork with Rinko’s group. By understanding KK a little better through [Ghostwire: Tokyo – Prelude], the player would be able to gain more perspective and see another side to KK’s dialogue in [Ghostwire: Tokyo].” With each playthrough, players will discover new elements of the story by building their relationship with KK’s crew, experience a taste of Tokyo’s paranormal side and acquaint themselves with KK’s background before he teams up with Akito to stop a city-wide threat in Ghostwire Tokyo. Ghostwire: Tokyo – Prelude is available now as a free download for PS4 and PS5 systems via the PlayStation Store. Once you learn how it all begins, keep pursuing the truth and see how it ends when Ghostwire: Tokyo launches March 25 on PS5. View the full article
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Dead by Daylight’s Sadako Rising Chapter has surfaced, bringing Sadako – known in Dead by Daylight as The Onryō — and Yoichi Asakawa into The Fog. Inspired by Kōji Suzuki’s novel Ringu and its original acclaimed film adaptation, Sadako’s arrival presented many exciting challenges for the design team. Verify your age to view this content. Verify your age to view this content. Adapting the Onryō The daughter of a famed seer from Izu-Oshima, Japan, Sadako’s psychic abilities surged when a journalist made the fatal mistake of calling her mother a fraud. Lured to an old well and sent to rot in a watery grave, Sadako’s powers manifested into a cursed videotape that doomed its viewers to death in seven days. She emerges on the final day, crawling from the television, glaring with murderous rage. Given that she possesses psychic abilities, Sadako isn’t exactly hands-on in her approach. In Dead by Daylight, however, a Killer’s objective is to down Survivors, pick them up, and carry them to a hook. It was imperative to explore how Sadako could engage in these dark activities while maintaining true to her character. “We wanted to avoid all physical contact with Sadako directly,” reveals Game Design Director Matthew Spriggens. “She would look very strange carrying larger Survivors on her shoulder – especially someone like Jeff Johansen. Instead, we relied on the telekinetic nature of Sadako’s power for everything from breaking pallets, damaging generators, and even picking up Survivors and placing them on hooks.” “Right from the start, we were looking to capture the haunting and creepy quality of Sadako from the classic Ringu film,” reflects Spriggens. “How she moves, slowly and deliberately, to menacingly creep up on her victims. We always saw Sadako as more of a stealth Killer – you would know when she is near, but you wouldn’t see her until it was too late. And of course, we had to include the TVs and videotape directly in the game mechanics.” As horror fans know, Sadako’s emergence from the television has become immortalized as an iconic moment and would therefore need to be acknowledged in-game. “It was clear from early testing that projecting to TVs on the other side of the map was a very compelling aspect of her power,” says Spriggens. “On top of that, she produced plenty of unexpected jump-scare moments, popping out of TVs behind Survivors when they least expected it.” Designing Dread While her psychic abilities are integral to her character, affecting everything from her movement to her mannerisms, it was equally integral to recreate the elaborate cursed videotape. To conjure the pervading sense of dread associated with one’s impending demise, the designers set out to recreate a macabre seven-day countdown. Only thing is, that’s a tad longer than the average Dead by Daylight trial. “We knew that we wanted to feature the dreadful feeling of a curse that kills in seven days,” explains creative director Dave Richard. “The challenge was to contract this experience into a match’s much smaller time frame.” “We opted to introduce the Condemned Meter, where various actions add up to seven notches on a Survivor’s meter,” explains Richard. “Once that meter is full, Sadako can instantly kill that Survivor when they enter the dying state. This simple system recreates the doom experienced by Sadako’s victims in other media. It pressures the Survivors to complete their objectives promptly or to take some precious time to copy the cursed tape, spread Sadako’s message, and as such, save themselves from a terrible death.” Not only is the experience a faithful recreation of Sadako’s modus operandi, but it also provides players with a unique sense of urgency – not to mention the agency to make life-altering choices. “The first iteration of the power included TVs, but spawned a videotape rather than giving it to the Survivor as a result of the interaction,” explains one of Dead by Daylight’s Game Designers. “Any Survivor could shut down the TVs, but then they would be cursed — known as “Condemned” — and had to pick up their videotape, usually on the other side of the map. This version worked and we loved the idea of a videotape with the curse, but it didn’t quite hit the mark in terms of gameplay. Having to fetch the tape broke the flow of the match too abruptly and too often — plus it didn’t include the iconic number seven.” “Eventually, we decided to make the curse an incremental progression instead of a binary on/off effect, and we added more ways for both sides to interact with the curse,” continues the Designer. “The Killer applies the curse to nearby Survivors when projecting to a television. Survivors can prevent the Killer from projecting to specific televisions by turning them off. Doing so gives them a videotape that increases their Condemned progress over time. Survivors who reach full Condemned, the equivalent of seven segments, can be Killed by Sadako once put in the dying state.” The Perks The Sadako Rising Chapter introduces three new Killer Perks — Scourge Hook: Floods of Rage, Call of Brine, and Merciless Storm. In addition to bringing new dynamics to the gameplay balance, these Perks must also honor the spirit of the character. “Sadako’s biggest strengths are her psychic powers and her ability to turn her trauma into an unwavering thirst for revenge,” says Spriggens. “We always start with the core themes of character and brainstorm how those can be adapted to in-game situations. In this case, we worked with psychic telekinesis, precognition, and revenge as the starting point.” “From there, we looked for interesting gameplay spaces that we could adapt to Killer perks. The goal is to match the themes to the mechanics in a meaningful way, making them exciting and engaging for our players. It’s always an interesting process when working with an amazing license like Ringu.” Experience Sadako’s fury for yourself with Dead by Daylight’s Sadako Rising Chapter, available March 8 for PS4 and PS5. Verify your age to view this content. Verify your age to view this content. View the full article
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Hello everyone – I’m Matt Walker, director of production at Camouflaj, Inc. – and I’m happy to announce that after a long wait, République: Anniversary Edition is finally releasing on PlayStation 4 and PlayStation VR on March 10! Play Video République started out in 2011 as a true passion project of Ryan Payton’s – veteran of Metal Gear Solid and Halo fame – who felt that the democratization of game development was leading to a place where you didn’t need hundreds of developers working around the clock to produce AAA game content. After one of the first notable Kickstarter campaigns ever in 2012, the team released République Episode 1 on mobile in 2013. At its heart, République is a stealth game. Game designer Paul Alexander provides some insight into our approach to making the stealth gameplay stand out among the rest of the pack: “We knew from the start that we weren’t going to build a conventional stealth title,” says Alexander. “Hope is loaded up with all different types of weapons and gear, and tons of resources. She’s a captive trying to escape. Rather than fight it out at every turn, we made a commitment to embrace it, giving République more of a “stealth survival” feel.” In order to make the game feel meaningful, we also put a heavy focus on the narrative – once again, game designer Paul Alexander expands on that point: “A lot of how we approached the narrative experience was borne out of developing the game episodically,” says Alexander. “We knew we wanted to build a rich world with lots of different stories happening concurrently, and lots of things to discover under the surface—all while building towards a bigger picture of what Metamorphosis is. Exactly how we chose to go about doing that evolved and changed as each episode released and we heard more from the fans about what resonated with them. Coupled with our own excitement about where to focus our attention after each episode, we ended up taking République’s story in some unique directions…but the final moments and big reveals République has in store were in our minds from day one.” 10 years from the company’s founding, the team took some time to reflect on what they’re most proud of, and what we’ve learned since. Lead writer, Brendan Murphy mentions, “I’m proud that we were able to tell such a sweeping and involving story, especially given its origins as a mobile game,” says Murphy. “I’d put it up against any other cautionary tale about 21st century surveillance put on film, or in literature, or in other games. It really does reward players for listening in, looking closely, and scrutinizing the details, in a way similar to how spy agency analysts scrutinize our data and private communications. We learned that these threats to privacy and democracy are much greater and encroaching more rapidly than we even imagined when we made the game.” And from game designer Simon Messenger: “I think the most important thing we learned was how to work together effectively as a company,” says Messenger. “The episodic nature of République meant that in many ways we had shipped 5 games by the time the story was complete. As a new studio finding its footing, nothing we’ve done since could exist without that foundation we built by finishing an episode, getting it into the fan’s hands, and then learning from the challenges and the feedback from the community, and putting all of that experience into our next episode. By the time République was done, we had gone from a group of talented individuals into a team that knew how to get a game to the finish line.” We decided to revisit République for our 10th anniversary as a way to look back and honor where we began. With Anniversary Edition’s new developer commentaries, we hope fans and newcomers will not only get to enjoy a thrilling stealth adventure, but get to learn a little bit about what goes on behind the scenes during game development. Our goal has always been to create meaningful, high quality games – and we hope you’ll join us by playing what we’ll be bringing to you – starting with République: Anniversary Edition. View the full article
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Since the beginning, Gran Turismo have always offered an experience where it goes beyond just racing. Staying true in being ‘The Real Driving SImulator’, GT really lets you express your innate love of cars be it through racing, collecting, tuning, photography, or simply just driving. Regardless of your background, everyone who has played GT have their own unique path and stories that often runs in direct parallels to real life experiences of cars and automotive culture. Play Video As we get ready for Gran Turismo 7 to race onto PS4 and PS5 this Friday, we thought it would be fun to invite five of the most talented and influential automotive experts across different automotive categories to Race Service in Los Angeles, CA to see how their love of cars are experienced in GT7. Sung Kang – Collector Beyond a notable actor, Sung Kang started his love for cars started very much like the classic GT Campaign mode where he purchased a relatively inexpensive Nissan 240Z online and started building it up with his friends on the weekends, tuning and learning as the build evolved through different stages of upgrades. Following its completion and debut of the “Fugu Z” at the 2016 SEMA Show (Speed Equipment Manufacturing Association), the customized Z won the coveted Gran Turismo Awards where it was later immortalized in GT Sport. Since then, Sung has continued to evolve the development of the Fugu Z and also started a collection of various vehicles including other classic JDM golden era and American Domestic vehicles, making him a true Collector. Toni Breidinger – Racer Professional NASCAR Driver and 19-time US Auto Club Champion grew up racing go-karts and naturally fell in love with the sport. Toni arrives to Race Service the day before traveling to Florida for a test weekend at Daytona International Speedway for the very first time. With our GT Simulators equipped with GT7 and the new Fanatec DD PRO, Toni had a chance to do some practice laps virtually at both the Daytona International Superspeedway and Road Course circuit configurations. She also had a chance to do her own virtual to reality comparisons of WeatherTech Raceway Laguna Seca, a local track for being from a native Californian. Jon Sibal – Designer Automotive Artist and Designer, Jon Sibal grew up playing Gran Turismo and took inspirations of 90s era Nissan GT-R from the game and he applied aero inspired designs to his personal vehicle. His love and passion for design are realized through GT7 but not just the visuals of the game but also future opportunities that are possible with the power of the Livery Editor and design projects like the Vision Gran Turismo 13th Witness (Tim Mcgurr) – Photographer Professional Photographer and Director, 13th Witness has endless stories of his favorite pass times playing past Gran Turismo including many endless nights of grinding his way to 100% GT Campaign mode completion and insane 24-hour races. GT7 was the first time he experienced the in-depth Photo Mode, but very quickly he was able to take his real-world professional photography skills and camera controls are directly mirrored in GT7. Adam LZ – Tuner Car Builder and YouTuber, Adam LZ knew very little of Gran Turismo coming into Race Service, but one look at his beloved S14 Nissan Z got him hooked into tuning in GT7 immediately. Being a true Tuner, Adam started off adjusting his suspension and transmission settings, ensuring the vehicle was going to be able to sustain the increased boost he had planned next on his upgrades list. A few laps around Tsukuba Circuit proved the Racing Soft tires didn’t give him the slippage he desired for a drift car, Adam started testing against his newfound suspension settings and LSD with various tire options. Adam is all about balance when it comes to tuning, too much of anything is never good. Gran Turismo 7 races to PS5 and PS4 on March 4. View the full article
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PlayStation Now’s March lineup stands revealed. Make your choice between Shadow Warrior 3, Crysis Remastered, Relicta or Chicken Police – Paint It Red! From tomorrow, March 1, when all titles join PlayStation Now. Let’s take a closer look at each game in turn. Play Video Shadow Warrior 3 This first-person shooter mixes seamless blend of fast-paced gunplay, razor-sharp melee combat, and a spectacular free-running movement system. An ex-Yakuza mercenary and his former employer turned nemesis turned sidekick Orochi Zilla embark on an improbable mission to recapture an ancient dragon they unwillingly unleashed from its eternal prison. Armed with a punishing mix of blades and bullets, Traverse uncharted parts of the world to track down the dark beast and push the apocalypse back yet again. All it will take is the mask of a dead god, a dragon’s egg, a touch of magic, and enough firepower to hold off the impending cataclysm. Shadow Warrior 3 is available to PlayStation Now subscribers until July 4. Crysis Remastered The classic first person shooter from Crytek is back with the action-packed gameplay, sandbox world, and thrilling epic battles you loved the first time around – now with software-based ray tracing and remastered graphics. Armed with a powerful Nanosuit, players can become invisible to stalk enemy patrols, or boost strength to lay waste to vehicles. The Nanosuit’s speed, strength, armor, and cloaking allow creative solutions for every kind of fight, while a huge arsenal of modular weaponry provides unprecedented control over play style Play Video Relicta Play as a physicist stranded on a derelict Moon base and bend gravity and magnetism to your will in this first-person, physics-based puzzle game. Combine your abilities in innovative ways to solve physical riddles, find clues and piece together the details about the investigation of the Relicta’s anomaly. Will you rush straight ahead or will you take your time to unravel the intrigues of 22nd century orbital politics? Buried in the eternal darkness lies a secret that might claim your daughter’s life – or change the fate of humanity. Are you ready to face the consequences of your research? Chicken Police – Paint It Red! This hardboiled detective satire is story-rich and dialogue-heavy in the grand tradition of visual novels and classic adventure games. Sonny Featherland and Marty MacChicken were once a legendary detective-duo, called the Chicken Police. But that was almost a decade ago, and time had ruthlessly passed them by. Now Sonny and Marty are forced to work together on a case that is weirder than anything they’ve ever encountered before. Collect tons of clues, evidence, and highly sensitive personal information from the shady characters of Clawville to use ruthlessly against them! View the full article
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Hello, I am Jérôme from 1P2P Studio and we developed the RPG brawler Young Souls. We posted a couple of months ago about the game’s bosses, and we’re back today to finally announce the game’s launch date! Prepare to slay some goblins soon when Young Souls is released on March 10. To celebrate, I’ll write a bit about what makes this game so special. Play Video A 2D brawler, yes – but also… With Young Souls, our original goal was to create the ideal beat ’em up game. Baptiste (my 1P2P co-founder) and I really love classic 2D brawlers and we wanted to mix influences and concepts that were close to our hearts in order to create the core gameplay of Young Souls. Two opposing worlds The Young Souls universe is divided into two distinct worlds: the human world and the goblin world. Our heroes belong to the human world, and you’ll start your adventure with Jenn and Tristan in their everyday life before an unfortunate event opens a gate to the goblin world. This mysterious gate was discovered in the basement of their house and will be a key location to the game. Keeping the duality between the two worlds was key to us, and you’ll be able to travel between them throughout the game. In the human world, you can roam freely from the twin’s manor to the city of Portsborough, where you’ll find multiple shops and habitants to talk to. In the city’s underground lies a way into the Goblin market, where hidden friendly goblins will offer you gear to overcome the difficulties that you’ll face in the goblin world’s many dungeons. In fact, the goblin world is where the “action” part of the game is. You’ll explore and unravel its dangers as well as its many secrets. As you can imagine, the further you progress in the goblin world, the tougher your foes will be. In order to handle the game’s hordes of raging enemies, we built a progression and leveling system close to what an RPG offers. The core influence of RPGs In Young Souls, your heroes constantly evolve. Each time you level up your stats will rise, provided you get some sleep first. Equipment also helps boost your stats. From dungeon to dungeon, you’ll find new weapons and combat gear. Each equipment is unique and offers exclusive features that allow you to personalize your experience and help progress your character the way you want. Also, most equipment can be upgraded via the many shopkeepers in the goblin market, helping to boost stats and unlock new capacities. The twins’ abilities are derived entirely from their gear, and we’ve created a system that doesn’t restrict you to a single way of evolving. You can change a character’s build at any time – for example, going from a lightweight magician who attacks at a distance to a heavy soldier with a hammer who favors close-up fighting. Depending on the enemies ahead, it’s quite easy to adapt accordingly. In solo mode, you can equip both characters individually and switch between them at any time. This opens up a system of devastating combos through the use of complementary weapons and spells. Here are some designs for the twins’ armors and hats. Slaying goblins, and looking cool doing it In Young Souls, another important feature for us was to make the equipment as visually distinct and visible as possible in-game. Thus, visual customization was a major part of the development process. We wanted our heroes to keep their adolescent appearances even while wearing their combat outfits. Following this idea, we created two coexisting customization systems: one that permits clothes customization that is purely cosmetic and allows you to express your own style for the heroes; and another that allows for combat gear to be worn over your character’s clothes during battle. These two systems allow for giving your characters a unique look – for example, combining medieval armor with a denim jacket and high-end sneakers! We’re quite proud of how this system works and we hope you’ll enjoy customizing your character’s look as much as we did while building this feature. Thanks a lot for reading this article. We can’t wait for you to jump into the dual worlds of Young Souls on PlayStation 4 when it arrives March 10. See you soon! View the full article
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Last week, we asked you to venture into Horizon Forbidden West and share daring moments of Aloy and the world around her using #PSshare #PSBlog. Here are this week’s highlights: SynthOrch shares Aloy in a fighting stance while tangling with a machine. Sarokeye shares a night time landscape with a Tallneck in the distance. Dominik_VP shares Aloy riding a Bristleback into the ruins of a desert city. justinphotomode shares a portrait of Aloy framed by the moon. hoffman_vp shares a heavily armored Aloy sliding into a fight. visualcam9 shares Aloy diving underwater. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? THEME: Horizon Forbidden West – Aloy SUBMIT BY: 11:59 PM PT on March 2, 2022 Next week, we’re focusing in on Aloy. Share epic portraits the red-headed heroine during her journey through Horizon Forbidden West using #PSshare #PSblog for a chance to be featured. View the full article
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Players can now visit the beautiful, mysterious, and dangerous world of Elden Ring on PS5 and PS4. After being thrown into the Realm of Lands Between, players’ knack for exploration, determination to defeat tough bosses, and PvP battle skills will all be challenged in this expansive experience. Of course, before all of that comes selecting your character class. In Elden Ring, FromSoftware gives players a wide variety of classes to choose from. Each is unique in style, providing various archetypes for players to experiment with. Here is a breakdown of those classes to help you in your selection. The Warrior The Warrior starts players off with dual blades and the highest base Dexterity available in the game. This means you can either go in with your swords for double slash attacks or you can enjoy a longer-ranged game with the bow once you’ve found one. This high stat offsets the vulnerabilities created by having to get so up close and personal with to land sword strikes and its shield parry ability. Jumping into the fray with the Warrior can be somewhat of a gamble, as their short-range scimitar blades leave you very hittable in turn. Instead, try to stick and move—land a few quick strikes and retreat to hit enemies at range with your bow. When it comes to approaching larger groups, it’s often safest to stay at range and pick off targets one by one. Prophet Players who want to primarily use incantations, a magic ability dependent on the Faith stat, should consider the Prophet class. With its highest attributes being Mind and Faith, one can expect a significant toolbox of incantations, spells, and offensive and defensive buffs. One of the most exciting inclusions of this class is its starting spear weapon. The Prophet does slightly above average damage, which can be pushed even further thanks to its strong weapon skills. The only thing truly holding back the Prophet are its low defensive stats, with this class having some of the lowest starting Vigor and Endurance in the game. Thankfully, its defensive incantations and good damage make it worth trying. Hero The Hero is a class proficient in melee combat thanks to its considerable Strength stat. Giant weapons and physical attacks are aplenty here, making it the heavy-hitter of the classes. However, that damage comes at a cost. The Hero is not without some weaknesses: its physical attacks have slower startup time than other classes and its Focus Point pool is a lot lower than the Prophet’s (though the damage potential is high). You’ll have to manage what little magic usage you may have and time attacks more thoughtfully when employing this role. But the payoff is well worth it if you master the pros and cons, as the Hero can develop to handle many situations, especially with more experience points being put into Endurance. Vagabond The Vagabond will probably be most familiar to those well-traversed in the world of Souls-style games. This class has high Strength, Endurance, Dexterity, and Vigor stats, making it a good choice for those wanting to stick to the basics of sword-and-shield combat. Its stats also give a bit of room to dabble in a somewhat physical-magic hybrid build. The Vagabond’s high Strength means it can wear heavier armor while still retaining good movement speed, making it an ideal specimen in wars of attrition; it’s difficult to kill and does tons of damage despite not having access to magic of any kind. This makes it an amazing class for player-vs-player encounters and one-on-one fights. On the flipside, its provided skillset isn’t particularly effective against groups, ranged attackers, and enemies on horseback. Bandit If the stealth-based game plan is more your speed then the Bandit is the perfect class to start your adventure with. Equipped with a short bow, this class is well-equipped to sneak up on foes or take them out from a safe range instead of risking a physical confrontation, which its below average strength would advise against. The very high arcane stat makes the Bandit a great choice for anyone pushing for a “luck” build as well. This attribute governs discovery, the likelihood of finding items, and gives resistance to certain magics and death. This focus on discovery makes it a more unorthodox class compared to those more focused on combat and magic, though its key for those that are focused on finding the most runes and items possible. Astrologer Astrologer is another unorthodox class for newcomers to the Souls formula. This class is one of the few that is fully focused on magic, making sorcery its main way of dealing damage. It hosts a rather miniscule Strength level which makes it ill-advised to use this class if you’re looking to deal physical damage. Despite it not being a physical class the Astrologer comes equipped with a Short Sword and Small Shield along with its main weapon, the Astrologer’s Staff. With magic being so powerful in Elden Ring, this class’ weakness in the Strength department isn’t much of a detriment. The ability to do massive damage from long distances from the start is a huge plus. Samurai The Samurai class is a great example of a dual-class at its finest. The Samurai starts the game with high Endurance and Dexterity, making great use of its starting katana and longbow. This duo of weapons is enhanced due to the katana’s bleed ability, dealing damage over time to anyone affected. When utilizing both in succession the Samurai becomes a master of moving in and out of the action while remaining safe in battle. It can also punish small mistakes with its quick sheathed blade attack. However, its lack of Arcane, Faith, and Intelligence abilities make this class one that won’t have much magical prowess or many chances to dabble in the Focus Point abilities. Prisoner Like the Samurai, the Prisoner is a hybrid class and a master of both swords and sorcery. And , thanks to a high Strength stat, the Prisoner can outpace similar classes in damage and armor output, making this a highly adaptable choice. In addition, its high Mind and Intelligence stats offers you even greater flexibility when it comes to offensive magic, though healing isn’t its strong suit. Like Samurai, the Prisoner is a class that can thrive in almost any situation. Confessor The Confessor class is somewhat of a hybrid between knight and mage-types. It boasts high Strength, Dexterity, Mind, and Faith stats, allowing players to deal moderate physical damage and execute powerful projectile sorcery attacks. It also comes equipped with a Great Shield, making it a good choice for more defensive players. Confessors can also buff their weapons, making them a powerhouse with the right amount of magic. With enough stat buffs pointed in the right direction, the Confessor can become one of the most well-rounded and freeform classes in Elden Ring. Wretch For those that want the most brutal Elden Ring journey, the Wretch class returns, offering you as little advantage as possible. You are naked and armed with only a simple club, and are given an even spread of stats across the board. While you can technically take this class in any direction, starting as the Wretch makes this already punishing experience even more severe. Elden Ring is packed with interesting builds and varied play-styles to sink your teeth into. What class will you be selecting on your journey into the Lands Between? View the full article
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Hey everyone! Square Enix and PlatinumGames are excited to show you our brand-new Combat 101 trailer for Babylon’s Fall and take a deeper look at all things combat. In Babylon’s Fall you take on the role of a Sentinel, the once conscripted prisoners of the Empire. A parasitic device called the Gideon Coffin is implanted into your back which grants you unrivaled powers. You need to master your true potential to survive the summit and take on the Tower of Babel. Play Video Load up your arsenal As the above trailer shows, weapons are your choice as you can quad wield four weapons in Babylon’s Fall. Each weapon type has distinct skills and abilities, with endless customization for you to find exactly how you like to play. Quad wielding not only allows you to customize your playstyle, it also allows you to react to all of the threats that the Tower of Babel will throw at you. Whether it’s equipping four of the same weapons or mixing it up, the choice is yours with hundreds of builds available. However, you’ll want to consider the different types of enemies when arming yourself for battle, as you will face all manner of foes from flying to shielded to ranged to melee. Each weapon will be adept at handling different situations, such as striking flying enemies with ranged weapons will yield greater success. While attacking shielded enemies with a hammer will break their guard with ease. Let’s take a closer look at the load out options: Swords – A great choice for all round combination attacks. New Sentinels will find this suitable for all the dangers thrown at you, however experienced Sentinels might want to add range to their arsenal. Launch your enemies into the air with special Spectral Attacks. Hammers – For those warriors that seek power over speed, hammers are your friend. Enemies will know when your hammer is at full strength. Strike devastating blows and smash your foes into dust. Bows – Those who want to pick off their enemies from afar should always bring their trusty bow with them. Wielding the bow allows a Sentinel to keep out of the heat of battle, by firing off a salvo of arrows at their foes. But for those who seek elemental destruction should look to Rods. Rods – Offering huge versatility on the battlefield, rods allow you to not only strike from afar but also deliver debilitating debuffs to your enemies or boost your party with powerful buffs. But be aware utilizing the full power of rods is taxing on even the hardiest of Sentinels. Shields – Don’t forget about shields! You can use them to taunt waves of enemies and deploy protective barriers to assist other Sentinels that join you on your adventures. What they lack in offensive capabilities they more than make up for in protecting you and your fellow Sentinels. Each weapon comes with its own set of stats and enchantments meaning that one sword may differ heavily from another. So be sure to gather as much loot as possible from your adventures. Specializing in these weapons is going to be key in your ascent of the tower. But be sure to coordinate with fellow Sentinels using emotes (gestures) in-game to work together to handle the toughest of foes. The Gideon Coffin You might have heard gutwork mentioned in the trailer, which brings us back to the Gideon Coffin. This device brings the ability to use gutwork actions to help you master your journey through the tower. Gutwork actions are special actions that utilize the Gideon Gut with various advantages, below are some examples: Soul Corrupt enables you to channel dark energy into the soul of a tethered enemy. You can weaken them with debuffs. Use Soul Snatch to tether to a downed or recently killed enemy and gain the ability to steal their HP and SP. Now you have these fundamentals you’ll be ready to begin your ascent of the tower of babel. Babylon’s Fall arrives on March 3. PlayStation owners will have access to a free downloadable demo of Babylon’s Fall beginning tomorrow, February 25, with any progress made available to transfer over to the full game. View the full article
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Elden Ring’s release draws near and everyone knows it will demand players’ best just like FromSoftware’s past Souls-like ventures. Though the battleground is now the realm of Lands Between, your past experiences aren’t completely irrelevant, save for a few new features and all-new hurdles to leap over. To help get you started, we’ve prepared some tips for anyone looking to armor up and take on one of the largest FromSoftware adventures to date. Verify your age to view this content. Verify your age to view this content. Horseback Tips One of the primary methods of travel in Elden Ring is aboard your mount, Torrent. This Spirit Steed allows you to travel crazy distances thanks to its ability to double jump, awesome speed, and ability to add an extra combat option when it comes to battle. Torrent makes for a powerful tool in combat, especially since you’ll receive the same number of experience points whether mounted or not. When fighting in open areas against larger and slower enemies, mount Torrent by using the Spectral Steed Whistle. Its extra speed and ability to stay in constant motion while in battle make it the perfect tool to land quick attacks and fall back, especially when fighting giants, shielded enemies, and mounted foes. However, Torrent is also a great ally against standard hordes thanks in part to its fast vertical attack capabilities. By pressing L3 you can leap from your steed and perform a highly advantageous jumping slash attack. You won’t want to endure too many attacks while riding the specter though, as enough damage will lead to broken posture and you risk taking a good bit of damage while recovering from the fall—not to mention you’ll have to use a flask or rest at a Site of Grace to bring it back. Exploration Tips Much like in past Souls games you’ll be your own guide when traveling the road of the Tarnished. However, there are hints that show you’re nearing a site of interest or progression. Bosses, powerful enemies, large hordes of foes, and of course, Stakes of Marika are all highlighted to lead you in the right direction. Sites of Grace are the bonfires of Elden Ring and can help you find your way. These places of rest emanate a faint golden trail that you can follow to the next big objective or location to progress the plot. Be sure to camp out at the Site of Grace northwest of the starting area to meet Melina, the maiden who will help you start leveling up using collected Runes (xp resource similar to Souls). When venturing into a new area, your map will be a blank slate until you visit a plaque located somewhere within. Locate this small icon on the map, drop a marker, and find this plaque to splash detail and color onto your map. Hidden caves, fortresses, and other points of interest will become easier to find and explore. Stealth can be key As in past FromSoftware titles in this vein, you will often find yourself outnumbered in Elden Ring. The Lands Between are occupied by many different beings and many want nothing but your demise. Some of these factions have bases that you’ll encounter and need to take out for loot or experience. In moments like this, it is key to use your surroundings and find the safest way possible to take on these hordes of foes. Sometimes that means delving into a mine, sneaking up on workers picking away at resource veins, and backstabbing them one by one. Other times that means sneaking behind a towering giant guarding a castle to pilfer the rewards inside without a fight. There are many ways to go about reaching your goals and you’re in control of it all. Don’t get caught slacking While traversing the world you’ll encounter various boss enemies in random areas, sometimes dwelling in caves or roaming the fields on horseback.You can avoid these battles if you aren’t quite ready, but sometimes the fight finds you. One case is the Flying Dragon Agheel who comes soaring down from the sky, which you may not even realize until it’s too late. Keep your head on swivel, bank your Runes often, and travel while mounted for a quick escape if you’re ambushed. You don’t have to fight alone Spirits Ashes are a unique item to Elden Ring you can acquire upon defeating enemies. Later in the game you can find or purchase ashes of certain fallen enemy spirits and use them to assist you in battle. To use these ashes you’ll need to collect the Spirit Bell from a mysterious witch near the Church of Elleh, equip them like an item, and activate them when nearby a rebirth monument (you’ll know one of these little markers is nearby via an icon on the left hand side of the screen). Summoning spirits will cost you varying amounts of Focus Points, with the stronger summons costing more. Unlike the online cooperative summoning feature, the spirit is controlled by an AI. Use cases for Spirit Ash assistants are many. If you’re struggling to sneak past an enemy base, try summoning an AI spirit to take the heat and draw attention away from you. In a similar way, you can use the spirits against strong bosses to draw their focus while you do damage. Again, there is a ton of freedom in Elden Ring and Spirit Ashes play a huge part in that. Do not blindly select your class As in the past of the Souls-like games, class selection is the core of Elden Ring. You’re going to want to pay close attention to what class you pick to get the most bang for your buck. The best part is that there is no wrong answer here. Each class serves a different purpose and just about any type of player can find the right fit from the roster. You can find out about the previously revealed classes in our class breakdown. The stats you’ll most want to pay attention to when starting out are Vigor (HP and defense vs fire and poison), Mind (determines FP and focus.), Strength (required to wield heavy weapons and boosts attack power for Strength-scaling weapons; improves physical defense), Dexterity (required to wield advanced weapons; also reduces spell cast times, improves posture, makes it harder to fall from your horse, boosts attack power of Dexterity-scaling weapons, and softens fall damage), Faith (affects Incantations and magic power of Faith-scaling weapons), and Intelligence (Glintstone sorceries; boosts magic power of Intelligence-scaling sorceries and magic resistance). For example, if you want a magic-focused build it’s best to start as an Astrologer or Prophet. For a more strength-based physical type, a Hero or Vagabond may be the class for you. If you’re looking for something more versatile in dual fields akin to a strength-magic hybrid it’s easy to recommend a Prisoner or Confessor. For those that want to wield advanced weaponry, there are the high Dexterity Warrior and Samurai classes. It’s all about experimenting and examining what exactly you want to get out of your new Tarnished. Footage from last year’s Closed Network Test, not representative of final game. Charge attacks are very useful Charge attacks are a mainstay in Souls-like games, but Elden Ring takes them to a new level. Instead of only being able to charge standard physical weapon attacks, you can also charge certain skills and spells. Charged spells are especially powerful, not only adding on to the base damage, but many will give these casts different effects. Those effects can vary from added projectiles, longer firing rate, lengthier duration, and larger attack zone. For example, as many saw in the network test, the Dragon Fire incantation can summon a large dragon head and unleash a wide range fireblast. If the button used to fire this ability is charged (done by holding) then the dragon will continuously fire its devastating blow. This leads to moments where you can get hits on large hordes of enemies at once or even continuously damage a larger foe. As with everything else in the game, you’re encouraged to experiment with these charges and use them in unique ways in a variety of situations. Pay attention to the Stakes of Marika When wandering the Land of Realms Between you will come across a myriad of peculiar statues. These statues, called Stakes of Marika, tend to appear when entering new locations where powerful enemies will show up. These structures operate as temporary checkpoints that you can respawn from to prevent a long trip back from your last savepoint. Be sure you prepare for a real fight any time you pass one of them. Watch for materials and don’t forget to craft You’ll be doing lots of item hunting and crafting in Elden Ring thanks to the new crafting system. Before you get started, however, you’re going to need to get a crafting kit from Merchant Kale for 50 runes. You can find the merchant after leaving the initial cave and first Site of Grace in Limgrave by heading north to the Church of Elleh (If you see the heavily armed horseback knight, Tree Sentinel, then you’re headed in the right direction). Once you acquire this tool you’ll be seeking different cookbooks that hold a multitude of formulas to craft different items. A few you can purchase from the merchant himself. For example, one very important recipe will help a lot with your trusty spirit steed, Torrent. After collecting Rowa berries from the many bushes throughout the world, you can craft Rowa raisins. These can be used to heal Torrent and are especially handy when going into battle on horseback. Use all your offensive mechanics Elden Ring sees the return and introduction of many mechanics that can lead to even more damage if mastered. The three that you will want to remember the most are Guard Countering, two-handed weapon style, and Power Stances. Guard Countering entails blocking an attack with the L1 guard button while a shield is equipped and immediately pressing R2 to strike back with a powerful blow. You can do this with both two-handed weapons and shields. It makes fighting back against standard enemies a breeze, as it often staggers them allowing for a quick finish. Two-Handing weapons, which is done by holding triangle and pressing L1, offers the typical increase in damage. This makes it the perfect workaround for those classes that are less focused on Strength but need to deal heavy damage in a pinch. These attacks can more easily stagger enemies due to the posture damage inflicted. Finally, Power Stances return from Dark Souls 2 and 3. If you dual wield two weapons that share a type (two axes of different varieties, for example) you can attack with both weapons at once. This stance increases damage output and offers a new moveset. Elden Ring may be taking us to an all-new world, but that doesn’t mean you can’t come prepared. If you follow these tips and approach all situations with curiosity and determination, you’ll spend less time looking at the “You Died” screen. Verify your age to view this content. Verify your age to view this content. View the full article
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Have you ever wondered what kind of driving similarities can be discovered from driving on the same circuit in Gran Turismo 7 (virtual) compared to real-life (reality)? With just over a week away from the launch of Gran Turismo 7, we thought it would be fun and interesting to have two racing experts to help us answer that question – one from virtual, the other from reality. Utilizing Willow Springs International Raceway as our testing ground, the super-fast 2.5 mile, nine-turn road racing circuit has been home to some of the most classic Gran Turismo battles, including the FIA GT Championships 2021. Professional race car driver, Dai Yoshihara, pilots a race-prepped Evasive Motorsports’ Tesla Model 3 Performance vehicle provides his real-life pointers on how to be tackle the one of the fastest and most challenging tracks in the U.S, including the ideal vehicle modification, racing lines, and small nuisances that only an experienced driver would know. In parallel, a longtime fan of Gran Turismo, Steve Brown aka Super GT takes a modified Tesla Model S and gives his detailed insights from a virtual perspective through his in-game experiences with Gran Turismo 7. Watch our two part Virtual to Reality video series where these experts provide their insights on the differences in GT7 and real life. Be sure to not miss the Side-by-Side comparison video of a flying lap in Gran Turismo 7 and in real life through the cockpit of a Tesla vehicle. Play Video From Virtual to Reality: Gran Turismo 7 and Real-Life Play Video From Virtual to Reality: Side-by-Side Comparison Stay updated via Gran-Turismo.com as we prepare for Gran Turismo 7 to arrive on March 4 for PS5 and PS4. View the full article
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SINGAPORE – 10 February 2022 – BANDAI NAMCO Entertainment Asia today announced that SD GUNDAM BATTLE ALLIANCE will release for PlayStation 5 and PlayStation 4 this year. Play Video Pilots can navigate the Gundam universe like never before with stylish visuals, dynamic battle animations and impressive effects as players take on challenging cooperative battles in SD GUNDAM BATTLE ALLIANCE. This action RPG brings players to another world through the strange phenomenon known as “Breaks,” experiencing original works from an array of Gundam stories while striving to restore the world to normal. From “Mobile Suit Gundam” to “Mobile Suit Gundam Iron-Blooded Orphans,” SD GUNDAM BATTLE ALLIANCE encourages players to lead a 3-unit squadron to experience exciting cooperative battles with a multitude of characters and extensive mechanics. Players can experience the solo story or take advantage of each Mobile Suits’ unique strength to win the day by joining with friends. SD GUNDAM BATTLE ALLIANCE will have players battling Super Deformed (SD) versions of Mobile Suits from the Gundam series with thrilling animations in this all new epic RPG. SD GUNDAM BATTLE ALLIANCE will be available for PlayStation 5 and PlayStation 4 in 2022. The game will also be available in Thai. For more info about SD GUNDAM BATTLE ALLIANCE or other BANDAI NAMCO Entertainment Asia products, please visit our website or follow us on Facebook, Instagram, Twitter and YouTube. Title Information Title name: SD GUNDAM BATTLE ALLIANCE Platform: PlayStation®5, PlayStation®4 Release date: 2022 Number of players: Offline 1 / Online 1-3 Game Version: Package version/Digital version Copyright: ©SOTSU・SUNRISE ©SOTSU・SUNRISE・MBS About BANDAI NAMCO Entertainment Asia Pte Ltd. BANDAI NAMCO Entertainment Asia Pte Ltd. part of BANDAI NAMCO Holdings Inc., is a leading global publisher and developer of interactive content. The company is known for creating and publishing many of the industry’s top video game franchises, including PAC-MAN®, TEKKEN®, SOULCALIBUR®, NARUTO®, NARUTO SHIPPUDEN®, Dragon Ball®, GALAGA®, RIDGE RACER® and ACE COMBAT®. More information about the company and its products can be found at http://www.bandainamcoent.asia. View the full article
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Snake Eyes and Storm Shadow from G.I. Joe have crossed over into Brawlhalla! And since knowing is half the battle, and actually battling is the other half of the battle, it’s time for a PSA style how-to-play these new Crossovers in Brawlhalla. Before we start with Snake Eyes, who brought along Timber to the Grand Tournament, let’s take a look at the trailer: Play Video Snake Eyes Tip 1: His wolf, Timber, will come to help in times of need! Timber is Snake Eyes’ super rad wolf. The cool thing about Timber and helping in times of need is that time of need can be whenever you want it to be. When Snake Eyes is using his sword, his side signature uses the biting power of Timber. Trying to get a knockout? Timber side signature. Opponent running away? Timber side signature. Though don’t use signature attacks too much since they make you very predictable and overusing them leaves you open for punishment from your opponent. I’m just saying you can play with Timber whenever you want. And those two listed situations are pretty good opportunities for playing with Timber. Tip 2: Snake Eyes can throw grenades over the edge of the stage In Brawlhalla, players can hang onto the wall for a bit of time. Usually, you can go out there on the wall yourself and hit opponents hanging onto it, but Snake Eyes has an attack he can use from the stage to hit offstage opponents. Blasters down signature has him throw 2 grenades out, which usually just hit the stage, but if thrown correctly they can go over the side of the stage a pretty good distance. And those explosions are not polite. There’s a good chance a well-placed Blasters down signature will mean a knockout in your favor. Tip 3: High attack power and low defense means you hit hard and get hit hard Snake Eyes hits pretty hard since he has a good amount of points in the strength stat. This means light attacks will build damage faster and make those knockouts against your opponents come quicker than usual. To balance that out means to also be able to take less hits because of a lower defense stat. When playing Snake Eyes, your plan of attack should mean getting good hits when you can, but also remembering to dodge. You can dodge in place on the ground or any direction you want in the air. You can also dash towards and away from your opponent, or dash then immediately jump (called a dash jump) to get a super fast aerial approach to surprise enemies. Moving well will be the difference between getting hits and getting hit. Storm Shadow Now that we’re all professional at playing Snake Eyes (and having his good pup help us out), let’s move on to Storm Shadow. What are some tips to keep in mind when picking Storm Shadow? I don’t know why I’m asking you. I’m the one with the answers: Tip 1: Storm Shadow attacks fast. Use his speed to your advantage Storm Shadow has high dexterity. The higher the dexterity, the faster you can attack again after using a different attack. What this means for Storm Shadow is he can string together attacks really easily. I’m talking bow side air, down air, then ground pound. I’m talking sword side light into a jump side air. I’m talking literally any of his attacks into any of his other attacks. And here’s a tip within a tip: go into the in-game training mode and see what attacks flow nicely into different attacks. This will help with having a plan of attack when going in… to attack. Tip 2: You can charge the second swing on his sword side signature as a mixup Most signature attacks in Brawlhalla charge up, then hit. There are a few exceptions, like Storm Shadow’s sword side signature. When using this attack, he will swing, and then you have the opportunity to charge up the second swing. This is especially good if you miss that first sword slash. Opponents will often dodge away from the first swing, so if you charge up that second part of the attack by just holding the button down, there’s a high chance they fall right into the second, more powerful slash. Tip 3: Bow is really good at closing gaps We’ve already talked a bit about dodging, dashing, and dash jumping in Snake Eyes’ section. Now is time to dash and immediately attack. Bow down light attack jumps Storm Shadow forward with a bow shot diagonally towards the ground in front of him. This allows him to close gaps with an attack, then follow up with a different attack (like side air, neutral light, or recovery). If your opponent is really far away from you, dash and then use the down light. This propels you nearly completely across the stage. If your enemies are afraid of you and keep running away, try this out to cover the distance and use his high dexterity to follow up for a lot of damage. That’s it for the PSA! Snake Eyes and Storm Shadow from Hasbro’s G.I. Joe are available in Brawlhalla right now, alongside 6 avatars (one of which includes Cobra Commander), and a new Arashikage Dojo map for the Showdown game mode. Enjoy the Brawlhalla x G.I. Joe Crossover, good luck out there, and have fun! View the full article
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The March PlayStation Plus lineup will test your survival, racing and combat skills in equal measure. Prove you’ve got what it takes to survive a deadly island wilderness in Ark: Survival Evolved, outpace the competition in Team Sonic Racing and sharpen your reflexes in cyberpunk first-person adventure Ghostrunner. And in addition to those titles, team up and take on fearsome, supernatural foes in bonus game Ghost of Tsushima: Legends*, which joins the lineup this month. All games will be available to download starting Tuesday, March 1**. Let’s take a closer look at each game in turn. Play Video Ark: Survival Evolved | PS4 In this MMO survival game***, you awaken on the shores of a mysterious island and must quickly adapt to everything its hostile environment throws at you. Harvest resources to craft items and build shelters, and use your newly crafted equipment to kill, tame or breed leviathan dinosaurs and other creatures that roam the land. And you’re not the only one stranded: team up with – or prey on – hundreds of other players. Play Video Team Sonic Racing | PS4 The speeding ‘hog switches sneakers for wheels in this thrilling, competitive style arcade racer. Face-off with friends in intense multiplayer racing***, race together across stunning worlds and work together as a team by sharing power-ups and speed boosts. Pick one of the Sonic franchise’s iconic faces, who have been split across three distinct character types, then unlock game changing vehicle customization options to suit your racing style. Play Video Ghostrunner | PS5**** Wield a blade and perform amazing parkour feats to battle your way up a megastructure tower city in this intense, fast-paced first-person adventure. Slice your enemies with a monomolecular katana, dodge bullets with your superhuman reflexes, and employ a variety of specialized techniques to prevail. One-hit one-kill mechanics make combat fast and intense. Use your superior mobility (and frequent checkpoints!) to engage in a fearless, never-ending dance with death. Play Video Ghost of Tsushima: Legends | PS4 & PS5 Ghost of Tsushima’s standalone, cooperative multiplayer experience*** is inspired by Japanese folk tales and mythology. Choose from four unique classes – Samurai, Hunter, Ronin or Assassin – and invite friends or use online matchmaking to fight side-by-side as legends in four exciting game modes. Pair up to progress through the Story missions, gather three other players to take on Survival or go two versus two in the competitive Rivals. Last chance to download February’s PlayStation Plus games Reminder: you’ve until Monday, February 28 to download February’s PlayStation Plus lineup. That’s EA Sports UFC 4, Planet Coaster: Console Edition (PS5 version only; not available for PS4) and Tiny Tina’s Assault on Dragon Keep: A Wonderlands One-shot Adventure. *Ghost of Tsushima: Legends is not available to users who already own a digital copy of Ghost of Tsushima: Director’s Cut. **Add March’s PlayStation Plus titles to your game library before they leave on Monday, April 4 to continue to access them while you have an active PlayStation Plus subscription. ***Online multiplayer requires a PlayStation Plus membership. PS Plus is subject to a recurring subscription fee taken automatically until cancellation. Age restrictions apply. Full terms: play.st/PSPlusTerms. ****PS5 console only. Benefit not applicable for Ghostrunner on PS4. View the full article
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Starting this Friday, you will be able to enjoy the score that accompanies your machine hunts, both in and outside the game! We teamed up with our friends at Sony Music to roll out the Horizon Forbidden West soundtrack on all streaming platforms, starting February 25. Following all the love we received on the wonderful music of Horizon Zero Dawn, we wanted to make as much of the score to Horizon Forbidden West available for you to listen to as possible. To do this, we will be releasing the soundtrack in three volumes. Volume 1 arrives this Friday and includes tracks such as Aloy’s Theme, a new take on her iconic theme for Horizon Forbidden West with vocals by Julie Elven, and In the Flood, the beautiful track featured in the game’s opening title sequence with vocals by Ariana Gillis. The story behind In the Flood is remarkable. Originally written by our very own Lovisa Bergdahl, we felt it fit the game opening perfectly! Lovisa teamed up with Oleksa Lozowchuk to co-produce the track, which now graces the starting sequence as Aloy gallops into the West. If you’re interested in listening to Lovisa’s original tune, it will also be included in Volume 1 of our soundtrack. The rest of the soundtrack will follow soon after, with additional digital releases on the 11th and 25th March, so be sure to mark your calendars! Check the link below to find the soundtrack on your favourite streaming platform from February 25: Listen to the Horizon Forbidden West soundtrack Guerrilla Music Supervisor Lucas van Tol sat down with our composers to talk about the creation process of the soundtrack to Aloy’s journey. Joris de Man, Niels van der Leest, Oleksa Lozowchuk and composing duo The Flight discuss how they created the music for the Horizon Forbidden West. They also look back at scoring Aloy’s first adventure in Horizon Zero Dawn: Play Video Play Video We hope you enjoy Horizon Forbidden West and its score as much as we loved creating it for you. View the full article
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Abandon your humanity and take on the form of the Armored Titan. As the anime adaptation nears its dramatic conclusion, the collaboration between the award-winning Attack on Titan and Call of Duty continues. Available for use in both Call of Duty: Vanguard and Warzone Pacific, the Tracer Pack: Attack on Titan — Armored Titan Mastercraft Bundle comes stocked with 10 items, including an Ultra-rarity Mastercraft Weapon Blueprint along with the eponymous Armored Titan Operator Skin for Roland Zeiment. Bringing the Armored Titan Operator Skin to Call of Duty To mark the occasion of the Armored Titan Operator Skin coming to Call of Duty, I caught up with Jason Babler, associate live operations art director at Sledgehammer Games Noel: What was the feeling at Sledgehammer Games when you first found out that you were going to be bringing the Armored Titan’s likeness into Call of Duty? Babler: I’ll speak for the entire team when I say we were both honored and thrilled to bring Kodansha’s Attack on Titan to Call of Duty. There are a large amount of Attack on Titan fans here at Sledgehammer Games, and it was pretty unanimous that the Armored Titan needed to be in our game. What was the process of integrating Attack on Titan into Call of Duty? Could you share some memorable moments? Bringing Attack on Titan to Call of Duty has been a collaborative effort involving Sledgehammer Games. We spent a lot of time exploring ideas for imagery that would make sense as emblems, stickers and other 2D art, as there was a ton of amazing fan-favorite images from the anime to choose from. Picking the Armored Titan happened very quickly, however, which is a testament to its strong character design. Our character team felt they could bring those visual cues forward and create a human-sized operator within Call of Duty. I remember the first time I saw the 3D model of the Armored Titan, and then later the Ultra rarity, Titan-themed gun we created – that rush of excitement seeing this coming together really resonated with our entire team and it happened many times on this project. We know the fans will feel that as well. This Operator Skin is unlike any we’ve ever seen in Call of Duty. How did you feel about being able to bring a monster like being to life in the form of a beastly outfit for the first time in Call of Duty? I used the word honored before and it’s still the first word that comes to my mind. Having worked in the anime industry before, I understand the love that artists and studios put into their characters. In this case, we have been trusted to carry these beloved Attack on Titan characters into our world in partnership with Funimation, and we wanted to do them all justice. Every person on this project carried that sentiment throughout the process. Players have always been drawn to making their own sense of identity with blueprints, skins, finishing moves and all the player accouterments we offer. Having the Armored Titan skin in our game is a natural fit. I guarantee fans of the anime will not be disappointed. What is/are your personal favorite moment(s) [alternate: Titan-related moment] from the Attack on Titan anime? I have a few: seeing the different Titans being introduced throughout the series never got old, and also seeing the ODM in action for the first time Who is your favorite Titan from Attack on Titan and why? Armored Titan, of course! The Tracer Pack: Attack on Titan — Armored Titan Mastercraft Bundle Take on the appearance of the Armored Titan in this new Mastercraft Bundle featuring one Ultra and two Legendary Weapon Blueprints along with more items celebrating the finale to the epic anime series. The ten included items are as follows: Roland Zeimet of Task Force Barbarian dons the Armored Titan Operator Skin, a look that’s sure to send enemies running for cover. There’s a weapon for every engagement, too. Unlock the Ultra-rarity Armored Strength Assault Rifle Weapon Blueprint, a Mastercraft depicting the skeletal flesh of a Titan and features red tracers…Need to hit far out targets? Equip the Legendary Colossus Sniper Rifle Weapon Blueprint. Up close? Anti-Personnel Pistol Weapon Blueprint inspired by Kenny the Ripper’s weapon will do the job just fine. Also included is the Legendary Paradise Lost animated emblem cycling between the three walls protecting humanity from the monstrous Titans: Wall Maria, Wall Rose, and Wall Sina. Additionally, outfit your weapon with the Epic Titan Serum Charm if you dare, and tag the Colossal Titan using the Epic Wall Titan Spray to strike fear in passing enemies. Complete your Attack on Titan collection with three more Legendary items: the Die-urnal Watch, the Thunder Spears Calling Card, and the Unstoppable Force Highlight Intro to break through the competition. And don’t forget about the 2XP token. The Armored Titan arrives February 22 The Tracer Pack: Attack on Titan — Armored Titan Mastercraft Bundle releases for purchase starting today, February 22. The new Operator Skin, Weapon Blueprints, and other ferocious items are for use in both Vanguard and Warzone Pacific. Rise on every front. View the full article
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The katanas are sharpened and the dragon hunt is about to begin! I’m Bartek, the lead producer on Shadow Warrior 3, and our team here at Flying Wild Hog are excited to give you all a fresh look at our game before it launches on March 1. Stay tuned though because this post is getting a few updates throughout the day, with more videos to dive a little deeper into the game. Oh, and one more thing – Shadow Warrior 3 will be a PlayStation Now title at launch. The first thing we want to share is an extended look at a new mission from Shadow Warrior 3 – the Dragon’s Nest! Our hero and his chatty companion are on the hunt for the dragon that was accidentally let into our dimension at the end of the last game and, more specifically, one of its eggs that can be weaponized to defeat it. The Dragon’s Nest is a beautiful, bright landscape that has seen better days since the dragon made its home there and wrecked the few bridges, buildings, and temples that remain. It’s a good mission to showcase the creativity in combat and movement alongside the new Gore Weapons players gain from activating finishers that we think make Shadow Warrior 3 a thrill. Play Video Gunplay vs. Swordplay The Shadow Warrior series has always leaned into the concept that a melee weapon like our katana shouldn’t be thought of as a last resort when you run out of ammo but rather a lethal option in the arsenal that makes players risk getting closer in order to land devastating blows on demons. The new game expands on that mechanic in a few ways including the ability to level up your katana to perform new attacks and creating a relationship between how you kill an enemy and the resources gained from each conquered monster. Striking down a demon with the katana will now yield ammo for your ranged weapons, while blasting them to bloody pieces drops health to patch yourself up and go in for more close-up combat. It’s a viciously fun cycle and we think it will keep players dancing between blades and bullets with each encounter. Play Video Check back in 30 minutes for more fast-paced, acrobatic, and deadly Shadow Warrior 3 gameplay. Executions & Gore Weapons The modern shooter scene has ramped up the action with the addition of executions, or ‘finishers’ at the end of hard fought battles. Shadow Warrior 3 takes that to another level by rewarding players with Gore Weapons, a feature where you literally separate enemies from their implanted tools of destruction and turn them against the horde for a limited time. Nearly every enemy in the game can be dispatched with a finisher to take a Gore Weapon or perk that players will learn to execute at the perfect moment for each situation. Play Video Mandatory Grappling Hook So we know that every space marine and demon slayer has a grappling hook these days and that we’re not exactly breaking ground here. However, in Shadow Warrior 3 we think it adds a new dimension of freedom to combat and traversal by allowing players to pull out a few tricks to break free of a sticky situation or clear some room in a battle arena. The grapple hook will allow you to dart and swing around arenas, close the gap between yourself and a demonic target for a chest-caving kick, and cling questionably placed exploding barrels in just the right spot for an explosive result. Paired with a little fluid wall running and combat sliding, players will become masters of dancing around an arena in a creative display of force. Play Video The Flying Wild Hog team has crafted Shadow Warrior 3 as the next evolution in our series to give more freedom to players in midst of the absolute chaos they create in combat. The dance between wielding the katana and letting loose with a shuriken launcher or railgun before executing an enemy to finish the fight with fireworks cannon is an absolute blast. Wall running, swinging over chasms, and bringing down a 2,000-year old bell tower on unsuspecting demons will keep the action up even more than ever before. Thank you for taking time to check out all the new bits of fun coming your way with Shadow Warrior 3. If you want to check out the first two games, both are free when you preorder Shadow Warrior 3 at PlayStation Store. Now get ready to hunt that dragon! Certain games featured on PlayStation Now may be made available in the library on a limited-time basis only. Games included in the subscription (and their features) are subject to change. Details: play.st/PSNow View the full article
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Guardians are used to tough fights. Whether facing down overwhelming odds in a Battleground or carefully strategizing with fireteam members to take on a Grandmaster Nightfall, Destiny 2 players need a precisely orchestrated mix of skill and experience, topped off by just the right loadout, to ensure victory. With the upcoming expansion for Destiny 2 – The Witch Queen – the team at Bungie have been hard at work on creating an unforgettable experience for players. That means new abilities and gear for Guardians (like an overhaul of the Void subclass) to bring into battle. It also means a brand-new campaign, one unlike any Destiny campaign that’s come before it. After spending the last year untangling the webs of Savathûn’s lies, Guardians will now take the fight directly to The Witch Queen on her home turf – her enigmatic Throne World, a brand-new destination in Destiny 2. There, they will encounter a twisted maze of challenges as they uncover the mysteries of Savathûn and her Lucent Brood – Hive enemies now powered by the same Light that protects Guardians. Today we’re going to dive into the campaign for The Witch Queen and give you a look at why this adventure is the most “definitively Destiny” campaign Bungie’s ever made. Don’t worry, lore lovers, we won’t be spoiling the storyline here. Instead, we’ll be focusing on the challenge and excitement that lies ahead and how the Bungie team dove deep to make this campaign one you won’t soon forget. More is more “One of the things that I think we did really well in this campaign is making every mission feel uniquely memorable,” said Destiny designer Andrew Hopps. “That was one of our tenets. We wanted each mission to feel like individual TV episodes from a season of ‘Star Trek’ or ‘The Mandalorian’ rather than a sliced-up movie. Each mission should be immediately memorable for its distinct themes, player journey, and unforgettable moments while still delivering the major campaign narrative arc.” When speaking with the team about what direction they took for campaign missions, the same adjectives popped up over and over. Terms like “epic” and “unforgettable” and even “bombastic.” As development took shape, the team also looked to the non-campaign aspects of Destiny to gain inspiration, specifically dungeons. For those who don’t know, Destiny dungeons are longer adventures that feature unique and often complex gameplay mechanics, storylines, as well as challenging opponents. They also offer greater rewards upon completion. “We wanted to make the campaign missions feel a little bit more like a dungeon,” said Destiny designer Alex Pfeiffer. “Dungeons and Exotic missions like Presage are very aspirational and are very sophisticated, but not everybody gets to experience them. They’re very difficult, they require you to put a team together, and so we wanted to extract what makes those things special and bring it to a wider audience.” In the new campaign, that sense of sophistication and challenge is found in many forms. Pfeiffer refers to the campaign’s epic new traversal sections as a good example, where Guardians will stretch their legs and explore massive locations that push the possibilities of movement. Looking back at the development of the campaign, Pfeiffer recalls an internal review of the build over the summer, where the feedback on the campaign was simple: add more of everything. “We got a bunch of feedback from leadership, and it was like, ‘Plus it up. This is good, but let’s just keep pushing it up.’” That “push” manifested itself in numerous ways – from those epic traversal sequences to bigger and better bosses, as well as new mechanics that borrow from the more complex rules-based gameplay found in dungeons and raids. “There’s a lot of cool exploratory bits in our game, and that’s some of the best parts,” said Destiny producer Katherine Walker. “Just being able to learn and explore. The discovery aspect of understanding a new gameplay mechanic is a really cool part of [the new campaign].” Destiny designer Matt McConnell agrees. “That’s where the comparison to dungeons really shines,” he said. “You look at a dungeon like Pit of Heresy and you remember, ‘Oh yeah, I used that Sword [and] that was a very memorable aspect. It was something I did in a fight that was very different than any other dungeon. “Most of [The Witch Queen campaign] missions have an equivalent to that,” McConnell said. “They have something that sets them apart mechanically, and that makes them stand out from one another.” During development, the team spent a great deal of time focusing on different levels of difficulty. After all, while dungeon-inspired mechanics and tough encounters are fun for some players, the point of a game’s campaign is to, you know, actually finish it. That careful tightrope walk was a constant source of discussion for the team. “I think the shift players will notice is an emphasis on big action, exploration, and creating more tense encounters. There are more moments where it gets a little sweaty, but it’s accessible,” said Destiny Test Lead Nathan Thorell. “The Campaign is designed so that, whether you’re solo or in a fireteam, there is an appropriate challenge level for you.” “We thought of it as a holistic experience,” said McConnell. “Like a story where you need quiet moments and peaks of interest and intrigue – and also difficulty – we wanted to have those align in ways that create a lot of variation in the experience.” Become Legendary Then there are those Guardians who are looking for something a bit more spicy. The kind of players who wake up and pour nails into their cereal bowls every morning. Beyond the epic scope and variety of the campaign missions themselves, the Bungie team wanted to make sure that those veteran Guardians who were looking for a fight found a level of challenge suitable to their skills. Thus, the introduction of Legendary Mode in The Witch Queen campaign. Legendary Mode will be available from the start of The Witch Queen’s campaign – no need to beat the game first to enter this higher level of challenge. What can players expect? As Alex Pfeiffer puts it, the team was meticulous in their dedication to making Legendary just the right amount of sweaty, but also well worth the effort needed to get through it. “We went in and very surgically tweaked variations on every encounter to match the higher difficulty,” Pfeiffer said, pointing to Darkness phases on big encounters, when a team wipe causes players to reset back to the beginning of the encounter, as an example. Not only did the team spend extra time working on a framework for these high-impact missions – including the number of major encounters, enemy strength, and so on – they worked hard to strike a balance so the player doesn’t feel overwhelmed. “For the first time in a Campaign, you’ll have Campaign Banners that give you a full Super, ability energy, full ammo and when you successfully complete this really epic encounter, we give you double the rewards chests [compared to Normal Mode] on the first playthrough. All of this really raises the intensity level of the experience.” “We wanted the rewards to feel more satisfying than ever, no matter which difficulty you choose. [Bungie’s] Joe Sifferman worked closely with the Rewards team to make that happen,” said Hopps. “At the same time, we also wanted to make sure players felt incentivized and rewarded for their time and effort if they were willing to rise to a greater challenge in the Legendary Mode. Players who conquer this higher difficulty will complete the Campaign closer to Raid-ready and earn additional unique rewards.” “I actually got the chance to play through the entire campaign on Legendary towards the end of production,” said McConnell. “What Legendary Mode meant to me was that I finally got to break a sweat in the campaign. Even though I’ve been working on this team for so long and I’ve played that content to death every release, it felt like it was the first time where I wanted to put the controller down and just breathe heavily for a second… and then go right back in. It really was a true challenge and that felt new and exciting. It legitimately pushed me as a long-time player.” As Hopps put it, “We want players to feel like they’re taking the ring to Mordor, not like they’re just leaving the Shire. So, every mission should feel like a grand adventure full of discovery. To do that you need to drive the player off the well-worn path and take them to interesting, unexpected places.” Destiny 2: The Witch Queen launches today. View the full article
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Today, I am especially pleased to reveal the stunning new design of our next generation VR headset, PlayStation VR2, together with an updated and final design image of our PlayStation VR2 Sense controller. You’ll notice the PS VR2 headset has a similar shape as the PS VR2 Sense controller, taking on a matching “orb” look. The circular orb shape represents the 360-degree view that players feel when they enter the virtual reality world, so this shape captures it nicely. The design of the PS VR2 headset was also inspired by the look of the PS5 family of products. When our design team created the PS5 console, they also had the next generation VR headset in mind so you’ll notice some similarities in the look and feel. The PS5 console has flat edges as it is meant to be displayed on a flat surface, while there was more emphasis on adding roundness to the design of PS VR2 headset since it is meant to have constant human contact, similar to the rounded edges of the DualSense controller and Pulse 3D headset. Our goal is to create a headset that will not only become an attractive part of your living room decor, but will also keep you immersed in your game world, to the point where you almost forget you are using a headset or controller. That’s why we paid very close attention to the ergonomics of the headset and conducted extensive testing to ensure a comfortable feel for a variety of head sizes. We already had a lot of positive feedback on the ergonomics of the first PS VR headset by carefully balancing the headset weight and having a simple headband that can be adjustable, so we kept the same concept for the PS VR2 headset. Other features such as the headset’s adjustable scope that places the scope area closer or further away from the face and placement of the stereo headphone jack also remain the same, so players will be familiar with it. For the PS VR2 headset, we took comfort a few steps further by adding new features such as a lens adjustment dial, so users have an additional option to match the lens distance between their eyes to optimize their view. We also created a slimmer design with a slight weight reduction – even with the new added features such as the new built-in motor for the headset feedback. It was quite a challenge to create a slimmer design with new features added to improve upon our first headset, but our design and engineering teams proved this could be possible when we saw the final design! Additionally, we’ve integrated a new vent design for the PS VR2 headset that we think users will enjoy. Yujin Morisawa, Senior Art Director at SIE led the headset design of PS VR2 and explains why this is his absolute favorite part of the design: “When I started to work on the design for the PlayStation VR2 headset, one of the areas I wanted to focus on first was the idea of creating a vent in the headset to let air out, similar to the vents on the PS5 console that allows airflow. Our engineers came up with this idea as a good way to allow ventilation and avoid having the lens fog up while players are immersed in their VR games. I worked on many design concepts to achieve this, and in the final design, you can see there is a little space in between the top and front surface of the scope that contains the integrated ventilation. I am really proud of how this turned out and the positive feedback I have gotten so far. I hope our PlayStation fans will also agree, and I can’t wait for them to try it out.” – Yujin Morisawa, Senior Art Director, SIE Another treat we wanted to share – similar to the thousands of tiny PlayStation symbols we added to the design of the PS5 console and DualSense controller, we also included tiny PlayStation symbols to the front and back bands of the PS VR2 headset to add a comfortable feel for players to enjoy. When PS VR2 launches, it’ll take a giant leap forward in the way we play games in virtual reality. There are plenty of exciting new features to look forward to in the PS VR2 system, including stunning visual fidelity in 4K HDR and state-of-art graphical rendering, enhanced tracking such as inside-out camera tracking, new PlayStation VR2 Sense Technology features such as headset feedback, and the new, intuitive PS VR2 Sense controller that creates an incredibly deep feeling of immersion. Additionally, the PS VR2 system comes in a simple, single cord set up so you can connect to your games immediately. PS VR2 development kits are already in the hands of game creators, and we are excited for what they’ll come up with to truly make virtual reality a remarkable experience for gamers. We look forward to sharing more details with you about PS VR2. Stay tuned! View the full article
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Vampires, robots, fighters, oh my! Capcom Fighting Collection brings together 10 head-to-head arcade classics to PlayStation with extra features and online play for all games with rollback netcode! With Capcom Fighting Collection, we aim to offer you new ways to experience some of our beloved fighting games. For some of you, it might be your first chance to play titles like Red Earth or Cyberbots: Fullmetal Madness. Others will take pride in dominating online rankings of the classic Hyper Street Fighter II or even the more lighthearted Super Gem Fighter Mini Mix and Super Puzzle Fighter II Turbo. That’s five games out of 10 so far… so what are the other five? Darkstalkers! That’s right–this will be our most comprehensive Darkstalkers compilation yet, featuring two titles previously exclusive to Japan. Ready to relive Darkstalkers history? If you’re a longtime fan, let’s take a quick trip down memory lane and remember what got this series its classic status. And if you’re new to Darkstalkers, let me give you a taste of what makes this magical fighting game series so special. The world of Darkstalkers While Street Fighter is a bit closer to home, the Darkstalkers series invites you to explore much darker themes. Your adventures will be centered around impending doom, ranging from protecting Earth from a fiery alien to facing off a demon lord in a conjured dimension. These outlandish scenarios come with a variety of eye-catching backdrops. One time, you’ll be fighting in a dark alley in England while the next battle might be in a vast Egyptian desert. And of course, the epic showdown against the aforementioned demon lord will take place in his very own demon realm. The characters of Darkstalkers At this point, it should be no surprise the cast of Darkstalkers comes in all sorts of shapes, sizes and species. You may have even seen the succubus Morrigan Aensland and the vampire Demitri Maximoff making appearances in other Capcom games. Besides these two, you can expect to clash swords with the accursed samurai Bishamon, wrestle with the bigfoot Sasquatch, get tied up with the mummy Anakaris, and fight/play as a variety of esoteric characters inspired by classic monsters and folklore. Naturally (or supernaturally), each character boasts unique powers and abilities. Without getting into gameplay specifics just yet, I recommend taking the time to play around with each warrior if only to marvel at the flashy animations that come with each special move. Whether it’s the subtle transformations of Donovan Baine’s sword, Rikuo dynamically stretching its skin or B. B. Hood using her explosive arsenal with reckless abandon, each animation was made with special care to look stylish and add to the frantic pace of the fights. The gameplay of Darkstalkers Since we’re dialing everything up to 11 anyway, of course the gameplay has to be wild too! The fights in Darkstalkers also take things up a notch or two thanks to the combo systems and the characters’ fast-paced movement options. Some warriors can dash quickly around the stage, while others have multiple jumps or even the ability to run in the air. This added mobility combined with wild special moves makes each match as chaotic and frenetic as ever. And that’s not all! In the later games, the Rounds in each match are handled in a way to make everything feel fast and high-stakes. Instead of both warriors’ position and health bar resetting to their original states, the match almost never stops. As soon as Round 1 is over, the downed fighter will get up on their feet, right where they fell, with a full health bar and ready to rock. The victor of the previous Round will not regenerate their health, though… which can add a lot of pressure to both fighters. Two Darkstalkers debut outside Japan One bit of Darkstalkers history that had been previously exclusive to Japan now finally makes its way to the rest of the world with Capcom Fighting Collection. The original three Darkstalkers games are now joined by two arcade variations making their western debut (in their original Japanese versions). Here’s what the collection looks like now: Darkstalkers: The Night Warriors Night Warriors: Darkstalkers’ Revenge Vampire Savior: The Lord of Vampire Vampire Hunter 2: Darkstalkers’ Revenge Vampire Savior 2: The Lord of Vampire The latter two games, Vampire Hunter 2 and Vampire Savior 2, are both derived from Vampire Savior. They all share the same frantic Round system explained above, but with slightly different rosters. Give them a try if you want to mix things up! We’re excited to bring these arcade classics to western players. All 10 games will have online play powered by a robust rollback netcode. In addition, we’ve also added a training mode to nearly all games –except for Super Puzzle Fighter II Turbo–, and a massive collection of art and music to explore! Capcom Fighting Collection will be available on PS4 for $39.99 on June 24. A digital bundle including Capcom Fighting Collection and Street Fighter 30th Anniversary Collection will also be available at launch for $59.99. View the full article
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Email us at PSPodcast@sony.com! Subscribe via Apple Podcasts, Spotify, Google or RSS, or download here This week, the team shares early thoughts on Horizon Forbidden West and February’s jam-packed release schedule. Stuff We Talked About Elden Ring Sifu Horizon Forbidden West Fortnite The Uncharted Movie The Cast Kristen Zitani – Senior Content Communications Specialist, SIE Justin Massongill – Manager, Content Communications, SIE Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
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Last week, we asked you to share action-packed shots from all age stages in kung fu indie Sifu using #PSshare #PSBlog. From close up portraits to poses perfectly poised to strike, here are this week’s highlights: ErfanManavi shares the Martial Artist tossing a kick in the rain. TabithaViselli shares a younger Martial Artist poised to strike. tecothebear shares an older Martial Artist against a blue backdrop. Yuric83 shares the full room of a standoff. QuellaTsundere shares a slice of the Martial Artist’s profile. gameing300 shares an elderly Martial Artist fighting in front of the lights. Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week? THEME: Horizon Forbidden West SUBMIT BY: 11:59 PM PT on February 23, 2022 Next week, we’re turning our focus on #HorizonForbiddenWest. Share epic moments from Aloy’s journey using #PSshare #PSblog for a chance to be featured. View the full article
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We’re proud to share that the long-awaited second chapter in the Horizon series is out tonight! It’s been an incredible journey since we first revealed the world of Horizon to you all. Over the years, we’ve been deeply moved to see the impact Aloy and her story have had on you, and we thank our ever-growing community for expressing their love and joy for Horizon Zero Dawn, and their desire to journey back into the Wilds. Throughout the past five years, our team has been expanding on this beloved world and has created a new story teeming with enthralling characters, devastating machines, mesmerizing environments, and action-packed adventures. We were thrilled to see the reaction following our gone gold announcement, and have been counting down the days until you could all join Aloy on her quest into the mysterious Forbidden West. Six months after the events of Horizon Zero Dawn, Earth’s biosphere is heading towards collapse. A mysterious red blight strangles the land, while massive storms rage in the skies above. Aloy must venture into the Forbidden West to find a way to stop the destruction, all the while grappling with the legacy of the ancient past and shouldering the burden of healing the world. Out in the frontier, she will confront new and deadly threats: dangerous and awe-inspiring machines, Regalla and her machine-riding rebels, Sylens’ machinations, and much more. To survive, she must learn to rely on companions both new and familiar, and together they will uncover a secret that will change their world forever. Take a look at the Horizon Forbidden West accolades trailer: Play Video I’d like to thank all of the extraordinary people behind Horizon Forbidden West, the exceptional team at Guerrilla, our talented cast and crew, the wonderfully supportive people at PlayStation Studios and Sony Interactive Entertainment, and, of course, our passionate community. Thank you all for helping us create this next chapter. On behalf of everyone at Guerrilla, enjoy yourselves out on the hunt. We hope you love this new adventure as much as we’ve loved bringing it to life. “There’s so much more left to discover before the world ends…” View the full article
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In celebration of the release of Sony Pictures’ Uncharted film, and based on the hit PlayStation franchise from Naughty Dog, Nathan Drake and Chloe Frazer are bringing their adventures into Fortnite! “At Naughty Dog, we’ve collectively invested a ridiculous number of hours into Fortnite and personally, I account for a disproportionate number of those (go team Reckless Abandon!). Seeing our Uncharted characters come to life on the Island is incredibly thrilling. This is quite the power duo to go after that Victory Royale with! Fans are going to love jumping headfirst into danger with Nathan Drake and Chloe Frazer. See you on the Island!“ – Neil Druckmann, Naughty Dog Co-President Chart the Island with Drake’s Maps “It’s not going to be easy, you know.. Nothing worthwhile is” Beginning February 18 at 7 AM PT / 3pm GMT and until the end of Chapter 3 Season 1, find Drake’s Maps to get a leg up on the other treasure hunters who roam the Fortnite Island. Wield your trusty pickaxe at the marked location to dig up treasure ripe for the taking. Plot Your Course with Nathan Drake and Chloe Frazer “There are places out there you can’t find on any map. They’re not gone, they’re just lost” Nathan Drake and Chloe Frazer haven’t explored an Island like this before… but this shouldn’t be an issue for exceptional treasure hunters such as these two. The Nathan Drake Outfit includes the default Style based on the film and the Uncharted 4: A Thief’s End Style. Switch between them in the Locker. To the infamous thief for hire, Chloe Frazer, the Island has limitless possibilities with an unbounded amount of loot. The Chloe Frazer Outfit includes the default and No Jacket Styles based on the film, as well as the Uncharted: The Lost Legacy Style. Like with the Nathan Drake Outfit, these styles can be swapped in the Locker! The Chloe Frazer Outfit comes with the Chloe’s Pack Back Bling. More Plunders from the Uncharted Set Alongside the Nathan Drake Outfit and Chloe Frazer Outfit (+ Chloe’s Pack Back Bling), you can pick up the following Uncharted Set accessories: Second Hand Saber Pickaxe: The tetanus is just intimidating as the blade. Parashurama Axe Pickaxe: Even sharper than it looks. Sully’s “New” Seaplane Glider: Hopefully the parachutes are newer than the plane. Update Journal Emote: Lemme just jot this down… View the full article