Search the Community
Showing results for tags 'problems'.
The last week and a half or more have been really crappy for me. I live in Vegas, and its damn hot here. We left a couple of computer’s on when we left the house Monday before last. The A/C went down, then my daughter’s PC and mine over heated and burnt out some components. It took most of 4 days to get the A/C back and another 3 to get the parts to fix both my daughters PC and Mine. I’ve been busy with college classes since then, and I thought my troubles were behind me. Then the **** hit the fan. Specifically, Esports ****. It had in fact been hitting the fan during the entire time I was offline. It probably started just before I went offline, and I was blissfully unaware. My main concern is competitive gaming, Esports (even though I hate to call it that), and a lot of bad things have been happening in Esports lately. I decided to run through these things even if they’re a couple of weeks old, because it touches on some arguments I have had in the past regarding competition and competitive players intolerance for noob and casual players. It’s not a one sided argument either. The link below is the first part. It’s a video of supposedly “professional gamers,” team impact, at a supposedly “professional event,” going off on their opponents and the crowd of spectators and fans. Without those same spectators and fans they wouldn’t be where they are to talk the trash that they are. Their Sponsors were NOT pleased, and it looks like they’re going to lose one of their team members if it hasn’t happened already. The worst thing is that the event organizers didn’t step in to stop them, even when they started trash talking the crowd. These guys are basically cutting off their nose to spite their face. It’s not exactly E for everyone, so if that bothers you don’t watch. http://www.charlieintel.com/2013/08/12/team-epsilon-takes-trash-talking-to-a-new-level-at-umg-atlanta/ Update: End of story, Epsilon dropped the entire team, and two members have left the team. Here’s an article about it. http://www.charlieintel.com/2013/08/12/team-epsilon-takes-trash-talking-to-a-new-level-at-umg-atlanta/ In 2007 WSVG’s season opener in Wuhan China had 100,000 live spectators, that’s 100,000 people actually attended the tournament. By august that same year WSVG was burnt toast. In their last tournament they had technical problems, and the tournament was delayed for most of a day. They finished but they lost their sponsors and that was it. WSVG never recovered. I never found out if they managed to pay off the prize money, but people were complaining about that for months afterward. Sponsors have ditched their obligations for less, and organizers have screwed the pouch on that a time or two themselves. That first video in this post is an illustration of how the players themselves can screw these things up for a lot of others besides themselves. The quote below is from a Starcraft2 write-up on reddit, it’s 10 months old. I’ve included a link in the quote. If you’re reading this entire post, and going thru the links, you’ll find out why this write-up turns out to be nearly prophetic. They’re having some problems, and they’re not the only ones. Present day… MLG has no fall season. There is an invitational tournament for BOPS2 and Dota2 at Winter Park, Florida. That’s it. The prize purses are smaller than usual and the dates were conflicting with a UMG tournament schedule, no one was happy about that. The invitational will also have an impact on seeding for the next season. MLG has dropped SC2, (See the prophetic write-up above) and the rumor is that “riot games” has pulled LoL out of MLG. I haven’t seen confirmation of that yet, regardless, they still don’t have a fall season, and LoL is conspicuously absent from the invitational. I’m virtually certain that MLG is also experiencing issues with their sponsors over this. I’m coming from the Xbox community and I haven’t got a PlayStation yet. Anyone here that can tell me what games on PlayStation now, or planned for future release, have the potential for serious professional competition? I’d appreciate any comments, or explanation/discussion about it, and If I could trouble you for any links for supporting articles or video’s, that would be even better.
Howdy all! My name is Ben, and I'm an assistant producer and the community manager for a game called Breach & Clear. We're working on a mobile game that we hope is right you your alley here at UrgentFury! Been talking with Shane about our game, and we as a development team thought it would be fun to directly engage gamers (especially core gamers) about their thoughts on a mobile, core-centric title. Breach & Clear is a tactical strategy game where you take control of a small fireteam made up of some of the best special operations teams in the world. At launch, we'll have groups such as the US Army Rangers, US Navy SEALs, US Army Special Forces and Canada's JTF2. You'll get to go on multiple missions across the globe, taking on badguys and what have you! The idea is to give the user as much control as possible, allowing you to set waypoints, decide when and where to look and we let you tackle problems with a rather formidable tool-set. One of my main reasons for being here is to directly engage with core gaming people (being one myself, I played the crap out of SOCOM/GRAW/R6 and other titles when I was younger.) We at Gun Media believe that building great games is the main goal, regardless of the platform. So while we are launching to iOS and Android, we feel this is a title that gamers familiar with strategy and military themes will enjoy. Originally, we meant to make this game a Free-to-Play experience done right. That is to say we were looking for a more PC-oriented F2P mechanism. We've since announced that we're going the traditional route to get this game experience out there as best as possible. Breach & Clear will launch with a $3.99 price point, though the date hasn't yet been set. Wanted to pass along a few pics of the game, see if you as a community were interested in talking about the title and how we can grow, improve and expand it for mobile audiences! This is an example of an in-game gun. We're very focused on creating something more in-depth. Everything from the optic, suppressor and grip are up to the player. In all, we have 7 points of customization. There's a lot of focus on US-based weapons right now, but that's slated to change after launch . Also wanted to link an album for you guys, show off some of the concept art: And an album with some in-game pics: If you are interested, hit us up on www.facebook.com/breachandclear as well as www.twitter.com/breachcleargame!
I use Wirecast to livestream and every time I try to broadcast, I get an error saying "you have run out of bandwidth" or something like that after about 10 min of broadcasting. I know I can change that in the broadcast settings but i dont know what value to change the bit rate too. I have pretty good Internet connection and know that shouldn't be the reason for my problems. I also need help making Wirecast run smoother if increasing the bandwidth doesn't fix this second issue. Every time I broadcast, my computer gets real slow and glitchy. Now it's most likely my computer because it sucks ass. I use a 2007 Dell Inspiron 1501 with 2GB of memory and 5 GB of available hard drive space so if that's not an issue then I dont know what is. Any help would be appreciated. Sent from my iPhone 4 using Tapatalk Sent from my iPhone 4 using Tapatalk