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Matty2D

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Everything posted by Matty2D

  1. At least 75% of the things everyone listed here are being updated in the next patch. -Fixing grenades -Fixing the scoreboard so it is transparent and you can move -Dive to prone -D-Pad Lean -The ability to enter a friends room at the click of a button (not the next patch, but a later one) -Fixing server chronology Other features are not going to kills us if we don't have. Lobby chat is not that important. And they are going to release some downloadable content. This isn't Zipper. They have been more available to the community in these months then Zipper had been in it's 5+ years. SOCOM is a great game, and oh COD 4 is cartoonish. You can't tell me it's not. The colors are so vibrant in that game, and the lighting is poor.
  2. Okay, I don't want to sound like I am complaining but I think the brackets are a little skewed. The goal in the regular season is to get a high seed for the playoffs. Now, I will take my clan U for example. Yeah, we get a bye the first week. But, then we play the winner of LPK (2)and HIT (15). If LPK wins, that means a #1 seed and a #2 seed face each other in the second round, which should never happen in a 16 seeded bracket. If a #1 seed and a #2 seed win all of their games, they would meet in the semi-finals, not the in the second round of a five round tournament. The same can be said for LTU, and other clans with a higher seed. A #1 seed should face the winner of #8 and #9. That's just how a 16 seeded bracket should work. Like I said, I don't want to come off as whining. I am just posting my thoughts and hopefully can get an answer.
  3. LOL. This was the worst offensive team we've played this year. Philly is never this bad. McNabb shoulda stayed in. 1st and Goal at the 1, and then 2 and inches Pick 6. WOW!
  4. Well the creator created the thread, so I guess that means it's okay.
  5. Well this game is just shitty. I mean, the Ravens D is owning. But when we get the ball the Eagles D owns as well. I mean, we haven't outplayed you, just played smarter. It should be 10-0, can't give up special team touchdowns like that. And yeah, I can't believe McNabb is benched. I can only imagine what it will be like tomorrow in Philly lol.
  6. Yeah I am a Ravens fan and that game is pathetic, play calling and all. But, Phillyfan, it wasn't a bomb they threw. They threw a slant, 3 step drop lol. He just got by the secondary to the house.
  7. As we've seen last year, it is harder to go winless then undefeated. I do think they will win a game this year. However, it wouldn't surprise me if they do go winless, considering they have the hardest schedule remaining in the NFL next to the Giants.
  8. Ah! The suspense! Well it sounds good. I am looking foward in seeing the new BLACK.
  9. I've had time to recollect my thoughts. My only advice to you is that it's a video game. It's a hobby, a form of entertainment. Nothing on a video game should make you that upset. Just don't do anything stupid...
  10. Haha. I never thought of that before
  11. I could never stick with a name throughout the SOCOM. I had gone through names like Sabre, Mercenary, and Rebel just to name a few. But Matty2D... First of all, my name is Matt (obviously). But, I wanted a name that wasn't socom related, because the PSN is standard for all games. I didn't want to be Mercenary or something playing on Madden. Anyways, my grandfather, who is very close to me, always called me Matty. So, it stuck. And the 2 is my favorite number;the D is the first letter of my last name. I would have taken MattyD2 but it was taken.
  12. Good post. Yeah if I'm not mistaken, don't they have the [sTAFF] in front of their name on the forums? I mean come on, even things small like make it so obvious.
  13. at last check they had near 50 clans singed up for there tourney so things can't be that bad. But i dont care either way. Yeah as Chili said below you, and like I said earlier, obviously things are not going well over there. If things were going fine and dandy, would he be spamming the UF site advertising? I think not. I think he would let his site speak for himself.
  14. Yeah, we have a match on our forums. But hey, it's just goes to show you they are willing to do anything to get peoples attention. Obviously things must not be going right over there if a man in power had to resort to what he did. Oh well, go UF!
  15. This should be one interesting game. lol That was true up until the last election... The Redskins lost their home game before the election, but the party remained Republican...
  16. That is really impressive Bandit, especially Elmo with just a knife.
  17. The red dots only show up if you are within a certain range. I remember on a video way back them saying it was something like 50 meters. That seems right to me distance wise. And, they don't have to be spotted through a scope, and if an enemy is shooting and your team doesn't spot him, he doesn't show up on the radar (like COD).
  18. SOCOM: Confrontation 1.20 Update Incoming Posted by Seth Luisi We are happy to announce that the SOCOM: Confrontation 1.20 Update will be released on Wednesday, October 29th, at 1200 GMT/UTC (8am EDT, 5am PDT, 1pm BST, 9pm JST). The SOCOM: Confrontation 1.20 update addresses the following issues: Fixed many issues which would cause the game to crash, hang, disconnect and exit to the PS3 XMB. Fixed an issue which would cause large numbers of players in a high player count game to be simultaneously disconnected. Fixed an issue which would cause players to be invincible. Fixed a physics issue which would cause players to occasionally "warp" around on the map. Fixed an issue where a "corrupt save data" message would be incorrectly displayed after updating the game. Fixed some player model issues related to team swapping. Client/server optimization. Fixed an issue where the scope camera had an incorrect offset from the barrel of the gun while prone or leaning/peeking. For players who have already downloaded and installed the 1.10 update, the 1.20 update is only ~50MB in size. For new players, the size is the 1.10 update plus the 1.20 update which is ~550MB. The main purpose of this update is to address major stability and playability issues with the game. The stability of the game has been greatly improved with the 1.20 update. There are still a few low frequency issues which we are continuing to look into and will be addressed in a future update. We are reading player feedback in the forums and will be making future changes to the game based on that feedback. Please keep the feedback coming. Regards, SOCOM: Confrontation Online Team
  19. Well from the general concensus of everyone posting, it isn't really what type of mic but rather keying the mic... My brother plays and he never uses a mic, he just plays once in a while, a max of two hours. His game never freezes. As far as delaying the league. Sure that would be good, only if there was a definate date when the patch would come out. If we delay it a week, and no patch, will we just keep delaying it?
  20. Oh yeah most definately. I am not saying the bluetooth heaset will make every game you use it on freeze. We all know the SOCOM servers suck a big one.
  21. Well that may be the case, but I am sure it is a wireless bluetooth headset. Maybe I shouldn't have narrowed it down to just the Official PS3 Headset, rather any bluetooth headset sucking up all the bandwidth. I bet if we all used our old PS2 logitech headsets we wouldn't have as much of a problem. What is the difference between the headsets and bandwidth? I have no clue.
  22. Okay, I know I am not the first to catch on to this, but there are some reasons as to why the game freezes so much. Think back to the beta. There were freezes right? Well, sort of, but it was just your typical freeze like any other game once in a while. It was more laggy and getting booted rather than freezing. Now what is one thing that has changed from the beta and the game? Well, that is the lovely "Official PS3 Bluetooth Headset." That's right. I don't know how many times I have froze over these past weeks, but I can tell you over 75% of the time, it is mic related. The new mic is the major reason to my freezes, and to others as well. If you are sprinting and talk, you have a high chance of getting the freeze. Talking in scope and while shooting are some other reasons. I re-call so many times, when my game freezes it is because I am keying up the mic. Some of you might say, well my game freezes and I don't have the new mic. Well, I bet you that you do not freeze 2-3 times an hour. All is I know is that if I am playing in small 8v8 rooms, and my mic is on the charging dock, I do not re-call getting booted since the release. The mic uses up a lot of bandwidth, as well as 16v16 player games. That is why you freeze more in the bigger rooms. In 8v8 rooms, I haven't had as much of an experience freezing then I do in larger maps. Okay, feel free to say I am insane! But I bet you the mic plays a big factor in the freezing...

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