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Everything posted by IRISH BULL
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Mets vid is fake but Prime's is absolutely real. http://www.youtube.com/watch?v=4ILndvRyPPQ
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Why is everyone here so against FPS? Is it because its not like SOOCM or is it something else. Because IMO, FPS is more realistic than TPS. Don't start flaming me, I'm just curious.
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x_IRISH_BULL_x
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I did, but I had to leave for work right after. Took like 40 seconds. Will be on tonight to check it out.
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Damn work filter! > If anyone can use Image Shack to repost these pics, I would appreciate it. If not, I'll wait until I get home.
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But basically its the title that is sensitive, right? I mean, come on. SOCOM:Confrontation takes place in the Middle East and so does CoD:MW. I don't know Arabic, but that language that is spoken in both of those games sounds a lot like it to me. Those games are loosely based off of the war in the Middle East. Its just not so black and white, its very very gray. But I read one article that made me think. It basically mentioned what would people think of a game about WWII be thought of in 1944.
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This is gonna be a TPS with single and online play. With all of the tactical war shooters coming out that will be FPS, I was wondering if the SOCOM fans will get this for their TPS fix. Especially if its the only TPS out there. Because it seems that most here at UF are very disappointed that most of the tactical war shooters upcoming are gonna be FPS only.
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Thanks, because I cannot find this issue.
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http://irishbull.mybrute.com/fight/71440946 Your Brute has crushed Neeley81. 2 experience points gained. Done and done!
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We aren't new. We lost a good brunt of our members, but the ones that stayed have been in UF awhile now. But if we have to go through Hell Week, then we'll be ready when that day comes. Our roster at the moment is small.
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Bag of Weed Song
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Sweet, thanks bro!
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I just recently seen that Sony has several accessories for the PSP that are not available here in the US, but are available in EU. I'm curious why this is the case. Its not like food or drugs, where they have to be tested and approved by some government entity. Its just stuff like a camera and GPS, among other things. So you wouldn't think it needs to be tested or approved by anyone. Is it a matter of the right palms not getting greased, or is there more to it? I would love to know the logistics and legalities of this practice. Also, speaking of the camera and GPS. I know the GPS probably wouldn't work here but the camera looks interesting. Is there a site I can go to, to get over seas products?
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And yet, you're obviously obsessed with telling everyone how upset you are about it. Especially those who still enjoy the game. I play KZ2, and yes agree that the devs and all that are better. i dont go parading about trying to make my opinion known though. Your absolutely right, I have a problem. Sorry. The first step is admitting the problem. My name is IRISH BULL....Hi IRISH BULL....And I am obsessed with Slant 6 and SOCOM's failure.
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Is this on the PSN store now? the demo is. for everyone, or for yearly subscribers to Qore?
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Is this on the PSN store now?
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Yep. I know its stupid, but I just heard it on Medium and couldn't resist.
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I'm priceless, yet I cost nothing. You can do anything you want with me, but you can't own me. You can spend me, but you can't keep me. Once you lost me, you can't get me back.
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Uh o.. someone broke out their "Jump to Conclusions Mat" again.. ;D Alright, alright. I'll stop. One of the best movies of all time though.
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$5.99, that's pretty cool. Hopefully if and when a SOCOM map pack is released, it will be free as a sign of good faith.
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Speaking of the Famas...Knowing Slant 6's track record, their version of "Slightly reduced the Famas accuracy" will be make it like this gun. Completely nerfed and useless.
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You guys completely missed the point, I'm not comparing the games themselves. Your right, its like apples and oranges. I'm comparing the developers and their concern for their product. I thought is was interesting how efficient GG was with their game and Slant 6 is clearly not. Killzone had an issue with bots, I think it was 3 days later and it was stopped. And it didn't screw the game up, at all. How long did Slant 6 take to release their first patch? A month?? And it made some gameplay worse, so back to the drawing board. We also do not have any idea when they are gonna release 1.50. So what?!! That's the kind of attitude that results in subpar products. "I'm a SOCOM fan no matter what, so hand me the kool-aid and I'll drink it up. As long as I can play something called SOCOM." Also, don't loose your venom on me. Last time I checked, this forum is titled "General PS3 GAMING Public Forum" not the "General SOCOM GAMING Public forum".
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Killzone 2, patch 1.24 is sized at 57MB. The following has been fixed/added: Note: All released in one patch. Will arrive tomorrow. TOMORROW!!! Exploit - Reviving player stuck in wall collision can result in him spawning outside level EAI - Bots now skipping disabled/destroyed MGs in warzone when requesting mounted guns. AI - Do not claim waypoints for the previous character when it's dead. AI - Fixes bots getting stuck trying to arm/disarm S&D object when mission is already over. Campaign - Fix for potential progression bug in Salamun Bridge. Clan - User name, not users clan displayed in rankings Clan - Winning 10 Clan Challenges causes the user to become stuck on the medal awards screen. Controls - Lean & Peak - Zoom hold on and out of ammo it switches between regular/scope view rapidly. Cosmetic - Blue screen tint which indicates scout cloak is occasionally enabled and will remain indefinitely. Cosmetic - White squares on the grenade counter merge together when displayed in 1080p Create Game - "Badge Combination" option does not work properly Create Game - Online - "clan only" presets apply even after a player leaves a clan DLC - DLC pack 1 - 'Steel & Titanium' support DLC - New Loading screens advertising the first DLC pack. Exploit - Helghan Industries - Player getting out of map fix. Exploit - Radec Academy - User is able to gain access to the roof when revived in a specific location. xploit - Salamun Market - One sided wall allows people to be seen and shot from outside where they cant see or fire out Exploit - Tharsis Depot - Player can get out of the "normal" play area and can get into some sniper/camp spots Feature - Invite player from friendslist Feature - Join Clan Member list added. Feature - Join Game - 17-24 players filter. Feature - MP - Moving while seeing scores after pressing SELECT Feature - The radar/map now has a larger radius Feature - Three additional 'Harcore' Ranks added to the top limits. Front-end - Add support to display more than 8 maps when creating a game /challenge/tournament Front-end - Sorting ascending and decending ranks working better in 'Rankings' Front-end - When in a squad, the Valor Trophy is visible in the Squad Tab, however the users rank is not being displayed on top of it. Mods - Official tournament to be displayed first followed by custom created tournaments Mods - Additional functionality made avalable to the in-game moderators. Network - Server side fix for full games being displayed incorrectly. Network - User is unable to use the 'Join Clan Member' tab due to Network Error Code 20002. Online - File-synching with the Japanese release of Killzone 2 on the 23rd of April. Sound - Turret placing sound continues when killed. Stability - Crash when synching gamestate after a full mapcycle Stability - Hang on a screen with a blank message window just before a message appears. Stability - Reducing the load on the server related to syncing the buddylist Stats - If a clan wins 24 Clan Challenges and goes to the result screen, the medal acquisition screen, which normally displays when you win 25 games, will display. Stats - Number of air-support grenades used by tacticians does not add to the stats of joined user correctly. Stats - Number of spawn-grenades used by tacticians does not add to the stats of joined user correctly. Stats - User sometimes does not receive 1000 valor award when winning 10 Clan Challenges. Text - % character not displayed correctly on the creating game dialogue box after selecting to create game. Text - If a client receives an invite from a clan which has a '$' character in the clan name, the recipient will get kicked Text - Minor Italian localization fix. Text - Minor Japanese localization fix. Tournament - Game decides winner if one of the two teams doesn't spawn in Trophies - Fix for Wargod trophy unlocking pre-maturely GG is fixing over 40 issues with this patch, Slant 6 has released their patches so sporadic I don't have an exact count. They have been releasing them since November 2008. This is how you address a game with problems, period. Minor problems I might add. SOCOM was released in October 2008! Killzone 2 was released in February 2009! Just in case you forgot. Oh yea, new map pack coming April 30th for Killzone. But hey, I'm glad Slant 6 is keeping us informed about a new PSP SOCOM game.
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I appreciate that Sunny, thanks. It appears these hard feeling are personal between two individuals, not two clans.