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Everything posted by chiamira
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Whatever night is fine as long As we have a little time to rally the troops lol sent from my Rooted DX2 w/ Eclipse ROM using tapatalk
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Yeah I would love if ucr was available, but its not so we gotta do what we have to do Sent from my DROID X2 using Tapatalk
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HOW TO SETUP 12v12 MATCHES --------------------------------------------------------------------- 1. Both clan leaders form a party and join an empty server. If one needs to switch teams he does so asap 2. Once that is done each clan leader will inform his clan mates to use the XMB option and "Join Session" which will put u on the correct team regardless of how many on the other side. 3. Play and have fun!
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If your clan is interested please respond here... we are trying to step up to the next level & need some good clans to Go up against. So if your up to it reply here & we will set something up!
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Here's hoping Sent from my DROID X2 using Tapatalk
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Happy holidays to everyone Sent from my DROID X2 using Tapatalk
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Hmm odd... I guess I never noticed lmao Sent from my DROID X2 using Tapatalk
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Use Firefox. I don't have any issues Sent from my DROID X2 using Tapatalk
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Would you like to see a Socom Confrontation Throwback Tournament
chiamira replied to shane's topic in URGENT FURY POLLS
I would have to talk to some members but I've been thinking of popping in confrontation lately ... Sent from my DROID X2 using Tapatalk- 20 replies
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Multiplayer no longer extending the life of games
chiamira replied to Commander Fury's topic in Blog - Urgent Fury Unleashed
Also like I said before it requires no skill to be good at any COD game. Sent from my DROID X2 using Tapatalk -
Multiplayer no longer extending the life of games
chiamira replied to Commander Fury's topic in Blog - Urgent Fury Unleashed
Did u read the original post on this thread? Lol.... I'm saying.... I played Socom for "years & years" I played mw2 for 6 months. Resistance 1 for 5 months. Confrontation for 2 years. Socom 4 for 1 month. And black ops for 1 month. Yes those quick games are "fun" cod games are fun. But... they don't have the substance to keep me coming back for more. They don't get my adrenaline pumping like no respawn does. And they aren't competetive enough. Clans create and disband once a week and there are no long time communities. So yes again I say COD killed competitive gaming and long term communities. Period. Sent from my DROID X2 using Tapatalk -
Multiplayer no longer extending the life of games
chiamira replied to Commander Fury's topic in Blog - Urgent Fury Unleashed
Cod helped kill our Socom style gaming plain and simple. There is no debate. Even mw3 commercials says anyone can play cod come 1 come all NOOBS.... we make our game so simple anyone can play and win. Lol ..... NO SKILL REQUIRED. Sent from my DROID X2 using Tapatalk -
Congratulations to cKs for winning the Endurance Championship
chiamira replied to shane's topic in Announcements
Congrats Guys -
Battlefield3 easter egg, fly the mass effect spaceship!
chiamira replied to GeneralSarcasm's topic in General Discussion
Wow, that's pretty badass, I gotta try this when I get home!- 2 replies
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Multiplayer no longer extending the life of games
chiamira replied to Commander Fury's topic in Blog - Urgent Fury Unleashed
good Read.... But for as long as people buy millions of copy's of COD games there will be less & less "Clan Support & Tournament support, or Competitive Games out there... That's just my opinion, COD has killed Competitive Gaming.... -
yeah Me too... lets just hope that they address Mic's, Flashlight, & user servers SOON
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Battlefield: 3 Now ‘Banned’ in Iran…
chiamira replied to Commander Fury's topic in Blog - Urgent Fury Unleashed
Watch people are just going to buy BF3 just because the single player has whooping Iran's ass in it... -
Yes, I can't wait, What time did it say?
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Battlefield: 3 Now ‘Banned’ in Iran…
chiamira replied to Commander Fury's topic in Blog - Urgent Fury Unleashed
LMao... That is awesome! -
Black Friday Incidents - (Post what You've heard, here):
chiamira replied to CritiKiL's topic in General Discussion
Yeah this was all over the news this morning, But that's all i've heard so far. -
BF3 patch went out to PC. Console patch is waiting for certification. Date is TBD. Patch notes for Nov 22 patch Major client update for the PC version Battlefield 3 as well as a server-side update for all platforms. The update will be made on Nov. 22nd 7:00 AM UTC / Nov. 21st 11:00 PM PST. We’ll share release timing on the console patches as soon as we are clear on the timing, these take a bit longer due to console certification process. ---- Client-Side Changes: -- Visuals, Stability and Performance Fixes: • General performance and loading time improvements • “Black Screen†fix for an issue occurring on some PC Configurations • Stereo and Rendering Support for Nvidia and AMD Graphics Cards • Adjusted the “stuttering†encountered on some PC configurations. • Fixed several Crashes when joining MP and Co-Op sessions • Fixed multiple problems when using multiple monitors (Eyefinity / Surround). • Fixed visual corruption issues on certain Nvidia Cards • Improved loading times for certain textures • Added console command “GameTime.MaxVariableFps†to limit max FPS -- Balance and Gameplay Adjustments (PC) • Fixed a problem with high speed mouse movement • Added back some missing Growlers on Kharg Island Conquest Large • Added back EOR sound for SQDM and TDM • You should no longer be able to damage a friendly vehicle when sitting in an open position • Grenades now drop to ground if you get killed while attempting to throw it(note the affect this will have on Hardcore mode!) • Spawn protection now should work in Conquest. You should no longer spawn on points too close to enemies • You should no longer spawn too close to enemies in TDM and SQDM • Combat areas on Kharg Rush tweaked in order to disallow defenders to access the carrier ship after 1st base is taken and being able to enter the AA gun • Fixed a problem with revived players not suffering suppression • Fixed a problem with the camera when being revived in COOP • Added joystick deadzone setting • Fixed sound for when climbing ladders • Fixed an issue with some weapon sounds in first person • Fixed a swim sound loop error • Increased the damage of Helicopter Miniguns, AA guns, and Jet Cannons against infantry • Increased the damage of Helicopter Miniguns against jeeps. • Reduced the physics impact of AA guns and Jet Cannons, players under attack from these weapons should no longer lose control. • Increased the damage of the 44 Magnum slightly. • Increased the range and minimum damage of the .357 Round from the MP412 Rex. • Increased the range of all .45cal and 9mm weapons. • Slightly increased the range of the P90 and MP7 and PDW-R. • Slightly increased the range of the 5.56mm PDW-R and decreased the minimum damage at long range. • Slightly increased the minimum range of the Mk11, SVD, and M39 EMR 7.62mm rifles. • Decreased the maximum damage and maximum range of the G3 and SCAR-H 7.62mm weapons. • Reduced the damage from FIM-92 and SA-18 IGLA missiles against aircraft. • Increased the damage and range of the 40mm BUCK rounds. • Reduced the damage .50cal weapons do against Helicopters. • Updated T90 canister shell tweaks to match Abrams canister shells UI Changes (PC) • Added round duration and ticket summary at EOR • Advanced squad polish – should be more intuitive • Significant changes to the Join Squad functionality (see below) • Fixed a problem regarding keybindings while playing • You should now get a better error message when being disconnected via Battlelog ---- Server Update Highlights • EOD Bot exploit fix • Several crash fixes • Anti-stat padding measures taken, disallowing ranked servers to run obscure settings • Improved team kill kick configuration • Support for unranked servers. Unranked servers do not report players' scores to Battlelog, but server administrators can freely control all settings :becky: -- Share your profile and stats with new Battlelog functionality • Ability to share your Profile and Stats pages to Facebook, Google+, and Twitter • User Profile and Stats pages on Battlelog can now be accessed without being signed in to Battlelog if you know a user's URL • Single sign on from Battlelog to Origin. If you're not logged in to Origin and join a game server, Battlelog will automatically sign you in to Origin in the background and join the game server -- Quick notes on Squad changes in the Nov 22 update • Removed FIND ME A SQUAD option • Allow players to join empty Squads alone, thus having 1/4 squad members • Change order of options to LEAVE SQUAD, INV A FRIEND, SWITCH TEAM • Disable Privacy flag when 1 man squad • Reset Privacy flag from Private to Public when squad drops to 1 player • All occupied Squads will now show up colored blue on the Squad Selection screen • Players who choose not to join squads will also show up as Blue in the "Not in a Squad†line • Squads that are currently empty will display as white -- if you wish to join an empty Squad, you can choose the first one marked with white text -- A detailed look at Squad refinements A detailed look at Squad refinements Today's PC client patch features numerous tweaks to Squad functionality and is part of our ongoing efforts to make it easier to play with friends and Platoon mates. These changes will also be implemented for consoles when we release the PlayStation 3 and Xbox 360 updates shortly. Stay tuned for the exact date of the console updates. First, we need to look at how joining with Squads and Platoons affects the balance of teams. Initially, servers are commanded to equal out each side, so joining with friends can impact that balance while joining with Platoons further hinders this. As a result we have made some adjustments to the in-game Squad management screen. For PC, you are now able to highlight the various Squads and select which one you wish to join by selecting a Squad and then clicking the Join Squad button. Please note that the Squad Privacy option still allows 2 man Squads which, during 64 player sessions, can lead to players with no squad position –- the number of people with no Squads will be shown at the bottom of the Squad selection list. After the patch is applied to consoles (in the near future) you will be able to join Squads by cycling through the list and selecting which Squad you wish to join.
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My bad shadow .... yes in other words Sent from my DROID X2 using Tapatalk
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We must of stomped him one too many times and now he is looking for excuses to feel better about it... and next time and the next tournament we win. It will always be the same ... lmao Sent from my DROID X2 using Tapatalk
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You Can think all you want that's your "opinion" & i'm not going to sit here & argue with a child... In my "opinion" the only time it's cheating is when it's used while a person is dead (Dead Lobby or Dead Pool) other than that it's a working equivalent of Open Mic's No matter what service or system we use. UF changed there rules to accompany Dead lobby's in Confrontation, Now that that is gone i'm sure there is a good chance they will remove this rule with the exception of Dead Lobby's in COD (if they do a tournament that has to use this specification) Then you can eat your own words, I honestly really don't care if you don't like it, I don't see it as cheating at all... p.s. I removed the original post because certain community members obviously Can't handle it... :mad2::mad2:
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Not really being the only game TNU is currently playing is BF3. So yes its a true statement and also doesn't mean that we again break the rules Sent from my DROID X2 using Tapatalk