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Outlaw__Rebel

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Everything posted by Outlaw__Rebel

  1. Wanted to see if any of you guys ever experience that. Years ago I worked for Schwan's Food delivery. And I had developed CTS. I have an offer to go back to work for them but that CTS problem is on my mind. They say on webMD that what causes it is posture, vibration from like machinery. It don' t really say repetitive use of your hands. Which I thought caused it. Because I was using my hands to get the items out of the truck. Another thing I play PS3 games almost every night and I currently don't suffer from CTS. I'm wondering if the cause of the CTS was the driving the truck. I was in the truck about 12 hours a day in and out. And the vibration from the truck might have caused it. What I really want to know is if anyone has successfully cured or prevented it from happening to them?
  2. We got hit yesterday but just the Southern edge. I didn't like it much so I sent it you alls direction. Have fun...
  3. I like the no nade rule but the penalty should not be a loss of the game. You don't see the NFL saying oh you face masked that's it you lost the Super bowl. When the nade is thrown it's usually an accident. So: I like the Rule but not the Stupid Penalty as the result.
  4. How do you get the Avatar to show up? <----- My results as of now. What I did was copy the info on the site and pasted in the Avatar section. But no bouncy.
  5. I just wanted to put this out there... This is our experience so far in the Tourney. We signed up 32 people to play. To be fair we have been rotating the ones in that haven't got to play. At the practice before the match we will have 18+ guys there practicing and probably hoping to play so you have to think about when picking a team do you want to be fair or have a good team. But for the individual players in the clans they don't always get to play. Those ones that don't surely out number the clans. And a few do voice there disappointment at not getting to play. I don't know a solution we might be the only once with the problem. I don't know if it's because of the COD game or the UF tournament but the turnout has been very good. Although in the Socom tournaments the attendance towards the end of the tourney had gotten weak. Peace Out....
  6. Now we know why you all's fart smell so bad. Your eating million year old dinosaur shit. Gross!
  7. Anyone watch that show last night on Crude Oil? Was that crazy. Every single thing we use is a result of Oil. And the largest Oil supply in the middle east was a result of something that happened millions of years ago. If you didn't see it, it was on cable last night they'll probably reshow it this week.
  8. I was thinking he might of had his name with those icons in it. The Lag Switch crap is pissing me off. I had one guy do it while charging me and stabbed me with the knife. I hunted him down the rest of the game just to stab him back.
  9. You know when people get kills it will have the weapon beside there name. Well it had instead of the weapon it had Whip Lash BOLD and the thumb buttons like it was giving instructions on how he did it. I kept trying to figure it out but gave up and thought I'd look it up and practice but I can't find anything yet.
  10. I saw this kid do this the other night and I wanted to see if anyone knew exactly how to do it. It's an actual move and it came up on the screen. You use the thumb controls in a combination. I just noticed on the kill screen and it had the instructions but it was too quick for me to memorize. And I didn't see the kid do it I just noticed him killing guys that way lots of times. It was called Whip Lash...
  11. COD5 will be out before this one.
  12. Fall 2008 Getcha some! Think back to Socom 3.
  13. Is your Silverware and Dinnerware Called China in China?
  14. You should have noticed the WINNING TEAM spawning closer to the NEW HQ. Sure you have to have teamwork to hold the HQ down once you get there but defending is way easier then offense. Our second game was close and then the last two HQ spawns we were right there on the HQ that helped in the win. Because we got back on the capture advantage. We were better prepared when the other team did win the HQ we didn't just rush in there like Monkeys. But still there whole team wasn't in there. When we play HQ it's always a Blow Out win or lose. You should have noticed that when you were losing and you died you were spawned a real long ways away from the HQ. And when you were winning ( in the Capture Side ) and died you spawned right there with your guys that were live. I am not knocking HQ and I find it a fun game and you have to have teamwork to win. But I think MAYBE the counter was taken away. When we were defending the HQ I remember thinking there is no way they are getting in here without a grenade. They can throw as many Flash bags as they want. And we just kept doing that same thing. I was hiding in a closet or behind the couches or in the corner. Like a little girl! I want the next Crucible to be called The MARAUDER CRUCIBLE that's because I am Right Bitches. It's so hard work to be right all the time I think I need some Ice Tea.... HAmmm.... J/K I promise I am JUST KIDDING!
  15. On the rules about no explosives. You have to Record the infraction? Who has recording equipment? Why not just have a few spectators from other clans or 2 from the competing clans?
  16. im going to have to disagree with you on this one. the game never spawns enemies very close together (maybe a rare occasion or two), and since the HQ is always random, it is a decent chance that the new HQ will spawn closer to the guys still alive. and even if they do get there first there is a good chance that the re-spawning guys can still take it, due to the 30 second delay. :-\ There not Random...
  17. Yes we were not in groups because some were fighting to get the HQ and the ones that died were spawning some place else. The first HQ really doesn't matter but getting into the flow of the HQ's and the spawn points. And when you re-spawn after dying your closer to the New HQ. And that means after the team takes the HQ then they get to all spawn together and take the next one. On a few occasions we were in the HQ but waiting on the 30 seconds but just a few of us made it in there. We might could have had it if it wasn't for the 30 seconds and being outnumbered. The plan for that mode could be but it would be any fun. When a team gets the HQ don't try and destroy it. Just get to the next one and wait. That's exactly how that mode can be played. But how is that any kind of competition.
  18. Wait until some of the Losing teams get in here and have there side. When you win by huge numbers yes it seems like you did a great job. Wait until Wednesday and you get to be on the losing end. You need to see my point from the other side. And it looks like there was this great battle where you won because there was huge kills and such. But that's how HQ is. We play HQ to help RANK UP! There's a huge advantage to the team that gets that first HQ. And then you should be on your way to the next one before the HQ even spawns if you practiced. Sure the other team gets the HQ a few times but when they do they don't keep it long because there out numbered and the rest of there team is trying to get to them.
  19. Actually lets see how Wednesday goes. It will be interesting to see the clans that won big the first round face off. I suppose we play HQ Wednesday...
  20. Ah man I didn't go personal with anyone. Why get personal with me?
  21. I won't say no more after this and let it rest. But I see 8 that are blowouts. And all 8 are seasoned top clans. It doesn't matter who you played. It's a flip of a coin who gets into that winning capture flow of the game. And the skills of techniques of winning are the same as you would use on PAC-MAN or DONKEY KONG just in a group effort. That simple. ----- LOL.... You all are going to kick my ass on that one....... I'll read the responses next week. LOL
  22. I'm not arguing the fact that we might have gotten out played but probably Out Moded. We did badly. And iG I regard them as friends so. I am only arguing the HQ mode and how it's unfair. And really what I observed in the match. That's all... So no one get there panties in bunch. But...... OK the 500 points was a good idea. But the 30 seconds gave the team in "the loop" time to set up and defend. iG had guys outside and a few inside before the 30 sec. We did a good job battling through them but they would keep re-spawning and not far away because the HQ wasn't taken yet. And they didn't stop until the HQ was taken. We would punch through to the HQ many times but it would be before the 30 seconds. And we would only have a few people to defend and then lose it fast. If there was no 30 sec then we could have taken it. And then if you take the HQ and you died before your team took it you still respawn even after the HQ was taken. So if you are on the offensive side you have to battle through plus a few more that re-spawned. I don't know if the Airstrikes or Nades would have been the equalizer but the no 30 sec didn't help anything. Just the 500 points would have been better. In the normal HQ game play we usually play against knuckleheads that suck so it seems unfair. But you put two seasoned clans in there it should be a better competition. There was many times that we had a few guys that got too the HQ and we were waiting on the friggin 30 sec. And I was watching the other team coming. They whole team and doing my best to take out as many as I could so the rest of my guys could get there. That was without outside help. There's the 30 seconds and "the loop" coming into play. Also when you guys tested the game was the matches close or were they blowouts? Our practices they were blowouts. And after I saw all the scores from the matches is why I posted this message. We have a good Team and I expected competition on skills not who can get to the HQ and defend first. I thought that's why you got rid of the Nades.
  23. The scores of the games backup what I am saying. It's easier to defend. Once you get in there and set up to defend. And it's not 30 seconds of fighting. It's at least 15 to run all the way over there to the new HQ only to then have to battle a camped team and not to mention the fighting in between the racing to to HQ. And it's usually just 3 or 4 guys on there. This game was put together with the thought of countering everything. Sniper spots, doorways, all the perks, And the modes. With an airstrike we would have had a counter to the race for the HQ. Even with that though HQ is still mostly a one sided affair.
  24. Anyone notice that of the games last night most were one sided as far as the score. One or 2 were close games but the rest. In HQ when you get in the capture loop your at a huge advantage. And add a seasoned clan and that clan should win big when they get in the loop. The non-capture side has to some how get to the other HQ before the other team that re-spawns closer to the new HQ. Also this game is completely about counters to everything. Without granades or even air strikes it's extremely difficult to come back after your losing. My experience... Our failure was not getting that first HQ. Then the loop started. By the time we would get to the HQ the whole team would already be there and set up to defend. You could take out the guys outside but the guys inside were tuff because you couldn't throw in a nade. So they would add Juggernault perk. Get 4 guys in there with that plus the guys outside... There was times where a few of us would get killed after eventually getting in there and destroying the HQ and then respawn close to the new HQ. We would get to the new HQ first but was severely out gunned because the rest of our guys were at the other HQ. Without the nades or airstrike or even a claymore would have helped. And then the delay in the HQ being able to take. And then add the guys starting to get discouraged. We had guys with over 40 kills. I had 30 one game and 25 to next. We gave a good fight but we couldn't get into the HQ at all because the other team was already there because of the re-spawns. I don't want to seem like a poor loser because I am just bringing up a observation about the HQ mode and the use in this tournament. I am want to have a fair competition I look forward to it. But HQ we use that mode during normal play to rank up. And every time we win or lose it's a blow out. Never is it a close game. And it's because of how people are spawned. Even when we were practicing I noticed that it was one sided every time. So my advice for the PERKS is Juggernalt and EXTREME CONDITIONING. And a assault or automatic gun. And then you might have a chance.
  25. Here it comes!

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