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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. Hello, PlayStation Now fans! August is here, summer is almost over, and we’ve got a lineup of big heavy hitters joining the PlayStation Now library starting on August 6, now clocking in at more than 800 games in all! Enjoy the award-winning open-world RPG shooter Fallout 4, the brutal remake of the classic first-person shooter Doom, intense fighting in Tekken 7, the alternate history shooter Wolfenstein: The New Order, and many more! Download any of these and the more than 300 PS4 (and PS2) games in the service and play on your PS4 or PS4 Pro, and stream any of the 800+ PS2, PS3, and PS4 games to your PS4 or PC. Play Video Play Video Experience Fallout 4, winner of more than 50 Game of the Year awards. As the sole survivor of Vault 111, explore a massive open world destroyed by nuclear war as you work to rebuild the Wasteland. With a deep RPG system and shooter mechanics, customize your character and weapons, gather followers and companions, build and customize a new home and a settlement, discover crazy enemies and monsters, and more in one of the biggest and best games of all time. Rediscover the classic FPS Doom, a brutally fun and challenging modern-day shooter experience. With relentless demons, impossibly destructive guns, and fast, fluid movement, Doom offers intense first-person combat in the single-player campaign mode, as well as numerous multiplayer modes. If you’d rather take on a ruthless regime than demons, check out Wolfenstein: The New Order. With elite combat tactics and an arsenal of advanced weaponry, take on massive mechs, super soldiers, and an army of seemingly unstoppable might. Only you can free the planet form this nightmare of unimaginable tyranny. Put up your fists and get ready for the ultimate battle in Tekken 7, the latest installment of the iconic fighting game franchise. Select from your old Tekken favorite characters and a host of new and guest appearance characters, and master new fighting system mechanics like Rage Art and Power Crush. Other new games this month include the adrenaline-fueled MotoGP 17 (PS4), the high-flying Monster Energy Supercross (PS4), the dark and epic fantasy adventure Castlevania Lords of Shadow 2 (PS3), and more. Here is the full list of the ten new games joining PS Now on August 6 to download to PS4 or stream to PS4 and PC (PS3 games not available to download): Castlevania Lords of Shadow (PS3) Castlevania Lords of Shadow 2 (PS3) Castlevania Lords of Shadow: Mirror of Fate (PS3) Doom (PS4) Fallout 4 (PS4) Monster Energy Supercross (PS4) MotoGP 17 (PS4) Tekken 7 (PS4) The Raven: Remastered (PS4) Wolfenstein: The New Order (PS4) Here are the most played PS Now games during the month of July: NBA 2K18 Rocket League WWE 2K18 Batman Arkham Knight Mortal Kombat X Mafia III NBA 2K Playgrounds 2 Middle Earth: Shadow of Mordor Borderlands: The Handsome Collection LEGO CITY: Undercover Sid Meier’s Civilization Revolution Metal Gear Solid V The Phantom Pain For Honor If you haven’t tried PlayStation Now yet, now’s the perfect time to give it a spin with the seven-day free trial for PS4 and PC. (Terms apply. New Subscribers only. Credit card required. See here for details.) Stay tuned for more updates on PS Now. Happy gaming! View the full article
  2. Another week has passed, so it’s time for the next Days Gone gameplay challenge, Keep Them Safer. Your goal: Clear the 300 Horde as fast as possible. Of course, no challenge is ever that simple — if you want to unlock all the rewards and reign atop the global leaderboards you’ll have to do well at the following sub-objectives: Bolted: Get X Kills with Crossbow. You start this challenge with 15 bolts, but you can search the environment for Cedar Sapling to craft additional bolts. The crossbow is an extremely effective weapon, but its slow firing rate/reload times mean you’ll always need extra space between you and the oncoming horde. Untouchable: Get X Kills without Taking Damage. This will force players to create a larger cushion between them and the horde, so don’t stand your ground and press your luck. Since the horde spreads out, you need to pay attention to your flanks—as soon as you see the mini-map’s center circle turn red, you should start moving. And definitely always make sure there’s extra room before throwing Molotov Cocktails. In Scope: Get X Headshots. Combat Focus is available in this challenge, so use it to secure gold in this sub-objective. Make sure you capitalize on the five Focus Cocktails available as part of your starting load out. You’ll also rack up a good deal of headshots whenever you have the high ground and can fire down into the rushing horde from a steep angle, or when you can corral the horde into narrow chokepoints. Needless Risk: Get X Kills without Dodge Rolling. This sub-objective forces players to break their reliance on the Dodge Roll, which is a critical tactic for escaping danger in the world of Days Gone. This should leave you additional stamina that helps create distance, which should help you make simultaneous progress in the Untouchable sub-objective. It is possible to achieve gold rank for all sub-objectives in a single run — if you’re really good. Since each sub-objective has multiple reward tiers that are increasingly difficult to achieve, incorporate some of the following rings to improve your score: Bullets: Rolling will reload your equipped weapon with a portion of its ammo. A great perk when you just don’t have time to reload, but using this means you’re giving up on achieving Needless Risk. Ram: Vaulting regenerates a portion of your stamina. Lionheart: Kills while a Focus Cocktail is active restores Focus. 1%er: Headshots decrease reticle size and increase accuracy when stationary. Combine this with Lionheart to really extend your Combat Focus windows to get as many headshots as possible. Earning a ranked score in this challenge awards the Endure patch which reduces stamina cost. Not only will this help you in the main game, but this perk is beneficial for the current challenge, as well as previous releases like Surrounded, and Ambush Camp Rush. And finally, the Condemned patch from Ambush Camp Rush improves gun penetration, so we suggest earning that drive up your top score for Keep Them Safer. View the full article
  3. Rampage through the streets of Paris from the comfort of your PlayStation VR headset as you take on Nazis in Wolfenstein: Cyberpilot. This marks the series’ first foray into virtual reality, and it’s borne from a collaboration between MachineGames and Arkane Lyon, who partnered to ensure the experience is smooth, immersive, and most importantly, distinctly Wolfenstein. Both Wolfenstein: Cyberpilot and Wolfenstein: Youngblood launch on PlayStation 4 on July 26. Cyberpilot is a VR-exclusive title. Why make a Wolfenstein VR title, and why make it a standalone story? Dinga Bakaba, Game Director at Arkane Lyon: When we started to talk to Jerk [Jerk Gustafsson, Executive Producer at MachineGames] about a Wolfenstein VR title, we were thrilled as we have several big enthusiasts in the studio. We quickly concluded that it should be a companion game and not just a VR mode for Youngblood, as trying to emulate the gameplay of the main Wolfenstein games wouldn’t be fitting for this format. It’s the inherent feeling that it was basically a different game that gave the project legs, and made us start adding new, unique concepts and story elements. Were there any specific challenges in making something new and different, but still distinctly Wolfenstein? Dinga: Again, the specificities of VR were huge in a lot of our discussions. We were certain we wanted to play with rail-free, first-person shooting with direct control over your movement, but we also considered the fact that some of the most comfortable VR experiences are seated. That made us come up with the idea of the robots: you sit as the Cyberpilot in your retro-futurist “hacking post” and take control of remote war machines to roast, electrocute, gib and sometimes simply just shoot Nazis in a “VR in VR” kind of way. It’s a type of madness that we feel is distinctly part of the Wolfenstein brand. Alexander Leboucher, Game Designer at Arkane Lyon: We tried to match the intensity of the flagship Wolfenstein combat while adapting the speed of mobility due to the specificities of VR. It was a daunting challenge since free movement often induces motion sickness. The good news is that, after countless hours of tweaking and experimenting, we managed to deliver a smooth free-roaming experience! Having access to MachineGames’s code base of gameplay systems and resources helped tremendously in providing that seamless Wolfenstein experience. What do you think defines the Wolfenstein DNA and how have you translated that into VR? Dinga: I grew up with Wolfenstein, I played Wolfenstein 3D as a kid (not recommended for kids, but you know, it happened) and it is one of the most influential games in my life. And through its various iterations over the years, the common strain of DNA is the cathartic killing of a lot of Nazi scum with heavy weapons in first-person. That is what Cyberpilot is all about. I mean, it doesn’t get much heavier than a Zitadelle! But one remarkable element that Wolfenstein: The New Order brought to the series is the strong story, tone and characters, and it was important to not only be aesthetically connected to the newest chapter in the series (Youngblood), but also have a narrative component that gives context and weight to the simple joy of obliterating Nazis. And in this case, with the VR format, we chose to approach it without cutscenes by putting you at the center of the events. Beyond sharing a launch day, is there a connection between Wolfenstein: Cyberpilot and Wolfenstein: Youngblood? Dinga: Yes indeed. Cyberpilot actually takes place not long before the events of Youngblood. It doesn’t focus on the Blazkowicz family, but some characters do cross over between both games. Sophie Mallinson, Narrative Designer at Arkane Lyon: And for fans of Wolfenstein II: The New Colossus, there will be a familiar voice in your ear helping you throughout your journey in Cyberpilot. In Cyberpilot you play a hacker (aptly referred to solely as “Cyberpilot”), but what does that actually mean? How does it translate to gameplay? Yoann Guilloud (AKA YoYo), Producer at Arkane Lyon: The Cyberpilot is remotely operating the robots from an advanced technical chair hidden in one of the Resistance’s secret bases of operations in Paris. While in the chair, you’ll interact with the world by controlling mechanical arms or other devices around the chair (yes, you can play Cyberpilot in VR entirely from the comfort of your chair). You’ll receive your objectives through speakers in this chair and there will be a monitor on your left to give you some complementary information. Sophie: While the focus in Cyberpilot is (obviously) on completely obliterating Nazis, we wanted to add a little variety to the series’ gameplay and complement that with an interesting storyline. In the hub you’ll be able to have some more peaceful moments between missions, fixing and hacking into various machines. Alex: In each mission, you’ll be able to rampage through Nazi-infested Paris in one of three hackable Nazi machines — an imposing, fire-spewing Panzerhund; a stealthy Drone; or a towering Zitadelle. Every mission requires a specific robot, and each level you play will be designed with that robot’s abilities in mind to maximize immersion. A tool for every job. In addition to your own piloting skills, you’ll be relying on your robot’s weapons, a repair system when you find yourself taking damage, and a special move unique to each robot that is enabled when you smash a panic button accessible in the cockpit. When you find yourself in trouble, hit that button like it’s your alarm clock in the morning, and bask in the soon-to-be-dead Nazis’ embarrassment. How has the partnership between MachineGames and Arkane Lyon worked for this project? Jerk Gustafsson, Executive Producer at MachineGames: One of the great benefits of being part of the ZeniMax family is the relationship you develop over time between your sister-studio teams around the world. Arkane Studios Lyon and MachineGames have the additional benefit of operating within the same time zone, and as two European studios we also share many cultural similarities. After the release of Dishonored: Death of the Outsider and Wolfenstein II: The New Colossus, we were given this opportunity to collaborate — a truly great opportunity that would allow us not only to draw learnings from each other, but also to broaden our respective expertise with gaming experiences outside of our comfort zones. Cooperative gameplay with Youngblood and virtual reality with Cyberpilot, for example. While the latter has been primarily developed at Arkane Lyon, both of our teams have been well-integrated in the combined efforts of developing both of these games. This means all aspects of game development from start to finish — from production and design, to content and code. And as the collaboration on these two Wolfenstein titles is now coming to an end, we will always be there to support each other, regardless of what project each studio will be working on in the future. View the full article
  4. The latest DLC update for Blood & Truth is available starting tomorrow, adding new challenges and leaderboards! Time to fire up your PS VR, and take your action hero skills to another level. Here are five reasons to jump straight back into the action! 1) New Game + We have added the New Game + feature to allow you to play the entire story of Blood and Truth again, but this time with all your unlocked Weapons, Mods and Skins available! Not only does this mean you can hunt for those last elusive collectables and marksmen targets you need to unlock even more guns, but you can also take the mini-gun into the towerblock, or your pink camo assault rifle into the casino! Poor Keach won’t know what’s hit him. 2) Online leaderboards The Missions and Challenges in Blood & Truth all come with a score, which is based on how many enemies you hit, your accuracy and the time you complete the level in. We have now added online leaderboards, so you can compare your best score on any mission or challenge to players from all over the world. We’ve also included separate scoreboards for your PlayStation Network friends, which allow you to filter the results by ‘all time’ or scores from just this week. 3) Challenges It seems you all enjoyed our first set of challenges, so we have included a few more in this DLC for you to test your skills in! Challenge #6 Gun: Pump action shotgun Location: Hanger Underground Storage Focus of challenge: Perfecting your pumping action Pro Tip for a high score: Don’t forget the transitional Targets Challenge #7 Guns: Dual SMGs Location: Desert mission Focus of challenge: Fast paced targets and automatic gun fire Pro Tip for a high score: Use both SMG’s or you will miss Targets (tap into your inner Gun-Fu master!) Challenge #8 Guns: Dual sawn-off shotguns Location: Work site Focus of challenge: Fire Discipline Pro Tip for a high score: Make every shot count Challenge #9 Gun: 9mm pistol Location: Underground Lair (HQ Underground) Focus of challenge: Speed and accuracy Pro Tip for a high score: Watch out for the civilians! Challenge #10 Guns: Assault rifle Location: Penthouse Lobby Focus of challenge: Mixing up target distances Pro Tip for a high score: Keep your eyes and your ears open, targets come from everywhere 4) Collectibles Don’t forget to unlock those trophies! We’ve hidden a bunch of collectibles around the world of Blood & Truth, including a bunch that reference our previous work on PlayStation VR Worlds. How many of the below have you found? Mickey’s Blowtorch Dangerball Frank’s Cigar Luge Scavenger’s Odyssey Serena (Diamond) Ocean Descent You’re also rewarded for hunting down all the toys, so make sure you’ve found: Compass Diamond Knife Gnome. (pro tip: there are actually two Garden Gnomes in the game. One is in the art gallery, and the other is in the safe house. This is the one you need. Don’t forget to pull the level on the slot machine twice… ) Whistle Fireworks! Teddy bear Paper Aeroplane Green Army Toy Toy Car (Pro tip: Remember to check all the vases inside the kitchen…) 5) Alternative routes through missions Our missions have alternative routes, which you can take with each path offering more enemies (which mean higher points for the leader boards), access to different guns with advanced mods, grenades or exploding targets. For example, in the tower block level you can get your hands on a powerful semi-automatic rifle by using the ladder to get to higher ground. For the fans that are all about accuracy, heads up — there is a laser-sighted revolver if you stick to the left in the underground section of the hanger. In the HQ mission, you can also switch off the lights in the underground tunnels and shoot from the shadows without being seen. Sneaky! We have more free DLC lined up for Blood & Truth in the coming months, including additional challenges! Check back for more news soon. View the full article
  5. Heads up — this post features a really cool scene from the new raid just added to Final Fantasy XIV Shadowbringers. If you’re planning to play it but haven’t yet, go do that before reading any further! For weeks, the FFXIV community has been scratching its collective head about the premise of the game’s newest 8-player raid, titled simply “Eden.” Of course, there’s a summon Guardian Force players can use in Final Fantasy 8 with the same name, but is that what the team is referencing here? If so, how the heck will that work? Last week, the new raid finally dropped and players got to see firsthand what exactly is going on here. And yep — they went for it. I won’t detail the story developments that put you up against the most ridiculous, overpowered Guardian Force from FF8, but it’s a thing that happens and it’s glorious. The moment you drop into the first fight of the new raid, a newly orchestrated arrangement of Final Fantasy VIII’s excellent boss theme kicks in and you find yourself face-to-face with an entity called “Eden Prime.” It’s an engaging fight with plenty of fun mechanics and attacks for players to work around, but the coup de grace kicks in about halfway through the encounter: A nearly shot-for-shot recreation, in FFXIV’s engine, of the “Eternal Breath” attack from Final Fantasy VIII. Behold: In case it wasn’t obvious — Left: Final Fantasy VIII // Right: Final Fantasy XIV I won’t talk about where the raid goes after you finish this particular fight — but it’s good. If you went ahead and spoiled yourself on this despite my warning at the top of the post, just know that this is but one of many ridiculous things that happen over the course of Shadowbringers — and Final Fantasy XIV as a whole, which happens to have a free trial you can sign up for right now. Anybody else playing through the new Shadowbringers content right now? What do you think? Let’s chat in the comments! (But let’s stay away from talking endgame spoilers.) View the full article
  6. The City of Lights isn’t going to save itself from the Nazis plaguing its streets. It’s up to Jess and Soph Blazkowicz, the twin daughters of infamous BJ Blazkowicz, to rid an alternate reality version of 1980s Paris of Nazis and track down their missing father in Wolfenstein: Youngblood, the latest chapter in the series. Take on the Wolfenstein universe like never before — with a co-op partner! Are you ready to take back Paris from the military scourge? We’ve got some tips and tricks to get you started: Communication is key! Use the in-game voice chat in co-op to coordinate with your teammate. Use your playstyle to back up your sister. While you can play the game with both Terror Twins going in guns blazing or taking out soldiers stealthily, sometimes it’s better to cover each other with a mix of weapons, abilities and tactics. Focus fire on tough enemies like Panzerhunds, Ubersoldats, and Zitadelles. You’ll take them down much quicker when you work as a team. You are your sister’s keeper. If your teammate gets taken down in combat, hurry over and revive them to get them back in the fight! If you don’t revive them, you’ll lose a shared life. Try to save your Pep Signals for when you’re in a pinch. Pep Signals have a cooldown between uses, and you’ll want to save that extra health, armor, or damage for when you really need it. Make sure you’re coordinating Pep Signals with your teammate, so you can benefit from both boosts. Don’t neglect your upgrades. While you gain permanent bonuses automatically by leveling up, you’ll also earn Ability Points that you can use to boost your combat effectiveness. Make sure you spend them. Speaking of spending, search every nook and cranny in Paris for Silver Coins. This precious currency can be used to purchase upgrade parts for your weapons. Try purchasing at least three upgrades from parts manufacturers Nadel, Tempo or Stier for a single weapon to unlock its Brand Bonus. Discovering a keypad code on a note or floppy disk will automatically show the password once you interact with the keypad, so you don’t need to memorize them. Talk to French Resistance members and visit Abby often in the Catacombs to receive new missions and challenges that can award you with experience points and Silver Coins. If you’re also playing Wolfenstein: Cyberpilot on PlayStation VR, be sure to keep an eye out for story connections between the two games. Wolfenstein: Youngblood launches on PlayStation 4 July 26. Preload now to start shooting, hacking, and slashing your way through ruthless enemies as soon as it’s available. View the full article
  7. I’m David Sirlin, head of Sirlin Games, and I’m super excited that Fantasy Strike is launching tomorrow after over four long years of development. As I discussed in a previous blog post, the overall point of Fantasy Strike is to be a deep competitive fighting game designed for experts and tournament play… that also just happens to be great for people who have never even played a fighting game before. But today I want to tell you about a substantial single player mode called Boss Rush. Boss Rush Boss Rush is where we can stop worrying about making things competitively fair and just let you do ridiculous things that are fun. You fight a series of eight (CPU-controlled) boss characters, and they get increasingly difficult. Part of that is their AI becomes smarter, but they also get crazy powerups like bombs dropping from the sky, dragons flying by, rivers with dangerous fish washing across the screen, and so on. In order to deal with all that, you get powerups too. Before each fight, you pick one of three powerups. And before half the fights you get to pick a second, really powerful gold powerup from a random set of three. All of these are cumulative over the course of your run. So you’re building a “deck” of powerups and you get to think about synergies and combos amongst them. The mode is like a rogue-like in that you keep your deck until you lose. If you lose, we throw your deck away and you have to start over with a new run. Can you make it through all eight bosses? Playing as every character? In testing this mode, we found that it was more fun when your super moves still mattered against later bosses even though they have a lot of hit points. Some powerups give you bonus damage to supers, but in order to keep super moves more relevant for everyone as you gain various other wild powerups, you always get +1 damage on supers starting at the fourth boss. And then +2 damage on super for the next boss, and +3 for the next, etc. This stacks with any powerups that might also increase the damage of your super moves. Some super moves don’t deal damage in Fantasy Strike, such as Geiger’s Time Stop or Midori’s Dragon Form transformation. For these, we added new properties to these supers that just happen in Boss Rush. Midori’s Dragon transform roar now sends out a damaging shockwave in addition to him taking on the new form. And Geiger throws out a series of Time Spiral projectiles in addition to the usual powers of Time Stop whenever he has bonus super damage. Other Single Player Content While Boss Rush is our biggest and most elaborate single player mode, we also have an arcade mode with beautiful illustrated and voiced intros and endings. We have four survival modes featuring some terrifying Shadow Bosses and Metal Bosses, and we’re especially happy that survival has instant loading between fights. There’s a Daily Challenge mode too, which lets you see how many opponents you can beat in rapid succession and shows you how you did compared to everyone else who tried it that day. (You can only play it once per day!) And there’s even a Single Match mode that lets you just play a quick game of any character vs any CPU opponent, with selectable difficulty. While there’s a bunch of single player content there, we hope you’ll try the online modes too! View the full article
  8. Today’s new Horizon Chase Turbo update is all about enjoying a vacation full of thrill and speed. We’re really excited to show you the update’s brand new car: a convertible called Breeze, which just might seem familiar to old-school arcade veterans. This roadster comes in six different flavors. Take a look: Horizon Chase Turbo aims to capture the heart and thrill of 80s and 90s classic arcade racers in a modern, upgraded chassis. Summer Vibes adds a balmy new set of content to the game, including 12 remixed races based in the main campaign, one new car with five unlockable skins, and a leaderboard for each race. Thanks for reading. We hope the Horizon Chasers out there love the fresh new Summer Vibes DLC — we can’t wait to see your name on the leaderboards. Leave your questions in the comments below and we’ll do our best to answer them. Have a nice Coast to Coast trip! View the full article
  9. At XR Games our mission statement is “XR for everyone.” The reason for this is simple. Extended Reality technology will eventually lead to virtual interfaces that are basically identical to those we use in real life. Take Job Simulator, a game about picking stuff up. Can you pick stuff up? If so, you can play the game. Cats don’t get it, because cats can’t pick stuff up. People can, and do. We’re some way from a technology that can perfectly simulate real world interactions, but plenty of games and apps prove that what is currently available in VR is enough to promote simple, fun, transparent interface experiences. There’s no reason to procrastinate: we want to make cool games for everyone and we want to make them now. Hence The Angry Birds Movie 2 VR: Under Pressure. It’s a game for everyone, designed to introduce players to VR. More specifically, it’s designed to help existing VR players to evangelize their technology to the people around them. Every person I know who prioritizes games in their entertainment diet also keeps a permanent eye out for games to play with the people they care about. So here you go, PSVR owners — we made you a VR game to play with your family and friends. And it’s launching August 6. Everyone Can Play The history of video games can be seen as a history of the accessibility of technology. For a lot of people in the 70s, the first computer they would’ve encountered would have been an arcade game. Nolan Bushnell’s conceptual shift from Computer Space to Pong reduced a page of instructions to “avoid missing ball for high score.” When the Space Invaders arrived, their inexorable descent was a metaphor for the encroaching information age, and we ate it up like a hungry Pac-Man. Home computers were suddenly cheap enough to be bought by parents to help educate their children. And it worked! By introducing kids to a multiplicity of technology interfaces via the medium of games, a generation learned about computers while thinking they were slacking off. Stealth education! Donkey Kong 101! Good times. That was in the ‘80s; generations have since grown up able to operate computers by keyboard, mouse and touchpad. Move controllers have been swung in millions of homes. A mobile revolution has placed touchscreens in the hands of babies. Everyone is playing because everyone can play. We know people want to play, and we know they will enjoy playing. But what do we need to offer to start them playing? People Want To Play Together The first, best reason is always social. If humans play, they want to play together. Additionally, if people are being introduced to new games, it’s good to be in the same place as the person helping teach them. On top of that, there are concerns with kids playing games in VR, so it would help if there is a non-VR component as well. Sony’s social screen technology, which allows one player to play in the headset and everyone else to play on TV, empowers local multiplay. That’s a good start. Next we need to look for content that different people can enjoy with each other. In the same way that we look for movies and TV shows to watch together — not the ones we would necessarily choose to watch by ourselves, but which overlap our shared tastes – we need games that have something for everyone. Enter the Angry Birds, who for ten years have been an entry point to mobile games of many different styles, and are also major movie stars. Just like everyone gets picking stuff up, everyone gets the Angry Birds. Captain and Crew! The local nature of the play leads naturally to asymmetric gameplay. Two interfaces, a first person view in VR and a top down view on TV. Two ways to play, two roles. This is the starting point. So what’s the story? What are the player roles? The VR player is the captain of the submarine from The Angry Birds Movie 2. The TV players are the crew of that submarine, doing repairs, crafting torpedoes and storing treasure. The VR player is in charge of the TV players, and is able to help them out with gameplay and learning. The captain monitors event and grabs as much treasure as possible from the ocean, which the crew then store in the sub. In our user tests, some captain players directed their crew closely, others ran a looser ship. Some flung their crew around without even asking. The captain has a lot of tools to help the crew enjoy their game. Plus, any crew player that wants to graduate to captaining the sub can do so. The crew game is easy to learn and easy to play, but it’s short on information — the TV players don’t see everything. The captain sees the ocean filled with fish, coral, undersea treasure, and the ancient ruins of Piggy civilization, all in VR. They can also see their crew, scampering around the sub, and interact with them. It’s cool to be the captain. Talk to Each Other! The captain has a gameplay tool called the Magnashot, which is a classic Angry Birds slingshot with a magnet in it. It can suck stuff up and throw it back out — including the crew players. This gives the captain a lot of power. But there are things that only the crew can do, such as load machines and move explosive crates (which do not mix well with the Magnashot). This division of labor promotes communication. The team needs to plan together, ask for things, shout warnings, apologize… there’s a lot going on. The most obvious example is classic Angry Birds TNT, which in this game counts down then explodes. It must be disposed of immediately. The captain can’t move TNT, so a crew member must throw it in the furnace. But only the captain can activate the furnace, so the crew need to shout at the captain. “TNT! TNT! Furnace, furnace, furnace!” These are the most common words used during playtesting. Also: “Never mind, you tried your best…” Stand Together or Fall Apart And what happens when things go wrong? For friends playing together, when things go wrong they laugh. This is a slapstick game in which fumbles multiply, small setbacks snowball, and bad things could happen to anyone. This open, low-stress / high-comedy framework is one way for people of different abilities to play together in comfort. Everyone can contribute, and anyone can make a mistake, with consequences just as entertaining as a win, if not more so. (In the game, consequences tend to revolve around misplaced explosives. Or players falling in the furnace while trying to dispose of those explosives. Or the sub being hit by a giant tentacle while the captain is distracted helping players out of the furnace. But hold it together, team! Remember — when you’re in a submarine, leaks are motivational!) Ultimately, we wanted to make a game about friends and family succeeding together, to make a social VR experience that’s completely positive. The captain and crew roles complement each other, which creates a unique experience — but also gives the captain lots of tools to help new crew learn the game. It’s a really great feeling when your crew syncs up instead of sinking down… especially when you’re Under Pressure! View the full article
  10. I’m happy to say The Church in the Darkness is finally coming to PlayStation 4 on August 2! You may have seen us on PlayStation.Blog a while back, and ever since then we’ve been working hard to bring the game to life. Because this isn’t just a game about infiltrating a cult, this is a game designed to be replayed for both its procedurally generated gameplay but also for its shifting and changing narrative. Each time we want you to wonder: how dangerous is this cult and what am I going to do about it? The Church in the Darkness is set inside a religious cult in the 1970s, a time when people were looking to start new societies and sometimes those groups went horribly wrong. Our group is The Collective Justice Mission, who have moved down to South America to build a socialist utopia in the jungle. The twist is that we change the personalities of the cult leaders every time you play. You infiltrate the group looking for your nephew Alex, to see if he’s okay. The game has many elements which make the gameplay replayable — changing goals, shifting objective locations, and modified guard configurations, to name a few. But we also use procedural storytelling techniques to change the beliefs and motives of the cult leaders. As you absorb the world of Freedom Town by hearing the cult leaders over the PA system, reading letters and documents, and talking to the few friendly people in the cult, you have to decide just how dangerous this cult is. But no matter what version of the cult you face, you’ll have to watch out for their guards, because this group never tolerates trespassers in their town. In my research on real-world cult groups, what fascinated me the most was how these organizations can be very hard to understand from the outside. Indeed, for those in the group, it will often not seem like a cult at all. Even if a group has cult-like qualities, if the people in it are not hurting themselves or anyone else, it’s their right to live how they want. So as someone coming from the outside, how do you know? By making a replayable game with a shifting narrative, we get to explore this story from all sides. In our launch trailer above, you’ll get some hints of that — you may find messages written out in sticks on the ground that say one thing in one playthrough but something else in another. A twisted metal sculpture may have a strange worship session in it one time, or it may have a stoning in another. You may come to quick conclusions about which group is better, but the answers are often more complicated than that. The game is also about choices. What happens once you find your nephew Alex? Maybe he’s fine, maybe he wants to leave, or something in between. Maybe you can get a character to tell you where the leaders Isaac and Rebecca are, and you might decide to go confront them with what you’ve seen and learned. In addition to classic infiltration gameplay that allows you to play lethally, non-lethally, or anywhere in between, you also get to make those key narrative choices about what to do with Alex, Isaac, and Rebecca. All of the choices you make during the game feed into our system for determining how the story is going to turn out and lots of endings are possible. To help players explore the many possibilities, we’ve designed an “Endings” screen that lets you see what you have unlocked so far. We also want to keep you challenged as you play through the game multiple times. The game’s difficulty system offers substantially increased challenge with each level. When you re-play, you can bump it up a difficulty level to experience the game in an even more intense way, which can get you unique badges on the endings screen, letting you track your overall progress. And of course there are some high value trophies tied to finishing on advanced difficulties, not to mention all you’ll need to accomplish to get that precious Platinum Trophy. The Church in the Darkness has been a passion project of mine for a number of years. With what we’re doing with experimental narrative, I’m eager to see how players experience it, and a bit curious to see if you figure out how it works under the hood. In the jungle there are no easy answers, and I want to hear what your unique story means to you. View the full article
  11. Hi there everyone! My name is Atsushi Hashimoto, and I have reprised my role as director for Oninaki following on from Tokyo RPG Factory’s previous two games, I Am Setsuna and Lost Sphear. Joining me today is Takashi Tokita, who worked as creative producer for Oninaki, and we’d love to tell you about some of the things to look out for in the playable demo of Oninaki which is available to download today. Oninaki is set in a special and unique new world: a world where reincarnation is real and known by everyone. This makes for some pretty interesting changes to the narrative and gameplay that we hope players will appreciate when exploring this exciting new world. A brand-new demo is available to download for Oninaki now and we’d love to give you some tips and tricks to look out for when playing the game! The world of Oninaki Tokita: We decided to set Oninaki in a new world which shares a common thread with our previous titles in its unique take on life and death. This time it’s centered around the idea of the cycle of reincarnation. In many ways, it’s a totally different kind of world compared to what most players will expect from us, so we think that should be an exciting prospect for players who have seen our last titles too. I feel that we have created a completely new style of RPG here, using a quirky touch for the characters, backdrops that have a unique and living sense of motion, a highly resonant use of color, and various anime-style visual effects to make something entirely unique! Kagachi, the Watcher Hashimoto: Kagachi is a Watcher whose duty is to usher Lost Souls into the next world. In Oninaki, everyone who dies can be reincarnated and have a new life, so the attitudes in the world towards death and grief are very different to our own. In fact, people shouldn’t grieve for the dead in Oninaki, as that emotion can stop souls from being reincarnated. It’s Kagachi’s role in the story to guide these lost souls into the next life, and we think players will definitely find his story interesting. On top of this really different life and death cycle within the game, players will uncover a mystery surrounding a girl called Linne and The Night Devil — we think there’s a lot here to keep players interested! Daemons and how to use them Tokita: Each Daemon Kagachi possesses has unique abilities that make them fun to use in battle. Part of the fun of playing Oninaki is finding the right set of Daemons that match how you would like to play and upgrading and developing their skills to unlock their true potential! Aisha, for example, is the first Daemon players will be able to use in the game, and she has a sword weapon that can deal damage to enemies quickly at close range. Her first ability Gale Slash lets Kagachi leap forward and strike the enemy, and Aisha follows up with an additional attack — if used correctly it can do a lot of damage! Additionally, Aisha is able to quickly dodge out of the way of enemy attacks using the X button, which should help players get away from strong enemies. On the other hand, Zaav is the second Daemon players will meet and his abilities are radically different! I think JRPG players might see he plays similarly to the Dragoon job from classic Final Fantasy titles, as he attacks with a strong spear weapon that can reach enemies from far away. His Meteor ability is also great to use — Kagachi will leap into the air before crashing down on the enemy and dealing massive damage. Definitely keep Zaav close by when going up against strong enemies, as he can completely turn the tables. Battle Mode Hashimoto: After players have completed the substantial Story Mode in the demo, they can check out Battle Mode for even more fun. Battle Mode gives you four Daemons to use, who each have four different abilities to try out, which should give you the chance to enjoy some of the nuances of Oninaki’s combat. We hope players will be able to test out different abilities in this Battle Mode and get excited for using and developing these Daemons in the full game when it launches. Of course, there are plenty more Daemons in the final game to look forward to, so I hope every player will find one that matches their preferred style! Your save data can carry into the full game! Hashimoto: In the demo, you can play through the opening part of the story of Oninaki and then carry your progress across to the full version of the game when it releases on August 22. We hope players enjoy playing the demo and look forward to playing the full game soon. Oninaki can be pre-ordered digitally today from PlayStation Store, and everyone who pre-orders will get the Emrys spear weapon and an exclusive Oninaki dynamic Theme too! Thank you for reading, and we hope you enjoy playing the Oninaki demo today! View the full article
  12. We’ve got another scorcher on our hands! PlayStation Store’s Summer Sale kicks off tomorrow in the US, ushering in four sizzling weeks of savings on AAAs and more. Dive into deals on FIFA 19 Ultimate Edition, Grand Theft Auto V, and Tom Clancy’s The Division 2 – all for up to 75% off. Scroll down for the full list of titles then head over PlayStation Store. But don’t wait too long – just like vacation, these deals will be gone before you know it. Summer Sale in the states ends August 20 at 8 AM PT. PS4 Games Title $PSPlus $Original A HAT IN TIME $14.99 $29.99 A WAY OUT $17.99 $29.99 ABSOLVER $11.99 $29.99 ACE COMBAT 7: SKIES UNKNOWN $35.99 $59.99 ACE COMBAT 7: SKIES UNKNOWN DELUXE EDITION $59.49 $84.99 AEREA $3.99 $19.99 AGATHA CHRISTIE – THE ABC MURDERS $5.99 $29.99 ANGRY BIRDS VR: ISLE OF PIGS $8.99 $14.99 APEX – FOUNDERS PACK BUNDLE $20.09 $29.99 ARK: SCORCHED EARTH $6.99 $19.99 ARK: SURVIVAL EVOLVED $17.49 $49.99 ARMELLO $7.99 $19.99 ARMELLO – DELUXE BUNDLE $17.99 $44.99 ASSASSIN’S CREED ODYSSEY $23.99 $59.99 ASSASSIN’S CREED ODYSSEY DELUXE EDITION $31.99 $79.99 ASSASSIN’S CREED ODYSSEY GOLD EDITION $39.99 $99.99 ASSASSIN’S CREED ODYSSEY SEASON PASS $23.99 $39.99 ASSASSIN’S CREED ODYSSEY ULTIMATE EDITION $47.99 $119.99 ATELIER ARLAND SERIES DELUXE PACK $67.49 $89.99 ATV DRIFT & TRICKS DEFINITIVE EDITION (VR) $4.99 $24.99 BATTLEFIELD 1 & TITANFALL 2 ULTIMATE BUNDLE $8.99 $59.99 BATTLEFIELD 1 PREMIUM PASS $11.99 $39.99 BATTLEFIELD 1 REVOLUTION $9.99 $39.99 BATTLEFIELD 4 $4.99 $19.99 BATTLEFIELD 4 PREMIUM $9.99 $39.99 BATTLEFIELD 4 PREMIUM EDITION $9.99 $39.99 BATTLEFIELD HARDLINE DELUXE EDITION $6.24 $24.99 BATTLEFIELD HARDLINE PREMIUM $9.99 $39.99 BATTLEFIELD HARDLINE STANDARD EDITION $4.99 $19.99 BATTLEFIELD HARDLINE ULTIMATE EDITION $9.99 $39.99 BATTLEFIELD V $23.99 $59.99 BATTLEFIELD WORLD WAR BUNDLE $39.99 $99.99 BEYOND: TWO SOULS $10.49 $29.99 BLAZBLUE: CENTRAL FICTION $23.99 $59.99 BLOOD & TRUTH $31.99 $39.99 BLOODBORNE $14.99 $19.99 BLOODBORNE COMPLETE EDITION BUNDLE $24.49 $34.99 BORDERLANDS 2 VR $24.99 $49.99 BORDERLANDS: GAME OF THE YEAR EDITION $17.99 $29.99 BORDERLANDS: THE HANDSOME COLLECTION $14.99 $59.99 BOUND $9.99 $19.99 BRIDGE CONSTRUCTOR PORTAL $7.49 $14.99 BURNOUT PARADISE REMASTERED $4.99 $19.99 CALL OF DUTY: BLACK OPS III – ZOMBIES CHRONICLES DELUXE $49.99 $99.99 CALL OF DUTY: BLACK OPS III – ZOMBIES CHRONICLES DELUXE $29.99 $59.99 CALL OF DUTY: BLACK OPS III – ZOMBIES CHRONICLES DELUXE $17.99 $29.99 CALL OF DUTY: WWII – DIGITAL DELUXE $54.99 $99.99 CALL OF DUTY: WWII – GOLD EDITION $29.99 $59.99 CAPCOM BEAT ‘EM UP BUNDLE $13.99 $19.99 CARNIVAL GAMES $15.99 $39.99 CARNIVAL GAMES VR $4.99 $19.99 CHIMPARTY $9.99 $19.99 CITIZENS OF SPACE $11.24 $14.99 CONAN EXILES $24.99 $49.99 CONAN EXILES – COMPLETE EDITION $52.49 $104.99 CONAN EXILES – DELUXE EDITION $37.49 $74.99 CONAN EXILES – YEAR 1 DLC BUNDLE $20.99 $29.99 CONAN EXILES – YEAR 2 SEASON PASS $20.99 $29.99 CREED: RISE TO GLORY (VR) $17.99 $29.99 DANGANRONPA 1/2 RELOAD $19.99 $39.99 DANGANRONPA ANOTHER EPISODE: ULTRA DESPAIR GIRLS $14.99 $29.99 DANGANRONPA V3: KILLING HARMONY $29.99 $59.99 DARK SOULS II: SCHOLAR OF THE FIRST SIN $9.99 $39.99 DARK SOULS III $14.99 $59.99 DARK SOULS III – DELUXE EDITION $21.24 $84.99 DARK SOULS III – SEASON PASS $12.49 $24.99 DARK SOULS REMASTERED $23.99 $39.99 DARKEST DUNGEON $9.99 $24.99 DARKEST DUNGEON: CRIMSON EDITION $11.99 $29.99 DARKSIDERS III $35.99 $59.99 DARKSIDERS III BLADES & WHIPS EDITION $59.99 $99.99 DARKSIDERS III DELUXE EDITION $47.99 $79.99 DARKWOOD – SPECIAL EDITION $12.59 $17.99 DEAD CELLS $17.49 $24.99 DEAD CELLS + RISE OF THE GIANT AVATAR $17.49 $24.99 DEAD OR ALIVE 6 $47.99 $59.99 DEAD OR ALIVE 6 DIGITAL DELUXE EDITION $63.99 $79.99 DEATH MARK $24.99 $49.99 DEVIL MAY CRY 5 $39.59 $59.99 DEVIL MAY CRY 5 DELUXE EDITION $46.19 $69.99 DISGAEA 1 COMPLETE $29.99 $49.99 DISGAEA 5 COMPLETE BUNDLE $19.99 $39.99 DISGAEA 5: ALLIANCE OF VENGEANCE $11.99 $29.99 DISGAEA 5: ALLIANCE OF VENGEANCE SEASON PASS $7.99 $19.99 DIVINITY ORIGINAL SIN 2 – DEFINITIVE EDITION $35.99 $59.99 DIVINITY: ORIGINAL SIN – ENHANCED EDITION $9.99 $39.99 DOLLHOUSE $27.99 $39.99 DRAGON AGE: INQUISITION – GAME OF THE YEAR EDITION $11.99 $39.99 DRAGON BALL FIGHTERZ $14.99 $59.99 DRAGON BALL FIGHTERZ – FIGHTERZ EDITION $37.99 $94.99 DRAGON BALL FIGHTERZ – FIGHTERZ PASS $17.49 $34.99 DRAGON BALL FIGHTERZ – ULTIMATE EDITION $43.99 $109.99 DRAGON BALL XENOVERSE 2 $14.99 $59.99 DRAGON BALL XENOVERSE SUPER BUNDLE $21.24 $84.99 DRIVECLUB $5.61 $7.49 DRIVECLUB – BIKES STANDALONE $11.99 $19.99 DRIVECLUB VR $7.49 $14.99 DYING LIGHT: THE FOLLOWING – ENHANCED EDITION $14.99 $19.99 DYNASTY WARRIORS 8 EMPIRES $29.99 $49.99 DYNASTY WARRIORS 9 $41.99 $59.99 DYNASTY WARRIORS 9 DIGITAL DX EDITION $59.49 $84.99 DYNASTY WARRIORS 9: SEASON PASS $17.49 $24.99 DYNASTY WARRIORS 9: SEASON PASS 2 $35.99 $44.99 DYNASTY WARRIORS 9: SEASON PASS 3 $35.99 $44.99 EA SPORTS 19 BUNDLE $29.99 $99.99 EA SPORTS NHL 19 $9.59 $59.99 EA SPORTS UFC 3 DELUXE EDITION $17.99 $59.99 EA SPORTS UFC 3 STANDARD EDITION $11.99 $39.99 ENTER THE GUNGEON $7.49 $14.99 EVE: VALKYRIE (VR) $14.99 $29.99 FADE TO SILENCE $37.49 $49.99 FARMING SIMULATOR 19 $34.99 $49.99 FARMING SIMULATOR 19 – PREMIUM EDITION $60.29 $89.99 FARMING SIMULATOR 19 – SEASON PASS $34.99 $49.99 FARPOINT $9.99 $19.99 FE $4.99 $19.99 FIFA 19 $14.99 $59.99 FIFA 19 – NHL 19 BUNDLE $23.99 $79.99 FIFA 19 CHAMPIONS EDITION $19.99 $79.99 FIFA 19 ULTIMATE EDITION $24.99 $99.99 FIFA THE JOURNEY BUNDLE $27.99 $69.99 FISHING SIM WORLD: LAGO DEL MUNDO $8.02 $10.99 FISHING SIM WORLD: LAKE DYLAN $7.03 $10.99 FISHING SIM WORLD: PRO TOUR $15.99 $19.99 FISHING SIM WORLD: PRO TOUR + QUAD LAKE PASS $32.24 $42.99 FISHING SIM WORLD: QUAD LAKE PASS $22.19 $36.99 FRANTICS $7.99 $19.99 GENERATION ZERO $27.99 $39.99 GOD EATER 2: RAGE BURST $14.99 $59.99 GOD EATER 3 $35.99 $59.99 GRAND THEFT AUTO ONLINE MEGALODON SHARK CASH CARD $84.99 $99.99 GRAND THEFT AUTO V $14.99 $29.99 GRAND THEFT AUTO V: PREMIUM ONLINE EDITION $14.99 $29.99 GRAND THEFT AUTO V: PREMIUM ONLINE EDITION & GREAT WHITE SHARK CARD $28.79 $44.99 GRAND THEFT AUTO V: PREMIUM ONLINE EDITION & MEGALODON SHARK CARD $57.59 $89.99 GRAND THEFT AUTO V: PREMIUM ONLINE EDITION & WHALE SHARK CARD $37.19 $59.99 GRAND THEFT AUTO: STARTER PACK AND MEGALODON SHARK CARD BUNDLE $85.04 $104.99 GUILTY GEAR XRD REV 2 $15.99 $39.99 GUN CLUB VR $14.99 $24.99 GUNDAM VERSUS $14.99 $59.99 HERE THEY LIE $6.99 $19.99 HIDDEN AGENDA $4.99 $9.99 HITMAN 2 – GOLD EDITION $39.99 $99.99 HITMAN 2 – STANDARD EDITION $23.99 $59.99 HUMAN FALL FLAT $6.74 $14.99 INFAMOUS SECOND SON $14.99 $19.99 INFAMOUS: FIRST LIGHT $7.49 $14.99 INFINITE MINIGOLF (VR) $5.99 $14.99 INJUSTICE 2: LEGENDARY EDITION $29.99 $59.99 JUMP FORCE $29.99 $59.99 JUMP FORCE – DELUXE EDITION $53.99 $89.99 JUMP FORCE – ULTIMATE EDITION $59.99 $99.99 JUST CAUSE 3 $5.99 $19.99 JUST CAUSE 3 – XXL EDITION $7.49 $29.99 JUST CAUSE 4 – DIGITAL DELUXE BUNDLE $23.09 $69.99 JUST CAUSE 4 – EXPANSION PASS $20.09 $29.99 JUST CAUSE 4 – GOLD EDITION BUNDLE $29.69 $89.99 JUST CAUSE 4 – STANDARD EDITION $19.79 $59.99 JUST DANCE 2019 $19.99 $39.99 KEEP TALKING AND NOBODY EXPLODES (VR) $8.99 $14.99 KILLING FLOOR 2 $9.89 $29.99 KILLING FLOOR: INCURSION (VR) $9.99 $19.99 KILLZONE: SHADOW FALL $14.99 $19.99 KINGDOM COME: DELIVERANCE $20.09 $29.99 KNOWLEDGE IS POWER $4.99 $9.99 KNOWLEDGE IS POWER: DECADES $9.99 $19.99 KONA $5.99 $14.99 KONA VR ADD-ON $2.39 $5.99 KONA VR BUNDLE $7.99 $19.99 LAPIS X LABYRINTH $20.99 $29.99 LEGO BATMAN 3: BEYOND GOTHAM $9.99 $19.99 LEGO HARRY POTTER COLLECTION $9.99 $19.99 LEGO JURASSIC WORLD $9.99 $19.99 LEGO MARVEL AVENGERS $9.99 $19.99 LEGO MARVEL AVENGERS DELUXE EDITION $14.99 $29.99 LEGO MARVEL SUPER HEROES $9.99 $19.99 LEGO MARVEL SUPER HEROES 2 $9.99 $19.99 LEGO MARVEL SUPER HEROES 2 DELUXE EDITION $17.49 $34.99 LEGO NINJAGO MOVIE VIDEOGAME $24.99 $49.99 LEGO STAR WARS: THE FORCE AWAKENS $9.99 $19.99 LEGO STAR WARS: THE FORCE AWAKENS DELUXE EDITION $14.99 $29.99 LEGO THE INCREDIBLES $29.99 $59.99 LIFE IS STRANGE 2 – EPISODE 1 $3.99 $7.99 LIFE IS STRANGE 2 COMPLETE SEASON $29.99 $39.99 LIFE IS STRANGE EPISODE 2 $0.99 $4.99 LIFE IS STRANGE EPISODE 3 $0.99 $4.99 LIFE IS STRANGE EPISODE 4 $0.99 $4.99 LIFE IS STRANGE EPISODE 5 $0.99 $4.99 LIFE IS STRANGE: BEFORE THE STORM COMPLETE SEASON $5.09 $16.99 LIFE IS STRANGE: BEFORE THE STORM DELUXE EDITION $7.49 $24.99 LITTLE DRAGONS CAFÉ $23.99 $59.99 LITTLEBIGPLANET 3 $14.99 $19.99 LORDS OF THE FALLEN 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MOONLIGHTER $9.99 $19.99 MORTAL KOMBAT 11 $44.99 $59.99 MORTAL KOMBAT 11 PREMIUM EDITION $84.99 $99.99 MOSS (VR) $20.99 $29.99 MOSS + SOUNDTRACK $24.49 $34.99 MOUNT & BLADE: WARBAND $4.99 $19.99 MUDRUNNER – AMERICAN WILDS EDITION $13.59 $39.99 NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 2 $9.99 $19.99 NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 3 FULL BURST $9.99 $19.99 NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 4 $29.99 $59.99 NARUTO SHIPPUDEN: ULTIMATE NINJA STORM 4 – DELUXE EDITION $39.99 $79.99 NARUTO SHIPPUDEN: ULTIMATE NINJA STORM LEGACY $34.99 $69.99 NARUTO SHIPPUDEN: ULTIMATE NINJA STORM TRILOGY $19.99 $39.99 NARUTO SHIPPUDEN: UNS4 ROAD TO BORUTO $24.99 $49.99 NARUTO TO BORUTO: SHINOBI STRIKER $14.99 $59.99 NARUTO TO BORUTO: SHINOBI STRIKER DELUXE EDITION $22.49 $89.99 NARUTO: ULTIMATE NINJA STORM $9.99 $19.99 NBA 2K19 $25.79 $59.99 NBA 2K19 + NBA 2K PLAYGROUNDS 2 BUNDLE $34.39 $79.99 NBA 2K19 15000 VC PACK $3.99 $4.99 NBA 2K19 20TH ANNIVERSARY EDITION BUNDLE $42.99 $99.99 NBA 2K19 35000 VC 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$14.99 OVERRIDE: MECH CITY BRAWL – SUPER CHARGED MEGA EDITION $11.99 $39.99 PALADINS CHAMPIONS PACK $14.99 $29.99 PARANORMAL ACTIVITY: THE LOST SOUL (VR) $14.99 $29.99 PEGGLE 2 $5.99 $11.99 PEGGLE 2 MAGICAL MASTERS EDITION $2.99 $14.99 PERSONA 5 $13.99 $19.99 PERSONA 5: ULTIMATE EDITION $50.99 $84.99 PINBALL FX3 – WILLIAMS PINBALL: VOLUME 3 $4.99 $9.99 PINBALL FX3 -WILLIAMS PINBALL: VOLUME 4 $5.99 $9.99 PLANTS VS. ZOMBIES GARDEN WARFARE 2: DELUXE EDITION $1.24 $24.99 PLANTS VS. 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$3.99 $9.99 THE BIOWARE BUNDLE $17.99 $59.99 THE CALIGULA EFFECT: OVERDOSE $34.99 $49.99 THE DISNEY AFTERNOON COLLECTION $6.99 $19.99 THE EXORCIST: LEGION VR $3.49 $6.99 THE EXORCIST: LEGION VR – COMPLETE SERIES $14.99 $29.99 THE GOLF CLUB 2 $8.99 $29.99 THE GRAND TOUR GAME $11.24 $14.99 THE HUNTER CALL OF THE WILD $20.09 $29.99 THE INPATIENT $9.99 $19.99 THE JACKBOX PARTY PACK 5 $17.99 $29.99 THE KING OF FIGHTERS XIV SPECIAL ANNIVERSARY EDITION $23.99 $59.99 THE LAST GUARDIAN $11.99 $19.99 THE LAST OF US REMASTERED $14.99 $19.99 THE LIAR PRINCESS AND THE BLIND PRINCE $13.99 $19.99 THE LONG DARK $14.99 $29.99 THE PRINCESS GUIDE $23.99 $39.99 THE SEVEN DEADLY SINS $14.99 $59.99 THE SIMS 4 $13.99 $39.99 THE SIMS 4 BUNDLE – GET TO WORK, DINE OUT, COOL KITCHEN STUFF $24.99 $49.99 THE SIMS 4 BUNDLE CITY LIVING $24.99 $49.99 THE SIMS 4 CATS & DOGS $19.99 $39.99 THE SIMS 4 CITY LIVING $19.99 $39.99 THE SIMS 4 DELUXE PARTY EDITION $17.49 $49.99 THE SIMS 4 DINE OUT $9.99 $19.99 THE SIMS 4 GET TO WORK $19.99 $39.99 THE SIMS 4 PARENTHOOD $9.99 $19.99 THE SIMS 4 VAMPIRES $9.99 $19.99 THE TOM CLANCY’S FRANCHISE BUNDLE $39.99 $99.99 THE WITCHER 3: WILD HUNT $11.99 $39.99 THE WITCHER 3: WILD HUNT – BLOOD AND WINE $7.99 $19.99 THE WITCHER 3: WILD HUNT – COMPLETE EDITION $14.99 $49.99 THE WITCHER 3: WILD HUNT – EXPANSION PASS $9.99 $24.99 THE WITCHER 3: WILD HUNT – HEARTS OF STONE $3.99 $9.99 THRONEBREAKER: THE WITCHER TALES $14.99 $29.99 THUMPER (VR) $7.99 $19.99 TIME MACHINE VR $10.49 $29.99 TITANFALL 2: ULTIMATE EDITION 1 $7.49 $29.99 TOKYO XANADU EX+ $17.99 $59.99 TOM CLANCY’S GHOST RECON WILDLANDS SEASON PASS $15.99 $39.99 TOM CLANCY’S GHOST RECON WILDLANDS STANDARD EDITION $14.99 $49.99 TOM CLANCY’S GHOST RECON WILDLANDS ULTIMATE EDITION $35.99 $119.99 TOM CLANCY’S GHOST RECON WILDLANDS YEAR 2 GOLD EDITION $23.99 $79.99 TOM CLANCY’S RAINBOW SIX SIEGE DELUXE EDITION $11.99 $39.99 TOM CLANCY’S RAINBOW SIX SIEGE GOLD EDITION $34.99 $69.99 TOM CLANCY’S RAINBOW SIX SIEGE ULTIMATE EDITION $54.99 $109.99 TOM CLANCY’S THE DIVISION $9.99 $49.99 TOM CLANCY’S THE DIVISION 2 $38.99 $59.99 TOM CLANCY’S THE DIVISION 2 GOLD EDITION $59.99 $99.99 TOM CLANCY’S THE DIVISION 2 ULTIMATE EDITION $71.99 $119.99 TOM CLANCY’S THE DIVISION DOUBLE SHOT $49.99 $99.99 TOM CLANCY’S THE DIVISION GOLD EDITION $17.99 $89.99 TRAIN SIM WORLD $20.09 $29.99 TRAIN SIM WORLD DIGITAL DELUXE $25.19 $34.99 TRAIN SIM WORLD: BR CLASS 33 $14.39 $19.99 TRAIN SIM WORLD: DB BR 155 $15.79 $19.99 TRAIN SIM WORLD: RUHR-SIEG NORD $14.99 $29.99 TRAIN SIM WORLD: WEST SOMERSET RAILWAY $12.49 $24.99 TRIALS RISING $12.49 $24.99 TRIALS RISING GOLD EDITION $19.99 $39.99 TUMBLE VR $3.99 $9.99 UNCHARTED 4: A THIEF’S END $14.99 $19.99 UNCHARTED THE NATHAN DRAKE COLLECTION $14.99 $19.99 UNCHARTED: THE LOST LEGACY $14.99 $19.99 UNDER NIGHT IN-BIRTH EXE:LATE[ST] $19.99 $49.99 UNRAVEL TWO $9.99 $19.99 UNRAVEL YARNY BUNDLE $11.99 $29.99 UNTIL DAWN $14.99 $19.99 UNTIL DAWN: RUSH OF BLOOD $7.49 $14.99 WATCH DOGS 2 $14.99 $59.99 WATCH DOGS 2 – DELUXE EDITION $17.49 $69.99 WATCH DOGS 2 – GOLD EDITION $24.99 $99.99 WATCH DOGS 2 – SEASON PASS $15.99 $39.99 WE HAPPY FEW $29.99 $59.99 WIZARD OF LEGEND $9.59 $15.99 WORLD WAR Z THE GAME $25.19 $39.99 WWE 2K19 $14.99 $59.99 WWE 2K19 DIGITAL DELUXE EDITION $22.49 $89.99 YS VIII – LACRIMOSA OF DANA – $29.99 $59.99 PS3 Games Title $PSPlus $Original BATTLEFIELD HARDLINE DELUXE EDITION $5.94 $34.99 BATTLEFIELD HARDLINE PREMIUM $9.99 $39.99 BATTLEFIELD HARDLINE STANDARD EDITION $4.99 $19.99 BATTLEFIELD HARDLINE ULTIMATE EDITION $9.99 $39.99 BEYOND: TWO SOULS $3.49 $9.99 BORDERLANDS $4.99 $9.99 BORDERLANDS: ULTIMATE EDITION $14.99 $29.99 DARK SOULS II: SCHOLAR OF THE FIRST SIN $7.49 $29.99 PERSONA 5 $13.99 $19.99 RATCHET & CLANK $8.99 $14.99 RESIDENT EVIL 4 $4.99 $19.99 SAINTS ROW IV $3.74 $14.99 SAINTS ROW IV NATIONAL TREASURE EDITION $4.99 $19.99 SAINTS ROW: THE THIRD $3.74 $14.99 SAINTS ROW: THE THIRD – THE FULL PACKAGE $3.74 $14.99 URBAN TRIAL FREESTYLE $3.49 $6.99 URBAN TRIAL FREESTYLE (PS3 + PS VITA BUNDLE) $5.49 $10.99 PS Vita Games Title $PSPlus $Original DARKEST DUNGEON: CRIMSON EDITION $11.99 $29.99 GOD EATER 2: RAGE BURST $9.99 $39.99 ONE PIECE BURNING BLOOD – GOLD EDITION $16.12 $64.49 ONE PIECE: BURNING BLOOD $9.99 $39.99 SALT AND SANCTUARY $8.99 $17.99 SAO: HOLLOW REALIZATION DELUXE EDITION $16.24 $64.99 SPIRIT HUNTER: DEATH MARK $19.99 $39.99 SWORD ART ONLINE : LOST SONG $9.99 $39.99 SWORD ART ONLINE: HOLLOW REALIZATION $9.99 $39.99 URBAN TRIAL FREESTYLE $3.49 $6.99 Note: All pricing is for U.S. only and subject to change. View the full article
  13. Rocket League‘s 1980s-themed event, Radical Summer, is in full swing! With celebrations already having focused on ’80s blockbusters and culture, we’re ready to close out our big seasonal event with a righteous ode to Television from the decade. Leading that celebration is none other than K.I.T.T.: the high-speed, talking, futuristic car outfitted with high-tech gadgets and a personality of its own from the classic 1980s show, Knight Rider. The Knight Rider Car Pack, which is available NOW, includes the K.I.T.T. Battle-Car, K.I.T.T. Wheels, and the K.I.T.T. Gullwing steering wheel Topper. This shadowy flight may seem like an easy inclusion for an ’80s event, but K.I.T.T. was close to Rocket League’s assembly line all the way back during the game’s infancy. According to Jeremy Dunham, Vice President of Publishing at Psyonix, having K.I.T.T. speed around the pitch was always one of the team’s goals. An early look at the K.I.T.T. boost concept. “We were talking about bringing Knight Rider to Rocket League as early as our first few months of release,” said Jeremy. “We started talking to the Universal Games team about Back to the Future’s DeLorean Time Machine in the summer of 2015 to try to bring that vehicle to the game, and we sparked the conversation about K.I.T.T. at that same time. The only problem was that our resources back then were much smaller than they are now. Plus, our turnaround time on projects was very short, and we didn’t know (yet) how successful a licensed DLC pack would be. Once Rocket League became such a big hit, and the DeLorean Time Machine did so well, the list of famous cars that fans and partners wanted to see in the game really took off.” Today, there are more than a dozen licensed vehicles featured in Rocket League, but having them is not as easy as simply copying and pasting pre-made art that magically comes to life. Any new Battle-Car, even one that is inspired by a show or movie, has to be made from the ground up. There are a couple of key features that have to be considered: a Battle-Car’s rear rocket booster and team color. Making those considerations for a vehicle such as K.I.T.T. — which is traditionally all black and doesn’t have a rocket booster — is no easy task. A task that falls into the hands of Psyonix Art Director, Jason Rowells, and his team of artists. The original idea to represent team colors before using a subtle color strip along the bottom of the Battle-Car. “We came up with multiple concepts internally,” Jason recalls. “The challenge was including team colors, but we didn’t want those team colors ruining the feel and vibe of [K.I.T.T.], which is so recognizable. Keeping that classic feel was the top priority. What we came up with showed through as the final product: a subtle color strip on the bottom of the car to signify a player’s team—that was it. As for the boost, we came up with an alternating, horizontal boost that aligns with the famous flashing lights of the car’s front end.” Having a car that is as recognizable as K.I.T.T. is a major part of the appeal of Radical Summer. Featuring nearly a dozen IPs, the event is designed to be a celebration of all entertainment from the decade. Even though that entertainment may be before the time of some of Rocket League’s younger players, Jeremy says the art and style of the decade can still appeal to the younger crowd. “We know that our audience loves sports cars, and this is one of the most iconic sports cars from the last 40 years. What makes K.I.T.T. cool for Rocket League is that you don’t necessarily have to know it to enjoy it. You can just like how it looks and feels, and how it represents you in a way that you can get excited about. Those are the things we strive for in Rocket League — that right combination of car aesthetics and customization options that give players the feeling that you can be ‘you’ out there.” The Gullwing Topper is the first Topper that actually turns with the Battle-Car. Play Rocket League’s Radical Summer now until August 12, where you can jump into Online Matches to earn Cassettes, which can then be redeemed for ’80s-inspired items from the game’s Event Store. You can even play our new, limited-time Beach Ball mode! The Knight Rider Car Pack is available now for $1.99 (or regional equivalent). View the full article
  14. Master storyteller and game creator Hideo Kojima surprised attendees of his San Diego Comic-Con panel by revealing the final cover art for Death Stranding. The art features Sam Bridges, who must brave a world utterly transformed by the Death Stranding, and save mankind by reconnecting a fractured society. Check out the Death Stranding official cover art below: We also have our first look at the SteelBook: This collectible SteelBook is included in the Death Stranding Special Edition ($69.99 USD MSRP/ $89.99 CAD MSRP) and the Death Stranding Collector’s Edition ($199.99 USD MSRP / $249.99 CAD MSRP). Click here to pre-order either edition. Hideo Kojima was joined at the panel by renowned film director, Nicolas Winding Refn, who has a special guest appearance in Death Stranding as the character, Heartman. The two discussed their approach to narrative, their inspirations as creators and what excites them about the future of entertainment. Mr. Kojima also shared a short clip from the game featuring Heartman and shed some light on his role. There’s still a lot to learn about Heartman and what role he’ll play in Sam’s journey, but in signature Hideo Kojima style, you can bet an engaging story like no other awaits when game comes out on November 8th. Stay connected to our official channels for more details as Death Stranding’s November 8th launch date nears. Remember… tomorrow is in your hands. View the full article
  15. Email us at blogcast@sony.com! Subscribe via iTunes, Spotify, Google or RSS, or download here Phew! We get to catch our breath a bit during this week’s episode, and discuss what we’ve been playing between megaton releases. Stay tuned for a nostalgic chat running down unforgettable games from past PlayStation consoles. Stuff We Talked About Chocobos in Final Fantasy XIV Satisfying game loops in Days Gone Sizzler Family Restaurants USA Console-defining PlayStation games The Cast Sid Shuman – Director of Social Media, SIEA Tim Turi – Senior Social Media Specialist, SIEA Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article
  16. Fight to correct the course of history in two (count ’em!) new Wolfenstein games, both launching Friday. Wolfenstein: Youngblood casts players as one of BJ Blazcowicz’s twin daughters, Jess and Soph, as they search for their missing father. Online co-op lets two players work together to overcome new challenges, rescue one of gaming’s most legendary icons, and ideally eradicate some Nazi scum while they’re at it. Wolfenstein: Cyberpilot launches alongside Youngblood, but this one puts you in the action thanks to PlayStation VR. Hack into devastating war machines, use their own weapons against them, and aid the ongoing resistance against the Nazi threat. For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop! Conga Master Go! PS Vita — Digital (Out 7/24) The dance floor fills, the line gets longer… come on down, it’s time to conga! Shake your virtual hips to the ridiculously fun arcade action of Conga Master as everyone fights to make the longest conga line possible. No rhythm required – anyone can conga! Date A Live: Rio Reincarnation PS4 — Digital The story begins 30 years after a series of Spacequakes that were caused by Spirits. Shido encounters one and learns that he has the ability to seal away a Spirit’s powers. Shido is determined to save the world, and the Spirits, with the power of love! Experience new date endings and Event CGs in Rio Reincarnation! Elea PS4 — Digital (Out 7/25) In 2073, Earth was struck by a horrid childhood disease and Elea’s husband Ethan joined an expedition to colonize Solace, a habitable exoplanet, to save humanity from extinction. Thirteen years later, Elea joins a recovery mission to investigate the fate of the expedition. What follows is a wondrous journey through space. Fantasy Strike PS4 — Digital (Out 7/25) Fantasy Strike is a colorful fighting game where fantasy meets martial arts. It focuses on depth and strategy rather than difficult execution. It’s designed for tournament play, but also to welcome you to the genre if you haven’t played other fighting games before. Online play uses the excellent GGPO networking technology. Fear of Traffic PS4 — Digital (Out 7/25) With its colorful world and a magical soundtrack, your mission will be to find the way out, avoiding blocked roads, animals, odd objects on the way and dramatic accidents with other drivers. You can try to ramp up your score by finding hidden collectibles in every level. Hoggy 2 PS4, PS Vita — Digital (Cross-Buy) Hoggy 2 is a classic platformer with more than 200 levels. The pink slime named Hoggy is back and a whole new wonderful adventure awaits. Except this time around, Hoggy isn’t on his own, as Hogatha is keen to join him and the two must work together to rescue their slime-mold children from the evil Moon Men that kidnapped them! Mighty Switch Force! Collection PS4 — Digital (Out 7/25) Switch up the fun with four games in one! As cybernetic peacekeeper Officer Patricia Wagon, you’ll use your platforming skills, puzzle-solving abilities, and special level-altering Siren Helmet to protect the people of Planet Land and smash enemies into the screen! Robbie Swifthand PS4 — Digital Robbie Swifthand and the Orb of Mysteries is a 2D platformer with unique boss fights accompanied by groovy and mystifying music. Plan your every move and outsmart the traps that are lurking in the temple or get dissected in hilarious ways! Experience rage and satisfaction in this hardcore platformer! Sabre VR PS VR — Digital In the future, the UN bans the research and development of Killer Robots. No AI can terminate a Human life. These AI are re-purposed into Human controlled “state of the art” weaponized drones. High Tech Military Corporations race to create mechanized animals called S.A.B.R.E. (Synthetic Animal Bio-Remote Entities.) Smoots Summer Games PS4 — Digital (Out 7/25) Get the Gold Medal! Play athletics events from your sofa. Prepare yourself for the next season. Smoot Summer Games is a sports arcade game for 1-4 players where you can play 18 athletics events. Play with your favorite Smoot character in practice, Special Challenge and Championship game modes. Songbird Symphony PS4 — Digital (Out 7/25) A heart-warming journey of discovery, as orphaned chick ‘Birb’ sets off to find his true origins. Follow this cheerful little bouncing bird who revels in singing, and guide him through this magical journey of stunning pixel art and gorgeous animation that shapes itself to your musical interactions! Tetsumo Party PS4 — Digital (Out 7/26) It’s Tetsumo Party time! Help sumo warriors win in a hilarious competition. Control their arms and legs to fit the incoming bamboo wall or… drop out in the most ridiculous way! Riddle me this: what do sumo, walls and dancing have in common? The answer is: all of these elements formed Tetsumo Party! Wargroove PS4 — Digital Take to the battlefield with Wargroove, a strategy game for up to four players! Choose your Commander and wage turn-based war on battling factions. Design and share maps, cut-scenes and campaigns with easy-to-use editors and in-depth customization tools. Wolfenstein: Cyberpilot PS VR — Digital, Retail (Out 7/26) Wolfenstein: Cyberpilot brings virtual reality to the revolution against the Nazis. Paris. 1980. You’re the best hacker in town. Your mission: aid the French resistance by taking control of powerful Nazi war machines. Saddle up, Cyberpilot, you’re one of us now. Wolfenstein: Youngblood PS4 — Digital, Retail (Out 7/26) Wolfenstein: Youngblood is the first modern co-op Wolfenstein adventure. Nineteen years after the events of Wolfenstein II, BJ’s twin daughters, Jess and Soph Blazkowicz, are forced into action. Wolfenstein: Youngblood features the most open-ended Wolfenstein experience to date. The information above is subject to change without notice. The Lion King Soundtrack Hip-Hop and Play: Young Nudy Takeover Island Anniversary Pokémon Detective Pikachu Master Z: Ip Man Legacy DCU: Batman: Hush Season Premiere Friday, 7/19 at 10PM PT on SYFY PlayStation Vue has your favorite sports, news and must-watch shows. The information above is subject to change without notice. View the full article
  17. A new free update is available for download (internet connection required) starting today after 1pm PT in MLB The Show 19. For the 5th Inning Program, you get to choose from three new 99 player rewards, including Legend Lou Gehrig. New content has arrived weekly since launch in MLB The Show 19, and this Diamond Dynasty update comes at no additional cost once you own the game. Updates include: New Challenges in single-player Conquest mode and in the multiplayer Ranked Seasons where you bring your best team to the field. New Rewards to grab like Diamond choice packs, customized equipment and much more. New Moments to relive some of the most notable baseball memories spanning across the last century. 5th Inning Program Bosses Battle the new bosses and then play with them in fast-paced Moments. As you complete Program challenges and games, you will earn Program Stars to unlock a special choice pack that lets you add one of the three Bosses to your Diamond Dynasty squad. Who will you choose? New York Yankees – Signature Series Lou Gehrig (1B) Lou Gehrig is not just a historic Yankee, he’s one of the greatest hitters of all time. Choose this Legend if you want an incredible first baseman with out-of-this-world hitting stats. Toronto Blue Jays – Signature Series Josh Donaldson (3B) Do you need a third baseman with a big bat? Then consider Josh Donaldson, the two-time Silver Slugger and 2015 MVP. St. Louis Cardinals – Signature Series Bob Gibson (SP) If you’ve been tempted away from the pitchers in the last few Boss Choice Packs, then Bob Gibson is the right choice for you. This Hall of Famer won the Cy Young and MVP for his historic 1968 season with a 1.12 ERA and 22 wins. He also pitched 28 complete games that year. Earn Program Stars The 5th Inning Program brings new Moments featuring major events in each Boss’s career as well as opportunities to battle against them in fantasy situations with your Diamond Dynasty team. Earn Program Stars by: Playing games in Diamond Dynasty Completing daily Missions Completing all goals in the new 5th Inning Conquest Map Completing 5th Inning Moments Earn Program Rewards On the journey to 300 Program Stars where you can claim your Boss Choice Pack, you will unlock a number of unique rewards. There are more choice packs with Diamond players, custom equipment, bat flip animations, a unique fireworks bat skin to equip to your Created Player or your Diamond Dynasty squad, and much more. Look for more great content to arrive each week of the season. Play ball! View the full article
  18. Hello, Days Gone fans! It’s been a thrill to watch all your posts and videos sharing winning strategies for our first three challenges. I’d like to share some of our own tips for this week’s new Combat Challenge, Ambush Camp Rush. This should seem familiar to Days Gone players, but the addition of a ticking clock and sub-objectives gives this challenge a degree of intensity and tension not seen in previous camps. The main goal is to take out the enemy camp as fast as possible. But in order to get the best score you’ll have to earn a high combo chain while completing the following sub-objectives: Kill X Marauders before alerting the camp: You can go in quiet for stealthy kills on most enemies, but armored heavies need to be taken down hard and fast. Molotovs or explosives are perfect for heavies; just make sure you’re not around to get spotted once things get loud. Get X kills from Berserked enemies: You’ll start the challenge equipped with three Residue Bolts, with plenty of crafting materials to be found throughout the camp and on dead bodies. A sniper to the right of your starting position is the most strategic enemy to hit first. He’ll use his high position and powerful rifle to kill your enemies and create confusion for you to move through the camp. Kill X enemies with traps/distractions: Loot dead bodies and scavenge the environment to find ingredients to craft these tools of destruction. Since collecting items increases your combo chain, focusing on this sub-objective early can drastically increase your overall score for the challenge. Defeat the camp within X time: At first glance, this sub-objective seems at odds with the others. However, running and gunning by itself isn’t a viable strategy. You’ll have to move so fast you’ll just wind up stumbling into trip-wires and bear traps that slow you down and alert nearby enemies. It’s best to mix-and-match strategies from other sub-objectives to succeed; Soften up the camp with a few stealth kills, create confusion with a few strategic residue bolts, eliminate clusters of enemies with single explosions on your race to beat the target time. Each sub-objective has multiple reward tiers that are increasingly difficult to achieve, so choose the appropriate gear. The following rings are well suited for Ambush Camp Rush: Bullets: Rolling will reload your equipped weapon with a portion of its ammo. Fleur de Lis: Reduces crossbow bolt falloff, with an added bolt penetration bonus. Vampire: Successful stealth kills suppress your next few shots. Reaper: When you’re near death and your health bar is flashing, your next few melee attacks are insta-kills. Joker: Sliding picks up items within a certain distance from you. Each challenge allows players to earn more credits and reputation that can be used to upgrade ring strength at the Challenge Shop. And finally, getting a ranked score in Ambush Camp Rush awards the “Condemned” patch whose perk is increased bullet penetration, which will allow you to score much better at Surrounded, possibly even take the top of the leaderboards. View the full article
  19. Hi everybody, it’s a great pleasure to be back on the PS Blog for a new story on Astro Bot Rescue Mission. Today is a bit special because we’re going to be lifting the lid over mishaps and hiccups we encountered while creating the game and how we got around solving them. Or not. :) The thing to be aware of when developing creative content such as video games is that it inevitably means that some of the work will go to waste. That’s especially true with innovative games where the search for new experiences implies numerous iterations until things feel right. So grab your Astro broom and let’s head out to Space! Please don’t expect amazing graphics here, these ideas were all abandoned before they got to be embellished by our lovely artists. Let’s start with the “Mecha Spider Enemy”: Imagined as a fire-spitting baddie, it required you to cut its legs using the shuriken gadget before Astro could give it the final punch. Getting this one to move well with four, three, two or even one remaining leg proved a real challenge. The distance was problematic too, as we needed space to get a good shuriken-flicking experience. In the end, we dropped the prototype and opted for the bamboo enemy — simpler, clearer, more versatile, and gratifying to shoot. The “Mecha Spider” Enemy prototype about to fry Astro. Levels of course also got their fair amount of chopping, if they weren’t dropped altogether. Luckily, the way we built them meant that a big piece could be cut off, readjusted, and applied to a different stage. This is how part of the loooooong Canyon Stage was removed and ended up being used in the Volcano Stage. We cut out the last chunk and did a bit of resizing: building blocks from the rocky theme were quickly swapped for molten rocks, the water down below made way for bubbling lava, the enemies were replaced with fire-themed foes and voila! Well, it sounds easier than it actually was, but it was definitely quicker than if we had created everything from scratch. Some level sections were cut and used as part of other areas. Here the third section of the Canyon level was re-purposed for use in a lava stage. Astro himself was not safe from the occasional axing: we tried making him dance and sing to the level’s music whenever he would be idling. We tried it and realized that besides the need for a voice that would not get annoying, the tempo of animations and music style were so varied for each level that we would have to create a large amount of bespoke animations. Considering that the player would only notice this feature when inactive, the cost did not feel right and we ended putting our efforts into better animations for the environment and the stranded bots. He’s smooth and he has groove, but that wasn’t quite enough to keep Astro’s singing feature. And last but not least, our biggest cut of all: multiplayer mode! Multiplayer was always at the heart of Team Asobi’s previous projects and it made sense for the team to continue that trend. So we developed a TV mode where three more players could join Astro and share the same play space, making their way to the goal together while climbing and punching each other and generally goofing around. It was a lot of fun and hearing the team’s laughter every morning was an indicator we were making a fun local multiplayer game… Team Asobi testing multiplayer in one of their regular morning plays. … Except when playing the game in VR, especially solo, things weren’t so fun: the levels built for multiplayer were too large and felt empty. There wasn’t enough use of verticality or perspective, largely because the TV camera had to fit four players on screen at all times and therefore keep movement and amplitude at a minimum. Without noticing, we were slowly putting the priority on TV play at the expense of VR. We were nine months into our 18 month development when a serious call had to be made: multiplayer was put on the back burner to unleash the creativity of the level designers and let the game’s “VR ness” bloom. Within days, the change paid off: Levels such as Vertigo-go appeared as the new benchmark, full of unique gameplay only possible in VR and the tempo we had been searching for all along. More levels soon followed. The rest, as they say, is history. The ill-fated multiplayer mode, before it was axed to allow the team to maximize on the VR Medium. The multiplayer episode was a difficult time on the project. It was probably the hardest cut we ever made, and it created some controversy within the team, especially because it felt like we were taking something of quality away. But at times, such decisions are necessary for the greater good and there is no more regret today as it allowed the game — and the team — to reach new heights. I hope you enjoyed this insight on hiccups and mishaps from Astro Bot Rescue Mission. Thank you for your continued encouragement and please let us know your thoughts in the comments below. Until next time, friends! View the full article
  20. Back in March, we announced Marvel’s Iron Man VR exclusively for PlayStation VR. It was fun (and cathartic!) to finally talk about the game as we know how special and important of a game this is for PlayStation, VR enthusiasts, and, of course, fans of Marvel. In celebration of San Diego Con Comic, we joined the Marvel Games panel to talk more about the game, the Impulse Armor designed by legendary Marvel artist Adi Granov, and how Camouflaj tackled one of the greatest development challenges it’s ever faced: nailing flying in VR. During the initial ideation process, the team at Camouflaj knew we had to execute on a number of essential components to bring the Iron Man fantasy to life in VR. Feeling like you’re wearing the suit, blasting your Repulsors, viewing the world through a full three-dimensional HUD, and being the complex (and inventive) Tony Stark character were all key, but none more important than nailing the sensation that you’re flying around as Iron Man in VR. In order to convince the team at Marvel Games that Camouflaj was the ideal developer to bring Iron Man to VR, we knew we had to demonstrate that flying as Iron Man in virtual reality is not only comfortable, but wildly fun and liberating. To compound the challenge, we had only a few precious weeks to sign our next project, so, like Tony Stark in the cave with his back against the wall, we brushed aside all mortal concerns and faced the challenge head-on. During those first few days of preparation, I hosted meetings with our team to determine what should be included in the ultimate Marvel’s Iron Man VR pitch. One day later, Troy Johnsen, an engineer on the team, came back with what felt like the perfect prototype. As many of you probably know, so much of game development — as with Iron Man himself — is about experimenting and not giving up, even in the face of seemingly impossible challenges. With 48 hours left until the pitch, we packed our gear into a rental car and drove from Seattle to Los Angeles. Our lead writer Brendan Murphy drove most of the way while Troy, Brendan’s dog Remy, and I continued to noodle on the pitch on my laptop. During the long road trip, whenever we expressed concerns about Marvel signing the game, we reminded each other of what was in the trunk of the car: a magic prototype that convinces almost anyone who plays it that, not only is Iron Man perfect for VR, but that Camouflaj was the team to realize the dream. Needless to say, the team at Marvel Games loved the pitch — especially the prototype — and we began the long drive back home to Seattle beaming with energy. What then transpired was years of hard work building the story, features, and technology while Troy continued to experiment, tweak, and polish in service of delivering true Super Hero aerial freedom. Without getting too much into the weeds, here are some ingredients in the secret sauce: Physics-based Flight The key reason it feels so good and natural to fly as Iron Man in our game is because we obey Newton’s laws of motion. We doubled down on how it would work in real life, which, it turns out, your brain really appreciates. Every frame we process includes calculations of up to a dozen forces, such as thrust, drag, and gravity — as well as our assistance systems — that output Iron Man’s accurate and believable trajectory through the sky. Momentum Conservation Whenever possible, we preserve the player’s forward momentum. These systems allow the player to carve turns at high speed and enable our dogfight mechanics. Bumpers Inspired by those balloon-like “bumpers” at bowling alleys, we built an invisible system that cushions and guides the player around hard edges of buildings and other geometry. The bumpers also soften the blow when the player rams into something at high speeds. Under the hood, we account for potential upcoming collisions and gently apply collision-avoidance forces. Contextual Suit Settings It turns out, the player doesn’t want to accelerate from zero to 300 kilometers per hour when they are trying to delicately fly around more confined spaces. Wherever more precise flight speed is needed, we apply different suit settings based on context. This allows the player to utilize their thrusters for both small-scale maneuvers as well as unlocking full-blown, face-melting thrust when they need it. Developing Marvel’s Iron Man VR is as incredibly challenging as it is fun. The world of Iron Man and Tony Stark is such a fertile world to be creative in, but it demands that we execute on a number of key features, none more important than free-roaming flight as Iron Man. Over the coming months we’ll be able to share a lot more about Marvel’s Iron Man VR — and trust me — there’s still much more to share. As fans of Iron Man and PlayStation VR, we believe we have a clear idea of what you all want out of Marvel’s Iron Man VR, and we’re working hard every day to deliver on that. Back to the Garage! View the full article
  21. We’re changing things up this month at PlayStation Store with a midweek flash sale and a fresh lineup of games. Starting in just a few hours, save up to 75 percent on titles like Batman: Arkham Collection, A Plague Tale: Innocence and more. Take a first look at the full lineup below, then head over to PS Store through the weekend. Flash Sale deals end July 22 at 8 AM Pacific. PS4 Games Title $PSPlus $Original 8-BIT INVADERS! $5.99 $29.99 A PLAGUE TALE: INNOCENCE $34.99 $49.99 AGENTS OF MAYHEM $4.99 $19.99 AGENTS OF MAYHEM: TOTAL MAYHEM BUNDLE $7.49 $29.99 ARKHAM TRILOGY BUNDLE $23.99 $59.99 ARKHAM TRILOGY BUNDLE $23.99 $59.99 BATMAN: ARKHAM KNIGHT PREMIUM EDITION $15.99 $39.99 BLEED $3.24 $12.99 BLEED 2 $3.74 $14.99 BLEED 2 SPECIAL EDITION BUNDLE $6.99 $27.99 BLEED SPECIAL EDITION BUNDLE $7.62 $30.49 BROFORCE $3.74 $14.99 CARTOON NETWORK: BATTLE CRASHERS $7.99 $19.99 CODE: REALIZE ~WINTERTIDE MIRACLES~ $24.99 $49.99 CROSSING SOULS $6.74 $14.99 DARKWOOD $10.49 $14.99 DAYD: THROUGH TIME $6.99 $9.99 DEAD BY DAYLIGHT $14.99 $29.99 DEAD BY DAYLIGHT THE SAW CHAPTER $3.99 $7.99 DEAD BY DAYLIGHT: A NIGHTMARE ON ELM STREET CHAPTER $3.99 $7.99 DEAD BY DAYLIGHT: ASH VS EVIL DEAD $2.49 $4.99 DEAD BY DAYLIGHT: LEATHERFACE $2.49 $4.99 DEAD BY DAYLIGHT: THE HALLOWEEN CHAPTER $3.99 $7.99 DEAD ISLAND DEFINITIVE COLLECTION $7.49 $29.99 DEAD ISLAND DEFINITIVE EDITION $4.99 $19.99 DEAD ISLAND RETRO REVENGE $1.24 $4.99 DEAD ISLAND: RIPTIDE DEFINITIVE EDITION $4.99 $19.99 DIABLO III: RISE OF THE NECROMANCER $7.49 $14.99 GEOMETRY WARS 3: DIMENSIONS EVOLVED $4.94 $14.99 GOLEM GATES DIGERATI $17.49 $24.99 HOMEFRONT: THE REVOLUTION $4.99 $19.99 HOMEFRONT: THE REVOLUTION ‘FREEDOM FIGHTER’ BUNDLE $9.99 $39.99 HOMEFRONT: THE REVOLUTION EXPANSION PASS $3.74 $14.99 HOTLINE MIAMI $2.49 $9.99 HOTLINE MIAMI 2: WRONG NUMBER $3.74 $14.99 LEGEND OF KAY ANNIVERSARY $11.99 $29.99 LOST ARTIFACTS: SOULSTONE $6.99 $9.99 MOTHER RUSSIA BLEEDS $3.74 $14.99 NINJIN: CLASH OF CARROTS $2.99 $14.99 OMEGA STRIKE $2.99 $11.99 PINBALL FX3 – BALLS OF GLORY PINBALL $4.99 $9.99 PINBALL FX3 – MARVEL PINBALL ORIGINALS $2.49 $9.99 PINBALL FX3 – MARVEL PINBALL: AVENGERS CHRONICLES $4.99 $9.99 PINBALL FX3 – MARVEL PINBALL: CINEMATIC PACK $4.99 $9.99 PINBALL FX3 – MARVEL PINBALL: HEAVY HITTERS $4.99 $9.99 PINBALL FX3 – MARVEL PINBALL: MARVEL LEGENDS PACK $4.99 $9.99 PINBALL FX3 – MARVEL PINBALL: VENGEANCE AND VIRTUE $4.99 $9.99 PINBALL FX3 – MARVEL’S WOMEN OF POWER $3.49 $6.99 PINBALL FX3 – WILLIAMS PINBALL: VOLUME 1 $4.99 $9.99 PINBALL FX3 – WILLIAMS PINBALL: VOLUME 2 $4.99 $9.99 ROYAL ROADS $6.99 $9.99 RUINER $7.99 $19.99 SHADOW WARRIOR $7.49 $29.99 SHADOW WARRIOR 2 $9.99 $39.99 SHIFT QUANTUM $5.99 $19.99 SHIFT QUANTUM – CYBER-NOIRE EDITION $8.09 $26.99 SNOOKER NATION CHAMPIONSHIP $4.94 $10.99 SUPER BLOOD HOCKEY $10.49 $14.99 THE HOTLINE MIAMI COLLECTION $4.99 $19.99 THE SAVIOR’S GANG $3.49 $4.99 THE SHADOW WARRIOR COLLECTION $14.99 $59.99 TITAN SOULS $3.74 $14.99 VERLET SWING $10.49 $14.99 ZANKI ZERO: LAST BEGINNING $29.99 $59.99 PS3 Games Title $PSPlus $Original BATTLE PRINCESS OF ARCADIAS $7.99 $19.99 CLAN OF CHAMPIONS $0.39 $0.99 DC UNIVERSE: POWER BUNDLE $17.49 $34.99 DC UNIVERSE: ULTIMATE EDITION $44.99 $89.99 DEAD ISLAND – FRANCHISE PACK $7.49 $29.99 DEAD ISLAND GAME OF THE YEAR $4.99 $19.99 DEAD ISLAND RIPTIDE $3.74 $14.99 DEAD ISLAND RIPTIDE – COMPLETE EDITION $4.99 $19.99 FAIRY FENCER F $4.99 $9.99 GRIMGRIMOIRE (PS2 CLASSIC) $4.99 $9.99 HOTLINE MIAMI $2.49 $9.99 HOTLINE MIAMI 2: WRONG NUMBER $3.74 $14.99 HYPERDIMENSION NEPTUNIA MK2 $4.99 $9.99 HYPERDIMENSION NEPTUNIA VICTORY $4.99 $9.99 LEGASISTA $4.99 $9.99 MUGEN SOULS $4.99 $9.99 MUGEN SOULS Z $4.99 $9.99 NATURAL DOCTRINE $5.99 $14.99 THE AWAKENED FATE ULTIMATUM $7.99 $19.99 THE GUIDED FATE PARADOX $7.49 $14.99 THE WITCH AND THE HUNDRED KNIGHTS $7.99 $19.99 PS Vita Games Title $PSPlus $Original A ROSE IN THE TWILIGHT $3.99 $9.99 CLADUN RETURNS: THIS IS SENGOKU! $7.99 $19.99 CODE: REALIZE ~WINTERTIDE MIRACLES~ $19.99 $39.99 CRIMINAL GIRLS 2: PARTY FAVORS $7.99 $19.99 CRIMINAL GIRLS: INVITE ONLY $7.99 $19.99 DANGANRONPA 2: GOODBYE DESPAIR $9.99 $19.99 DANGANRONPA: TRIGGER HAPPY HAVOC $9.99 $19.99 DEMON GAZE $9.99 $19.99 HOTLINE MIAMI $2.49 $9.99 HOTLINE MIAMI 2: WRONG NUMBER $3.74 $14.99 HTOLNIQ: THE FIREFLY DIARY $3.99 $9.99 HYPERDIMENSION NEPTUNIA: PRODUCING PERFECTION $4.99 $9.99 NATURAL DOCTRINE $5.99 $14.99 OPERATION ABYSS: NEW TOKYO LEGACY $9.99 $19.99 OPERATION BABEL: NEW TOKYO LEGACY $9.99 $19.99 STRANGER OF SWORD CITY $9.99 $19.99 TITAN SOULS $3.74 $14.99 TOKYO TATTOO GIRLS $5.99 $19.99 TOUHOU DOUBLE FOCUS $2.99 $9.99 TOUHOU KOBUTO V: BURST BATTLE $9.99 $19.99 YOMAWARI: MIDNIGHT SHADOWS $9.99 $19.99 YOMAWARI: NIGHT ALONE $7.99 $19.99 Note: All pricing is for U.S. only and subject to change. View the full article
  22. Fishing Sim World: Pro Tour gives you the chance to fulfil the dream of becoming the world’s best angler thanks to the latest feature packed update that is out now. Our brand new career mode sees you go from an amateur angler all the way to elite but standing in your way are some of the biggest names in bass fishing including Jacob Wheeler, John Crews and David Dudley. The biggest challenge is likely to come from Scott Martin — the most successful FLW Tour bass angler of all time, he is also the host of the Scott Martin Challenge TV show on Discovery Channel and Fishing Sim World ambassador. As part of your journey through career mode, you will gain career earnings as well as social media followers which will unlock sponsorship opportunities from over 50 licensed partners in-game. As well as fishing the bass series, you can try your hand at predator and carp tours meaning there are over 100 professional anglers for you to take on. Fishing Sim World: Pro Tour now features over 29 species of fish all with their own specific behaviors to challenge and force you to adjust your set up. As well as bass, you will find other species such as muskie, crappie and catfish that are found in the five US venues including sections of established tour venues Lake Guntersville and Lake Travis, both recreated in stunning detail. Try something different by heading to one of our five European venues which include two popular carp lakes, Manor Farm at Linear Fisheries and Gigantica Main Lake. Get out there and see if you can catch any of their famous residents, such as Kempy’s Linear and Fudgie’s. To help you catch all the different species and master each venue, there are hundreds of items of tackle from some of the biggest brands including Evinrude, 13 Fishing and Booyah. There are also major brands from the carp fishing industry to help you take on the five European venues that are waiting to be mastered. The battle doesn’t stop there though! Custom Multiplayer lets you set the rules when taking on your friends online — choose from options such as venue, species to count, weather conditions, scoring method and time limit. Finally, take part in online tournaments, competing against your peers from all over the world in the Dovetail Fishing League where not only are you fishing for the kudos of ‘Angler of the Month’ but in-game rewards and real world prizes too! Don’t forget, this is a free update for all current owners of Fishing Sim World and is available now to buy for all new customers on PS4. View the full article
  23. Hello, my name is Carles, and I am the Lead Programmer at Altered Matter — the studio behind the game Etherborn. Today is a big moment for us, as we are finally releasing Etherborn to the world. Nearly four years of work has boiled down to this very moment. It’s exciting and nerve-wracking all at the same time. In this post, I want to give you a bit of advice and some tips for our game. I hope that they will come in handy. But first, watch our launch trailer, which should give you some context about what Etherborn is about. Etherborn is an exploration puzzle platformer set in a world where gravity behaves in a different way than ours. So my first bit of advice for you is to relax, unwind, and let yourself loose in this world. There is no timer chasing you to finish the level before it runs out, or enemies making your life difficult and trying to kill you. It’s only you and the level that’s in front of you. As you will notice, any area with a curve changes the direction of gravity’s pull. Explore those surfaces, as a simple gravity shift can make places that were once inaccessible become wide open. The world is a Rubik’s cube — play around with it and see where it will take you. The next tip I have for you is so simple that it hurts. To access some parts of the levels, you will need to find orbs scattered around the environment and place them on specific switches. Once you do that, bridges, paths, and new structures will emerge, letting you move forward and discover what’s ahead. There might be times when you could feel a bit stuck trying to find that “one more orb” to progress. But remember — you can pick up orbs from switches you’ve already used and don’t need access to anymore. Sometimes, it’s the obvious things that we miss out on the most. My last piece of advice is to not worry about being wrong and enjoy experimentation. What we wanted people to experience are those beautiful “Eureka!” moments when they play — that “OMG, I can’t believe it was this simple/now I got it!” feeling. If you are feeling stuck, don’t be afraid to veer off the path you already took, and try to bite the problem from a different angle so to speak. Etherborn is all about exploring the environments to understand how gravity will affect you and the path that you need to take. That eureka moment that you are looking for could be just a step, jump, or gravity change away! I hope that you enjoyed this little write-up and that Etherborn has piqued your interest. Etherborn is now available at PlayStation Store, and we are absolutely over the moon just thinking about it. We hope that you might feel a little bit of that too. And if you want to ask me any questions about our game, don’t hesitate to do so in the comments below! View the full article
  24. It’s time to sharpen those spears and jump into the nearest wagon, Wargroove is heading to PlayStation 4 next week on Tuesday, July 23! If you haven’t heard about Wargroove before, here’s a quick summary. It’s a strategy game for up to four players with both local and online multiplayer. You can select one of 12+ Commanders, recruit units, storm enemy barracks and wage turn-based war on your faction foes. It’s even playable in ten languages – English, French, Italian, German, Spanish, Japanese, Brazilian Portuguese, Russian, Simplified and Traditional Chinese. Choose your Commander and get into the Groove Commanders are at the heart of the game, each with their own special ultimate move called a ‘Groove’, which only activates once it has charged to 100%. Grooves can completely shake up the battlefield in an entirely different way once used, take Felheim’s High Vampire Sigrid for example, whose ‘Vampiric Touch’ Groove drains all health from an enemy unit and heals her — very handy when you’re in a pinch! Each Commander has their own distinct personality and motivations, which you’ll learn more about in the game’s single player story campaign, which follows the Cherrystone Kingdom’s fresh-faced and inexperienced Queen Mercia on her quest against unworldly forces. Create your own adventure For the creative types amongst you, in Wargroove you can even design and share online your very own maps, cut-scenes and campaigns. We’ve actually given players the same editor tools we used to create the maps and cut-scenes in the game itself, with advanced customisation tools at your fingertips. The possibilities really are endless, you could create your own story-driven missions each with sub-quests, plot twists and ambushes, or change the rules of the game and design your own Wargroove game of chess without any external mods or tools. If you’re looking for inspiration head to the ‘Share’ tab in the game menu and browse and download custom maps and campaigns crafted by fellow community-members. Twice a month we also update the featured maps section, highlighting our favourite player designed maps, so you’ll always have new content to explore! Ready for a challenge? If you’re looking for a challenge outside of completing every campaign mission with S-Rank, you can also try out Wargroove’s Arcade & Puzzle modes. Arcade is a series of battles where you’ll take on 5 different opponents in quick succession, whereas Puzzles challenge you to use all your strategic knowledge to outwit and complete a challenge in just one turn! Wargroove also has plenty of secrets and unlockables, including some hidden game features… It’s safe to say that Wargroove has grown quite a bit since it was first announced in 2017, now becoming a rather massive fully-featured package that we hope you’ll love discovering for yourself on PS4. The whole team here at Chucklefish truly appreciates all the support you’ve given throughout the game’s development, and patience you’ve had while Wargroove made its way to PS4. When July 23 rolls around, we hope you’ll love playing it as much as we enjoyed making it! P.S. Did we mention you can play as a dog? Because yes, yes you can. View the full article
  25. Experience Excellence. The Diamond Casino & Resort opens for your enjoyment in the heart of Los Santos this Tuesday, July 23. Opening Soon The massive construction project on the corner of Vinewood Park Drive and Mirror Park Boulevard is nearing completion, radically changing the skyline of Los Santos forever. When the brand-new Diamond Casino & Resort opens its doors, one and all are welcome inside to play, or just to stay in the most luxurious residence in the entire state. More than just a place to let go of your inhibitions and your sense of the passage of time, The Diamond is the one-stop destination for quality entertainment, high-end living and a range of experiences you won’t find anywhere else. The Casino If you’re looking to dive into the action, the casino floor has a selection of activities to enjoy. Play against the house using Chips in Three Card Poker, Blackjack and Roulette. Slot Machines with a variety of prizes are also at your fingertips, while Inside Track offers a lounge to watch and cheer along with friends as the drama of virtual horse racing unfolds. Spin the Lucky Wheel in the lobby for chips, cash, and clothing or even the new Truffade Thrax supercar that can be found whirling on the podium during opening week. And be sure to check back each week to see what new high-end vehicle can be won. Check Rockstar Support for details and limitations. Guests looking to push the limits of high-end resort fashion can also choose from the carefully curated rotation of new clothing and accessories in the Casino Store. The Penthouse Sitting atop The Diamond is an oasis of luxury for those shopping for a lavish pied-à-terre or just a feature-laden property in which to entertain friends. The Master Penthouse that sits beside the Roof Terrace with infinity pool and stunning views entitles the owner to VIP Membership status including access to VIP Lounges, High-Limit tables, plus a range of special services via the Penthouse phone including aircraft and limousine services and more. Renovate your residence with several upgradeable floorplans including a private Spa with a round-the-clock personal stylist, a Bar and Party area perfect for hosting raging Member Parties and featuring private retro arcade games, and a Media Room to enjoy games of Don’t Cross the Line and contemporary Vinewood cinema like Meltdown and The Loneliest Robot In Great Britain. As an owner, you can select the Penthouse’s color palette and patterns, and cement a place among the LS nouveau riche with a range of modern art from the Casino Store — from refined portraiture to pop art and daring modern sculpture — that can all be moved and placed around your property. With a Master Penthouse you’ll also become a member of The Diamond family, and the family business needs your attention. Help property owner Tao Cheng and The Diamond staff protect their investment from the clutches of a corrupt family of Texan petrochemical magnates in a series of all new co-operative missions. Each mission pays out special Awards for first-time completion and hosting the entire story thread will reward you with a highly coveted, brand-new vehicle free of charge. You can also pickup additional work and odd jobs to earn extra cash and chips with a quick phone call to the Diamond’s head of operations, Agatha Baker. Stay Tuned Visit thediamondcasinoandresort.com to see more details on what The Diamond has to offer, including Penthouse comforts, membership perks, and so much more. View the full article

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