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Commander Fury

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  1. No need to wait until Call of Duty: Modern Warfare launches this fall to try the intense new Gunfight Mode. PlayStation 4 users can deploy into a free Alpha for the 2v2 mode from August 23 to 25. Anyone with a PS4 and an internet connection can access the Alpha and play (no PS Plus membership required). The Alpha includes five close-quarters maps, including two never-before-played locales: Docks and Speedball. Prepare yourself with a Gunfight Mode overview and tips. We competed in several heated matches during a recent Modern Warfare hands-on event and walked away with helpful tactics. Gunfight Mode Overview Unlike Modern Warfare’s core Multiplayer experience – which is all about insanely deep weapon customization – Gunfight Mode is about adapting to unpredictable loadouts in intimate 2v2 maps. It’s a refreshing, intense contrast that enriches the overall package. The goal is simple: First team to win five rounds secures victory. The catch is each team begins a given round with a “random” weapon loadout. Infinity Ward has curated a wide range of loadouts, from pistol and rocket launcher combos to scoped shotguns. You never know what you’re going to get, so quick thinking and fast reflexes are rewarded. The opposing team starts with the same loadout, which makes predicting enemy strategies crucial. Experienced Call of Duty players will pick up the nuances of combat quickly. Even so, here are some tips to get you started: Study Your Loadout – Your primary weapon is obvious, but look deeper to your sidearm, grenade, and gear. Sometimes your pistol will offer better range that the shotgun you spawned with. Don’t mistake your smoke grenade for a flash bang in the heat of the moment. Mind the details! Listen Carefully – Modern Warfare’s multiplayer removes the mini–map by default. Keep your ears peeled for the crunch of enemy footsteps and other positional cues. Keep your head on a swivel. Headphones make a big difference, too. Pulling Overtime – An Overtime Flag appears if opposing players are still standing after 40 seconds. First team to secure the central flag wins the round. Be Unpredictable – Both teams start with sniper rifles and pistols? Take advantage of your enemies’ tunnel vision by storming the map, chucking a grenade, and brandishing that sidearm. Wildcard strategies make you harder to predict. Move Together – Generally goes without saying, but teams that move together live longer. This forces your enemies to think a second longer before engaging. Also, if you die via a surprise attack, your surviving ally has a chance to avenge your death and with the round. Embrace Discovery – Gunfight Mode is a brilliant way to get trigger time with a diverse set of weapons. Who knows – maybe the random loadouts will lead you to fall in love with a new approach to combat to take into Team Deathmatch and other Multiplayer modes. Play the Call of Duty: Modern Warfare Gunfight mode Alpha on PS4 from August 23 to 25, exclusively on PS4. The full game arrives October 25. View the full article
  2. Immerse yourself in a mysterious and gripping story on your PS4 with ERICA, an interactive thriller which is available right now at PlayStation Store after its stealth announcement and release today. This groundbreaking experience from Flavourworks marries high-fidelity film production values with engaging tactile gameplay and features a haunting score by acclaimed composer Austin Wintory (Journey). Here’s what you need to know. You’re in the middle of a life-long murder mystery In the pioneering live-action cinematic experience, your decisions will shape the fate of Erica, a young woman who’s thrust into the middle of a murder mystery that’s somehow connected to her family’s history and the traumatic events that impacted her childhood. As she meets a growing cast of old family friends and new acquaintances, you must separate fact from fiction, truth from lie to decide what is the real story that ties past and present together. You decide how the story unfolds Use your DualShock 4 controller’s touchpad or the touchscreen of your mobile device* to dramatically shape your relationships in ERICA’s multi-branching narrative. Dialogue choices will unfold seamlessly on screen as part of the ongoing conversation. Be warned though: you have limited time to decide how to respond. ESRB: Mature iOS app download You decide how you interact with the world You can physically interact with your surroundings, and with a great degree of finesse. Carefully place a record player’s needle onto a vinyl, rapidly wipe the condensation off a mirror. Slowly peek through doors to spy on people unseen.. ESRB: Mature Erica | PlayStation Store Your story, your fate ERICA will play out as a live-action experience shaped by your actions. Any one choice can lead to a different perspective on the events surrounding Erica’s current dilemma and you can find yourself in wholly unique situations. As such, there are many ways this story can end. How it does is up to you. ESRB: Mature Experience Erica’s journey and decide her fate right now. The game is available at PlayStation Store for $9.99. *ERICA app and iOS 9.0 and Android 4.4 and above required. Most iOS and Android mobile devices that run the firmware versions referenced are compatible. Some apps may interfere with ERICA app. Some devices are incompatible with ERICA app. View the full article
  3. Our CEO Charles Brungardt was just on stage with Geoff Keighley with our first gameplay trailer. In case you missed it, I’m here to give you a recap of what we are showing off at gamescom and a little look at the process of making this game. Predator: Hunting Grounds is an asymmetrical online multiplayer shooter*. We found this was the best way to deliver on our main vision for the project: to recreate the raw dread of being hunted by something faster and more powerful than you, and the thrill of being the one doing the hunting. That’s right: Predator: Hunting Grounds will be 1v4, and yes, you’ll be able to play as the Predator! Everyone else in the match will be part of an elite 4-person Fire Team, the best and baddest soldiers to face such a threat. This is the first gameplay we are showing from the game, and we couldn’t be more thrilled. We’re early in development—this was all captured from a pre-alpha build, but it still gives you an idea of our vision for this project. You get to see how we want our missions to start, where the Fire Team is being brought in on the helicopter to the jungle. Did anyone recognize the song? That is a nod to ‘87 for sure! Anyway, you drop down into the map and the Fire Team heads out to accomplish the mission goals they’ve been given, taking out AI and so on. We want playing as the Fire Team to feel like it’s almost its own game: there are AI combatants to face, objects to collect or destroy, and most importantly, getting the heck out of there when the job is done. It’s that duality that makes things particularly interesting when the game takes a turn and the Predator enters into play. You never know what will happen… Will the Predator hunt down the Fire Team and take his trophies, or will the Fire Team accomplish their mission and hunt down the Predator? It keeps the gameplay intense and fast paced, something we tried to convey in the trailer. ESRB: Rating Pending The jungle scene in the demo is lush and full of danger. With the amount of foliage to blend in with, threats can come from anywhere. In particular, unlike many games, you HAVE to remember to look up. The jungle is a playground for the Predator, with all the tree trunks to climb and branches to leap across. We really wanted to capture that element of surprise and anticipation of what is behind that bush, or tree, or stone as you approach it. The Fire Team should feel like badasses against the human enemies yet feel afraid of the true danger in the map: the Predator. We used Predator ‘87 for a majority of our inspiration for the game. Which we hope the gamers can see from the jungle environment, but also in the lengths we went to behind the scenes. We researched the original weapons and actually recorded them being fired in heavily wooded areas to make sure the sound and reverberation of bounding around trees and leaves was as accurate as possible in-game. We of course take ‘87 and evolve with current day weapons and technology; we want the Fire Team to be able to be at the top of their game against the universe’s deadliest hunter. In addition, we actually tracked down the synthesizers used in the original score. These are just a few examples of the level of detail the team is aiming for as we create Predator: Hunting Grounds. It’s been a childhood dream to work on a Predator game. The little kid in me that would play Predator in the woods with friends is beyond stoked! When we looked at this IP, it was really important to us that we stayed true to the canon already created in the Predator universe, but to also move it forward. It has been really great having everyone at Fox on hand to answer questions and riff and run things by. Especially since we have been given the unique opportunity that everything we make in this game becomes a part of the official Predator lore. We have taken our inspiration from the 87 Predator over the other films because we believe it’s the true crown jewel of the IP. We hope that fans of the films will see this game as a bit of a love letter to the film. That being said our game takes place a few decades in the future, so we needed to incorporate all the films into the story. Gamers will see this in little reveals. For example, we have tied Stargazer from the most recent film, then added some interesting backstory between the two factions. We cannot wait for the community to get into the game and see how we have brought it all together! Predators hunt in hot locations full of strife and combat. They also use paths that are less accessible: trees, rooflines and other tall positions to gain the upper hand. So our maps are designed to have two mapping paths within them. The ground that the humans (Fire Team and enemies) operate on and the “Predkour” map that the Predator primarily uses. The Predator can of course use both paths of travel, but with the Predkour it’s just so much more fun to be running through the trees stalking your prey. The Predator can quickly run and jump from tree to tree or jump down to and up from the ground while moving around the map. The Predator is a monster that should come out of nowhere always keeping the Fire Team on their toes. It gives the game that tension / horror the Predator IP is known for. We created a system for the Predator that we call “Predkour” in the studios; think parkour meets Predator. The Predator has the ability to attack from above as well as on the ground, just like in the films. This meant we needed to create a system for the Predator to climb into the trees and move limb from limb, or structure. The Predkour system has really been the most challenging element to the game. We wanted the Predator’s movement from tree-to-tree to feel effortless and make you feel inhuman with your ability to bound around the map. This also lends to why the Predator is in third person, versus the Fire Team’s first person. The third person view for Predator really allows the player to see not only the Predator, but also the paths available for the Predator to take; as well as hunt at the same time. The Predator being the namesake of the game should feel powerful and inhuman yet balanced against the Fire Team. The Fire Team is in first person, we feel the camera changes give the game the feel of two games. It’s been harder to make, but the experience is well worth the effort. First person gives the player better frontal awareness, but because of the tunnel vision of an FPS it can also be more terrifying when you know a Predator is hunting you. ESRB: Rating Pending As the Fire Team being hunted, they won’t be powerless by any means. The Predator is powerful, but not invincible. “It bleeds so you can kill it.” It’s all about combat awareness; the Predator is not fully invisible and you can see it as it moves around the world, even when cloaked it’ll give away its location from its own clicks and movement in the trees and the ground. When the original idea (before even talking to our partners) came up, we wanted to make a game that could stand alone if you have a bad/no show enemy. We love co-op shooters, so the idea of making a fun team-based shooter that has a player-controlled enemy that eventually shows up to the party really got us excited. When presenting to our partners they all understood what we wanted to do and quickly got on board. This kind of game style hasn’t been done to death, but adding enemy AI changes the whole game type to be even more interesting and fresh each time. We think we’ve pulled off mission structure and pacing that, even if you took the Predator out of it, would be a fun and exciting co-op MP shooter to play with your friends. ESRB: Rating Pending The Predator is known for a ton of different weapons but the most well-known weaponry the Predator uses is its wrist blades and plasma caster. These make the Predator extremely dangerous. These are the weapons we see in the demo. The combination of the two makes the Predator an extremely formidable foe. Balance in Hunting Grounds is key and is ever-changing. A good Fire Team that stays together and communicates, tags, and tracks their enemies can be more effective than a team that runs around without any teamwork. A Predator that stalks their prey and waits for the opportunity to attack can be more dangerous against a single combatant, rather than jumping in the middle of a Fire Team to try to take them all on at once. It’s a true game of cat and mouse and sometimes the cat might become the mouse. As we continue development we cannot wait to show everyone more of the game and are extremely proud of what we have been creating. As we get closer to launch and show more we believe fans of the Predator films and gamers alike will be as excited as we are. *Internet connection and PlayStation®Plus membership (sold separately) required for online multiplayer. View the full article
  4. Hey everyone, It has been quite a while since PUBG’s PlayStation launch back in December 2018, and while time has flown by, we’ve been hard at work behind the scenes. Since launch, we have added a ton of exciting content to the game, including a new winter themed map, a new weapon progression system, and a new ledge grab mechanic, among other things. Today, we’re excited to tell you about our PUBG Season 4 update, coming to PlayStation 4 on August 27. Season 4 may be our biggest update yet, with the arrival of the highly anticipated Erangel Visual Update and Survivor Pass 4: Aftermath. This overhaul of our original map, Erangel, not only includes stunning visual enhancements, but also weapon and vehicle rebalancing across the board. Plus, we’ve added some hidden secrets that give hints into the history of Erangel, so be sure to explore your favorite hot drop locations to look for these clues. Most importantly, it’s still Erangel, and fans who have loved the map all this time should still feel right at home. Survivor Pass 4: Aftermath will allow players to unlock over 100 Erangel-themed rewards as you level up. We’ve also added cooperative missions, which allow the community to work together towards goals and milestones. As you achieve these milestones together, new rewards are unlocked. The Survivor Pass 4 : Aftermath is available for 1,000 G-coin through in-game stores. Or you can get the special bundle, PUBG – Aftermath pack ($14,99) from the PlayStation Store. Last but certainly not least — we are thrilled to reveal that cross-platform play is coming to PUBG on consoles! This has been, hands down, the most requested feature since we launched on consoles and we’re so happy to finally provide this for our console community. Our first goal with cross-platform play was for 100 players from both consoles to be able to play in the same match. Our second goal was to improve our matchmaking times, which we expect to be shorter for all of our console players due to the wider matchmaking pool. Shorter wait times and more enemies on the battlegrounds = more opportunities to earn those chicken dinners. WIN. Cross-platform play between PlayStation and Xbox gamers will be available for testing on the Public Test Server (PTS) starting late September and will hit live servers in early October. Be sure to look out for further details and patch notes on our official website and forums! All of these exciting announcements could not have been possible without you, our wonderful community. We hope you enjoy Season 4, which will have two months’ worth of PUBG updates along with it, so remember to check out the patch notes to see everything new. Thank you for your endless support, and we’ll see you on the battlegrounds! View the full article
  5. In Rad, the forthcoming rogue-like from Double Fine Productions and Bandai Namco, you’ll assume the role of a teenager tasked with saving the future of humanity, and risking their life by seeking answers somewhere in the depths of a post-post-apocalyptic wasteland. Naturally it’s pretty dangerous out there, and the longer you stay the more you’ll be exposed to gnarly toxins which will wreak havoc on your fragile human form — twisting and mutating you into something far less than human, but far more powerful. These mutations form the basis of combat in Rad. Sure, you start off with a bat and basic hand to hand combat skills, but as your Rad meter fills up, your body will pulsate and transform, and you’ll gain all kinds of unusual abilities. Exo mutations are ones that physically transform your appearance. You can have three of these at any one time, each one happens to you at random, and each comes with an ability assigned to a button press. Over time these can also level up, further branching and evolving just as you do. Some of your new powers also have secret combination effects with other mutations, so it’s always worth playing around to see if any of your abilities can play off one another, allowing you to wreak even more havoc, and develop new tactics. We want players to discover these combinations themselves, but we’d like to share one example with you first! Toxic Dump If you develop this mutation, your legs will go all gooey and slimy, gross. On the flipside, you can now leave a toxic trail behind you that can damage most mutants, and you’ll be able to wade into pools of poisonous sludge without taking any damage yourself. Fire Arm Simply put, your arm will erupt into flames, giving you the ability to hurl balls of fire at your enemies, and granting you ranged combat. Tight! Your legs are melting and your arm is on fire, but you’re into these new powers, and It doesn’t end there. With a little bit of experimentation you’ll find some extra powers at your disposal. Fire Trail Those toxic trails you’re leaving behind you don’t hurt all enemies, like Slamphibians for example. Got some of those on your tail? No problem, simply hit both ability buttons at once, the trail becomes a wake of fire, and those Slamphibians are toast. Toxic Slam & Fire Slam Ground Pound is one of your basic moves, but it too can sometimes be combined. Pound alongside your Fire Arm and you’ll create a patch of fire to cause damage or char up some tasty mutie meat! Pounding with Toxic Dump creates a toxic puddle. It’s much faster to deploy than the trail itself, but it disappears after doing a single point of damage. It might be just enough to escape the clutches of some foul creature though! These are just a little taste of all the bizarre, twisted mutations that await you in Rad, along with the myriad of ways the powers can be combined or used in new and interesting ways. Pick the game up on August 20 and test them out for yourself! View the full article
  6. Streets of Rage, also known as Bare Knuckle, is a trilogy of beat ’em up games developed and published by Sega in the 1990s. Famously known for its nonstop action and electronic dance-influenced music – scored by Yuzo Koshiro and Motohiro Kawashima – the series has gained “cult classic” status throughout the years and it is considered one of the greatest beat ’em up series of all time. Since last year, co-developer Dotemu (Wonder Boy: The Dragon’s Trap, Windjammers 1 and 2) with co-developers Lizardcube (Wonder Boy: The Dragon’s Trap) and Guard Crush Games (Streets of Fury) are all working on a new opus! We’re all huge Sega fans and after Wonder Boy we wanted to bring another video game legend back to players. A few weeks ago, we revealed that Yūzō Koshiro and Motohiro Kawashima will be joined by an all-star ensemble in contributing brand-new tracks for the Streets of Rage 4 soundtrack, which is a huge accomplishment for us. Regarding the game itself, its classic beat ’em up gameplay will remain the same but with new mechanics, a fresh story and beautiful hand-drawn stages to explore with a selection of well-known and beloved characters… and a few new faces to discover. Amongst them, the latest character to join Blaze Fielding and Axel Stone is a badass guitar-playing warrior named Cherry Hunter — the daughter of the one-and-only Adam Hunter. She’s a self-defense expert, trained by her father and Axel, and while she may not be the buffest character on the roster, she’s definitely one of the fastest. Cherry will be the perfect choice for players who love rock music, fast action, and neon colors. Watch the new trailer at the top of this post to see her in action. Cherry will be joined by other characters soon, so stay tuned for more news! View the full article
  7. Your Journey to the Savage Planet is about to launch! So please take a moment in your hectic schedule, pick up a large, red marker, purchase a physical calendar for the first time since the 90s and then circle this date: January 28, 2020. It may sound futuristic, but it’s just around the corner, meaning that in a scant few months you will be fired spaceward with little more than a collection of loosely aligned hopes and dreams, to help Kindred Aerospace find a future home for humanity. If you survive. But I’m sure you’ll survive. If that sounds a little terrifying to an unseasoned explorer, then fear no more! We are pleased to announce that you can bring a friend along for the mission. That’s right, Journey to the Savage Planet supports 2-player co-op. The team here at Typhoon has a long commitment to co-op play, and we especially love the intimacy of you and your best friend murmuring earnestly to each other over a headset while exploring our weird and wonderful world. We’ve had our time building custom co-op challenges in the past, but with Savage Planet we just wanted to open the toybox and let you figure out how to tackle everything. So play the whole thing together, call in a friend for a particularly tricky bit, or just solo the whole game and experience it exactly the way you want without anyone else chattering inanely in your ear. It’s up to you. And while we’re talking about it, you early adopters who still cling to pre-orders in this increasingly digital age have a treat waiting for you! We’ve built a cool in-game bobble head of Kindred CEO, Martin Tweed that lives in your habitat and spouts nonsense whenever you hit it, plus a hideous tchotchke that can dangle from the grip of your pistol providing endless amusement and a slight bonus to your chances of bigger loot drops every time you senselessly murder one of your new planet’s inhabitants solely to further your own advancement. All you need to do is pre-order now! So do it. We need the money. And you really should do it, because the game is outrageously priced at $29.99 which is basically four lattes at your favorite hipster coffee outlet, which at the end of the week you will have just pissed away, whereas you could instead have a glorious, new piece of interactive entertainment and keep it forever. Seems like a no brainer to me. View the full article
  8. Blur the line between life and death in Oninaki. Tokyo RPG Factory’s newest game casts you as a Watcher, tasked with helping usher the souls of the departed into their next life. The Square Enix-published JRPG launches Thursday on PS4. If you’re looking for something a bit stranger, Double Fine’s Rad lands on Tuesday. The new roguelike adventure encourages players to harness the mutagenic powers of the post-apocalypse post-apocalypse (not a typo) to brave the dangers of an unforgiving wasteland. Sounds rad. For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop! Afterlife PS VR — Digital (Out 8/21) Loss always leaves an invisible trace. After a tragic death, explore each family member’s grief through seamlessly interactive storylines in live-action VR. Using a cutting-edge VR filming technique, Afterlife takes you through a 360 VR branching narrative that reveals a story that shifts based on the characters and objects you interact with. Black Desert PS4 — Digital (Out 8/22) Black Desert is an expansive MMORPG sprawling across vast and various regions. Jump into fast-paced action combat, hunt monsters and huge bosses, fight with friends in seige warfare, or fish, trade and craft your way to riches. Dobutsu Shogi World (Let’s Catch the Lion!) PS4 — Digital (Out 8/22) Let’s play and learn Shogi on three levels! Cute animal pieces have marks to show the direction of movement. Have fun increasing your skills from Dobutsu Shogi, Goro-Goro Dobutsu Shogi, and Dobutsu Shogi in the Greenwood. Use all that you learned and start playing Shogi. Doughlings: Invasion PS4 — Digital (Out 8/22) Another tribute paid to yet another arcade classic from the Hero Concept team! Doughlings: Invasion promises a fun gaming experience to gamers of all ages. In Doughlings: Invasion, the second game of the series, the story continues right where it left off. This time our hero Morpheus arms himself to defend his people from alien invaders. Injection PS4 — Digital (Out 8/23) Classic survival horror oriented to solving puzzles, exploration and strategy. Travel to the depths of a lonely mind that has lost contact with society and torments his own condition as a human being. Can you descend into this spiral of paranoia and madness to rediscover your happiness? Mekabolt PS4, PS Vita — Digital (Cross-Buy) Players take the role of a theme park technician that needs to collect batteries to repair the haywire robots. With your handy Mekabolt, use the out of control robots to your advantage to overcome obstacles and obtain the batteries across 100 puzzle platforming challenges. Only you can save the day! Oninaki PS4 — Digital, Retail (Out 8/22) The new action-RPG Oninaki tells the story of one Watcher on a journey to protect Life, after Death. Oninaki features exciting hack-and-slash style battles, with deep customization of your daemons and weapons. Experience unique action gameplay combined with a deep and satisfying story. Petoons Party PS4 — Digital (Out 8/19) Ready for a great adventure? The Petoons need your help to face the evil Kitra! Kitra wants to conquer the island of Kimera and steal the Petoons magic to control their world. Petoons Party is a party game full of fun mini-games to enjoy with family and friends. Join the Petoons and save their world of magical islands! Rad PS4 — Digital Rad is a 3D action rogue-like set in a post-post-apocalyptic world, where humanity has faced armageddon not once, but twice. Playing as a teenage protagonist, you must venture into the Fallow — an ever-changing, radioactive wasteland filled with unknown and unspeakable creatures. Remnant: From the Ashes PS4 — Digital Remnant: From the Ashes is a third-person survival action shooter set in a post-apocalyptic world overrun by monstrous creatures. As one of the last remnants of humanity, you’ll set out alone or alongside up to two other survivors to face down hordes of deadly enemies and epic bosses, and try to carve a foothold, rebuild, and then retake what was lost. Roarr! Jurassic Edition PS4 — Digital Roarr!’s fast and dynamic gameplay is a modern tribute to the good old brawler games. With a load of terrifying bosses, cool enemies and six completely different Isles to explore, Roarr! is a brawler heaven and a perfect party game for up to four players on the couch! Tokyo Chronos PS VR — Digital (Out 8/23) Tokyo Chronos is a VR mystery visual novel told in an immersive 360° world. Characters with personality come to life right before your eyes ─ their fate lies in your hands. An empty, deserted Shibuya where time has frozen over. A suspenseful mystery woven by eight childhood friends trapped inside. Lost memories. Where does the truth lie? PS4 EDM Martin Garrix Takeover A$AP Ferg – Floor Seats Killswitch Engage – Atonement Men in Black: International Ma Booksmart Series Premiere Sunday, 8/18 at 7PM ET/ 10PM PT on HBO PlayStation Vue has your favorite sports, news and must-watch shows. The information above is subject to change without notice. View the full article
  9. Join us this week as we focus the stadium lights on “The Kid” during #GRIFFEYWEEK! We’ll be rolling out the 6th Inning Program which, including “Junior,” will be bringing three new Signature Series bosses and a host of new content to MLB The Show 19 (Internet connection required for update). 6th Inning Bosses Earn 300 Program Stars for a chance to pick one of the three bosses to add to your lineup. Who will you choose? Ken Griffey Jr. Jackie Robinson Mike Piazza Ken Griffey Jr. Ken Griffey Jr. is recognized as one of the most prolific players to ever grace the diamond. Winner of the 1997 AL MVP award and, arguably, the player with the “Sweetest Swing.” Choose “The Kid” if you’re looking to add some speed and style to your roster. Jackie Robinson Few, if any, players hold a more revered position in the game of baseball than Jackie Robinson. Earning the NL Rookie of the Year Award in first year in the MLB with 12 homers, a league-leading 29 steals, and a .297 average. Any team would be made more formidable by adding Jackie to the lineup. Mike Piazza Recipient of 10 Silver Slugger awards during his time in the league, there’s very little room to argue against Mike Piazza as the greatest offensive catcher of all time. If you’re looking to add some power to your team then Piazza might be your best bet. Moments The 6th Inning Program introduces some new Moments wherein you’ll have a chance to play as the Bosses during some of the most iconic instances of their illustrious careers and a few opportunities to match-up against them using your Diamond Dynasty team. Earn Program Stars by: Playing games in MLB The Show 19 Completing daily Missions Completing all goals in the new 6th Inning Conquest Map Completing 6th Inning Moments Conquest In addition to the new 6th Inning Moments, there’s also a new 6th Inning Conquest Map whose shape harkens back to the early days of the Seattle Mariners ball club. Earn 30 Stars, plus additional Stubs, XP, and Standard Packs for completing all of the objectives laid out in the new 6th Inning Conquest Map. Programs Note: Now that the 5th Inning Program has ended, the Program Stars you earn through general gameplay and completing daily Missions will go toward the 6th Inning Program. You can still complete the 1st through 5th Inning Programs by completing the Moments, Collections and Conquest maps listed within each Program. Twitch If you haven’t already be sure to head over to and link your PSN and Twitch accounts to earn Drops simply for viewing SonySanDiegoStudio and our #SonyPartner affiliates MLB The Show 19 streams. Be on the lookout for special card packs and in-game content that can only be had via Twitch Drops! View the full article
  10. Last week, we asked you to put your best fashionable foot forward and share outfits from your favorite games that stand out using #PS4share and #PSBlog. We’ve got the catwalk ready to show off this week’s highlights: @MisthosLiving wisely dons the Athena’s Blessing armor set in Assassin’s Creed Odyssey. Deacon rocks post-apocalyptic biker chic in this Days Gone share by @ahmedzafar99. Even though it’s summer, Aloy wears the Banuk Ice Hunter armor set from Horizon Zero Dawn, as shared by @DpDwarf. @kas_marius gave their outlaw a dapper look in Red Dead Redemption 2. Chloe wears her rebellious streak on her sleeve in Life Is Strange: Before The Storm, shared by @_priism. @Sefwick shows off the stylish hackers of DedSec in Watch Dogs 3. Search #PS4Share and #PSBlog on Twitter or Instagram to see more entries to this week’s theme. Want to be featured in next week’s Share of the Week? Theme: No Man’s Sky Beyond Share by: 9am Pacific on Wednesday, August 21 Next week, we’re headed to the vast expanse of procedurally generated space in No Man’s Sky Beyond. Share moments that are out of this world with #PS4share and #PSBlog for a chance to be featured. View the full article
  11. Borderlands 3 launches on September 13 — yowza! That’s soon! The third mainline entry in the rootin’ tootin’ lootin’ shootin’ saga introduces a party of four new Vault Hunters, each with their own very particular set of skills. But you know who’s back in Borderlands 3? Bandits. Yep — a whole gaggle of wild, unpredictable maniacs who would love nothing more than to give you lots of violent hugs. To celebrate BL3’s impending release, our pals at 2K whipped up some fresh new Bandit-themed desktop and mobile wallpapers with which you can adorn your device of choice. You can also hop in and play Borderlands: Game of the Year Edition for free this weekend — click here to download it at PlayStation Store. Enjoy! Download Full Resolution at View the full article
  12. The third battleground for the World Tour live event of the 2019 FIA Certified Gran Turismo Championships is set to take place at the PlayStation Theater in New York City next weekend, August 24 and 25. The pressure of this year’s competition is starting to heat up as the New York event marks the halfway point leading to the World Finals. The best of the best Gran Turismo Sport drivers from around the globe will compete against each other in the heart of Times Square in front of a live audience over two intensive days for top spot within the Manufacturer Series and Nations Cup. I want to see the competition live. Where do I go? For all racing fans within the New York area, we are excited to invite you to witness the two-day competition live in person at the PlayStation Theater. This is your golden opportunity to be part of the exciting competition and also your chance to meet the best Gran Turismo Sport players from around the world together with members of Polyphony Digital Development Team. Admission to the event is free, and those attending the event in person will receive a limited production Gran Turismo License Plate Frame and Gran Turismo Sport In-Game Voucher giveaway (Limited supplies) at the end of each day. Seats and entry to the PlayStation Theater are limited to first come first serve basis so be sure to arrive early on Saturday, August 24, and Sunday, August 25. PlayStation Theater 1515 Broadway, New York, NY 10036 Directions: Doors Open at 1:00PM EDT Race Begins at 2:00PM EDT Attendees will also have a chance to enter a raffle for a chance to win some Gran Turismo shirts or hat from PlayStation Gear Store right before the start of the race each day. The Grand Prize for the raffle, to be awarded at the end of each day on or around 4:00 PM EDT, is the official competitive wheel for Gran Turismo Sport, the legendary Thrustmaster T-GT wheel and pedal set.* Click here for official rules. Lastly, for those who want to be part of the competitive experience, we’ll have the official Gran Turismo sleds with the Thrustmaster T-GT Wheel on demo, and PlayStation Gear Store will also be on-site with limited production Gran Turismo shirts and hats made specifically for the 2019 Gran Turismo World Tour New York. Where else can I see the action? You can catch the event live over the weekend at the following times: Press Conference / Pro-AM Race (Closed to the Public) Friday, August 23rd, 3:00PM to 4:00PM EDT Manufacturer Series: Saturday, August 24th, 2:00PM to 4:00PM EDT Nations Cup: Sunday, August 25th, 2:00PM to 4:00PM EDT Links to the streams with commentary for your respective language can all be found here. RSVP on Facebook Remember you can find all the latest Gran Turismo info here at PlayStation.Blog and on the Gran Turismo website. View the full article
  13. I’m Artem Severin of Daily Magic Productions, and I’m here to announce that Daily Magic is bringing Witching Tower VR to PlayStation VR this fall. Of all of the titles we’ve developed, I’ve never been as excited for anything as I have for this. The Witching Tower is a VR action-adventure set in an original dark fantasy universe. You will take the role of Anna, a prisoner in the tower, as she discovers she has a talent for controlling the dead. Fight and puzzle your way through the foreboding fortress tower, unraveling each level’s mysteries. The Witching Tower VR is an unparalleled experience with breathtaking visuals and environments. Witching Tower VR Photo Gallery Witching Tower VR is not a short-term experience, but a full-featured game built for VR from the ground up. From the very beginning of development, our goal has been to give players reasons and rewards for exploring. Each level will present you with fresh challenges and unique story experiences. As Anna, you have a number of powers and tools at your disposal. You can fence with your enemies, snipe them with an enchanted bow, or unleash your magic. Study your enemies, block their strikes, and counterattack with a crushing blow or a headshot. You can also develop your magic powers: Necromancy: take control of undead warriors and pit them against your enemies, or use them as pawns to help you defeat the tower’s numerous traps and puzzles. Sight: your magic will show you a world others cannot see, and reveal invisible objects. Manipulation: summon a magical lasso that can grab and control objects from afar, collapse architecture, and crush your enemies. On one level, you will explore a dungeon that housed the tower’s other prisoners, long since tortured to death. They were once wizards, magicians, and enchanters hunted for the powers that you possess. Their sad ghosts linger, and will share their memories of the tower and its dark mistress. On another, you’ll crawl hand-over-hand across the tower’s exterior, dangling over a frozen mountain gorge. For players’ convenience and comfort, Witching Tower VR will have a choice of user-configurable movement options: teleportation and locomotion. The PS VR version of Witching Tower VR is in its final stages of development, and we are looking forward to showing it to the public! View the full article
  14. Hello, I’m the developer of 39 Days to Mars, a two player cooperative puzzle-adventure game, and I’m very excited to announce that it will be coming to PlayStation 4! 39 Days to Mars is about cooperation, where you work with a friend to control two hapless British inventors on their quest to sail to Mars for a cup of afternoon tea. It’s inspired by my childhood reading and love of Heath Robinson and Jules Verne, and it’s a mix of whimsical story and absurd contraptions. One of the things I’m most excited about for the PS4 release seems inconsequential at first, but I really think it will make a big difference! In the single-player mode, you control both characters (Albert and the ship’s cat) at the same time. When playing on a computer, this was done using the mouse for one and the keyboard for the other, two very different input methods that made things feel lopsided. The DualShock 4 controller, on the other hand, is almost exactly symmetrical! The two joysticks and the trigger buttons are at the same level, and balanced on the controller. When trying to coordinate your left and right thumbs to pour the perfect cup of tea, I feel like having both sides equal is really going to help! Aside from coordinating your tea brewing, 39 Days to Mars tasks you with baking scones, fixing water leaks, pruning your garden, and fighting a giant space Kraken. The entire game is hand drawn, and one of my favourite scenes — both when I was drawing it, and when I play it — is when the ship runs out of space coal. Albert and Baxter have to jump on a repurposed penny farthing to try and collect enough space rocks to refuel their ship. The absurdity of the situation is enhanced by the fact that this is the first time you get to move outside of the ship. Lacking gravity in space, you suddenly find yourself without a reference for up and down. Navigating the wobbly penny farthing through space as the ship rotates around you is a surprising moment and gives a neat view of the HMS Fearful that you don’t get at any other point in the game. I hope this gives you a glimpse into 39 Days to Mars and what to expect on the PS4, and I hope that you enjoy playing it when it comes out this winter! View the full article
  15. If you like competitive tower defense, going real fast and smashing things with rocks — or just hilarious cutscenes — then boy are you in for a treat! That’s exactly what you’ll get early next year when Rock of Ages 3: Make & Break arrives on PlayStation 4. Anyone who’s played any of ACE Team’s previous games will already know they’re in for a gut-busting treat next year. For the rest of you, we’re introducing the third game in this great series with a little trailer we like to call “The Rules of the Rock.” While these simple rules don’t cover all the game’s awesome features, they’ll get you started down that path and we’ll have more to share soon! Now, on to rule number one. Rule 1: Thou Shall Create In traditional Rock of Ages gameplay, creating simply meant the tower defense portion of the game. That is, you would place towers, cows, ballistae, exploding barrels, war elephants, and a whole host of other units along your opponent’s path in an effort to slow them down, knock them off course, or just straight up shatter their boulder. This time around, that’s all still part of the fun, but for the first time ever in a Rock of Ages game, you’ll get to create your own levels and share them online with friends and strangers alike. That means that creative player levels will serve as a nice complement to the game’s brand-new (and much larger) campaign. Of course, defenses and levels are kind of like rules though — they’re meant to be broken. So, on to rule two! Rule 2: Thou Shall Destroy You better get ready to rumble! In the most traditional ‘War’ mode of Rock of Ages 3 you’ll find yourself alternating between careening down a course with your boulder and defending your stronghold. To win, you’ll take your boulder on a mad dash to the end of the course where your opponent’s castle awaits. While your boulder is being prepared for another roll you’ll be doing your best to defend your own castle by placing and upgrading your defenses. The main goal is simple in both parts though — destroy your opponent! Other modes return and ask you to change up your destructive glee with altered objectives like Skee-Boulder, where you’ll test your ability to maneuver and destroy at high-speed. Race your opponents and break targets for points along the course — the first to the end of the course blasts off for a skeeball shot at a score multiplier. Rule 3: Thou Shall Protect the Crown While you’ll be protecting yourself and battering on opponents in the campaign mode, you’ll also want to protect your own crown (or noggin, as I like to say) in head-to-head split screen or up to four-player online matches. This of course is all made more exciting by the largest roster of new and returning boulders, units, upgrades and game modes ever seen in a Rock of Ages game. The story of Rock of Ages 3 will introduce you to all the game modes (including more I didn’t cover here!) and new boss battles that expand the gameplay even further! Everyone from Caesar and Moctezuma to Krampus and the Spaghetti Monster will make an appearance in an expansive campaign across history and beyond when Rock of Ages 3 releases early next year. Don’t forget to pre-order now and let us know what you’re excited for in the comments! View the full article
  16. The DualShock 4 Wireless Controller family has grown so much since its launch almost six years ago, as we’ve introduced more than 25 colors, ranging from classic Jet Black and Wave Blue to the eclectic Sunset Orange and Red Crystal. Today, we’re excited to reveal four new stylish colors being added to our growing lineup to help you play in style starting this Fall, including: Electric Purple This vibrant new color features a two-tone purple design with white PlayStation shapes for added contrast. Red Camouflage Black, red and brown take on the iconic controller camouflage pattern paired with silver detailing for extra flare. Titanium Blue A metallic top cover with light blue detailing is complemented by a matte blue back with this new addition to our metallic line. Rose Gold A gold metallic finish and subtle rose hue offers a sleek and sophisticated metallic option. And if you like the look of the Rose Gold controller, then get ready, because we’re also revealing a Rose Gold Edition headset, coming later in November. This headset offers the same Gold Wireless Headset audio features players have come to love, but boasts a Rose Gold metallic finish on the headband, with embossed PS Shapes on the inside. Check out the Rose Gold collection below in our new video. All DualShock 4 wireless controllers will be available for purchase this September, at participating retailers across the US and Canada for $64.99 USD (MSRP) / $74.99 CAN (MSRP). Meanwhile, the headset will be available for $99.99 USD (MSRP) / $119.99 CAN (MSRP), a bit later this Fall, 2019. Learn more about the controllers here and headsets here. Otherwise, let us know what colors you’re planning on picking up in the comments below! View the full article
  17. Nearly seven years have passed since the last mainline Borderlands game, and the world is ready for a return to Claptrap’s turf. If you played the previous entries, you know to expect gonzo co-op action with an emphasis on outlandish weaponry. While Borderlands 3 delivers the first-person, looter-shooter goodness you’d expect, it also comes with a host of enhancements to the formula. More cathartic weapons, diverse character classes, copious quality life changes, and more. These are the bad-ass details that impressed me from a recent hands-on session. Weapons feel incredible Borderlands is all about scoring progressively stronger weapons and laying waste to your enemies with them. These tools of destruction feel more satisfying and impactful than ever. In addition to damage numbers popping above enemies’ heads, weapons now have convincing impact and feedback. A doomed bandit may go flying across the map from a shotgun blast before clambering to his feet for more punishment. The clear, punctuating sound design of each concussive blast or rata-tat-tat drives the satisfying feeling home. A cornucopia of bonkers firearms Speaking of guns – they are bountiful and each one feels special. Wield a submachine gun that turns into a mini-turret when you reload. A weapon that needs to be doused with water when it overheats. Hold the trigger to charge up an elemental incendiary or corrosive blast. These wonderful toys have personality and variety in spades. The colorful Vault Hunter classes feel distinct I’ve never had so much trouble picking which character class to run with in a Borderlands game — they’re all enticing. Moze’s summoned mech, Iron Bear, grants her beefier armor, shields, and shoulder-mounted artillery that wrecks shop. FL4K can cloak himself and send his trusty Skagg or Rakk pets to harass goons for him. Amara — the Siren — summons spectral arms to trap and smash fools. Zane’s shady secret agent background lets him unleash drones and pop up distracting clones (which he can then teleport to). I can’t wait to see how these Vault Hunters complement one another in the long run. Secondary fire options increase gunplay options Many guns in Borderlands 3 feature an alternate fire (press the down directional button) that spices up combat. A scoped mini-gun clicks into a powerful sniper rifle. Swap between elemental attributes to freeze then flame the opposition. Unleash a barrage of explosive rockets with your pistol. Each time I snagged a weapon with alt-fire, I was thrilled because it’s essentially two guns in one. Item Scores make trading out loot a cleaner process Weapons, grenades, and shields come with a lot of stats, and comparing loot can be a process. Obsessive min-maxers can still lose themselves in the details, but everyone else can reference a handy Item Score. This go-to distilled number gives players a good idea of whether the new loot they scored is an upgrade. I love that this new quality-of-life feature because it lets me equip new gear quickly and get right back into the action. No time wasted with lackluster sidegrades! Movement feels fluid and natural Prepare for the best-playing Borderlands 3 game yet — and we’re talking more than just weapon handling. Mantling up ledges feels liberating, and Gearbox uses it to great effect with thoughtful environmental puzzles. Sliding also makes a dramatic series debut. At one point I sprinted towards an explosive barrel, slid across the ground, and melee’d it into an enemy — all in one smooth, satisfying sequence. The humor is ridiculously on brand Okay, so not gameplay per se, but Borderlands 3 is a riot. One unforgettable mission on the lush Eden-6 features Balex, a sentient AI voiced by the inimitable Ice-T. The foul-mouthed Balex loses access to his primary “body” in some mishap and is temporarily inhabiting a ratty, dilapidated teddy bear. His mission takes you deep into an overgrown facility infested with nasty creatures called Ratch. Turns out these slimy parasites are… communicable… and the AI operating the facility is a scorned lover of Balex’s dealing with the scourge. I won’t spoil the twists and turns, but this ludicrous mission goes places. More exotic locales Running and gunning through the blasted landscape of Pandora is still lovely, but new environments like Eden-6 really shake up the scenery. For example, Eden-6’s destinations range from deadly forest, to tree-top village, to derelict high-tech facility. Gearbox has also teased bustling futuristic cities, treacherous swamps, and more. The loot ‘n shoot insanity of Borderlands 3 is almost here. Start recruiting your co-op buddies now (four-player online, two-player splitscreen), because blasting the bandits and feral dinosaurs of the galaxy is always better with friends. Gearbox’s next adventure hits PS4 September 13. View the full article
  18. Citizens of Gallowmere, can you sense it? The hint of a cool breeze, the leaves starting to shift colors, the faint smell of pumpkin spice… that’s right, we’re less than three months away from October 25 and the launch of MediEvil on PlayStation 4! The team at Other Ocean has worked extra hard to make sure your favorite haunted kingdom has just the perfect amount of spook and shine, so please take a look at this behind the scenes video to get a glimpse of how they’re bringing Sir Dan back to HD glory. One of the key aspects of remaking a 20-year old PlayStation classic such as MediEvil was getting into the heads of the original development team. “Our credo was: Do what they did, and don’t change anything unless you have a good reason to change it.” said Jeff Nachbauer, Executive Producer on the project. “Often times you’d go in the code, see a strange design decision and think ‘Why did they do that? It doesn’t make a lot of sense.’ And then you go on the journey of trying to solve challenges further in the game and ultimately release — ‘That’s exactly why they did it. I get it now.’ The team even went so far as to research the music the original developers were listening to in the days of the original PlayStation. According to Jeff, “There’s comments in the original source code of what music the developers were listening to at the time they were first making the game, which helped us understand what they were getting at when they first coded that area.” And if you’re interested in knowing more about the development of MediEvil, additional interviews, concept art and making-of content can be found in the Art of MediEvil digital art book, and the MediEvil Soundtrack app, available exclusively with the Digital Deluxe version of the game. MediEvil is out on October 25 for $29.99, so make sure to preorder at PlayStation Store, and we’ll be back with more news in the upcoming weeks! I’m also pleased to announce that Gamescom attendees will have an opportunity to go hands-on with MediEvil starting on August 20. Think you have what it takes to climb Cemetery Hill and shatter the Stained Glass Demon? Stop by and show us what you’ve got — there’s life in the old bones yet! View the full article
  19. Apex Legends fans, gather ‘round! Today sees the debut of the Iron Crown Collection event, which brings new challenges, skins, gameplay tweaks, and a new play mode to the popular battle royale shooter. I spoke with Lee Horn, the game’s director of product management, for the Respawn POV. The new limited-time Solos mode will be the biggest attraction here for many players. “At its heart, Apex is a competitive team game,” Lee said, explaining that “huge community desire” led the studio to try something different. Solos will pit 60 players against each other in the game’s first free-for-all battle royale. Respawn isn’t making any gameplay rebalances for Solos, outside of minor UI and UX tweaks. The team wants Solos to be “very pure” in its debut, though Horn indicated that Respawn isn’t opposed to making gameplay adjustments should Solos ever return sometime in the future. The Iron Crown Collection event will also bring an Octane-themed Town Takeover, which will introduce fresh areas and new gameplay features. Horn hinted that Town Takeovers “in the near future” might be more lore focused. Rounding out the event will be other goodies, including a new set of themed skins, a new heirloom item, and a bonus XP weekend. Sign me up! So what’s next for Apex? More events like Iron Crown, for one. “Players can expect more events like this… there’s more to come in the future,” Horn said. “Please keep giving us your feedback!” We can also expect Respawn to keep a watchful eye on the game’s legendary weapon balance. Horn confirmed the Alternator / Disruptor combo will be toned down a bit when Iron Crown kicks off, but bigger weapon meta shifts will generally stick to new season launches. The Iron Crown Collection event kicks off today, and lasts for two weeks. View the full article
  20. It’s time to start building and repairing PCs. On your PlayStation! If you’re new to PC Building Simulator, here’s the low-down. The hit PC repair and building title is a game of two sides. Story mode, where you run a PC repair workshop — fixing up customers’ machines, ordering parts and keeping the shop’s accounts in the black. And Free Build mode, where you can create your dream PC using thousands of official parts from manufacturers like Intel, AMD, NVIDIA, ASUS and NZXT. Run your own PC repair shop in Career Mode Uncle Tim’s skipped town, and he’s left you to run his PC repair business. Jump on the office computer, accept jobs by email and wait for customers to drop off their machines. Start simple, clearing out dust-clogged cases, removing viruses and upgrading memory. In no time you’ll be swapping out CPUs like a pro. Thermal paste? It practically runs through your veins. Build your dream PC with realistic licensed parts Get creative in Free Build mode with over a thousand real-world parts. Choose a case from manufacturers like NZXT, Cooler Master and Fractal Design. Use EKWB’s liquid cooling system to keep your thermals under control, and make the whole rig look amazing with programmable LEDs and color-coded cables. PC building is an art as well as a science. Go deeper with realistic hardware and software simulation Overclock your CPU in the BIOS to push your system’s performance to the limit. Discover that some seemingly identical CPUs can be faster than others with the game’s realistic parts-binning algorithm. Become an expert tweaker, using 3DMark Benchmarks to push your PC’s performance to the ragged edge, staying just the right side of the Blue Screen Of Death. PC Building Simulator’s viral success has led to a worldwide fan community, and today we’re super excited to bring PS4 players into the fold. So roll up your sleeves, roll out your anti-static mat and start running your own PC shop today. View the full article
  21. World of Warships: Legends keeps its course with a new update that marks the full release of the game that is already making waves. A storm of new content in the form of German cruisers and destroyers has already hit players and now the legendary battleships of Germany are now available through the early access mechanic to players who play through the “Hunt for Tirpitz” campaign. World of Warships: Legends puts the Tirpitz at tier VII, the highest tier in the game. She is also the only battleship with torpedoes at this tier, a powerful and surprising addition to her armament. The only other battleship with torpedoes is the Gneisenau — her tier VI German peer that will enter early access in this update. World of Warships Photo Gallery Through the new “Hunt for Tirpitz” campaign, players will get extra rewards, equipment, and Commanders that will help them on their way to the legendary Tirpitz. While we’re on the topic of personnel, seven German admirals are here to help command the new ships including Franz Hipper, Maximilian von Spee, and Reinhard Scheer. Commanders lead your ships in battle, augmenting their effectiveness with a variety of bonuses. Players have access to seven commanders per nation, with each one specializing in a particular class of warship, and also offer universal skills for different playstyles. Players are free to experiment with the commanders and their skills, as switching costs nothing. Plus, any single commander can take as many ships of the same nationality into battle as the player chooses. Commanders can also “inspire” each other, offering their base traits in combination to the traits of the active commander, providing even more bonuses. In-game there are seven tiers of ships to progress through, distributed over four nations and three classes, alongside 28 unique commanders to stand at the helm. The Ship classes offer varied styles of gameplay: Destroyers are swift and stealthy threats skilled at locating and harassing the enemy. They are equipped with smokescreens and powerful torpedoes, allowing them to create deadly traps for unsuspecting enemy vessels. Destroyers also feature small-caliber, rapid-fire guns which can be very capable in the right hands. Cruisers are the most flexible warships, being able to both detect and punish destroyers as well as outmaneuver battleships. However, battleships can destroy any cruiser in an instant should her captain show broadside. Cruisers use potent medium-caliber guns capable of taking out destroyers, setting fires, and penetrating the weak points on battleships. Battleships trade speed and maneuverability for sheer firepower, making them able to send a lone cruiser to the bottom with a single broadside. Battleships can also withstand the most damage making them able to take hits for their teammates when necessary. There’s practically limitless choice in how one can approach World of Warships: Legends: Experiment and have fun blending the nations, classes, and commanders. Battle it out against realistic backdrops with breathtaking lighting, grandiose soundscapes, and HDR support. Or join the “Hunt for Tirpitz” to get ahead of the competition. Although the new campaign and the arrival of the German fleet are the main attractions of the release, players will still be able to find a challenge to suit their needs. Players always have the choice between a battling against AI to hone their gunnery skills or battling against other captains from all over the world whenever they feel up to the task. Feel the rush and experience epic naval action today! Get comfortable, set your speakers loud, prepare for battle and turn the tide! View the full article
  22. Hi guys, it’s Shabs here, Game Director on Firewall Zero Hour*, the team-based tactical multiplayer shooter, exclusive to PS VR. Today, we’re excited to showcase the next season of Firewall Zero Hour — Operation: Dark Web — landing tomorrow, August 13! The trailer highlights what you’ll see in Operation: Dark Web. As we approach the one-year anniversary of Firewall Zero Hour’s launch, we’re continually awed and humbled by the reception of our game by the PS VR community! Developing Firewall Zero Hour is a labor of love for us at First Contact Entertainment, and we’re beyond grateful for the feedback we continuously receive from fans. We’ve been paying close attention to our community since day one, and have channeled that feedback right back into the game, with a number of updates launched over the course of the year. The Operation: Nightfall update last May completely revamped the game with a whole new UI, and new system of time-limited progression taking the form of the Op-Pass, Hack Keys, Missions, Tasks, and cosmetic Rewards. Players welcomed two new maps, two new Contractors, three new weapons, and new AI behavior in PVE mode (check out our most recent Dev Diary video for a behind-the-scenes in the making of Operation: Nightfall!) Firewall Zero Hour’s new season, Operation: Dark Web, continues in this tradition. With the Dark Web Op Pass† ($9.99 USD), players can unlock additional Premium and Bonus missions almost every week, and earn cosmetic Rewards, which unlock immediately upon completion of Missions. Outlined below, here’s what’s coming this season! New Equipment For the first time since last year’s launch, Firewall Zero Hour will have brand new tactical equipment added to the game, allowing players to experiment with new methods of gameplay. As always, equipment in Firewall Zero Hour is available to all players, unlockable via gameplay. Players will be tasked with completing missions that utilize the new equipment. Here’s the rundown on new equipment in Operation: Dark Web: Motion Sensor Available at season launch, for players at level 13 and redeemable for 7500 Crypto. Once a player plants the Motion Sensor, a radius is engaged that detects enemy players. If an enemy enters this radius, their enemy outline will turn red for the player who planted the Motion Sensor. Allies of the player will receive a red-dot marker on their wrist tablets. Instant Smoke Available at season launch, for players at level 5 and redeemable for 3200 Crypto. Similar to an Impact Grenade, the Instant Smoke activates upon impact, instantly filling an area with smoke. Players can the Instant Smoke tactically against enemies in a variety of ways. New Maps Operation: Dark Web will have two new maps, free for all players, the first of which kicks off tomorrow — with the Newsroom map! This map marks the thirteenth map added to Firewall Zero Hour, and is the first map to take place in Australia. Be on the lookout for playful nods throughout the map to home sweet ‘Straya. You never know what you might find, but rest assured that this news station is very Australian. The Newsroom will also greet players as the new Main Menu and Lobby environment for this season, when players load up the game. Later on in this season, players will see Operation: Dark Web’s mid-season update, which will introduce another brand new free map, called Cargo. New Contractors This season welcomes 2 new Contractors into the fold. The 2 Contractors and their Skills are accessible via the Op-Pass. The first Contractor, available tomorrow, is Kane. A former member of the New Zealand Special Air Service, Kane comes loaded with the Skill of “Blade” (ability to throw knives by pressing the melee button). The current knife-melee ability has been one of the most intense and too-close-for-comfort ways to engage with the enemy–and we think having the ability to throw up to 3 knives will bring a new level of enjoyment to melee gameplay! Additionally, coming mid-season is a second Contractor (Proxy) and her Skill of “Eagle Eye.” More details to come! New Weapons Coming in Firewall Zero Hour Operation: Dark Web are two new weapons, the Z1 Reaper and the Sten, available upon completion of their corresponding Free Missions. The Z1 Reaper is a semi-automatic tactical rifle with lethal precision for long distance engagements. The Z1 Reaper is available Week 1. And for all our WWII buffs out there, we’re featuring the Sten in Week 5 (mid-season). Help your squad out of the trenches by eliminating enemies with the low recoil and high impact damage of the Sten. Players will utilize both of these weapons in a variety of new Missions throughout Operation: Dark Web. New Legendary Weapon Skin This season’s Legendary Weapon Skin is Jag’s Stalker — available to Op Pass holders who complete all Free, Premium and Bonus Missions in Operation: Dark Web (a total of 24 missions) and redeemed for 250,000 Crypto. But wait, there’s more! New Cosmetic Rewards Over 20 new cosmetic Rewards are available this season. Upon completion of Missions, a variety of different trinkets, face paints, and camo skins can be equipped by players. In addition to Free Mission Rewards, Op Pass holders have access to Premium & Bonus Mission Rewards. Free Trinket for PS Plus users We’re excited to partner with Bend Studio later this season on a Days Gone Trinket, free for active PS Plus users this season! Show the world you “Ride the Broken Road.” Customize your weapon in Firewall Zero Hour with the emblem of Mongrel MC — the outlaw motorcycle club in Days Gone, which counts Deacon St. John as a member. Hack Keys – Reminder One of the most popular items in Firewall Zero Hour, Hack Keys, are available as a bundle (Op Pass + 25 Hack Keys, $29.99 USD), as well as on their own (5 Hack Keys pack, $4.99 USD). Each Hack Key allows you to instantly complete one Operational Mission. You won’t gain XP for Missions completed this way, but you’ll be instantly awarded full Crypto, in addition to the Mission Reward (cosmetics only). Hack Keys are a great option for players who don’t have as much time to play as they would like. Also, if you have any Hack Keys left over from last season (Operation: Nightfall), you can use them on Missions this season (Operation: Dark Web). With Firewall Zero Hour – Operation: Dark Web, we’re thrilled to launch a whole new season of fun-filled, unpredictable multiplayer gaming on PS VR! We can’t wait to see your reaction to all the new content, and witness all the ways you’ll be fulfilling your contracts this season. You’ve got your work cut out for you, Contractor. Let’s squad up and I’ll see you online! *An internet connection is required for all modes of Firewall Zero Hour, including Single Player Training Mode. An active PS Plus membership is required for Multiplayer Training and Multiplayer Contract modes. † Op Pass requires Firewall Zero Hour in order play and unlock content. View the full article
  23. The many worlds of Remnant: From the Ashes are harsh and unforgiving. As one of the final living remnants of a beaten down humanity struggling for survival, you will die. A lot. In order to stand up for mankind and overcome the otherworldly creatures that threaten the future of the human race, you’ll need to git gud. Offensive Maneuvers You know what they say: The best offense is a good offense. Bringing the hurt to your adversaries is as simple as the pull of a trigger. Swap between your Long Gun for powerful, longer-range attacks or your Hand Gun for quicker, closer range damage. If you find yourself in a bind or if your ammo reserves are running low, a strong swing of your Melee weapon may be the only thing that keeps you in the land of the living. Every Move You Make While making your way through the hazardous worlds of Remnant, know that each step may be your last. Your every movement must be deliberate. Despite their ferocity, enemies will telegraph their attacks, giving survivors with a well-honed dodge instinct a chance to avoid almost anything thrown their way. Dodging and sprinting both consume stamina, so timing these actions is crucial. Well-timed dodges may be the difference between life and death. A Little Help From Your Friends Though going it alone is a more than viable strategy, one of the most valuable assets a survivor has is their friends. If you need support in your struggle for survival, recruit up to two friends and head out together. Although outside assistance may prove invaluable, be forewarned: the game’s difficulty does scale based on party size. Survivors looking to team up can host a public game, invite their friends, or let the game matchmake you with other players. Remember, all loot drops in Remnant are instanced, so whatever is picked up by one player will be gained by the whole team. Except for ammo. Hoard that for yourself. Progress Makes Perfect In Remnant: From the Ashes true growth comes mostly in the form of gear. As you explore the game’s varied worlds, you will discover new weapons, armor and accessories. Your weapons and armor can be upgraded to make you more powerful. Epic Boss Weapons and supernatural Weapon Mods can also be crafted from materials you pick up along the way. Beyond these tools of the trade, survivors will unlock various passive Traits to augment their arsenal. Completing quests and killing enemies will help you level up giving you points to allocate towards the Traits of your choice. No Two Journeys the Same From the moment players set foot into the devastated streets of Ruined Earth, up to the final showdown with humanity’s otherworldly oppressors, each survivor’s playthrough will be uniquely their own. Creating a character, re-rolling a world, or joining another survivor’s game dynamically constructs an adventure from a large pool of possible permutations. This dynamic generation means loot, enemy spawns, map layouts, bosses and secrets are unique to each experience. Discover the hidden mysteries of Remnant: From the Ashes on August 20. Pre-order now to get early access starting August 16. View the full article
  24. Relax in the soothing isolation of outer space or embark on a new journey with friends and strangers, all made more entrancing than ever thanks to the power of virtual reality. An endless universe awaits in No Man’s Sky Beyond, newly enhanced with robust multiplayer functionality, a freshly constructed shared social space called the Nexus, and — of course — full PlayStation VR support. Hello Games’ journey into the unknown has seen myriad updates since its 2017 launch, but perhaps none as significant as the one launching Wednesday. For a full list of new games coming to PlayStation next week, read on. And enjoy The Drop! Ancestors Legacy PS4 — Digital Ancestors Legacy is a squad-based real time strategy with a strong focus on tactics. Inspired by medieval European history, it brings to life four different nations and their conflicts, usually resolved by war. The game combines resource management and base building with large-scale, squad-based battles across vast battlefields. Edna & Harvey: Harvey´s New Eyes PS4 — Digital (Out 8/14) Shy schoolgirl Lilli is having a tough time at the convent. Only her imagination helps her to escape from the strict rule of Mother Superior. When her best friend Edna disappears under mysterious circumstances, Lilli faces a tough journey not only to get her friend back but also confront her own subconscious fears. Exception PS4 — Digital (Out 8/14) When an old woman’s computer system is taken over by a virus bent on total annihilation, you assume control of an ordinary software program transformed into an elite combat machine. Exception is a combat platformer set inside a computer system which has been hijacked by a totalitarian virus. Genesis PS4 — Digital Genesis is an action-packed classic MOBA themed around a futuristic sci-fi setting, offering a rich roster of 28 original heroes, as well as various skins, weapons and other cosmetics for players to choose from. Core gameplay will include a competitive PvP mode, as well as a single player co-op PVE campaign. Gravity Duck PS4, PS Vita — Digital (Cross-Buy) Have you ever wanted to be rich? What if you could become rich and control gravity!? This duck can, with your help! Flip, dodge, and traverse mind-bending gravity puzzles in 140 levels in order to grab all the eggs to return to the Maui statue! No Man’s Sky Beyond PS4 — Digital (Out 8/14) No Man’s Sky is an epic science fiction adventure set across an infinite universe, in which every star is the light of a distant sun, orbited by planets filled with life — each yours to visit. Explore never-before-seen worlds and trade, fight and survive on a galactic scale. PC Building Simulator PS4 — Digital Build and grow your very own computer repair enterprise as you learn to diagnose, fix and build PCs. With real-world licensed components and comprehensive hardware and software simulation, you can plan and bring your ultimate PC to life. Vasara Collection PS4, PS Vita — Digital For the very first time, highly acclaimed Japanese arcade shoot’em ups, Vasara and Vasara 2, are made available to the world via this collection. Science fiction meets history in these arcade classics which take place in an alternate timeline where technologically advanced weaponry and equipment are a reality. Red Dead Redemption 2 SCORE Slipknot – We Are Not Your Kind Rick Ross — Port of Miami 2 The Secret Life of Pets 2 Godzilla: King of the Monsters Shadow Season Premiere Sunday, 8/11 at 6PM ET/ 9PM PT on HBO New episodes airing Sunday, 8/11 at 9PM PT on AMC Season Finale Wednesday, 8/14 at 10PM PT on SYFY PlayStation Vue has your favorite sports, news and must-watch shows. The information above is subject to change without notice. View the full article
  25. Email us at [email protected]! Subscribe via iTunes, Spotify, Google or RSS, or download here Welcome back, Dear Listener! This week, the gang recounts the past week’s big EVO tournament in Las Vegas, looks forward to the impending release of No Man’s Sky Beyond, and reads your listener letters about history’s most influential game mechanics. Enjoy! Stuff We Talked About EVO 2019 Game-changing mechanics Vasara Collection Monster Hunter No Man’s Sky A Plague Tale: Innocence Gravity Duuuuuck! The Cast Justin Massongill – Social Media Manager, SIEA Kristen Zitani – Social Media Specialist, SIEA Tim Turi – Senior Social Media Specialist, SIEA Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] View the full article