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Posts posted by Commander Fury
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Last week, we asked you to dive into Dragon’s Dogma 2 and share epic moments using #PSshare #PSBlog. Here are this week’s highlights:
photomodeoftsu shares a player facing off against an attacking Griffin
Photoingame shares a bunch of snakes hissing
shimo_ps shares a player fighting against a cyclops with a purple strike of magic
ArturoZ99754030 shares a portrait of a red-haired red-eyed female Pawn
emranimam shares a player standing before the Sphinx
adambomb2mk shares a portrait of an armored character standing in front of a pool of light.
Search #PSshare #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in the next Share of the Week?
THEME: Dragon’s Dogma – Pawns
SUBMIT BY: 11:59 PM PT on April 17, 2024Next week, we’re focusing on the Pawns of Dragon’s Dogma 2. Share portraits of Pawns using #PSshare #PSBlog for a chance to be featured.
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Email us at PSPodcast@sony.com!
Subscribe via Apple Podcasts, Spotify, or download here
Howdy y’all! This week the team discusses upcoming game releases before catching up on what we’ve been playing including Dragon’s Dogma 2, Helldivers 2, Balaatro, and more.
Stuff We Talked About
- Final Fantasy XVI: The Rising Tide DLC – PS5
- Harold Halibut – PS5
- Dave the Diver – PS5, PS4
- PlayStation Plus Game Catalog for April: Dave the Diver, The Crew 2, and more (Animal Well coming May 9, Tales of Kenzera: Zau coming April 23)
- Stellar Blade Dev Q&A Blog
- Stellar Blade Naytiba Bosses Q&A Blog
- Beat Saber Hip-Hop Pack Blog
- Pac-Man Mega Tunnel Battle: Chomp Champs Blog
- Dragon’s Dogma 2 – PS5
- Helldivers 2 – PS5
- Balatro – PS5, PS4
The Cast
Tim Turi – Senior Content Communications Specialist, SIE
Thanks to Dormilón for our rad theme song and show music.
[Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.]
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Name: PlayStation - Fortnite x Avatar: Elements - Gameplay Trailer | PS5 & PS4 Games
Category: Gaming Industry Videos
Date Added: 04/12/2024
Submitter: Commander FuryFortnite x Avatar: Elements - Gameplay Trailer | PS5 & PS4 Games
PlayStation - Fortnite x Avatar: Elements - Gameplay Trailer | PS5 & PS4 Games -
Name: XBox - Star Wars Outlaws Release Date | This Week on Xbox
Category: Gaming Industry Videos
Date Added: 04/12/2024
Submitter: Commander FuryStar Wars Outlaws Release Date | This Week on Xbox
XBox - Star Wars Outlaws Release Date | This Week on Xbox -
Name: PlayStation - Stellar Blade - The Journey (Behind The Scenes) | PS5 Games
Category: Gaming Industry Videos
Date Added: 04/12/2024
Submitter: Commander FuryStellar Blade - The Journey (Behind The Scenes) | PS5 Games
PlayStation - Stellar Blade - The Journey (Behind The Scenes) | PS5 Games -
Name: PlayStation - Sea of Thieves - Closed Beta Trailer | PS5 Games
Category: Gaming Industry Videos
Date Added: 04/12/2024
Submitter: Commander FurySea of Thieves - Closed Beta Trailer | PS5 Games
PlayStation - Sea of Thieves - Closed Beta Trailer | PS5 Games -
It’s time to see which PS5, PS4, PS VR2, PS VR, and free-to-play games topped last month’s download charts. March’s PS5 list saw democracy being preserved with Helldivers 2 holding the most downloads in both US and EU regions, with new releases MLB The Show 24 and Dragon’s Dogma 2 entering the chart’s top 3 in the US. New release cyubeVR reached the top spot on the PS VR2 list in both the US and EU regions.
Check out the full listings below. What titles are you playing this month?
PS5 Games
*Naming of products may differ between regionsUS/Canada EU HELLDIVERS 2 HELLDIVERS 2 MLB The Show 24 EA SPORTS FC 24 Dragon’s Dogma 2 Dragon’s Dogma 2 WWE 2K24 Tom Clancy’s Rainbow Six Siege Madden NFL 24 Rise of the Ronin STAR WARS Battlefront Classic Collection WWE 2K24 Tom Clancy’s Rainbow Six Siege Grand Theft Auto V EA SPORTS FC 24 STAR WARS Battlefront Classic Collection Rise of the Ronin FINAL FANTASY VII REBIRTH NBA 2K24 Call of Duty: Modern Warfare III FINAL FANTASY VII REBIRTH It Takes Two Call of Duty: Modern Warfare III The Outlast Trials Grand Theft Auto V NBA 2K24 The Outlast Trials Assassin’s Creed Mirage SOUTH PARK: SNOW DAY! Planet Zoo Baldur’s Gate 3 Gran Turismo 7 Marvel’s Spider-Man 2 UFC 5 Mortal Kombat 1 Hogwarts Legacy STAR WARS Jedi: Survivor STAR WARS Jedi: Survivor UFC 5 SOUTH PARK: SNOW DAY!
*Upgrades not includedPS4 Games
*Naming of products may differ between regionsUS/Canada EU Minecraft EA SPORTS FC 24 Red Dead Redemption 2 Minecraft Batman: Arkham Knight Red Dead Redemption 2 MLB The Show 24 Need for Speed Heat Need for Speed Heat The Forest Madden NFL 24 Batman: Arkham Knight EA SPORTS FC 24 STAR WARS Battlefront II NBA 2K24 Need for Speed Rivals Call of Duty: Modern Warfare III Grand Theft Auto V The Forest A Way Out Grand Theft Auto V Unravel Two WWE 2K24 Need for Speed STAR WARS Battlefront II Sniper Elite V2 Remastered Need for Speed Rivals Titanfall 2 Tom Clancy’s Rainbow Six Siege Need for Speed Payback STAR WARS Battlefront Classic Collection S.T.A.L.K.E.R.: Call of Prypiat Call of Duty: Black Ops III Kingdom Come: Deliverance Mortal Kombat X Assassin’s Creed Odyssey Titanfall 2 TEKKEN 7 Need for Speed Payback Tom Clancy’s Rainbow Six Siege PS VR2 Games*
*PS Store purchases only. Game upgrades or games bundled with hardware not includedUS/Canada EU cyubeVR cyubeVR Beat Saber Beat Saber Pavlov Pavlov Among Us VR Arizona Sunshine 2 Creed: Rise to Glory – Championship Edition Among Us VR Job Simulator Horizon Call of the Mountain Arizona Sunshine 2 Creed: Rise to Glory – Championship Edition Horizon Call of the Mountain Job Simulator The Walking Dead: Saints & Sinners – Chapter 2: Retribution Kayak VR: Mirage Legendary Tales Crossfire: Sierra Squad PSVR Games
US/Canada EU ASTRO BOT Rescue Mission Sniper Elite VR Creed Rise to Glory Batman: Arkham VR Sniper Elite VR Creed: Rise to Glory The Elder Scrolls V: Skyrim VR Goalkeeper VR Challenge Beat Saber Job Simulator Job Simulator ASTRO BOT Rescue Mission Batman: Arkham VR Beat Saber The Walking Dead: Saints & Sinners – Chapter 2: Retribution Horror Adventure : Zombie Edition (VR) Paranormal Activity: The Lost Soul The Elder Scrolls V: Skyrim VR SUPERHOT VR The Walking Dead: Saints & Sinners – Chapter 2: Retribution Free to Play (PS5 + PS4)
US/Canada EU Fortnite Fortnite Roblox Roblox Fortnite Battle Royale Fortnite Battle Royale Call of Duty: Warzone Call of Duty: Warzone Fall Guys Rocket League Apex Legends Fall Guys THE FINALS eFootball 2024 Rocket League Apex Legends Destiny 2 THE FINALS The Sims 4 The Sims 4 -
Greetings, Travelers! Today we are excited to announce that Genshin Impact‘s version 4.6 Two Worlds Aflame, the Crimson Night Fades is arriving on April 24. With this update, we can’t wait to show you the power and the past of our frenemy, Arlecchino. After the crisis of Fontaine, the Fourth of the Fatui Harbingers is finally ready to meet us again as both a recruitable team member and a formidable Weekly Boss.
More surprises continue to pop up across Teyvat. A large submerged ancient empire that flourished and demolished before the birth of the Court of Fontaine is finally revealing itself in the Sea of Bygone Eras. Meanwhile, Arataki Itto and Dvorak are going to rock Inazuma with a music festival and concert tour.
The Knave and the Father
In the Archon Quests of Fontaine, Arlecchino made an indelible debut even without showing her hand, balancing the fine line between ally and adversary. Upon version 4.6, we can discover more about her power, the roles she plays, and the past that made her who she is today.
As the Fourth of the Fatui Harbingers, Arlecchino aka The Knave shows an overwhelming strength in combat with her use of Pyro and a polearm, as well as her special mechanic — Bond of Life. First found in some Fatui Operatives and certain weapon effects around Fontaine, the Bond of Life effect stays on its target and prevents healing until the victim receives the same amount of healing equal to the active Bond of Life. However, Arlecchino is able to utilize the Bond of Life on herself to strengthen her own attacks.
When Arlecchino becomes a member of your team, piling up her Bond of Life with her Elemental Skill and Elemental Burst is the key to surviving and sustaining an efficient offensive rhythm. When Arlecchino is affected by a Bond of Life greater than or equal to a certain percentage of her Max HP, she will enter the Masque of the Red Death state, converting her Normal, Charged, and Plunging Attacks to deal Pyro DMG which cannot be overridden, and consuming a portion of her current Bond of Life to increase her DMG of Normal Attacks and reduce her Elemental Skill’s cooldown time. Arlecchino’s Elemental Skill can apply Blood-Debt Directives and deal DMG to multiple targets. The Blood-Debt Directives can be absorbed to increase her Bond of Life when she uses a Charged Attack, or heal herself when she uses her Elemental Burst. And her Elemental Burst is the only way to heal herself in combat due to her unique Talent.
If you encounter The Knave as your enemy in the new Trounce Domain, out-healing the Bond of Life and repaying the Blood-Debt Directives she applies to you will be crucial to victory. So long as you are affected by the Bond of Life, all her attacks against you will be enhanced. But if you manage to out-heal the Bond of Life and repay the Debt, you will be rewarded as your Charged Attacks against her are enhanced. As the fight proceeds to later phases, The Knave will gradually reveal more of her true power as her crimson bone wings unfold. Travelers who reach Adventure Rank 40 or higher can now challenge her directly via the Quick Challenge feature in Adventure Handbook, or follow her Story Quest to embrace the challenge.
Despite being a ruthless Fatui Harbinger with horrifying power, Arlecchino is also called Father by the children from the House of the Hearth with great trust and respect. The House of the Hearth is a Fatui intelligence organization operated by The Knave. It takes in children who no longer have a home due to all manner of reasons, and teaches them a variety of disciplines. In Arlecchino’s Story Quest Ignis Purgatorius Chapter, you may find out the unique charm of this character and why she is called Father through her past.
Arlecchino and Lyney may be recruited in the first half of version 4.6 Event Wishes, followed by Wanderer and Baizhu in the second half. In addition, the new weapon Crimson Moon’s Semblance, a 5-star polearm that can enhance combat abilities regarding the Bond of Life, will also become available in the first half of version 4.6.
Symphony of a lost empire
Venturing southeast from Romaritime Harbor nestles a small village named Petrichor. Here begins a new adventure to discover the fabled kingdom of Remuria, a once thriving realm, yet now cradled by deep water, slumbering soundlessly with its narrative lost to the waves. Ruled by King Remus, Remuria mysteriously disappeared in history, well before the establishment of the Court of Fontaine.
However, strange occurrences started to emerge in Petrichor recently. Led by a talking cat, we’ll navigate through the sunken castle and dive into an enchanting and vibrant deep-sea area Sea of Bygone Eras to unveil the truth behind the kingdom’s fall. Even a mysterious dragon of dreamy appearance will await silently ahead.
King Remus also composed a Symphony, carried with wondrous power that you may use to unleash special soundwaves, resonating with a variety of swaying or wandering underwater creatures and mysterious mechanisms during the adventure. Meanwhile, the centaur-shaped boss enemy Legatus Golem awaits in the recess of the Faded Castle with its sword, shield, and a blazing melody of flames.
Time to Rock for Life
Back to Watatsumi Island in Inazuma, a music tour organized by Arataki Itto and Dvorak is on its way. The music tour Iridescent Arataki Rockin’ for Life Tour de Force of Awesomeness will rock and roll for life, honoring a brave puppy who saves countless lives of other creatures on the battlefield. The passion also needs a stage to perform, which will split into 3 main stages of preparation, including playing different instruments at wills, collecting items, and restoring the melodies by filling in missing notes. Participants of the festival may have the chance to obtain a brand-new instrument Nightwind Horn and the opportunity to watch Itto perform on stage in person!
Resonating the spirit of rock music, the Windtrace: Seekers and Strategy event is back in Mondstadt with a few upgrades. This beloved hide-and-seek game between Rebels and Hunters now adds the Surveillance Zone where captured Rebels will be detained for a short period, and a Signaling Device to repair as a new goal of Rebels.
There are still more surprises waiting, but we will keep this sharing short and sweet. With version 4.6, we hope Arlecchino, the ancient empire undersea, and the rock tunes from Itto can give you a fun and unexpected experience!
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Name: PlayStation - Mixture - Launch Trailer | PS VR2 Games
Category: Gaming Industry Videos
Date Added: 04/12/2024
Submitter: Commander FuryMixture - Launch Trailer | PS VR2 Games
PlayStation - Mixture - Launch Trailer | PS VR2 Games -
Name: XBox - Shin Megami Tensei V: Vengeance - The Sacrifice | Xbox Series One, X|S, PC
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryShin Megami Tensei V: Vengeance - The Sacrifice | Xbox Series One, X|S, PC
XBox - Shin Megami Tensei V: Vengeance - The Sacrifice | Xbox Series One, X|S, PC -
Name: PlayStation - Remnant II - The Forgotten Kingdom DLC Release Date Trailer | PS5 Games
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryRemnant II - The Forgotten Kingdom DLC Release Date Trailer | PS5 Games
PlayStation - Remnant II - The Forgotten Kingdom DLC Release Date Trailer | PS5 Games -
Name: PlayStation - Shin Megami Tensei V: Vengeance - The Sacrifice | PS5 & PS4 Games
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryShin Megami Tensei V: Vengeance - The Sacrifice | PS5 & PS4 Games
PlayStation - Shin Megami Tensei V: Vengeance - The Sacrifice | PS5 & PS4 Games -
Name: XBox - Season 10: Venture Forth | Overwatch 2 Official Trailer
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FurySeason 10: Venture Forth | Overwatch 2 Official Trailer
XBox - Season 10: Venture Forth | Overwatch 2 Official Trailer -
Name: PlayStation - Stellar Blade - Tooth & Claw | PS5 Games
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryStellar Blade - Tooth & Claw | PS5 Games
PlayStation - Stellar Blade - Tooth & Claw | PS5 Games -
Name: PlayStation - Overwatch 2 - Season 10: Venture Forth Trailer | PS5 & PS4 Games
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryOverwatch 2 - Season 10: Venture Forth Trailer | PS5 & PS4 Games
PlayStation - Overwatch 2 - Season 10: Venture Forth Trailer | PS5 & PS4 Games -
Mixing style, action, and fearsome monsters is a familiar formula for success in action games. However, with its first PlayStation title, Stellar Blade, developer Shift Up is adding a lot of unique flair to the equation. A large point of this distinction comes from its creature design, which quickly became a focal element of the upcoming action-adventure experience.
Stellar Blade incorporates many assets in the creation of its race of behemoths called the Naytiba. These resources include real-life animal research, 3D clay models, and the assistance of famous Korean movie monster designer, Hee-Cheol Jang, who originally came on board as consultant, but ultimately became more involved on the actual design and production of the Naytiba.
We sat down with the studio and monster designer to find out what makes the Naytiba unique, delving into many of their variations, such as the Raven, Stalker, and Gigas to understand the process behind creating a new face of horror in gaming.
Play VideoThe birth of the Naytiba
PlayStation Blog: Hee-Cheol Jang, how did you get involved with Shift Up and Stellar Blade? Was it your creature designs from The Host and Okja that got the conversation moving?
Jang: I remember visiting the studio one day after being contacted by Mr. Kim [Kim Hyung Tae, Stellar Blade director] and being surprised to see a workshop full of models and drawings. I think he made the offer after seeing my experience in creating clay models – scannable maquettes – for communication and 3D scanning during the design process of [movies] ‘The Host’ and ‘Okja’. At the time, the film industry was moving towards digital models using ZBrush for efficiency reasons, so I was shocked by the idea of using traditional modeling/3D scanning for creature creation for a new console game project.
How did Shift Up decide on what kind of enemy types Eve would face?
Director, Hyung Tae Kim: What Eve encounters is an unknown entity powerful enough to destroy humanity. We deliberately tried to design them to be eerie and unnerving, with missing eyes and faces stuck in the wrong places, which ties in with the content of the game.
The Naytiba have a terrifying, cosmic horror feeling to them. Why choose that direction instead of a more grounded approach?
Kim: Since these creatures never existed, they didn’t need to be realistic. We actually wanted them to look like different species or race. However, if you look closely, there are a number of designs that seem to be related to existing life on Earth, and I think you’ll see why when you play the game.
Hee-Cheol Jang, was your process for creature design different for a game, vs a film? For example, in a game players have to interact with your creature in a variety of ways, so does that mean you have to consider additional complexities when designing?
Jang: In most games, creatures are often targets for real-time combat, so it’s important to be able to match the sum of their motions and design. Other than that, there are some cosmetic differences between live-action and non-photorealistic mediums, but they seem to be converging in recent years.
Were there any designs that worked great on paper, or perhaps may have even worked in film, but for whatever reason didn’t translate to gameplay?
Jang: In a film, you can experience and understand the creatures over the course of the runtime. In games, we’re often forced to interact with a large number of creatures repeatedly in a relatively short amount of time, which is not always well thought out. For example, I personally have a habit of throwing in before/after twist gimmicks, which are often unnecessarily complicated or prolonged, making them inappropriate for resource creation or play.Are there any personal fears that the team tapped into when bringing the Naytiba to life?
Kim: I think for me, it’s the human element. Something that’s human but different, that’s more terrifying than just an ugly lump.
Clay-made creatures
What positives come from sculpting the Naytiba designs out of clay before bringing them into the digital world?
Concept Art Lead, ChangMin Lee: Ease of communication for multi-team coordination – and gravity. In the digital world, you can’t really feel gravity, but if you are working with a physical sculpture you will be affected by it because the weight of the clay is real. This is important in determining the shapes and proportions of the creatures.
For example, if you make a head that is too big for the body it can actually cause the clay to crack or fall off. I think having these limits in place helps me design creatures that feel more realistic and grounded.
How long does it typically take to settle on a design? Can you go into detail about the review and refinement process?
Lee: Rough designs can be finalized in as little as a week or two. After that, it takes about two to three months to mold, and during those two to three months there are numerous reviews and revisions. During the discussion process with the other teams, specific body proportions, length attack methods, and necessary elements of other attack and defense are discussed and agreed upon. Also, revisions according to the direction (received from Mr. Kim) are made by seeing and touching the actual sculpt.
Despite their fictional origins, do you consider the muscle and skeleton composition, as well as skin texture of each Naytiba during this stage of its creation?
Lee: Absolutely. The muscles and skeleton in particular are based on real-life creatures. Skin textures are also heavily referenced. For example, the skin textures of reptiles, insects, crustaceans, mollusks, and so on, are mostly referenced. In the case of Gigas, the muscular and skeletal characteristics of gorillas are heavily referenced. The big shapes and concepts are fictional creatures, but without real-life references, they’re merely fiction.
Does the proposed movement of the Naytiba come into discussion and inform the clay model process, or is that fine-tuned once the mode is scanned into the game?Lee: Things are discussed and adjustments are made in both ways mentioned. During the clay model process, all the teams, especially the animation team, get together and discuss. We talk about things like: “Do this design and these proportions make movements possible?” “How do we make the attacks look cool?”
After scanning, I usually talk a lot with the 3D model team. We discuss practical and efficiency issues, such as which details to keep, and whether there are any unnecessary designs when creating the 3D model. Throughout this process, we make detailed design adjustments and finalize the final product.
How much clay have you used in total to create Stellar Blade’s Naytiba?
Lee: Let’s see.. I didn’t keep count, but probably around 100kg? I think we used a lot. Usually, one portion of clay weighs around 900g and I think I used over one hundred of them.
Designing the bosses
Can you describe the three currently revealed bosses: Gigas, Raven, and Stalker, and any unique attributes that will stand out when Eve faces them?
Lee: Gigas and Stalker are creatures that are in some ways like brothers. They both have unique shapes of moving saw blades, and I wanted Eve to feel scared and threatened by them. Raven, as the name suggests, has large wings and bird-like characteristics. We chose black as the concept color to represent darkness and fear.
How do you find inspiration for attacks specific to the boss monsters?
Lee: In the rough concept stage, we first ask, “What part of the body/what weapon will it use to attack?” and work out the specifics as we go along. During that process, we gain inspiration and continue until the end.
Are there any stories unique to the design of these three boss monsters?
Lee: When we were working on the initial concept for Giga and Stalker, we had fun calling them the fan and dryer brothers. Some of the boss monsters we called “openers,” but you’ll have to find out for yourself which ones those are, and what we mean by that.
Are there any special details you’d like to share with players that they miss when encountering these creatures?
Lee: If you look closely at some, but not all, of the monsters, you’ll see baroque symbols and statuesque faces. You may not be able to see them at times because the combat is so fast and dynamic, but keep your eyes peeled!
You can get a closer look at Gigas, Raven, Stalker, and the rest of the Naytiba’s designs as you face them in Stellar Blade when it releases on April 26 for PlayStation 5.
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Name: PlayStation - Goons: Legends & Mayhem - Launch Trailer | PS5 Games
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryGoons: Legends & Mayhem - Launch Trailer | PS5 Games
PlayStation - Goons: Legends & Mayhem - Launch Trailer | PS5 Games -
Name: PlayStation - Pac-Man Mega Tunnel Battle: Chomp Champs - Pre-Order Trailer | PS4 & PS4 Games
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryPac-Man Mega Tunnel Battle: Chomp Champs - Pre-Order Trailer | PS4 & PS4 Games
PlayStation - Pac-Man Mega Tunnel Battle: Chomp Champs - Pre-Order Trailer | PS4 & PS4 Games -
Name: XBox - SunnySide - Release Date Trailer | Xbox Series X|S
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FurySunnySide - Release Date Trailer | Xbox Series X|S
XBox - SunnySide - Release Date Trailer | Xbox Series X|S -
Name: XBox - PAC-MAN Mega Tunnel Battle: Chomp Champs – Pre-Order Trailer
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryPAC-MAN Mega Tunnel Battle: Chomp Champs – Pre-Order Trailer
XBox - PAC-MAN Mega Tunnel Battle: Chomp Champs – Pre-Order Trailer -
Pac-Man fans have been eating dots and chomping ghosts for years and there’s no sign that our collective appetites will be satiated any time soon.
But what happens when Pac-Man fans challenge each other to find out whose hunger reigns supreme? This is the question we can finally answer in the arena of competitive eating, offered by Pac-Man Mega Tunnel Battle: Chomp Champs coming to PS5 and PS4 with cross-play on May 9. Early access starts May 2 for those who pre-order the Deluxe Edition.
Pac-Man Mega Tunnel Battle: Chomp Champs is an online-only 64-player Pac-Man game, played across just as many interconnected mazes. Eat everything in your own maze
Play VideoThe developer behind the title is Amber Studio, an incredibly diverse team with Pac-passion and excited by the challenge of bringing this gameplay to a wider audience.
In Chomp Champs, every choice made was geared towards bringing more players into the action. For example, a tutorial maze was added at the start of the game to help new players ramp up and get comfortable. Different game modes are included so that hard-core competitive players and casual fans can all find a mode to enjoy.
While there have already been multiplayer Pac-Man games where players compete to be the last Pac standing, what sets Chomp Champs apart is that you can directly travel to other mazes and interact with other players. There’s a variety of mazes like the Autumn maze, showing how Pac-Man’s world changes throughout the seasons, or you can feel some nostalgia with the Mr. Driller maze.
In each match there are 64 players, each with their own maze laid out in a grid connected to neighboring mazes by Mega Tunnels. When the tunnels open you can take the action to your neighbor which opens up a world of crazy gameplay possibilities.
As the match goes on, the lowest-scoring mazes get slowly eliminated from the playing field. The maze border flashes as a warning, so players know to get out of that maze before it’s too late. Each time a maze is eliminated the remaining mazes click together.
The development team even included a classic visual effect used here which is a tribute to the 256 glitch from the original Pac-Man arcade game. This lets you know that the board has changed, and you have a new neighboring maze to explore. As mazes get eliminated, players have fewer places to go, eventually bringing all remaining Pac-Man players together for the final showdown until only the Chomp Champ remains.
There are seven Power Items in Chomp Champs – some are straightforward easy-to-use boosters, while others will take some practice to truly master. Get more lives with an Extra Life or protect yourself with the Pac Shield. Use Speedy Pac for a burst of speed to escape danger or win the race to a Power Pellet. Use Ghost Attract strategically to set up a big ghost chomp combo or lure ghosts to other Pacs. Speedy Ghost can be a double-edged sword because it makes the ghosts faster for you and your opponents in the same maze. But if players combine it with other powerups they can keep safe while making opponents struggle in the chaos. These strategies are possible because you can hold up to two Power Items. Use them at the time of your choosing to turn the tables!
The customization system in Chomp Champs gives you so many ways to express your personality. You can select your home maze, your player icon, and your Pac-Man’s outfit to create a ton of unique combinations. You have several customizations available as soon as you load the game for the first time. But there’s more to be unlocked by redeeming Tokens earned in Elimination mode.
There are also six exclusive customization items available as part of our Chomp Challengers Pac pre-order bonus and more than 20 customization options available via the Deluxe Edition, including seven-days early access.
In playtests, we’ve seen players who love to eat their neighbor’s Power Pellets, steal their Power Items, or even eat their neighboring Pac-Man. Others team-up and help other players by eating ghosts and saving them from trouble! Some players just really enjoy showing off their cool customizations and funny reactions. We tried to give players as many ways as possible to express their Pac-Man personalities in the game.
Since mazes are interconnected players can explore the arena, visit or check out their neighbor and continue from there. Each match plays out a bit differently, so expect the unexpected in Chomp City!
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Name: PlayStation - SunnySide - Release Date Trailer | PS5 Games
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FurySunnySide - Release Date Trailer | PS5 Games
PlayStation - SunnySide - Release Date Trailer | PS5 Games -
Name: PlayStation - Earth World Defense Force: World Brothers 2 - Bonus Characters Introduction | PS5 & PS4 Games
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryEarth World Defense Force: World Brothers 2 - Bonus Characters Introduction | PS5 & PS4 Games
PlayStation - Earth World Defense Force: World Brothers 2 - Bonus Characters Introduction | PS5 & PS4 Games -
Name: XBox - Loretta - Launch Trailer
Category: Gaming Industry Videos
Date Added: 04/11/2024
Submitter: Commander FuryLoretta - Launch Trailer
XBox - Loretta - Launch Trailer
Video Discussion: PlayStation - Stellar Blade’s terrifying Naytiba first came to life as 3D clay models #stellarblade #PS5
in Video and Stream Discussion
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Name: PlayStation - Stellar Blade’s terrifying Naytiba first came to life as 3D clay models #stellarblade #PS5
Category: Gaming Industry Videos
Date Added: 04/12/2024
Submitter: Commander Fury
Stellar Blade’s terrifying Naytiba first came to life as 3D clay models #stellarblade #PS5
PlayStation - Stellar Blade’s terrifying Naytiba first came to life as 3D clay models #stellarblade #PS5